; (c) pre-zli

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Vertex -50, 33, 12
Vertex -50, 0, 12
Vertex 0, 0, 12
Vertex 0, 0, 0
Vertex -50, 0, 0
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Face 1,2,5,6
Face 2,3,4,5
Color 128,128,128
[Texture]
Load panel.bmp
Coordinates 0,0,0
Coordinates 1,3,0
Coordinates 2,4,0
Coordinates 3,7,0
Coordinates 4,7,11
Coordinates 5,4,11
Coordinates 6,3,11
Coordinates 7,0,11

[Meshbuilder]
Vertex -50, 35, 0
Vertex 0, 35, 0
Vertex 0, 35, 12
Vertex -50, 35, 12
Vertex -50, 33, 12
Vertex 0, 33, 12
Vertex 0, 33, 0
Vertex -50, 33, 0
Face 0,1,6,7
Face 1,2,5,6
Face 2,3,4,5
Color 128, 106, 92

[Meshbuilder]
Vertex -28, 37, 0
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Vertex -28, 37, 12
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Vertex -22, 35, 12
Vertex -22, 35, 0
Vertex -28, 35, 0
Face 0,1,6,7
Face 1,2,5,6
Face 2,3,4,5
Color 128, 106, 92