; (c) pre-zli

[Meshbuilder]
Vertex 0, 4, -0.2
Vertex 0.4, 4, -0.2
Vertex 0.4, 0, -0.2
Vertex 0, 0, -0.2
Face 0, 1, 2, 3
[Texture]
Load tegla1.bmp
Coordinates 0, 0, 0
Coordinates 1, 0.4, 0
Coordinates 2, 0.4, 4
Coordinates 3, 0, 4

[Meshbuilder]
Vertex 0, 4, 0.2
Vertex 0, 4, -0.2
Vertex 0, 0, -0.2
Vertex 0, 0, 0.2
Face 0, 1, 2, 3
[Texture]
Load tegla1.bmp
Coordinates 0, 0, 0
Coordinates 1, 0.4, 0
Coordinates 2, 0.4, 4
Coordinates 3, 0, 4

[Meshbuilder]
Vertex 0.4, 4, -0.2
Vertex 0.4, 4, 0.2
Vertex 0.4, 0, 0.2
Vertex 0.4, 0, -0.2
Face 0, 1, 2, 3
[Texture]
Load tegla1.bmp
Coordinates 0, 0, 0
Coordinates 1, 0.4, 0
Coordinates 2, 0.4, 4
Coordinates 3, 0, 4

[Meshbuilder]
Vertex 0.4, 3, 0.2
Vertex 0, 3, 0.2
Vertex 0, 0, 0.2
Vertex 0.4, 0, 0.2
Face 0, 1, 2, 3
Color 64, 12, 12

[Meshbuilder]
Vertex 0, 3, 4.8
Vertex 0, 3, 0.2
Vertex 0.4, 3, 0.2
Vertex 0.4, 3, 4.8
Face 0, 1, 2, 3
Color 64, 12, 12

[Meshbuilder]
Vertex 0.1, 3, 4.8
Vertex 0.1, 3, 0.2
Vertex 0.1, 0, 0.2
Vertex 0.1, 0, 4.8
Face 0, 1, 2, 3
[Texture]
Load tegla2.bmp
Coordinates 0, 0, 0
Coordinates 1, 4.6, 0
Coordinates 2, 4.6, 3
Coordinates 3, 0, 3

[Meshbuilder]
Vertex 0.3, 3, 0.2
Vertex 0.3, 3, 4.8
Vertex 0.3, 0, 4.8
Vertex 0.3, 0, 0.2
Face 0, 1, 2, 3
[Texture]
Load tegla2tag.bmp
Coordinates 0, 0, 0
Coordinates 1, 1, 0
Coordinates 2, 1, 1
Coordinates 3, 0, 1

[Meshbuilder]
Vertex 0, 4, 4.8
Vertex 0, 4, 0.2
Vertex 0, 3, 0.2
Vertex 0, 3, 4.8
Face 0, 1, 2, 3
[Texture]
Load tegla1.bmp
Coordinates 0, 0, 0
Coordinates 1, 4.6, 0
Coordinates 2, 4.6, 1
Coordinates 3, 0, 1

[Meshbuilder]
Vertex 0.4, 4, 0.2
Vertex 0.4, 4, 4.8
Vertex 0.4, 3, 4.8
Vertex 0.4, 3, 0.2
Face 0, 1, 2, 3
[Texture]
Load tegla1.bmp
Coordinates 0, 0, 0
Coordinates 1, 4.6, 0
Coordinates 2, 4.6, 1
Coordinates 3, 0, 1

[Meshbuilder]
Vertex 0, 3, 4.8
Vertex 0.4, 3, 4.8
Vertex 0.4, 0, 4.8
Vertex 0, 0, 4.8
Face2 0, 1, 2, 3
Color 64, 12, 12

[Meshbuilder]
Vertex 0, 4, 5.2
Vertex 0, 4, 4.8
Vertex 0, 0, 4.8
Vertex 0, 0, 5.2
Face 0, 1, 2, 3
[Texture]
Load tegla1.bmp
Coordinates 0, 0, 0
Coordinates 1, 0.4, 0
Coordinates 2, 0.4, 4
Coordinates 3, 0, 4

[Meshbuilder]
Vertex 0.4, 4, 4.8
Vertex 0.4, 4, 5.2
Vertex 0.4, 0, 5.2
Vertex 0.4, 0, 4.8
Face 0, 1, 2, 3
[Texture]
Load tegla1.bmp
Coordinates 0, 0, 0
Coordinates 1, 0.4, 0
Coordinates 2, 0.4, 4
Coordinates 3, 0, 4

[Meshbuilder]
Vertex 0.4, 4, 5.2
Vertex 0, 4, 5.2
Vertex 0, 0, 5.2
Vertex 0.4, 0, 5.2
Face 0, 1, 2, 3
[Texture]
Load tegla1.bmp
Coordinates 0, 0, 0
Coordinates 1, 0.4, 0
Coordinates 2, 0.4, 4
Coordinates 3, 0, 4

[Meshbuilder]
vertex 0.45, 4, 5.2
vertex 0.45, 4, -0.2
vertex -0.05, 4, -0.2
vertex -0.05, 4, 5.2
Face 0, 1, 2, 3
Color 164, 164, 164

[Meshbuilder]
vertex -0.05, 4, 5.2
vertex -0.05, 4, -0.2
vertex -0.15, 3.9, -0.2
vertex -0.15, 3.9, 5.2
Face2 0, 1, 2, 3
Color 164, 164, 164

[Meshbuilder]
vertex 0.45, 4, 5.2
vertex 0.45, 4, -0.2
vertex 0.55, 3.9, -0.2
vertex 0.55, 3.9, 5.2
Face2 0, 1, 2, 3
Color 164, 164, 164

[Meshbuilder]
Cube 0.3, 0.1, 0.3
Color 128, 128, 128
Translate 0.2, -0.1, 0

[Meshbuilder]
Cube 0.3, 0.1, 0.3
Color 128, 128, 128
Translate 0.2, -0.1, 5

[Meshbuilder]
Cube 0.2, 0.1, 2.2
Color 128, 128, 128
Translate 0.2, -0.1, 2.5