;BOGIE-2AXLE-DIESEL, EMD|CLYDE 1953, Whel_Diam=40.00inch, Whel_Base=96.00inch
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
;These files allow easy selection|generation of 2axle railway bogie(truck) 3D models:         
;    0000.animated
;    Bols_Beam.b3d
;    Brak_Pads.gif
;    Fram_Left.b3d
;    Fram_Rght.b3d
;    Fram_Side.gif
;    Whel_Cntr.b3d
;    Whel_Frnt.b3d
;    Whel_Rear.b3d
;To use this model, copy this folder into the TRAINS\*\* folder that requires bogies,
;then enter the calculated half values 0.5*Trak_Gaug, 0.5*Whel_Diam, & 0.5*Whel_Base
;in the POSITION+ROTATE lines below & in each B3D's SCALEALL+TRANSLATEALL last lines.
;Prototype dimensions are recommended, however any dimension in these ranges do work:
;    Trak_Gaug 0.914~1.676metr (36~66inch)
;    Whel_Diam 0.838~1.016metr (33~40inch)
;    Whel_Base 1.727~2.438metr (68~96inch)
;To disable rotating wheels, prefix each RotateXFunction line below with a semicolon.
;If using your own FRAM_SIDE.GIF, image size+position on the 512x256 GIF is critical.
;The model can be used in trains or as a route object, such as in a maintenance yard.
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

[OBJECT]
States=Bols_Beam.b3d
Position=+0.000,+0.508,+0.000                ;DimX=+0.0,DimY=+0.5*Whel_Diam,DimZ=+0.0

[OBJECT]
States=Fram_Left.b3d
Position=+0.000,+0.508,+0.000                ;DimX=+0.0,DimY=+0.5*Whel_Diam,DimZ=+0.0

[OBJECT]
States=Fram_Rght.b3d
Position=+0.000,+0.508,+0.000                ;DimX=+0.0,DimY=+0.5*Whel_Diam,DimZ=+0.0

[OBJECT]
States=Whel_Frnt.b3d
Position=+0.000,+0.508,+1.219                ;DimX=+0.0,DimY=+0.5*Whel_Diam,DimZ=+0.5*Whel_Base
RotateXFunction=Value+((Delta*Speed)/0.508)  ;Angl=Last+((DeltaSecs*Metr/Secs)/(+0.5*Whel_Diam))

[OBJECT]
States=Whel_Rear.b3d
Position=+0.000,+0.508,-1.219                ;DimX=+0.0,DimY=+0.5*Whel_Diam,DimZ=-0.5*Whel_Base
RotateXFunction=Value+((Delta*Speed)/0.508)  ;Angl=Last+((DeltaSecs*Metr/Secs)/(+0.5*Whel_Diam))
