;Left Thickness;



CreateMeshBuilder,
AddVertex,-1.8, 1.17, -1.84
AddVertex,-1.8, 1.9, -1.84,
AddVertex,-1.7, 1.9, -1.84,
AddVertex,-1.7, 1.17, -1.84,
AddFace2,0, 1, 2, 3,
SetColor,255,255,255

CreateMeshBuilder,
AddVertex,-1.75, 1.17, -1.841,
AddVertex,-1.75, 1.9, -1.841,
AddVertex,-1.8, 1.9, -1.841,
AddVertex,-1.8, 1.17, -1.841,
AddFace2,3,2,1,0
SetColor,255,255,255
LoadTexture,doorinsert.bmp
SETTextureCoordinates,0,1,1,
SETTextureCoordinates,1,1,0,
SETTextureCoordinates,2,0,0,
SETTextureCoordinates,3,0,1,


CreateMeshBuilder,
AddVertex,-1.8, 1.9, -1.84,
AddVertex,-1.56, 3.27, -1.84,
AddVertex,-1.46, 3.27, -1.84,
AddVertex,-1.7, 1.9, -1.84,
AddFace2,0, 1, 2, 3,
SetColor,255,255,255

CreateMeshBuilder,
AddVertex,-1.75, 1.9,-1.841,
AddVertex,-1.51, 3.27, -1.841,
AddVertex,-1.56, 3.27, -1.841,
AddVertex,-1.8, 1.9, -1.841,
AddFace2,3,2,1,0
LoadTexture,doorinsert.bmp
SETTextureCoordinates,0,1,1,
SETTextureCoordinates,1,1,0,
SETTextureCoordinates,2,0,0,
SETTextureCoordinates,3,0,1,



;Left;
CreateMeshbuilder,
ADDVertex, -1.4, 3.6, 1.79,
ADDVertex, -1.7, 1.9, 1.79,
ADDVertex, -1.7, 0.3, 1.79,
ADDVertex, -1.4, 3.6, -3.57,
ADDVertex, -1.7, 1.9, -3.57,
ADDVertex, -1.7, 0.3, -3.57,
ADDFace2, 3,4,1,0
ADDFace2, 4,5,2,1
GenerateNormals,
LoadTexture, int2.bmp,
SETTextureCoordinates, 0, 1, 0,
SETTextureCoordinates, 1, 1, 0.45,
SETTextureCoordinates, 2, 1, 1,
SETTextureCoordinates, 3, 0, 0,
SETTextureCoordinates, 4, 0, 0.45,
SETTextureCoordinates, 5, 0, 1,
SETDecalTransparentColor,0 ,0,255,



;Right Thickness;



CreateMeshBuilder,
AddVertex,1.8, 1.17,-1.84
AddVertex,1.8, 1.9, -1.84,
AddVertex,1.7, 1.9, -1.84,
AddVertex,1.7, 1.17, -1.84,
AddFace2,0, 1, 2, 3,
SetColor,255,255,255

CreateMeshBuilder,
AddVertex,1.75, 1.17, -1.841,
AddVertex,1.75, 1.9, -1.841,
AddVertex,1.8, 1.9, -1.841,
AddVertex,1.8, 1.17, -1.841,
AddFace2,3,2,1,0
SetColor,255,255,255
LoadTexture,doorinsert.bmp
SETTextureCoordinates,0,1,1,
SETTextureCoordinates,1,1,0,
SETTextureCoordinates,2,0,0,
SETTextureCoordinates,3,0,1,


CreateMeshBuilder,
AddVertex,1.8, 1.9, -1.84,
AddVertex,1.56, 3.27, -1.84,
AddVertex,1.46, 3.27, -1.84,
AddVertex,1.7, 1.9, -1.84,
AddFace2,0, 1, 2, 3,
SetColor,255,255,255

CreateMeshBuilder,
AddVertex,1.75, 1.9,-1.841,
AddVertex,1.51, 3.27, -1.841,
AddVertex,1.56, 3.27, -1.841,
AddVertex,1.8, 1.9, -1.841,
AddFace2,3,2,1,0
LoadTexture,doorinsert.bmp
SETTextureCoordinates,0,1,1,
SETTextureCoordinates,1,1,0,
SETTextureCoordinates,2,0,0,
SETTextureCoordinates,3,0,1,




;Right;
CreateMeshbuilder,
ADDVertex, 1.4, 3.6, 1.79,
ADDVertex, 1.7, 1.9, 1.79,
ADDVertex, 1.7, 0.3, 1.79,
ADDVertex, 1.4, 3.6, -3.57,
ADDVertex, 1.7, 1.9, -3.57,
ADDVertex, 1.7, 0.3, -3.57,
ADDFace2, 3,4,1,0
ADDFace2, 4,5,2,1
GenerateNormals,
LoadTexture, int2.bmp,
SETTextureCoordinates, 0, 1, 0,
SETTextureCoordinates, 1, 1, 0.45,
SETTextureCoordinates, 2, 1, 1,
SETTextureCoordinates, 3, 0, 0,
SETTextureCoordinates, 4, 0, 0.45,
SETTextureCoordinates, 5, 0, 1,
SETDecalTransparentColor,0 ,0,255,







;Panels Right;
Createmeshbuilder,
AddVertex,1.55,3.27,-3.57
AddVertex,1.55,3.27,0
AddVertex,1.2,3.27,0
AddVertex,1.2,3.27,-3.57
AddFace2,3,2,1,0
SetColor,255,255,255

Createmeshbuilder,
AddVertex,1.2,3.27,-3.57
AddVertex,1.2,3.27,0
AddVertex,1,3.6,0
AddVertex,1,3.6,-3.57
AddFace2,3,2,1,0
SetColor,255,255,255


;Panels Left;
Createmeshbuilder,
AddVertex,-1.55,3.27,-3.57
AddVertex,-1.55,3.27,0
AddVertex,-1.2,3.27,0
AddVertex,-1.2,3.27,-3.57
AddFace2,0,1,2,3
SetColor,255,255,255

Createmeshbuilder,
AddVertex,-1.2,3.27,-3.57
AddVertex,-1.2,3.27,0
AddVertex,-1,3.6,0
AddVertex,-1,3.6,-3.57
AddFace2,0,1,2,3
SetColor,255,255,255
RotateAll,0,1,0,180