;description=hill with tunnel entry
;author=Uwe Post
;copyright=RouteBuilder Object Library License

;hang
[MeshBuilder]
Vertex -50, 7, 0.1
Vertex -50, 25, 12
Vertex 0, 25, 12
Vertex 0, 7, 0.1
Face 0,1,2,3
[Texture]
Load grass3.bmp
Coordinates 0, 2.5, 0
Coordinates 1, 2.5, 1
Coordinates 2, 0, 1
Coordinates 3, 0, 0
[MeshBuilder]
Vertex -6, 7, 0.1
Vertex -6.5, 4, -2
Vertex -50, 4, -2
Vertex -50, 7, 0.1
Face 0,1,2,3
[Texture]
Load grass3.bmp
Coordinates 0, 2, 0
Coordinates 1, 2, 1
Coordinates 2, 0, 1
Coordinates 3, 0, 0
[MeshBuilder]
Vertex -7, 4, -2
Vertex -9, 0, -4
Vertex -50, 0, -4
Vertex -50, 4, -2
Face 0,1,2,3
[Texture]
Load grass3.bmp
Coordinates 0, 2, 0
Coordinates 1, 2, 1
Coordinates 2, 0, 1
Coordinates 3, 0, 0

;trees
[MeshBuilder]
Vertex -10, 31, 4
Vertex -10, 12.1, 4
Vertex -4, 12.1, 4
Vertex -4, 31, 4
Face2 0,1,2,3
[Texture]
Load tree2.bmp
Coordinates 0,0,0
Coordinates 1,0,1
Coordinates 2,1,1
Coordinates 3,1,0
Transparent 0, 0, 255

[MeshBuilder]
Vertex -16, 18, -1
Vertex -16, 6.1, -1
Vertex -8, 6.1, -1
Vertex -8, 18, -1
Face2 0,1,2,3
[Texture]
Load tree2.bmp
Coordinates 0,0,0
Coordinates 1,0,1
Coordinates 2,1,1
Coordinates 3,1,0
Transparent 0, 0, 255

[MeshBuilder]
Vertex -4, 18, 1
Vertex -4, 8.1, 1
Vertex 1, 8.1, 1
Vertex 1, 18, 1
Face2 0,1,2,3
[Texture]
Load bush1.bmp
Coordinates 0,0,0
Coordinates 1,0,1
Coordinates 2,1,1
Coordinates 3,1,0
Transparent 0, 0, 255

[MeshBuilder]
Vertex -6, 14, 1.5
Vertex -6, 8.5, 1.5
Vertex -1, 8.5, 1.5
Vertex -1, 14, 1.5
Face2 0,1,2,3
[Texture]
Load bush1.bmp
Coordinates 0,0,0
Coordinates 1,0,1
Coordinates 2,1,1
Coordinates 3,1,0
Transparent 0, 0, 255