;made by ujpestisrac

[MeshBuilder]
Vertex 0, 8, 4
Vertex 4, 8, 4
Vertex 4, 0, 4
Vertex 0, 0, 4
Face2 0, 1, 2, 3
[Texture]
Load fa20.bmp
Coordinates 0, 0, 0
Coordinates 1, 1, 0
Coordinates 2, 1, 1
Coordinates 3, 0, 1
Transparent 0, 0, 0

[MeshBuilder]
Vertex -1, -4, 8
Vertex 3, -4, 8
Vertex 3, 4, 8
Vertex -1, 4, 8
Face2 0, 1, 2, 3
[Texture]
Load tree6.bmp
Coordinates 0, 0, 0
Coordinates 1, 1, 0
Coordinates 2, 1, 1
Coordinates 3, 0, 1
Transparent 48, 48, 48

[MeshBuilder]
Vertex 0, 8, 12
Vertex 4, 8, 12
Vertex 4, 0, 12
Vertex 0, 0, 12
Face2 0, 1, 2, 3
[Texture]
Load fa.bmp
Coordinates 0, 0, 0
Coordinates 1, 1, 0
Coordinates 2, 1, 1
Coordinates 3, 0, 1
Transparent 4, 2, 252

[MeshBuilder]
Vertex -1, -4, 16
Vertex 3, -4, 16
Vertex 3, 4, 16
Vertex -1, 4, 16
Face2 0, 1, 2, 3
[Texture]
Load tree13.bmp
Coordinates 0, 0, 0
Coordinates 1, 1, 0
Coordinates 2, 1, 1
Coordinates 3, 0, 1
Transparent 0, 0, 0


[MeshBuilder]
Vertex 0, 8, 20
Vertex 4, 8, 20
Vertex 4, 0, 20
Vertex 0, 0, 20
Face2 0, 1, 2, 3
[Texture]
Load fa20.bmp
Coordinates 0, 0, 0
Coordinates 1, 1, 0
Coordinates 2, 1, 1
Coordinates 3, 0, 1
Transparent 0, 0, 0