;////////////////前面
CreateMeshBuilder
AddVertex,-0.3,3.55,-19.6
AddVertex,0.3,3.55,-19.6
AddVertex,-1.1,3.45,-19.63
AddVertex,1.1,3.45,-19.63
AddVertex,-1.3,3.2,-19.69
AddVertex,1.3,3.2,-19.69
AddVertex,-1.3,2.6,-19.78
AddVertex,1.3,2.6,-19.78
AddVertex,-1.3,2,-19.85
AddVertex,1.3,2,-19.85
AddVertex,-1.3,1.57,-19.87
AddVertex,1.3,1.57,-19.87
AddVertex,-1.3,1,-19.8
AddVertex,1.3,1,-19.8
AddFace2,0,1,3,2
AddFace2,2,3,5,4
AddFace2,4,5,7,6
AddFace2,6,7,9,8
AddFace2,8,9,11,10
AddFace2,10,11,13,12
GenerateNormals
LoadTexture,face2.bmp
SetTextureCoordinates,0,0.38,0
SetTextureCoordinates,1,0.62,0
SetTextureCoordinates,2,0.08,0.039
SetTextureCoordinates,3,0.92,0.039
SetTextureCoordinates,4,0,0.14
SetTextureCoordinates,5,1,0.14
SetTextureCoordinates,6,0,0.37
SetTextureCoordinates,7,1,0.37
SetTextureCoordinates,8,0,0.61
SetTextureCoordinates,9,1,0.61
SetTextureCoordinates,10,0,0.77
SetTextureCoordinates,11,1,0.77
SetTextureCoordinates,12,0,1
SetTextureCoordinates,13,1,1
SetDecalTransparentColor,0,0,0
CreateMeshBuilder;窓
AddVertex,-1.3,2.7,-19.75
AddVertex,1.3,2.7,-19.75
AddVertex,1.3,2,-19.84
AddVertex,-1.3,2,-19.84
AddFace,0,1,2,3
GenerateNormals
SetColor,54,62,63,220
CreateMeshBuilder;仕切
AddVertex,-1.4,3.3,-18
AddVertex,1.4,3.3,-18
AddVertex,1.4,1,-18
AddVertex,-1.4,1,-18
AddFace2,0,1,2,3
GenerateNormals
LoadTexture,wall.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,0
;アンテナ
CreateMeshBuilder
Cylinder,6,0.07,0.1,0.2
Translate,0,3.6,-18.8
GenerateNormals
SetColor,113,111,110
CreateMeshBuilder
Cylinder,6,0.03,0.04,0.2
Translate,0,3.8,-18.8
GenerateNormals
SetColor,70,99,80
CreateMeshBuilder
Cylinder,4,0.01,0.04,0.2
Rotate,0,1,0,45
Rotate,1,0,0,85
Translate,0,3.88,-18.7
GenerateNormals
SetColor,70,99,80
;ワイパー
CreateMeshBuilder
Cylinder,3,0.01,0.01,0.75
Rotate,0,0,1,-43
Rotate,1,0,0,6
Translate,0.82,2.07,-19.84
GenerateNormals
SetColor,50,50,51
CreateMeshBuilder;ステップ
AddVertex,-1.3,1.2,-19.8
AddVertex,-1.2,1.2,-19.9
AddVertex,-1.05,1.2,-19.95
AddVertex,1.05,1.2,-19.95
AddVertex,1.2,1.2,-19.9
AddVertex,1.3,1.2,-19.8
AddVertex,-1.05,1.13,-19.95
AddVertex,1.05,1.13,-19.95
AddVertex,-1.3,1,-19.8
AddVertex,-1.2,1,-19.9
AddVertex,-1.05,1,-19.9
AddVertex,1.05,1,-19.9
AddVertex,1.2,1,-19.9
AddVertex,1.3,1,-19.8
AddFace,0,1,9,8
AddFace,1,2,6,9
AddFace,2,3,7,6
AddFace,3,4,12,7
AddFace,4,5,13,12
AddFace,6,10,9
AddFace,6,7,11,10
AddFace,7,12,11
AddFace,0,5,4,3,2,1
AddFace,8,9,12,13
GenerateNormals
LoadTexture,step.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,0.05,0
SetTextureCoordinates,2,0.1,0
SetTextureCoordinates,3,0.9,0
SetTextureCoordinates,4,0.95,0
SetTextureCoordinates,5,1,0
SetTextureCoordinates,6,0.1,0.3
SetTextureCoordinates,7,0.9,0.3
SetTextureCoordinates,8,0.0,0.8
SetTextureCoordinates,9,0.05,0.8
SetTextureCoordinates,10,0.1,0.8
SetTextureCoordinates,11,0.9,0.8
SetTextureCoordinates,12,0.95,0.8
SetTextureCoordinates,13,1,0.8
CreateMeshBuilder;スカート
AddVertex,-1.35,1,-19.4
AddVertex,-1.35,1,-19.6
AddVertex,-1.29,1,-19.72
AddVertex,-1.2,1,-19.8
AddVertex,-0.95,1,-19.8
AddVertex,0.95,1,-19.8
AddVertex,1.2,1,-19.8
AddVertex,1.29,1,-19.72
AddVertex,1.35,1,-19.6
AddVertex,1.35,1,-19.4
AddVertex,-1.1,0.2,-19.6
AddVertex,-1.1,0.2,-19.7
AddVertex,-1.04,0.2,-19.82
AddVertex,-0.95,0.2,-19.9
AddVertex,0.95,0.2,-19.9
AddVertex,1.04,0.2,-19.82
AddVertex,1.1,0.2,-19.7
AddVertex,1.1,0.2,-19.6
AddFace,0,1,11,10
AddFace,1,2,12,11
AddFace,2,3,13,12
AddFace,3,4,13
AddFace,4,5,14,13
AddFace,5,6,14
AddFace,6,7,15,14
AddFace,7,8,16,15
AddFace,8,9,17,16
GenerateNormals
LoadTexture,skirt.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,0,0
SetTextureCoordinates,3,0.1,0
SetTextureCoordinates,4,0.1,0
SetTextureCoordinates,5,0.9,0
SetTextureCoordinates,6,0.9,0
SetTextureCoordinates,7,1,0
SetTextureCoordinates,8,1,0
SetTextureCoordinates,9,1,0
SetTextureCoordinates,10,0,0.9
SetTextureCoordinates,11,0,0.9
SetTextureCoordinates,12,0,0.9
SetTextureCoordinates,13,0.1,0.9
SetTextureCoordinates,14,0.9,0.9
SetTextureCoordinates,15,1,0.9
SetTextureCoordinates,16,1,0.9
SetTextureCoordinates,17,1,0.9
CreateMeshBuilder;スカート裏
AddVertex,1.35,1,-19.4
AddVertex,1.35,1,-19.6
AddVertex,1.2,1,-19.8
AddVertex,-1.2,1,-19.8
AddVertex,-1.35,1,-19.6
AddVertex,-1.35,1,-19.4
AddVertex,1.1,0.2,-19.6
AddVertex,1.1,0.2,-19.7
AddVertex,0.95,0.2,-19.9
AddVertex,-0.95,0.2,-19.9
AddVertex,-1.1,0.2,-19.7
AddVertex,-1.1,0.2,-19.6
AddFace,0,1,7,6
AddFace,1,2,8,7
AddFace,2,3,9,8
AddFace,3,4,10,9
AddFace,4,5,11,10
GenerateNormals
SetColor,40,40,40
;////////////////連結器
CreateMeshBuilder
Cube,0.2,0.15,0.03
Translate,0.05,0.9,-20
SetColor,99,99,99
CreateMeshBuilder
Cube,0.03,0.15,0.1
Translate,-0.12,0.9,-20.1
SetColor,99,99,99
CreateMeshBuilder
Cylinder,6,0.07,0.07,0.3
Translate,-0.08,0.9,-20.2
SetColor,99,99,99
CreateMeshBuilder
Cylinder,6,0.07,0.07,0.3
Translate,-0.03,0.9,-20.2
SetColor,99,99,99
CreateMeshBuilder
Cube,0.1,0.15,0.03
Rotate,0,1,0,75
Translate,0.18,0.9,-20.1
SetColor,99,99,99
CreateMeshBuilder
Cube,0.03,0.15,0.1
Translate,0.22,0.9,-20.1
SetColor,99,99,99
CreateMeshBuilder
Cylinder,6,0.14,0.14,0.05
Rotate,0,0,1,90
Translate,0.21,0.9,-20.2
SetColor,99,99,99
CreateMeshBuilder
Cube,0.1,0.1,0.1
Translate,0,0.9,-19.9
SetColor,60,60,60
CreateMeshBuilder;妻面
AddVertex,-1.4,3.3,-0.25
AddVertex,-1.2,3.5,-0.25
AddVertex,-0.4,3.6,-0.25
AddVertex,0.4,3.6,-0.25
AddVertex,1.2,3.5,-0.25
AddVertex,1.4,3.3,-0.25
AddVertex,1.4,1,-0.25
AddVertex,-1.4,1,-0.25
AddFace2,0,1,2,3,4,5,6,7
GenerateNormals
SetColor,190,190,192
;////////////////側面
CreateMeshBuilder
AddVertex,1.4,3.3,-18.1
AddVertex,1.4,3.3,-1.9
AddVertex,1.4,1,-1.9
AddVertex,1.4,1,-18.1
AddVertex,-1.4,3.3,-1.9
AddVertex,-1.4,3.3,-18.1
AddVertex,-1.4,1,-18.1
AddVertex,-1.4,1,-1.9
AddFace2,0,1,2,3
AddFace2,4,5,6,7
GenerateNormals
LoadTexture,side1.bmp
SetTextureCoordinates,0,0,0.1
SetTextureCoordinates,1,1,0.1
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetTextureCoordinates,4,0,0.1
SetTextureCoordinates,5,1,0.1
SetTextureCoordinates,6,1,1
SetTextureCoordinates,7,0,1
SetDecalTransparentColor,0,0,0
CreateMeshBuilder;車端部
AddVertex,1.4,3.3,-1.9
AddVertex,1.4,3.3,-0.25
AddVertex,1.4,1,-0.25
AddVertex,1.4,1,-1.9
AddVertex,-1.4,3.3,-0.25
AddVertex,-1.4,3.3,-1.9
AddVertex,-1.4,1,-1.9
AddVertex,-1.4,1,-0.25
AddFace2,0,1,2,3
AddFace2,4,5,6,7
GenerateNormals
LoadTexture,side2.bmp
SetTextureCoordinates,0,1,0.1
SetTextureCoordinates,1,0,0.1
SetTextureCoordinates,2,0,1
SetTextureCoordinates,3,1,1
SetTextureCoordinates,4,0,0.1
SetTextureCoordinates,5,1,0.1
SetTextureCoordinates,6,1,1
SetTextureCoordinates,7,0,1
SetDecalTransparentColor,0,0,0
CreateMeshBuilder;乗務員室
AddVertex,1.3,3.2,-19.69
AddVertex,1.3,2.6,-19.78
AddVertex,1.3,2,-19.85
AddVertex,1.3,1.57,-19.87
AddVertex,1.3,1,-19.8
AddVertex,1.4,3.3,-19.5
AddVertex,1.4,2,-19.65
AddVertex,1.4,1.6,-19.67
AddVertex,1.4,1,-19.6
AddVertex,1.4,3.3,-18.1
AddVertex,1.4,1,-18.1
AddVertex,-1.3,3.2,-19.69
AddVertex,-1.3,2.6,-19.78
AddVertex,-1.3,2,-19.85
AddVertex,-1.3,1.57,-19.87
AddVertex,-1.3,1,-19.8
AddVertex,-1.4,3.3,-19.5
AddVertex,-1.4,2,-19.65
AddVertex,-1.4,1.6,-19.67
AddVertex,-1.4,1,-19.6
AddVertex,-1.4,3.3,-18.1
AddVertex,-1.4,1,-18.1
AddVertex,-1.2,3.5,-19.44
AddVertex,-0.4,3.6,-19.44
AddVertex,0.4,3.6,-19.44
AddVertex,1.2,3.5,-19.44
AddVertex,-1.1,3.45,-19.63
AddVertex,-0.3,3.55,-19.6
AddVertex,0.3,3.55,-19.6
AddVertex,1.1,3.45,-19.63
AddFace2,0,5,1
AddFace2,1,5,6
AddFace2,1,6,2
AddFace2,2,6,3
AddFace2,3,6,7
AddFace2,3,7,4
AddFace2,4,7,8
AddFace2,5,9,6
AddFace2,6,9,10
AddFace2,6,10,7
AddFace2,7,10,8
AddFace2,12,16,11
AddFace2,17,16,12
AddFace2,13,17,12
AddFace2,14,17,13
AddFace2,18,17,14
AddFace2,15,18,14
AddFace2,19,18,15
AddFace2,17,20,16
AddFace2,21,20,17
AddFace2,18,21,17
AddFace2,19,21,18
AddFace2,16,22,26
AddFace2,16,26,11
AddFace2,22,23,27,26
AddFace2,23,24,28,27
AddFace2,24,25,29,28
AddFace2,25,5,29
AddFace2,5,0,29
GenerateNormals
LoadTexture,side3.bmp
SetTextureCoordinates,0,0,0.1
SetTextureCoordinates,1,0,0.4
SetTextureCoordinates,2,0,0.6
SetTextureCoordinates,3,0,0.8
SetTextureCoordinates,4,0,1
SetTextureCoordinates,5,0.1,0.1
SetTextureCoordinates,6,0.05,0.61
SetTextureCoordinates,7,0.05,0.77
SetTextureCoordinates,8,0.07,1
SetTextureCoordinates,9,0.5,0.1
SetTextureCoordinates,10,0.5,1
SetTextureCoordinates,11,1,0.1
SetTextureCoordinates,12,1,0.4
SetTextureCoordinates,13,1,0.6
SetTextureCoordinates,14,1,0.8
SetTextureCoordinates,15,1,1
SetTextureCoordinates,16,0.9,0.1
SetTextureCoordinates,17,0.95,0.61
SetTextureCoordinates,18,0.95,0.77
SetTextureCoordinates,19,0.93,1
SetTextureCoordinates,20,0.5,0.1
SetTextureCoordinates,21,0.5,1
SetTextureCoordinates,22,0,0
SetTextureCoordinates,23,0,0
SetTextureCoordinates,24,0,0
SetTextureCoordinates,25,0,0
SetTextureCoordinates,26,0,0
SetTextureCoordinates,27,0,0
SetTextureCoordinates,28,0,0
SetTextureCoordinates,29,0,0
SetDecalTransparentColor,0,0,0
CreateMeshBuilder;窓
AddVertex,1.38,3.1,-19.5
AddVertex,1.38,3.1,-0.4
AddVertex,1.38,1.9,-0.4
AddVertex,1.38,1.9,-19.5
AddVertex,-1.38,3.1,-0.4
AddVertex,-1.38,3.1,-19.5
AddVertex,-1.38,1.9,-19.5
AddVertex,-1.38,1.9,-0.4
AddFace,0,1,2,3
AddFace,4,5,6,7
GenerateNormals
SetColor,87,95,99,220
CreateMeshBuilder;側面〜屋根
AddVertex,1.2,3.5,-19.44
AddVertex,1.2,3.5,-0.25
AddVertex,1.4,3.3,-0.25
AddVertex,1.4,3.3,-19.5
AddVertex,-1.2,3.5,-0.25
AddVertex,-1.2,3.5,-19.44
AddVertex,-1.4,3.3,-19.5
AddVertex,-1.4,3.3,-0.25
AddFace2,0,1,2,3
AddFace2,4,5,6,7
GenerateNormals
LoadTexture,side2.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,0.1
SetTextureCoordinates,3,0,0.1
SetTextureCoordinates,4,0,0
SetTextureCoordinates,5,1,0
SetTextureCoordinates,6,1,0.1
SetTextureCoordinates,7,0,0.1
;////////////////屋根上
CreateMeshBuilder
AddVertex,-1.2,3.5,-0.25
AddVertex,-0.4,3.6,-0.25
AddVertex,0.4,3.6,-0.25
AddVertex,1.2,3.5,-0.25
AddVertex,-1.2,3.5,-19.44
AddVertex,-0.4,3.6,-19.44
AddVertex,0.4,3.6,-19.44
AddVertex,1.2,3.5,-19.44
AddFace2,0,1,5,4
AddFace2,1,2,6,5
AddFace2,2,3,7,6
GenerateNormals
LoadTexture,roof.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,0.4,0
SetTextureCoordinates,2,0.6,0
SetTextureCoordinates,3,1,0
SetTextureCoordinates,4,0,1
SetTextureCoordinates,5,0.4,1
SetTextureCoordinates,6,0.6,1
SetTextureCoordinates,7,1,1
CreateMeshBuilder;空調
AddVertex,-0.93,3.5,-7.4
AddVertex,-0.9,3.9,-7.4
AddVertex,-0.85,3.95,-7.4
AddVertex,-0.3,4,-7.4
AddVertex,0.3,4,-7.4
AddVertex,0.85,3.95,-7.4
AddVertex,0.9,3.9,-7.4
AddVertex,0.93,3.5,-7.4
AddVertex,-0.93,3.5,-12.6
AddVertex,-0.9,3.9,-12.6
AddVertex,-0.85,3.95,-12.6
AddVertex,-0.3,4,-12.6
AddVertex,0.3,4,-12.6
AddVertex,0.85,3.95,-12.6
AddVertex,0.9,3.9,-12.6
AddVertex,0.93,3.5,-12.6
AddFace,0,1,9,8
AddFace,1,2,10,9
AddFace,2,3,11,10
AddFace,3,4,12,11
AddFace,4,5,13,12
AddFace,5,6,14,13
AddFace,6,7,15,14
AddFace,7,6,5,4,3,2,1,0
AddFace,8,9,10,11,12,13,14,15
GenerateNormals
LoadTexture,ac.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,0.1,0
SetTextureCoordinates,2,0.2,0
SetTextureCoordinates,3,0.4,0
SetTextureCoordinates,4,0.6,0
SetTextureCoordinates,5,0.8,0
SetTextureCoordinates,6,0.9,0
SetTextureCoordinates,7,1,0
SetTextureCoordinates,8,0,1
SetTextureCoordinates,9,0.1,1
SetTextureCoordinates,10,0.2,1
SetTextureCoordinates,11,0.4,1
SetTextureCoordinates,12,0.6,1
SetTextureCoordinates,13,0.8,1
SetTextureCoordinates,14,0.9,1
SetTextureCoordinates,15,1,1
CreateMeshBuilder;天井
AddVertex,-1.4,3.3,-0.25
AddVertex,1.4,3.3,-0.25
AddVertex,1.4,3.3,-18
AddVertex,-1.4,3.3,-18
AddFace2,0,1,2,3
GenerateNormals
SetColor,190,190,192
;////////////////床下
CreateMeshBuilder
AddVertex,-1.4,1,-0.25
AddVertex,1.4,1,-0.25
AddVertex,1.4,1,-19.6
AddVertex,1.3,1,-19.8
AddVertex,-1.3,1,-19.8
AddVertex,-1.4,1,-19.6
AddFace2,0,1,2,3,4,5
GenerateNormals
SetColor,40,40,40
CreateMeshBuilder;機器
AddVertex,1,1,-15
AddVertex,1,1,-5
AddVertex,1,0.3,-5
AddVertex,1,0.3,-15
AddVertex,-1,1,-5
AddVertex,-1,1,-15
AddVertex,-1,0.3,-15
AddVertex,-1,0.3,-5
AddFace2,0,1,2,3
AddFace2,4,5,6,7
AddFace2,1,4,7,2
AddFace2,5,0,3,6
GenerateNormals
LoadTexture,under.bmp
SetTextureCoordinates,0,0,0.5
SetTextureCoordinates,1,1,0.5
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetTextureCoordinates,4,1,0.5
SetTextureCoordinates,5,0,0.5
SetTextureCoordinates,6,0,1
SetTextureCoordinates,7,1,1
SetDecalTransparentColor,0,0,0
CreateMeshBuilder
Cube,0.9,0.3,8
Translate,0,0.7,-10
GenerateNormals
SetColor,40,40,40,120
;////////////////車輪−
CreateMeshBuilder
Cylinder,14,0.43,0.43,0.1
Rotate,0,0,1,90
Translate,-0.53,0.43,-18
SetColor,60,60,60
CreateMeshBuilder
Cylinder,14,0.43,0.43,0.1
Rotate,0,0,1,90
Translate,-0.53,0.43,-15.9
SetColor,60,60,60
CreateMeshBuilder
Cylinder,14,0.43,0.43,0.1
Rotate,0,0,1,90
Translate,0.53,0.43,-18
SetColor,60,60,60
CreateMeshBuilder
Cylinder,14,0.43,0.43,0.1
Rotate,0,0,1,90
Translate,0.53,0.43,-15.9
SetColor,60,60,60
;////////////////車輪＋
CreateMeshBuilder
Cylinder,14,0.43,0.43,0.1
Rotate,0,0,1,90
Translate,-0.53,0.43,-2
SetColor,60,60,60
CreateMeshBuilder
Cylinder,14,0.43,0.43,0.1
Rotate,0,0,1,90
Translate,-0.53,0.43,-4.1
SetColor,60,60,60
CreateMeshBuilder
Cylinder,14,0.43,0.43,0.1
Rotate,0,0,1,90
Translate,0.53,0.43,-2
SetColor,60,60,60
CreateMeshBuilder
Cylinder,14,0.43,0.43,0.1
Rotate,0,0,1,90
Translate,0.53,0.43,-4.1
SetColor,60,60,60
;////////////////車軸
CreateMeshBuilder
Cylinder,6,-0.1,-0.1,2
Rotate,0,0,1,90
Translate,0,0.43,-2
SetColor,60,60,60
CreateMeshBuilder
Cylinder,6,-0.1,-0.1,2
Rotate,0,0,1,90
Translate,0,0.43,-4.1
SetColor,60,60,60
CreateMeshBuilder
Cylinder,6,-0.1,-0.1,2
Rotate,0,0,1,90
Translate,0,0.43,-15.9
SetColor,60,60,60
CreateMeshBuilder
Cylinder,6,-0.1,-0.1,2
Rotate,0,0,1,90
Translate,0,0.43,-18
SetColor,60,60,60
CreateMeshBuilder;台車
AddVertex,-1,1,-1.8
AddVertex,-1,1,-4.3
AddVertex,-1,0.2,-4.3
AddVertex,-1,0.2,-1.8
AddVertex,-1,1,-15.7
AddVertex,-1,1,-18.2
AddVertex,-1,0.2,-18.2
AddVertex,-1,0.2,-15.7
AddVertex,1,1,-18.2
AddVertex,1,1,-15.7
AddVertex,1,0.2,-15.7
AddVertex,1,0.2,-18.2
AddVertex,1,1,-4.3
AddVertex,1,1,-1.8
AddVertex,1,0.2,-1.8
AddVertex,1,0.2,-4.3
AddFace2,0,1,2,3
AddFace2,4,5,6,7
AddFace2,8,9,10,11
AddFace2,12,13,14,15
GenerateNormals
LoadTexture,nd730.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetTextureCoordinates,4,1,0
SetTextureCoordinates,5,0,0
SetTextureCoordinates,6,0,1
SetTextureCoordinates,7,1,1
SetTextureCoordinates,8,0,0
SetTextureCoordinates,9,1,0
SetTextureCoordinates,10,1,1
SetTextureCoordinates,11,0,1
SetTextureCoordinates,12,1,0
SetTextureCoordinates,13,0,0
SetTextureCoordinates,14,0,1
SetTextureCoordinates,15,1,1
SetDecalTransparentColor,0,0,0
;////////////////連結面
CreateMeshBuilder
Cube,0.5,0.3,0.5
Translate,0,0.7,-19.1
GenerateNormals
SetColor,40,40,40
CreateMeshBuilder
Cube,0.4,1,0.3
Translate,0,2.1,0
SetColor,80,80,75
CreateMeshBuilder
Cube,0.2,0.1,1
Translate,0,0.9,0
SetColor,80,80,75
CreateMeshBuilder
Cube,0.5,0.2,0.4
Translate,0,0.8,-0.7
GenerateNormals
SetColor,80,80,75
CreateMeshBuilder
AddVertex,1.42,2.5,-0.3
AddVertex,1.4,2.5,-0.1
AddVertex,1.4,1.2,-0.1
AddVertex,1.42,1.2,-0.3
AddVertex,-1.4,2.5,-0.1
AddVertex,-1.42,2.5,-0.3
AddVertex,-1.42,1.2,-0.3
AddVertex,-1.4,1.2,-0.1
AddFace2,0,1,2,3
AddFace2,4,5,6,7
GenerateNormals
LoadTexture,horo.bmp
SetTextureCoordinates,0,1,0
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,0,1
SetTextureCoordinates,3,1,1
SetTextureCoordinates,4,0,0
SetTextureCoordinates,5,1,0
SetTextureCoordinates,6,1,1
SetTextureCoordinates,7,0,1


CreateMeshBuilder
Cube,0.4,0.7,9.5,
GenerateNormals
SetColor,125,125,126
Translate,1,0.3,-9.7,

CreateMeshBuilder
Cube,0.4,0.7,9.5,
GenerateNormals
SetColor,125,125,126
Translate,-1,0.3,-9.7,

translateall,0,0,10