CreateMeshBuilder,,,
AddVertex,-0.3,2.76,8
AddVertex,-0.3,2.76,-7.8
AddVertex,-0.6,2.64,-7.8
AddVertex,-0.6,2.64,8
AddVertex,-1,2.45,8
AddVertex,-1,2.45,-7.8
AddVertex,-1.1,2.36,-7.8
AddVertex,-1.1,2.36,8
AddVertex,-1.2,2.27,-7.8
AddVertex,-1.2,2.27,8
AddVertex,-1.29,2.12,-7.8
AddVertex,-1.29,2.12,8
AddVertex,-1.31,2.05,-7.8
AddVertex,-1.31,2.05,8
AddVertex,-1.31,0.5,8
AddVertex,-1.31,0.5,-7.8,
AddFace,3,2,1,0
AddFace,3,4,5,2
AddFace,5,4,7,6
AddFace,8,6,7,9
AddFace,11,10,8,9
AddFace,11,13,12,10
AddFace,12,13,14,15
GenerateNormals,,,,
LoadTexture,92sideA1.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,0.03,
SetTextureCoordinates,3,0,0.03,
SetTextureCoordinates,4,0,0.1,
SetTextureCoordinates,5,1,0.1,
SetTextureCoordinates,6,1,0.2
SetTextureCoordinates,7,0,0.2
SetTextureCoordinates,8,1,0.22
SetTextureCoordinates,9,0,0.22
SetTextureCoordinates,10,1,0.23
SetTextureCoordinates,11,0,0.23
SetTextureCoordinates,12,1,0.42
SetTextureCoordinates,13,0,0.42
SetTextureCoordinates,14,0,1
SetTextureCoordinates,15,1,1
SetDecaltransparentColor,0,0,0
SetEmissiveColor,255,255,255

CreateMeshBuilder,,,
AddVertex,-0.3,2.76,8
AddVertex,-0.3,2.76,-7.8
AddVertex,-0.6,2.64,-7.8,
AddVertex,-0.6,2.64,8,
AddVertex,-1,2.45,8,
AddVertex,-1,2.45,-7.8,
AddVertex,-1.1,2.36,-7.8,
AddVertex,-1.1,2.36,8,
AddVertex,-1.2,2.27,-7.8,
AddVertex,-1.2,2.27,8,
AddVertex,-1.29,2.12,-7.8,
AddVertex,-1.29,2.12,8,
AddVertex,-1.31,2.05,-7.8,
AddVertex,-1.31,2.05,8,
AddVertex,-1.31,0.5,8,
AddVertex,-1.31,0.5,-7.8,
AddFace,0,1,2,3
AddFace,2,5,4,3
AddFace,6,7,4,5
AddFace,9,7,6,8
AddFace,9,8,10,11
AddFace,10,12,13,11
AddFace,15,14,13,12
LoadTexture,92sideA1.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,0.03,
SetTextureCoordinates,3,0,0.03,
SetTextureCoordinates,4,0,0.1,
SetTextureCoordinates,5,1,0.1,
SetTextureCoordinates,6,1,0.2,
SetTextureCoordinates,7,0,0.2,
SetTextureCoordinates,8,1,0.22,
SetTextureCoordinates,9,0,0.22,
SetTextureCoordinates,10,1,0.23,
SetTextureCoordinates,11,0,0.23,
SetTextureCoordinates,12,1,0.42,
SetTextureCoordinates,13,0,0.42,
SetTextureCoordinates,14,0,1,
SetTextureCoordinates,15,1,1,
SetDecaltransparentColor,0,0,0,


CreateMeshBuilder,,,,
AddVertex,-1.31,2.76,-7.8,
AddVertex,1.31,2.76,-7.8,
AddVertex,1.31,0.1,-7.8,
AddVertex,-1.31,0.1,-7.8,
AddFace2,0,1,2,3
GenerateNormals,,,,
LoadTexture,92front.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,
SetDecaltransparentColor,0,0,0,

CreateMeshBuilder,,,,
AddVertex,-0.3,2.76,8,
AddVertex,0,2.76,8,
AddVertex,0,2.76,-7.8,
AddVertex,-0.3,2.76,-7.8,
AddFace2,0,1,2,3
GenerateNormals,,,,
LoadTexture,roof.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,

CreateMeshBuilder,,,,
AddVertex,-0.82,0.5,6.2,
AddVertex,-0.82,0.5,3.2,
AddVertex,-0.82,0.1,3.2,
AddVertex,-0.82,0.1,6.2,
AddVertex,-0.82,0.5,-2.8,
AddVertex,-0.82,0.5,-5.8,
AddVertex,-0.82,0.1,-5.8,
AddVertex,-0.82,0.1,-2.8,
AddFace2,0,1,2,3
AddFace2,4,5,6,7
GenerateNormals,,,,
LoadTexture,1992bogey.bmp,,
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetTextureCoordinates,4,0,0
SetTextureCoordinates,5,1,0
SetTextureCoordinates,6,1,1
SetTextureCoordinates,7,0,1
SetDecaltransparentColor,0,0,0

CreateMeshBuilder,,,
AddVertex,-1.31,2.76,-6.3
AddVertex,1.31,2.76,-6.3
AddVertex,1.31,0.5,-6.3
AddVertex,-1.31,0.5,-6.3
AddFace2,0,1,2,3
GenerateNormals,,,,
LoadTexture,cabback.bmp,,,
SetTextureCoordinates,0,1,0,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,
SetDecaltransparentColor,0,0,0,
SetEmissiveColor,255,255,255,

CreateMeshBuilder,,,,
AddVertex,-1.31,0.5,8,
AddVertex,1.31,0.5,8,
AddVertex,1.31,0.5,-7.8,
AddVertex,-1.31,0.5,-7.8,
AddFace2,0,1,2,3
LoadTexture,floor.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,
SetEmissiveColor,255,255,255,

CreateMeshBuilder,,,,
Cylinder,6,0.03,0.03,2.2
Translate,0,1.6,-4.8,
SetColor,75,0,0,
SetEmissiveColor,75,0,0,

CreateMeshBuilder,,,,
Cylinder,6,0.03,0.03,2.2
Translate,0,1.6,5.2,
SetColor,75,0,0,
SetEmissiveColor,75,0,0,

CreateMeshBuilder,,,,
AddVertex,-1.2,1.5,-6.3,
AddVertex,-1.2,1,-6.3,
AddVertex,-1.2,1,-3.8,
AddVertex,-1.2,1.5,-3.8,
AddVertex,-0.7,1,-3.8,
AddVertex,-0.7,1,-6.3,
AddVertex,-0.7,0.9,-3.8,
AddVertex,-0.7,0.9,-6.3,
AddFace2,0,1,2,3
AddFace2,5,4,2,1
AddFace2,5,7,6,4
GenerateNormals,,,,
LoadTexture,seat.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,4,
SetTextureCoordinates,3,0,4,
SetTextureCoordinates,4,0,4,
SetTextureCoordinates,5,0,0,
SetTextureCoordinates,6,0,4,
SetTextureCoordinates,7,0,0,
SetEmissiveColor,255,255,255,

CreateMeshBuilder,,,,
Cylinder,6,0.03,0.03,2
Translate,-0.7,1.55,-3.8,
SetColor,75,0,0,
SetEmissiveColor,75,0,0,

CreateMeshBuilder,,,
AddVertex,-1.3,1.5,-6.3
AddVertex,-1.3,1.5,-3.8
AddVertex,-1.2,1.5,-3.8
AddVertex,-1.2,1.5,-6.3
AddVertex,-1.2,1,-3.8
AddVertex,-1.2,0.5,-3.8
AddVertex,-0.7,0.5,-3.8
AddVertex,-0.7,1,-3.8
AddVertex,-1.3,1.5,-3.8
AddVertex,-1.3,0.5,-3.8
AddVertex,-1.2,0.5,-3.8
AddVertex,-1.2,1.5,-3.8
AddVertex,-0.7,0.9,-6.3
AddVertex,-0.7,0.9,-3.8
AddVertex,-0.7,0.5,-3.8,
AddVertex,-0.7,0.5,-6.3,
AddFace,0,1,2,3
AddFace,4,5,6,7
AddFace2,8,9,10,11
AddFace2,12,13,14,15
GenerateNormals,,,,
SetColor,45,45,45,
SetEmissiveColor,45,45,45,

;Moved with BVE File Converter,,,,
CreateMeshBuilder,,,,
AddVertex,-1.2,1.5,-1.3,
AddVertex,-1.2,1,-1.3,
AddVertex,-1.2,1,1.2,
AddVertex,-1.2,1.5,1.2,
AddVertex,-0.7,1,1.2,
AddVertex,-0.7,1,-1.3,
AddVertex,-0.7,0.9,1.2,
AddVertex,-0.7,0.9,-1.3,
AddFace2,0,1,2,3
AddFace2,5,4,2,1
AddFace2,5,7,6,4
GenerateNormals,,,,
LoadTexture,seat.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,4,
SetTextureCoordinates,3,0,4,
SetTextureCoordinates,4,0,4,
SetTextureCoordinates,5,0,0,
SetTextureCoordinates,6,0,4,
SetTextureCoordinates,7,0,0,
SetEmissiveColor,255,255,255,

CreateMeshBuilder,,,,
Cylinder,6,0.03,0.03,2
Translate,-0.7,1.55,1.2,
SetColor,75,0,0,
SetEmissiveColor,75,0,0,

CreateMeshBuilder,,,,
AddVertex,-1.3,1.5,-1.3,
AddVertex,-1.3,1.5,1.2,
AddVertex,-1.2,1.5,1.2,
AddVertex,-1.2,1.5,-1.3,
AddVertex,-0.7,0.9,-1.3,
AddVertex,-0.7,0.9,1.2,
AddVertex,-0.7,0.5,1.2
AddVertex,-0.7,0.5,-1.3
AddVertex,-1.2,1,-1.3
AddVertex,-1.2,0.5,-1.3
AddVertex,-0.7,0.5,-1.3
AddVertex,-0.7,1,-1.3
AddVertex,-1.3,1.5,-1.3
AddVertex,-1.3,0.5,-1.3
AddVertex,-1.2,0.5,-1.3
AddVertex,-1.2,1.5,-1.3
AddVertex,-1.2,1,1.2
AddVertex,-1.2,0.5,1.2
AddVertex,-0.7,0.5,1.2
AddVertex,-0.7,1,1.2
AddVertex,-1.3,1.5,1.2
AddVertex,-1.3,0.5,1.2
AddVertex,-1.2,0.5,1.2,
AddVertex,-1.2,1.5,1.2,
AddFace,0,1,2,3
AddFace,4,5,6,7
AddFace2,8,9,10,11
AddFace2,12,13,14,15
AddFace2,16,17,18,19
AddFace2,20,21,22,23
GenerateNormals,,,,
SetColor,45,45,45,
SetEmissiveColor,45,45,45,

;Moved with BVE File Converter,,,,
CreateMeshBuilder,,,,
AddVertex,-1.2,1.5,3.7,
AddVertex,-1.2,1,3.7,
AddVertex,-1.2,1,6.2,
AddVertex,-1.2,1.5,6.2,
AddVertex,-0.7,1,6.2,
AddVertex,-0.7,1,3.7,
AddVertex,-0.7,0.9,6.2,
AddVertex,-0.7,0.9,3.7,
AddFace2,0,1,2,3
AddFace2,5,4,2,1
AddFace2,5,7,6,4
GenerateNormals,,,,
LoadTexture,seat.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,4,
SetTextureCoordinates,3,0,4,
SetTextureCoordinates,4,0,4,
SetTextureCoordinates,5,0,0,
SetTextureCoordinates,6,0,4,
SetTextureCoordinates,7,0,0,
SetEmissiveColor,255,255,255,

CreateMeshBuilder,,,,
Cylinder,6,0.03,0.03,2
Translate,-0.7,1.55,6.2,
SetColor,75,0,0,
SetEmissiveColor,75,0,0,

CreateMeshBuilder,,,,
AddVertex,-1.3,1.5,3.7,
AddVertex,-1.3,1.5,6.2,
AddVertex,-1.2,1.5,6.2,
AddVertex,-1.2,1.5,3.7,
AddVertex,-0.7,0.9,3.7
AddVertex,-0.7,0.9,6.2
AddVertex,-0.7,0.5,6.2
AddVertex,-0.7,0.5,3.7
AddVertex,-1.2,1,3.7
AddVertex,-1.2,0.5,3.7
AddVertex,-0.7,0.5,3.7
AddVertex,-0.7,1,3.7
AddVertex,-1.3,1.5,3.7
AddVertex,-1.3,0.5,3.7
AddVertex,-1.2,0.5,3.7
AddVertex,-1.2,1.5,3.7
AddVertex,-1.2,1,6.2
AddVertex,-1.2,0.5,6.2
AddVertex,-0.7,0.5,6.2
AddVertex,-0.7,1,6.2
AddVertex,-1.3,1.5,6.2,
AddVertex,-1.3,0.5,6.2,
AddVertex,-1.2,0.5,6.2,
AddVertex,-1.2,1.5,6.2,
AddFace,0,1,2,3
AddFace,4,5,6,7
AddFace2,8,9,10,11
AddFace2,12,13,14,15
AddFace2,16,17,18,19
AddFace2,20,21,22,23
GenerateNormals,,,,
SetColor,45,45,45,
SetEmissiveColor,45,45,45,

CreateMeshBuilder,,,,
Cylinder,6,0.03,0.03,2
Translate,-0.7,1.55,-1.3,
SetColor,75,0,0,
SetEmissiveColor,75,0,0,

CreateMeshBuilder,,,,
Cylinder,6,0.03,0.03,2
Translate,-0.7,1.55,3.7,
SetColor,75,0,0,
SetEmissiveColor,75,0,0,


CreateMeshBuilder,,,,
AddVertex,0,2.7,8,
AddVertex,0,2.7,-6.3,
AddVertex,-0.99,2.45,-6.3,
AddVertex,-0.99,2.45,8,
AddFace,3,2,1,0

LoadTexture,map.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,6,1,
SetTextureCoordinates,2,6,0,
SetTextureCoordinates,3,0,0,
SetEmissiveColor,255,255,255,

CreateMeshBuilder,,,,
AddVertex,0,2.7,8,
AddVertex,0,2.7,-6.3,
AddVertex,-0.99,2.45,-6.3,
AddVertex,-0.99,2.45,8,
AddFace,0,1,2,3
GenerateNormals,,,,
SetColor,90,90,90,

CreateMeshBuilder,,,,
AddVertex,-1.31,2.76,8,
AddVertex,0,2.76,8,
AddVertex,0,0.1,8,
AddVertex,-1.31,0.1,8,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,92frontB.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,
SetDecaltransparentColor,0,0,0,
SetEmissiveColor,255,255,255,

CreateMeshBuilder,,,,
AddVertex,-1.31,2.76,8,
AddVertex,0,2.76,8,
AddVertex,0,0.1,8,
AddVertex,-1.31,0.1,8,
AddFace,3,2,1,0
GenerateNormals,,,,
LoadTexture,92frontB1.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,
SetDecaltransparentColor,0,0,0,

;WINDOWS,,,,

CreateMeshBuilder,,,,
AddVertex,-1.02,2.43,-6,
AddVertex,-1.02,2.43,-3.86,
AddVertex,-1.1,2.36,-6,
AddVertex,-1.1,2.36,-3.86,
AddVertex,-1.2,2.27,-6,
AddVertex,-1.2,2.27,-3.86,
AddVertex,-1.29,2.12,-6,
AddVertex,-1.29,2.12,-3.86,
AddVertex,-1.31,2.05,-6,
AddVertex,-1.31,2.05,-3.86,
AddVertex,-1.31,1.69,-6,
AddVertex,-1.31,1.69,-3.86,
AddFace2,0,1,3,2
AddFace2,2,3,5,4
AddFace2,4,5,7,6
AddFace2,6,7,9,8
AddFace2,8,9,11,10
SetColor,160,160,160,75
SetEmissiveColor,255,255,255,

CreateMeshBuilder,,,,
AddVertex,-1.02,2.43,-1.03,
AddVertex,-1.02,2.43,1.14,
AddVertex,-1.1,2.36,-1.03,
AddVertex,-1.1,2.36,1.14,
AddVertex,-1.2,2.27,-1.03,
AddVertex,-1.2,2.27,1.14,
AddVertex,-1.29,2.12,-1.03,
AddVertex,-1.29,2.12,1.14,
AddVertex,-1.31,2.05,-1.03,
AddVertex,-1.31,2.05,1.14,
AddVertex,-1.31,1.69,-1.03,
AddVertex,-1.31,1.69,1.14,
AddFace2,0,1,3,2
AddFace2,2,3,5,4
AddFace2,4,5,7,6
AddFace2,6,7,9,8
AddFace2,8,9,11,10
SetColor,160,160,160,75
SetEmissiveColor,255,255,255,

CreateMeshBuilder,,,,
AddVertex,-1.02,2.43,6.04,
AddVertex,-1.02,2.43,3.86,
AddVertex,-1.1,2.36,6.04,
AddVertex,-1.1,2.36,3.86,
AddVertex,-1.2,2.27,6.04,
AddVertex,-1.2,2.27,3.86,
AddVertex,-1.29,2.12,6.04,
AddVertex,-1.29,2.12,3.86,
AddVertex,-1.31,2.05,6.04,
AddVertex,-1.31,2.05,3.86,
AddVertex,-1.31,1.69,6.04,
AddVertex,-1.31,1.69,3.86,
AddFace2,0,1,3,2
AddFace2,2,3,5,4
AddFace2,4,5,7,6
AddFace2,6,7,9,8
AddFace2,8,9,11,10
SetColor,160,160,160,75
SetEmissiveColor,255,255,255,

;CAB AND END CAR,,,

CreateMeshBuilder,,,
AddVertex,-0.3,2.5,-7.78
AddVertex,0,2.5,-7.78
AddVertex,0,1.2,-7.78
AddVertex,-0.3,1.2,-7.78
AddVertex,-1.2,2.2,-7.78
AddVertex,-0.54,2.6,-7.78
AddVertex,-0.54,1.56,-7.78
AddVertex,-1.2,1.56,-7.78
AddVertex,-0.3,2.5,8
AddVertex,0,2.5,8
AddVertex,0,1.2,8
AddVertex,-0.3,1.2,8
AddVertex,-1.2,2.2,8
AddVertex,-0.58,2.6,8,
AddVertex,-0.58,1.3,8,
AddVertex,-1.2,1.3,8,
AddVertex,-1.3,2.08,-6.2,
AddVertex,-1.3,2.08,-7.8,
AddVertex,-1.3,1.3,-7.8,
AddVertex,-1.3,1.3,-6.2,
AddFace2,0,1,2,3
AddFace2,4,5,6,7
AddFace2,8,9,10,11
AddFace2,12,13,14,15
AddFace2,16,17,18,19
GenerateNormals,,,,
SetColor,160,160,160,75
SetEmissiveColor,255,255,255,

;SEPERATING GLASS PANELS,,,

CreateMeshBuilder,,,
AddVertex,-1.3,2.1,-3.79
AddVertex,-0.8,2.55,-3.79
AddVertex,-0.8,1,-3.79
AddVertex,-1.3,1,-3.79
AddVertex,-1.3,2.1,-1.31
AddVertex,-0.8,2.55,-1.31
AddVertex,-0.8,1,-1.31
AddVertex,-1.3,1,-1.31
AddVertex,-1.3,2.1,1.19
AddVertex,-0.8,2.55,1.19
AddVertex,-0.8,1,1.19
AddVertex,-1.3,1,1.19
AddVertex,-1.3,2.1,3.71
AddVertex,-0.8,2.55,3.71,
AddVertex,-0.8,1,3.71,
AddVertex,-1.3,1,3.71,
AddVertex,-1.3,2.1,6.19,
AddVertex,-0.8,2.55,6.19,
AddVertex,-0.8,1,6.19,
AddVertex,-1.3,1,6.19,
AddFace2,0,1,2,3
AddFace2,4,5,6,7
AddFace2,8,9,10,11
AddFace2,12,13,14,15
AddFace2,16,17,18,19
GenerateNormals,,,,
SetColor,150,150,150,100

;CABLES,,,,

CreateMeshBuilder,,,,
AddVertex,-1,0.5,8.5,
AddVertex,-1,0.5,8,
AddVertex,-1,0.25,8,
AddVertex,-1,0.25,8.5,
AddVertex,-0.9,0.5,8.5,
AddVertex,-0.9,0.5,8,
AddVertex,-0.9,0.25,8,
AddVertex,-0.9,0.25,8.5,
AddVertex,-0.8,0.5,8.5,
AddVertex,-0.8,0.5,8,
AddVertex,-0.8,0.25,8,
AddVertex,-0.8,0.25,8.5,
AddFace2,0,1,2,3
AddFace2,4,5,6,7
AddFace2,8,9,10,11
GenerateNormals,,,,
LoadTexture,cable.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,
SetTextureCoordinates,4,0,0,
SetTextureCoordinates,5,1,0,
SetTextureCoordinates,6,1,1,
SetTextureCoordinates,7,0,1,
SetTextureCoordinates,8,0,0,
SetTextureCoordinates,9,1,0,
SetTextureCoordinates,10,1,1,
SetTextureCoordinates,11,0,1,
SetDecalTransparentColor,0,0,0,

;SHOE,,,,

CreateMeshBuilder,,,,
Cube,0.08,0.08,0.5,
GenerateNormals,,,,
SetColor,50,50,50,
Translate,-1.08,0.25,-3.8,

CreateMeshBuilder,,,,
AddVertex,-1.1,0.2,-3.4,
AddVertex,-1.1,0.2,-3.9,
AddVertex,-1.1,0.05,-3.9,
AddVertex,-1.1,0.05,-3.4,
AddFace2,0,1,2,3
GenerateNormals,,,,
LoadTexture,shoe.bmp,,
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,0

CreateMeshBuilder,,,
AddVertex,-1.17,0.08,-3.4
AddVertex,-1.09,0.08,-3.4
AddVertex,-1.09,0.05,-3.48
AddVertex,-1.17,0.05,-3.48

AddVertex,-1.09,0.05,-3.85
AddVertex,-1.17,0.05,-3.85

AddVertex,-1.17,0.08,-3.89,
AddVertex,-1.09,0.08,-3.89,

AddFace2,0,1,2,3
AddFace2,3,2,4,5
AddFace2,4,5,6,7
GenerateNormals,,,,
SetColor,30,30,30,


;SHOE2,,,,

CreateMeshBuilder,,,,
Cube,0.08,0.08,0.5,
GenerateNormals,,,,
SetColor,50,50,50,
Translate,-1.08,0.25,3.8,

CreateMeshBuilder,,,,
AddVertex,-1.1,0.2,4.2,
AddVertex,-1.1,0.2,3.7,
AddVertex,-1.1,0.05,3.7,
AddVertex,-1.1,0.05,4.2,
AddFace2,0,1,2,3
GenerateNormals,,,,
LoadTexture,shoe.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,

CreateMeshBuilder,,,,
AddVertex,-1.17,0.08,4.2,
AddVertex,-1.09,0.08,4.2,
AddVertex,-1.09,0.05,4.12,
AddVertex,-1.17,0.05,4.12,

AddVertex,-1.09,0.05,3.75,
AddVertex,-1.17,0.05,3.75,

AddVertex,-1.17,0.08,3.71,
AddVertex,-1.09,0.08,3.71,

AddFace2,0,1,2,3
AddFace2,3,2,4,5
AddFace2,4,5,6,7
GenerateNormals,,,,
SetColor,30,30,30

CreateMeshBuilder,,,
Cube,1.1,0.08,0.1
GenerateNormals,,,
SetColor,50,50,50
Translate,0,0.25,3.7

;NO MIRROR,,,

CreateMeshBuilder,,,
Cube,0.7,0.18,2
GenerateNormals,,,
SetColor,30,30,30
Translate,0,0.29,-0.2

CreateMeshBuilder,,,
Cube,0.5,0.1,2
GenerateNormals,,,
SetColor,30,30,30
Translate,0,0.29,-3.4

CreateMeshBuilder,,,
Cube,0.5,0.1,2
GenerateNormals,,,
SetColor,30,30,30
Translate,0,0.29,3.8

CreateMeshBuilder,,,
Cube,1.1,0.08,0.1
GenerateNormals,,,
SetColor,50,50,50
Translate,0,0.25,-3.9

CreateMeshBuilder,,,
Cube,0.75,0.2,1.5
GenerateNormals,,,
SetColor,10,10,10
Translate,0,0.29,4.8

CreateMeshBuilder,,,
Cube,0.75,0.2,1.5
GenerateNormals,,,
SetColor,10,10,10
Translate,0,0.29,-4.2

;Mirrored with BVE File Converter,,,
CreateMeshBuilder,,,
AddVertex,0.3,2.76,8
AddVertex,0.3,2.76,-7.8
AddVertex,0.6,2.64,-7.8
AddVertex,0.6,2.64,8
AddVertex,1,2.45,8
AddVertex,1,2.45,-7.8
AddVertex,1.1,2.36,-7.8
AddVertex,1.1,2.36,8
AddVertex,1.2,2.27,-7.8
AddVertex,1.2,2.27,8
AddVertex,1.29,2.12,-7.8
AddVertex,1.29,2.12,8
AddVertex,1.31,2.05,-7.8
AddVertex,1.31,2.05,8
AddVertex,1.31,0.5,8
AddVertex,1.31,0.5,-7.8
AddFace,0,1,2,3, 
AddFace,2,5,4,3, 
AddFace,6,7,4,5, 
AddFace,9,7,6,8, 
AddFace,9,8,10,11, 
AddFace,10,12,13,11, 
AddFace,15,14,13,12, 
LoadTexture,92sideAOpenBVE.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,0.03,,
SetTextureCoordinates,3,0,0.03,,
SetTextureCoordinates,4,0,0.1,,
SetTextureCoordinates,5,1,0.1,,
SetTextureCoordinates,6,1,0.2,,
SetTextureCoordinates,7,0,0.2,,
SetTextureCoordinates,8,1,0.22
SetTextureCoordinates,9,0,0.22
SetTextureCoordinates,10,1,0.23
SetTextureCoordinates,11,0,0.23
SetTextureCoordinates,12,1,0.42
SetTextureCoordinates,13,0,0.42
SetTextureCoordinates,14,0,1
SetTextureCoordinates,15,1,1
SetDecaltransparentColor,0,0,0
SetEmissiveColor,255,255,255

CreateMeshBuilder,,,
AddVertex,0.3,2.76,8
AddVertex,0.3,2.76,-7.8
AddVertex,0.6,2.64,-7.8
AddVertex,0.6,2.64,8
AddVertex,1,2.45,8,,
AddVertex,1,2.45,-7.8,,
AddVertex,1.1,2.36,-7.8,,
AddVertex,1.1,2.36,8,,
AddVertex,1.2,2.27,-7.8,,
AddVertex,1.2,2.27,8,,
AddVertex,1.29,2.12,-7.8,,
AddVertex,1.29,2.12,8,,
AddVertex,1.31,2.05,-7.8,,
AddVertex,1.31,2.05,8,,
AddVertex,1.31,0.5,8,,
AddVertex,1.31,0.5,-7.8,,
AddFace,3,2,1,0, 
AddFace,3,4,5,2, 
AddFace,5,4,7,6, 
AddFace,8,6,7,9, 
AddFace,11,10,8,9, 
AddFace,11,13,12,10, 
AddFace,12,13,14,15, 
LoadTexture,92sideAOpenBVE.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,0.03,,
SetTextureCoordinates,3,0,0.03,,
SetTextureCoordinates,4,0,0.1,,
SetTextureCoordinates,5,1,0.1,,
SetTextureCoordinates,6,1,0.2,,
SetTextureCoordinates,7,0,0.2,,
SetTextureCoordinates,8,1,0.22,,
SetTextureCoordinates,9,0,0.22,,
SetTextureCoordinates,10,1,0.23,,
SetTextureCoordinates,11,0,0.23,,
SetTextureCoordinates,12,1,0.42,,
SetTextureCoordinates,13,0,0.42,,
SetTextureCoordinates,14,0,1,,
SetTextureCoordinates,15,1,1,,
SetDecaltransparentColor,0,0,0,,

CreateMeshBuilder,,,,,
AddVertex,0.3,2.76,8,,
AddVertex,0,2.76,8,,
AddVertex,0,2.76,-7.8,,
AddVertex,0.3,2.76,-7.8,,
AddFace2,3,2,1,0, 
GenerateNormals,,,,,
LoadTexture,roof.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,

CreateMeshBuilder,,,,,
AddVertex,0.82,0.5,6.2,,
AddVertex,0.82,0.5,3.2,,
AddVertex,0.82,0.1,3.2,,
AddVertex,0.82,0.1,6.2,,
AddVertex,0.82,0.5,-2.8,,
AddVertex,0.82,0.5,-5.8,,
AddVertex,0.82,0.1,-5.8,,
AddVertex,0.82,0.1,-2.8,,
AddFace2,3,2,1,0, 
AddFace2,7,6,5,4, 
GenerateNormals,,,,,
LoadTexture,1992bogey.bmp,,,,
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetTextureCoordinates,4,0,0
SetTextureCoordinates,5,1,0
SetTextureCoordinates,6,1,1
SetTextureCoordinates,7,0,1
SetDecaltransparentColor,0,0,0

CreateMeshBuilder,,,
AddVertex,1.2,1.5,-6.3
AddVertex,1.2,1,-6.3
AddVertex,1.2,1,-3.8
AddVertex,1.2,1.5,-3.8
AddVertex,0.7,1,-3.8
AddVertex,0.7,1,-6.3,,
AddVertex,0.7,0.9,-3.8,,
AddVertex,0.7,0.9,-6.3,,
AddFace2,3,2,1,0, 
AddFace2,1,2,4,5, 
AddFace2,4,6,7,5, 
GenerateNormals,,,,,
LoadTexture,seat.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,4,,
SetTextureCoordinates,3,0,4,,
SetTextureCoordinates,4,0,4,,
SetTextureCoordinates,5,0,0,,
SetTextureCoordinates,6,0,4,,
SetTextureCoordinates,7,0,0,,
SetEmissiveColor,255,255,255,,

CreateMeshBuilder,,,,,
Cylinder,6,0.03,0.03,2,
Rotate,0,1,0,180,;This line added by BVE File Converter
Translate,0.7,1.55,-3.8,,
SetColor,75,0,0,,
SetEmissiveColor,75,0,0,,

CreateMeshBuilder,,,,,
AddVertex,1.3,1.5,-6.3,,
AddVertex,1.3,1.5,-3.8,,
AddVertex,1.2,1.5,-3.8,,
AddVertex,1.2,1.5,-6.3,,
AddVertex,1.2,1,-3.8,,
AddVertex,1.2,0.5,-3.8,,
AddVertex,0.7,0.5,-3.8,,
AddVertex,0.7,1,-3.8,,
AddVertex,1.3,1.5,-3.8,,
AddVertex,1.3,0.5,-3.8,,
AddVertex,1.2,0.5,-3.8,,
AddVertex,1.2,1.5,-3.8,,
AddVertex,0.7,0.9,-6.3,,
AddVertex,0.7,0.9,-3.8,,
AddVertex,0.7,0.5,-3.8,,
AddVertex,0.7,0.5,-6.3,,
AddFace,3,2,1,0, 
AddFace,7,6,5,4, 
AddFace2,11,10,9,8, 
AddFace2,15,14,13,12, 
GenerateNormals,,,,,
SetColor,45,45,45,,
SetEmissiveColor,45,45,45,,

;Moved with BVE File Converter,,,,,
CreateMeshBuilder,,,,,
AddVertex,1.2,1.5,-1.3,,
AddVertex,1.2,1,-1.3,,
AddVertex,1.2,1,1.2,,
AddVertex,1.2,1.5,1.2,,
AddVertex,0.7,1,1.2,,
AddVertex,0.7,1,-1.3,,
AddVertex,0.7,0.9,1.2,,
AddVertex,0.7,0.9,-1.3,,
AddFace2,3,2,1,0, 
AddFace2,1,2,4,5, 
AddFace2,4,6,7,5, 
GenerateNormals,,,,,
LoadTexture,seat.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,4,,
SetTextureCoordinates,3,0,4,,
SetTextureCoordinates,4,0,4,,
SetTextureCoordinates,5,0,0,,
SetTextureCoordinates,6,0,4,,
SetTextureCoordinates,7,0,0,,
SetEmissiveColor,255,255,255,,

CreateMeshBuilder,,,,,
Cylinder,6,0.03,0.03,2,
Rotate,0,1,0,180,;This line added by BVE File Converter
Translate,0.7,1.55,1.2,,
SetColor,75,0,0,,
SetEmissiveColor,75,0,0


CreateMeshBuilder,,,
AddVertex,1.3,1.5,-1.3
AddVertex,1.3,1.5,1.2
AddVertex,1.2,1.5,1.2
AddVertex,1.2,1.5,-1.3
AddVertex,0.7,0.9,-1.3
AddVertex,0.7,0.9,1.2
AddVertex,0.7,0.5,1.2
AddVertex,0.7,0.5,-1.3
AddVertex,1.2,1,-1.3
AddVertex,1.2,0.5,-1.3
AddVertex,0.7,0.5,-1.3
AddVertex,0.7,1,-1.3
AddVertex,1.3,1.5,-1.3,,
AddVertex,1.3,0.5,-1.3,,
AddVertex,1.2,0.5,-1.3,,
AddVertex,1.2,1.5,-1.3,,
AddVertex,1.2,1,1.2,,
AddVertex,1.2,0.5,1.2,,
AddVertex,0.7,0.5,1.2,,
AddVertex,0.7,1,1.2,,
AddVertex,1.3,1.5,1.2,,
AddVertex,1.3,0.5,1.2,,
AddVertex,1.2,0.5,1.2,,
AddVertex,1.2,1.5,1.2,,
AddFace,3,2,1,0, 
AddFace,7,6,5,4, 
AddFace2,11,10,9,8, 
AddFace2,15,14,13,12, 
AddFace2,19,18,17,16, 
AddFace2,23,22,21,20, 
GenerateNormals,,,,,
SetColor,45,45,45,,
SetEmissiveColor,45,45,45,,

;Moved with BVE File Converter,,,,,
CreateMeshBuilder,,,,,
AddVertex,1.2,1.5,3.7,,
AddVertex,1.2,1,3.7,,
AddVertex,1.2,1,6.2,,
AddVertex,1.2,1.5,6.2,,
AddVertex,0.7,1,6.2,,
AddVertex,0.7,1,3.7,,
AddVertex,0.7,0.9,6.2,,
AddVertex,0.7,0.9,3.7,,
AddFace2,3,2,1,0, 
AddFace2,1,2,4,5, 
AddFace2,4,6,7,5, 
GenerateNormals,,,,,
LoadTexture,seat.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,4,,
SetTextureCoordinates,3,0,4,,
SetTextureCoordinates,4,0,4,,
SetTextureCoordinates,5,0,0,,
SetTextureCoordinates,6,0,4,,
SetTextureCoordinates,7,0,0,,
SetEmissiveColor,255,255,255,,

CreateMeshBuilder,,,,,
Cylinder,6,0.03,0.03,2,
Rotate,0,1,0,180,;This line added by BVE File Converter
Translate,0.7,1.55,6.2,,
SetColor,75,0,0,,
SetEmissiveColor,75,0,0,,



CreateMeshBuilder,,,,,
AddVertex,1.3,1.5,3.7,,
AddVertex,1.3,1.5,6.2,,
AddVertex,1.2,1.5,6.2,,
AddVertex,1.2,1.5,3.7,,
AddVertex,0.7,0.9,3.7,,
AddVertex,0.7,0.9,6.2,,
AddVertex,0.7,0.5,6.2,,
AddVertex,0.7,0.5,3.7
AddVertex,1.2,1,3.7
AddVertex,1.2,0.5,3.7
AddVertex,0.7,0.5,3.7
AddVertex,0.7,1,3.7
AddVertex,1.3,1.5,3.7
AddVertex,1.3,0.5,3.7
AddVertex,1.2,0.5,3.7
AddVertex,1.2,1.5,3.7
AddVertex,1.2,1,6.2
AddVertex,1.2,0.5,6.2
AddVertex,0.7,0.5,6.2
AddVertex,0.7,1,6.2
AddVertex,1.3,1.5,6.2
AddVertex,1.3,0.5,6.2
AddVertex,1.2,0.5,6.2
AddVertex,1.2,1.5,6.2,,
AddFace,3,2,1,0, 
AddFace,7,6,5,4, 
AddFace2,11,10,9,8, 
AddFace2,15,14,13,12, 
AddFace2,19,18,17,16, 
AddFace2,23,22,21,20, 
GenerateNormals,,,,,
SetColor,45,45,45,,
SetEmissiveColor,45,45,45,,

CreateMeshBuilder,,,,,
Cylinder,6,0.03,0.03,2,
Rotate,0,1,0,180,;This line added by BVE File Converter
Translate,0.7,1.55,-1.3,,
SetColor,75,0,0,,
SetEmissiveColor,75,0,0,,



CreateMeshBuilder,,,,,
Cylinder,6,0.03,0.03,2,
Rotate,0,1,0,180,;This line added by BVE File Converter
Translate,0.7,1.55,3.7,,
SetColor,75,0,0,,
SetEmissiveColor,75,0,0,,



CreateMeshBuilder,,,,,
AddVertex,0,2.7,8,,
AddVertex,0,2.7,-6.3,,
AddVertex,0.99,2.45,-6.3,,
AddVertex,0.99,2.45,8,,
AddFace,0,1,2,3, 

LoadTexture,map.bmp,,,,
SetTextureCoordinates,0,0,1,,
SetTextureCoordinates,1,6,1,,
SetTextureCoordinates,2,6,0,,
SetTextureCoordinates,3,0,0,,
SetEmissiveColor,255,255,255,,

CreateMeshBuilder,,,,,
AddVertex,0,2.7,8,,
AddVertex,0,2.7,-6.3,,
AddVertex,0.99,2.45,-6.3,,
AddVertex,0.99,2.45,8,,
AddFace,3,2,1,0, 
GenerateNormals,,,,,
SetColor,90,90,90,,

CreateMeshBuilder,,,,,
AddVertex,1.31,2.76,8,,
AddVertex,0,2.76,8,,
AddVertex,0,0.1,8,,
AddVertex,1.31,0.1,8,,
AddFace,3,2,1,0, 
GenerateNormals,,,,,
LoadTexture,92frontB.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
SetDecaltransparentColor,0,0,0,,
SetEmissiveColor,255,255,255,,

CreateMeshBuilder,,,,,
AddVertex,1.31,2.76,8,,
AddVertex,0,2.76,8,,
AddVertex,0,0.1,8,,
AddVertex,1.31,0.1,8,,
AddFace,0,1,2,3, 
GenerateNormals,,,,,
LoadTexture,92frontB1.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
SetDecaltransparentColor,0,0,0,,

;WINDOWS,,,

CreateMeshBuilder,,,
AddVertex,1.02,2.43,-6
AddVertex,1.02,2.43,-3.86
AddVertex,1.1,2.36,-6
AddVertex,1.1,2.36,-3.86
AddVertex,1.2,2.27,-6
AddVertex,1.2,2.27,-3.86
AddVertex,1.29,2.12,-6
AddVertex,1.29,2.12,-3.86
AddVertex,1.31,2.05,-6
AddVertex,1.31,2.05,-3.86
AddVertex,1.31,1.69,-6
AddVertex,1.31,1.69,-3.86
AddFace2,2,3,1,0, 
AddFace2,4,5,3,2, 
AddFace2,6,7,5,4, 
AddFace2,8,9,7,6, 
AddFace2,10,11,9,8, 
SetColor,160,160,160,75,
SetEmissiveColor,255,255,255,,

CreateMeshBuilder,,,,,
AddVertex,1.02,2.43,-1.03,,
AddVertex,1.02,2.43,1.14,,
AddVertex,1.1,2.36,-1.03,,
AddVertex,1.1,2.36,1.14,,
AddVertex,1.2,2.27,-1.03,,
AddVertex,1.2,2.27,1.14,,
AddVertex,1.29,2.12,-1.03,,
AddVertex,1.29,2.12,1.14,,
AddVertex,1.31,2.05,-1.03,,
AddVertex,1.31,2.05,1.14,,
AddVertex,1.31,1.69,-1.03,,
AddVertex,1.31,1.69,1.14,,
AddFace2,2,3,1,0, 
AddFace2,4,5,3,2, 
AddFace2,6,7,5,4, 
AddFace2,8,9,7,6, 
AddFace2,10,11,9,8, 
SetColor,160,160,160,75,
SetEmissiveColor,255,255,255,,

CreateMeshBuilder,,,,,
AddVertex,1.02,2.43,6.04,,
AddVertex,1.02,2.43,3.86,,
AddVertex,1.1,2.36,6.04,,
AddVertex,1.1,2.36,3.86,,
AddVertex,1.2,2.27,6.04,,
AddVertex,1.2,2.27,3.86,,
AddVertex,1.29,2.12,6.04,,
AddVertex,1.29,2.12,3.86,,
AddVertex,1.31,2.05,6.04,,
AddVertex,1.31,2.05,3.86,,
AddVertex,1.31,1.69,6.04,,
AddVertex,1.31,1.69,3.86,,
AddFace2,2,3,1,0, 
AddFace2,4,5,3,2, 
AddFace2,6,7,5,4, 
AddFace2,8,9,7,6, 
AddFace2,10,11,9,8, 
SetColor,160,160,160,75,
SetEmissiveColor,255,255,255

;CAB AND END CAR,,,

CreateMeshBuilder,,,
AddVertex,0.3,2.5,-7.78
AddVertex,0,2.5,-7.78
AddVertex,0,1.2,-7.78
AddVertex,0.3,1.2,-7.78
AddVertex,1.2,2.2,-7.78
AddVertex,0.54,2.6,-7.78
AddVertex,0.54,1.56,-7.78
AddVertex,1.2,1.56,-7.78
AddVertex,0.3,2.5,8
AddVertex,0,2.5,8
AddVertex,0,1.2,8
AddVertex,0.3,1.2,8,,
AddVertex,1.2,2.2,8,,
AddVertex,0.58,2.6,8,,
AddVertex,0.58,1.3,8,,
AddVertex,1.2,1.3,8,,
AddVertex,1.3,2.08,-6.2,,
AddVertex,1.3,2.08,-7.8,,
AddVertex,1.3,1.3,-7.8,,
AddVertex,1.3,1.3,-6.2,,
AddFace2,3,2,1,0, 
AddFace2,7,6,5,4, 
AddFace2,11,10,9,8, 
AddFace2,15,14,13,12, 
AddFace2,19,18,17,16, 
GenerateNormals,,,,,
SetColor,160,160,160,75,
SetEmissiveColor,255,255,255

;SEPERATING GLASS PANELS,,,

CreateMeshBuilder,,,
AddVertex,1.3,2.1,-3.79
AddVertex,0.8,2.55,-3.79
AddVertex,0.8,1,-3.79
AddVertex,1.3,1,-3.79
AddVertex,1.3,2.1,-1.31
AddVertex,0.8,2.55,-1.31
AddVertex,0.8,1,-1.31
AddVertex,1.3,1,-1.31
AddVertex,1.3,2.1,1.19
AddVertex,0.8,2.55,1.19
AddVertex,0.8,1,1.19
AddVertex,1.3,1,1.19,,
AddVertex,1.3,2.1,3.71,,
AddVertex,0.8,2.55,3.71,,
AddVertex,0.8,1,3.71,,
AddVertex,1.3,1,3.71,,
AddVertex,1.3,2.1,6.19,,
AddVertex,0.8,2.55,6.19,,
AddVertex,0.8,1,6.19,,
AddVertex,1.3,1,6.19,,
AddFace2,3,2,1,0, 
AddFace2,7,6,5,4, 
AddFace2,11,10,9,8, 
AddFace2,15,14,13,12, 
AddFace2,19,18,17,16, 
GenerateNormals,,,,,
SetColor,150,150,150,100,

;CABLES,,,

CreateMeshBuilder,,,
AddVertex,1,0.5,8.5
AddVertex,1,0.5,8
AddVertex,1,0.25,8
AddVertex,1,0.25,8.5
AddVertex,0.9,0.5,8.5
AddVertex,0.9,0.5,8
AddVertex,0.9,0.25,8
AddVertex,0.9,0.25,8.5
AddVertex,0.8,0.5,8.5
AddVertex,0.8,0.5,8
AddVertex,0.8,0.25,8
AddVertex,0.8,0.25,8.5
AddFace2,3,2,1,0, 
AddFace2,7,6,5,4, 
AddFace2,11,10,9,8, 
GenerateNormals,,,,,
LoadTexture,cable.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
SetTextureCoordinates,4,0,0,,
SetTextureCoordinates,5,1,0,,
SetTextureCoordinates,6,1,1,,
SetTextureCoordinates,7,0,1,,
SetTextureCoordinates,8,0,0,,
SetTextureCoordinates,9,1,0,,
SetTextureCoordinates,10,1,1,,
SetTextureCoordinates,11,0,1,,
SetDecalTransparentColor,0,0,0,,

;SHOE,,,,,

CreateMeshBuilder,,,,,
Cube,0.08,0.08,0.5,,
Rotate,1,0,0,180,;This line added by BVE File Converter
GenerateNormals,,,,,
SetColor,50,50,50,,
Translate,1.08,0.25,-3.8,,

CreateMeshBuilder,,,,,
AddVertex,1.1,0.2,-3.4,,
AddVertex,1.1,0.2,-3.9,,
AddVertex,1.1,0.05,-3.9,,
AddVertex,1.1,0.05,-3.4,,
AddFace2,3,2,1,0, 
GenerateNormals,,,,,
LoadTexture,shoe.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,
SetDecalTransparentColor,0,0,0,,

CreateMeshBuilder,,,,,
AddVertex,1.17,0.08,-3.4,,
AddVertex,1.09,0.08,-3.4,,
AddVertex,1.09,0.05,-3.48,,
AddVertex,1.17,0.05,-3.48,,

AddVertex,1.09,0.05,-3.85,,
AddVertex,1.17,0.05,-3.85,,

AddVertex,1.17,0.08,-3.89,,
AddVertex,1.09,0.08,-3.89,,

AddFace2,3,2,1,0, 
AddFace2,5,4,2,3, 
AddFace2,7,6,5,4, 
GenerateNormals,,,,,
SetColor,30,30,30,,


;SHOE2,,,,,

CreateMeshBuilder,,,,,
Cube,0.08,0.08,0.5,,
Rotate,1,0,0,180,;This line added by BVE File Converter
GenerateNormals,,,,,
SetColor,50,50,50,,
Translate,1.08,0.25,3.8,,

CreateMeshBuilder,,,,,
AddVertex,1.1,0.2,4.2,,
AddVertex,1.1,0.2,3.7,,
AddVertex,1.1,0.05,3.7,,
AddVertex,1.1,0.05,4.2,,
AddFace2,3,2,1,0, 
GenerateNormals,,,,,
LoadTexture,shoe.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,0

CreateMeshBuilder,,,
AddVertex,1.17,0.08,4.2
AddVertex,1.09,0.08,4.2
AddVertex,1.09,0.05,4.12
AddVertex,1.17,0.05,4.12

AddVertex,1.09,0.05,3.75
AddVertex,1.17,0.05,3.75

AddVertex,1.17,0.08,3.71
AddVertex,1.09,0.08,3.71

AddFace2,3,2,1,0, 
AddFace2,5,4,2,3, 
AddFace2,7,6,5,4, 
GenerateNormals,,,,,
SetColor,30,30,30,,
