; (c) pre-zli

[Meshbuilder]
Vertex -1.5, 0.2, -15
Vertex -1.5, 0.2, 25
Vertex -1.4, 0.2, 25
Vertex -1.4, 0.2, -15
Vertex -1.4, -0.4, 25
Vertex -1.4, -0.4, -15
Face 0, 1, 2, 3
Face 3, 2, 4, 5
[Texture]
Load peronszel0.bmp
Coordinates 0, 0, 0
Coordinates 1, 80, 0
Coordinates 2, 80, 1
Coordinates 3, 0, 1
Coordinates 4, 80, 3
Coordinates 5, 0, 3

[Meshbuilder]
Vertex -3.2, 0.2, -14.9
Vertex -1.4, 0.2, -14.9
Vertex -1.4, 0.2, -15
Vertex -3.2, 0.2, -15
Vertex -1.4, -0.4, -15
Vertex -3.2, -0.4, -15
Face 0, 1, 2, 3
Face 3, 2, 4, 5
[Texture]
Load peronszel0.bmp
Coordinates 0, 0, 0
Coordinates 1, 3, 0
Coordinates 2, 3, 1
Coordinates 3, 0, 1
Coordinates 4, 3, 3
Coordinates 5, 0, 3

[Meshbuilder]
Vertex -3.2, 0.2, -15
Vertex -3.2, 0.2, 25
Vertex -1.4, 0.2, 25
Vertex -1.4, 0.2, 24.9
Vertex -3.1, 0.2, 24.9
Vertex -3.1, 0.2, -15
Face 0, 1, 4, 5
Face 1, 2, 3, 4
[Texture]
Load peronszel0.bmp
Coordinates 0, 0, 0
Coordinates 1, 80, 0
Coordinates 2, 3, 0
Coordinates 3, 3, 1
Coordinates 4, 80, 1
Coordinates 5, 0, 1

[Meshbuilder]
Vertex -3.1, 0.2, 24.9
Vertex -1.5, 0.2, 24.9
Vertex -1.5, 0.2, -14.9
Vertex -3.1, 0.2, -14.9
Face 0, 1, 2, 3
[Texture]
Load beton0.bmp
Coordinates 0, 0, 0
Coordinates 1, 1, 0
Coordinates 2, 1, 1
Coordinates 3, 0, 1