CreateMeshBuilder,,,,,
AddVertex,-0.3,2.76,-8,,
AddVertex,-0.3,2.76,7.8,,
AddVertex,-0.6,2.64,7.8,,
AddVertex,-0.6,2.64,-8,,
AddVertex,-1,2.45,-8,,
AddVertex,-1,2.45,7.8,,
AddVertex,-1.1,2.36,7.8,,
AddVertex,-1.1,2.36,-8,,
AddVertex,-1.2,2.27,7.8,,
AddVertex,-1.2,2.27,-8,,
AddVertex,-1.29,2.12,7.8,,
AddVertex,-1.29,2.12,-8,,
AddVertex,-1.31,2.05,7.8,,
AddVertex,-1.31,2.05,-8,,
AddVertex,-1.31,0.5,-8,,
AddVertex,-1.31,0.5,7.8,,
AddFace,3,2,1,0,
AddFace,3,4,5,2,
AddFace,5,4,7,6,
AddFace,8,6,7,9,
AddFace,11,10,8,9,
AddFace,11,13,12,10,
AddFace,12,13,14,15,
GenerateNormals,,,,,
LoadTexture,92sideBOpenBVE.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,0.03,,
SetTextureCoordinates,3,0,0.03,,
SetTextureCoordinates,4,0,0.1,,
SetTextureCoordinates,5,1,0.1,,
SetTextureCoordinates,6,1,0.2,,
SetTextureCoordinates,7,0,0.2,,
SetTextureCoordinates,8,1,0.22,,
SetTextureCoordinates,9,0,0.22,,
SetTextureCoordinates,10,1,0.23,,
SetTextureCoordinates,11,0,0.23,,
SetTextureCoordinates,12,1,0.42,,
SetTextureCoordinates,13,0,0.42,,
SetTextureCoordinates,14,0,1,, 
SetTextureCoordinates,15,1,1,, 
SetDecaltransparentColor,0,0,0,, 
,,,,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-0.3,2.76,-8,,
AddVertex,-0.3,2.76,7.8,,
AddVertex,-0.6,2.64,7.8,,
AddVertex,-0.6,2.64,-8,,
AddVertex,-1,2.45,-8,,
AddVertex,-1,2.45,7.8,,
AddVertex,-1.1,2.36,7.8,,
AddVertex,-1.1,2.36,-8,,
AddVertex,-1.2,2.27,7.8,,
AddVertex,-1.2,2.27,-8,,
AddVertex,-1.29,2.12,7.8,,
AddVertex,-1.29,2.12,-8,,
AddVertex,-1.31,2.05,7.8,,
AddVertex,-1.31,2.05,-8,,
AddVertex,-1.31,0.5,-8,,
AddVertex,-1.31,0.5,7.8,,
AddFace,0,1,2,3,
AddFace,2,5,4,3,
AddFace,6,7,4,5,
AddFace,9,7,6,8,
AddFace,9,8,10,11,
AddFace,10,12,13,11,
AddFace,15,14,13,12,
LoadTexture,92sideBOpenBVE.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,0.03,,
SetTextureCoordinates,3,0,0.03,,
SetTextureCoordinates,4,0,0.1,,
SetTextureCoordinates,5,1,0.1,,
SetTextureCoordinates,6,1,0.2,,
SetTextureCoordinates,7,0,0.2,,
SetTextureCoordinates,8,1,0.22,,
SetTextureCoordinates,9,0,0.22,,
SetTextureCoordinates,10,1,0.23,,
SetTextureCoordinates,11,0,0.23,,
SetTextureCoordinates,12,1,0.42,,
SetTextureCoordinates,13,0,0.42,,
SetTextureCoordinates,14,0,1,,
SetTextureCoordinates,15,1,1,,
SetDecaltransparentColor,0,0,0,,
SetEmissiveColor,255,255,255,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.31,2.76,7.8,,
AddVertex,0,2.76,7.8,,
AddVertex,0,0.1,7.8,,
AddVertex,-1.31,0.1,7.8,,
AddVertex,-1.31,2.76,-8,,
AddVertex,0,2.76,-8,,
AddVertex,0,0.1,-8,,
AddVertex,-1.31,0.1,-8,,
AddFace,0,1,2,3, 
AddFace,7,6,5,4,
GenerateNormals,,,,,
LoadTexture,92frontB.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
SetTextureCoordinates,4,0,0,,
SetTextureCoordinates,5,1,0,,
SetTextureCoordinates,6,1,1,,
SetTextureCoordinates,7,0,1,,
SetDecaltransparentColor,0,0,0,,
SetEmissiveColor,255,255,255,,
,,,,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-0.3,2.76,-8,,
AddVertex,0,2.76,-8,,
AddVertex,0,2.76,7.8,,
AddVertex,-0.3,2.76,7.8,,
AddFace2,3,2,1,0, 
GenerateNormals,,,,,
LoadTexture,roof.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-0.82,0.5,-6.2,,
AddVertex,-0.82,0.5,-3.2,,
AddVertex,-0.82,0.1,-3.2,,
AddVertex,-0.82,0.1,-6.2,,
AddVertex,-0.82,0.5,2.8,,
AddVertex,-0.82,0.5,5.8,,
AddVertex,-0.82,0.1,5.8,,
AddVertex,-0.82,0.1,2.8,,
AddFace2,3,2,1,0, 
AddFace2,7,6,5,4, 
GenerateNormals,,,,,
LoadTexture,1992bogey.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
SetTextureCoordinates,4,0,0,,
SetTextureCoordinates,5,1,0,,
SetTextureCoordinates,6,1,1,,
SetTextureCoordinates,7,0,1,,
SetDecaltransparentColor,0,0,0,,
,,,,,
CreateMeshBuilder,,,,,
Cylinder,6,0.03,0.03,2.2,
Rotate,0,0,1,,
Translate,0,1.6,4.8,,
SetColor,75,0,0,,
SetEmissiveColor,75,0,0,,
,,,,,
,,,,,
CreateMeshBuilder,,,,,
Cylinder,6,0.03,0.03,2.2,
Rotate,0,0,1,,
Translate,0,1.6,-5.2,,
SetColor,75,0,0,,
SetEmissiveColor,75,0,0,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.2,1.5,6,,
AddVertex,-1.2,1,6,,
AddVertex,-1.2,1,3.6,,
AddVertex,-1.2,1.5,3.6,,
AddVertex,-0.7,1,3.6,,
AddVertex,-0.7,1,6,,
AddVertex,-0.7,0.9,3.6,,
AddVertex,-0.7,0.9,6,,
AddFace2,3,2,1,0, 
AddFace2,1,2,4,5, 
AddFace2,4,6,7,5, 
GenerateNormals,,,,,
LoadTexture,seat.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,4,,
SetTextureCoordinates,3,0,4,,
SetTextureCoordinates,4,0,4,,
SetTextureCoordinates,5,0,0,,
SetTextureCoordinates,6,0,4,,
SetTextureCoordinates,7,0,0,,
SetEmissiveColor,255,255,255,,
,,,,,
CreateMeshBuilder,,,,,
Cylinder,6,0.03,0.03,2,
Rotate,0,0,1,,
Translate,-0.7,1.55,3.6,,
SetColor,75,0,0,,
SetEmissiveColor,75,0,0,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.3,1.5,6,,
AddVertex,-1.3,1.5,3.6,,
AddVertex,-1.2,1.5,3.6,,
AddVertex,-1.2,1.5,6,,
AddVertex,-1.2,1,3.6,,
AddVertex,-1.2,0.5,3.6,,
AddVertex,-0.7,0.5,3.6,,
AddVertex,-0.7,1,3.6,,
AddVertex,-1.3,1.5,3.6,,
AddVertex,-1.3,0.5,3.6,,
AddVertex,-1.2,0.5,3.6,,
AddVertex,-1.2,1.5,3.6,,
AddVertex,-0.7,0.9,6,,
AddVertex,-0.7,0.9,3.6,,
AddVertex,-0.7,0.5,3.6,,
AddVertex,-0.7,0.5,6,,
AddFace,3,2,1,0, 
AddFace,7,6,5,4, 
AddFace2,11,10,9,8, 
AddFace2,15,14,13,12, 
GenerateNormals,,,,,
SetColor,45,45,45,,
SetEmissiveColor,45,45,45,,
,,,,,
;Moved with BVE File Converter,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.2,1.5,1,,
AddVertex,-1.2,1,1,,
AddVertex,-1.2,1,-1.2,,
AddVertex,-1.2,1.5,-1.2,,
AddVertex,-0.7,1,-1.2,,
AddVertex,-0.7,1,1,,
AddVertex,-0.7,0.9,-1.2,,
AddVertex,-0.7,0.9,1,,
AddFace2,3,2,1,0, 
AddFace2,1,2,4,5, 
AddFace2,4,6,7,5, 
GenerateNormals,,,,,
LoadTexture,seat.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,4,,
SetTextureCoordinates,3,0,4,,
SetTextureCoordinates,4,0,4,,
SetTextureCoordinates,5,0,0,,
SetTextureCoordinates,6,0,4,,
SetTextureCoordinates,7,0,0,,
SetEmissiveColor,255,255,255,,
,,,,,
CreateMeshBuilder,,,,,
Cylinder,6,0.03,0.03,2,
Rotate,0,0,1,,
Translate,-0.7,1.55,-1.2,,
SetColor,75,0,0,,
SetEmissiveColor,75,0,0,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.3,1.5,1,,
AddVertex,-1.3,1.5,-1.2,,
AddVertex,-1.2,1.5,-1.2,,
AddVertex,-1.2,1.5,1,,
AddVertex,-0.7,0.9,1,,
AddVertex,-0.7,0.9,-1.2,,
AddVertex,-0.7,0.5,-1.2,,
AddVertex,-0.7,0.5,1,,
AddVertex,-1.2,1,1,,
AddVertex,-1.2,0.5,1,,
AddVertex,-0.7,0.5,1,,
AddVertex,-0.7,1,1,,
AddVertex,-1.3,1.5,1,,
AddVertex,-1.3,0.5,1,,
AddVertex,-1.2,0.5,1,,
AddVertex,-1.2,1.5,1,,
AddVertex,-1.2,1,-1.2,,
AddVertex,-1.2,0.5,-1.2,,
AddVertex,-0.7,0.5,-1.2,,
AddVertex,-0.7,1,-1.2,,
AddVertex,-1.3,1.5,-1.2,,
AddVertex,-1.3,0.5,-1.2,,
AddVertex,-1.2,0.5,-1.2,,
AddVertex,-1.2,1.5,-1.2,,
AddFace,3,2,1,0, 
AddFace,7,6,5,4, 
AddFace2,11,10,9,8, 
AddFace2,15,14,13,12, 
AddFace2,19,18,17,16, 
AddFace2,23,22,21,20, 
GenerateNormals,,,,,
SetColor,45,45,45,,
SetEmissiveColor,45,45,45,,
,,,,,
;Moved with BVE File Converter,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.2,1.5,-3.7,,
AddVertex,-1.2,1,-3.7,,
AddVertex,-1.2,1,-6.2,,
AddVertex,-1.2,1.5,-6.2,,
AddVertex,-0.7,1,-6.2,,
AddVertex,-0.7,1,-3.7,,
AddVertex,-0.7,0.9,-6.2,,
AddVertex,-0.7,0.9,-3.7,,
AddFace2,3,2,1,0, 
AddFace2,1,2,4,5, 
AddFace2,4,6,7,5, 
GenerateNormals,,,,,
LoadTexture,seat.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,4,,
SetTextureCoordinates,3,0,4,,
SetTextureCoordinates,4,0,4,,
SetTextureCoordinates,5,0,0,,
SetTextureCoordinates,6,0,4,,
SetTextureCoordinates,7,0,0,,
SetEmissiveColor,255,255,255,,
,,,,,
CreateMeshBuilder,,,,,
Cylinder,6,0.03,0.03,2,
Rotate,0,0,1,,
Translate,-0.7,1.55,-6.2,,
SetColor,75,0,0,,
SetEmissiveColor,75,0,0,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.3,1.5,-3.7,,
AddVertex,-1.3,1.5,-6.2,,
AddVertex,-1.2,1.5,-6.2,,
AddVertex,-1.2,1.5,-3.7,,
AddVertex,-0.7,0.9,-3.7,,
AddVertex,-0.7,0.9,-6.2,,
AddVertex,-0.7,0.5,-6.2,,
AddVertex,-0.7,0.5,-3.7,,
AddVertex,-1.2,1,-3.7,,
AddVertex,-1.2,0.5,-3.7,,
AddVertex,-0.7,0.5,-3.7,,
AddVertex,-0.7,1,-3.7,,
AddVertex,-1.3,1.5,-3.7,,
AddVertex,-1.3,0.5,-3.7,,
AddVertex,-1.2,0.5,-3.7,,
AddVertex,-1.2,1.5,-3.7,,
AddVertex,-1.2,1,-6.2,,
AddVertex,-1.2,0.5,-6.2,,
AddVertex,-0.7,0.5,-6.2,,
AddVertex,-0.7,1,-6.2,,
AddVertex,-1.3,1.5,-6.2,,
AddVertex,-1.3,0.5,-6.2,,
AddVertex,-1.2,0.5,-6.2,,
AddVertex,-1.2,1.5,-6.2,,
AddFace,3,2,1,0, 
AddFace,7,6,5,4, 
AddFace2,11,10,9,8, 
AddFace2,15,14,13,12, 
AddFace2,19,18,17,16, 
AddFace2,23,22,21,20, 
GenerateNormals,,,,,
SetColor,45,45,45,,
SetEmissiveColor,45,45,45,,
,,,,,
CreateMeshBuilder,,,,,
Cylinder,6,0.03,0.03,2,
Rotate,0,0,1,,
Translate,-0.7,1.55,1,,
SetColor,75,0,0,,
SetEmissiveColor,75,0,0,,
,,,,,
CreateMeshBuilder,,,,,
Cylinder,6,0.03,0.03,2,
Rotate,0,0,1,,
Translate,-0.7,1.55,-3.7,,
SetColor,75,0,0,0,
SetEmissiveColor,75,0,0,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,0,2.7,-8,,
AddVertex,0,2.7,7.8,,
AddVertex,-0.99,2.45,7.8,,
AddVertex,-0.99,2.45,-8,,
AddFace,0,1,2,3, 
GenerateNormals,,,,,
LoadTexture,map.bmp,,,,
SetTextureCoordinates,0,0,1,,
SetTextureCoordinates,1,6,1,,
SetTextureCoordinates,2,6,0,,
SetTextureCoordinates,3,0,0,,
SetEmissiveColor,255,255,255,,
,,,,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.02,2.43,3.7,,
AddVertex,-1.02,2.43,5.85,,
AddVertex,-1.1,2.36,3.7,,
AddVertex,-1.1,2.36,5.85,,
AddVertex,-1.2,2.27,3.7,,
AddVertex,-1.2,2.27,5.85,,
AddVertex,-1.29,2.12,3.7,,
AddVertex,-1.29,2.12,5.85,,
AddVertex,-1.31,2.05,3.7,,
AddVertex,-1.31,2.05,5.85,,
AddVertex,-1.31,1.69,3.7,,
AddVertex,-1.31,1.69,5.85,,
AddFace2,0,1,3,2,
AddFace2,2,3,5,4,
AddFace2,4,5,7,6,
AddFace2,6,7,9,8,
AddFace2,8,9,11,10,
SetColor,160,160,160,75,
SetEmissiveColor,255,255,255,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.02,2.43,-1.14,,
AddVertex,-1.02,2.43,1.03,,
AddVertex,-1.1,2.36,-1.14,,
AddVertex,-1.1,2.36,1.03,,
AddVertex,-1.2,2.27,-1.14,,
AddVertex,-1.2,2.27,1.03,,
AddVertex,-1.29,2.12,-1.14,,
AddVertex,-1.29,2.12,1.03,,
AddVertex,-1.31,2.05,-1.14,,
AddVertex,-1.31,2.05,1.03,,
AddVertex,-1.31,1.69,-1.14,,
AddVertex,-1.31,1.69,1.03,,
AddFace2,0,1,3,2,
AddFace2,2,3,5,4,
AddFace2,4,5,7,6,
AddFace2,6,7,9,8,
AddFace2,8,9,11,10,
SetColor,160,160,160,75,
SetEmissiveColor,255,255,255,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.02,2.43,-6.04,,
AddVertex,-1.02,2.43,-3.86,,
AddVertex,-1.1,2.36,-6.04,,
AddVertex,-1.1,2.36,-3.86,,
AddVertex,-1.2,2.27,-6.04,,
AddVertex,-1.2,2.27,-3.86,,
AddVertex,-1.29,2.12,-6.04,,
AddVertex,-1.29,2.12,-3.86,,
AddVertex,-1.31,2.05,-6.04,,
AddVertex,-1.31,2.05,-3.86,,
AddVertex,-1.31,1.69,-6.04,,
AddVertex,-1.31,1.69,-3.86,,
AddFace2,0,1,3,2, 
AddFace2,2,3,5,4, 
AddFace2,4,5,7,6,
AddFace2,6,7,9,8,
AddFace2,8,9,11,10,
SetColor,160,160,160,75,
SetEmissiveColor,255,255,255,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-0.3,2.5,7.78,,
AddVertex,0,2.5,7.78,,
AddVertex,0,1.2,7.78,,
AddVertex,-0.3,1.2,7.78,,
AddVertex,-1.2,2.2,7.78,,
AddVertex,-0.58,2.6,7.78,,
AddVertex,-0.58,1.3,7.78,,
AddVertex,-1.2,1.3,7.78,,
AddVertex,-0.3,2.5,-8,,
AddVertex,0,2.5,-8,,
AddVertex,0,1.2,-8,,
AddVertex,-0.3,1.2,-8,,
AddVertex,-1.2,2.2,-8,,
AddVertex,-0.58,2.6,-8,,
AddVertex,-0.58,1.3,-8,,
AddVertex,-1.2,1.3,-8,,
AddFace2,3,2,1,0, 
AddFace2,7,6,5,4, 
AddFace2,11,10,9,8,
AddFace2,15,14,13,12,
GenerateNormals,,,,,
SetColor,160,160,160,75,
SetEmissiveColor,255,255,255,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.3,2.1,6,,
AddVertex,-0.8,2.55,6,,
AddVertex,-0.8,1,6,,
AddVertex,-1.3,1,6,,
AddVertex,-1.3,2.1,3.59,,
AddVertex,-0.8,2.55,3.59,,
AddVertex,-0.8,1,3.59,,
AddVertex,-1.3,1,3.59,,
AddVertex,-1.3,2.1,1.01,,
AddVertex,-0.8,2.55,1.01,,
AddVertex,-0.8,1,1.01,,
AddVertex,-1.3,1,1.01,,
AddVertex,-1.3,2.1,-1.19,,
AddVertex,-0.8,2.55,-1.19,,
AddVertex,-0.8,1,-1.19,,
AddVertex,-1.3,1,-1.19,,
AddVertex,-1.3,2.1,-3.71,,
AddVertex,-0.8,2.55,-3.71,,
AddVertex,-0.8,1,-3.71,,
AddVertex,-1.3,1,-3.71,,
AddVertex,-1.3,2.1,-6.19,,
AddVertex,-0.8,2.55,-6.19,,
AddVertex,-0.8,1,-6.19,,
AddVertex,-1.3,1,-6.19,,
AddFace2,3,2,1,0, 
AddFace2,7,6,5,4, 
AddFace2,11,10,9,8, 
AddFace2,15,14,13,12, 
AddFace2,19,18,17,16, 
AddFace2,23,22,21,20,
GenerateNormals,,,,,
SetColor,150,150,150,100,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1,0.5,8.3,,
AddVertex,-1,0.5,7.7,,
AddVertex,-1,0.25,7.7,,
AddVertex,-1,0.25,8.3,,
AddVertex,-0.9,0.5,8.3,,
AddVertex,-0.9,0.5,7.7,,
AddVertex,-0.9,0.25,7.7,,
AddVertex,-0.9,0.25,8.3,,
AddVertex,-0.8,0.5,8.3,,
AddVertex,-0.8,0.5,7.7,,
AddVertex,-0.8,0.25,7.7,,
AddVertex,-0.8,0.25,8.3,,
AddFace2,0,1,2,3,
AddFace2,4,5,6,7,
AddFace2,8,9,10,11,
GenerateNormals,,,,,
LoadTexture,cable.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
SetTextureCoordinates,4,0,0,,
SetTextureCoordinates,5,1,0,,
SetTextureCoordinates,6,1,1,,
SetTextureCoordinates,7,0,1,,
SetTextureCoordinates,8,0,0,,
SetTextureCoordinates,9,1,0,,
SetTextureCoordinates,10,1,1,,
SetTextureCoordinates,11,0,1,,
SetDecalTransparentColor,0,0,0,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.31,2.76,7.8,,
AddVertex,0,2.76,7.8,,
AddVertex,0,0.1,7.8,,
AddVertex,-1.31,0.1,7.8,,
AddVertex,-1.31,2.76,-8,,
AddVertex,0,2.76,-8,,
AddVertex,0,0.1,-8,,
AddVertex,-1.31,0.1,-8,,
AddFace,3,2,1,0,
AddFace,4,5,6,7,
GenerateNormals,,,,,
LoadTexture,92frontB1.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
SetTextureCoordinates,4,0,0,,
SetTextureCoordinates,5,1,0,,
SetTextureCoordinates,6,1,1,,
SetTextureCoordinates,7,0,1,,
SetDecaltransparentColor,0,0,0,,
,,,,,
;NO MIRROR,,,,,
,,,,,
CreateMeshBuilder,,,,,
Cube,0.5,0.1,2,,
Rotate,0,0,1,,
GenerateNormals,,,,,
SetColor,30,30,30,,
Translate,0,0.29,3.4,,
,,,,,
CreateMeshBuilder,,,,,
Cube,0.5,0.1,2,,
Rotate,0,0,1,,
GenerateNormals,,,,,
SetColor,30,30,30,,
Translate,0,0.29,-3.8,,
,,,,,
CreateMeshBuilder,,,,,
Cube,0.75,0.2,1.5,,
Rotate,0,0,1,,
GenerateNormals,,,,,
SetColor,10,10,10,,
Translate,0,0.29,-4.8,,
,,,,,
CreateMeshBuilder,,,,,
Cube,0.75,0.2,1.5,,
Rotate,0,0,1,,
GenerateNormals,,,,,
SetColor,10,10,10,,
Translate,0,0.29,4.2,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,-1.31,0.5,-8,,
AddVertex,1.31,0.5,-8,,
AddVertex,1.31,0.5,7.8,,
AddVertex,-1.31,0.5,7.8,,
AddFace2,0,1,2,3,
LoadTexture,floor.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
SetEmissiveColor,255,255,255,,
,,,,,
CreateMeshBuilder,,,,,
Cube,0.7,0.18,2,,
Rotate,0,0,1,,
GenerateNormals,,,,,
SetColor,30,30,30,,
Translate,0,0.29,0.2,,
,,,,,
CreateMeshBuilder,,,,,
Cube,0.4,0.1,0.4,,
Rotate,0,0,1,,
GenerateNormals,,,,,
SetColor,60,60,60,,
Translate,0,0.4,-8,,
,,,,,
CreateMeshBuilder,,,,,
Cube,0.4,0.1,0.4,,
Rotate,0,0,1,,
GenerateNormals,,,,,
SetColor,60,60,60,,
Translate,0,0.4,7.8,,
,,,,,
;Mirrored with BVE File Converter,,,,,
CreateMeshBuilder,,,,,
AddVertex,0.3,2.76,-8,,
AddVertex,0.3,2.76,7.8,,
AddVertex,0.6,2.64,7.8,,
AddVertex,0.6,2.64,-8,,
AddVertex,1,2.45,-8,,
AddVertex,1,2.45,7.8,,
AddVertex,1.1,2.36,7.8,,
AddVertex,1.1,2.36,-8,,
AddVertex,1.2,2.27,7.8,,
AddVertex,1.2,2.27,-8,,
AddVertex,1.29,2.12,7.8,,
AddVertex,1.29,2.12,-8,,
AddVertex,1.31,2.05,7.8,,
AddVertex,1.31,2.05,-8,,
AddVertex,1.31,0.5,-8,,
AddVertex,1.31,0.5,7.8,,
AddFace,0,1,2,3, 
AddFace,2,5,4,3, 
AddFace,6,7,4,5, 
AddFace,9,7,6,8, 
AddFace,9,8,10,11, 
AddFace,10,12,13,11, 
AddFace,15,14,13,12, 
GenerateNormals,,,,,
LoadTexture,92sideBOpenBVE.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,0.03,,
SetTextureCoordinates,3,0,0.03,,
SetTextureCoordinates,4,0,0.1,,
SetTextureCoordinates,5,1,0.1,,
SetTextureCoordinates,6,1,0.2,,
SetTextureCoordinates,7,0,0.2,,
SetTextureCoordinates,8,1,0.22,,
SetTextureCoordinates,9,0,0.22,,
SetTextureCoordinates,10,1,0.23,,
SetTextureCoordinates,11,0,0.23,,
SetTextureCoordinates,12,1,0.42,,
SetTextureCoordinates,13,0,0.42,,
SetTextureCoordinates,14,0,1,, 
SetTextureCoordinates,15,1,1,, 
SetDecaltransparentColor,0,0,0,, 
,,,,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,0.3,2.76,-8,,
AddVertex,0.3,2.76,7.8,,
AddVertex,0.6,2.64,7.8,,
AddVertex,0.6,2.64,-8,,
AddVertex,1,2.45,-8,,
AddVertex,1,2.45,7.8,,
AddVertex,1.1,2.36,7.8,,
AddVertex,1.1,2.36,-8,,
AddVertex,1.2,2.27,7.8,,
AddVertex,1.2,2.27,-8,,
AddVertex,1.29,2.12,7.8,,
AddVertex,1.29,2.12,-8,,
AddVertex,1.31,2.05,7.8,,
AddVertex,1.31,2.05,-8,,
AddVertex,1.31,0.5,-8,,
AddVertex,1.31,0.5,7.8,,
AddFace,3,2,1,0, 
AddFace,3,4,5,2, 
AddFace,5,4,7,6, 
AddFace,8,6,7,9, 
AddFace,11,10,8,9, 
AddFace,11,13,12,10, 
AddFace,12,13,14,15, 
LoadTexture,92sideBOpenBVE.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,0.03,,
SetTextureCoordinates,3,0,0.03,,
SetTextureCoordinates,4,0,0.1,,
SetTextureCoordinates,5,1,0.1,,
SetTextureCoordinates,6,1,0.2,,
SetTextureCoordinates,7,0,0.2,,
SetTextureCoordinates,8,1,0.22,,
SetTextureCoordinates,9,0,0.22,,
SetTextureCoordinates,10,1,0.23,,
SetTextureCoordinates,11,0,0.23,,
SetTextureCoordinates,12,1,0.42,,
SetTextureCoordinates,13,0,0.42,,
SetTextureCoordinates,14,0,1,,
SetTextureCoordinates,15,1,1,,
SetDecaltransparentColor,0,0,0,,
SetEmissiveColor,255,255,255,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,1.31,2.76,7.8,,
AddVertex,0,2.76,7.8,,
AddVertex,0,0.1,7.8,,
AddVertex,1.31,0.1,7.8,,
AddVertex,1.31,2.76,-8,,
AddVertex,0,2.76,-8,,
AddVertex,0,0.1,-8,,
AddVertex,1.31,0.1,-8,,
AddFace,3,2,1,0, 
AddFace,4,5,6,7, 
GenerateNormals,,,,,
LoadTexture,92frontB.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
SetTextureCoordinates,4,0,0,,
SetTextureCoordinates,5,1,0,,
SetTextureCoordinates,6,1,1,,
SetTextureCoordinates,7,0,1,,
SetDecaltransparentColor,0,0,0,,
SetEmissiveColor,255,255,255,,
,,,,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,0.3,2.76,-8,,
AddVertex,0,2.76,-8,,
AddVertex,0,2.76,7.8,,
AddVertex,0.3,2.76,7.8,,
AddFace2,0,1,2,3, 
GenerateNormals,,,,,
LoadTexture,roof.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,0.82,0.5,-6.2,,
AddVertex,0.82,0.5,-3.2,,
AddVertex,0.82,0.1,-3.2,,
AddVertex,0.82,0.1,-6.2,,
AddVertex,0.82,0.5,2.8,,
AddVertex,0.82,0.5,5.8,,
AddVertex,0.82,0.1,5.8,,
AddVertex,0.82,0.1,2.8,,
AddFace2,0,1,2,3, 
AddFace2,4,5,6,7, 
GenerateNormals,,,,,
LoadTexture,1992bogey.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
SetTextureCoordinates,4,0,0,,
SetTextureCoordinates,5,1,0,,
SetTextureCoordinates,6,1,1,,
SetTextureCoordinates,7,0,1,,
SetDecaltransparentColor,0,0,0,,
,,,,,
CreateMeshBuilder,,,,,
Cylinder,6,0.03,0.03,2.2,
Rotate,0,1,0,180,;This line added by BVE File Converter
ROtate,0,0,1,0,
Translate,0,1.6,4.8,,
SetColor,75,0,0,,
SetEmissiveColor,75,0,0,,
,,,,,
,,,,,
CreateMeshBuilder,,,,,
Cylinder,6,0.03,0.03,2.2,
Rotate,0,1,0,180,;This line added by BVE File Converter
ROtate,0,0,1,0,
Translate,0,1.6,-5.2,,
SetColor,75,0,0,,
SetEmissiveColor,75,0,0,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,1.2,1.5,6,,
AddVertex,1.2,1,6,,
AddVertex,1.2,1,3.6,,
AddVertex,1.2,1.5,3.6,,
AddVertex,0.7,1,3.6,,
AddVertex,0.7,1,6,,
AddVertex,0.7,0.9,3.6,,
AddVertex,0.7,0.9,6,,
AddFace2,0,1,2,3, 
AddFace2,5,4,2,1, 
AddFace2,5,7,6,4, 
GenerateNormals,,,,,
LoadTexture,seat.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,4,,
SetTextureCoordinates,3,0,4,,
SetTextureCoordinates,4,0,4,,
SetTextureCoordinates,5,0,0,,
SetTextureCoordinates,6,0,4,,
SetTextureCoordinates,7,0,0,,
SetEmissiveColor,255,255,255,,
,,,,,
CreateMeshBuilder,,,,,
Cylinder,6,0.03,0.03,2,
Rotate,0,1,0,180,;This line added by BVE File Converter
ROtate,0,0,1,0,
Translate,0.7,1.55,3.6,,
SetColor,75,0,0,,
SetEmissiveColor,75,0,0,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,1.3,1.5,6,,
AddVertex,1.3,1.5,3.6,,
AddVertex,1.2,1.5,3.6,,
AddVertex,1.2,1.5,6,,
AddVertex,1.2,1,3.6,,
AddVertex,1.2,0.5,3.6,,
AddVertex,0.7,0.5,3.6,,
AddVertex,0.7,1,3.6,,
AddVertex,1.3,1.5,3.6,,
AddVertex,1.3,0.5,3.6,,
AddVertex,1.2,0.5,3.6,,
AddVertex,1.2,1.5,3.6,,
AddVertex,0.7,0.9,6,,
AddVertex,0.7,0.9,3.6,,
AddVertex,0.7,0.5,3.6,,
AddVertex,0.7,0.5,6,,
AddFace,0,1,2,3, 
AddFace,4,5,6,7, 
AddFace2,8,9,10,11, 
AddFace2,12,13,14,15, 
GenerateNormals,,,,,
SetColor,45,45,45,,
SetEmissiveColor,45,45,45,,
,,,,,
;Moved with BVE File Converter,,,,,
CreateMeshBuilder,,,,,
AddVertex,1.2,1.5,1,,
AddVertex,1.2,1,1,,
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AddVertex,1.2,1.5,-1.2,,
AddVertex,0.7,1,-1.2,,
AddVertex,0.7,1,1,,
AddVertex,0.7,0.9,-1.2,,
AddVertex,0.7,0.9,1,,
AddFace2,0,1,2,3, 
AddFace2,5,4,2,1, 
AddFace2,5,7,6,4, 
GenerateNormals,,,,,
LoadTexture,seat.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,4,,
SetTextureCoordinates,3,0,4,,
SetTextureCoordinates,4,0,4,,
SetTextureCoordinates,5,0,0,,
SetTextureCoordinates,6,0,4,,
SetTextureCoordinates,7,0,0,,
SetEmissiveColor,255,255,255,,
,,,,,
CreateMeshBuilder,,,,,
Cylinder,6,0.03,0.03,2,
Rotate,0,1,0,180,;This line added by BVE File Converter
ROtate,0,0,1,0,
Translate,0.7,1.55,-1.2,,
SetColor,75,0,0,,
SetEmissiveColor,75,0,0,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,1.3,1.5,1,,
AddVertex,1.3,1.5,-1.2,,
AddVertex,1.2,1.5,-1.2,,
AddVertex,1.2,1.5,1,,
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AddVertex,0.7,0.5,-1.2,,
AddVertex,0.7,0.5,1,,
AddVertex,1.2,1,1,,
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AddVertex,0.7,1,1,,
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AddVertex,1.2,0.5,1,,
AddVertex,1.2,1.5,1,,
AddVertex,1.2,1,-1.2,,
AddVertex,1.2,0.5,-1.2,,
AddVertex,0.7,0.5,-1.2,,
AddVertex,0.7,1,-1.2,,
AddVertex,1.3,1.5,-1.2,,
AddVertex,1.3,0.5,-1.2,,
AddVertex,1.2,0.5,-1.2,,
AddVertex,1.2,1.5,-1.2,,
AddFace,0,1,2,3, 
AddFace,4,5,6,7, 
AddFace2,8,9,10,11, 
AddFace2,12,13,14,15, 
AddFace2,16,17,18,19, 
AddFace2,20,21,22,23, 
GenerateNormals,,,,,
SetColor,45,45,45,,
SetEmissiveColor,45,45,45,,
,,,,,
;Moved with BVE File Converter,,,,,
CreateMeshBuilder,,,,,
AddVertex,1.2,1.5,-3.7,,
AddVertex,1.2,1,-3.7,,
AddVertex,1.2,1,-6.2,,
AddVertex,1.2,1.5,-6.2,,
AddVertex,0.7,1,-6.2,,
AddVertex,0.7,1,-3.7,,
AddVertex,0.7,0.9,-6.2,,
AddVertex,0.7,0.9,-3.7,,
AddFace2,0,1,2,3, 
AddFace2,5,4,2,1, 
AddFace2,5,7,6,4, 
GenerateNormals,,,,,
LoadTexture,seat.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,4,,
SetTextureCoordinates,3,0,4,,
SetTextureCoordinates,4,0,4,,
SetTextureCoordinates,5,0,0,,
SetTextureCoordinates,6,0,4,,
SetTextureCoordinates,7,0,0,,
SetEmissiveColor,255,255,255,,
,,,,,
CreateMeshBuilder,,,,,
Cylinder,6,0.03,0.03,2,
Rotate,0,1,0,180,;This line added by BVE File Converter
ROtate,0,0,1,0,
Translate,0.7,1.55,-6.2,,
SetColor,75,0,0,,
SetEmissiveColor,75,0,0,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,1.3,1.5,-3.7,,
AddVertex,1.3,1.5,-6.2,,
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AddVertex,1.2,1.5,-3.7,,
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AddVertex,0.7,0.9,-6.2,,
AddVertex,0.7,0.5,-6.2,,
AddVertex,0.7,0.5,-3.7,,
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AddVertex,1.2,0.5,-3.7,,
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AddVertex,1.3,1.5,-3.7,,
AddVertex,1.3,0.5,-3.7,,
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AddVertex,1.2,1.5,-3.7,,
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AddVertex,1.3,0.5,-6.2,,
AddVertex,1.2,0.5,-6.2,,
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AddFace,4,5,6,7, 
AddFace2,8,9,10,11, 
AddFace2,12,13,14,15, 
AddFace2,16,17,18,19, 
AddFace2,20,21,22,23, 
GenerateNormals,,,,,
SetColor,45,45,45,,
SetEmissiveColor,45,45,45,,
,,,,,
CreateMeshBuilder,,,,,
Cylinder,6,0.03,0.03,2,
Rotate,0,1,0,180,;This line added by BVE File Converter
ROtate,0,0,1,0,
Translate,0.7,1.55,1,,
SetColor,75,0,0,,
SetEmissiveColor,75,0,0,,
,,,,,
CreateMeshBuilder,,,,,
Cylinder,6,0.03,0.03,2,
Rotate,0,1,0,180,;This line added by BVE File Converter
ROtate,0,0,1,0,
Translate,0.7,1.55,-3.7,,
SetColor,75,0,0,0,
SetEmissiveColor,75,0,0,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,0,2.7,-8,,
AddVertex,0,2.7,7.8,,
AddVertex,0.99,2.45,7.8,,
AddVertex,0.99,2.45,-8,,
AddFace,3,2,1,0, 
GenerateNormals,,,,,
LoadTexture,map.bmp,,,,
SetTextureCoordinates,0,0,1,,
SetTextureCoordinates,1,6,1,,
SetTextureCoordinates,2,6,0,,
SetTextureCoordinates,3,0,0,,
SetEmissiveColor,255,255,255,,
,,,,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,1.02,2.43,3.7,,
AddVertex,1.02,2.43,5.85,,
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AddVertex,1.1,2.36,5.85,,
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SetColor,160,160,160,75,
SetEmissiveColor,255,255,255,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,1.02,2.43,-1.14,,
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AddFace2,10,11,9,8, 
SetColor,160,160,160,75,
SetEmissiveColor,255,255,255,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,1.02,2.43,-6.04,,
AddVertex,1.02,2.43,-3.86,,
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AddVertex,1.2,2.27,-3.86,,
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AddFace2,10,11,9,8, 
SetColor,160,160,160,75,
SetEmissiveColor,255,255,255,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,0.3,2.5,7.78,,
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AddVertex,1.2,2.2,7.78,,
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AddVertex,1.2,1.3,7.78,,
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AddVertex,0.58,2.6,-8,,
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AddFace2,0,1,2,3, 
AddFace2,4,5,6,7, 
AddFace2,8,9,10,11, 
AddFace2,12,13,14,15, 
GenerateNormals,,,,,
SetColor,160,160,160,75,
SetEmissiveColor,255,255,255,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,1.3,2.1,6,,
AddVertex,0.8,2.55,6,,
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AddVertex,0.8,1,-1.19,,
AddVertex,1.3,1,-1.19,,
AddVertex,1.3,2.1,-3.71,,
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AddVertex,1.3,1,-3.71,,
AddVertex,1.3,2.1,-6.19,,
AddVertex,0.8,2.55,-6.19,,
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AddFace2,8,9,10,11, 
AddFace2,12,13,14,15, 
AddFace2,16,17,18,19, 
AddFace2,20,21,22,23, 
GenerateNormals,,,,,
SetColor,150,150,150,100,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,1,0.5,8.3,,
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AddVertex,1,0.25,7.7,,
AddVertex,1,0.25,8.3,,
AddVertex,0.9,0.5,8.3,,
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AddVertex,0.9,0.25,8.3,,
AddVertex,0.8,0.5,8.3,,
AddVertex,0.8,0.5,7.7,,
AddVertex,0.8,0.25,7.7,,
AddVertex,0.8,0.25,8.3,,
AddFace2,3,2,1,0, 
AddFace2,7,6,5,4, 
AddFace2,11,10,9,8, 
GenerateNormals,,,,,
LoadTexture,cable.bmp,,,,
SetTextureCoordinates,0,0,0,,
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SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
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SetTextureCoordinates,5,1,0,,
SetTextureCoordinates,6,1,1,,
SetTextureCoordinates,7,0,1,,
SetTextureCoordinates,8,0,0,,
SetTextureCoordinates,9,1,0,,
SetTextureCoordinates,10,1,1,,
SetTextureCoordinates,11,0,1,,
SetDecalTransparentColor,0,0,0,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,1.31,2.76,7.8,,
AddVertex,0,2.76,7.8,,
AddVertex,0,0.1,7.8,,
AddVertex,1.31,0.1,7.8,,
AddVertex,1.31,2.76,-8,,
AddVertex,0,2.76,-8,,
AddVertex,0,0.1,-8,,
AddVertex,1.31,0.1,-8,,
AddFace,0,1,2,3, 
AddFace,7,6,5,4, 
GenerateNormals,,,,,
LoadTexture,92frontB1.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
SetTextureCoordinates,4,0,0,,
SetTextureCoordinates,5,1,0,,
SetTextureCoordinates,6,1,1,,
SetTextureCoordinates,7,0,1,,
SetDecaltransparentColor,0,0,0,,
,,,,,
CreateMeshBuilder,,,,,
AddVertex,0,2.7,-8,,
AddVertex,0,2.7,6.3,,
AddVertex,-0.99,2.45,6.3,,
AddVertex,-0.99,2.45,-8,,
AddVertex,0,2.7,-8,,
AddVertex,0,2.7,6.3,,
AddVertex,0.99,2.45,6.3,,
AddVertex,0.99,2.45,-8,,
AddFace,3,2,1,0,
AddFace,4,5,6,7,
GenerateNormals,,,,,
SetColor,90,90,90,,
