; (c) pre-zli

[Meshbuilder]
Vertex 1.5, 0.4, 25.5
Vertex 1.5, 0.4, -0.5
Vertex 1.5, -0.2, -0.5
Vertex 1.5, -0.2, 25.5
Vertex 1.7, 0.4, 25.5
Vertex 1.7, 0.4, -0.5
Vertex 1.5, 0.4, -0.5
Vertex 1.5, 0.4, 25.5
Vertex 3.3, 0.4, -0.5
Vertex 3.3, 0.4, 25.5
Vertex 3.5, 0.4, 25.5
Vertex 3.5, 0.4, -0.5
Face 0, 1, 2, 3
Face 4, 5, 6, 7
Face 8, 9, 10, 11
[Texture]
Load peronszel0.bmp
Coordinates 0, 0, 0
Coordinates 1, 52, 0
Coordinates 2, 52, 1
Coordinates 3, 0, 1
Coordinates 4, 0, 0
Coordinates 5, 52, 0
Coordinates 6, 52, 1
Coordinates 7, 0, 1
Coordinates 8, 0, 0
Coordinates 9, 52, 0
Coordinates 10, 52, 1
Coordinates 11, 0, 1


[Meshbuilder]
Vertex 1.5, 0.4, -0.5
Vertex 3.5, 0.4, -0.5
Vertex 3.5, -0.2, -0.5
Vertex 1.5, -0.2, -0.5
Face 0, 1, 2, 3
[Texture]
Load beton0.bmp
Coordinates 0, 0, 0
Coordinates 1, 1, 0
Coordinates 2, 1, 1
Coordinates 3, 0, 1

[Meshbuilder]
Vertex 1.7, 0.4, 25.5
Vertex 3.3, 0.4, 25.5
Vertex 3.3, 0.4, -0.5
Vertex 1.7, 0.4, -0.5
Face 0, 1, 2, 3
[Texture]
Load beton0.bmp
Coordinates 0, 0, 0
Coordinates 1, 1, 0
Coordinates 2, 1, 13
Coordinates 3, 0, 13