; (c) pre-zli

[Meshbuilder]
Cylinder 12, 0.04, 0.04, 2.5
Color 168, 168, 168
Translate 0, 1.25, 0

[Meshbuilder]
Cylinder 12, 0.045, 0.045, 0.1
Color 208, 208, 208
Translate 0, 1.85, 0

[Meshbuilder]
Cylinder 12, 0.045, 0.045, 0.1
Color 208, 208, 208
Translate 0, 2.05, 0

[Meshbuilder]
Cylinder 12, 0.045, 0.045, 0.1
Color 208, 208, 208
Translate 0, 2.4, 0

[Meshbuilder]
Vertex -0.25, 2.5, -0.046
Vertex 0.25, 2.5, -0.046
Vertex 0.25, 1.75, -0.046
Vertex -0.25, 1.75, -0.046
Face 0, 1, 2, 3
[Texture]
Load villamosmegallo.bmp
Coordinates 0, 0, 0
Coordinates 1, 1, 0
Coordinates 2, 1, 1
Coordinates 3, 0, 1
Transparent 255, 0, 0

[Meshbuilder]
Vertex 0.25, 2.5, -0.046
Vertex -0.25, 2.5, -0.046
Vertex -0.25, 1.75, -0.046
Vertex 0.25, 1.75, -0.046
Face 0, 1, 2, 3
[Texture]
Load villamosmegallohat.bmp
Coordinates 0, 0, 0
Coordinates 1, 1, 0
Coordinates 2, 1, 1
Coordinates 3, 0, 1
Transparent 255, 0, 0

[Meshbuilder]
Vertex -0.3, 1.6, -0.046
Vertex 0, 1.6, -0.046
Vertex 0, 1.2, -0.046
Vertex -0.3, 1.2, -0.06
Face 0, 1, 2, 3
[Texture]
Load 36.bmp
Coordinates 0, 0, 0
Coordinates 1, 1, 0
Coordinates 2, 1, 1
Coordinates 3, 0, 1
[Meshbuilder]
Vertex 0, 1.6, -0.046
Vertex 0.3, 1.6, -0.046
Vertex 0.3, 1.2, -0.046
Vertex 0, 1.2, -0.06
Face 0, 1, 2, 3
[Texture]
Load 45.bmp
Coordinates 0, 0, 0
Coordinates 1, 1, 0
Coordinates 2, 1, 1
Coordinates 3, 0, 1

[Meshbuilder]
Vertex 0.3, 1.6, -0.046
Vertex -0.3, 1.6, -0.046
Vertex -0.3, 1.2, -0.046
Vertex 0.3, 1.2, -0.046
Face 0, 1, 2, 3
Color 0, 0, 128