;***********************************
;* Lokomotiva řady 749("Zamračená")*
;*        ČD-České dráhy           *
;* =============================== *
;* Délka přes nárazníky: 16,5m     *
;* (c)2002 GYZMA                   *
;***********************************

CreateMeshBuilder,
AddVertex,-1.537, 1.3, -0.8,
AddVertex,-1.537, 1.3, -15.7,
AddVertex,1.537, 1.3, -15.7,
AddVertex,1.537, 1.3, -0.8,
AddFace, 0, 1, 2, 3,
SetColor, 60, 60, 60,
GenerateNormals,

CreateMeshBuilder,
AddVertex,-1.537, 1.6, -0.82,
AddVertex,-1.537, 2.75, -0.62,
AddVertex,-1.537, 3.6, -0.82,
AddVertex,-1.537, 3.6, -15.68,
AddVertex,-1.537, 2.75, -15.88,
AddVertex,-1.537, 1.6, -15.68,
AddFace, 0, 1, 2, 3, 4, 5,
GenerateNormals,

LoadTexture, 749_b1.bmp,
SetTextureCoordinates,0, 0.02, 1,
SetTextureCoordinates,1, 0, 0.5,
SetTextureCoordinates,2, 0.02, 0,
SetTextureCoordinates,3, 0.985, 0,
SetTextureCoordinates,4, 0.998, 0.43,
SetTextureCoordinates,5, 0.985, 1,

CreateMeshBuilder,
AddVertex,1.537, 1.6, -0.82,
AddVertex,1.537, 2.75, -0.62,
AddVertex,1.537, 3.6, -0.82,
AddVertex,1.537, 3.6, -15.68,
AddVertex,1.537, 2.75, -15.88,
AddVertex,1.537, 1.6, -15.68,
AddFace, 5, 4, 3, 2, 1, 0,
GenerateNormals,

LoadTexture, 749_b2.bmp,
SetTextureCoordinates,5, 0.02, 1,
SetTextureCoordinates,4, 0, 0.5,
SetTextureCoordinates,3, 0.02, 0,
SetTextureCoordinates,2, 0.985, 0,
SetTextureCoordinates,1, 0.998, 0.43,
SetTextureCoordinates,0, 0.985, 1,

CreateMeshBuilder,
AddVertex,1.537, 2.75, -0.62,
AddVertex,1.537, 3.6, -0.82,
AddVertex,0, 3.6, -0.72,
AddVertex,0, 2.75, -0.52,
AddFace, 0, 1, 2, 3,
GenerateNormals,

LoadTexture, 749_okna.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 0.5, 0,
SetTextureCoordinates,3, 0.5, 1,

CreateMeshBuilder,
AddVertex,0, 2.75, -0.52,
AddVertex,0, 3.6, -0.72,
AddVertex,-1.537, 3.6, -0.82,
AddVertex,-1.537, 2.75, -0.62,
AddFace, 0, 1, 2, 3,
GenerateNormals,

LoadTexture, 749_okna.bmp,
SetTextureCoordinates,0, 0.5, 1,
SetTextureCoordinates,1, 0.5, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
AddVertex,1.17, 0.92, -0.62,
AddVertex,1.17, 1.6, -0.62,
AddVertex,-1.17, 1.6, -0.62,
AddVertex,-1.17, 0.92, -0.62,
AddFace2, 0, 1, 2, 3,
GenerateNormals,

LoadTexture, 749_zap.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
AddVertex,-1.17, 0.92, -0.62,
AddVertex,-1.17, 1.6, -0.62,
AddVertex,-1.537, 1.6, -0.82,
AddVertex,-1.537, 0.92, -0.82,
AddFace2, 0, 1, 2, 3,
GenerateNormals,

LoadTexture, 749_pod2.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
AddVertex,1.537, 0.92, -0.82,
AddVertex,1.537, 1.6, -0.82,
AddVertex,1.17, 1.6, -0.62,
AddVertex,1.17, 0.92, -0.62,
AddFace2, 0, 1, 2, 3,
GenerateNormals,

LoadTexture, 749_pod1.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
AddVertex,-1.537, 0.55, -0.82,
AddVertex,-1.537, 1.61, -0.82,
AddVertex,-1.537, 1.61, -15.68,
AddVertex,-1.537, 0.55, -15.68,
AddFace2, 0, 1, 2, 3,
GenerateNormals,

LoadTexture, 749_podvozek.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor, 0, 0, 255,

CreateMeshBuilder,
AddVertex,1.537, 0.55, -15.68,
AddVertex,1.537, 1.61, -15.68,
AddVertex,1.537, 1.61, -0.82,
AddVertex,1.537, 0.55, -0.82,
AddFace2, 0, 1, 2, 3,
GenerateNormals,

LoadTexture, 749_podvozek.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor, 0, 0, 255,

CreateMeshBuilder,
AddVertex,1.17, 1.6, -0.62,
AddVertex,1.17, 2.6, -0.42,
AddVertex,0, 2.7, -0.22,
AddVertex,0, 1.6, -0.42,
AddFace, 0, 1, 2, 3,
GenerateNormals,

LoadTexture, cd1.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 0.5, 0,
SetTextureCoordinates,3, 0.5, 1,

CreateMeshBuilder,
AddVertex,1.17, 2.6, -0.42,
AddVertex,1.537, 2.75, -0.62,
AddVertex,0, 2.8, -0.62,
AddVertex,0, 2.7, -0.22,
AddFace, 0, 1, 2, 3,
GenerateNormals,
LoadTexture, 749_b3.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
AddVertex,0, 1.6, -0.42,
AddVertex,0, 2.7, -0.22,
AddVertex,-1.17, 2.6, -0.42,
AddVertex,-1.17, 1.6, -0.62,
AddFace, 0, 1, 2, 3,
GenerateNormals,

LoadTexture, cd1.bmp,
SetTextureCoordinates,0, 0.5, 1,
SetTextureCoordinates,1, 0.5, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
AddVertex,0, 2.7, -0.22,
AddVertex,0, 2.8, -0.62,
AddVertex,-1.537, 2.75, -0.62,
AddVertex,-1.17, 2.6, -0.42,
AddFace, 0, 1, 2, 3,
GenerateNormals,
LoadTexture, 749_b3.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
AddVertex,-1.17, 1.6, -0.62,
AddVertex,-1.17, 2.6, -0.42,
AddVertex,-1.537, 2.75, -0.62,
AddVertex,-1.537, 1.6, -0.82,
AddFace, 0, 1, 2, 3,
GenerateNormals,
LoadTexture, 749_b3.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
AddVertex,1.537, 1.6, -0.82,
AddVertex,1.537, 2.75, -0.62,
AddVertex,1.17, 2.6, -0.42,
AddVertex,1.17, 1.6, -0.62,
AddFace, 0, 1, 2, 3,
GenerateNormals,
LoadTexture, 749_b3.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
AddVertex,1.537, 2.75, -15.88,
AddVertex,1.537, 3.6, -15.68,
AddVertex,0, 3.6, -15.78,
AddVertex,0, 2.75, -15.98,
AddFace, 3, 2, 1, 0,
GenerateNormals,

LoadTexture, 749_okna.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 0.5, 0,
SetTextureCoordinates,3, 0.5, 1,

CreateMeshBuilder,
AddVertex,0, 2.75, -15.98,
AddVertex,0, 3.6, -15.78,
AddVertex,-1.537, 3.6, -15.68,
AddVertex,-1.537, 2.75, -15.88,
AddFace, 3, 2, 1, 0,
GenerateNormals,

LoadTexture, 749_okna.bmp,
SetTextureCoordinates,0, 0.5, 1,
SetTextureCoordinates,1, 0.5, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
AddVertex,-1.17, 0.92, -15.88,
AddVertex,-1.17, 1.6, -15.88,
AddVertex,1.17, 1.6, -15.88,
AddVertex,1.17, 0.92, -15.88,
AddFace2, 0, 1, 2, 3,
GenerateNormals,

LoadTexture, 749_zap.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
AddVertex,-1.537, 0.92, -15.68,
AddVertex,-1.537, 1.6, -15.68,
AddVertex,-1.17, 1.6, -15.88,
AddVertex,-1.17, 0.92, -15.88,
AddFace2, 0, 1, 2, 3,
GenerateNormals,
LoadTexture, 749_pod1.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
AddVertex,1.17, 0.92, -15.88,
AddVertex,1.17, 1.6, -15.88,
AddVertex,1.537, 1.6, -15.68,
AddVertex,1.537, 0.92, -15.68,
AddFace2, 0, 1, 2, 3,
GenerateNormals,

LoadTexture, 749_pod2.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
AddVertex,0, 1.6, -16.08,
AddVertex,0, 2.7, -16.28,
AddVertex,1.17, 2.6, -16.08,
AddVertex,1.17, 1.6, -15.88,
AddFace, 0, 1, 2, 3,
GenerateNormals,

LoadTexture, cd1.bmp,
SetTextureCoordinates,0, 0.5, 1,
SetTextureCoordinates,1, 0.5, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
AddVertex,1.17, 2.6, -16.08,
AddVertex,1.537, 2.75, -15.88,
AddVertex,0, 2.8, -15.88,
AddVertex,0, 2.7, -16.28,
AddFace, 3, 2, 1, 0,
GenerateNormals,
LoadTexture, 749_b3.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
AddVertex,-1.17, 1.6, -15.88,
AddVertex,-1.17, 2.6, -16.08,
AddVertex,0, 2.7, -16.28,
AddVertex,0, 1.6, -16.08,
AddFace, 0, 1, 2, 3,
GenerateNormals,

LoadTexture, cd1.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 0.5, 0,
SetTextureCoordinates,3, 0.5, 1,


CreateMeshBuilder,
AddVertex,0, 2.7, -16.28,
AddVertex,0, 2.8, -15.88,
AddVertex,-1.537, 2.75, -15.88,
AddVertex,-1.17, 2.6, -16.08,
AddFace, 3, 2, 1, 0,
GenerateNormals,
LoadTexture, 749_b3.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
AddVertex,-1.17, 1.6, -15.88,
AddVertex,-1.17, 2.6, -16.08,
AddVertex,-1.537, 2.75, -15.88,
AddVertex,-1.537, 1.6, -15.68,
AddFace, 3, 2, 1, 0,
GenerateNormals,
LoadTexture, 749_b3.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
AddVertex,1.537, 1.6, -15.68,
AddVertex,1.537, 2.75, -15.88,
AddVertex,1.17, 2.6, -16.08,
AddVertex,1.17, 1.6, -15.88,
AddFace, 3, 2, 1, 0,
GenerateNormals,

GenerateNormals,
LoadTexture, 749_b3.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
AddVertex,-1.537, 3.59, -2.25,
AddVertex,-1.4, 3.9, -2.25,
AddVertex,-1.4, 3.9, -14.25,
AddVertex,-1.537, 3.59, -14.25,
AddFace, 0, 1, 2, 3,
GenerateNormals,

LoadTexture, 749_strecha2.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
AddVertex,-1.4, 3.9, -2.25,
AddVertex, 0, 4.103, -2.25,
AddVertex, 0, 4.103, -14.25,
AddVertex,-1.4, 3.9, -14.25,
AddFace, 0, 1, 2, 3,
GenerateNormals,
LoadTexture, 749_strecha3.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
AddVertex,1.4, 3.9, -14.25,
AddVertex, 0, 4.103, -14.25,
AddVertex, 0, 4.103, -2.25,
AddVertex,1.4, 3.9, -2.25,
AddFace, 0, 1, 2, 3,
GenerateNormals,
LoadTexture, 749_strecha3.bmp,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,2, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,0, 1, 1,

CreateMeshBuilder,
AddVertex,1.537, 3.59, -2.25,
AddVertex,1.4, 3.9, -2.25,
AddVertex,1.4, 3.9, -14.25,
AddVertex,1.537, 3.59, -14.25,
AddFace, 3, 2, 1, 0,
GenerateNormals,

LoadTexture, 749_strecha2.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
AddVertex,-1.537, 3.59, -0.62,
AddVertex,-1.4, 3.75, -0.72,
AddVertex,-1.4, 3.9, -2.25,
AddVertex,-1.537, 3.59, -2.25,
AddFace, 0, 1, 2, 3,
GenerateNormals,
LoadTexture, 749_strecha4.bmp,
SetTextureCoordinates,2, 0, 1,
SetTextureCoordinates,3, 0, 0,
SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 1, 1,

CreateMeshBuilder,
AddVertex,0, 3.59, -0.52,
AddVertex,0, 3.8, -0.62,
AddVertex,-1.4, 3.75, -0.72,
AddVertex,-1.537, 3.59, -0.62,
AddFace, 0, 1, 2, 3,
GenerateNormals,
LoadTexture, 749_strecha4.bmp,
SetTextureCoordinates,1, 0, 1,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,3, 1, 0,
SetTextureCoordinates,2, 1, 1,


CreateMeshBuilder,
AddVertex,1.537, 3.59, -0.62,
AddVertex,1.4, 3.75, -0.72,
AddVertex,0, 3.8, -0.62,
AddVertex,0, 3.59, -0.52,
AddFace, 0, 1, 2, 3,
GenerateNormals,
LoadTexture, 749_strecha4.bmp,
SetTextureCoordinates,2, 0, 1,
SetTextureCoordinates,3, 0, 0,
SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 1, 1,

CreateMeshBuilder,
AddVertex,1.537, 3.59, -0.62,
AddVertex,1.4, 3.75, -0.72,
AddVertex,1.4, 3.9, -2.25,
AddVertex,1.537, 3.59, -2.25,
AddFace, 3, 2, 1, 0,
GenerateNormals,
LoadTexture, 749_strecha4.bmp,
SetTextureCoordinates,2, 0, 1,
SetTextureCoordinates,3, 0, 0,
SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 1, 1,



CreateMeshBuilder,
AddVertex,1.4, 3.75, -0.72,
AddVertex,1.4, 3.9, -2.25,
AddVertex,0, 4.103, -2.25,
AddVertex,0, 3.8, -0.62,
AddFace, 0, 1, 2, 3,
GenerateNormals,
LoadTexture, 749_strecha4.bmp,
SetTextureCoordinates,1, 0, 1,
SetTextureCoordinates,2, 0, 0,
SetTextureCoordinates,3, 1, 0,
SetTextureCoordinates,0, 1, 1,

CreateMeshBuilder,
AddVertex,0, 3.8, -0.62,
AddVertex,0, 4.103, -2.25,
AddVertex,-1.4, 3.9, -2.25,
AddVertex,-1.4, 3.75, -0.72,
AddFace, 0, 1, 2, 3,
GenerateNormals,
LoadTexture, 749_strecha4.bmp,
SetTextureCoordinates,2, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
AddVertex,1.537, 3.59, -0.62,
AddVertex,1.537, 3.59, -1,
AddVertex,-1.537, 3.59, -1,
AddVertex,-1.537, 3.59, -0.62,
AddVertex, 0, 3.59, -0.52,
AddFace, 4, 3, 2, 1, 0,
SetColor, 196, 61, 84,
GenerateNormals,

CreateMeshBuilder,
AddVertex,-1.537, 3.59, -15.88,
AddVertex,-1.4, 3.75, -15.78,
AddVertex,-1.4, 3.9, -14.25,
AddVertex,-1.537, 3.59, -14.25,
AddFace, 3, 2, 1, 0,
GenerateNormals,
LoadTexture, 749_strecha5.bmp,
SetTextureCoordinates,2, 0, 1,
SetTextureCoordinates,3, 0, 0,
SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 1, 1,

CreateMeshBuilder,
AddVertex,0, 3.59, -15.98,
AddVertex,0, 3.8, -15.88,
AddVertex,-1.4, 3.75, -15.78,
AddVertex,-1.537, 3.59, -15.88,
AddFace, 3, 2, 1, 0,
GenerateNormals,
LoadTexture, 749_strecha5.bmp,
SetTextureCoordinates,1, 0, 1,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,3, 1, 0,
SetTextureCoordinates,2, 1, 1,


CreateMeshBuilder,
AddVertex,1.537, 3.59, -15.88,
AddVertex,1.4, 3.75, -15.78,
AddVertex,0, 3.8, -15.88,
AddVertex,0, 3.59, -15.98,
AddFace, 3, 2, 1, 0,
GenerateNormals,
LoadTexture, 749_strecha5.bmp,
SetTextureCoordinates,2, 0, 1,
SetTextureCoordinates,3, 0, 0,
SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 1, 1,

CreateMeshBuilder,
AddVertex,1.537, 3.59, -15.88,
AddVertex,1.4, 3.75, -15.78,
AddVertex,1.4, 3.9, -14.25,
AddVertex,1.537, 3.59, -14.25,
AddFace, 0, 1, 2, 3,
GenerateNormals,
LoadTexture, 749_strecha5.bmp,
SetTextureCoordinates,2, 0, 1,
SetTextureCoordinates,3, 0, 0,
SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 1, 1,



CreateMeshBuilder,
AddVertex,1.4, 3.75, -15.78,
AddVertex,1.4, 3.9, -14.25,
AddVertex,0, 4.103, -14.25,
AddVertex,0, 3.8, -15.88,
AddFace, 3, 2, 1, 0,
GenerateNormals,
LoadTexture, 749_strecha5.bmp,
SetTextureCoordinates,1, 0, 1,
SetTextureCoordinates,2, 0, 0,
SetTextureCoordinates,3, 1, 0,
SetTextureCoordinates,0, 1, 1,

CreateMeshBuilder,
AddVertex,0, 3.8, -15.88,
AddVertex,0, 4.103, -14.25,
AddVertex,-1.4, 3.9, -14.25,
AddVertex,-1.4, 3.75, -15.78,
AddFace, 3, 2, 1, 0,
GenerateNormals,
LoadTexture, 749_strecha5.bmp,
SetTextureCoordinates,2, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
AddVertex,1.537, 3.59, -15.88,
AddVertex,1.537, 3.59, -15.5,
AddVertex,-1.537, 3.59, -15.5,
AddVertex,-1.537, 3.59, -15.88,
AddVertex, 0, 3.59, -15.98,
AddFace, 0, 1, 2, 3, 4,
SetColor, 196, 61, 84,
GenerateNormals,

CreateMeshBuilder,
Cylinder, 70, 0.5, 0.5, 0.1
Rotate, 0, 0, 90, 90
Translate, -0.74, 0.5, -2.55
SetColor,80, 80, 80

CreateMeshBuilder,
Cylinder, 70, 0.45, 0.55, 0.1
Rotate, 0, 0, 90, 90
Translate, -0.72, 0.5, -2.55 ;-3.75
SetColor,100, 100, 100

CreateMeshBuilder,
Cylinder, 70, 0.5, 0.5, 0.1
Rotate, 0, 0, 90, 90
Translate, 0.74, 0.5, -2.55
SetColor,80, 80, 80

CreateMeshBuilder,
Cylinder, 70, 0.55, 0.45, 0.1
Rotate, 0, 0, 90, 90
Translate, 0.72, 0.5, -2.55
SetColor,100, 100, 100

CreateMeshBuilder,
Cylinder, 70, 0.07, 0.07, 1.9
Rotate, 0, 0, 90, 90
Translate, 0, 0.5, -2.55
SetColor,80, 80, 80

CreateMeshBuilder,
Cylinder, 70, 0.5, 0.5, 0.1
Rotate, 0, 0, 90, 90
Translate, -0.74, 0.5, -4.95
SetColor,80, 80, 80

CreateMeshBuilder,
Cylinder, 70, 0.45, 0.55, 0.1
Rotate, 0, 0, 90, 90
Translate, -0.72, 0.5, -4.95
SetColor,100, 100, 100

CreateMeshBuilder,
Cylinder, 70, 0.5, 0.5, 0.1
Rotate, 0, 0, 90, 90
Translate, 0.74, 0.5, -4.95
SetColor,80, 80, 80

CreateMeshBuilder,
Cylinder, 70, 0.55, 0.45, 0.1
Rotate, 0, 0, 90, 90
Translate, 0.72, 0.5, -4.95
SetColor,100, 100, 100


CreateMeshBuilder,
Cylinder, 70, 0.07, 0.07, 1.9
Rotate, 0, 0, 90, 90
Translate, 0, 0.5, -4.95
SetColor,80, 80, 80

CreateMeshBuilder,
AddVertex,-1.1, 0.25, -1.9,
AddVertex,-1.1, 1.3, -1.9,
AddVertex,-1.1, 1.3, -5.6,
AddVertex,-1.1, 0.25, -5.6,
AddFace2,0, 1, 2, 3,
GenerateNormals,

LoadTexture,749_podvozek_k.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor, 0, 0, 255,

CreateMeshBuilder,
AddVertex,-1.1, 0.4, -1.95,
AddVertex,-1.1, 0.8, -1.95,
AddVertex,1.1, 0.8, -1.95,
AddVertex,1.1, 0.4, -1.95,
AddFace2,0, 1, 2, 3,
SetColor, 70, 70, 70,
GenerateNormals,

CreateMeshBuilder,
AddVertex,1.1, 0.25, -1.9,
AddVertex,1.1, 1.3, -1.9,
AddVertex,1.1, 1.3, -5.6,
AddVertex,1.1, 0.25, -5.6,
AddFace2,0, 1, 2, 3,
GenerateNormals,

LoadTexture,749_podvozek_k.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor, 0, 0, 255,

CreateMeshBuilder,
AddVertex,-1.1, 0.4, -5.55,
AddVertex,-1.1, 0.8, -5.55,
AddVertex,1.1, 0.8, -5.55,
AddVertex,1.1, 0.4, -5.55,
AddFace2,0, 1, 2, 3,
SetColor, 70, 70, 70,
GenerateNormals,

CreateMeshBuilder,
AddVertex,-1.1, 0.25, -14.6,
AddVertex,-1.1, 1.3, -14.6,
AddVertex,-1.1, 1.3, -10.9,
AddVertex,-1.1, 0.25, -10.9,
AddFace2,0, 1, 2, 3,
GenerateNormals,

LoadTexture,749_podvozek_k.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor, 0, 0, 255,

CreateMeshBuilder,
AddVertex,-1.1, 0.4, -10.95,
AddVertex,-1.1, 0.8, -10.95,
AddVertex,1.1, 0.8, -10.95,
AddVertex,1.1, 0.4, -10.95,
AddFace2,0, 1, 2, 3,
SetColor, 70, 70, 70,
GenerateNormals,


CreateMeshBuilder,
AddVertex,1.1, 0.25, -14.6,
AddVertex,1.1, 1.3, -14.6,
AddVertex,1.1, 1.3, -10.9,
AddVertex,1.1, 0.25, -10.9,
AddFace2,0, 1, 2, 3,
GenerateNormals,

LoadTexture,749_podvozek_k.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor, 0, 0, 255,

CreateMeshBuilder,
AddVertex,-1.1, 0.4, -14.55,
AddVertex,-1.1, 0.8, -14.55,
AddVertex,1.1, 0.8, -14.55,
AddVertex,1.1, 0.4, -14.55,
AddFace2,0, 1, 2, 3,
SetColor, 70, 70, 70,
GenerateNormals,

CreateMeshBuilder,
Cylinder, 70, 0.5, 0.5, 0.1
Rotate, 0, 0, 90, 90
Translate, -0.74, 0.5, -13.95
SetColor,80, 80, 80

CreateMeshBuilder,
Cylinder, 70, 0.45, 0.55, 0.1
Rotate, 0, 0, 90, 90
Translate, -0.72, 0.5, -13.95
SetColor,100, 100, 100

CreateMeshBuilder,
Cylinder, 70, 0.5, 0.5, 0.1
Rotate, 0, 0, 90, 90
Translate, 0.74, 0.5, -13.95
SetColor,80, 80, 80

CreateMeshBuilder,
Cylinder, 70, 0.55, 0.45, 0.1
Rotate, 0, 0, 90, 90
Translate, 0.72, 0.5, -13.95
SetColor,100, 100, 100

CreateMeshBuilder,
Cylinder, 70, 0.07, 0.07, 1.9
Rotate, 0, 0, 90, 90
Translate, 0, 0.5, -13.95
SetColor,80, 80, 80

CreateMeshBuilder,
Cylinder, 70, 0.5, 0.5, 0.1
Rotate, 0, 0, 90, 90
Translate, -0.74, 0.5, -11.55
SetColor,80, 80, 80

CreateMeshBuilder,
Cylinder, 70, 0.45, 0.55, 0.1
Rotate, 0, 0, 90, 90
Translate, -0.72, 0.5, -11.55
SetColor,100, 100, 100

CreateMeshBuilder,
Cylinder, 70, 0.5, 0.5, 0.1
Rotate, 0, 0, 90, 90
Translate, 0.74, 0.5, -11.55
SetColor,80, 80, 80

CreateMeshBuilder,
Cylinder, 70, 0.55, 0.45, 0.1
Rotate, 0, 0, 90, 90
Translate, 0.72, 0.5, -11.55
SetColor,100, 100, 100

CreateMeshBuilder,
Cylinder, 70, 0.07, 0.07, 1.9
Rotate, 0, 0, 90, 90
Translate, 0, 0.5, -11.55
SetColor,80, 80, 80

CreateMeshBuilder,
AddVertex,-1.4, 0.3, -7.1,
AddVertex,-1.4, 1.25, -7.1,
AddVertex,-1.4, 1.25, -10.5,
AddVertex,-1.4, 0.3, -10.5,
AddFace,0, 1, 2, 3,
GenerateNormals,

LoadTexture,749_nadrz.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
AddVertex,1.4, 0.3, -7.1,
AddVertex,1.4, 1.25, -7.1,
AddVertex,1.4, 1.25, -10.5,
AddVertex,1.4, 0.3, -10.5,
AddFace,3, 2, 1, 0,
GenerateNormals,

LoadTexture,749_nadrz.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
AddVertex,1.4, 0.3, -7.1,
AddVertex,1.4, 1.25, -7.1,
AddVertex,-1.4, 1.25, -7.1,
AddVertex,-1.4, 0.3, -7.1,
AddFace,0, 1, 2, 3,
GenerateNormals,

LoadTexture,749_nadrz.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 0.1, 0,
SetTextureCoordinates,3, 0.1, 1,

CreateMeshBuilder,
AddVertex,1.4, 0.3, -10.5,
AddVertex,1.4, 1.25, -10.5,
AddVertex,-1.4, 1.25, -10.5,
AddVertex,-1.4, 0.3, -10.5,
AddFace,3, 2, 1, 0,
GenerateNormals,

LoadTexture,749_nadrz.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 0.1, 0,
SetTextureCoordinates,3, 0.1, 1,

CreateMeshBuilder,
Cylinder, 70, 0.27, 0.27, 2.6,
Rotate, 0, 0, 1, 90,
Translate, 0, 0.8, -6.13,
SetColor,120, 120, 120,

CreateMeshBuilder,
Cylinder, 10, 0.05, 0.05, 2.65,
Rotate, 0, 0, 1, 90,
Translate, 0, 0.8, -6.12
SetColor,100, 100, 100,


CreateMeshBuilder,
Cube, 1.2, 0.15, 0.04
Translate, 0, 1.15, -6.12,
SetColor,60, 60, 60,

CreateMeshBuilder,
Cylinder, 70, 0.27, 0.27, 2.6,
Rotate, 0, 0, 1, 90,
Translate, 0, 0.8, -6.73,
SetColor,120, 120, 120,

CreateMeshBuilder,
Cylinder, 10, 0.05, 0.05, 2.65,
Rotate, 0, 0, 1, 90,
Translate, 0, 0.8, -6.73
SetColor,100, 100, 100,

CreateMeshBuilder,
Cube, 1.2, 0.15, 0.04
Translate, 0, 1.15, -6.73,
SetColor,60, 60, 60,

CreateMeshBuilder,
AddVertex,1.52, 0.17, -0.8,
AddVertex,1.52, 0.67, -1,
AddVertex, 0, 0.67, -1,
AddVertex,-1.52, 0.67, -1,
AddVertex,-1.52, 0.17, -0.8,
AddVertex, 0, 0.17, -0.5,
AddVertex,1.52, 0.97, -0.8,
AddVertex,-1.52, 0.97, -0.8,
AddFace2, 0, 1, 2, 5,
AddFace2, 2, 3, 4, 5,
AddFace2, 1, 6, 7, 3,
GenerateNormals,

LoadTexture,749_hr.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0.3,
SetTextureCoordinates,2, 0.5, 0.3,
SetTextureCoordinates,3, 1, 0.3,
SetTextureCoordinates,4, 1, 1,
SetTextureCoordinates,5, 0.5, 1,
SetTextureCoordinates,6, 0, 0,
SetTextureCoordinates,7, 1, 0,
SetDecalTransparentColor, 0, 0, 255,

CreateMeshBuilder,
AddVertex,1.52, 0.17, -15.7,
AddVertex,1.52, 0.67, -15.5,
AddVertex, 0, 0.67, -15.5,
AddVertex,-1.52, 0.67, -15.5,
AddVertex,-1.52, 0.17, -15.7,
AddVertex, 0, 0.17, -16,
AddVertex,1.52, 0.97, -15.7,
AddVertex,-1.52, 0.97, -15.7,
AddFace2, 0, 1, 2, 5,
AddFace2, 2, 3, 4, 5,
AddFace2, 1, 6, 7, 3,
GenerateNormals,

LoadTexture,749_hr.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0.3,
SetTextureCoordinates,2, 0.5, 0.3,
SetTextureCoordinates,3, 1, 0.3,
SetTextureCoordinates,4, 1, 1,
SetTextureCoordinates,5, 0.5, 1,
SetTextureCoordinates,6, 0, 0,
SetTextureCoordinates,7, 1, 0,
SetDecalTransparentColor, 0, 0, 255,

CreateMeshBuilder,
Cylinder, 10, 0.12, 0.12, 0.5,
Rotate, 1, 0, 0, 90,
Translate, -0.9, 1.06, -0.51
SetColor,60, 60, 60,

CreateMeshBuilder,
Cube, 0.22, 0.13, 0.04
Translate, -0.9, 1.06, -0.63,
SetColor,60, 60, 60,

CreateMeshBuilder,
Cylinder, 10, 0.1, 0.1, 0.619,
Rotate, 1, 0, 0, 90,
Translate, -0.9, 1.06, -0.31
SetColor,60, 60, 60,


CreateMeshBuilder,
AddVertex,-0.58, 0.89, 0,
AddVertex,-0.58, 1.23, 0,
AddVertex,-1.22, 1.23, 0,
AddVertex,-1.22, 0.89, 0,
AddFace2,0, 1, 2, 3,
GenerateNormals,

LoadTexture,749_naraznik.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
Cylinder, 10, 0.12, 0.12, 0.5,
Rotate, 1, 0, 0, 90,
Translate, 0.9, 1.06, -0.51
SetColor,60, 60, 60,

CreateMeshBuilder,
Cylinder, 10, 0.1, 0.1, 0.619,
Rotate, 1, 0, 0, 90,
Translate, 0.9, 1.06, -0.31
SetColor,60, 60, 60,

CreateMeshBuilder,
Cube, 0.22, 0.13, 0.04
Translate, 0.9, 1.06, -0.63,
SetColor,60, 60, 60,

CreateMeshBuilder,
AddVertex,0.58, 0.89, 0,
AddVertex,0.58, 1.23, 0,
AddVertex,1.22, 1.23, 0,
AddVertex,1.22, 0.89, 0,
AddFace2,3, 2, 1, 0,
GenerateNormals,

LoadTexture,749_naraznik.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
Cylinder, 10, 0.12, 0.12, 0.5,
Rotate, 1, 0, 0, 90,
Translate, -0.9, 1.06, -15.99
SetColor,60, 60, 60,

CreateMeshBuilder,
Cube, 0.22, 0.13, 0.04
Translate, -0.9, 1.06, -15.87,
SetColor,60, 60, 60,

CreateMeshBuilder,
Cylinder, 10, 0.1, 0.1, 0.619,
Rotate, 1, 0, 0, 90,
Translate, -0.9, 1.06, -16.19
SetColor,60, 60, 60,


CreateMeshBuilder,
AddVertex,-0.58, 0.89, -16.5,
AddVertex,-0.58, 1.23, -16.5,
AddVertex,-1.22, 1.23, -16.5,
AddVertex,-1.22, 0.89, -16.5,
AddFace2,0, 1, 2, 3,
GenerateNormals,

LoadTexture,749_naraznik.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
Cylinder, 10, 0.12, 0.12, 0.5,
Rotate, 1, 0, 0, 90,
Translate, 0.9, 1.06, -15.99
SetColor,60, 60, 60,

CreateMeshBuilder,
Cylinder, 10, 0.1, 0.1, 0.619,
Rotate, 1, 0, 0, 90,
Translate, 0.9, 1.06, -16.19
SetColor,60, 60, 60,

CreateMeshBuilder,
Cube, 0.22, 0.13, 0.04
Translate, 0.9, 1.06, -15.87,
SetColor,60, 60, 60,

CreateMeshBuilder,
AddVertex,0.58, 0.89, -16.5,
AddVertex,0.58, 1.23, -16.5,
AddVertex,1.22, 1.23, -16.5,
AddVertex,1.22, 0.89, -16.5,
AddFace2,3, 2, 1, 0,
GenerateNormals,

LoadTexture,749_naraznik.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
AddVertex,0.2, 3.59, -0.53,
AddVertex,0.18, 3.94, -0.53,
AddVertex,-0.18, 3.94, -0.53,
AddVertex,-0.2, 3.59, -0.53,
AddFace, 0, 1, 2, 3,
GenerateNormals,

LoadTexture, 749_svetlo.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
AddVertex,-0.2, 3.59, -0.53,
AddVertex,-0.18, 3.94, -0.53,
AddVertex,-0.18, 4.04, -2,
AddVertex,-0.2, 3.59, -2,
AddFace, 0, 1, 2, 3,
SetColor,127, 24, 33,
GenerateNormals,

CreateMeshBuilder,
AddVertex,-0.18, 3.94, -0.53,
AddVertex,0.18, 3.94, -0.53,
AddVertex,0.18, 4.04, -2,
AddVertex,-0.18, 4.04, -2,
AddFace, 0, 1, 2, 3,
SetColor,127, 24, 33,
GenerateNormals,

CreateMeshBuilder,
AddVertex,0.2, 3.59, -0.53,
AddVertex,0.18, 3.94, -0.53,
AddVertex,0.18, 4.04, -2,
AddVertex,0.2, 3.59, -2,
AddFace, 3, 2, 1, 0,
SetColor,127, 24, 33,
GenerateNormals,

CreateMeshBuilder,
AddVertex,0.2, 3.59, -15.97,
AddVertex,0.18, 3.94, -15.97,
AddVertex,-0.18, 3.94, -15.97,
AddVertex,-0.2, 3.59, -15.97,
AddFace, 3, 2, 1, 0,
GenerateNormals,

LoadTexture, 749_svetlo.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
AddVertex,-0.2, 3.59, -15.97,
AddVertex,-0.18, 3.94, -15.97,
AddVertex,-0.18, 4.04, -14.5,
AddVertex,-0.2, 3.59, -14.5,
AddFace, 3, 2, 1, 0,
SetColor,127, 24, 33,
GenerateNormals,

CreateMeshBuilder,
AddVertex,-0.18, 3.94, -15.97,
AddVertex,0.18, 3.94, -15.97,
AddVertex,0.18, 4.04, -14.5,
AddVertex,-0.18, 4.04, -14.5,
AddFace, 3, 2, 1, 0,
SetColor,127, 24, 33,
GenerateNormals,

CreateMeshBuilder,
AddVertex,0.2, 3.59, -15.97,
AddVertex,0.18, 3.94, -15.97,
AddVertex,0.18, 4.04, -14.5,
AddVertex,0.2, 3.59, -14.5,
AddFace2,0, 1, 2, 3,
SetColor,127, 24, 33,
GenerateNormals,


CreateMeshBuilder,
Cylinder, 10, 0.07, 0.01, 0.1,
Rotate, 1, 0, 0, 90,
Translate, 0.1, 4.1, -1.3
SetColor,60, 60, 60,
CreateMeshBuilder,
Cylinder, 10, 0.02, 0.02, 0.5,
Rotate, 1, 0, 0, 90,
Translate, 0.1, 4.1, -1.5
SetColor,60, 60, 60,
CreateMeshBuilder,
Cube, 0.03, 0.07, 0.03
Translate, 0.1, 4.06, -1.75,
SetColor,60, 60, 60,

CreateMeshBuilder,
Cylinder, 10, 0.07, 0.01, 0.1,
Rotate, 1, 0, 0, 90,
Translate, -0.1, 4.1, -1.3
SetColor,60, 60, 60,
CreateMeshBuilder,
Cylinder, 10, 0.02, 0.02, 0.5,
Rotate, 1, 0, 0, 90,
Translate, -0.1, 4.1, -1.5
SetColor,60, 60, 60,
CreateMeshBuilder,
Cube, 0.03, 0.07, 0.03
Translate, -0.1, 4.06, -1.75,
SetColor,60, 60, 60,

CreateMeshBuilder,
Cylinder, 10, 0.07, 0.01, 0.1,
Rotate, 1, 0, 0, -90,
Translate, 0.1, 4.1, -15.2
SetColor,60, 60, 60,
CreateMeshBuilder,
Cylinder, 10, 0.02, 0.02, 0.5,
Rotate, 1, 0, 0, -90,
Translate, 0.1, 4.1, -15
SetColor,60, 60, 60,
CreateMeshBuilder,
Cube, 0.03, 0.07, 0.03
Translate, 0.1, 4.06, -14.75,
SetColor,60, 60, 60,

CreateMeshBuilder,
Cylinder, 10, 0.07, 0.01, 0.1,
Rotate, 1, 0, 0, -90,
Translate, -0.1, 4.1, -15.2
SetColor,60, 60, 60,
CreateMeshBuilder,
Cylinder, 10, 0.02, 0.02, 0.5,
Rotate, 1, 0, 0, -90,
Translate, -0.1, 4.1, -15
SetColor,60, 60, 60,
CreateMeshBuilder,
Cube, 0.03, 0.07, 0.03
Translate, -0.1, 4.06, -14.75,
SetColor,60, 60, 60,
