;------トレインビジョン------,,,

CreateMeshBuilder,,;//左側1右側面,
AddVertex,1.260,3.02,-17.935
AddVertex,1.160,3.35,-17.935
AddVertex,1.260,3.02,-16.360
AddVertex,1.160,3.35,-16.360
AddFace2,0,1,3,2
GenerateNormals,,,,

LoadTexture,LCD1.bmp,,
SetTextureCoordinates,0,1,0.997
SetTextureCoordinates,1,1,0.003
SetTextureCoordinates,2,0,0.997
SetTextureCoordinates,3,0,0.003

CreateMeshBuilder,,;//右側1左側面,
AddVertex,-1.260,3.02,-16.360
AddVertex,-1.160,3.35,-16.360
AddVertex,-1.260,3.02,-17.935
AddVertex,-1.160,3.35,-17.935
AddFace2,0,1,3,2
GenerateNormals,,,,

LoadTexture,LCD1.bmp,,
SetTextureCoordinates,0,1,0.997
SetTextureCoordinates,1,1,0.003
SetTextureCoordinates,2,0,0.997
SetTextureCoordinates,3,0,0.003

CreateMeshBuilder,,;//左側2右側面,
AddVertex,1.260,3.02,-13.000
AddVertex,1.160,3.35,-13.000
AddVertex,1.260,3.02,-11.425
AddVertex,1.160,3.35,-11.425
AddFace2,0,1,3,2
GenerateNormals,,,,

LoadTexture,LCD1.bmp,,
SetTextureCoordinates,0,1,0.997
SetTextureCoordinates,1,1,0.003
SetTextureCoordinates,2,0,0.997
SetTextureCoordinates,3,0,0.003

CreateMeshBuilder,,;//右側2左側面,
AddVertex,-1.260,3.02,-11.425
AddVertex,-1.160,3.35,-11.425
AddVertex,-1.260,3.02,-13.000
AddVertex,-1.160,3.35,-13.000
AddFace2,0,1,3,2
GenerateNormals,,,,

LoadTexture,LCD1.bmp,,
SetTextureCoordinates,0,1,0.997
SetTextureCoordinates,1,1,0.003
SetTextureCoordinates,2,0,0.997
SetTextureCoordinates,3,0,0.003

CreateMeshBuilder,,;//左側3右側面,
AddVertex,1.260,3.02,-8.065
AddVertex,1.160,3.35,-8.065
AddVertex,1.260,3.02,-6.490
AddVertex,1.160,3.35,-6.490
AddFace2,0,1,3,2
GenerateNormals,,,,

LoadTexture,LCD1.bmp,,
SetTextureCoordinates,0,1,0.997
SetTextureCoordinates,1,1,0.003
SetTextureCoordinates,2,0,0.997
SetTextureCoordinates,3,0,0.003

CreateMeshBuilder,,;//右側3左側面,
AddVertex,-1.260,3.02,-6.490
AddVertex,-1.160,3.35,-6.490
AddVertex,-1.260,3.02,-8.065
AddVertex,-1.160,3.35,-8.065
AddFace2,0,1,3,2
GenerateNormals,,,,

LoadTexture,LCD1.bmp,,
SetTextureCoordinates,0,1,0.997
SetTextureCoordinates,1,1,0.003
SetTextureCoordinates,2,0,0.997
SetTextureCoordinates,3,0,0.003

CreateMeshBuilder,,;//左側4右側面,
AddVertex,1.260,3.02,-3.130
AddVertex,1.160,3.35,-3.130
AddVertex,1.260,3.02,-1.555
AddVertex,1.160,3.35,-1.555
AddFace2,0,1,3,2
GenerateNormals,,,,

LoadTexture,LCD1.bmp,,
SetTextureCoordinates,0,1,0.997
SetTextureCoordinates,1,1,0.003
SetTextureCoordinates,2,0,0.997
SetTextureCoordinates,3,0,0.003

CreateMeshBuilder,,;//右側4左側面,
AddVertex,-1.260,3.02,-1.555
AddVertex,-1.160,3.35,-1.555
AddVertex,-1.260,3.02,-3.130
AddVertex,-1.160,3.35,-3.130
AddFace2,0,1,3,2
GenerateNormals,,,,

LoadTexture,LCD1.bmp,,
SetTextureCoordinates,0,1,0.997
SetTextureCoordinates,1,1,0.003
SetTextureCoordinates,2,0,0.997
SetTextureCoordinates,3,0,0.003

;------openBVE用------,,,,
translateall,0,0,10
rotateall,0,1,0,180
;openBVEの運転車両用として使う場合は上記;TranslateAllの;を消去してください。,,,,

;（Ｃ）２００９ ＲＯＮ,,,,
