;--- Bahnhof Waldbach ---

;---------Vorderteil-------------
[MeshBuilder];-Front-vorn-
Vertex 0 ,0  ,10
Vertex 0 ,14 ,10
Vertex 0 ,14 ,0
Vertex 0 ,0  ,0
Face 0,1,2,3
[Texture]
Load Bhf_s.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
Transparent 0,0,255

[MeshBuilder];-Seite vorn1-
Vertex 0 ,0  ,0
Vertex 0 ,8.5,0
Vertex 8 ,8.5,0
Vertex 8 ,0  ,0
Face2 0,1,2,3
[Texture]
Load Bhf_ss.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
Transparent 0,0,255

[MeshBuilder];-Seite vorn2-
Vertex 0 ,0  ,10
Vertex 0 ,8.5,10
Vertex 8 ,8.5,10
Vertex 8 ,0  ,10
Face2 0,1,2,3
[Texture]
Load Bhf_ss.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
Transparent 0,0,255

[MeshBuilder];-Dach vorn1-
Vertex -0.4 ,8.3 ,-0.4
Vertex -0.4 ,10.8, 5
Vertex  8.4 ,10.8, 5
Vertex  8.4 ,8.3 ,-0.4
Face2 0,1,2,3
[Texture]
Load Dach2.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
Transparent 0,0,255

[MeshBuilder];-Dach vorn2-
Vertex  8.4, 8.4  ,10.4
Vertex  8.4, 10.8 , 5
Vertex -0.4, 10.8 , 5
Vertex -0.4, 8.4  ,10.4
Face2 0,1,2,3
[Texture]
Load Dach2.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
Transparent 0,0,255

;-Schornstein-
[MeshBuilder]     
Vertex 2 ,8 ,3    ;0
Vertex 2 ,12,3    ;1
Vertex 3 ,12,3    ;2
Vertex 3 ,8 ,3    ;3
Vertex 2 ,8 ,4    ;4
Vertex 2 ,12,4    ;5
Vertex 2 ,12,3    ;6
Vertex 2 ,8 ,3    ;7
Vertex 2 ,8 ,4    ;8
Vertex 2 ,12,4    ;9
Vertex 3 ,12,4    ;10
Vertex 3 ,8 ,4    ;11

Face2 0,1,2,3
Face2 4,5,6,7
Face2 8,9,10,11
Color 100,100,100

;---------Mittelteil-------------
[MeshBuilder];-Front-vorn-
Vertex 0.4 ,0 ,30
Vertex 0.4 ,8 ,30
Vertex 0.4 ,8 ,10
Vertex 0.4 ,0 ,10
Face 0,1,2,3
[Texture]
Load Bhf_mitte.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
Transparent 255,0,0

[MeshBuilder];-Dach-
Vertex 0 ,7.9 ,35
Vertex 4 ,10  ,35
Vertex 4 ,10  ,5
Vertex 0 ,7.9 ,5
Face 0,1,2,3
[Texture]
Load Dach2.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
Transparent 0,0,255

;---------Hinterteil-------------
[MeshBuilder];-Front-hinten-
Vertex 0 ,0  ,40
Vertex 0 ,14 ,40
Vertex 0 ,14 ,30
Vertex 0 ,0  ,30
Face 0,1,2,3
[Texture]
Load Bhf_s.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
Transparent 0,0,255

[MeshBuilder];-Seite hinten1-
Vertex 0 ,0  ,30
Vertex 0 ,8.5,30
Vertex 8 ,8.5,30
Vertex 8 ,0  ,30
Face2 0,1,2,3
[Texture]
Load Bhf_ss.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
Transparent 0,0,255

[MeshBuilder];-Seite hinten2-
Vertex 0 ,0  ,40
Vertex 0 ,8.5,40
Vertex 8 ,8.5,40
Vertex 8 ,0  ,40
Face2 0,1,2,3
[Texture]
Load Bhf_ss.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
Transparent 0,0,255

[MeshBuilder];-Dach hinten1-
Vertex -0.4 ,8.3 , 29.6
Vertex -0.4 ,10.8, 35
Vertex  8.4 ,10.8, 35
Vertex  8.4 ,8.3 , 29.6
Face2 0,1,2,3
[Texture]
Load Dach2.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
Transparent 0,0,255

[MeshBuilder];-Dach hinten2-
Vertex  8.4, 8.4  ,40.4
Vertex  8.4, 10.8 , 35
Vertex -0.4, 10.8 , 35
Vertex -0.4, 8.4  ,40.4
Face2 0,1,2,3
[Texture]
Load Dach2.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
Transparent 0,0,255

;-Schornstein-
[MeshBuilder]     
Vertex 2 ,8 ,36    ;0
Vertex 2 ,12,36    ;1
Vertex 3 ,12,36    ;2
Vertex 3 ,8 ,36    ;3
Vertex 2 ,8 ,37    ;4
Vertex 2 ,12,37    ;5
Vertex 2 ,12,36    ;6
Vertex 2 ,8 ,36    ;7
Vertex 2 ,8 ,37    ;8
Vertex 2 ,12,37    ;9
Vertex 3 ,12,37    ;10
Vertex 3 ,8 ,37    ;11

Face2 0,1,2,3
Face2 4,5,6,7
Face2 8,9,10,11
Color 100,100,100
