;Suzuki Ignis 1.3L
;Author: bubu88 (C) 2004.IV.23.
;Texture photos: bubu88

[MeshBuilder]
Vertex -0.815, 1.15, 0,
Vertex 0.815, 1.15, 0,
Vertex 0.815, 0.35, 0,
Vertex -0.815, 0.35, 0,
Face 0,1,2,3

[Texture]
Load hat1.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
transparent 0, 0, 255

[MeshBuilder]
Vertex -1, 1.565, 0.3,
Vertex 1, 1.565, 0.3,
Vertex 0.815, 1.15, 0,
Vertex -0.815, 1.15, 0,
Face 0,1,2,3

[Texture]
Load hat2.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
transparent 0, 0, 255

[MeshBuilder]
Vertex -0.81, 1.565, 3.770,
Vertex -0.81, 1.565, 0,
Vertex -0.815, 0, 0,
Vertex -0.815, 0, 3.77,
Face 0,1,2,3

[Texture]
Load oldal.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
transparent 0, 0, 255

[MeshBuilder]
Vertex 0.815, 0.85, 3.72,
Vertex -0.815, 0.85, 3.72, 
Vertex -0.815, 0.2, 3.77,
Vertex 0.815, 0.2, 3.77,
Face 0,1,2,3

[Texture]
Load orr.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
transparent 0, 0, 255,

[MeshBuilder]
Vertex 0.815, 1.1, 2.8,
Vertex -0.815, 1.1, 2.8,
Vertex -0.815, 0.85, 3.72,
Vertex 0.815, 0.85, 3.72,
Face 0,1,2,3

[Texture]
Load motor.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
transparent 0, 0, 255,

[MeshBuilder]
Vertex 0.95, 1.565, 2,
Vertex -1, 1.565, 2
Vertex -0.815, 1.1, 2.8,
Vertex 0.815, 1.1, 2.8,
Face 0,1,2,3

[Texture]
Load szelvedo.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
transparent 0, 0, 255,

[MeshBuilder]
Vertex -0.8, 1.625, 2,
Vertex -0.8, 1.625, 0.4,
Vertex -0.8, 1.565, 0.4,
Vertex -0.8, 1.565, 2,
Face 0,1,2,3

[Texture]
Load tetocsomagtarto.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
transparent 0, 0, 255,

[MeshBuilder]
Vertex 0.81, 1.565, 3.770,
Vertex 0.81, 1.565, 0,
Vertex 0.815, 0, 0,
Vertex 0.815, 0, 3.77,
Face 3,2,1,0

[Texture]
Load oldal.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
transparent 0, 0, 255,

[MeshBuilder]
Vertex 0.81, 0.85, 3.770,
Vertex 0.81, 0.85, 0,
Vertex 0.815, 0, 0,
Vertex 0.815, 0, 3.77,
Face 0,1,2,3

[Texture]
Load oldal2.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
transparent 0, 0, 255,

[MeshBuilder]
Vertex -0.815, 0.85, 3.770,
Vertex -0.815, 0.85, 0,
Vertex -0.815, 0, 0,
Vertex -0.815, 0, 3.77,
Face 3,2,1,0

[Texture]
Load oldal2.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
transparent 0, 0, 255,

[MeshBuilder]
Vertex 0.8, 1.625, 2,
Vertex 0.8, 1.625, 0.4,
Vertex 0.8, 1.565, 0.4,
Vertex 0.8, 1.565, 2,
Face 3,2,1,0

[Texture]
Load tetocsomagtarto.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
transparent 0, 0, 255,

[MeshBuilder]
Vertex 0.8, 1.625, 2,
Vertex 0.8, 1.625, 0.4,
Vertex 0.8, 1.565, 0.4,
Vertex 0.8, 1.565, 2,
Face 0,1,2,3

[Texture]
Load tetocsomagtarto.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
transparent 0, 0, 255,

[MeshBuilder]
Vertex -0.8, 1.625, 2,
Vertex -0.8, 1.625, 0.4,
Vertex -0.8, 1.565, 0.4,
Vertex -0.8, 1.565, 2,
Face 3,2,1,0

[Texture]
Load tetocsomagtarto.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
transparent 0, 0, 255,

[MeshBuilder]
Vertex -0.815, 1.15, 2.6,
Vertex -1, 1.15, 2.6,
Vertex -1, 1.05, 2.6
Vertex -0.815, 1.05, 2.6
Face 0,1,2,3

[Texture]
Load tukor.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
transparent 0, 0, 255,

[MeshBuilder]
Vertex -0.815, 1.15, 2.6,
Vertex -1, 1.15, 2.6,
Vertex -1, 1.05, 2.6
Vertex -0.815, 1.05, 2.6
Face 3,2,1,0

[Texture]
Load tukor2.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
transparent 0, 0, 255,


[MeshBuilder]
Vertex 0.815, 1.15, 2.6,
Vertex 1, 1.15, 2.6,
Vertex 1, 1.05, 2.6
Vertex 0.815, 1.05, 2.6
Face 0,1,2,3

[Texture]
Load tukor.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
transparent 0, 0, 255,

[MeshBuilder]
Vertex 0.815, 1.15, 2.6,
Vertex 1, 1.15, 2.6,
Vertex 1, 1.05, 2.6
Vertex 0.815, 1.05, 2.6
Face 3,2,1,0

[Texture]
Load tukor2.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
transparent 0, 0, 255,

[MeshBuilder]
Vertex -0.815, 1.565, 2,
Vertex 0.815, 1.565, 2,
Vertex 0.815, 1.565, 0.3,
Vertex -0.815, 1.565, 0.3,
Face 0,1,2,3

[Texture]
Load teto.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1

[MeshBuilder]
Vertex -0.815, 0.30, 3.77,
Vertex 0.815, 0.30, 3.77,
Vertex 0.815, 0.35, 0,
Vertex -0.815, 0.35, 0,
Face 3,2,1,0

[Texture]
Load teto.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1