CreateMeshBuilder,,,,
AddVertex,-4.2,0.5,2.525,
AddVertex,-4.2,2.3,2.525,
AddVertex,-3,2.3,3.725,
AddVertex,-3,0.5,3.725,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,People120.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,,,,
AddVertex,-4.2,0.5,8.775,
AddVertex,-4.2,2.3,8.775,
AddVertex,-3,2.3,9.975,
AddVertex,-3,0.5,9.975,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,People122.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,


CreateMeshBuilder,,,,
AddVertex,-4.2,0.5,15.025,
AddVertex,-4.2,2.3,15.025,
AddVertex,-3,2.3,16.225,
AddVertex,-3,0.5,16.225,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,People121.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,


CreateMeshBuilder,,,,
AddVertex,-4.2,0.5,21.275,
AddVertex,-4.2,2.3,21.275,
AddVertex,-3,2.3,22.475,
AddVertex,-3,0.5,22.475,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,People122.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,