CreateMeshBuilder
AddVertex, -0.775,-0.595,-0.595
AddVertex, -0.775,0.595,-0.595
AddVertex, -0.775,0.595,0.595
AddVertex, -0.775,-0.595,0.595
AddFace, 3,2,1,0
GenerateNormals,
LoadTexture, 814 kolo.bmp
SetTextureCoordinates, 0, 0, 1
SetTextureCoordinates, 1, 0, 0
SetTextureCoordinates, 2, 1, 0
SetTextureCoordinates, 3, 1, 1
SetDecalTransparentColor, 252,2,4

CreateMeshBuilder
AddVertex, -0.68,-0.62,-0.62
AddVertex, -0.68,0.62,-0.62
AddVertex, -0.68,0.62,0.62
AddVertex, -0.68,-0.62,0.62
AddFace, 0,1,2,3
GenerateNormals,
LoadTexture, 814 kolo.bmp
SetTextureCoordinates, 0, 0, 1
SetTextureCoordinates, 1, 0, 0
SetTextureCoordinates, 2, 1, 0
SetTextureCoordinates, 3, 1, 1
SetDecalTransparentColor, 252,2,4

CreateMeshBuilder
AddVertex, 0.775,-0.595,-0.595
AddVertex, 0.775,0.595,-0.595
AddVertex, 0.775,0.595,0.595
AddVertex, 0.775,-0.595,0.595
AddFace, 0,1,2,3
GenerateNormals,
LoadTexture, 814 kolo.bmp
SetTextureCoordinates, 0, 1, 1
SetTextureCoordinates, 1, 1, 0
SetTextureCoordinates, 2, 0, 0
SetTextureCoordinates, 3, 0, 1
SetDecalTransparentColor, 252,2,4

CreateMeshBuilder
AddVertex, 0.68,-0.62,-0.62
AddVertex, 0.68,0.62,-0.62
AddVertex, 0.68,0.62,0.62
AddVertex, 0.68,-0.62,0.62
AddFace, 3,2,1,0
GenerateNormals,
LoadTexture, 814 kolo.bmp
SetTextureCoordinates, 0, 0, 1
SetTextureCoordinates, 1, 0, 0
SetTextureCoordinates, 2, 1, 0
SetTextureCoordinates, 3, 1, 1
SetDecalTransparentColor, 252,2,4