; (c) pre-zli

[Meshbuilder]
Cube 4, 0.1, 12.5
Color 58, 58, 58
Translate -4,-0.1, 12.5
[Meshbuilder]
Cube 4, 0.1, 12.5
Color 58, 58, 58
Translate -4, 15.1, 12.5
[Meshbuilder]
Vertex 0, 15, 0
Vertex 0, 15, 25
Vertex 0, 0, 25
Vertex 0, 0, 0
Face 0, 1, 2, 3
[Texture]
Load iparep0.bmp
Coordinates 0, 0, 0
Coordinates 1, 2, 0
Coordinates 2, 2, 4
Coordinates 3, 0, 4

[Meshbuilder]
Vertex -8, 15, 25
Vertex -8, 15, 0
Vertex -8, 0, 0
Vertex -8, 0, 25
Face 0, 1, 2, 3
[Texture]
Load iparep0.bmp
Coordinates 0, 0, 0
Coordinates 1, 2, 0
Coordinates 2, 2, 4
Coordinates 3, 0, 4

[Meshbuilder]
Vertex -8, 15, 0
Vertex 0, 15, 0
Vertex 0, 0, 0
Vertex -8, 0, 0
Face 0, 1, 2, 3
[Texture]
Load iparep0a.bmp
Coordinates 0, 0, 0
Coordinates 1, 4, 0
Coordinates 2, 4, 8
Coordinates 3, 0, 8

[Meshbuilder]
Vertex 0, 15, 25
Vertex -8, 15, 25
Vertex -8, 0, 25
Vertex 0, 0, 25
Face 0, 1, 2, 3
[Texture]
Load iparep0a.bmp
Coordinates 0, 0, 0
Coordinates 1, 4, 0
Coordinates 2, 4, 8
Coordinates 3, 0, 8

[Meshbuilder]
Cube 4, 1.2, 2
Color 158, 128, 98
Translate -4, 16.4, 12.5