

;dark 2;

Createmeshbuilder,
AddVertex,1.1,1,1.85
AddVertex,1.1,1,2.59
AddVertex,1.55,1,2.59
AddVertex,1.55,1,1.85
AddFace2,0,1,2,3
LoadTexture,dark.bmp
SetTextureCoordinates,0,0,0.5
SetTextureCoordinates,1,2,0.5,
SetTextureCoordinates,2,2,0
SetTextureCoordinates,3,0,0

Createmeshbuilder,
AddVertex,1.65,1.5,1.85
AddVertex,1.55,1,1.85
AddVertex,1.55,1,2.59
AddVertex,1.65,1.5,2.59
AddFace2,0,1,2,3
LoadTexture,dark.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,0,-0.5,
SetTextureCoordinates,2,2,-0.5
SetTextureCoordinates,3,2,0

Createmeshbuilder,
AddVertex,1.1,1,1.85
AddVertex,1.1,0.95,1.85
AddVertex,1.1,0.95,2.59
AddVertex,1.1,1,2.59
AddFace2,3,2,1,0
LoadTexture,dark.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,0,0.1,
SetTextureCoordinates,2,2,0.1
SetTextureCoordinates,3,2,0

Createmeshbuilder,
AddVertex,1.65,1.5,1.85
AddVertex,1.65,1.5,2.59
AddVertex,1.7,1.5,2.59
AddVertex,1.7,1.5,1.85
AddFace2,0,1,2,3
LoadTexture,dark.bmp
SetTextureCoordinates,0,0,0.1
SetTextureCoordinates,1,3,0.1,
SetTextureCoordinates,2,3,0
SetTextureCoordinates,3,0,0

;Bottom;
Createmeshbuilder,
AddVertex,1.1,0.95,1.85
AddVertex,1.1,0.95,2.59
AddVertex,1.7,0.95,2.59
AddVertex,1.7,0.95,1.85
AddFace2,0,1,2,3
SetColor,50,50,50

Createmeshbuilder,
AddVertex,1.7,1.5,1.85
AddVertex,1.7,0.95,1.85
AddVertex,1.7,0.95,2.59
AddVertex,1.7,1.5,2.59
AddFace2,3,2,1,0
SetColor,50,50,50



;Glass Panel 2;


Createmeshbuilder,
AddVertex,1.7,0.85,2.59
AddVertex,0.9,0.85,2.59
AddVertex,0.9,2.5,2.59
AddVertex,1.7,2.5,2.59
AddFace2,3,2,1,0
LoadTexture,../glasspanel_lower.bmp
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,1,0
SetTextureCoordinates,3,0,0
SetDecalTransparentColor,0,0,255

Createmeshbuilder,
AddVertex,1.7,0.85,2.59
AddVertex,0.9,0.85,2.59
AddVertex,0.9,2.5,2.59
AddVertex,1.6,2.5,2.59
AddFace2,3,2,1,0
LoadTexture,../glasspanel_upper.bmp
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,1,0
SetTextureCoordinates,3,0,0
SetDecalTransparentColor,0,0,255
SetColor,0,0,0,50

Createmeshbuilder,
AddVertex,1.7,0.85,2.59
AddVertex,0.9,0.85,2.59
AddVertex,0.9,2.5,2.59
AddVertex,1.5,2.5,2.59
AddFace2,3,2,1,0
LoadTexture,../glasspanel_upper_metalpieces.bmp
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,1,0
SetTextureCoordinates,3,0,0
SetDecalTransparentColor,0,0,255