CreateMeshbuilder,
ADDVertex, 1.51, 3.6, 0,
ADDVertex, 1.81, 1.9, 0,
ADDVertex, 1.81, 0.3, 0,
ADDVertex, 1.51, 3.6, -0.74,
ADDVertex, 1.81, 1.9, -0.74,
ADDVertex, 1.81, 0.3, -0.74,
ADDFace2, 3,4,1,0
ADDFace2, 4,5,2,1
GenerateNormals,
LoadTexture, drsl_int2.bmp,
SETTextureCoordinates, 0, 1, 0,
SETTextureCoordinates, 1, 1, 0.45,
SETTextureCoordinates, 2, 1, 1,
SETTextureCoordinates, 3, 0.1, 0,
SETTextureCoordinates, 4, 0.1, 0.45,
SETTextureCoordinates, 5, 0.1, 1,
SETDecalTransparentColor,0 ,0,255,

CreateMeshbuilder,
ADDVertex, 1.55, 3.6, 0,
ADDVertex, 1.85, 1.9, 0,
ADDVertex, 1.85, 0.3, 0,
ADDVertex, 1.55, 3.6, -0.74,
ADDVertex, 1.85, 1.9, -0.74,
ADDVertex, 1.85, 0.3, -0.74,
ADDFace2, 0,1,4,3
ADDFace2, 1,2,5,4
GenerateNormals,
LoadTexture, drsl2.bmp,
SETTextureCoordinates, 0, 1, 0,
SETTextureCoordinates, 1, 1, 0.45,
SETTextureCoordinates, 2, 1, 1,
SETTextureCoordinates, 3, 0.1, 0,
SETTextureCoordinates, 4, 0.1, 0.45,
SETTextureCoordinates, 5, 0.1, 1,
SETDecalTransparentColor,0 ,0,255,

;Thickness;
CreateMeshBuilder,
AddVertex,1.85, 1.9, 0,
AddVertex,1.61, 3.27, 0,
AddVertex,1.57, 3.27, 0,
AddVertex,1.81, 1.9, 0,
AddFace2,0, 1, 2, 3,
SetColor,0,0,0

CreateMeshBuilder,
AddVertex,1.81, 1.17, 0,
AddVertex,1.81, 1.9, 0,
AddVertex,1.85, 1.9, 0,
AddVertex,1.85, 1.17, 0,
AddFace2,0, 1, 2, 3,
SetColor,0,0,0

CreateMeshBuilder,
AddVertex,1.85, 1.9, -0.76,
AddVertex,1.61, 3.27, -0.76,
AddVertex,1.57, 3.27, -0.76,
AddVertex,1.81, 1.9, -0.76,
AddFace2,0, 1, 2, 3,
SetColor,0,0,0

CreateMeshBuilder,
AddVertex,1.81, 1.17, -0.76,
AddVertex,1.81, 1.9, -0.76,
AddVertex,1.85, 1.9, -0.76,
AddVertex,1.85, 1.17, -0.76,
AddFace2,0, 1, 2, 3,
SetColor,0,0,0

CreateMeshbuilder,
ADDVertex, 1.57, 3.27, -0.74,
ADDVertex, 1.81, 1.9, -0.74,
ADDVertex, 1.81, 1.17, -0.74,
ADDVertex, 1.57, 3.27, -0.76,
ADDVertex, 1.81, 1.9, -0.76,
ADDVertex, 1.81, 1.17, -0.76,
ADDFace2, 3,4,1,0
ADDFace2, 4,5,2,1
SetColor, 0,0,0

CreateMeshbuilder,
ADDVertex, 1.61, 3.27, -0.74,
ADDVertex, 1.85, 1.9, -0.74,
ADDVertex, 1.85, 1.17, -0.74,
ADDVertex, 1.61, 3.27, -0.76,
ADDVertex, 1.85, 1.9, -0.76,
ADDVertex, 1.85, 1.17, -0.76,
ADDFace2, 0,1,4,3
ADDFace2, 1,2,5,4
SetColor, 50,50,50

;Window;
CreateMeshbuilder,
ADDVertex, 1.575, 3.27, 0,
ADDVertex, 1.815, 1.9, 0,
ADDVertex, 1.815, 1.17, 0,
ADDVertex, 1.575, 3.27, -0.74,
ADDVertex, 1.815, 1.9, -0.74,
ADDVertex, 1.815, 1.17, -0.74,
ADDFace, 0,1,4,3
ADDFace, 4,5,2,1
SetColor, 0,0,0,30

CreateMeshbuilder,
ADDVertex, 1.605, 3.27, 0,
ADDVertex, 1.845, 1.9, 0,
ADDVertex, 1.845, 1.17, 0,
ADDVertex, 1.605, 3.27, -0.74,
ADDVertex, 1.845, 1.9, -0.74,
ADDVertex, 1.845, 1.17, -0.74,
ADDFace, 3,4,1,0
ADDFace, 1,2,5,4
SetColor, 0,0,0,30