CreateMeshBuilder,,,,,
AddVertex,-0.8,2.6,0,,
AddVertex,0.8,2.6,0,,
AddVertex,0.8,2.6,-2,,
AddVertex,-0.8,2.6,-2,,
AddFace,3,2,1,0, 
GenerateNormals,,,,,
LoadTexture,roof.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.4,0.5,0,,
AddVertex,1.4,0.5,0,,
AddVertex,1.4,0.5,-2,,
AddVertex,-1.4,0.5,-2,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
LoadTexture,../ext_view/floor.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
SetColor,70,70,70,,
,,,,,
;Mdoor,,,,,
CreateMeshBuilder,,,,,
AddVertex,-0.4,1.2,0,,
AddVertex,0.4,1.2,0,,
AddVertex,0.4,0.5,0,,
AddVertex,-0.4,0.5,0,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
LoadTexture,mdoor.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-0.4,2.4,0,,
AddVertex,-0.27,2.4,0,,
AddVertex,-0.27,1.2,0,,
AddVertex,-0.4,1.2,0,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
LoadTexture,mdoorside.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,0.27,2.4,0,,
AddVertex,0.4,2.4,0,,
AddVertex,0.4,1.2,0,,
AddVertex,0.27,1.2,0,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
LoadTexture,mdoorside2.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-0.4,2.6,0,,
AddVertex,0.4,2.6,0,,
AddVertex,0.4,2.4,0,,
AddVertex,-0.4,2.4,0,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
LoadTexture,mdoortop.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
,,,,,
;ins panel,,,,,
CreateMeshBuilder,,,,,
AddVertex,0.4,2.35,-0.15,,
AddVertex,0.5,2.35,-0.15,,
AddVertex,0.5,1.45,-0.15,,
AddVertex,0.4,1.45,-0.15,,
AddVertex,0.4,2.7,0,,
AddVertex,0.4,2.7,-0.15,,
AddVertex,0.4,1.45,-0.15,,
AddVertex,0.4,1.45,0,,
AddVertex,0.5,2.35,0,,
AddVertex,0.5,2.35,-0.15,,
AddVertex,0.5,1.45,-0.15,,
AddVertex,0.5,1.45,0,,
AddFace,0,1,2,3,
AddFace,4,5,6,7,
AddFace,11,10,9,8,
GenerateNormals,,,,,
LoadTexture,inspanel.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
SetTextureCoordinates,4,0,0,,
SetTextureCoordinates,5,1,0,,
SetTextureCoordinates,6,1,0.5,,
SetTextureCoordinates,7,0,0.5,,
SetTextureCoordinates,8,0,0,,
SetTextureCoordinates,9,1,0,,
SetTextureCoordinates,10,1,0.5,,
SetTextureCoordinates,11,0,0.5,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,0.4,1.45,0,,
AddVertex,0.4,1.45,-0.15,,
AddVertex,0.4,0.5,-0.15,,
AddVertex,0.4,0.5,0,,
,,,,,
AddVertex,0.4,1.3,-0.15,,
AddVertex,0.4,1.3,-0.5,,
AddVertex,0.4,0.5,-0.5,,
AddVertex,0.4,0.5,-0.15,,
AddVertex,0.4,1.4,-0.15,,
AddVertex,0.4,1.4,-0.6,,
AddVertex,0.4,1.3,-0.6,,
AddVertex,0.4,1.3,-0.15,,
AddVertex,0.4,1.4,-0.5,,
AddVertex,1.29,1.4,-0.5,,
AddVertex,1.29,0.5,-0.5,,
AddVertex,0.4,0.5,-0.5,,
AddVertex,0.4,1.4,-0.6,,
AddVertex,1.29,1.4,-0.6,,
AddVertex,1.29,1.3,-0.6,,
AddVertex,0.4,1.3,-0.6,,
AddFace2,0,1,2,3,
AddFace2,7,6,5,4,
AddFace2,8,9,10,11,
AddFace,12,13,14,15,
AddFace,16,17,18,19,
GenerateNormals,,,,,
LoadTexture,grey.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
SetTextureCoordinates,4,0,0,,
SetTextureCoordinates,5,1,0,,
SetTextureCoordinates,6,1,1,,
SetTextureCoordinates,7,0,1,,
SetTextureCoordinates,8,0,0,,
SetTextureCoordinates,9,1,0,,
SetTextureCoordinates,10,1,1,,
SetTextureCoordinates,11,0,1,,
SetTextureCoordinates,12,0,0,,
SetTextureCoordinates,13,1,0,,
SetTextureCoordinates,14,1,1,,
SetTextureCoordinates,15,0,1,,
SetTextureCoordinates,16,0,0,,
SetTextureCoordinates,17,1,0,,
SetTextureCoordinates,18,1,1,,
SetTextureCoordinates,19,0,1,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,0.4,1.45,-0.15,,
AddVertex,0.4,1.4,-0.6,,
AddVertex,0.4,1.4,-0.6,,
AddVertex,0.4,1.4,-0.15,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
SetColor,13,13,13,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,0.4,1.45,-0.15,,
AddVertex,1.1,1.45,-0.15,,
AddVertex,1.1,1.4,-0.6,,
AddVertex,0.4,1.4,-0.6,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
LoadTexture,insdash.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
SetDecalTransparentColor,0,0,255,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,0.4,1.45,-0.15,,
AddVertex,1.1,1.45,-0.15,,
AddVertex,1.1,1.4,-0.6,,
AddVertex,0.4,1.4,-0.6,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
LoadTexture,insdash1.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
SetDecalTransparentColor,0,0,255,,
SetEmissiveColor,255,255,255,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,1.1,1.45,-0.15,,
AddVertex,1.3,1.45,-0.15,,
AddVertex,1.3,1.4,-0.6,,
AddVertex,1.1,1.4,-0.6,,
AddVertex,0.4,1.45,0,,
AddVertex,1.29,1.45,-0.06,,
AddVertex,1.29,1.45,-0.15,,
AddVertex,0.4,1.45,-0.15,,
AddFace,0,1,2,3,
AddFace,4,5,6,7,
GenerateNormals,,,,,
SetColor,36,36,36,,
,,,,,
;offside seals,,,,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,0.4,2.35,-0.15,,
AddVertex,0.4,2.35,0,,
AddVertex,0.58,2.35,0,,
AddVertex,0.58,2.35,-0.15,,
AddVertex,0.98,2.35,-0.15,,
AddVertex,0.98,2.35,-0.06,,
AddVertex,1.09,2.35,-0.06,,
AddVertex,1.09,2.35,-0.15,,
AddVertex,1.18,2.27,-0.06,,
AddVertex,1.18,2.27,-0.15,,
AddVertex,1.27,2.12,-0.06,,
AddVertex,1.27,2.12,-0.15,,
AddVertex,1.29,2,-0.06,,
AddVertex,1.29,2,-0.15,,
AddVertex,1.29,0.5,-0.15,,
AddVertex,1.29,0.5,-0.06,,
AddFace,3,2,1,0,
AddFace,3,4,5,2,
AddFace,5,4,7,6,
AddFace,8,6,7,9,
AddFace,11,10,8,9,
AddFace,11,13,12,10,
AddFace,12,13,14,15,
GenerateNormals,,,,,
LoadTexture,inspanelblack.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,0.03,,
SetTextureCoordinates,3,0,0.03,,
SetTextureCoordinates,4,0,0.1,,
SetTextureCoordinates,5,1,0.1,,
SetTextureCoordinates,6,1,0.2,,
SetTextureCoordinates,7,0,0.2,,
SetTextureCoordinates,8,1,0.22,,
SetTextureCoordinates,9,0,0.22,,
SetTextureCoordinates,10,1,0.23,,
SetTextureCoordinates,11,0,0.23,,
SetTextureCoordinates,12,1,0.42,,
SetTextureCoordinates,13,0,0.42,,
SetTextureCoordinates,14,0,0.5,,
SetTextureCoordinates,15,1,0.5,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,0.4,2.7,-0.15,,
AddVertex,1.12,2.7,-0.15,,
AddVertex,1.12,2.35,-0.15,,
AddVertex,0.4,2.35,-0.15,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
LoadTexture,topcover.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,0.28,2.74,-0.7,,
AddVertex,0.28,2.74,-0.15,,
AddVertex,0.58,2.64,-0.15,,
AddVertex,0.58,2.64,-0.7,,
AddVertex,0.98,2.45,-0.7,,
AddVertex,0.98,2.45,-0.15,,
AddVertex,1.08,2.36,-0.15,,
AddVertex,1.08,2.36,-0.7,,
AddVertex,1.18,2.27,-0.15,,
AddVertex,1.18,2.27,-0.7,,
AddVertex,1.27,2.12,-0.15,,
AddVertex,1.27,2.12,-0.7,,
AddVertex,1.29,2,-0.15,,
AddVertex,1.29,2,-0.7,,
AddVertex,1.29,0.5,-0.7,,
AddVertex,1.29,0.5,-0.15,,
AddFace,3,2,1,0,
AddFace,3,4,5,2,
AddFace,5,4,7,6,
AddFace,8,6,7,9,
AddFace,11,10,8,9,
AddFace,11,13,12,10,
AddFace,12,13,14,15,
GenerateNormals,,,,,
LoadTexture,cabcream.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,0.03,,
SetTextureCoordinates,3,0,0.03,,
SetTextureCoordinates,4,0,0.1,,
SetTextureCoordinates,5,1,0.1,,
SetTextureCoordinates,6,1,0.2,,
SetTextureCoordinates,7,0,0.2,,
SetTextureCoordinates,8,1,0.22,,
SetTextureCoordinates,9,0,0.22,,
SetTextureCoordinates,10,1,0.23,,
SetTextureCoordinates,11,0,0.23,,
SetTextureCoordinates,12,1,0.42,,
SetTextureCoordinates,13,0,0.42,,
SetTextureCoordinates,14,0,0.5,,
SetTextureCoordinates,15,1,0.5,,
SetDecaltransparentColor,0,0,0,,
,,,,,
,,,,,
;ins panel,,,,,
CreateMeshBuilder,,,,,
AddVertex,-0.4,2.35,-0.15,,
AddVertex,-0.5,2.35,-0.15,,
AddVertex,-0.5,1.45,-0.15,,
AddVertex,-0.4,1.45,-0.15,,
AddVertex,-0.4,2.7,0,,
AddVertex,-0.4,2.7,-0.15,,
AddVertex,-0.4,1.45,-0.15,,
AddVertex,-0.4,1.45,0,,
AddVertex,-0.5,2.35,0,,
AddVertex,-0.5,2.35,-0.15,,
AddVertex,-0.5,1.45,-0.15,,
AddVertex,-0.5,1.45,0,,
AddFace,3,2,1,0,
AddFace,7,6,5,4,
AddFace,8,9,10,11,
GenerateNormals,,,,,
LoadTexture,inspanelthisside.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
SetTextureCoordinates,4,0,0,,
SetTextureCoordinates,5,1,0,,
SetTextureCoordinates,6,1,0.5,,
SetTextureCoordinates,7,0,0.5,,
SetTextureCoordinates,8,0,0,,
SetTextureCoordinates,9,1,0,,
SetTextureCoordinates,10,1,0.5,,
SetTextureCoordinates,11,0,0.5,,
,,,,,
;offside seals,,,,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-0.5,2.35,-0.02,,
AddVertex,-0.52,2.35,0,,
AddVertex,-0.52,1,0,,
AddVertex,-0.5,1,-0.02,,
AddVertex,-0.45,1.47,0,,
AddVertex,-1.29,1.47,-0.06,,
AddVertex,-1.29,1.45,-0.08,,
AddVertex,-0.45,1.45,-0.02,,
AddVertex,0.5,2.35,-0.02,,
AddVertex,0.52,2.35,0,,
AddVertex,0.52,1,0,,
AddVertex,0.5,1,-0.02,,
AddVertex,0.45,1.47,0,,
AddVertex,1.29,1.47,-0.06,,
AddVertex,1.29,1.45,-0.08,,
AddVertex,0.45,1.45,-0.02,,
AddFace,3,2,1,0,
AddFace,7,6,5,4,
AddFace,8,9,10,11,
AddFace,12,13,14,15,
GenerateNormals,,,,,
SetColor,2,2,2,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-0.4,2.35,-0.15,,
AddVertex,-0.4,2.35,0,,
AddVertex,-0.58,2.35,0,,
AddVertex,-0.58,2.35,-0.15,,
AddVertex,-0.98,2.35,-0.15,,
AddVertex,-0.98,2.35,-0.06,,
AddVertex,-1.09,2.35,-0.06,,
AddVertex,-1.09,2.35,-0.15,,
AddVertex,-1.18,2.27,-0.06,,
AddVertex,-1.18,2.27,-0.15,,
AddVertex,-1.27,2.12,-0.06,,
AddVertex,-1.27,2.12,-0.15,,
AddVertex,-1.29,2,-0.06,,
AddVertex,-1.29,2,-0.15,,
AddVertex,-1.29,0.5,-0.15,,
AddVertex,-1.29,0.5,-0.06,,
AddFace,0,1,2,3,
AddFace,2,5,4,3,
AddFace,6,7,4,5,
AddFace,9,7,6,8,
AddFace,9,8,10,11,
AddFace,10,12,13,11,
AddFace,15,14,13,12,
GenerateNormals,,,,,
LoadTexture,inspanelblack.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,0.03,,
SetTextureCoordinates,3,0,0.03,,
SetTextureCoordinates,4,0,0.1,,
SetTextureCoordinates,5,1,0.1,,
SetTextureCoordinates,6,1,0.2,,
SetTextureCoordinates,7,0,0.2,,
SetTextureCoordinates,8,1,0.22,,
SetTextureCoordinates,9,0,0.22,,
SetTextureCoordinates,10,1,0.23,,
SetTextureCoordinates,11,0,0.23,,
SetTextureCoordinates,12,1,0.42,,
SetTextureCoordinates,13,0,0.42,,
SetTextureCoordinates,14,0,0.5,,
SetTextureCoordinates,15,1,0.5,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-0.4,2.7,-0.15,,
AddVertex,-1.12,2.7,-0.15,,
AddVertex,-1.12,2.35,-0.15,,
AddVertex,-0.4,2.35,-0.15,,
AddFace,3,2,1,0,
GenerateNormals,,,,,
LoadTexture,topcover.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-0.4,1.45,0,,
AddVertex,-1.29,1.45,-0.06,,
AddVertex,-1.29,1.45,-0.15,,
AddVertex,-0.4,1.45,-0.15,,
AddFace,3,2,1,0,
GenerateNormals,,,,,
SetColor,50,50,50,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,0.38,2.74,-1.6,,
AddVertex,0.38,2.74,-0.7,,
AddVertex,0.68,2.64,-0.7,,
AddVertex,0.68,2.64,-1.6,,
AddVertex,1.08,2.45,-1.6,,
AddVertex,1.08,2.45,-0.7,,
AddVertex,1.18,2.36,-0.7,,
AddVertex,1.18,2.36,-1.6,,
AddVertex,1.28,2.27,-0.7,,
AddVertex,1.28,2.27,-1.6,,
AddVertex,1.37,2.12,-0.7,,
AddVertex,1.37,2.12,-1.6,,
AddVertex,1.39,2,-0.7,,
AddVertex,1.39,2,-1.6,,
AddVertex,1.39,0.5,-1.6,,
AddVertex,1.39,0.5,-0.7,,
AddFace,3,2,1,0,
AddFace,3,4,5,2,
AddFace,5,4,7,6,
AddFace,8,6,7,9,
AddFace,11,10,8,9,
AddFace,11,13,12,10,
AddFace,12,13,14,15,
GenerateNormals,,,,,
LoadTexture,doorint.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,0.03,,
SetTextureCoordinates,3,0,0.03,,
SetTextureCoordinates,4,0,0.1,,
SetTextureCoordinates,5,1,0.1,,
SetTextureCoordinates,6,1,0.2,,
SetTextureCoordinates,7,0,0.2,,
SetTextureCoordinates,8,1,0.22,,
SetTextureCoordinates,9,0,0.22,,
SetTextureCoordinates,10,1,0.23,,
SetTextureCoordinates,11,0,0.23,,
SetTextureCoordinates,12,1,0.42,,
SetTextureCoordinates,13,0,0.42,,
SetTextureCoordinates,14,0,1,,
SetTextureCoordinates,15,1,1,,
SetDecaltransparentColor,0,0,255,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,0.38,2.74,-0.7,,
AddVertex,0.28,2.74,-0.7,,
AddVertex,0.58,2.64,-0.7,,
AddVertex,0.68,2.64,-0.7,,
AddVertex,1.08,2.45,-0.7,,
AddVertex,0.98,2.45,-0.7,,
AddVertex,1.08,2.36,-0.7,,
AddVertex,1.18,2.36,-0.7,,
AddVertex,1.18,2.27,-0.7,,
AddVertex,1.28,2.27,-0.7,,
AddVertex,1.27,2.12,-0.7,,
AddVertex,1.37,2.12,-0.7,,
AddVertex,1.29,2,-0.7,,
AddVertex,1.39,2,-0.7,,
AddVertex,1.39,0.5,-0.7,,
AddVertex,1.29,0.5,-0.7,,
AddFace,3,2,1,0,
AddFace,3,4,5,2,
AddFace,5,4,7,6,
AddFace,8,6,7,9,
AddFace,11,10,8,9,
AddFace,11,13,12,10,
AddFace,12,13,14,15,
GenerateNormals,,,,,
LoadTexture,inspanel.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,0.03,,
SetTextureCoordinates,3,0,0.03,,
SetTextureCoordinates,4,0,0.1,,
SetTextureCoordinates,5,1,0.1,,
SetTextureCoordinates,6,1,0.2,,
SetTextureCoordinates,7,0,0.2,,
SetTextureCoordinates,8,1,0.22,,
SetTextureCoordinates,9,0,0.22,,
SetTextureCoordinates,10,1,0.23,,
SetTextureCoordinates,11,0,0.23,,
SetTextureCoordinates,12,1,0.42,,
SetTextureCoordinates,13,0,0.42,,
SetTextureCoordinates,14,0,0.5,,
SetTextureCoordinates,15,1,0.5,,
SetDecaltransparentColor,0,0,0,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,1.35,1.9,-0.7,,
AddVertex,1.35,1.9,-0.78,,
AddVertex,1.35,0.7,-0.78,,
AddVertex,1.35,0.7,-0.7,,
AddVertex,1.35,1.9,-1.52,,
AddVertex,1.35,1.9,-1.6,,
AddVertex,1.35,0.7,-1.6,,
AddVertex,1.35,0.7,-1.52,,
AddVertex,0.43,1.48,-0.25,,
AddVertex,0.43,1.45,-0.55,,
AddVertex,0.43,1.4,-0.55,,
AddVertex,0.43,1.43,-0.25,,
AddFace2,0,1,2,3,
AddFace2,4,5,6,7,
AddFace2,8,9,10,11,
GenerateNormals,,,,,
LoadTexture,handle.bmp,,,,
SetTextureCoordinates,0,0,1,,
SetTextureCoordinates,1,0,0,,
SetTextureCoordinates,2,1,0,,
SetTextureCoordinates,3,1,1,,
SetTextureCoordinates,4,0,0,,
SetTextureCoordinates,5,0,1,,
SetTextureCoordinates,6,1,1,,
SetTextureCoordinates,7,1,0,,
SetTextureCoordinates,8,0,0,,
SetTextureCoordinates,9,1,0,,
SetTextureCoordinates,10,1,1,,
SetTextureCoordinates,11,0,1,,
SetDecaltransparentColor,0,0,0,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,1.28,2,-0.25,,
AddVertex,1.28,2,-0.5,,
AddVertex,1.28,1.65,-0.5,,
AddVertex,1.28,1.65,-0.25,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
LoadTexture,inspanel2.png,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
,,,,,
;TMS,,,,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,0.55,2.33,-0.3,,
AddVertex,0.63,2.33,-0.55,,
AddVertex,0.65,2.12,-0.55,,
AddVertex,0.57,2.12,-0.3,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
LoadTexture,tms.png,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
SetEmissiveColor,255,255,255,,
,,,,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,0.6,2.35,-0.57,,
AddVertex,1.1,2.4,-0.55,,
AddVertex,1.1,2.15,-0.55,,
AddVertex,0.62,2.1,-0.57,,
AddVertex,0.53,2.35,-0.27,,
AddVertex,1.1,2.4,-0.3,,
AddVertex,1.1,2.15,-0.3,,
AddVertex,0.55,2.1,-0.27,,
AddVertex,0.6,2.35,-0.57,,
AddVertex,1.1,2.4,-0.55,,
AddVertex,1.1,2.4,-0.3,,
AddVertex,0.53,2.35,-0.27,,
AddVertex,0.55,2.1,-0.27,,
AddVertex,1.1,2.15,-0.3,,
AddVertex,1.1,2.15,-0.55,,
AddVertex,0.62,2.1,-0.57,,
AddFace,0,1,2,3,
AddFace,4,5,6,7,
AddFace2,8,9,10,11,
AddFace2,12,13,14,15,
GenerateNormals,,,,,
SetColor,78,78,52,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,0.53,2.35,-0.27,,
AddVertex,0.6,2.35,-0.57,,
AddVertex,0.62,2.1,-0.57,,
AddVertex,0.55,2.1,-0.27,,
AddFace2,0,1,2,3,
GenerateNormals,,,,,
LoadTexture,cover.png,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
SetDecalTransparentColor,0,0,255,,
,,,,,
;this side design,,,,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-0.38,2.74,-1.6,,
AddVertex,-0.38,2.74,-0.7,,
AddVertex,-0.68,2.64,-0.7,,
AddVertex,-0.68,2.64,-1.6,,
AddVertex,-1.08,2.45,-1.6,,
AddVertex,-1.08,2.45,-0.7,,
AddVertex,-1.18,2.36,-0.7,,
AddVertex,-1.18,2.36,-1.6,,
AddVertex,-1.28,2.27,-0.7,,
AddVertex,-1.28,2.27,-1.6,,
AddVertex,-1.37,2.12,-0.7,,
AddVertex,-1.37,2.12,-1.6,,
AddVertex,-1.39,2,-0.7,,
AddVertex,-1.39,2,-1.6,,
AddVertex,-1.39,0.5,-1.6,,
AddVertex,-1.39,0.5,-0.7,,
AddFace,0,1,2,3,
AddFace,2,5,4,3,
AddFace,6,7,4,5,
AddFace,9,7,6,8,
AddFace,9,8,10,11,
AddFace,10,12,13,11,
AddFace,15,14,13,12,
GenerateNormals,,,,,
LoadTexture,doorint.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,0.03,,
SetTextureCoordinates,3,0,0.03,,
SetTextureCoordinates,4,0,0.1,,
SetTextureCoordinates,5,1,0.1,,
SetTextureCoordinates,6,1,0.2,,
SetTextureCoordinates,7,0,0.2,,
SetTextureCoordinates,8,1,0.22,,
SetTextureCoordinates,9,0,0.22,,
SetTextureCoordinates,10,1,0.23,,
SetTextureCoordinates,11,0,0.23,,
SetTextureCoordinates,12,1,0.42,,
SetTextureCoordinates,13,0,0.42,,
SetTextureCoordinates,14,0,1,,
SetTextureCoordinates,15,1,1,,
SetDecaltransparentColor,0,0,255,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-0.38,2.74,-0.7,,
AddVertex,-0.28,2.74,-0.7,,
AddVertex,-0.58,2.64,-0.7,,
AddVertex,-0.68,2.64,-0.7,,
AddVertex,-1.08,2.45,-0.7,,
AddVertex,-0.98,2.45,-0.7,,
AddVertex,-1.08,2.36,-0.7,,
AddVertex,-1.18,2.36,-0.7,,
AddVertex,-1.18,2.27,-0.7,,
AddVertex,-1.28,2.27,-0.7,,
AddVertex,-1.27,2.12,-0.7,,
AddVertex,-1.37,2.12,-0.7,,
AddVertex,-1.29,2,-0.7,,
AddVertex,-1.39,2,-0.7,,
AddVertex,-1.39,0.5,-0.7,,
AddVertex,-1.29,0.5,-0.7,,
AddFace,0,1,2,3,
AddFace,2,5,4,3,
AddFace,6,7,4,5,
AddFace,9,7,6,8,
AddFace,9,8,10,11,
AddFace,10,12,13,11,
AddFace,15,14,13,12,
GenerateNormals,,,,,
LoadTexture,inspanel.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,0.03,,
SetTextureCoordinates,3,0,0.03,,
SetTextureCoordinates,4,0,0.1,,
SetTextureCoordinates,5,1,0.1,,
SetTextureCoordinates,6,1,0.2,,
SetTextureCoordinates,7,0,0.2,,
SetTextureCoordinates,8,1,0.22,,
SetTextureCoordinates,9,0,0.22,,
SetTextureCoordinates,10,1,0.23,,
SetTextureCoordinates,11,0,0.23,,
SetTextureCoordinates,12,1,0.42,,
SetTextureCoordinates,13,0,0.42,,
SetTextureCoordinates,14,0,0.5,,
SetTextureCoordinates,15,1,0.5,,
SetDecaltransparentColor,0,0,0,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.35,1.9,-0.7,,
AddVertex,-1.35,1.9,-0.78,,
AddVertex,-1.35,0.7,-0.78,,
AddVertex,-1.35,0.7,-0.7,,
AddVertex,-1.35,1.9,-1.52,,
AddVertex,-1.35,1.9,-1.6,,
AddVertex,-1.35,0.7,-1.6,,
AddVertex,-1.35,0.7,-1.52,,
AddFace2,3,2,1,0,
AddFace2,7,6,5,4,
GenerateNormals,,,,,
LoadTexture,handle.bmp,,,,
SetTextureCoordinates,0,0,1,,
SetTextureCoordinates,1,0,0,,
SetTextureCoordinates,2,1,0,,
SetTextureCoordinates,3,1,1,,
SetTextureCoordinates,4,0,0,,
SetTextureCoordinates,5,0,1,,
SetTextureCoordinates,6,1,1,,
SetTextureCoordinates,7,1,0,,
SetDecaltransparentColor,0,0,0,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-0.28,2.74,-0.7,,
AddVertex,-0.28,2.74,-0.15,,
AddVertex,-0.58,2.64,-0.15,,
AddVertex,-0.58,2.64,-0.7,,
AddVertex,-0.98,2.45,-0.7,,
AddVertex,-0.98,2.45,-0.15,,
AddVertex,-1.08,2.36,-0.15,,
AddVertex,-1.08,2.36,-0.7,,
AddVertex,-1.18,2.27,-0.15,,
AddVertex,-1.18,2.27,-0.7,,
AddVertex,-1.27,2.12,-0.15,,
AddVertex,-1.27,2.12,-0.7,,
AddVertex,-1.29,2,-0.15,,
AddVertex,-1.29,2,-0.7,,
AddVertex,-1.29,0.5,-0.7,,
AddVertex,-1.29,0.5,-0.15,,
AddFace,0,1,2,3,
AddFace,2,5,4,3,
AddFace,6,7,4,5,
AddFace,9,7,6,8,
AddFace,9,8,10,11,
AddFace,10,12,13,11,
AddFace,15,14,13,12,
GenerateNormals,,,,,
LoadTexture,stoppingmarkwindow.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,0.05,,
SetTextureCoordinates,3,0,0.05,,
SetTextureCoordinates,4,0,0.1,,
SetTextureCoordinates,5,1,0.1,,
SetTextureCoordinates,6,1,0.15,,
SetTextureCoordinates,7,0,0.15,,
SetTextureCoordinates,8,1,0.2,,
SetTextureCoordinates,9,0,0.2,,
SetTextureCoordinates,10,1,0.35,,
SetTextureCoordinates,11,0,0.35,,
SetTextureCoordinates,12,1,0.42,,
SetTextureCoordinates,13,0,0.42,,
SetTextureCoordinates,14,0,1,,
SetTextureCoordinates,15,1,1,,
SetDecaltransparentColor,0,0,0,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.33,1.96,-0.17,,
AddVertex,-1.29,1.96,-0.15,,
AddVertex,-1.29,1.59,-0.15,,
AddVertex,-1.33,1.59,-0.17,,
AddVertex,-1.33,1.94,-0.15,,
AddVertex,-1.29,1.96,-0.15,,
AddVertex,-1.29,1.96,-0.4,,
AddVertex,-1.33,1.94,-0.4,,
AddVertex,-1.33,1.61,-0.15,,
AddVertex,-1.29,1.59,-0.15,,
AddVertex,-1.29,1.59,-0.4,,
AddVertex,-1.33,1.61,-0.4,,
AddFace,0,1,2,3,
AddFace,7,6,5,4,
AddFace2,8,9,10,11,
GenerateNormals,,,,,
LoadTexture,cabcream.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
SetTextureCoordinates,4,0,0,,
SetTextureCoordinates,5,1,0,,
SetTextureCoordinates,6,1,1,,
SetTextureCoordinates,7,0,1,,
SetTextureCoordinates,8,0,0,,
SetTextureCoordinates,9,1,0,,
SetTextureCoordinates,10,1,1,,
SetTextureCoordinates,11,0,1,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.33,1.96,-0.4,,
AddVertex,-1.33,1.96,-0.15,,
AddVertex,-1.33,1.59,-0.15,,
AddVertex,-1.33,1.59,-0.4,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
LoadTexture,cover2.png,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
SetDecaltransparentColor,0,0,255,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.289,1.96,-0.68,,
AddVertex,-1.289,1.96,-0.42,,
AddVertex,-1.289,1.5,-0.42,,
AddVertex,-1.289,1.5,-0.68,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
LoadTexture,panel1.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
SetDecalTransparentColor,0,0,255,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.288,1.96,-0.68,,
AddVertex,-1.288,1.96,-0.42,,
AddVertex,-1.288,1.5,-0.42,,
AddVertex,-1.288,1.5,-0.68,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
LoadTexture,panel1lights.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
SetDecalTransparentColor,0,0,255,,
SetEmissiveColor,255,255,255,,
,,,,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.4,3,0.02,,
AddVertex,1.4,3,0.02,,
AddVertex,1.4,0,0.02,,
AddVertex,-1.4,0,0.02,,
AddVertex,-1.4,3,-2,,
AddVertex,-1.4,3,-0.5,,
AddVertex,-1.4,0,-0.5,,
AddVertex,-1.4,0,-2,,
AddVertex,-1.34,3,-0.5,,
AddVertex,-1.34,3,0,,
AddVertex,-1.34,0,0,,
AddVertex,-1.34,0,-0.5,,
AddVertex,1.4,3,-2,,
AddVertex,1.4,3,-0.5,,
AddVertex,1.4,0,-0.5,,
AddVertex,1.4,0,-2,,
AddFace,0,1,2,3,
AddFace,4,5,6,7,
AddFace,8,9,10,11,
AddFace,15,14,13,12,
GenerateNormals,,,,,
SetColor,150,150,150,30,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,0.27,2.4,0.02,,
AddVertex,0.27,2.4,0,,
AddVertex,0.27,1.2,0,,
AddVertex,0.27,1.2,0.02,,
AddVertex,-0.27,2.4,0.02,,
AddVertex,-0.27,2.4,0,,
AddVertex,-0.27,1.2,0,,
AddVertex,-0.27,1.2,0.02,,
AddVertex,0.27,1.2,0.02,,
AddVertex,-0.27,1.2,0.02,,
AddVertex,-0.27,1.2,0,,
AddVertex,0.27,1.2,0,,
AddVertex,0.27,2.4,0.02,,
AddVertex,-0.27,2.4,0.02,,
AddVertex,-0.27,2.4,0,,
AddVertex,0.27,2.4,0,,
AddFace,0,1,2,3,
AddFace,7,6,5,4,
AddFace,11,10,9,8,
AddFace,12,13,14,15,
GenerateNormals,,,,,
SetColor,100,0,0,,
,,,,,
;driver panel,,,,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.29,1.2,-0.2,,
AddVertex,-0.4,1.2,-0.2,,
AddVertex,-0.4,0.5,-0.2,,
AddVertex,-1.29,0.5,-0.2,,
AddVertex,-0.4,1.45,-0.3,,
AddVertex,-0.4,1.45,0,,
AddVertex,-0.4,0.5,0,,
AddVertex,-0.4,0.5,-0.3,,
AddVertex,-1.29,1.45,-0.15,,
AddVertex,-0.4,1.45,-0.15,,
AddVertex,-0.4,1.45,-0.3,,
AddVertex,-1.29,1.45,-0.3,,
AddVertex,-0.43,1.45,-0.3,,
AddVertex,-0.4,1.45,-0.3,,
AddVertex,-0.4,0.5,-0.3,,
AddVertex,-0.43,0.5,-0.3,,
AddFace,0,1,2,3,
AddFace,4,5,6,7,
AddFace,8,9,10,11,
AddFace,12,13,14,15,
GenerateNormals,,,,,
LoadTexture,grey.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
SetTextureCoordinates,4,0,0,,
SetTextureCoordinates,5,1,0,,
SetTextureCoordinates,6,1,1,,
SetTextureCoordinates,7,0,1,,
SetTextureCoordinates,8,0,0,,
SetTextureCoordinates,9,1,0,,
SetTextureCoordinates,10,1,1,,
SetTextureCoordinates,11,0,1,,
SetTextureCoordinates,12,0,0,,
SetTextureCoordinates,13,1,0,,
SetTextureCoordinates,14,1,1,,
SetTextureCoordinates,15,0,1,,
,,,,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-0.43,1.45,0,,
AddVertex,-0.43,1.45,-0.3,,
AddVertex,-0.43,0.5,-0.3,,
AddVertex,-0.43,0.5,0,,
AddVertex,-0.8,1.4,0,,
AddVertex,-0.43,1.4,0,,
AddVertex,-0.43,1.4,-0.3,,
AddVertex,-0.8,1.4,-0.3,,
AddVertex,-0.8,1,0,,
AddVertex,-0.43,1,0,,
AddVertex,-0.43,1.1,-0.3,,
AddVertex,-0.8,1.1,-0.3,,
AddFace,0,1,2,3,
AddFace,7,6,5,4,
AddFace,11,10,9,8,
GenerateNormals,,,,,
LoadTexture,grey.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
SetTextureCoordinates,4,0,0,,
SetTextureCoordinates,5,1,0,,
SetTextureCoordinates,6,1,1,,
SetTextureCoordinates,7,0,1,,
SetTextureCoordinates,8,0,0,,
SetTextureCoordinates,9,1,0,,
SetTextureCoordinates,10,1,1,,
SetTextureCoordinates,11,0,1,,
SetColor,60,60,60,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-0.8,1.45,-0.3,,
AddVertex,-0.43,1.45,-0.3,,
AddVertex,-0.43,1.4,-0.3,,
AddVertex,-0.8,1.4,-0.3,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
LoadTexture,vent.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
SetColor,60,60,60,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-0.8,1.4,-0.2,,
AddVertex,-0.43,1.4,-0.2,,
AddVertex,-0.43,1.1,-0.3,,
AddVertex,-0.8,1.1,-0.32,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
LoadTexture,driverpanel1.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
SetDecalTransparentColor,0,0,255,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-0.8,1.4,-0.2,,
AddVertex,-0.43,1.4,-0.2,,
AddVertex,-0.43,1.1,-0.3,,
AddVertex,-0.8,1.1,-0.32,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
LoadTexture,driverpanel1lights.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
SetDecalTransparentColor,0,0,255,,
SetEmissiveColor,255,255,255,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.24,1.45,-0.3,,
AddVertex,-0.8,1.45,-0.3,,
AddVertex,-0.8,1.45,-0.3,,
AddVertex,-1.24,1.45,-0.6,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
SetColor,20,20,20,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.24,1.43,-0.6,,
AddVertex,-0.8,1.43,-0.3,,
AddVertex,-0.8,1.4,-0.2,,
AddVertex,-1.29,1.4,-0.5,,
AddVertex,-1.24,1.45,-0.6,,
AddVertex,-0.8,1.45,-0.3,,
AddVertex,-0.8,1.43,-0.3,,
AddVertex,-1.24,1.43,-0.6,,
AddFace,0,1,2,3,
AddFace,4,5,6,7,
GenerateNormals,,,,,
SetColor,30,30,30,,
,,,,,
;cctv,,,,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.29,1.4,-0.5,,
AddVertex,-0.8,1.4,-0.2,,
AddVertex,-0.75,1.1,-0.3,,
AddVertex,-1.24,1.1,-0.6,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
LoadTexture,doors.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
SetDecalTransparentColor,0,0,255,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-0.8,1.45,0,,
AddVertex,-0.8,1.45,-0.3,,
AddVertex,-0.8,1.4,-0.3,,
AddVertex,-0.8,1.4,0,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
SetColor,60,60,60,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.29,1.45,-0.3,,
AddVertex,-1.24,1.45,-0.3,,
AddVertex,-1.24,1.45,-0.6,,
AddVertex,-1.29,1.45,-0.6,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
SetColor,20,20,20,,
,,,,,
,,,,,
,,,,,
,,,,,
,,,,,
,,,,,
,,,,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.15,1.1,-0.5,,
AddVertex,-1.15,1.1,0,,
AddVertex,-1.15,0.5,0,,
AddVertex,-1.15,0.5,-0.5,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
LoadTexture,cabcream.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
SetColor,90,90,90,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.29,1,-0.7,,
AddVertex,-1.15,1,-0.7,,
AddVertex,-1.15,0.5,-0.7,,
AddVertex,-1.29,0.5,-0.7,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
LoadTexture,cabcream.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
SetColor,150,150,150,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.15,1,-0.7,,
AddVertex,-1.15,1,-0.5,,
AddVertex,-1.15,0.5,-0.5,,
AddVertex,-1.15,0.5,-0.7,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
LoadTexture,cabcream.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
SetColor,120,120,120,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.29,1,-0.4,,
AddVertex,-1.15,1,-0.4,,
AddVertex,-1.15,1,-0.7,,
AddVertex,-1.29,1,-0.7,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
LoadTexture,cabcream.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
SetColor,150,150,150,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.29,1.1,-0.7,,
AddVertex,-1.15,1.1,-0.5,,
AddVertex,-1.15,1,-0.5,,
AddVertex,-1.29,1,-0.7,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
LoadTexture,cabcream.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-0.78,1.53,-0.275,,
AddVertex,-0.58,1.53,-0.275,,
AddVertex,-0.58,1.48,-0.28,,
AddVertex,-0.78,1.48,-0.28,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
LoadTexture,speedo.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
SetDecalTransparentColor,0,0,255,,
SetEmissiveColor,255,255,255,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-0.78,1.53,-0.275,,
AddVertex,-0.58,1.53,-0.275,,
AddVertex,-0.58,1.48,-0.28,,
AddVertex,-0.78,1.48,-0.28,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
LoadTexture,speedocover.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
SetDecalTransparentColor,0,0,255,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-0.8,1.56,-0.3,,
AddVertex,-0.55,1.56,-0.3,,
AddVertex,-0.55,1.55,-0.3,,
AddVertex,-0.8,1.55,-0.3,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
SetColor,50,50,50,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-0.55,1.56,-0.3,,
AddVertex,-0.54,1.56,-0.3,,
AddVertex,-0.54,1.45,-0.3,,
AddVertex,-0.55,1.45,-0.3,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
SetColor,50,50,50,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-0.54,1.56,-0.3,,
AddVertex,-0.54,1.45,-0.08,,
AddVertex,-0.54,1.45,-0.08,,
AddVertex,-0.54,1.45,-0.3,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
SetColor,30,30,30,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-0.8,1.45,-0.08,,
AddVertex,-0.54,1.45,-0.08,,
AddVertex,-0.54,1.56,-0.3,,
AddVertex,-0.8,1.56,-0.3,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
SetColor,30,30,30,,
,,,,,
;whistle,,,,,
,,,,,
,,,,,
,,,,,
,,,,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.1,1.56,-0.51,,
AddVertex,-0.8,1.56,-0.3,,
AddVertex,-0.8,1.55,-0.3,,
AddVertex,-1.1,1.55,-0.51,,
AddVertex,-1.12,1.545,-0.48,,
AddVertex,-0.79,1.54,-0.26,,
AddVertex,-0.8,1.55,-0.3,,
AddVertex,-1.1,1.55,-0.51,,
AddVertex,-1.11,1.56,-0.52,,
AddVertex,-1.1,1.56,-0.51,,
AddVertex,-1.1,1.45,-0.5,,
AddVertex,-1.11,1.45,-0.51,,
AddVertex,-1.29,1.45,-0.3,,
AddVertex,-1.11,1.56,-0.52,,
AddVertex,-1.11,1.45,-0.51,,
AddVertex,-1.29,1.45,-0.3,,
AddVertex,-1.29,1.45,-0.3,,
AddVertex,-0.8,1.45,-0.08,,
AddVertex,-0.8,1.56,-0.3,,
AddVertex,-1.1,1.56,-0.51,,
AddVertex,-0.8,1.545,-0.26,,
AddVertex,-0.55,1.545,-0.27,,
AddVertex,-0.55,1.45,-0.28,,
AddVertex,-0.8,1.45,-0.28,,
AddVertex,-0.55,1.54,-0.26,,
AddVertex,-0.55,1.55,-0.3,,
AddVertex,-0.55,1.45,-0.3,,
AddVertex,-0.55,1.45,-0.26,,
AddVertex,-0.8,1.54,-0.26,,
AddVertex,-0.55,1.54,-0.26,,
AddVertex,-0.55,1.55,-0.3,,
AddVertex,-0.8,1.55,-0.3,,
AddVertex,-1.29,1.45,-0.6,,
AddVertex,-1.24,1.45,-0.6,,
AddVertex,-1.24,1.1,-0.6,,
AddVertex,-1.29,1.1,-0.6,,
AddVertex,-1.24,1.45,-0.6,,
AddVertex,-1.29,1.4,-0.5,,
AddVertex,-1.24,1.1,-0.6,,
AddVertex,-1.24,1.1,-0.6,,
AddFace2,0,1,2,3,
AddFace2,4,5,6,7,
AddFace2,11,10,9,8,
AddFace2,12,13,14,15,
AddFace2,16,17,18,19,
AddFace2,20,21,22,23,
AddFace2,24,25,26,27,
AddFace2,28,29,30,31,
AddFace2,35,34,33,32,
AddFace2,36,37,38,39,
GenerateNormals,,,,,
SetColor,40,40,40,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.13,1.545,-0.48,,
AddVertex,-0.77,1.545,-0.26,,
AddVertex,-0.77,1.45,-0.28,,
AddVertex,-1.1,1.45,-0.5,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
LoadTexture,board.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
SetDecalTransparentColor,0,0,255,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.13,1.545,-0.48,,
AddVertex,-0.77,1.545,-0.26,,
AddVertex,-0.77,1.45,-0.28,,
AddVertex,-1.1,1.45,-0.5,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
LoadTexture,boardlights.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
SetDecalTransparentColor,0,0,255,,
SetEmissiveColor,255,255,255,,
,,,,,
CreateMeshBuilder,,,,,
Cylinder,7,0.02,0.02,1,
Translate,0.7,0.92,-0.25,,
Rotate,0,0,-90,-90,
SetColor,100,100,100,,
GenerateNormals,,,,,
,,,,,
;backface,,,,,
CreateMeshBuilder,,,,,
AddVertex,1.4,2.76,-1.6,,
AddVertex,0.4,2.76,-1.6,,
AddVertex,0.4,0.5,-1.6,,
AddVertex,1.4,0.5,-1.6,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
LoadTexture,cabcream.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,0.4,2.76,-1.6,,
AddVertex,0.4,2.76,-2,,
AddVertex,0.4,0.5,-2,,
AddVertex,0.4,0.5,-1.6,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
LoadTexture,cabcream.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,0.39,2.4,-1.65,,
AddVertex,0.39,2.4,-1.95,,
AddVertex,0.39,2,-1.95,,
AddVertex,0.39,2,-1.65,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
LoadTexture,startup.png,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,0.39,1.95,-1.7,,
AddVertex,0.39,1.95,-1.95,,
AddVertex,0.39,1.6,-1.95,,
AddVertex,0.39,1.6,-1.7,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
LoadTexture,startup1.png,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
,,,,,
CreateMeshBuilder,,,,,
Cylinder,7,0.04,0.04,0.2,
Translate,1.83,-0.45,-1.83,,
Rotate,0,0,90,90,
SetColor,220,20,30,,
GenerateNormals,,,,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,0.4,2.76,-2,,
AddVertex,-0.4,2.76,-2,,
AddVertex,-0.4,0.5,-2,,
AddVertex,0.4,0.5,-2,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
LoadTexture,cabcream.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-0.4,2.76,-2,,
AddVertex,-0.4,2.76,-1.6,,
AddVertex,-0.4,0.5,-1.6,,
AddVertex,-0.4,0.5,-2,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
LoadTexture,cabcream.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-0.4,2.6,-1.6,,
AddVertex,-1.4,2.6,-1.6,,
AddVertex,-1.4,1.4,-1.6,,
AddVertex,-0.4,1.4,-1.6,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
LoadTexture,mcbs.png,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-0.4,1.4,-1.6,,
AddVertex,-1.4,1.4,-1.6,,
AddVertex,-1.4,0.5,-1.6,,
AddVertex,-0.4,0.5,-1.6,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
LoadTexture,mcbsbottom.png,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
;3d inspanel buttons,,,,,
,,,,,
CreateMeshBuilder,,,,,
Cylinder,10,0.05,0.05,0.2,
Translate,0.98,1.35,-0.24,,
Rotate,0,0,0,0,
SetColor,100,100,100,,
GenerateNormals,,,,,
,,,,,
,,,,,
CreateMeshBuilder,,,,,
Cylinder,6,0.01,0.01,0.2,
Translate,0.98,1.37,-0.24,,
Rotate,0,0,0,0,
SetColor,206,66,0,,
GenerateNormals,,,,,
,,,,,
CreateMeshBuilder,,,,,
Cylinder,7,0.04,0.04,0.01,
Translate,0.98,1.47,-0.24,,
Rotate,0,0,0,0,
SetColor,206,66,0,,
GenerateNormals,,,,,
,,,,,
;emgbrake,,,,,
,,,,,
CreateMeshBuilder,,,,,
Cylinder,10,0.07,0.07,0.2,
Translate,1,1.38,-0.35,,
Rotate,0,0,0,0,
SetColor,130,130,130,,
GenerateNormals,,,,,
,,,,,
CreateMeshBuilder,,,,,
Cylinder,12,0.06,0.06,0.2,
Translate,1,1.39,-0.35,,
Rotate,0,0,0,0,
SetColor,180,25,8,,
GenerateNormals,,,,,
,,,,,
;insseat,,,,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,0.6,1.5,-1.55,,
AddVertex,0.6,1.5,-1.6,,
AddVertex,0.6,1,-1.6,,
AddVertex,0.6,1,-1.55,,
AddVertex,1.1,1.5,-1.55,,
AddVertex,1.1,1.5,-1.6,,
AddVertex,1.1,1,-1.6,,
AddVertex,1.1,1,-1.55,,
AddVertex,1.1,1.5,-1.6,,
AddVertex,0.6,1.5,-1.6,,
AddVertex,0.6,1.5,-1.55,,
AddVertex,1.1,1.5,-1.55,,
AddFace,0,1,2,3,
AddFace,7,6,5,4,
AddFace,8,9,10,11,
GenerateNormals,,,,,
LoadTexture,seatpattern.png,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,5,,
SetTextureCoordinates,3,0,5,,
SetTextureCoordinates,4,0,0,,
SetTextureCoordinates,5,1,0,,
SetTextureCoordinates,6,1,5,,
SetTextureCoordinates,7,0,5,,
SetTextureCoordinates,8,0,0,,
SetTextureCoordinates,9,5,0,,
SetTextureCoordinates,10,5,1,,
SetTextureCoordinates,11,0,1,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,1.1,1.5,-1.55,,
AddVertex,0.6,1.5,-1.55,,
AddVertex,0.6,1,-1.55,,
AddVertex,1.1,1,-1.55,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
SetColor,119,130,86,,
,,,,,
;drivers seat,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.1,1,-0.8,,
AddVertex,-0.6,1,-0.8,,
AddVertex,-0.6,1,-1.3,,
AddVertex,-1.1,1,-1.3,,
AddVertex,-0.6,1,-1.3,,
AddVertex,-0.6,1,-0.8,,
AddVertex,-0.6,0.92,-0.8,,
AddVertex,-0.6,0.92,-1.3,,
AddVertex,-1.1,1,-1.3,,
AddVertex,-1.1,1,-0.8,,
AddVertex,-1.1,0.92,-0.8,,
AddVertex,-1.1,0.92,-1.3,,
AddVertex,-1.1,1,-0.8,,
AddVertex,-0.6,1,-0.8,,
AddVertex,-0.6,0.92,-0.8,,
AddVertex,-1.1,0.92,-0.8,,
AddFace,0,1,2,3,
AddFace,4,5,6,7,
AddFace,11,10,9,8,
AddFace,15,14,13,12,
GenerateNormals,,,,,
LoadTexture,seatpattern.png,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,8,0,,
SetTextureCoordinates,2,8,8,,
SetTextureCoordinates,3,0,8,,
SetTextureCoordinates,4,0,0,,
SetTextureCoordinates,5,8,0,,
SetTextureCoordinates,6,8,1,,
SetTextureCoordinates,7,0,1,,
SetTextureCoordinates,8,0,0,,
SetTextureCoordinates,9,8,0,,
SetTextureCoordinates,10,8,1,,
SetTextureCoordinates,11,0,1,,
SetTextureCoordinates,12,0,0,,
SetTextureCoordinates,13,8,0,,
SetTextureCoordinates,14,8,1,,
SetTextureCoordinates,15,0,1,,
,,,,,
CreateMeshBuilder,,,,,
Cylinder,7,0.1,0.1,0.5,
Translate,-0.85,0.74,-1.05,,
Rotate,0,0,0,0,
SetColor,30,30,30,,
GenerateNormals,,,,,
,,,,,
;chairback,,,,,
CreateMeshBuilder,,,,,
AddVertex,-0.6,1.6,-1.4,,
AddVertex,-0.6,1.6,-1.3,,
AddVertex,-0.6,1,-1.2,,
AddVertex,-0.6,1,-1.3,,
AddVertex,-1.1,1.6,-1.4,,
AddVertex,-1.1,1.6,-1.3,,
AddVertex,-1.1,1,-1.2,,
AddVertex,-1.1,1,-1.3,,
,,,,,
AddVertex,-0.6,1.6,-1.3,,
AddVertex,-1.1,1.6,-1.3,,
AddVertex,-1.1,1,-1.2,,
AddVertex,-0.6,1,-1.2,,
,,,,,
AddVertex,-0.6,1.6,-1.4,,
AddVertex,-1.1,1.6,-1.4,,
AddVertex,-1.1,1.6,-1.3,,
AddVertex,-0.6,1.6,-1.3,,
AddFace,0,1,2,3,
AddFace,7,6,5,4,
AddFace,8,9,10,11,
AddFace,12,13,14,15,
GenerateNormals,,,,,
LoadTexture,seatpattern.png,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,8,,
SetTextureCoordinates,3,0,8,,
SetTextureCoordinates,4,0,0,,
SetTextureCoordinates,5,1,0,,
SetTextureCoordinates,6,1,8,,
SetTextureCoordinates,7,0,8,,
SetTextureCoordinates,8,0,0,,
SetTextureCoordinates,9,8,0,,
SetTextureCoordinates,10,8,8,,
SetTextureCoordinates,11,0,8,,
SetTextureCoordinates,12,0,0,,
SetTextureCoordinates,13,8,0,,
SetTextureCoordinates,14,8,1,,
SetTextureCoordinates,15,0,1,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-0.6,1.6,-1.4,,
AddVertex,-1.1,1.6,-1.4,,
AddVertex,-1.1,1,-1.3,,
AddVertex,-0.6,1,-1.3,,
AddVertex,-1.1,0.92,-1.3,,
AddVertex,-0.6,0.92,-1.3,,
AddFace,3,2,1,0,
AddFace,2,3,5,4,
GenerateNormals,,,,,
LoadTexture,seatpattern.png,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,8,0,,
SetTextureCoordinates,2,8,8,,
SetTextureCoordinates,3,0,8,,
,,,,,
SetTextureCoordinates,4,1,9,,
SetTextureCoordinates,5,0,9,,
,,,,,
;armrest,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.15,1.25,-1,,
AddVertex,-1.05,1.25,-1,,
AddVertex,-1.05,1.25,-1.3,,
AddVertex,-1.15,1.25,-1.3,,
,,,,,
AddVertex,-1.05,1.25,-1.3,,
AddVertex,-1.05,1.25,-1,,
AddVertex,-1.05,1.2,-1,,
AddVertex,-1.05,1.2,-1.3,,
,,,,,
AddVertex,-1.15,1.25,-1.3,,
AddVertex,-1.15,1.25,-1,,
AddVertex,-1.15,1.2,-1,,
AddVertex,-1.15,1.2,-1.3,,
,,,,,
AddVertex,-1.15,1.25,-1.3,,
AddVertex,-1.05,1.25,-1.3,,
AddVertex,-1.05,1.2,-1.3,,
AddVertex,-1.15,1.2,-1.3,,
AddFace,0,1,2,3,
AddFace,4,5,6,7,
AddFace,11,10,9,8,
AddFace,12,13,14,15,
GenerateNormals,,,,,
LoadTexture,seatpattern.png,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,8,,
SetTextureCoordinates,3,0,8,,
SetTextureCoordinates,4,0,0,,
SetTextureCoordinates,5,8,0,,
SetTextureCoordinates,6,8,1,,
SetTextureCoordinates,7,0,1,,
SetTextureCoordinates,8,0,0,,
SetTextureCoordinates,9,8,0,,
SetTextureCoordinates,10,8,1,,
SetTextureCoordinates,11,0,1,,
SetTextureCoordinates,12,0,0,,
SetTextureCoordinates,13,1,0,,
SetTextureCoordinates,14,1,1,,
SetTextureCoordinates,15,0,1,,
,,,,,
;tbc holder,,,,,
,,,,,
CreateMeshBuilder,,,,,
Cube,0.08,1,0.2,,
GenerateNormals,,,,,
SetColor,70,70,70,,
Translate,-0.5,0.35,-1,,
,,,,,
;connnect radio and station anouncer,,,,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.15,2.3,-0.65,,
AddVertex,-1.15,2.3,-0.5,,
AddVertex,-1.25,2.1,-0.5,,
AddVertex,-1.25,2.1,-0.65,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
LoadTexture,stnannouncer.png,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.3,2.3,-0.65,,
AddVertex,-1.15,2.3,-0.65,,
AddVertex,-1.25,2.1,-0.65,,
AddVertex,-1.3,2.1,-0.65,,
AddVertex,-1.3,2.1,-0.65,,
AddVertex,-1.3,2.1,-0.5,,
AddVertex,-1.25,2.1,-0.5,,
AddVertex,-1.25,2.1,-0.65,,
AddFace,0,1,2,3,
AddFace,7,6,5,4,
GenerateNormals,,,,,
LoadTexture,cabcream.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
SetTextureCoordinates,4,0,0,,
SetTextureCoordinates,5,1,0,,
SetTextureCoordinates,6,1,1,,
SetTextureCoordinates,7,0,1,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.26,2.1,-0.65,,
AddVertex,-1.26,2.1,-0.5,,
AddVertex,-1.26,2,-0.5,,
AddVertex,-1.26,2,-0.65,,
,,,,,
AddVertex,-1.2,2.1,-0.35,,
AddVertex,-1.2,2,-0.35,,
AddFace,0,1,2,3,
AddFace,2,1,4,5,
GenerateNormals,,,,,
LoadTexture,connect.png,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,0.5,0,,
SetTextureCoordinates,2,0.5,1,,
SetTextureCoordinates,3,0,1,,
SetTextureCoordinates,4,1,0,,
SetTextureCoordinates,5,1,1,,
SetDecalTransparentColor,0,0,255,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.26,2.1,-0.65,,
AddVertex,-1.26,2.1,-0.5,,
AddVertex,-1.26,2,-0.5,,
AddVertex,-1.26,2,-0.65,,
AddVertex,-1.2,2.1,-0.35,,
AddVertex,-1.2,2,-0.35,,
AddFace,0,1,2,3,
AddFace,2,1,4,5,
GenerateNormals,,,,,
LoadTexture,connectlights.png,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,0.5,0,,
SetTextureCoordinates,2,0.5,1,,
SetTextureCoordinates,3,0,1,,
SetTextureCoordinates,4,1,0,,
SetTextureCoordinates,5,1,1,,
SetDecalTransparentColor,0,0,255,,
SetEmissiveColor,255,255,255,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.3,2.1,-0.65,,
AddVertex,-1.26,2.1,-0.65,,
AddVertex,-1.26,2,-0.65,,
AddVertex,-1.3,2,-0.65,,
AddVertex,-1.3,2,-0.35,,
AddVertex,-1.2,2,-0.35,,
AddVertex,-1.26,2,-0.5,,
AddVertex,-1.3,2,-0.5,,
,,,,,
AddVertex,-1.3,2.1,-0.35,,
AddVertex,-1.2,2.1,-0.35,,
AddVertex,-1.26,2.1,-0.5,,
AddVertex,-1.3,2.1,-0.5,,
AddVertex,-1.3,2,-0.5,,
AddVertex,-1.26,2,-0.5,,
AddVertex,-1.26,2,-0.65,,
AddVertex,-1.3,2,-0.65,,
AddFace,0,1,2,3,
AddFace,7,6,5,4,
AddFace,8,9,10,11,
AddFace,15,14,13,12,
GenerateNormals,,,,,
SetColor,50,50,50,,
;wipers,,,,,
,,,,,
CreateMeshBuilder,,,,,
Cube,0.01,0.3,0.01,,
GenerateNormals,,,,,
SetColor,30,30,30,,
Translate,-0.55,2.2,0,,
,,,,,
CreateMeshBuilder,,,,,
Cube,0.01,0.3,0.01,,
GenerateNormals,,,,,
SetColor,30,30,30,,
Translate,0.55,2.2,0,,
