CreateMeshBuilder
AddVertex, -0.775,-0.6,-0.6
AddVertex, -0.775,0.6,-0.6
AddVertex, -0.775,0.6,0.6
AddVertex, -0.775,-0.6,0.6
AddFace2, 3,2,1,0
GenerateNormals,
LoadTexture, 014 kolo.bmp
SetTextureCoordinates, 0, 0, 1
SetTextureCoordinates, 1, 0, 0
SetTextureCoordinates, 2, 1, 0
SetTextureCoordinates, 3, 1, 1
SetDecalTransparentColor, 252,2,4

CreateMeshBuilder
AddVertex, -0.68,-0.63,-0.63
AddVertex, -0.68,0.63,-0.63
AddVertex, -0.68,0.63,0.63
AddVertex, -0.68,-0.63,0.63
AddFace, 0,1,2,3
GenerateNormals,
LoadTexture, 014 kolo.bmp
SetTextureCoordinates, 0, 0, 1
SetTextureCoordinates, 1, 0, 0
SetTextureCoordinates, 2, 1, 0
SetTextureCoordinates, 3, 1, 1
SetDecalTransparentColor, 252,2,4

CreateMeshBuilder
AddVertex, 0.775,-0.6,-0.6
AddVertex, 0.775,0.6,-0.6
AddVertex, 0.775,0.6,0.6
AddVertex, 0.775,-0.6,0.6
AddFace2, 0,1,2,3
GenerateNormals,
LoadTexture, 014 kolo.bmp
SetTextureCoordinates, 0, 1, 1
SetTextureCoordinates, 1, 1, 0
SetTextureCoordinates, 2, 0, 0
SetTextureCoordinates, 3, 0, 1
SetDecalTransparentColor, 252,2,4

CreateMeshBuilder
AddVertex, 0.68,-0.63,-0.63
AddVertex, 0.68,0.63,-0.63
AddVertex, 0.68,0.63,0.63
AddVertex, 0.68,-0.63,0.63
AddFace, 3,2,1,0
GenerateNormals,
LoadTexture, 014 kolo.bmp
SetTextureCoordinates, 0, 0, 1
SetTextureCoordinates, 1, 0, 0
SetTextureCoordinates, 2, 1, 0
SetTextureCoordinates, 3, 1, 1
SetDecalTransparentColor, 252,2,4