
CreateMeshBuilder,,;//左側面,,
AddVertex,1.38,3.08,-10.10,
AddVertex,1.38,3.27,-10.10,
AddVertex,1.38,3.27,-9.44,
AddVertex,1.38,3.08,-9.44,
AddFace2,0,1,2,3
GenerateNormals,,,,

LoadTexture,sideLED1.bmp,,,
SetTextureCoordinates,0,0.001,1,
SetTextureCoordinates,1,0.001,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,


CreateMeshBuilder,,;//右側面,,
AddVertex,-1.38,3.08,-9.44,
AddVertex,-1.38,3.27,-9.44,
AddVertex,-1.38,3.27,-10.10,
AddVertex,-1.38,3.08,-10.10,
AddFace2,0,3,2,1
GenerateNormals,,,,

LoadTexture,sideLED1.bmp,,,
SetTextureCoordinates,0,0.001,1,
SetTextureCoordinates,1,0.001,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

;------openBVE用------,,,,
translateall,0,0,10
rotateall,0,1,0,180
;openBVEの運転車両用として使う場合は上記;TranslateAllの;を消去してください。,,,,

;（Ｃ）２００９ ＲＯＮ,,,,
