;Left;
CreateMeshbuilder,,,,
ADDVertex,1.4,3.6,8.25,
ADDVertex,1.7,1.9,8.25,
ADDVertex,1.7,0.3,8.25,
ADDVertex,1.4,3.6,5.45,
ADDVertex,1.7,1.9,5.45,
ADDVertex,1.7,0.3,5.45,
ADDFace2, 0, 1, 4, 3,
ADDFace2, 1, 2, 5, 4,
GenerateNormals,,,,
LoadTexture, int8.bmp,,,
SETTextureCoordinates,0,1,0,
SETTextureCoordinates,1,1,0.45,
SETTextureCoordinates,2,1,1,
SETTextureCoordinates,3,0,0,
SETTextureCoordinates,4,0,0.45,
SETTextureCoordinates,5,0,1,
SETDecalTransparentColor,0,0,255,

;Right;
CreateMeshbuilder,,,,
ADDVertex,-1.4,3.6,8.25,
ADDVertex,-1.7,1.9,8.25,
ADDVertex,-1.7,0.3,8.25,
ADDVertex,-1.4,3.6,5.45,
ADDVertex,-1.7,1.9,5.45,
ADDVertex,-1.7,0.3,5.45,
ADDFace2, 0, 1, 4, 3,
ADDFace2, 1, 2, 5, 4,
GenerateNormals,,,,
LoadTexture, int8.bmp,,,
SETTextureCoordinates,0,1,0,
SETTextureCoordinates,1,1,0.45,
SETTextureCoordinates,2,1,1,
SETTextureCoordinates,3,0,0,
SETTextureCoordinates,4,0,0.45,
SETTextureCoordinates,5,0,1,
SETDecalTransparentColor,0,0,255,

;Left;
CreateMeshbuilder,,,,
ADDVertex,1.4,3.6,-10.66
ADDVertex,1.7,1.9,-10.66
ADDVertex,1.7,0.3,-10.66
ADDVertex,1.4,3.6,-13.6,
ADDVertex,1.7,1.9,-13.6,
ADDVertex,1.7,0.3,-13.6,
ADDFace2, 0, 1, 4, 3,
ADDFace2, 1, 2, 5, 4,
GenerateNormals,,,,
LoadTexture, int9.bmp,,,
SETTextureCoordinates,0,1,0,
SETTextureCoordinates,1,1,0.45,
SETTextureCoordinates,2,1,1,
SETTextureCoordinates,3,0,0,
SETTextureCoordinates,4,0,0.45,
SETTextureCoordinates,5,0,1,
SETDecalTransparentColor,0,0,255,

;Right;
CreateMeshbuilder,,,,
ADDVertex,-1.4,3.6,-10.66
ADDVertex,-1.7,1.9,-10.66
ADDVertex,-1.7,0.3,-10.66
ADDVertex,-1.4,3.6,-13.6,
ADDVertex,-1.7,1.9,-13.6,
ADDVertex,-1.7,0.3,-13.6,
ADDFace2, 0, 1, 4, 3,
ADDFace2, 1, 2, 5, 4,
GenerateNormals,,,,
LoadTexture, int9.bmp,,,
SETTextureCoordinates,0,1,0,
SETTextureCoordinates,1,1,0.45,
SETTextureCoordinates,2,1,1,
SETTextureCoordinates,3,0,0,
SETTextureCoordinates,4,0,0.45,
SETTextureCoordinates,5,0,1,
SETDecalTransparentColor,0,0,255,

;Left overhead panel(back);
Createmeshbuilder,
AddVertex,-1.3,3.27,-11.8
AddVertex,-1.3,3.27,-10.96
AddVertex,-1.1,3.6,-10.96
AddVertex,-1.1,3.6,-11.8
AddFace2,0,1,2,3
SetColor,255,225,185

Createmeshbuilder,
AddVertex,-1.55,3.27,-11.8
AddVertex,-1.55,3.27,-10.96
AddVertex,-1.3,3.27,-10.96
AddVertex,-1.3,3.27,-11.8
AddFace2,0,1,2,3
LoadTexture,panels\op_underside.bmp
SETTextureCoordinates,0,1,1,
SETTextureCoordinates,1,1,0,
SETTextureCoordinates,2,0,0,
SETTextureCoordinates,3,0,1,

;Left overhead panel(front);
Createmeshbuilder,
AddVertex,-1.3,3.27,7.52
AddVertex,-1.3,3.27,8.25
AddVertex,-1.1,3.6,8.25
AddVertex,-1.1,3.6,7.52
AddFace2,0,1,2,3
SetColor,255,225,185,

Createmeshbuilder,
AddVertex,-1.55,3.27,7.52
AddVertex,-1.55,3.27,8.25
AddVertex,-1.3,3.27,8.25
AddVertex,-1.3,3.27,7.52
AddFace2,0,1,2,3
LoadTexture,panels\op_underside.bmp
SETTextureCoordinates,0,1,1,
SETTextureCoordinates,1,1,0,
SETTextureCoordinates,2,0,0,
SETTextureCoordinates,3,0,1,

;Left overhead panel(1st door);
Createmeshbuilder,
AddVertex,-1.2,3.27,5.12
AddVertex,-1.2,3.27,7.52
AddVertex,-1,3.6,7.52
AddVertex,-1,3.6,5.12
AddFace2,0,1,2,3
LoadTexture,panels\op_door.bmp
SETTextureCoordinates,0,1,1,
SETTextureCoordinates,1,1,0,
SETTextureCoordinates,2,0,0,
SETTextureCoordinates,3,0,1,

Createmeshbuilder,
AddVertex,-1.55,3.27,5.12
AddVertex,-1.55,3.27,7.52
AddVertex,-1.2,3.27,7.52
AddVertex,-1.2,3.27,5.12
AddFace2,0,1,2,3
LoadTexture,panels\op_underside.bmp
SETTextureCoordinates,0,1,1,
SETTextureCoordinates,1,1,0,
SETTextureCoordinates,2,0,0,
SETTextureCoordinates,3,0,1,

;Panel covers:
Createmeshbuilder,
AddVertex,-1.45,3.27,7.52
AddVertex,-1.45,3.6,7.52
AddVertex,-1,3.6,7.52
AddVertex,-1.2,3.27,7.52
AddFace2,0,1,2,3
SetColor,255,225,185

Createmeshbuilder,
AddVertex,-1.45,3.27,5.12
AddVertex,-1.45,3.6,5.12
AddVertex,-1,3.6,5.12
AddVertex,-1.2,3.27,5.12
AddFace2,0,1,2,3
SetColor,255,225,185

;Left Thickness(2 ends);
CreateMeshBuilder,
AddVertex,-1.7, 1.9, 7.1
AddVertex,-1.46, 3.27, 7.1,
AddVertex,-1.56, 3.27, 7.1,
AddVertex,-1.8, 1.9, 7.1,
AddFace2,3,2,1,0,
LoadTexture,doorinsert.bmp
SETTextureCoordinates,0,1,1,
SETTextureCoordinates,1,1,0,
SETTextureCoordinates,2,0,0,
SETTextureCoordinates,3,0,1,

CreateMeshBuilder,
AddVertex,-1.7, 1.17, 7.1
AddVertex,-1.7, 1.9, 7.1,
AddVertex,-1.8, 1.9, 7.1,
AddVertex,-1.8, 1.17, 7.1,
AddFace2,3,2,1,0
SetColor,255,255,255
LoadTexture,doorinsert.bmp
SETTextureCoordinates,0,1,1,
SETTextureCoordinates,1,1,0,
SETTextureCoordinates,2,0,0,
SETTextureCoordinates,3,0,1,

CreateMeshBuilder,
AddVertex,-1.7, 1.9, -10.66
AddVertex,-1.46, 3.27, -10.66
AddVertex,-1.56, 3.27, -10.66
AddVertex,-1.8, 1.9, -10.66
AddFace2,3,2,1,0,
LoadTexture,doorinsert.bmp
SETTextureCoordinates,0,1,1,
SETTextureCoordinates,1,1,0,
SETTextureCoordinates,2,0,0,
SETTextureCoordinates,3,0,1,

CreateMeshBuilder,
AddVertex,-1.7, 1.17,-10.66
AddVertex,-1.7, 1.9,-10.66
AddVertex,-1.8, 1.9,-10.66
AddVertex,-1.8, 1.17,-10.66
AddFace2,3,2,1,0
SetColor,255,255,255
LoadTexture,doorinsert.bmp
SETTextureCoordinates,0,1,1,
SETTextureCoordinates,1,1,0,
SETTextureCoordinates,2,0,0,
SETTextureCoordinates,3,0,1,

;Right overhead panel(back);
Createmeshbuilder,
AddVertex,1.3,3.27,-11.8
AddVertex,1.3,3.27,-10.96
AddVertex,1.1,3.6,-10.96
AddVertex,1.1,3.6,-11.8
AddFace2,3,2,1,0
SetColor,255,225,185

Createmeshbuilder,
AddVertex,1.55,3.27,-11.8
AddVertex,1.55,3.27,-10.96
AddVertex,1.3,3.27,-10.96
AddVertex,1.3,3.27,-11.8
AddFace2,3,2,1,0
LoadTexture,panels\op_underside.bmp
SETTextureCoordinates,0,1,1,
SETTextureCoordinates,1,1,0,
SETTextureCoordinates,2,0,0,
SETTextureCoordinates,3,0,1,

;Right overhead panel(front);
Createmeshbuilder,
AddVertex,1.3,3.27,8.25
AddVertex,1.3,3.27,7.52
AddVertex,1.1,3.6,7.52
AddVertex,1.1,3.6,8.25
AddFace2,0,1,2,3
SetColor,255,225,185

Createmeshbuilder,
AddVertex,1.55,3.27,8.25
AddVertex,1.55,3.27,7.52
AddVertex,1.3,3.27,7.52
AddVertex,1.3,3.27,8.25
AddFace2,0,1,2,3
LoadTexture,panels\op_underside.bmp
SETTextureCoordinates,0,1,1,
SETTextureCoordinates,1,1,0,
SETTextureCoordinates,2,0,0,
SETTextureCoordinates,3,0,1,

;Right overhead panel(1st door);
Createmeshbuilder,
AddVertex,1.2,3.27,7.52
AddVertex,1.2,3.27,5.12
AddVertex,1,3.6,5.12
AddVertex,1,3.6,7.52
AddFace2,0,1,2,3
LoadTexture,panels\op_door2.bmp
SETTextureCoordinates,0,1,1,
SETTextureCoordinates,1,1,0,
SETTextureCoordinates,2,0,0,
SETTextureCoordinates,3,0,1,

Createmeshbuilder,
AddVertex,1.55,3.27,7.52
AddVertex,1.55,3.27,5.12
AddVertex,1.2,3.27,5.12
AddVertex,1.2,3.27,7.52
AddFace2,0,1,2,3
LoadTexture,panels\op_underside.bmp
SETTextureCoordinates,0,1,1,
SETTextureCoordinates,1,1,0,
SETTextureCoordinates,2,0,0,
SETTextureCoordinates,3,0,1,

;Panel covers:
Createmeshbuilder,
AddVertex,1.45,3.27,7.52
AddVertex,1.45,3.6,7.52
AddVertex,1,3.6,7.52
AddVertex,1.2,3.27,7.52
AddFace2,3,2,1,0
SetColor,255,225,185

;Right Thickness(2 ends);
CreateMeshBuilder,
AddVertex,1.7, 1.9, 7.1
AddVertex,1.46, 3.27, 7.1,
AddVertex,1.56, 3.27, 7.1,
AddVertex,1.8, 1.9, 7.1,
Createmeshbuilder,
AddVertex,1.45,3.27,5.12
AddVertex,1.45,3.6,5.12
AddVertex,1,3.6,5.12
AddVertex,1.2,3.27,5.12
AddFace2,3,2,1,0
SetColor,255,225,185

AddFace2,3,2,1,0,
LoadTexture,doorinsert.bmp
SETTextureCoordinates,0,1,1,
SETTextureCoordinates,1,1,0,
SETTextureCoordinates,2,0,0,
SETTextureCoordinates,3,0,1,

CreateMeshBuilder,
AddVertex,1.7, 1.17, 7.1
AddVertex,1.7, 1.9, 7.1,
AddVertex,1.8, 1.9, 7.1,
AddVertex,1.8, 1.17, 7.1,
AddFace2,3,2,1,0
SetColor,255,255,255
LoadTexture,doorinsert.bmp
SETTextureCoordinates,0,1,1,
SETTextureCoordinates,1,1,0,
SETTextureCoordinates,2,0,0,
SETTextureCoordinates,3,0,1,

CreateMeshBuilder,
AddVertex,1.7, 1.9, -10.66
AddVertex,1.46, 3.27, -10.66
AddVertex,1.56, 3.27, -10.66
AddVertex,1.8, 1.9, -10.66
AddFace2,3,2,1,0,
LoadTexture,doorinsert.bmp
SETTextureCoordinates,0,1,1,
SETTextureCoordinates,1,1,0,
SETTextureCoordinates,2,0,0,
SETTextureCoordinates,3,0,1,

CreateMeshBuilder,
AddVertex,1.7, 1.17,-10.66
AddVertex,1.7, 1.9,-10.66
AddVertex,1.8, 1.9,-10.66
AddVertex,1.8, 1.17,-10.66
AddFace2,3,2,1,0
SetColor,255,255,255
LoadTexture,doorinsert.bmp
SETTextureCoordinates,0,1,1,
SETTextureCoordinates,1,1,0,
SETTextureCoordinates,2,0,0,
SETTextureCoordinates,3,0,1,

;Poles at extreme ends;
CreateMeshbuilder,
Cylinder,10,0.025,0.025,2.64
SetColor,200,200,200
Translate,0,2.28,6.18

CreateMeshbuilder,
Cylinder,10,0.025,0.025,2.64
SetColor,200,200,200
Translate,0,2.28,8.5