[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate -20,0,0

load 4.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate -10,0,0

load 4.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate 0,0,0

load 4b.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate 10,0,0

load 4.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate 20,0,0

load 4.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate -20,10,0

load 4.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate -10,10,0

load 4.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate 0,10,0

load 4.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate 10,10,0

load 4.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate 20,10,0

load 4.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

;épület hátulja

[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate -20,0,25

load 4.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate -10,0,25

load 4.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate 0,0,25

load 4b.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate 10,0,25

load 4.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate 20,0,25

load 4.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate -20,10,25

load 4.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate -10,10,25

load 4.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate 0,10,25

load 4.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate 10,10,25

load 4.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate 20,10,25

load 4.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

;épület alja és teteje

[meshbuilder]
vertex  25,0,0
vertex -25,0,0
vertex  25,25,0
vertex -25,25,0
face2 0,1,3,2
color 192,192,192,
rotate 2,0,0,90

[meshbuilder]
vertex  25,0,0
vertex -25,0,0
vertex  25,25,0
vertex -25,25,0
face2 0,1,3,2
color 192,192,192
rotate 2,0,0,90
translate 0,20,0

[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate -20,0,0

load 4.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate -10,0,0

load 4.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate 0,0,0

load 4.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate 10,0,0

load 4.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate 20,0,0

load 4.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate -20,10,0

load 4.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate -10,10,0

load 4.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate 0,10,0

load 4.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate 10,10,0

load 4.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate 20,10,0

load 4.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

;épület hátulja

[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate -20,0,25

load 4.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate -10,0,25

load 4.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate 0,0,25

load 4.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate 10,0,25

load 4.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate 20,0,25

load 4.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate -20,10,25

load 4.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate -10,10,25

load 4.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate 0,10,25

load 4.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate 10,10,25

load 4.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

[meshbuilder]
vertex  5, 0,0,
vertex -5, 0,0,
vertex  5,10,0,
vertex -5,10,0,
face2 0,1,3,2,
translate 20,10,25

load 4.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

;épület oldalai

;épület oldalai

[meshbuilder]
vertex  12.5, 0,0,
vertex -12.5, 0,0,
vertex  12.5,10,0,
vertex -12.5,10,0,
face2 0,1,3,2,
rotate 0,2,0,90,
translate 25,0,12.5

load 4a.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

[meshbuilder]
vertex  12.5, 0,0,
vertex -12.5, 0,0,
vertex  12.5,10,0,
vertex -12.5,10,0,
face2 0,1,3,2,
rotate 0,2,0,90,
translate 25,10,12.5

load 4a.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

[meshbuilder]
vertex  12.5, 0,0,
vertex -12.5, 0,0,
vertex  12.5,10,0,
vertex -12.5,10,0,
face2 0,1,3,2,
rotate 0,2,0,90,
translate -25,0,12.5

load 4a.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

[meshbuilder]
vertex  12.5, 0,0,
vertex -12.5, 0,0,
vertex  12.5,10,0,
vertex -12.5,10,0,
face2 0,1,3,2,
rotate 0,2,0,90,
translate -25,10,12.5

load 4a.bmp
Coordinates 0,1,1,
Coordinates 1,0,1,
Coordinates 2,1,0,
Coordinates 3,0,0,

;épület alja és teteje

[meshbuilder]
vertex  25,0,0
vertex -25,0,0
vertex  25,25,0
vertex -25,25,0
face2 0,1,3,2
color 192,192,192,
rotate 2,0,0,90

[meshbuilder]
vertex  25,0,0
vertex -25,0,0
vertex  25,25,0
vertex -25,25,0
face2 0,1,3,2
color 192,192,192
rotate 2,0,0,90
translate 0,20,0