;dark 1;,,,,
Createmeshbuilder,,,,
AddVertex,1.1,1,0,
AddVertex,1.1,1,0.74,
AddVertex,1.55,1,0.74,
AddVertex,1.55,1,0,
AddFace2,0,1,2,3
LoadTexture,dark.bmp,,,
SetTextureCoordinates,0,0,0.5,
SetTextureCoordinates,1,2,0.5,
SetTextureCoordinates,2,2,0,
SetTextureCoordinates,3,0,0,
,,,,
Createmeshbuilder,,,,
AddVertex,1.65,1.5,0,
AddVertex,1.55,1,0,
AddVertex,1.55,1,0.74,
AddVertex,1.65,1.5,0.74,
AddFace2,0,1,2,3
LoadTexture,dark.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0,-0.5,
SetTextureCoordinates,2,2,-0.5,
SetTextureCoordinates,3,2,0,
,,,,
Createmeshbuilder,,,,
AddVertex,1.1,1,0,
AddVertex,1.1.,0.95,0,
AddVertex,1.1.,0.95,0.74,
AddVertex,1.1,1,0.74,
AddFace2,3,2,1,0
LoadTexture,dark.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0,0.1,
SetTextureCoordinates,2,2,0.1,
SetTextureCoordinates,3,2,0,
,,,,
Createmeshbuilder,,,,
AddVertex,1.65,1.5,0,
AddVertex,1.65,1.5,0.74,
AddVertex,1.7,1.5,0.74,
AddVertex,1.7,1.5,0,
AddFace2,0,1,2,3
LoadTexture,dark.bmp,,,
SetTextureCoordinates,0,0,0.1,
SetTextureCoordinates,1,2,0.1,
SetTextureCoordinates,2,2,0,
SetTextureCoordinates,3,0,0,
,,,,
;light;,,,,
Createmeshbuilder,,,,
AddVertex,1.1,1,0.74,
AddVertex,1.1,1,1.85,
AddVertex,1.55,1,1.85,
AddVertex,1.55,1,0.74,
AddFace2,0,1,2,3
LoadTexture,dark.bmp,,,
SetTextureCoordinates,0,0,0.5,
SetTextureCoordinates,1,3,0.5,
SetTextureCoordinates,2,3,0,
SetTextureCoordinates,3,0,0,
,,,,
Createmeshbuilder,,,,
AddVertex,1.65,1.5,1.85,
AddVertex,1.55,1,1.85,
AddVertex,1.55,1,0.74,
AddVertex,1.65,1.5,0.74,
AddFace2,0,1,2,3
LoadTexture,dark.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0,-0.5,
SetTextureCoordinates,2,3,-0.5,
SetTextureCoordinates,3,3,0,
,,,,
Createmeshbuilder,,,,
AddVertex,1.1,1,0.74,
AddVertex,1.1,0.95,0.74,
AddVertex,1.1,0.95,1.85,
AddVertex,1.1,1,1.85,
AddFace2,3,2,1,0
LoadTexture,dark.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0,0.1,
SetTextureCoordinates,2,2,0.1,
SetTextureCoordinates,3,2,0,
,,,,
Createmeshbuilder,,,,
AddVertex,1.65,1.5,0.74,
AddVertex,1.65,1.5,1.85,
AddVertex,1.7,1.5,1.85,
AddVertex,1.7,1.5,0.74,
AddFace2,0,1,2,3
LoadTexture,dark.bmp,,,
SetTextureCoordinates,0,0,0.1,
SetTextureCoordinates,1,2,0.1,
SetTextureCoordinates,2,2,0,
SetTextureCoordinates,3,0,0,
,,,,
;dark 2;,,,,
,,,,
Createmeshbuilder,,,,
AddVertex,1.1,1,1.85,
AddVertex,1.1,1,2.59,
AddVertex,1.55,1,2.59,
AddVertex,1.55,1,1.85,
AddFace2,0,1,2,3
LoadTexture,dark.bmp,,,
SetTextureCoordinates,0,0,0.5,
SetTextureCoordinates,1,2,0.5,
SetTextureCoordinates,2,2,0,
SetTextureCoordinates,3,0,0,
,,,,
Createmeshbuilder,,,,
AddVertex,1.65,1.5,1.85,
AddVertex,1.55,1,1.85,
AddVertex,1.55,1,2.59,
AddVertex,1.65,1.5,2.59,
AddFace2,0,1,2,3
LoadTexture,dark.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0,-0.5,
SetTextureCoordinates,2,2,-0.5,
SetTextureCoordinates,3,2,0,
,,,,
Createmeshbuilder,,,,
AddVertex,1.1,1,1.85,
AddVertex,1.1,0.95,1.85,
AddVertex,1.1,0.95,2.59,
AddVertex,1.1,1,2.59,
AddFace2,3,2,1,0
LoadTexture,dark.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0,0.1,
SetTextureCoordinates,2,2,0.1,
SetTextureCoordinates,3,2,0,
,,,,
Createmeshbuilder,,,,
AddVertex,1.65,1.5,1.85,
AddVertex,1.65,1.5,2.59,
AddVertex,1.7,1.5,2.59,
AddVertex,1.7,1.5,1.85,
AddFace2,0,1,2,3
LoadTexture,dark.bmp,,,
SetTextureCoordinates,0,0,0.1,
SetTextureCoordinates,1,3,0.1,
SetTextureCoordinates,2,3,0,
SetTextureCoordinates,3,0,0,
,,,,
;Bottom;,,,,
Createmeshbuilder,,,,
AddVertex,1.1,0.95,0,
AddVertex,1.1,0.95,2.59,
AddVertex,1.7,0.95,2.59,
AddVertex,1.7,0.95,0,
AddFace2,0,1,2,3
SetColor,50,50,50,
,,,,
Createmeshbuilder,,,,
AddVertex,1.7,1.5,0,
AddVertex,1.7,0.95,0,
AddVertex,1.7,0.95,2.59,
AddVertex,1.7,1.5,2.59,
AddFace2,3,2,1,0
SetColor,50,50,50,
,,,,
;Glass Panel 1;,,,,
,,,,
,,,,
Createmeshbuilder,,,,
AddVertex,1.7,0.85,0,
AddVertex,0.9,0.85,0,
AddVertex,0.9,2.5,0,
AddVertex,1.7,2.5,0,
AddFace2,3,2,1,0
LoadTexture,../glasspanel_lower.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,0,
SetDecalTransparentColor,0,0,255,
,,,,
Createmeshbuilder,,,,
AddVertex,1.7,0.85,0,
AddVertex,0.9,0.85,0,
AddVertex,0.9,2.5,0,
AddVertex,1.6,2.5,0,
AddFace2,3,2,1,0
LoadTexture,../glasspanel_upper.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,0,
SetDecalTransparentColor,0,0,255,
SetColor,0,0,0,50
,,,,
Createmeshbuilder,,,,
AddVertex,1.7,0.85,0,
AddVertex,0.9,0.85,0,
AddVertex,0.9,2.5,0,
AddVertex,1.5,2.5,0,
AddFace2,3,2,1,0
LoadTexture,../glasspanel_upper_metalpieces.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,0,
SetDecalTransparentColor,0,0,255,
,,,,
;Glass Panel 2;,,,,
,,,,
,,,,
Createmeshbuilder,,,,
AddVertex,1.7,0.85,2.59,
AddVertex,0.9,0.85,2.59,
AddVertex,0.9,2.5,2.59,
AddVertex,1.7,2.5,2.59,
AddFace2,3,2,1,0
LoadTexture,../glasspanel_lower.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,0,
SetDecalTransparentColor,0,0,255,
,,,,
Createmeshbuilder,,,,
AddVertex,1.7,0.85,2.59,
AddVertex,0.9,0.85,2.59,
AddVertex,0.9,2.5,2.59,
AddVertex,1.6,2.5,2.59,
AddFace2,3,2,1,0
LoadTexture,../glasspanel_upper.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,0,
SetDecalTransparentColor,0,0,255,
SetColor,0,0,0,50
,,,,
Createmeshbuilder,,,,
AddVertex,1.7,0.85,2.59,
AddVertex,0.9,0.85,2.59,
AddVertex,0.9,2.5,2.59,
AddVertex,1.5,2.5,2.59,
AddFace2,3,2,1,0
LoadTexture,../glasspanel_upper_metalpieces.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,0,
SetDecalTransparentColor,0,0,255,
