;Készítette: Zaigron

[Meshbuilder]
vertex -5, 0, -5
vertex 5, 0, -5
vertex 5, 40, -5
vertex -5, 40, -5
vertex -5, 0, 5
vertex 5, 0, 5
vertex 5, 40, 5
vertex -5, 40, 5
face 3,2,1,0
face 4,5,6,7
[Texture]
Load templomtorony.bmp
Coordinates 0,0,1
Coordinates 1,1,1
Coordinates 2,1,0
Coordinates 3,0,0
Coordinates 4,0,1
Coordinates 5,1,1
Coordinates 6,1,0
Coordinates 7,0,0

[Meshbuilder]
vertex -5, 0, -5
vertex 5, 0, -5
vertex 5, 40, -5
vertex -5, 40, -5
vertex -5, 0, 5
vertex 5, 0, 5
vertex 5, 40, 5
vertex -5, 40, 5
face 0,4,7,3
face 1,2,6,5
[Texture]
Load templomtorony.bmp
Coordinates 0,0,1
Coordinates 1,0,1
Coordinates 2,0,0
Coordinates 3,0,0
Coordinates 4,1,1
Coordinates 5,1,1
Coordinates 6,1,0
Coordinates 7,1,0

[Meshbuilder]
vertex -15, 0, -5
vertex -5, 0, -5
vertex -5, 30, -5
vertex -15, 30, -5
face2 3,2,1,0
[Texture]
Load templombal.bmp
Coordinates 0,0,1
Coordinates 1,1,1
Coordinates 2,1,0
Coordinates 3,0,0
Transparent 0, 0, 255

[Meshbuilder]
vertex 15, 0, -5
vertex 5, 0, -5
vertex 5, 30, -5
vertex 15, 30, -5
face2 0,1,2,3
[Texture]
Load templomjobb.bmp
Coordinates 0,1,1
Coordinates 1,0,1
Coordinates 2,0,0
Coordinates 3,1,0
Transparent 0, 0, 255

[MeshBuilder]
Cube 5.4,0.4,5.4
Color 87, 106, 110
Translate 0, 40.4, 0

[Meshbuilder]
vertex -5.4, 40.8, -5.4
vertex 5.4, 40.8, -5.4
vertex 3.5, 43, -3.5
vertex -3.5, 43, -3.5
vertex -5.4, 40.8, 5.4
vertex 5.4, 40.8, 5.4
vertex 3.5, 43, 3.5
vertex -3.5, 43, 3.5
face 3,2,1,0
face 4,5,6,7
[Texture]
Load templomteto.bmp
Coordinates 0,0,1
Coordinates 1,1,1
Coordinates 2,1,0
Coordinates 3,0,0
Coordinates 4,0,1
Coordinates 5,1,1
Coordinates 6,1,0
Coordinates 7,0,0

[Meshbuilder]
vertex -5.4, 40.8, -5.4
vertex 5.4, 40.8, -5.4
vertex 3.5, 43, -3.5
vertex -3.5, 43, -3.5
vertex -5.4, 40.8, 5.4
vertex 5.4, 40.8, 5.4
vertex 3.5, 43, 3.5
vertex -3.5, 43, 3.5
face 0,4,7,3
face 2,6,5,1
[Texture]
Load templomteto.bmp
Coordinates 0,0,1
Coordinates 1,0,1
Coordinates 2,0,0
Coordinates 3,0,0
Coordinates 4,1,1
Coordinates 5,1,1
Coordinates 6,1,0
Coordinates 7,1,0

[Meshbuilder]
vertex 3.5, 43, -3.5
vertex -3.5, 43, -3.5
vertex 3.5, 43, 3.5
vertex -3.5, 43, 3.5
vertex 0, 55, 0
face 0,1,4
face 4,3,2
face 4,2,0
face 1,3,4
[Texture]
Load templomteto.bmp
Coordinates 0,1,1
Coordinates 1,0,1
Coordinates 2,1,0
Coordinates 3,0,0
Coordinates 4,0.5,0.5

[Meshbuilder]
vertex -1.5, 54, 0
vertex 1.5, 54, 0
vertex -1.5, 59, 0
vertex 1.5, 59, 0
face2 2,3,1,0
[Texture]
Load kereszt.bmp
Coordinates 0,0,1
Coordinates 1,1,1
Coordinates 2,0,0
Coordinates 3,1,0
Transparent 0, 0, 255

[Meshbuilder]
vertex 14, 0, -5
vertex 14, 0, 45
vertex 14, 18, 45
vertex 14, 18, -5
vertex -14, 0, -5
vertex -14, 0, 45
vertex -14, 18, 45
vertex -14, 18, -5
face 3,2,1,0
face 4,5,6,7
[Texture]
Load templomoldal.bmp
Coordinates 0,0,1
Coordinates 1,2,1
Coordinates 2,2,0
Coordinates 3,0,0
Coordinates 4,0,1
Coordinates 5,2,1
Coordinates 6,2,0
Coordinates 7,0,0

[Meshbuilder]
vertex -14, 0, 45
vertex -14, 18, 45
vertex -6, 18, 54
vertex -6, 0, 54
vertex 6, 0, 54
vertex 6, 18, 54
vertex 14, 18, 45
vertex 14, 0, 45
face 3,2,1,0
face 7,6,5,4
Load templomoldal.bmp
Coordinates 0,0,1
Coordinates 1,0,0.5234375
Coordinates 2,1,0.5234375
Coordinates 3,1,1
Coordinates 4,0,1
Coordinates 5,0,0.5234375
Coordinates 6,1,0.5234375
Coordinates 7,1,1

[Meshbuilder]
vertex -6, 0, 54
vertex 6, 0, 54
vertex 6, 18, 54
vertex -6, 18, 54
face 0,1,2,3
Load templomoldal.bmp
Coordinates 0,0.28125,1
Coordinates 1,0.6953125,1
Coordinates 2,0.6953125,0
Coordinates 3,0.28125,0

[Meshbuilder]
vertex 15, 17.5, -5
vertex 15, 17.5, 45
vertex 0, 29, 45
vertex 0, 29, -5
vertex -15, 17.5, -5
vertex -15, 17.5, 45
face2 3,2,1,0
face2 2,3,4,5
[Texture]
Load templomteto.bmp
Coordinates 0,0,1
Coordinates 1,2,1
Coordinates 2,2,0
Coordinates 3,0,0
Coordinates 4,0,1
Coordinates 5,2,1

[Meshbuilder]
vertex -15, 17.5, 45
vertex -6, 17.5, 55
vertex 0, 29, 45
vertex 6, 17.5, 55
vertex 15, 17.5, 45
face2 0,1,2
face2 2,3,4
face2 3,2,1
[Texture]
Load templomteto.bmp
Coordinates 0,0,0
Coordinates 1,0,1
Coordinates 2,0.5,0
Coordinates 3,1,1
Coordinates 4,1,0