; (c) pre-zli

[Meshbuilder]
Vertex 1.4, 0.3, 25
Vertex 1.4, 0.3, -10
Vertex 1.4, -0.3, -10
Vertex 1.4, -0.3, 25
Vertex 1.5, 0.3, 25
Vertex 1.5, 0.3, -10
Face 0, 1, 2, 3
Face 0, 4, 5, 1
[Texture]
Load peronszel0.bmp
Coordinates 0, 0, 1
Coordinates 1, 70, 1
Coordinates 2, 70, 3
Coordinates 3, 0, 3
Coordinates 4, 0, 0
Coordinates 5, 70, 0

[Meshbuilder]
Vertex 1.4, 0.3, -10
Vertex 5, 0.3, -10
Vertex 5, -0.3, -10
Vertex 1.4, -0.3, -10
Vertex 1.4, 0.3, -9.9
Vertex 5, 0.3, -9.9
Face 0, 1, 2, 3
Face 4, 5, 1, 0
[Texture]
Load peronszel0.bmp
Coordinates 0, 0, 1
Coordinates 1, 6, 1
Coordinates 2, 6, 3
Coordinates 3, 0, 3
Coordinates 4, 0, 0
Coordinates 5, 6, 0

[Meshbuilder]
Vertex 5, 0.3, 25
Vertex 5, 0.3, -10
Vertex 4.9, 0.3, -10
Vertex 4.9, 0.3, 25
Face 0, 1, 2, 3
[Texture]
Load peronszel0.bmp
Coordinates 0, 0, 0
Coordinates 1, 70, 0
Coordinates 2, 70, 1
Coordinates 3, 0, 1

[Meshbuilder]
Vertex 1.5, 0.3, 25
Vertex 4.9, 0.3, 25
Vertex 4.9, 0.3, -9.9
Vertex 1.5, 0.3, -9.9
Face 0, 1, 2, 3
[Texture]
Load beton0.bmp
Coordinates 0, 0, 0
Coordinates 1, 1, 0
Coordinates 2, 1, 17
Coordinates 3, 0, 17