; (c) pre-zli

[Meshbuilder]
Vertex -50, 0, 30
Vertex 50, 0, 30
Vertex 50, 0, -5
Vertex -50, 0, -5
Face 0, 1, 2, 3
[Texture]
Load fold0.bmp
Coordinates 0, 0, 0
Coordinates 1, 40, 0
Coordinates 2, 40, 14
Coordinates 3, 0, 14