;Suzuki Swift 1.0
;Author: bubu88 (C) 2004.III.15.
;Texture photos: bubu88

[Meshbuilder]
Vertex -0.795, 0.8, 0,
Vertex 0.795, 0.8, 0,
Vertex 0.795, 0.155, 0,
Vertex -0.795, 0.155, 0,
Face 0,1,2,3

[Texture]
load Suzukihat1.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
transparent 0, 0, 255

[Meshbuilder]
Vertex -0.795, 1.380, 0.3
Vertex 0.795, 1.380, 0.3
Vertex 0.795, 0.8, 0,
Vertex -0.795, 0.8, 0,
Face 0,1,2,3

[Texture]
load Suzukihat2.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
transparent 0, 0, 255

[meshbuilder]
Vertex -0.795, 1.380, 3.345
Vertex -0.795, 1.380, 0,
Vertex -0.795, 0.155, 0,
Vertex -0.795, 0.155, 3.345
face 0, 1, 2, 3

[Texture]
load Suzukioldal.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
transparent 0, 0, 255

[meshbuilder]
Vertex -0.5, 1.380, 3.345
Vertex -0.5, 1.380, 0,
Vertex -0.795, 0.86, 0,
Vertex -0.795, 0.86, 3.345
face 0, 1, 2, 3

[Texture]
load Suzukioldal2.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
transparent 0, 0, 255

[MeshBuilder]
Vertex 0.795, 0.71, 3.345
Vertex -0.795, 0.71, 3.345
Vertex -0.795, 0.155, 3.345
Vertex 0.795, 0.155, 3.345
Face 0,1,2,3

[Texture]
Load Suzukelol1.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
transparent 0, 0, 255

[MeshBuilder]
Vertex 0.795, 0.92, 2.345
Vertex -0.795, 0.92, 2.345
Vertex -0.795, 0.71, 3.345
Vertex 0.795, 0.71, 3.345
Face 0,1,2,3

[Texture]
Load Sorr.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1

[MeshBuilder]
Vertex 0.795, 1.38, 1.7
Vertex -0.795, 1.38, 1.7
Vertex -0.795, 0.92, 2.345
Vertex 0.795, 0.92, 2.345
Face 0,1,2,3

[Texture]
Load szelvedo2.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
transparent 0,0,255

[meshbuilder]
Vertex 0.795, 1.380, 3.345
Vertex 0.795, 1.380, 0,
Vertex 0.795, 0.155, 0,
Vertex 0.795, 0.155, 3.345
face 3, 2, 1, 0

[Texture]
load Suzukioldal.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
transparent 0, 0, 255

[meshbuilder]
Vertex 0.5, 1.380, 3.345
Vertex 0.5, 1.380, 0,
Vertex 0.795, 0.86, 0,
Vertex 0.795, 0.86, 3.345
face 3,2,1,0

[Texture]
load Suzukioldal2.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
transparent 0, 0, 255

[meshbuilder]
Vertex -0.795, 0.51, 0.525
Vertex -0.795, 0.51, 0.025
Vertex -0.795, 0, 0.025
Vertex -0.795, 0, 0.525
Face 0,1,2,3

[Texture]
load kerek.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 0,0,255

[meshbuilder]
Vertex 0.795, 0.51, 0.525
Vertex 0.795, 0.51, 0.025
Vertex 0.795, 0, 0.025
Vertex 0.795, 0, 0.525
Face 3,2,1,0

[Texture]
load kerek.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 0,0,255

[meshbuilder]
Vertex -0.795, 0.51, 3.025
Vertex -0.795, 0.51, 2.525
Vertex -0.795, 0, 2.525
Vertex -0.795, 0, 3.025
Face 0,1,2,3

[Texture]
load kerek.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 0,0,255

[meshbuilder]
Vertex 0.795, 0.51, 3.025
Vertex 0.795, 0.51, 2.525
Vertex 0.795, 0, 2.525
Vertex 0.795, 0, 3.025
Face 3,2,1,0

[Texture]
load kerek.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 0,0,255