Version 1.0

[Run]
0 = Run0.wav
1 = Run1.wav
2 = Run2.wav
3 = Run3.wav
4 = Run4.wav
5 = Run5.wav
6 = Run6.wav
7 = Run7.wav

[Flange]
0 = Flange0_q.wav
1 = Flange1_q.wav
2 = Flange2_l.wav
3 = Flange3_l.wav
4 = Flange0_l.wav
5 = Flange1_l.wav

[Motor]
0 = Motor0.wav
1 = Motor1.wav
2 = Motor2.wav
3 = Motor3.wav
6 = Motor6.wav
7 = Motor7.wav

[Switch]
0 = Point.wav

[Ats]
0 = aws_bing.wav
1 = aws_bingling.wav
2 = Aws.wav
3 = Eb.wav
7 = starterOn_lf.wav
8 = starterLoop.wav
9 = starterFade.wav
10 = engineFire.wav
11 = engineStall.wav
12 = loop.wav
13 = runup.wav
14 = rundown.wav
15 = engineStop.wav
16 = switchwiper.wav
17 = wetwipe.wav
18 = dryWipe.wav
19 = raindrop.wav
20 = raindrop2.wav
21 = raindrop3.wav
22 = raindrop4.wav
22 = raindrop2.wav
24 = switch.wav 

[Brake Handle]
Min = power.wav
Apply = apply.wav
Max = power.wav

[Master Controller]
Max = power.wav
Min = power.wav

[Reverser]
On = rev.wav
Off = rev.wav

[Compressor]
Release = CpEnd.wav
Loop = CpLoop.wav
Attack = CpStart.wav

[Horn]
Primary = Klaxon1.wav
Secondary = Klaxon0.wav
Music = Klaxon2.wav

[Brake]
BC Release full = slowrelease.wav
BC Release high = slowrelease.wav
BC Release  = slowrelease.wav
BP decomp = apply.wav
Emergency = emergency.wav


