;BOGIE-2AXLE-DIESEL, Vossloh|MAK 1988, WDIA=39.37in=1.000metr, WBAS=96.00in=2.438metr
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
;These files allow easy selection|generation of 2axle railway bogie(truck) 3D models:         
;    0000.animated
;    Bols_Beam.b3d
;    Brak_Pads.gif
;    Fram_Left.b3d
;    Fram_Rght.b3d
;    Fram_Side.gif
;    Whel_Cntr.b3d
;    Whel_Frnt.b3d
;    Whel_Rear.b3d
;To use this model, copy this folder into the TRAINS\*\* folder that requires bogies,
;then calculate and enter the halved values for each 0.5*Gaug, 0.5*WDia and 0.5*WBas
;in the POSITION+ROTATE lines below & in each B3D's SCALEALL+TRANSLATEALL last lines.
;Prototype dimensions are recommended, however any dimension in these ranges do work:
;    Gaug 0.914~1.676metr (36~66inch)
;    WDia 0.838~1.016metr (33~40inch)
;    WBas 1.727~2.438metr (68~96inch)
;To disable rotating wheels, prefix each RotateXFunction line below with a semicolon.
;If using your own FRAM_SIDE.GIF, image size+position on the 512x256 GIF is critical.
;The model can be used in trains or as a route object, such as in a maintenance yard.
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

[OBJECT]
States=Bols_Beam.b3d
Position=+0.000,+0.500,+0.000                ;DimX=+0.0,DimY=+0.5*WDia,DimZ=+0.0

[OBJECT]
States=Fram_Left.b3d
Position=+0.000,+0.500,+0.000                ;DimX=+0.0,DimY=+0.5*WDia,DimZ=+0.0

[OBJECT]
States=Fram_Rght.b3d
Position=+0.000,+0.500,+0.000                ;DimX=+0.0,DimY=+0.5*WDia,DimZ=+0.0

[OBJECT]
States=Whel_Frnt.b3d
Position=+0.000,+0.500,+1.219                ;DimX=+0.0,DimY=+0.5*WDia,DimZ=+0.5*WBas
RotateXFunction=Value+((Delta*Speed)/0.500)  ;Angl=Last+((DeltaSecs*Metr/Secs)/(+0.5*WDia))

[OBJECT]
States=Whel_Rear.b3d
Position=+0.000,+0.500,-1.219                ;DimX=+0.0,DimY=+0.5*WDia,DimZ=-0.5*WBas
RotateXFunction=Value+((Delta*Speed)/0.500)  ;Angl=Last+((DeltaSecs*Metr/Secs)/(+0.5*WDia))
