; (c) pre-zli

[Meshbuilder]
Vertex 5.5, 24, 0.5
Vertex 17.5, 24, 0.5
Vertex 17.5, 0, 0.5
Vertex 5.5, 0, 0.5
Face 0,1,2,3
[Texture]
Load iroda.bmp
Coordinates 0,0,0
Coordinates 1,4,0
Coordinates 2,4,8
Coordinates 3,0,8

[Meshbuilder]
Vertex 5, 24, 24.5
Vertex 5, 24, 0.5
Vertex 5, 0, 0.5
Vertex 5, 0, 24.5
Face 0,1,2,3
[Texture]
Load iroda.bmp
Coordinates 0,0,0
Coordinates 1,8,0
Coordinates 2,8,8
Coordinates 3,0,8

[Meshbuilder]
Vertex 17.5, 24, 24.5
Vertex 5.5, 24, 24.5
Vertex 5.5, 0, 24.5
Vertex 17.5, 0, 24.5
Face 0,1,2,3
[Texture]
Load iroda.bmp
Coordinates 0,0,0
Coordinates 1,4,0
Coordinates 2,4,8
Coordinates 3,0,8

[Meshbuilder]
Cube 0.5, 12, 0.5
Color 128,128,128
Translate 18,12,0
[Meshbuilder]
Cube 0.5, 12, 0.5
Color 128,128,128
Translate 5,12,0

[Meshbuilder]
Cube 0.5, 12, 0.5
Color 128,128,128
Translate 5,12,25
[Meshbuilder]
Cube 0.5, 12, 0.5
Color 128,128,128
Translate 18,12,25

[Meshbuilder]
Cube 7, 1, 13
Color 128,128,128
Translate 11.5,25,12.5