;////////////////前面
CreateMeshBuilder
AddVertex,1.4,3.4,-0.25
AddVertex,1.15,3.6,-0.25
AddVertex,0.4,3.72,-0.17
AddVertex,-0.4,3.72,-0.17
AddVertex,-1.15,3.6,-0.25
AddVertex,-1.4,3.4,-0.25
AddVertex,1.25,3.35,-0.15
AddVertex,1.1,3.47,-0.14
AddVertex,0.4,3.55,-0.07
AddVertex,-0.4,3.55,-0.07
AddVertex,-1.1,3.47,-0.14
AddVertex,-1.25,3.35,-0.15
AddVertex,0.4,3.35,-0.05
AddVertex,-0.4,3.35,-0.05
AddVertex,1.4,1.15,-0.2
AddVertex,1.25,1.15,-0.1
AddVertex,0.4,1.15,0
AddVertex,-0.4,1.15,0
AddVertex,-1.25,1.15,-0.1
AddVertex,-1.4,1.15,-0.2
AddVertex,1.4,1,-0.3
AddVertex,1.25,1,-0.2
AddVertex,0.4,1,-0.1
AddVertex,-0.4,1,-0.1
AddVertex,-1.25,1,-0.2
AddVertex,-1.4,1,-0.3
AddFace2,0,1,6
AddFace2,1,7,6
AddFace2,1,2,7
AddFace2,2,8,7
AddFace2,2,3,9,8
AddFace2,3,10,9
AddFace2,3,4,10
AddFace2,4,11,10
AddFace2,4,5,11
AddFace2,6,7,12
AddFace2,7,8,12
AddFace2,8,9,13,12
AddFace2,9,10,13
AddFace2,10,11,13
AddFace2,0,6,15,14
AddFace2,6,12,16,15
AddFace2,12,13,17,16
AddFace2,13,11,18,17
AddFace2,11,5,19,18
AddFace2,14,15,21,20
AddFace2,15,16,22,21
AddFace2,16,17,23,22
AddFace2,17,18,24,23
AddFace2,18,19,25,24
GenerateNormals
LoadTexture,face0.bmp
SetTextureCoordinates,0,0,0.114
SetTextureCoordinates,1,0.09,0.043
SetTextureCoordinates,2,0.357,0
SetTextureCoordinates,3,0.643,0
SetTextureCoordinates,4,0.91,0.043
SetTextureCoordinates,5,1,0.114
SetTextureCoordinates,6,0.053,0.132
SetTextureCoordinates,7,0.107,0.09
SetTextureCoordinates,8,0.357,0.061
SetTextureCoordinates,9,0.643,0.061
SetTextureCoordinates,10,0.893,0.09
SetTextureCoordinates,11,0.947,0.132
SetTextureCoordinates,12,0.357,0.132
SetTextureCoordinates,13,0.643,0.132
SetTextureCoordinates,14,0,0.918
SetTextureCoordinates,15,0.053,0.918
SetTextureCoordinates,16,0.357,0.918
SetTextureCoordinates,17,0.643,0.918
SetTextureCoordinates,18,0.947,0.918
SetTextureCoordinates,19,1,0.918
SetTextureCoordinates,20,0,0.99
SetTextureCoordinates,21,0.053,0.99
SetTextureCoordinates,22,0.357,0.99
SetTextureCoordinates,23,0.643,0.99
SetTextureCoordinates,24,0.947,0.99
SetTextureCoordinates,25,1,0.99
SetDecalTransparentColor,0,0,0
CreateMeshBuilder;窓
AddVertex,1.25,3.35,-0.17
AddVertex,0.4,3.35,-0.06
AddVertex,-0.4,3.35,-0.06
AddVertex,-1.25,3.35,-0.17
AddVertex,1.25,2,-0.15
AddVertex,0.4,2,-0.04
AddVertex,-0.4,2,-0.04
AddVertex,-1.25,2,-0.15
AddFace,0,1,5,4
AddFace,1,2,6,5
AddFace,2,3,7,6
GenerateNormals
SetColor,62,63,70,180
CreateMeshBuilder;スカート
AddVertex,1.4,1,-0.7
AddVertex,1.4,1,-0.3
AddVertex,1.25,1,-0.2
AddVertex,-1.25,1,-0.2
AddVertex,-1.4,1,-0.3
AddVertex,-1.4,1,-0.7
AddVertex,1.4,0.9,-0.65
AddVertex,1.4,0.9,-0.2
AddVertex,1.25,0.9,-0.1
AddVertex,-1.25,0.9,-0.1
AddVertex,-1.4,0.9,-0.2
AddVertex,-1.4,0.9,-0.65
AddVertex,1.25,0.4,-0.4
AddVertex,1.25,0.4,-0.1
AddVertex,1.1,0.4,0
AddVertex,-1.1,0.4,0
AddVertex,-1.25,0.4,-0.1
AddVertex,-1.25,0.4,-0.4
AddVertex,1.22,0.3,-0.2
AddVertex,1.07,0.3,-0.1
AddVertex,-1.07,0.3,-0.1
AddVertex,-1.22,0.3,-0.2
AddFace,0,1,7,6
AddFace,1,2,8,7
AddFace,2,3,9,8
AddFace,3,4,10,9
AddFace,4,5,11,10
AddFace,6,7,13,12
AddFace,7,8,14,13
AddFace,8,9,15,14
AddFace,9,10,16,15
AddFace,10,11,17,16
AddFace,12,13,18
AddFace,13,14,19,18
AddFace,14,15,20,19
AddFace,15,16,21,20
AddFace,16,17,21
GenerateNormals
LoadTexture,skirt.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,0,0
SetTextureCoordinates,3,1,0
SetTextureCoordinates,4,1,0
SetTextureCoordinates,5,1,0
SetTextureCoordinates,6,0,0.15
SetTextureCoordinates,7,0,0.15
SetTextureCoordinates,8,0,0.15
SetTextureCoordinates,9,1,0.15
SetTextureCoordinates,10,1,0.15
SetTextureCoordinates,11,1,0.15
SetTextureCoordinates,12,0,0.9
SetTextureCoordinates,13,0,0.9
SetTextureCoordinates,14,0.06,0.9
SetTextureCoordinates,15,0.94,0.9
SetTextureCoordinates,16,1,0.9
SetTextureCoordinates,17,1,0.9
SetTextureCoordinates,18,0,0.9
SetTextureCoordinates,19,0.06,0.9
SetTextureCoordinates,20,0.94,0.9
SetTextureCoordinates,21,1,0.9
SetDecalTransparentColor,0,0,0
CreateMeshBuilder;スカート裏
AddVertex,-1.4,1,-0.7
AddVertex,1.4,1,-0.7
AddVertex,-1.4,0.9,-0.65
AddVertex,1.4,0.9,-0.65
AddVertex,-1.25,0.4,-0.4
AddVertex,1.25,0.4,-0.4
AddVertex,-1.22,0.3,-0.2
AddVertex,1.22,0.3,-0.2
AddFace,0,1,3,2
AddFace,2,3,5,4
AddFace,4,5,7,6
GenerateNormals
SetColor,40,40,40
CreateMeshBuilder;接合部
AddVertex,1.4,1,-0.3
AddVertex,1.4,1.15,-0.2
AddVertex,1.4,3.4,-0.25
AddVertex,1.15,3.6,-0.25
AddVertex,0.4,3.72,-0.17
AddVertex,-0.4,3.72,-0.17
AddVertex,-1.15,3.6,-0.25
AddVertex,-1.4,3.4,-0.25
AddVertex,-1.4,1.15,-0.2
AddVertex,-1.4,1,-0.3
AddVertex,1.4,1,-0.7
AddVertex,1.4,3.4,-0.7
AddVertex,1.15,3.6,-0.7
AddVertex,0.4,3.72,-0.7
AddVertex,-0.4,3.72,-0.7
AddVertex,-1.15,3.6,-0.7
AddVertex,-1.4,3.4,-0.7
AddVertex,-1.4,1,-0.7
AddFace2,0,10,1
AddFace2,1,10,11,2
AddFace2,2,11,12,3
AddFace2,3,12,13,4
AddFace2,4,13,14,5
AddFace2,5,14,15,6
AddFace2,6,15,16,7
AddFace2,7,16,17,8
AddFace2,8,17,9
GenerateNormals
LoadTexture,side5.bmp
SetTextureCoordinates,0,0,0.99
SetTextureCoordinates,1,0,0.918
SetTextureCoordinates,2,0,0.114
SetTextureCoordinates,3,0,0.043
SetTextureCoordinates,4,0,0
SetTextureCoordinates,5,0,0
SetTextureCoordinates,6,0,0.043
SetTextureCoordinates,7,0,0.114
SetTextureCoordinates,8,0,0.918
SetTextureCoordinates,9,0,0.99
SetTextureCoordinates,10,1,0.97
SetTextureCoordinates,11,1,0.114
SetTextureCoordinates,12,1,0.043
SetTextureCoordinates,13,1,0
SetTextureCoordinates,14,1,0
SetTextureCoordinates,15,1,0.043
SetTextureCoordinates,16,1,0.114
SetTextureCoordinates,17,1,0.97
CreateMeshBuilder;仕切り
AddVertex,1.4,3.4,-1.5
AddVertex,-1.4,3.4,-1.5
AddVertex,-1.4,1,-1.5
AddVertex,1.4,1,-1.5
AddFace2,0,1,2,3
GenerateNormals
LoadTexture,wall.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,0
;ワイパー
CreateMeshBuilder
Cylinder,3,0.01,0.01,0.7
Rotate,0,0,1,40
Rotate,0,1,0,5
Translate,0.85,2.25,-0.07
GenerateNormals
SetColor,83,81,80
CreateMeshBuilder
Cylinder,3,0.01,0.01,0.7
Rotate,0,0,1,40
Rotate,0,1,0,5
Translate,0.9,2.25,-0.07
GenerateNormals
SetColor,83,81,80
;アンテナ
CreateMeshBuilder
Cylinder,6,0.1,0.13,0.2
Translate,0,3.7,-1
GenerateNormals
SetColor,113,111,110
CreateMeshBuilder
Cylinder,6,0.05,0.06,0.2
Translate,0,3.9,-1
GenerateNormals
SetColor,70,120,80
CreateMeshBuilder
Cylinder,4,0.01,0.05,0.2
Rotate,0,1,0,45
Rotate,1,0,0,-80
Translate,0,3.98,-1.1
GenerateNormals
SetColor,70,120,80
CreateMeshBuilder;胴受け
AddVertex,1,1.2,-0.2
AddVertex,-1,1.2,-0.2
AddVertex,-1,0.4,-0.2
AddVertex,1,0.4,-0.2
AddFace,0,1,2,3
GenerateNormals
LoadTexture,douke.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
;////////////////連結器
CreateMeshBuilder
AddVertex,0.14,1,-0.2
AddVertex,-0.14,1,-0.2
AddVertex,-0.14,0.8,-0.2
AddVertex,0.14,0.8,-0.2
AddVertex,0.14,1,0.1
AddVertex,-0.14,1,0.1
AddVertex,-0.14,0.8,0.1
AddVertex,0.14,0.8,0.1
AddFace,0,1,5,4
AddFace,1,2,6,5
AddFace,2,3,7,6
AddFace,3,0,4,7
AddFace,4,5,6,7
GenerateNormals
LoadTexture,connector.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetTextureCoordinates,4,0,0
SetTextureCoordinates,5,1,0
SetTextureCoordinates,6,1,1
SetTextureCoordinates,7,0,1
CreateMeshBuilder
Cylinder,4,0,0.07,0.1
Rotate,1,0,0,90
Rotate,0,0,1,45
Translate,0.05,0.9,0.2
SetColor,90,90,99
CreateMeshBuilder
Cylinder,4,0.07,0.07,0.1
Rotate,1,0,0,90
Rotate,0,0,1,45
Translate,0.05,0.9,0.1
SetColor,90,90,99
CreateMeshBuilder
Cube,0.2,0.1,0.1
Translate,0,0.7,0
SetColor,70,65,65
CreateMeshBuilder
Cylinder,9,0.1,0.1,0.35
Rotate,0,0,1,90
Translate,0,0.7,0.03
SetColor,120,120,120
CreateMeshBuilder
Cube,1,0.2,0.3
Translate,0,0.8,-0.8
SetColor,40,40,40
CreateMeshBuilder;妻面
AddVertex,-1.4,3.4,-19.75
AddVertex,-1.15,3.6,-19.75
AddVertex,-0.4,3.72,-19.75
AddVertex,0.4,3.72,-19.75
AddVertex,1.15,3.6,-19.75
AddVertex,1.4,3.4,-19.75
AddVertex,1.4,1,-19.75
AddVertex,-1.4,1,-19.75
AddFace2,0,1,2,3,4,5,6,7
GenerateNormals
SetColor,161,161,161
;////////////////側面
CreateMeshBuilder
AddVertex,1.4,3.4,-18.2
AddVertex,1.4,3.4,-1.8
AddVertex,1.4,1,-1.8
AddVertex,1.4,1,-18.2
AddVertex,-1.4,3.4,-1.8
AddVertex,-1.4,3.4,-18.2
AddVertex,-1.4,1,-18.2
AddVertex,-1.4,1,-1.8
AddFace2,0,1,2,3
AddFace2,4,5,6,7
GenerateNormals
LoadTexture,side3.bmp
SetTextureCoordinates,0,1,0
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,0,1
SetTextureCoordinates,3,1,1
SetTextureCoordinates,4,0,0
SetTextureCoordinates,5,1,0
SetTextureCoordinates,6,1,1
SetTextureCoordinates,7,0,1
SetDecalTransparentColor,0,0,0
CreateMeshBuilder;車端部+
AddVertex,1.4,3.4,-1.8
AddVertex,1.4,3.4,-0.7
AddVertex,1.4,1,-0.7
AddVertex,1.4,1,-1.8
AddVertex,-1.4,3.4,-0.7
AddVertex,-1.4,3.4,-1.8
AddVertex,-1.4,1,-1.8
AddVertex,-1.4,1,-0.7
AddFace2,0,1,2,3
AddFace2,4,5,6,7
GenerateNormals
LoadTexture,side4.bmp
SetTextureCoordinates,0,1,0
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,0,1
SetTextureCoordinates,3,1,1
SetTextureCoordinates,4,0,0
SetTextureCoordinates,5,1,0
SetTextureCoordinates,6,1,1
SetTextureCoordinates,7,0,1
SetDecalTransparentColor,0,0,0
CreateMeshBuilder;車端部-
AddVertex,1.4,3.4,-19.75
AddVertex,1.4,3.4,-18.2
AddVertex,1.4,1,-18.2
AddVertex,1.4,1,-19.75
AddVertex,-1.4,3.4,-18.2
AddVertex,-1.4,3.4,-19.75
AddVertex,-1.4,1,-19.75
AddVertex,-1.4,1,-18.2
AddFace2,0,1,2,3
AddFace2,4,5,6,7
GenerateNormals
LoadTexture,side2.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetTextureCoordinates,4,1,0
SetTextureCoordinates,5,0,0
SetTextureCoordinates,6,0,1
SetTextureCoordinates,7,1,1
SetDecalTransparentColor,0,0,0
CreateMeshBuilder;側面〜屋根
AddVertex,1.15,3.6,-19.75
AddVertex,1.15,3.6,-0.7
AddVertex,1.4,3.4,-0.7
AddVertex,1.4,3.4,-19.75
AddVertex,-1.15,3.6,-0.7
AddVertex,-1.15,3.6,-19.75
AddVertex,-1.4,3.4,-19.75
AddVertex,-1.4,3.4,-0.7
AddFace2,0,1,2,3
AddFace2,4,5,6,7
GenerateNormals
LoadTexture,side2.bmp
SetTextureCoordinates,0,0,0.1
SetTextureCoordinates,1,1,0.1
SetTextureCoordinates,2,1,0
SetTextureCoordinates,3,0,0
SetTextureCoordinates,4,0,0.1
SetTextureCoordinates,5,1,0.1
SetTextureCoordinates,6,1,0
SetTextureCoordinates,7,0,0
SetColor,165,165,166
CreateMeshBuilder;窓
AddVertex,1.38,3.1,-19.7
AddVertex,1.38,3.1,-0.3
AddVertex,1.38,1.9,-0.3
AddVertex,1.38,1.9,-19.7
AddVertex,-1.38,3.1,-0.3
AddVertex,-1.38,3.1,-19.7
AddVertex,-1.38,1.9,-19.7
AddVertex,-1.38,1.9,-0.3
AddFace,0,1,2,3
AddFace,4,5,6,7
GenerateNormals
SetColor,50,99,85,150
;////////////////屋根上
CreateMeshBuilder
AddVertex,-1.15,3.6,-0.7
AddVertex,-0.4,3.72,-0.7
AddVertex,0.4,3.72,-0.7
AddVertex,1.15,3.6,-0.7
AddVertex,1.15,3.6,-19.75
AddVertex,0.4,3.72,-19.75
AddVertex,-0.4,3.72,-19.75
AddVertex,-1.15,3.6,-19.75
AddFace2,0,1,6,7
AddFace2,1,2,5,6
AddFace2,2,3,4,5
GenerateNormals
LoadTexture,roof.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,0.3,0
SetTextureCoordinates,2,0.7,0
SetTextureCoordinates,3,1,0
SetTextureCoordinates,4,1,1
SetTextureCoordinates,5,0.7,1
SetTextureCoordinates,6,0.3,1
SetTextureCoordinates,7,0,1
CreateMeshBuilder
Cube,1.2,0.1,9.4
Translate,0,3.52,-10.3
GenerateNormals
SetColor,130,130,131
CreateMeshBuilder
Cube,1.25,0.1,2
Translate,0,3.52,-10.5
GenerateNormals
SetColor,130,130,131
CreateMeshBuilder;天井
AddVertex,-1.4,3.4,-0.25
AddVertex,1.4,3.4,-0.25
AddVertex,1.4,3.4,-19.75
AddVertex,-1.4,3.4,-19.75
AddFace2,0,1,2,3
GenerateNormals
SetColor,160,160,160
CreateMeshBuilder;空調
AddVertex,-1.1,3.5,-8.8
AddVertex,-1.05,3.75,-8.8
AddVertex,-0.92,3.9,-8.8
AddVertex,-0.3,4.1,-8.8
AddVertex,0.3,4.1,-8.8
AddVertex,0.92,3.9,-8.8
AddVertex,1.05,3.75,-8.8
AddVertex,1.1,3.5,-8.8
AddVertex,1.1,3.5,-12.2
AddVertex,1.05,3.75,-12.2
AddVertex,0.92,3.9,-12.2
AddVertex,0.3,4.1,-12.2
AddVertex,-0.3,4.1,-12.2
AddVertex,-0.92,3.9,-12.2
AddVertex,-1.05,3.75,-12.2
AddVertex,-1.1,3.5,-12.2
AddFace,0,1,14,15
AddFace,1,2,13,14
AddFace,2,3,12,13
AddFace,3,4,11,12
AddFace,4,5,10,11
AddFace,5,6,9,10
AddFace,6,7,8,9
AddFace,7,6,5,4,3,2,1,0
AddFace,15,14,13,12,11,10,9,8
GenerateNormals
LoadTexture,ac.bmp
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,0.1,1
SetTextureCoordinates,2,0.2,1
SetTextureCoordinates,3,0.4,1
SetTextureCoordinates,4,0.6,1
SetTextureCoordinates,5,0.8,1
SetTextureCoordinates,6,0.9,1
SetTextureCoordinates,7,1,1
SetTextureCoordinates,8,1,0
SetTextureCoordinates,9,0.9,0
SetTextureCoordinates,10,0.8,0
SetTextureCoordinates,11,0.6,0
SetTextureCoordinates,12,0.4,0
SetTextureCoordinates,13,0.2,0
SetTextureCoordinates,14,0.1,0
SetTextureCoordinates,15,0,0
CreateMeshBuilder
Cube,0.2,0.05,0.15
Translate,0,3.87,-17.9
GenerateNormals
SetColor,180,181,182
CreateMeshBuilder
Cube,0.15,0.1,0.12
Translate,0,3.8,-17.9
GenerateNormals
SetColor,140,141,142
;////////////////床下
CreateMeshBuilder
AddVertex,1.4,1,-19.75
AddVertex,-1.4,1,-19.75
AddVertex,-1.4,1,-0.3
AddVertex,-1.25,1,-0.2
AddVertex,1.25,1,-0.2
AddVertex,1.4,1,-0.3
AddFace2,0,1,2,3,4,5
GenerateNormals
SetColor,40,40,40
CreateMeshBuilder;機器
AddVertex,1,1,-15
AddVertex,1,1,-5
AddVertex,1,0.3,-5
AddVertex,1,0.3,-15
AddVertex,-1,1,-5
AddVertex,-1,1,-15
AddVertex,-1,0.3,-15
AddVertex,-1,0.3,-5
AddFace2,0,1,2,3
AddFace2,4,5,6,7
GenerateNormals
LoadTexture,underT.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetTextureCoordinates,4,1,0
SetTextureCoordinates,5,0,0
SetTextureCoordinates,6,0,1
SetTextureCoordinates,7,1,1
SetDecalTransparentColor,0,0,0
CreateMeshBuilder
Cube,0.9,0.3,8
Translate,0,0.7,-10
GenerateNormals
SetColor,40,40,40,120
;////////////////車輪−
CreateMeshBuilder
Cylinder,20,0.43,0.43,0.1
Rotate,0,0,1,90
Translate,-0.7,0.43,-18
SetColor,60,55,55
CreateMeshBuilder
Cylinder,20,0.43,0.43,0.1
Rotate,0,0,1,90
Translate,-0.7,0.43,-15.8
SetColor,60,55,55
CreateMeshBuilder
Cylinder,20,0.43,0.43,0.1
Rotate,0,0,1,90
Translate,0.7,0.43,-18
SetColor,60,55,55
CreateMeshBuilder
Cylinder,20,0.43,0.43,0.1
Rotate,0,0,1,90
Translate,0.7,0.43,-15.8
SetColor,60,55,55
;////////////////車輪＋
CreateMeshBuilder
Cylinder,20,0.43,0.43,0.1
Rotate,0,0,1,90
Translate,-0.7,0.43,-2
SetColor,60,55,55
CreateMeshBuilder
Cylinder,20,0.43,0.43,0.1
Rotate,0,0,1,90
Translate,-0.7,0.43,-4.2
SetColor,60,55,55
CreateMeshBuilder
Cylinder,20,0.43,0.43,0.1
Rotate,0,0,1,90
Translate,0.7,0.43,-2
SetColor,60,55,55
CreateMeshBuilder
Cylinder,20,0.43,0.43,0.1
Rotate,0,0,1,90
Translate,0.7,0.43,-4.2
SetColor,60,55,55
;////////////////車軸
CreateMeshBuilder
Cylinder,9,-0.1,-0.1,2.2
Rotate,0,0,1,90
Translate,0,0.43,-2
SetColor,60,55,55
CreateMeshBuilder
Cylinder,9,-0.1,-0.1,2.2
Rotate,0,0,1,90
Translate,0,0.43,-4.1
SetColor,60,55,55
CreateMeshBuilder
Cylinder,9,-0.1,-0.1,2.2
Rotate,0,0,1,90
Translate,0,0.43,-15.9
SetColor,60,55,55
CreateMeshBuilder
Cylinder,9,-0.1,-0.1,2.2
Rotate,0,0,1,90
Translate,0,0.43,-18
SetColor,60,55,55
CreateMeshBuilder;台車
AddVertex,-1.1,1,-1.8
AddVertex,-1.1,1,-4.4
AddVertex,-1.1,0.2,-4.4
AddVertex,-1.1,0.2,-1.8
AddVertex,-1.1,1,-15.6
AddVertex,-1.1,1,-18.2
AddVertex,-1.1,0.2,-18.2
AddVertex,-1.1,0.2,-15.6
AddVertex,1.1,1,-18.2
AddVertex,1.1,1,-15.6
AddVertex,1.1,0.2,-15.6
AddVertex,1.1,0.2,-18.2
AddVertex,1.1,1,-4.4
AddVertex,1.1,1,-1.8
AddVertex,1.1,0.2,-1.8
AddVertex,1.1,0.2,-4.4
AddFace2,0,1,2,3
AddFace2,4,5,6,7
AddFace2,8,9,10,11
AddFace2,12,13,14,15
GenerateNormals
LoadTexture,T10.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetTextureCoordinates,4,1,0
SetTextureCoordinates,5,0,0
SetTextureCoordinates,6,0,1
SetTextureCoordinates,7,1,1
SetTextureCoordinates,8,0,0
SetTextureCoordinates,9,1,0
SetTextureCoordinates,10,1,1
SetTextureCoordinates,11,0,1
SetTextureCoordinates,12,1,0
SetTextureCoordinates,13,0,0
SetTextureCoordinates,14,0,1
SetTextureCoordinates,15,1,1
SetDecalTransparentColor,0,0,0
;////////////////連結面
CreateMeshBuilder
Cube,0.5,0.2,0.4
Translate,0,0.8,-19.3
GenerateNormals
SetColor,50,50,40
CreateMeshBuilder
Cube,0.02,0.5,0.1
Translate,1.3,1.8,-19.8
SetColor,125,125,126
CreateMeshBuilder
Cube,0.02,0.5,0.1
Translate,-1.3,1.8,-19.8
SetColor,125,125,126
CreateMeshBuilder;影
Cube,1,0.1,10
Translate,0,0,-10
SetColor,40,40,40,180

translateall,0,0,10