;//SIEMENS dispolok  ES64U2-021,,,
;------ボディ前面------,,,
CreateMeshBuilder,,;//前面,
AddVertex,-0.97,1.6,-19.19
AddVertex,-0.4,1.6,-19.22
AddVertex,0,1.6,-19.24
AddVertex,0.4,1.6,-19.22
AddVertex,0.97,1.6,-19.19
AddVertex,-1.05,2.52,-18.8
AddVertex,-0.42,2.52,-18.83
AddVertex,0,2.52,-18.85
AddVertex,0.42,2.52,-18.83
AddVertex,1.05,2.52,-18.8
AddVertex,-1.1,3.27,-18.44
AddVertex,-0.47,3.27,-18.5
AddVertex,0,3.27,-18.52
AddVertex,0.47,3.27,-18.5
AddVertex,1.1,3.27,-18.44
AddVertex,-1.15,3.67,-18.15
AddVertex,-0.52,3.67,-18.23
AddVertex,0,3.67,-18.25
AddVertex,0.52,3.67,-18.23
AddVertex,1.15,3.67,-18.15
AddVertex,-1.18,3.8,-17.97
AddVertex,-0.57,3.8,-18.05
AddVertex,0,3.8,-18.07
AddVertex,0.57,3.8,-18.05
AddVertex,1.18,3.8,-17.97
AddVertex,-0.68,1.6,-19.205
AddVertex,-0.4,1.6,-19.22
AddVertex,0,1.6,-19.24
AddVertex,0.4,1.6,-19.22
AddVertex,0.68,1.6,-19.205,
AddVertex,-0.68,1.53,-19.22,
AddVertex,-0.4,1.53,-19.235,
AddVertex,0,1.53,-19.255,
AddVertex,0.4,1.53,-19.235,
AddVertex,0.68,1.53,-19.22,
AddVertex,-0.68,1.47,-19.185,
AddVertex,-0.4,1.47,-19.2,
AddVertex,0,1.47,-19.22,
AddVertex,0.4,1.47,-19.2,
AddVertex,0.68,1.47,-19.185,
AddFace,0,5,6,1
AddFace,1,6,7,2
AddFace,2,7,8,3
AddFace,3,8,9,4
AddFace,5,10,11,6
AddFace,6,11,12,7
AddFace,7,12,13,8
AddFace,8,13,14,9
AddFace,10,15,16,11
AddFace,11,16,17,12
AddFace,12,17,18,13
AddFace,13,18,19,14
AddFace,15,20,21,16
AddFace,16,21,22,17
AddFace,17,22,23,18
AddFace,18,23,24,19
AddFace,30,25,26,31
AddFace,31,26,27,32
AddFace,32,27,28,33
AddFace,33,28,29,34
AddFace,35,30,31,36
AddFace,36,31,32,37
AddFace,37,32,33,38
AddFace,38,33,34,39
GenerateNormals,,,,

LoadTexture,front1.bmp,,,
SetTextureCoordinates,0,0,0.99,
SetTextureCoordinates,1,0.35,0.99,
SetTextureCoordinates,2,0.5,0.99,
SetTextureCoordinates,3,0.65,0.99,
SetTextureCoordinates,4,1,0.99,
SetTextureCoordinates,5,0,0.64,
SetTextureCoordinates,6,0.35,0.64,
SetTextureCoordinates,7,0.5,0.64,
SetTextureCoordinates,8,0.65,0.64,
SetTextureCoordinates,9,1,0.64,
SetTextureCoordinates,10,0,0.4
SetTextureCoordinates,11,0.33,0.4
SetTextureCoordinates,12,0.5,0.4
SetTextureCoordinates,13,0.67,0.4
SetTextureCoordinates,14,1,0.4
SetTextureCoordinates,15,0,0.2
SetTextureCoordinates,16,0.33,0.2
SetTextureCoordinates,17,0.5,0.2
SetTextureCoordinates,18,0.67,0.2
SetTextureCoordinates,19,1,0.2
SetTextureCoordinates,20,0,0.1
SetTextureCoordinates,21,0.35,0.1
SetTextureCoordinates,22,0.5,0.1
SetTextureCoordinates,23,0.65,0.1
SetTextureCoordinates,24,1,0.1
SetTextureCoordinates,25,0,0.97
SetTextureCoordinates,26,0.35,0.97
SetTextureCoordinates,27,0.5,0.97
SetTextureCoordinates,28,0.65,0.97
SetTextureCoordinates,29,1,0.97
SetTextureCoordinates,30,0,0.99
SetTextureCoordinates,31,0.35,0.99
SetTextureCoordinates,32,0.5,0.99
SetTextureCoordinates,33,0.65,0.99
SetTextureCoordinates,34,1,0.99
SetTextureCoordinates,35,0,0.99
SetTextureCoordinates,36,0.35,0.99
SetTextureCoordinates,37,0.5,0.99
SetTextureCoordinates,38,0.65,0.99
SetTextureCoordinates,39,1,0.99


CreateMeshBuilder,,;//前面内部,,
AddVertex,-1.5,0.77,-18,
AddVertex,-1.5,1.6,-18,
AddVertex,1.5,1.6,-18,
AddVertex,1.5,0.77,-18,
AddFace2,0,1,2,3
SetColor,30,30,30,
GenerateNormals,,,,


CreateMeshBuilder,,;//前面左,,
AddVertex,1.5,3.38,-16.35,
AddVertex,1.44,3.58,-16.35,
AddVertex,1.37,3.77,-16.35,
AddVertex,1.23,3.98,-16.35,
AddVertex,1.5,3.38,-17.28,
AddVertex,1.44,3.58,-17.28
AddVertex,1.37,3.77,-17.28
AddVertex,1.23,3.98,-17.28
AddVertex,1.5,3.37,-17.61
AddVertex,1.44,3.57,-17.61
AddVertex,1.37,3.75,-17.61
AddVertex,1.21,3.93,-17.61
AddVertex,1.5,3.33,-17.87
AddVertex,1.43,3.54,-17.9
AddVertex,1.33,3.7,-17.93
AddVertex,1.18,3.8,-17.97
AddVertex,1.5,3.28,-18
AddVertex,1.4,3.49,-18.07
AddVertex,1.3,3.62,-18.11
AddVertex,1.15,3.67,-18.15
AddVertex,1.47,3.05,-18.3
AddVertex,1.33,3.19,-18.37,
AddVertex,1.19,3.24,-18.42,
AddVertex,1.1,3.27,-18.44,
AddVertex,1.43,2.55,-18.59,
AddVertex,1.28,2.54,-18.7,
AddVertex,1.14,2.53,-18.77,
AddVertex,1.05,2.52,-18.8,
AddFace,4,5,1,0
AddFace,5,6,2,1
AddFace,6,7,3,2
AddFace,8,9,5,4
AddFace,9,10,6,5
AddFace,10,11,7,6
AddFace,12,13,9,8
AddFace,13,14,10,9
AddFace,14,15,11,10
AddFace,16,17,13,12
AddFace,17,18,14,13
AddFace,18,19,15,14
AddFace,20,21,17,16
AddFace,21,22,18,17
AddFace,22,23,19,18
AddFace,24,25,21,20
AddFace,25,26,22,21
AddFace,26,27,23,22
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,side3.bmp,,,
SetTextureCoordinates,0,0.995,0.99,
SetTextureCoordinates,1,0.995,0.7,
SetTextureCoordinates,2,0.995,0.3,
SetTextureCoordinates,3,0.995,0.01
SetTextureCoordinates,4,0.8,0.99
SetTextureCoordinates,5,0.8,0.7
SetTextureCoordinates,6,0.8,0.3
SetTextureCoordinates,7,0.8,0.01
SetTextureCoordinates,8,0.6,0.99
SetTextureCoordinates,9,0.6,0.7
SetTextureCoordinates,10,0.6,0.3
SetTextureCoordinates,11,0.6,0.01
SetTextureCoordinates,12,0.5,0.99
SetTextureCoordinates,13,0.5,0.7
SetTextureCoordinates,14,0.5,0.3
SetTextureCoordinates,15,0.5,0.01
SetTextureCoordinates,16,0.4,0.99
SetTextureCoordinates,17,0.4,0.7
SetTextureCoordinates,18,0.4,0.3
SetTextureCoordinates,19,0.4,0.01
SetTextureCoordinates,20,0.3,0.99
SetTextureCoordinates,21,0.3,0.7
SetTextureCoordinates,22,0.3,0.3
SetTextureCoordinates,23,0.3,0.01
SetTextureCoordinates,24,0.003,0.99
SetTextureCoordinates,25,0.003,0.7
SetTextureCoordinates,26,0.003,0.3
SetTextureCoordinates,27,0.003,0.01


CreateMeshBuilder,,;//前面右,
AddVertex,-1.5,3.38,-16.35
AddVertex,-1.44,3.58,-16.35
AddVertex,-1.37,3.77,-16.35
AddVertex,-1.23,3.98,-16.35
AddVertex,-1.5,3.38,-17.28
AddVertex,-1.44,3.58,-17.28
AddVertex,-1.37,3.77,-17.28
AddVertex,-1.23,3.98,-17.28
AddVertex,-1.5,3.37,-17.61
AddVertex,-1.44,3.57,-17.61
AddVertex,-1.37,3.75,-17.61
AddVertex,-1.21,3.93,-17.61
AddVertex,-1.5,3.33,-17.87
AddVertex,-1.43,3.54,-17.9
AddVertex,-1.33,3.7,-17.93
AddVertex,-1.18,3.8,-17.97
AddVertex,-1.5,3.28,-18
AddVertex,-1.4,3.49,-18.07
AddVertex,-1.3,3.62,-18.11
AddVertex,-1.15,3.67,-18.15
AddVertex,-1.47,3.05,-18.3,
AddVertex,-1.33,3.19,-18.37,
AddVertex,-1.19,3.24,-18.42,
AddVertex,-1.1,3.27,-18.44,
AddVertex,-1.43,2.55,-18.59,
AddVertex,-1.28,2.54,-18.7,
AddVertex,-1.14,2.53,-18.77,
AddVertex,-1.05,2.52,-18.8,
AddFace,4,0,1,5
AddFace,5,1,2,6
AddFace,6,2,3,7
AddFace,8,4,5,9
AddFace,9,5,6,10
AddFace,10,6,7,11
AddFace,12,8,9,13
AddFace,13,9,10,14
AddFace,14,10,11,15
AddFace,16,12,13,17
AddFace,17,13,14,18
AddFace,18,14,15,19
AddFace,20,16,17,21
AddFace,21,17,18,22
AddFace,22,18,19,23
AddFace,24,20,21,25
AddFace,25,21,22,26
AddFace,26,22,23,27
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,side3.bmp,,,
SetTextureCoordinates,0,0.995,0.99,
SetTextureCoordinates,1,0.995,0.7,
SetTextureCoordinates,2,0.995,0.3
SetTextureCoordinates,3,0.995,0.01
SetTextureCoordinates,4,0.8,0.99
SetTextureCoordinates,5,0.8,0.7
SetTextureCoordinates,6,0.8,0.3
SetTextureCoordinates,7,0.8,0.01
SetTextureCoordinates,8,0.6,0.99
SetTextureCoordinates,9,0.6,0.7
SetTextureCoordinates,10,0.6,0.3
SetTextureCoordinates,11,0.6,0.01
SetTextureCoordinates,12,0.5,0.99
SetTextureCoordinates,13,0.5,0.7
SetTextureCoordinates,14,0.5,0.3
SetTextureCoordinates,15,0.5,0.01
SetTextureCoordinates,16,0.4,0.99
SetTextureCoordinates,17,0.4,0.7
SetTextureCoordinates,18,0.4,0.3
SetTextureCoordinates,19,0.4,0.01
SetTextureCoordinates,20,0.3,0.99
SetTextureCoordinates,21,0.3,0.7
SetTextureCoordinates,22,0.3,0.3
SetTextureCoordinates,23,0.3,0.01
SetTextureCoordinates,24,0.003,0.99
SetTextureCoordinates,25,0.003,0.7
SetTextureCoordinates,26,0.003,0.3
SetTextureCoordinates,27,0.003,0.01


CreateMeshBuilder,,;//前面左下,
AddVertex,1.5,0.77,-18
AddVertex,1.5,1.6,-18
AddVertex,1.5,0.77,-18.85
AddVertex,1.5,1.6,-18.85,
AddVertex,1.45,0.83,-19.2,
AddVertex,1.45,1.6,-19.2,
AddVertex,1.42,0.83,-19.23,
AddVertex,1.42,1.6,-19.23,
AddVertex,1.3,0.83,-19.23,
AddVertex,1.3,1.6,-19.23,
AddVertex,1.3,1.3,-19.23,
AddVertex,1.27,1.33,-19.23,
AddVertex,1.27,1.6,-19.23,
AddVertex,0.7,1.33,-19.26,
AddVertex,0.7,1.6,-19.26,
AddVertex,0.7,1.33,-19.08,
AddVertex,0.7,1.6,-19.08,
AddFace,2,3,1,0
AddFace,4,5,3,2
AddFace,6,7,5,4,,,,
AddFace,8,9,7,6,,,,
AddFace,11,12,9,10,,,,
AddFace,13,14,12,11,,,,
AddFace,15,16,14,13,,,,
AddFace2,16,14,12,9,7,5,3,1
GenerateNormals,,,,,,,,

LoadTexture,side4.bmp,,,,,,,
SetTextureCoordinates,0,1,1,,,,,
SetTextureCoordinates,1,1,0,,,,,
SetTextureCoordinates,2,0.25,1,,,,,
SetTextureCoordinates,3,0.25,0,,,,,
SetTextureCoordinates,4,0.05,0.93,,,,,
SetTextureCoordinates,5,0.05,0,,,,,
SetTextureCoordinates,6,0.01,1,,,,,
SetTextureCoordinates,7,0.01,0
SetTextureCoordinates,8,0.01,1
SetTextureCoordinates,9,0.01,0
SetTextureCoordinates,10,0.01,1
SetTextureCoordinates,11,0.01,1
SetTextureCoordinates,12,0.01,0
SetTextureCoordinates,13,0.01,1
SetTextureCoordinates,14,0.01,0
SetTextureCoordinates,15,0.01,1
SetTextureCoordinates,16,0.01,0


CreateMeshBuilder,,;//前面左下,
AddVertex,1.5,0.77,-18
AddVertex,1.5,1.6,-18
AddVertex,1.5,0.77,-18.85
AddVertex,1.5,1.6,-18.85,
AddVertex,1.45,0.83,-19.2,
AddVertex,1.45,1.6,-19.2,
AddVertex,1.42,0.83,-19.23,
AddVertex,1.42,1.6,-19.23,
AddVertex,1.3,0.83,-19.23,
AddVertex,1.3,1.6,-19.23,
AddVertex,1.3,1.3,-19.23,
AddVertex,1.27,1.33,-19.23,
AddVertex,1.27,1.6,-19.23,
AddVertex,0.7,1.33,-19.26,
AddVertex,0.7,1.6,-19.26,
AddVertex,0.7,1.33,-19.08,
AddVertex,0.7,1.6,-19.08,
AddFace,2,0,1,3
AddFace,4,2,3,5
AddFace,6,4,5,7
AddFace,8,6,7,9
AddFace,11,10,9,12
AddFace,13,11,12,14
AddFace,15,13,14,16
SetColor,40,40,40,
GenerateNormals,,,,


CreateMeshBuilder,,;//前面右下,,
AddVertex,-1.5,0.77,-18,
AddVertex,-1.5,1.6,-18,
AddVertex,-1.5,0.77,-18.85,
AddVertex,-1.5,1.6,-18.85,
AddVertex,-1.45,0.83,-19.2,
AddVertex,-1.45,1.6,-19.2,
AddVertex,-1.42,0.83,-19.23,
AddVertex,-1.42,1.6,-19.23,
AddVertex,-1.3,0.83,-19.23,
AddVertex,-1.3,1.6,-19.23,
AddVertex,-1.3,1.3,-19.23,
AddVertex,-1.27,1.33,-19.23,
AddVertex,-1.27,1.6,-19.23,
AddVertex,-0.7,1.33,-19.26,
AddVertex,-0.7,1.6,-19.26,
AddVertex,-0.7,1.33,-19.08,
AddVertex,-0.7,1.6,-19.08,
AddFace,2,0,1,3
AddFace,4,2,3,5
AddFace,6,4,5,7
AddFace,8,6,7,9
AddFace,11,10,9,12
AddFace,13,11,12,14,,,,
AddFace,15,13,14,16,,,,
AddFace2,16,14,12,9,7,5,3,1
GenerateNormals,,,,,,,,

LoadTexture,side4.bmp,,,,,,,
SetTextureCoordinates,0,1,1,,,,,
SetTextureCoordinates,1,1,0,,,,,
SetTextureCoordinates,2,0.25,1,,,,,
SetTextureCoordinates,3,0.25,0,,,,,
SetTextureCoordinates,4,0.05,0.93,,,,,
SetTextureCoordinates,5,0.05,0,,,,,
SetTextureCoordinates,6,0.01,1,,,,,
SetTextureCoordinates,7,0.01,0,,,,,
SetTextureCoordinates,8,0.01,1,,,,,
SetTextureCoordinates,9,0.01,0,,,,,
SetTextureCoordinates,10,0.01,1
SetTextureCoordinates,11,0.01,1
SetTextureCoordinates,12,0.01,0
SetTextureCoordinates,13,0.01,1
SetTextureCoordinates,14,0.01,0
SetTextureCoordinates,15,0.01,1
SetTextureCoordinates,16,0.01,0


CreateMeshBuilder,,;//前面右下裏,
AddVertex,-1.5,0.77,-18
AddVertex,-1.5,1.6,-18
AddVertex,-1.5,0.77,-18.85
AddVertex,-1.5,1.6,-18.85
AddVertex,-1.45,0.83,-19.2
AddVertex,-1.45,1.6,-19.2
AddVertex,-1.42,0.83,-19.23,
AddVertex,-1.42,1.6,-19.23,
AddVertex,-1.3,0.83,-19.23,
AddVertex,-1.3,1.6,-19.23,
AddVertex,-1.3,1.3,-19.23,
AddVertex,-1.27,1.33,-19.23,
AddVertex,-1.27,1.6,-19.23,
AddVertex,-0.7,1.33,-19.26,
AddVertex,-0.7,1.6,-19.26,
AddVertex,-0.7,1.33,-19.08,
AddVertex,-0.7,1.6,-19.08,
AddFace,2,3,1,0
AddFace,4,5,3,2
AddFace,6,7,5,4
AddFace,8,9,7,6
AddFace,11,12,9,10
AddFace,13,14,12,11
AddFace,15,16,14,13
SetColor,40,40,40,
GenerateNormals,,,,


CreateMeshBuilder,,;//ステップ,,
Cube,0.2,0.03,0.1,
SetColor,45,45,45,
Translate,0,1.42,-19.3,
GenerateNormals,,,,


CreateMeshBuilder,,;//ワイパー,,
AddVertex,0,2.15,-19,
AddVertex,0,3.7,-18.35,
AddVertex,0.8,3.7,-18.35,
AddVertex,0.8,2.15,-19,
AddVertex,-0.8,2.15,-19,
AddVertex,-0.8,3.7,-18.35,
AddVertex,0,3.7,-18.35,
AddVertex,0,2.15,-19,
AddFace,0,1,2,3
AddFace,4,5,6,7
GenerateNormals,,,,

LoadTexture,wiper.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetTextureCoordinates,4,0,1,
SetTextureCoordinates,5,0,0
SetTextureCoordinates,6,1,0
SetTextureCoordinates,7,1,1
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//窓下手すり,
Cube,0.03,0.05,0.1
SetColor,45,45,45
Translate,0.46,2.44,-18.9
GenerateNormals,,,


CreateMeshBuilder,,;//窓下手すり,
Cube,0.03,0.05,0.1
SetColor,45,45,45
Translate,-0.46,2.44,-18.9,
GenerateNormals,,,,


CreateMeshBuilder,,;//窓下手すり,,
Cylinder,4,0.02,0.02,0.95
SetColor,35,35,35,
Rotate,0,0,1,90
Translate        ,0,2.44,-18.94,


CreateMeshBuilder,,;//窓下手すり,,
Cylinder,4,0.02,0.02,0.52
SetColor,35,35,35,
Rotate,-0.05,0,1,90
Translate        ,0.75,2.44,-18.925,


CreateMeshBuilder,,;//窓下手すり,,
Cylinder,4,0.02,0.02,0.15
SetColor,35,35,35,
Rotate,1,0,0,90
Translate        ,1,2.44,-18.845,


CreateMeshBuilder,,;//窓下手すり,,
Cylinder,4,0.02,0.02,0.52
SetColor,35,35,35,
Rotate,0.05,0,1,90
Translate        ,-0.75,2.44,-18.925,


CreateMeshBuilder,,;//窓下手すり,,
Cylinder,4,0.02,0.02,0.15
SetColor,35,35,35,
Rotate,1,0,0,90
Translate        ,-1,2.44,-18.845,


CreateMeshBuilder,,;//前面siemens,,
AddVertex,0.76,1.415,-19.26,
AddVertex,0.76,1.505,-19.26,
AddVertex,1.25,1.505,-19.245,
AddVertex,1.25,1.415,-19.245,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,siemens.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,


CreateMeshBuilder,,;//前面スリット,,
AddVertex,-0.75,1.37,-19.26,
AddVertex,-0.75,1.56,-19.26,
AddVertex,-1.4,1.56,-19.23,
AddVertex,-1.4,1.37,-19.23,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,front2.bmp,,,
SetTextureCoordinates,0,0.09,1,
SetTextureCoordinates,1,0.09,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,


CreateMeshBuilder,,;//左ヘッドライト,,
AddVertex,1.43,2.55,-18.59,
AddVertex,1.28,2.54,-18.7,
AddVertex,1.14,2.53,-18.77,
AddVertex,1.05,2.52,-18.8,
AddVertex,1.4,1.6,-18.98,
AddVertex,1.25,1.6,-19.1,
AddVertex,1.05,1.6,-19.17,
AddVertex,0.97,1.6,-19.19,
AddFace,4,5,1,0
AddFace,5,6,2,1
AddFace,6,7,3,2
GenerateNormals,,,,

LoadTexture,light1.bmp,,,
SetTextureCoordinates,0,1,0,
SetTextureCoordinates,1,0.6,0,
SetTextureCoordinates,2,0.3,0,
SetTextureCoordinates,3,0,0,
SetTextureCoordinates,4,1,1,
SetTextureCoordinates,5,0.6,1,
SetTextureCoordinates,6,0.3,1,
SetTextureCoordinates,7,0,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//左ヘッドライト,,
AddVertex,1.05,1.65,-18.85,
AddVertex,1.05,2.13,-18.85,
AddVertex,1.3,2.13,-18.85,
AddVertex,1.3,1.65,-18.85,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,light.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,


CreateMeshBuilder,,;//左ヘッドライト,,
AddVertex,1.3,2.13,-18.85,
AddVertex,1.3,1.65,-18.85,
AddVertex,1.3,1.65,-19.04,
AddVertex,1.05,1.65,-18.85,
AddVertex,1.05,2.13,-18.85,
AddVertex,1.025,1.65,-19.155,
AddVertex,1.05,2.13,-18.95,
AddFace,1,0,2,
AddFace,5,6,4,3
AddFace,5,3,1,2
SetColor,220,220,220,
GenerateNormals,,,,


CreateMeshBuilder,,;//左ヘッドライトガラス,,
AddVertex,1.43,2.55,-18.585,
AddVertex,1.28,2.54,-18.695,
AddVertex,1.14,2.53,-18.765,
AddVertex,1.05,2.52,-18.795,
AddVertex,1.4,1.6,-18.975,
AddVertex,1.25,1.6,-19.095,
AddVertex,1.05,1.6,-19.165,
AddVertex,0.97,1.6,-19.185,
AddFace,4,5,1,0
AddFace,5,6,2,1
AddFace,6,7,3,2
SetColor,170,190,170,100
GenerateNormals,,,,


CreateMeshBuilder,,;//右ヘッドライト,,
AddVertex,-1.43,2.55,-18.59,
AddVertex,-1.28,2.54,-18.7,
AddVertex,-1.14,2.53,-18.77,
AddVertex,-1.05,2.52,-18.8,
AddVertex,-1.4,1.6,-18.98,
AddVertex,-1.25,1.6,-19.1,
AddVertex,-1.05,1.6,-19.17,
AddVertex,-0.97,1.6,-19.19,
AddFace,4,0,1,5
AddFace,5,1,2,6
AddFace,6,2,3,7
GenerateNormals,,,,

LoadTexture,light1.bmp,,,
SetTextureCoordinates,0,1,0,
SetTextureCoordinates,1,0.6,0,
SetTextureCoordinates,2,0.3,0,
SetTextureCoordinates,3,0,0,
SetTextureCoordinates,4,1,1,
SetTextureCoordinates,5,0.6,1,
SetTextureCoordinates,6,0.3,1,
SetTextureCoordinates,7,0,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//右ヘッドライト,,
AddVertex,-1.05,1.65,-18.85,
AddVertex,-1.05,2.13,-18.85,
AddVertex,-1.3,2.13,-18.85,
AddVertex,-1.3,1.65,-18.85,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,light.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,


CreateMeshBuilder,,;//右ヘッドライト,,
AddVertex,-1.3,2.13,-18.85,
AddVertex,-1.3,1.65,-18.85,
AddVertex,-1.3,1.65,-19.04,
AddVertex,-1.05,1.65,-18.85,
AddVertex,-1.05,2.13,-18.85,
AddVertex,-1.025,1.65,-19.155,
AddVertex,-1.05,2.13,-18.95,
AddFace,1,2,0,
AddFace,5,3,4,6
AddFace,5,2,1,3
SetColor,220,220,220,
GenerateNormals,,,,


CreateMeshBuilder,,;//右ヘッドライトガラス,,
AddVertex,-1.43,2.55,-18.585,
AddVertex,-1.28,2.54,-18.695,
AddVertex,-1.14,2.53,-18.765,
AddVertex,-1.05,2.52,-18.795,
AddVertex,-1.4,1.6,-18.975,
AddVertex,-1.25,1.6,-19.095,
AddVertex,-1.05,1.6,-19.165,
AddVertex,-0.97,1.6,-19.185,
AddFace,4,0,1,5
AddFace,5,1,2,6
AddFace,6,2,3,7
SetColor,170,190,170,100
GenerateNormals,,,,


CreateMeshBuilder,,;//左ステップ,,
AddVertex,1.5,0.5,-18.49,
AddVertex,1.5,0.77,-18.5,
AddVertex,1.5,0.5,-18.42,
AddVertex,1.5,0.77,-18.41,
AddVertex,1.35,0.5,-18.49,
AddVertex,1.35,0.77,-18.5,
AddVertex,1.35,0.5,-18.42,
AddVertex,1.35,0.77,-18.41,
AddVertex,1.45,0.5,-19.12,
AddVertex,1.45,0.87,-19.13,
AddVertex,1.467,0.5,-19.07,
AddVertex,1.467,0.85,-19.06,
AddVertex,1.3,0.5,-19.12,
AddVertex,1.3,0.87,-19.13,
AddVertex,1.317,0.5,-19.07,
AddVertex,1.317,0.85,-19.06,
AddVertex,1.467,0.51,-19.07,
AddVertex,1.467,0.56,-19.07,
AddVertex,1.317,0.51,-19.07,
AddVertex,1.317,0.56,-19.07,
AddVertex,1.5,0.51,-18.49,
AddVertex,1.5,0.56,-18.49,
AddVertex,1.35,0.51,-18.49,
AddVertex,1.35,0.56,-18.49,
AddFace,0,1,3,2
AddFace,4,5,1,0
AddFace,6,2,3,7
AddFace,6,7,5,4
AddFace,8,9,11,10
AddFace,12,13,9,8
AddFace,14,10,11,15
AddFace,14,15,13,12
AddFace,16,17,21,20
AddFace,19,23,21,17
AddFace,22,23,19,18
SetColor,59,64,67,
GenerateNormals,,,,


CreateMeshBuilder,,;//右ステップ,,
AddVertex,-1.5,0.5,-18.49,
AddVertex,-1.5,0.77,-18.5,
AddVertex,-1.5,0.5,-18.42
AddVertex,-1.5,0.77,-18.41
AddVertex,-1.35,0.5,-18.49
AddVertex,-1.35,0.77,-18.5
AddVertex,-1.35,0.5,-18.42
AddVertex,-1.35,0.77,-18.41
AddVertex,-1.45,0.5,-19.12
AddVertex,-1.45,0.87,-19.13
AddVertex,-1.467,0.5,-19.07
AddVertex,-1.467,0.85,-19.06
AddVertex,-1.3,0.5,-19.12
AddVertex,-1.3,0.87,-19.13
AddVertex,-1.317,0.5,-19.07
AddVertex,-1.317,0.85,-19.06
AddVertex,-1.467,0.51,-19.07
AddVertex,-1.467,0.56,-19.07
AddVertex,-1.317,0.51,-19.07,
AddVertex,-1.317,0.56,-19.07,
AddVertex,-1.5,0.51,-18.49,
AddVertex,-1.5,0.56,-18.49,
AddVertex,-1.35,0.51,-18.49,
AddVertex,-1.35,0.56,-18.49,
AddFace,0,2,3,1
AddFace,4,0,1,5
AddFace,6,7,3,2
AddFace,6,4,5,7
AddFace,8,10,11,9
AddFace,12,8,9,13
AddFace,14,15,11,10
AddFace,14,12,13,15
AddFace,16,20,21,17
AddFace,19,17,21,23
AddFace,22,18,19,23
SetColor,59,64,67,
GenerateNormals,,,,


CreateMeshBuilder,,;//前面車体番号,,
AddVertex,-0.9,1.62,-19.057,
AddVertex,-0.4,1.62,-19.085,
AddVertex,0,1.62,-19.105,
AddVertex,0.4,1.62,-19.085,
AddVertex,0.9,1.62,-19.057,
AddVertex,-0.9,1.83,-18.97,
AddVertex,-0.4,1.83,-19,
AddVertex,0,1.83,-19.02,
AddVertex,0.4,1.83,-19,
AddVertex,0.9,1.83,-18.97,
AddFace,0,5,6,1
AddFace,1,6,7,2
AddFace,2,7,8,3
AddFace,3,8,9,4
Translate,0,0,-0.13,
GenerateNormals,,,,

LoadTexture,Number1-2.bmp,,,
SetTextureCoordinates,0,0.05,0.99,
SetTextureCoordinates,1,0.3,0.99,
SetTextureCoordinates,2,0.495,0.99,
SetTextureCoordinates,3,0.7,0.99,
SetTextureCoordinates,4,0.955,0.99,
SetTextureCoordinates,5,0.05,0,
SetTextureCoordinates,6,0.3,0,
SetTextureCoordinates,7,0.495,0,
SetTextureCoordinates,8,0.7,0,
SetTextureCoordinates,9,0.955,0,


;------ボディ後面------,,,
CreateMeshBuilder,,;//後面,
AddVertex,-0.97,1.6,-0.31
AddVertex,-0.4,1.6,-0.28
AddVertex,0,1.6,-0.26
AddVertex,0.4,1.6,-0.28
AddVertex,0.97,1.6,-0.31
AddVertex,-1.05,2.52,-0.7
AddVertex,-0.42,2.52,-0.67
AddVertex,0,2.52,-0.65
AddVertex,0.42,2.52,-0.67
AddVertex,1.05,2.52,-0.7
AddVertex,-1.1,3.27,-1.06
AddVertex,-0.47,3.27,-1
AddVertex,0,3.27,-0.98
AddVertex,0.47,3.27,-1
AddVertex,1.1,3.27,-1.06
AddVertex,-1.15,3.67,-1.35
AddVertex,-0.52,3.67,-1.27
AddVertex,0,3.67,-1.25
AddVertex,0.52,3.67,-1.27
AddVertex,1.15,3.67,-1.35
AddVertex,-1.18,3.8,-1.53
AddVertex,-0.57,3.8,-1.45
AddVertex,0,3.8,-1.43
AddVertex,0.57,3.8,-1.45
AddVertex,1.18,3.8,-1.53
AddVertex,-0.68,1.6,-0.295
AddVertex,-0.4,1.6,-0.28
AddVertex,0,1.6,-0.26
AddVertex,0.4,1.6,-0.28,
AddVertex,0.68,1.6,-0.295,
AddVertex,-0.68,1.53,-0.28,
AddVertex,-0.4,1.53,-0.265,
AddVertex,0,1.53,-0.245,
AddVertex,0.4,1.53,-0.265,
AddVertex,0.68,1.53,-0.28,
AddVertex,-0.68,1.47,-0.315,
AddVertex,-0.4,1.47,-0.3,
AddVertex,0,1.47,-0.28,
AddVertex,0.4,1.47,-0.3,
AddVertex,0.68,1.47,-0.315,
AddFace,0,1,6,5
AddFace,1,2,7,6
AddFace,2,3,8,7
AddFace,3,4,9,8
AddFace,5,6,11,10
AddFace,6,7,12,11
AddFace,7,8,13,12
AddFace,8,9,14,13
AddFace,10,11,16,15
AddFace,11,12,17,16
AddFace,12,13,18,17
AddFace,13,14,19,18
AddFace,15,16,21,20
AddFace,16,17,22,21
AddFace,17,18,23,22
AddFace,18,19,24,23
AddFace,30,31,26,25
AddFace,31,32,27,26
AddFace,32,33,28,27
AddFace,33,34,29,28
AddFace,35,36,31,30
AddFace,36,37,32,31
AddFace,37,38,33,32
AddFace,38,39,34,33
GenerateNormals,,,,

LoadTexture,front1.bmp,,,
SetTextureCoordinates,0,0,0.99,
SetTextureCoordinates,1,-0.35,0.99,
SetTextureCoordinates,2,-0.5,0.99,
SetTextureCoordinates,3,-0.65,0.99,
SetTextureCoordinates,4,-1,0.99,
SetTextureCoordinates,5,0,0.64,
SetTextureCoordinates,6,-0.35,0.64,
SetTextureCoordinates,7,-0.5,0.64,
SetTextureCoordinates,8,-0.65,0.64,
SetTextureCoordinates,9,-1,0.64
SetTextureCoordinates,10,0,0.4
SetTextureCoordinates,11,-0.33,0.4
SetTextureCoordinates,12,-0.5,0.4
SetTextureCoordinates,13,-0.67,0.4
SetTextureCoordinates,14,-1,0.4
SetTextureCoordinates,15,0,0.2
SetTextureCoordinates,16,-0.33,0.2
SetTextureCoordinates,17,-0.5,0.2
SetTextureCoordinates,18,-0.67,0.2
SetTextureCoordinates,19,-1,0.2
SetTextureCoordinates,20,0,0.1
SetTextureCoordinates,21,-0.35,0.1
SetTextureCoordinates,22,-0.5,0.1
SetTextureCoordinates,23,-0.65,0.1
SetTextureCoordinates,24,-1,0.1
SetTextureCoordinates,25,0,0.97
SetTextureCoordinates,26,-0.35,0.97
SetTextureCoordinates,27,-0.5,0.97
SetTextureCoordinates,28,-0.65,0.97
SetTextureCoordinates,29,-1,0.97
SetTextureCoordinates,30,0,0.99
SetTextureCoordinates,31,-0.35,0.99
SetTextureCoordinates,32,-0.5,0.99
SetTextureCoordinates,33,-0.65,0.99
SetTextureCoordinates,34,-1,0.99
SetTextureCoordinates,35,0,0.99
SetTextureCoordinates,36,-0.35,0.99
SetTextureCoordinates,37,-0.5,0.99
SetTextureCoordinates,38,-0.65,0.99
SetTextureCoordinates,39,-1,0.99


CreateMeshBuilder,,;//後面内部,,
AddVertex,-1.5,0.77,-1.5,
AddVertex,-1.5,1.6,-1.5,
AddVertex,1.5,1.6,-1.5,
AddVertex,1.5,0.77,-1.5,
AddFace2,0,3,2,1
SetColor,30,30,30,
GenerateNormals,,,,


CreateMeshBuilder,,;//後面左,,
AddVertex,1.5,3.38,-3.15,
AddVertex,1.44,3.58,-3.15,
AddVertex,1.37,3.77,-3.15,
AddVertex,1.23,3.98,-3.15,
AddVertex,1.5,3.38,-2.22
AddVertex,1.44,3.58,-2.22
AddVertex,1.37,3.77,-2.22
AddVertex,1.23,3.98,-2.22
AddVertex,1.5,3.37,-1.89
AddVertex,1.44,3.57,-1.89
AddVertex,1.37,3.75,-1.89
AddVertex,1.21,3.93,-1.89
AddVertex,1.5,3.33,-1.63
AddVertex,1.43,3.54,-1.6
AddVertex,1.33,3.7,-1.57
AddVertex,1.18,3.8,-1.53
AddVertex,1.5,3.28,-1.5
AddVertex,1.4,3.49,-1.43
AddVertex,1.3,3.62,-1.39
AddVertex,1.15,3.67,-1.35
AddVertex,1.47,3.05,-1.2,
AddVertex,1.33,3.19,-1.13,
AddVertex,1.19,3.24,-1.08,
AddVertex,1.1,3.27,-1.06,
AddVertex,1.43,2.55,-0.91,
AddVertex,1.28,2.54,-0.8,
AddVertex,1.14,2.53,-0.73,
AddVertex,1.05,2.52,-0.7,
AddFace,4,0,1,5
AddFace,5,1,2,6
AddFace,6,2,3,7
AddFace,8,4,5,9
AddFace,9,5,6,10
AddFace,10,6,7,11
AddFace,12,8,9,13
AddFace,13,9,10,14
AddFace,14,10,11,15
AddFace,16,12,13,17
AddFace,17,13,14,18
AddFace,18,14,15,19
AddFace,20,16,17,21
AddFace,21,17,18,22
AddFace,22,18,19,23
AddFace,24,20,21,25
AddFace,25,21,22,26
AddFace,26,22,23,27
AddFace,0,1,3,2
GenerateNormals,,,,

LoadTexture,side3.bmp,,,
SetTextureCoordinates,0,0.995,0.99,
SetTextureCoordinates,1,0.995,0.7,
SetTextureCoordinates,2,0.995,0.3
SetTextureCoordinates,3,0.995,0.01
SetTextureCoordinates,4,0.8,0.99
SetTextureCoordinates,5,0.8,0.7
SetTextureCoordinates,6,0.8,0.3
SetTextureCoordinates,7,0.8,0.01
SetTextureCoordinates,8,0.6,0.99
SetTextureCoordinates,9,0.6,0.7
SetTextureCoordinates,10,0.6,0.3
SetTextureCoordinates,11,0.6,0.01
SetTextureCoordinates,12,0.5,0.99
SetTextureCoordinates,13,0.5,0.7
SetTextureCoordinates,14,0.5,0.3
SetTextureCoordinates,15,0.5,0.01
SetTextureCoordinates,16,0.4,0.99
SetTextureCoordinates,17,0.4,0.7
SetTextureCoordinates,18,0.4,0.3
SetTextureCoordinates,19,0.4,0.01
SetTextureCoordinates,20,0.3,0.99
SetTextureCoordinates,21,0.3,0.7
SetTextureCoordinates,22,0.3,0.3
SetTextureCoordinates,23,0.3,0.01
SetTextureCoordinates,24,0.003,0.99
SetTextureCoordinates,25,0.003,0.7
SetTextureCoordinates,26,0.003,0.3
SetTextureCoordinates,27,0.003,0.01


CreateMeshBuilder,,;//後面右,
AddVertex,-1.5,3.38,-3.15
AddVertex,-1.44,3.58,-3.15
AddVertex,-1.37,3.77,-3.15
AddVertex,-1.23,3.98,-3.15
AddVertex,-1.5,3.38,-2.22
AddVertex,-1.44,3.58,-2.22
AddVertex,-1.37,3.77,-2.22
AddVertex,-1.23,3.98,-2.22
AddVertex,-1.5,3.37,-1.89
AddVertex,-1.44,3.57,-1.89
AddVertex,-1.37,3.75,-1.89
AddVertex,-1.21,3.93,-1.89
AddVertex,-1.5,3.33,-1.63
AddVertex,-1.43,3.54,-1.6
AddVertex,-1.33,3.7,-1.57
AddVertex,-1.18,3.8,-1.53
AddVertex,-1.5,3.28,-1.5
AddVertex,-1.4,3.49,-1.43
AddVertex,-1.3,3.62,-1.39
AddVertex,-1.15,3.67,-1.35,
AddVertex,-1.47,3.05,-1.2,
AddVertex,-1.33,3.19,-1.13,
AddVertex,-1.19,3.24,-1.08,
AddVertex,-1.1,3.27,-1.06,
AddVertex,-1.43,2.55,-0.91,
AddVertex,-1.28,2.54,-0.8,
AddVertex,-1.14,2.53,-0.73,
AddVertex,-1.05,2.52,-0.7,
AddFace,4,5,1,0
AddFace,5,6,2,1
AddFace,6,7,3,2
AddFace,8,9,5,4
AddFace,9,10,6,5
AddFace,10,11,7,6
AddFace,12,13,9,8
AddFace,13,14,10,9
AddFace,14,15,11,10
AddFace,16,17,13,12
AddFace,17,18,14,13
AddFace,18,19,15,14
AddFace,20,21,17,16
AddFace,21,22,18,17
AddFace,22,23,19,18
AddFace,24,25,21,20
AddFace,25,26,22,21
AddFace,26,27,23,22
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,side3.bmp,,,
SetTextureCoordinates,0,0.995,0.99,
SetTextureCoordinates,1,0.995,0.7
SetTextureCoordinates,2,0.995,0.3
SetTextureCoordinates,3,0.995,0.01
SetTextureCoordinates,4,0.8,0.99
SetTextureCoordinates,5,0.8,0.7
SetTextureCoordinates,6,0.8,0.3
SetTextureCoordinates,7,0.8,0.01
SetTextureCoordinates,8,0.6,0.99
SetTextureCoordinates,9,0.6,0.7
SetTextureCoordinates,10,0.6,0.3
SetTextureCoordinates,11,0.6,0.01
SetTextureCoordinates,12,0.5,0.99
SetTextureCoordinates,13,0.5,0.7
SetTextureCoordinates,14,0.5,0.3
SetTextureCoordinates,15,0.5,0.01
SetTextureCoordinates,16,0.4,0.99
SetTextureCoordinates,17,0.4,0.7
SetTextureCoordinates,18,0.4,0.3
SetTextureCoordinates,19,0.4,0.01
SetTextureCoordinates,20,0.3,0.99
SetTextureCoordinates,21,0.3,0.7
SetTextureCoordinates,22,0.3,0.3
SetTextureCoordinates,23,0.3,0.01
SetTextureCoordinates,24,0.003,0.99
SetTextureCoordinates,25,0.003,0.7
SetTextureCoordinates,26,0.003,0.3
SetTextureCoordinates,27,0.003,0.01


CreateMeshBuilder,,;//後面左下,
AddVertex,1.5,0.77,-1.5
AddVertex,1.5,1.6,-1.5
AddVertex,1.5,0.77,-0.65,
AddVertex,1.5,1.6,-0.65,
AddVertex,1.45,0.83,-0.3,
AddVertex,1.45,1.6,-0.3,
AddVertex,1.42,0.83,-0.28,
AddVertex,1.42,1.6,-0.28,
AddVertex,1.3,0.83,-0.28,
AddVertex,1.3,1.6,-0.28,
AddVertex,1.3,1.3,-0.28,
AddVertex,1.27,1.33,-0.28,
AddVertex,1.27,1.6,-0.28,
AddVertex,0.7,1.33,-0.24,
AddVertex,0.7,1.6,-0.24,
AddVertex,0.7,1.33,-0.42,
AddVertex,0.7,1.6,-0.42,
AddFace,2,0,1,3
AddFace,4,2,3,5,,,,
AddFace,6,4,5,7,,,,
AddFace,8,6,7,9,,,,
AddFace,11,10,9,12,,,,
AddFace,13,11,12,14,,,,
AddFace,15,13,14,16,,,,
AddFace2,16,1,3,5,7,9,12,14
GenerateNormals,,,,,,,,

LoadTexture,side4.bmp,,,,,,,
SetTextureCoordinates,0,1,1,,,,,
SetTextureCoordinates,1,1,0,,,,,
SetTextureCoordinates,2,0.25,1,,,,,
SetTextureCoordinates,3,0.25,0,,,,,
SetTextureCoordinates,4,0.05,0.93,,,,,
SetTextureCoordinates,5,0.05,0,,,,,
SetTextureCoordinates,6,0.01,1
SetTextureCoordinates,7,0.01,0
SetTextureCoordinates,8,0.01,1
SetTextureCoordinates,9,0.01,0
SetTextureCoordinates,10,0.01,1
SetTextureCoordinates,11,0.01,1
SetTextureCoordinates,12,0.01,0
SetTextureCoordinates,13,0.01,1
SetTextureCoordinates,14,0.01,0
SetTextureCoordinates,15,0.01,1
SetTextureCoordinates,16,0.01,0


CreateMeshBuilder,,;//後面左下,
AddVertex,1.5,0.77,-1.5
AddVertex,1.5,1.6,-1.5
AddVertex,1.5,0.77,-0.65,
AddVertex,1.5,1.6,-0.65,
AddVertex,1.45,0.83,-0.3,
AddVertex,1.45,1.6,-0.3,
AddVertex,1.42,0.83,-0.28,
AddVertex,1.42,1.6,-0.28,
AddVertex,1.3,0.83,-0.28,
AddVertex,1.3,1.6,-0.28,
AddVertex,1.3,1.3,-0.28,
AddVertex,1.27,1.33,-0.28,
AddVertex,1.27,1.6,-0.28,
AddVertex,0.7,1.33,-0.24,
AddVertex,0.7,1.6,-0.24,
AddVertex,0.7,1.33,-0.42,
AddVertex,0.7,1.6,-0.42,
AddFace,2,3,1,0
AddFace,4,5,3,2
AddFace,6,7,5,4
AddFace,8,9,7,6
AddFace,11,12,9,10
AddFace,13,14,12,11
AddFace,15,16,14,13
SetColor,40,40,40,
GenerateNormals,,,,


CreateMeshBuilder,,;//後面右下,,
AddVertex,-1.5,0.77,-1.5,
AddVertex,-1.5,1.6,-1.5,
AddVertex,-1.5,0.77,-0.65,
AddVertex,-1.5,1.6,-0.65,
AddVertex,-1.45,0.83,-0.3,
AddVertex,-1.45,1.6,-0.3,
AddVertex,-1.42,0.83,-0.28,
AddVertex,-1.42,1.6,-0.28,
AddVertex,-1.3,0.83,-0.28,
AddVertex,-1.3,1.6,-0.28,
AddVertex,-1.3,1.3,-0.28,
AddVertex,-1.27,1.33,-0.28,
AddVertex,-1.27,1.6,-0.28,
AddVertex,-0.7,1.33,-0.24,
AddVertex,-0.7,1.6,-0.24,
AddVertex,-0.7,1.33,-0.42,
AddVertex,-0.7,1.6,-0.42,
AddFace,2,3,1,0
AddFace,4,5,3,2
AddFace,6,7,5,4
AddFace,8,9,7,6
AddFace,11,12,9,10,,,,
AddFace,13,14,12,11,,,,
AddFace,15,16,14,13,,,,
AddFace2,16,1,3,5,7,9,12,14
GenerateNormals,,,,,,,,

LoadTexture,side4.bmp,,,,,,,
SetTextureCoordinates,0,1,1,,,,,
SetTextureCoordinates,1,1,0,,,,,
SetTextureCoordinates,2,0.25,1,,,,,
SetTextureCoordinates,3,0.25,0,,,,,
SetTextureCoordinates,4,0.05,0.93,,,,,
SetTextureCoordinates,5,0.05,0,,,,,
SetTextureCoordinates,6,0.01,1,,,,,
SetTextureCoordinates,7,0.01,0,,,,,
SetTextureCoordinates,8,0.01,1,,,,,
SetTextureCoordinates,9,0.01,0
SetTextureCoordinates,10,0.01,1
SetTextureCoordinates,11,0.01,1
SetTextureCoordinates,12,0.01,0
SetTextureCoordinates,13,0.01,1
SetTextureCoordinates,14,0.01,0
SetTextureCoordinates,15,0.01,1
SetTextureCoordinates,16,0.01,0


CreateMeshBuilder,,;//後面右下裏,
AddVertex,-1.5,0.77,-1.5
AddVertex,-1.5,1.6,-1.5
AddVertex,-1.5,0.77,-0.65
AddVertex,-1.5,1.6,-0.65
AddVertex,-1.45,0.83,-0.3
AddVertex,-1.45,1.6,-0.3,
AddVertex,-1.42,0.83,-0.28,
AddVertex,-1.42,1.6,-0.28,
AddVertex,-1.3,0.83,-0.28,
AddVertex,-1.3,1.6,-0.28,
AddVertex,-1.3,1.3,-0.28,
AddVertex,-1.27,1.33,-0.28,
AddVertex,-1.27,1.6,-0.28,
AddVertex,-0.7,1.33,-0.24,
AddVertex,-0.7,1.6,-0.24,
AddVertex,-0.7,1.33,-0.42,
AddVertex,-0.7,1.6,-0.42,
AddFace,2,0,1,3
AddFace,4,2,3,5
AddFace,6,4,5,7
AddFace,8,6,7,9
AddFace,11,10,9,12
AddFace,13,11,12,14
AddFace,15,13,14,16
SetColor,40,40,40,
GenerateNormals,,,,


CreateMeshBuilder,,;//ステップ,,
Cube,0.2,0.03,0.1,
SetColor,45,45,45,
Translate,0,1.42,-0.2,
GenerateNormals,,,,


CreateMeshBuilder,,;//ワイパー,,
AddVertex,0,2.15,-0.5,
AddVertex,0,3.7,-1.15,
AddVertex,0.8,3.7,-1.15,
AddVertex,0.8,2.15,-0.5,
AddVertex,-0.8,2.15,-0.5,
AddVertex,-0.8,3.7,-1.15,
AddVertex,0,3.7,-1.15,
AddVertex,0,2.15,-0.5,
AddFace,0,3,2,1
AddFace,4,7,6,5
GenerateNormals,,,,

LoadTexture,wiper.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetTextureCoordinates,4,0,1
SetTextureCoordinates,5,0,0
SetTextureCoordinates,6,1,0
SetTextureCoordinates,7,1,1
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//窓下手すり,
Cube,0.03,0.05,0.1
SetColor,45,45,45
Translate,0.46,2.44,-0.6
GenerateNormals,,,


CreateMeshBuilder,,;//窓下手すり,
Cube,0.03,0.05,0.1
SetColor,45,45,45,
Translate,-0.46,2.44,-0.6,
GenerateNormals,,,,


CreateMeshBuilder,,;//窓下手すり,,
Cylinder,4,0.02,0.02,0.95
SetColor,35,35,35,
Rotate,0,0,1,90
Translate        ,0,2.44,-0.56,


CreateMeshBuilder,,;//窓下手すり,,
Cylinder,4,0.02,0.02,0.52
SetColor,35,35,35,
Rotate,0.05,0,1,90
Translate        ,0.75,2.44,-0.575,


CreateMeshBuilder,,;//窓下手すり,,
Cylinder,4,0.02,0.02,0.15
SetColor,35,35,35,
Rotate,1,0,0,90
Translate        ,1,2.44,-0.655,


CreateMeshBuilder,,;//窓下手すり,,
Cylinder,4,0.02,0.02,0.52
SetColor,35,35,35,
Rotate,-0.05,0,1,90
Translate        ,-0.75,2.44,-0.575,


CreateMeshBuilder,,;//窓下手すり,,
Cylinder,4,0.02,0.02,0.15
SetColor,35,35,35,
Rotate,1,0,0,90
Translate        ,-1,2.44,-0.655,


CreateMeshBuilder,,;//後面siemens,,
AddVertex,-0.76,1.415,-0.24,
AddVertex,-0.76,1.505,-0.24,
AddVertex,-1.25,1.505,-0.255,
AddVertex,-1.25,1.415,-0.255,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,siemens.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,


CreateMeshBuilder,,;//後面スリット,,
AddVertex,0.75,1.37,-0.24,
AddVertex,0.75,1.56,-0.24,
AddVertex,1.4,1.56,-0.27,
AddVertex,1.4,1.37,-0.27,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,front2.bmp,,,
SetTextureCoordinates,0,0.09,1,
SetTextureCoordinates,1,0.09,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,


CreateMeshBuilder,,;//左ヘッドライト,,
AddVertex,1.43,2.55,-0.91,
AddVertex,1.28,2.54,-0.8,
AddVertex,1.14,2.53,-0.73,
AddVertex,1.05,2.52,-0.7,
AddVertex,1.4,1.6,-0.52,
AddVertex,1.25,1.6,-0.4,
AddVertex,1.05,1.6,-0.33,
AddVertex,0.97,1.6,-0.31,
AddFace,4,0,1,5
AddFace,5,1,2,6
AddFace,6,2,3,7
GenerateNormals,,,,

LoadTexture,light1.bmp,,,
SetTextureCoordinates,0,1,0,
SetTextureCoordinates,1,0.6,0,
SetTextureCoordinates,2,0.3,0,
SetTextureCoordinates,3,0,0,
SetTextureCoordinates,4,1,1,
SetTextureCoordinates,5,0.6,1,
SetTextureCoordinates,6,0.3,1,
SetTextureCoordinates,7,0,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//左ヘッドライト,,
AddVertex,1.05,1.65,-0.65,
AddVertex,1.05,2.13,-0.65,
AddVertex,1.3,2.13,-0.65,
AddVertex,1.3,1.65,-0.65,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,light.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,


CreateMeshBuilder,,;//左ヘッドライト,,
AddVertex,1.3,2.13,-0.65,
AddVertex,1.3,1.65,-0.65,
AddVertex,1.3,1.65,-0.46,
AddVertex,1.05,1.65,-0.65,
AddVertex,1.05,2.13,-0.65,
AddVertex,1.025,1.65,-0.345,
AddVertex,1.05,2.13,-0.55,
AddFace,1,2,0,
AddFace,5,3,4,6
AddFace,5,2,1,3
SetColor,220,220,220,
GenerateNormals,,,,


CreateMeshBuilder,,;//左ヘッドライトガラス,,
AddVertex,1.43,2.55,-0.915,
AddVertex,1.28,2.54,-0.805,
AddVertex,1.14,2.53,-0.735,
AddVertex,1.05,2.52,-0.705,
AddVertex,1.4,1.6,-0.525,
AddVertex,1.25,1.6,-0.405,
AddVertex,1.05,1.6,-0.335,
AddVertex,0.97,1.6,-0.315,
AddFace,4,0,1,5
AddFace,5,1,2,6
AddFace,6,2,3,7
SetColor,170,190,170,100
GenerateNormals,,,,


CreateMeshBuilder,,;//右ヘッドライト,,
AddVertex,-1.43,2.55,-0.91,
AddVertex,-1.28,2.54,-0.8,
AddVertex,-1.14,2.53,-0.73,
AddVertex,-1.05,2.52,-0.7,
AddVertex,-1.4,1.6,-0.52,
AddVertex,-1.25,1.6,-0.4,
AddVertex,-1.05,1.6,-0.33,
AddVertex,-0.97,1.6,-0.31,
AddFace,4,5,1,0
AddFace,5,6,2,1
AddFace,6,7,3,2
GenerateNormals,,,,

LoadTexture,light1.bmp,,,
SetTextureCoordinates,0,1,0,
SetTextureCoordinates,1,0.6,0,
SetTextureCoordinates,2,0.3,0,
SetTextureCoordinates,3,0,0,
SetTextureCoordinates,4,1,1,
SetTextureCoordinates,5,0.6,1,
SetTextureCoordinates,6,0.3,1,
SetTextureCoordinates,7,0,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//右ヘッドライト,,
AddVertex,-1.05,1.65,-0.65,
AddVertex,-1.05,2.13,-0.65,
AddVertex,-1.3,2.13,-0.65,
AddVertex,-1.3,1.65,-0.65,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,light.bmp,,
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,1,0
SetTextureCoordinates,3,1,1


CreateMeshBuilder,,;//右ヘッドライト,
AddVertex,-1.3,2.13,-0.65
AddVertex,-1.3,1.65,-0.65
AddVertex,-1.3,1.65,-0.46
AddVertex,-1.05,1.65,-0.65
AddVertex,-1.05,2.13,-0.65
AddVertex,-1.025,1.65,-0.345
AddVertex,-1.05,2.13,-0.55
AddFace,1,0,2
AddFace,5,6,4,3
AddFace,5,3,1,2
SetColor,220,220,220,
GenerateNormals,,,,


CreateMeshBuilder,,;//右ヘッドライトガラス,,
AddVertex,-1.43,2.55,-0.915,
AddVertex,-1.28,2.54,-0.805,
AddVertex,-1.14,2.53,-0.735,
AddVertex,-1.05,2.52,-0.705,
AddVertex,-1.4,1.6,-0.525,
AddVertex,-1.25,1.6,-0.405,
AddVertex,-1.05,1.6,-0.335,
AddVertex,-0.97,1.6,-0.315,
AddFace,4,5,1,0
AddFace,5,6,2,1
AddFace,6,7,3,2
SetColor,170,190,170,100
GenerateNormals,,,,


CreateMeshBuilder,,;//左ステップ,,
AddVertex,1.5,0.5,-1.01,
AddVertex,1.5,0.77,-1,
AddVertex,1.5,0.5,-1.08,
AddVertex,1.5,0.77,-1.09,
AddVertex,1.35,0.5,-1.01,
AddVertex,1.35,0.77,-1,
AddVertex,1.35,0.5,-1.08,
AddVertex,1.35,0.77,-1.09,
AddVertex,1.45,0.5,-0.38,
AddVertex,1.45,0.87,-0.37,
AddVertex,1.467,0.5,-0.43,
AddVertex,1.467,0.85,-0.44,
AddVertex,1.3,0.5,-0.38,
AddVertex,1.3,0.87,-0.37,
AddVertex,1.317,0.5,-0.43,
AddVertex,1.317,0.85,-0.44,
AddVertex,1.467,0.51,-0.43,
AddVertex,1.467,0.56,-0.43,
AddVertex,1.317,0.51,-0.43,
AddVertex,1.317,0.56,-0.43,
AddVertex,1.5,0.51,-1.01,
AddVertex,1.5,0.56,-1.01,
AddVertex,1.35,0.51,-1.01,
AddVertex,1.35,0.56,-1.01,
AddFace,0,2,3,1
AddFace,4,0,1,5
AddFace,6,7,3,2
AddFace,6,4,5,7
AddFace,8,10,11,9
AddFace,12,8,9,13
AddFace,14,15,11,10
AddFace,14,12,13,15
AddFace,16,20,21,17
AddFace,19,17,21,23
AddFace,22,18,19,23
SetColor,59,64,67,
GenerateNormals,,,,


CreateMeshBuilder,,;//右ステップ,,
AddVertex,-1.5,0.5,-1.01,
AddVertex,-1.5,0.77,-1
AddVertex,-1.5,0.5,-1.08
AddVertex,-1.5,0.77,-1.09
AddVertex,-1.35,0.5,-1.01
AddVertex,-1.35,0.77,-1
AddVertex,-1.35,0.5,-1.08
AddVertex,-1.35,0.77,-1.09
AddVertex,-1.45,0.5,-0.38
AddVertex,-1.45,0.87,-0.37
AddVertex,-1.467,0.5,-0.43
AddVertex,-1.467,0.85,-0.44
AddVertex,-1.3,0.5,-0.38
AddVertex,-1.3,0.87,-0.37
AddVertex,-1.317,0.5,-0.43
AddVertex,-1.317,0.85,-0.44
AddVertex,-1.467,0.51,-0.43
AddVertex,-1.467,0.56,-0.43,
AddVertex,-1.317,0.51,-0.43,
AddVertex,-1.317,0.56,-0.43,
AddVertex,-1.5,0.51,-1.01,
AddVertex,-1.5,0.56,-1.01,
AddVertex,-1.35,0.51,-1.01,
AddVertex,-1.35,0.56,-1.01,
AddFace,0,1,3,2
AddFace,4,5,1,0
AddFace,6,2,3,7
AddFace,6,7,5,4
AddFace,8,9,11,10
AddFace,12,13,9,8
AddFace,14,10,11,15
AddFace,14,15,13,12
AddFace,16,17,21,20
AddFace,19,23,21,17
AddFace,22,23,19,18
SetColor,59,64,67,
GenerateNormals,,,,


CreateMeshBuilder,,;//後面車体番号,,
AddVertex,0.9,1.62,-0.443,
AddVertex,0.4,1.62,-0.415,
AddVertex,0,1.62,-0.395,
AddVertex,-0.4,1.62,-0.415,
AddVertex,-0.9,1.62,-0.443,
AddVertex,0.9,1.83,-0.53,
AddVertex,0.4,1.83,-0.5,
AddVertex,0,1.83,-0.48,
AddVertex,-0.4,1.83,-0.5,
AddVertex,-0.9,1.83,-0.53,
AddFace,0,5,6,1
AddFace,1,6,7,2
AddFace,2,7,8,3
AddFace,3,8,9,4
Translate,0,0,0.13,
GenerateNormals,,,,

LoadTexture,Number1-2.bmp,,,
SetTextureCoordinates,0,0.05,0.99,
SetTextureCoordinates,1,0.3,0.99,
SetTextureCoordinates,2,0.495,0.99,
SetTextureCoordinates,3,0.7,0.99,
SetTextureCoordinates,4,0.955,0.99,
SetTextureCoordinates,5,0.05,0,
SetTextureCoordinates,6,0.3,0,
SetTextureCoordinates,7,0.495,0,
SetTextureCoordinates,8,0.7,0,
SetTextureCoordinates,9,0.955,0


;------ボディ側面------,,,
CreateMeshBuilder,,;//左前側面,
AddVertex,1.5,1.05,-18
AddVertex,1.5,3.28,-18
AddVertex,1.5,3.33,-17.87
AddVertex,1.5,3.37,-17.61
AddVertex,1.5,3.38,-17.28
AddVertex,1.5,3.38,-16.35
AddVertex,1.5,1.05,-16.35
AddVertex,1.5,3.28,-16.35
AddVertex,1.5,0.77,-18
AddVertex,1.5,0.77,-17.9
AddVertex,1.5,1.05,-17.15
AddFace,0,1,7,6,,
AddFace,1,2,3,4,5,7
AddFace,8,0,10,9,,
GenerateNormals,,,,,,

LoadTexture,side2-2.bmp,,,,,
SetTextureCoordinates,0,0.30978125,1,,,
SetTextureCoordinates,1,0.30078125,0.225,,,
SetTextureCoordinates,2,0.35,0.21,,,
SetTextureCoordinates,3,0.42,0.195,,,
SetTextureCoordinates,4,0.517,0.187,,,
SetTextureCoordinates,5,0.8,0.187,,,
SetTextureCoordinates,6,0.8,1,,,
SetTextureCoordinates,7,0.8,0.225,,,
SetTextureCoordinates,8,0.30978125,0.985,,,
SetTextureCoordinates,9,0.39375,0.985,,,
SetTextureCoordinates,10,0.565,1,


CreateMeshBuilder,,;//左後側面,,
AddVertex,1.5,1.05,-1.5,
AddVertex,1.5,3.28,-1.5,
AddVertex,1.5,3.33,-1.63,
AddVertex,1.5,3.37,-1.89,
AddVertex,1.5,3.38,-2.22,
AddVertex,1.5,3.38,-3.15,
AddVertex,1.5,1.05,-3.15,
AddVertex,1.5,3.28,-3.15,
AddVertex,1.5,0.77,-1.5,
AddVertex,1.5,0.77,-1.6,
AddVertex,1.5,1.05,-2.35,
AddFace,0,6,7,1
AddFace,1,7,5,4,3,2
AddFace,8,9,10,0,,
GenerateNormals,,,,,,

LoadTexture,side2.bmp,,,,,
SetTextureCoordinates,0,0.30978125,1,,,
SetTextureCoordinates,1,0.30078125,0.225,,,
SetTextureCoordinates,2,0.35,0.21,,,
SetTextureCoordinates,3,0.42,0.195,,,
SetTextureCoordinates,4,0.517,0.187,,,
SetTextureCoordinates,5,0.8,0.187,,,
SetTextureCoordinates,6,0.8,1,,,
SetTextureCoordinates,7,0.8,0.225,,,
SetTextureCoordinates,8,0.30978125,0.985,,,
SetTextureCoordinates,9,0.39375,0.985,,,
SetTextureCoordinates,10,0.565,1,


CreateMeshBuilder,,;//左前側面,,
AddVertex,1.4,1.6,-18.98,
AddVertex,1.43,2.55,-18.59,
AddVertex,1.47,3.05,-18.3,
AddVertex,1.5,3.28,-18,
AddVertex,1.5,1.6,-18,
AddVertex,1.5,2.55,-18,
AddFace,0,1,5,4
AddFace,1,2,3,5
GenerateNormals,,,,

LoadTexture,side2-2.bmp,,,
SetTextureCoordinates,0,0,0.65,
SetTextureCoordinates,1,0.115,0.48,
SetTextureCoordinates,2,0.205,0.32,
SetTextureCoordinates,3,0.29879245,0.225,
SetTextureCoordinates,4,0.29879245,0.65,
SetTextureCoordinates,5,0.29879245,0.48,


CreateMeshBuilder,,;//左後側面,,
AddVertex,1.4,1.6,-0.52,
AddVertex,1.43,2.55,-0.91,
AddVertex,1.47,3.05,-1.2,
AddVertex,1.5,3.28,-1.5,
AddVertex,1.5,1.6,-1.5,
AddVertex,1.5,2.55,-1.5,
AddFace,0,4,5,1
AddFace,1,5,3,2
GenerateNormals,,,,

LoadTexture,side2.bmp,,
SetTextureCoordinates,0,0,0.65
SetTextureCoordinates,1,0.115,0.48
SetTextureCoordinates,2,0.205,0.32
SetTextureCoordinates,3,0.29879245,0.225
SetTextureCoordinates,4,0.29879245,0.65
SetTextureCoordinates,5,0.29879245,0.48


CreateMeshBuilder,,;//左側面,
AddVertex,1.5,1.05,-16.35
AddVertex,1.5,3.38,-16.35
AddVertex,1.24,3.95,-16.35
AddVertex,1.5,1.05,-3.15
AddVertex,1.5,3.38,-3.15
AddVertex,1.24,3.95,-3.15,
AddFace,0,1,4,3
AddFace,1,2,5,4
GenerateNormals,,,,

LoadTexture,side1-2.bmp,,,
SetTextureCoordinates,0,0.002,1,
SetTextureCoordinates,1,0.002,0.187,
SetTextureCoordinates,2,0.002,0,
SetTextureCoordinates,3,1,1,
SetTextureCoordinates,4,1,0.187,
SetTextureCoordinates,5,1,0,


CreateMeshBuilder,,;//左側面裏側,,
AddVertex,1.495,1.05,-16.35,
AddVertex,1.495,3.38,-16.35,
AddVertex,1.495,1.05,-3.15,
AddVertex,1.495,3.38,-3.15,
AddFace,0,2,3,1
SetColor,30,30,30,
GenerateNormals,,,,


CreateMeshBuilder,,;//右前側面,
AddVertex,-1.5,1.05,-18
AddVertex,-1.5,3.28,-18
AddVertex,-1.5,3.33,-17.87
AddVertex,-1.5,3.37,-17.61
AddVertex,-1.5,3.38,-17.28
AddVertex,-1.5,3.38,-16.35
AddVertex,-1.5,1.05,-16.35
AddVertex,-1.5,3.28,-16.35
AddVertex,-1.5,0.77,-18
AddVertex,-1.5,0.77,-17.9
AddVertex,-1.5,1.05,-17.15,,,
AddFace,0,6,7,1,,
AddFace,1,7,5,4,3,2
AddFace,8,9,10,0,,
GenerateNormals,,,,,,

LoadTexture,side2.bmp,,,,,
SetTextureCoordinates,0,0.30978125,1,,,
SetTextureCoordinates,1,0.30078125,0.225,,,
SetTextureCoordinates,2,0.35,0.21,,,
SetTextureCoordinates,3,0.42,0.195,,,
SetTextureCoordinates,4,0.517,0.187,,,
SetTextureCoordinates,5,0.8,0.187,,,
SetTextureCoordinates,6,0.8,1,,,
SetTextureCoordinates,7,0.8,0.225,,,
SetTextureCoordinates,8,0.30978125,0.985,,,
SetTextureCoordinates,9,0.39375,0.985,,,
SetTextureCoordinates,10,0.565,1,


CreateMeshBuilder,,;//右後側面,
AddVertex,-1.5,1.05,-1.5
AddVertex,-1.5,3.28,-1.5
AddVertex,-1.5,3.33,-1.63
AddVertex,-1.5,3.37,-1.89
AddVertex,-1.5,3.38,-2.22
AddVertex,-1.5,3.38,-3.15
AddVertex,-1.5,1.05,-3.15
AddVertex,-1.5,3.28,-3.15
AddVertex,-1.5,0.77,-1.5
AddVertex,-1.5,0.77,-1.6
AddVertex,-1.5,1.05,-2.35
AddFace,0,1,7,6,,
AddFace,1,2,3,4,5,7
AddFace,8,0,10,9,,
GenerateNormals,,,,,,

LoadTexture,side2-2.bmp,,,,,
SetTextureCoordinates,0,0.30978125,1,,,
SetTextureCoordinates,1,0.30078125,0.225,,,
SetTextureCoordinates,2,0.35,0.21,,,
SetTextureCoordinates,3,0.42,0.195,,,
SetTextureCoordinates,4,0.517,0.187,,,
SetTextureCoordinates,5,0.8,0.187,,,
SetTextureCoordinates,6,0.8,1,,,
SetTextureCoordinates,7,0.8,0.225,,,
SetTextureCoordinates,8,0.30978125,0.985,,,
SetTextureCoordinates,9,0.39375,0.985,,,
SetTextureCoordinates,10,0.565,1,


CreateMeshBuilder,,;//右前側面,,
AddVertex,-1.4,1.6,-18.98,
AddVertex,-1.43,2.55,-18.59,
AddVertex,-1.47,3.05,-18.3,
AddVertex,-1.5,3.28,-18,
AddVertex,-1.5,1.6,-18,
AddVertex,-1.5,2.55,-18,
AddFace,0,4,5,1
AddFace,1,5,3,2
GenerateNormals,,,,

LoadTexture,side2.bmp,,,
SetTextureCoordinates,0,0,0.65,
SetTextureCoordinates,1,0.115,0.48,
SetTextureCoordinates,2,0.205,0.32,
SetTextureCoordinates,3,0.29879245,0.225,
SetTextureCoordinates,4,0.29879245,0.65,
SetTextureCoordinates,5,0.29879245,0.48,


CreateMeshBuilder,,;//右後側面,,
AddVertex,-1.4,1.6,-0.52,
AddVertex,-1.43,2.55,-0.91,
AddVertex,-1.47,3.05,-1.2,
AddVertex,-1.5,3.28,-1.5,
AddVertex,-1.5,1.6,-1.5,
AddVertex,-1.5,2.55,-1.5,
AddFace,0,1,5,4
AddFace,1,2,3,5
GenerateNormals,,,

LoadTexture,side2-2.bmp,,
SetTextureCoordinates,0,0,0.65
SetTextureCoordinates,1,0.115,0.48
SetTextureCoordinates,2,0.205,0.32
SetTextureCoordinates,3,0.29879245,0.225
SetTextureCoordinates,4,0.29879245,0.65
SetTextureCoordinates,5,0.29879245,0.48


CreateMeshBuilder,,;//右側面,
AddVertex,-1.5,1.05,-16.35
AddVertex,-1.5,3.38,-16.35
AddVertex,-1.24,3.95,-16.35
AddVertex,-1.5,1.05,-3.15
AddVertex,-1.5,3.38,-3.15,
AddVertex,-1.24,3.95,-3.15,
AddFace,0,3,4,1
AddFace,1,4,5,2
GenerateNormals,,,,

LoadTexture,side1-2.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0.187,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,0,1,
SetTextureCoordinates,4,0,0.187,
SetTextureCoordinates,5,0,0,


CreateMeshBuilder,,;//右側面裏側,,
AddVertex,-1.495,1.05,-16.35,
AddVertex,-1.495,3.38,-16.35,
AddVertex,-1.495,1.05,-3.15,
AddVertex,-1.495,3.38,-3.15,
AddFace,0,1,3,2
SetColor,30,30,30,
GenerateNormals,,,,


CreateMeshBuilder,,;//前面スノープロウ,
AddVertex,-0.95,0.15,-18.55
AddVertex,0,0.15,-19
AddVertex,0.95,0.15,-18.55
AddVertex,-0.95,0.17,-18.45
AddVertex,0,0.17,-18.9
AddVertex,0.95,0.17,-18.45
AddVertex,-1.25,0.45,-18.1
AddVertex,0,0.45,-18.7
AddVertex,1.25,0.45,-18.1
AddVertex,-1.25,0.6,-18.15,
AddVertex,0,0.6,-18.72,
AddVertex,1.25,0.6,-18.15,
AddVertex,-1.2,0.7,-18.3,
AddVertex,0,0.7,-18.78,
AddVertex,1.2,0.7,-18.3,
AddFace,0,3,4,1
AddFace,1,4,5,2
AddFace,3,6,7,4
AddFace,4,7,8,5
AddFace,6,9,10,7
AddFace,7,10,11,8
AddFace,9,12,13,10
AddFace,10,13,14,11
SetColor,70,70,70,
GenerateNormals,,,,


CreateMeshBuilder,,;//前面スノープロウ,
AddVertex,-0.95,0.15,-18.55
AddVertex,0,0.15,-19
AddVertex,0.95,0.15,-18.55
AddVertex,-0.95,0.17,-18.45
AddVertex,0,0.17,-18.9
AddVertex,0.95,0.17,-18.45
AddVertex,-1.25,0.45,-18.1
AddVertex,0,0.45,-18.7
AddVertex,1.25,0.45,-18.1
AddVertex,-1.25,0.6,-18.15
AddVertex,0,0.6,-18.72
AddVertex,1.25,0.6,-18.15
AddVertex,-1.2,0.7,-18.3
AddVertex,0,0.7,-18.78,
AddVertex,1.2,0.7,-18.3,
AddFace,0,1,4,3
AddFace,1,2,5,4
AddFace,3,4,7,6
AddFace,4,5,8,7
AddFace,6,7,10,9
AddFace,7,8,11,10
AddFace,9,10,13,12
AddFace,10,11,14,13
SetColor,30,30,30,
GenerateNormals,,,,


CreateMeshBuilder,,;//後面スノープロウ,,
AddVertex,-0.95,0.15,-0.95,
AddVertex,0,0.15,-0.5,
AddVertex,0.95,0.15,-0.95,
AddVertex,-0.95,0.17,-1.05,
AddVertex,0,0.17,-0.6,
AddVertex,0.95,0.17,-1.05,
AddVertex,-1.25,0.45,-1.4,
AddVertex,0,0.45,-0.8,
AddVertex,1.25,0.45,-1.4,
AddVertex,-1.25,0.6,-1.35,
AddVertex,0,0.6,-0.78,
AddVertex,1.25,0.6,-1.35,
AddVertex,-1.2,0.7,-1.2,
AddVertex,0,0.7,-0.72,
AddVertex,1.2,0.7,-1.2,
AddFace,0,1,4,3
AddFace,1,2,5,4
AddFace,3,4,7,6
AddFace,4,5,8,7
AddFace,6,7,10,9
AddFace,7,8,11,10
AddFace,9,10,13,12
AddFace,10,11,14,13
SetColor,70,70,70,
GenerateNormals,,,,


CreateMeshBuilder,,;//後面スノープロウ,,
AddVertex,-0.95,0.15,-0.95,
AddVertex,0,0.15,-0.5,
AddVertex,0.95,0.15,-0.95,
AddVertex,-0.95,0.17,-1.05,
AddVertex,0,0.17,-0.6,
AddVertex,0.95,0.17,-1.05,
AddVertex,-1.25,0.45,-1.4,
AddVertex,0,0.45,-0.8,
AddVertex,1.25,0.45,-1.4,
AddVertex,-1.25,0.6,-1.35,
AddVertex,0,0.6,-0.78,
AddVertex,1.25,0.6,-1.35,
AddVertex,-1.2,0.7,-1.2,
AddVertex,0,0.7,-0.72,
AddVertex,1.2,0.7,-1.2,
AddFace,0,3,4,1
AddFace,1,4,5,2
AddFace,3,6,7,4
AddFace,4,7,8,5
AddFace,6,9,10,7
AddFace,7,10,11,8
AddFace,9,12,13,10
AddFace,10,13,14,11
SetColor,30,30,30,
GenerateNormals,,,,


CreateMeshBuilder,,;//底面,,
AddVertex,-1.495,1.3,-1.5,
AddVertex,-1.495,1.3,-18,
AddVertex,1.495,1.3,-18,
AddVertex,1.495,1.3,-1.5,
AddFace,0,1,2,3
SetColor,0,0,0,
GenerateNormals,,,,


;------屋根------,,,
CreateMeshBuilder,,;//前面屋根,
AddVertex,1.23,3.98,-16.35
AddVertex,0.35,4.08,-16.35
AddVertex,0.27,3.95,-16.35
AddVertex,-0.27,3.95,-16.35
AddVertex,-0.35,4.08,-16.35
AddVertex,-1.23,3.98,-16.35
AddVertex,1.23,3.98,-17.28
AddVertex,0.31,4.08,-17.28
AddVertex,0.27,3.98,-17.28
AddVertex,-0.27,3.98,-17.28
AddVertex,-0.31,4.08,-17.28
AddVertex,-1.23,3.98,-17.28
AddVertex,1.21,3.93,-17.61
AddVertex,0.27,4,-17.61
AddVertex,0.27,4,-17.61,
AddVertex,-0.27,4,-17.61,
AddVertex,-0.27,4,-17.61,
AddVertex,-1.21,3.93,-17.61,
AddVertex,-1.18,3.8,-17.97,
AddVertex,-0.57,3.8,-18.05,
AddVertex,0,3.8,-18.07,
AddVertex,0.57,3.8,-18.05,
AddVertex,1.18,3.8,-17.97,
AddVertex,-1.25,3.95,-16.35,
AddVertex,1.25,3.95,-16.35,
AddFace,6,7,1,0
AddFace,7,8,2,1
AddFace,8,9,3,2
AddFace,9,10,4,3
AddFace,10,11,5,4
AddFace,12,13,7,6,
AddFace,13,14,8,7,
AddFace,14,15,9,8,
AddFace,15,16,10,9,
AddFace,16,17,11,10,
AddFace,22,21,13,12,
AddFace,19,18,17,16,
AddFace,19,15,14,21,20
AddFace,24,0,1,2,
AddFace,3,4,5,23,
SetColor,248,235,59,,
GenerateNormals,,,,,


CreateMeshBuilder,,;//後面屋根,,,
AddVertex,1.23,3.98,-3.15,,
AddVertex,0.35,4.08,-3.15
AddVertex,0.27,3.95,-3.15
AddVertex,-0.27,3.95,-3.15
AddVertex,-0.35,4.08,-3.15
AddVertex,-1.23,3.98,-3.15
AddVertex,1.23,3.98,-2.22
AddVertex,0.31,4.08,-2.22
AddVertex,0.27,3.98,-2.22
AddVertex,-0.27,3.98,-2.22
AddVertex,-0.31,4.08,-2.22
AddVertex,-1.23,3.98,-2.22
AddVertex,1.21,3.93,-1.89
AddVertex,0.27,4,-1.89
AddVertex,0.27,4,-1.89
AddVertex,-0.27,4,-1.89
AddVertex,-0.27,4,-1.89
AddVertex,-1.21,3.93,-1.89,
AddVertex,-1.18,3.8,-1.53,
AddVertex,-0.57,3.8,-1.45,
AddVertex,0,3.8,-1.43,
AddVertex,0.57,3.8,-1.45,
AddVertex,1.18,3.8,-1.53,
AddVertex,-1.25,3.95,-3.15,
AddVertex,1.25,3.95,-3.15,
AddFace,6,0,1,7
AddFace,7,1,2,8
AddFace,8,2,3,9
AddFace,9,3,4,10
AddFace,10,4,5,11
AddFace,12,6,7,13
AddFace,13,7,8,14
AddFace,14,8,9,15
AddFace,15,9,10,16,
AddFace,16,10,11,17,
AddFace,22,12,13,21,
AddFace,19,16,17,18,
AddFace,19,20,21,14,15
AddFace,24,2,1,0,
AddFace,3,23,5,4,
SetColor,248,235,59,,
GenerateNormals,,,,,


CreateMeshBuilder,,;//屋根,,,
AddVertex,-1.24,3.95,-16.35,,
AddVertex,1.24,3.95,-16.35,,
AddVertex,1.24,3.95,-3.15,,
AddVertex,-1.24,3.95,-3.15,,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,yane.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0,1,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,1,0,


;------連結器（前)------,,,,
CreateMeshBuilder,,;//連結器,,
Cylinder,4,0.02,0.02,0.33
SetColor,40,40,40,
Rotate,1,0,0,10
Translate ,-0.06,0.85,-19.13,


CreateMeshBuilder,,;//連結器,,
Cylinder,4,0.02,0.02,0.33
SetColor,40,40,40,
Rotate,1,0,0,10
Translate ,0.06,0.85,-19.13,


CreateMeshBuilder,,;//連結器,,
Cylinder,8,0.09,0.09,0.04
SetColor,48,43,40,
Rotate,0,0,1,90
Translate ,0,1.03,-19.12,


CreateMeshBuilder,,;//連結器,,
Cylinder,8,0.06,0.06,0.035
SetColor,40,40,40,
Rotate,0,0,1,90
Translate ,-0.06,1.045,-19.1,


CreateMeshBuilder,,;//連結器,,
Cylinder,8,0.06,0.06,0.035
SetColor,40,40,40,
Rotate,0,0,1,90
Translate ,0.06,1.045,-19.1,


CreateMeshBuilder,,;//連結器,,
Cylinder,8,0.035,0.035,0.18
SetColor,45,45,45,
Rotate,0,0,1,90
Translate ,0,1.045,-19.1,


CreateMeshBuilder,,;//連結器,,
Cylinder,8,0.06,0.06,0.035
SetColor,40,40,40,
Rotate,0,0,1,90
Translate ,-0.06,0.7,-19.15,


CreateMeshBuilder,,;//連結器,,
Cylinder,8,0.06,0.06,0.035
SetColor,40,40,40,
Rotate,0,0,1,90
Translate ,0.06,0.7,-19.15,


CreateMeshBuilder,,;//連結器,,
Cylinder,8,0.035,0.035,0.18
SetColor,45,45,45,
Rotate,0,0,1,90
Translate ,0,0.7,-19.15,


CreateMeshBuilder,,;//連結器取付部,,
AddVertex,-0.9,1.55,-19,
AddVertex,0.9,1.55,-19,
AddVertex,0.9,0.65,-19,
AddVertex,-0.9,0.65,-19,
AddFace,0,1,2,3
GenerateNormals,,,

LoadTexture,front-under.bmp,,
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//左ダンパー取付部,
AddVertex,1.25,0.81,-19
AddVertex,1.25,1.26,-19
AddVertex,1.23,0.86,-19.4
AddVertex,1.23,1.23,-19.4
AddVertex,0.8,0.81,-19
AddVertex,0.8,1.26,-19,
AddVertex,0.78,0.86,-19.4,
AddVertex,0.78,1.23,-19.4,
AddFace,2,3,1,0
AddFace,6,7,3,2
AddFace,4,5,7,6
AddFace,7,5,1,3
AddFace,4,6,2,0
SetColor,100,100,100,
GenerateNormals,,,,


CreateMeshBuilder,,;//右ダンパー取付部,,
AddVertex,-1.25,0.81,-19,
AddVertex,-1.25,1.26,-19,
AddVertex,-1.23,0.86,-19.4,
AddVertex,-1.23,1.23,-19.4,
AddVertex,-0.8,0.81,-19,
AddVertex,-0.8,1.26,-19,
AddVertex,-0.78,0.86,-19.4,
AddVertex,-0.78,1.23,-19.4,
AddFace,2,0,1,3
AddFace,6,2,3,7
AddFace,4,6,7,5
AddFace,7,3,1,5
AddFace,4,0,2,6
SetColor,100,100,100,
GenerateNormals,,,,


CreateMeshBuilder,,;//左ダンパー,,
Cylinder,8,0.15,0.15,0.35
SetColor,70,70,70,
Rotate,1,0,0,90
Translate ,1.015,1.045,-19.55,


CreateMeshBuilder,,;//左ダンパー,,
Cube,0.21,0.18,0.02,
SetColor,70,70,70,
Translate,1.015,1.045,-19.73,
GenerateNormals,,,,


CreateMeshBuilder,,;//右ダンパー,,
Cylinder,8,0.15,0.15,0.35
SetColor,70,70,70,
Rotate,1,0,0,90
Translate ,-1.015,1.045,-19.55,


CreateMeshBuilder,,;//右ダンパー,,
Cube,0.21,0.18,0.02,
SetColor,70,70,70,
Translate,-1.015,1.045,-19.73,
GenerateNormals,,,,


;------連結器（後)------,,,,
CreateMeshBuilder,,;//連結器,,
Cylinder,4,0.02,0.02,0.33
SetColor,40,40,40,
Rotate,1,0,0,-10
Translate ,-0.06,0.85,-0.37,


CreateMeshBuilder,,;//連結器,,
Cylinder,4,0.02,0.02,0.33
SetColor,40,40,40,
Rotate,1,0,0,-10
Translate ,0.06,0.85,-0.37,


CreateMeshBuilder,,;//連結器,,
Cylinder,8,0.09,0.09,0.04
SetColor,48,43,40,
Rotate,0,0,1,90
Translate ,0,1.03,-0.38,


CreateMeshBuilder,,;//連結器,,
Cylinder,8,0.06,0.06,0.035
SetColor,40,40,40,
Rotate,0,0,1,90
Translate ,-0.06,1.045,-0.4,


CreateMeshBuilder,,;//連結器,,
Cylinder,8,0.06,0.06,0.035
SetColor,40,40,40,
Rotate,0,0,1,90
Translate ,0.06,1.045,-0.4,


CreateMeshBuilder,,;//連結器,,
Cylinder,8,0.035,0.035,0.18
SetColor,45,45,45,
Rotate,0,0,1,90
Translate ,0,1.045,-0.4,


CreateMeshBuilder,,;//連結器,,
Cylinder,8,0.06,0.06,0.035
SetColor,40,40,40,
Rotate,0,0,1,90
Translate ,-0.06,0.7,-0.35,


CreateMeshBuilder,,;//連結器,,
Cylinder,8,0.06,0.06,0.035
SetColor,40,40,40,
Rotate,0,0,1,90
Translate ,0.06,0.7,-0.35,


CreateMeshBuilder,,;//連結器,,
Cylinder,8,0.035,0.035,0.18
SetColor,45,45,45,
Rotate,0,0,1,90
Translate ,0,0.7,-0.35,


CreateMeshBuilder,,;//連結器取付部,,
AddVertex,-0.9,1.55,-0.5,
AddVertex,0.9,1.55,-0.5,
AddVertex,0.9,0.65,-0.5,
AddVertex,-0.9,0.65,-0.5,
AddFace,0,3,2,1
GenerateNormals,,,

LoadTexture,front-under.bmp,,
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//左ダンパー取付部,
AddVertex,1.25,0.81,-0.5
AddVertex,1.25,1.26,-0.5
AddVertex,1.23,0.86,-0.1
AddVertex,1.23,1.23,-0.1
AddVertex,0.8,0.81,-0.5
AddVertex,0.8,1.26,-0.5,
AddVertex,0.78,0.86,-0.1,
AddVertex,0.78,1.23,-0.1,
AddFace,2,0,1,3
AddFace,6,2,3,7
AddFace,4,6,7,5
AddFace,7,3,1,5
AddFace,4,0,2,6
SetColor,100,100,100,
GenerateNormals,,,,


CreateMeshBuilder,,;//右ダンパー取付部,,
AddVertex,-1.25,0.81,-0.5,
AddVertex,-1.25,1.26,-0.5,
AddVertex,-1.23,0.86,-0.1,
AddVertex,-1.23,1.23,-0.1,
AddVertex,-0.8,0.81,-0.5,
AddVertex,-0.8,1.26,-0.5,
AddVertex,-0.78,0.86,-0.1,
AddVertex,-0.78,1.23,-0.1,
AddFace,2,3,1,0
AddFace,6,7,3,2
AddFace,4,5,7,6
AddFace,7,5,1,3
AddFace,4,6,2,0
SetColor,100,100,100,
GenerateNormals,,,,


CreateMeshBuilder,,;//左ダンパー,,
Cylinder,8,0.15,0.15,0.35
SetColor,70,70,70,
Rotate,1,0,0,90
Translate ,1.015,1.045,0.05,


CreateMeshBuilder,,;//左ダンパー,,
Cube,0.21,0.18,0.02,
SetColor,70,70,70,
Translate,1.015,1.045,0.23,
GenerateNormals,,,,


CreateMeshBuilder,,;//右ダンパー,,
Cylinder,8,0.15,0.15,0.35
SetColor,70,70,70,
Rotate,1,0,0,90
Translate ,-1.015,1.045,0.05,


CreateMeshBuilder,,;//右ダンパー,,
Cube,0.21,0.18,0.02,
SetColor,70,70,70,
Translate,-1.015,1.045,0.23,
GenerateNormals,,,,


;------台車(前）------,,,,
CreateMeshBuilder,,;//車輪左前,,
Cylinder,16,0.605,0.575,0.07
SetColor,20,20,10,
Rotate,0,0,1,90
Translate ,0.74,0.575,-16.7,


CreateMeshBuilder,,;//車輪左前,,
AddVertex   ,0.78,0,-17.275,
AddVertex   ,0.78,1.15,-17.275,
AddVertex   ,0.78,1.15,-16.125,
AddVertex   ,0.78,0,-16.125,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,sharin1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//車輪左後,,
Cylinder,16,0.605,0.575,0.07
SetColor,20,20,10,
Rotate,0,0,1,90
Translate ,0.74,0.575,-13.7,


CreateMeshBuilder,,;//車輪左後,,
AddVertex   ,0.78,0,-14.275,
AddVertex   ,0.78,1.15,-14.275,
AddVertex   ,0.78,1.15,-13.125,
AddVertex   ,0.78,0,-13.125,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,sharin1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//車輪右前,,
Cylinder,16,0.575,0.605,0.07
SetColor,20,20,10,
Rotate,0,0,1,90
Translate ,-0.74,0.575,-16.7,


CreateMeshBuilder,,;//車輪右前,,
AddVertex   ,-0.78,0,-17.275,
AddVertex   ,-0.78,1.15,-17.275,
AddVertex   ,-0.78,1.15,-16.125,
AddVertex   ,-0.78,0,-16.125,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,sharin1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//車輪右後,,
Cylinder,16,0.575,0.605,0.07
SetColor,20,20,10,
Rotate,0,0,1,90
Translate ,-0.74,0.575,-13.7,


CreateMeshBuilder,,;//車輪右後,,
AddVertex   ,-0.78,0,-14.275,
AddVertex   ,-0.78,1.15,-14.275,
AddVertex   ,-0.78,1.15,-13.125,
AddVertex   ,-0.78,0,-13.125,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,sharin1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//台車,,
AddVertex   ,1.1,0.08,-17.72,
AddVertex   ,1.1,1.35,-17.72,
AddVertex   ,1.1,1.35,-12.68,
AddVertex   ,1.1,0.08,-12.68,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,daisha1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//台車,,
AddVertex   ,0.9,0.08,-17.72,
AddVertex   ,0.9,1.35,-17.72,
AddVertex   ,0.9,1.35,-12.68,
AddVertex   ,0.9,0.08,-12.68,
AddFace2,0,1,2,3
SetColor,50,50,50,
GenerateNormals,,,,

LoadTexture,daisha1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//ヨーダンパ,,
AddVertex   ,1.4,0.5,-17,
AddVertex   ,1.4,1.15,-17,
AddVertex   ,1.25,1.15,-14.8,
AddVertex   ,1.25,0.5,-14.8,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,daisha2.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//ヨーダンパ,,
AddVertex   ,1.25,0.5,-17,
AddVertex   ,1.25,1.15,-17,
AddVertex   ,1.1,1.15,-14.8,
AddVertex   ,1.1,0.5,-14.8,
AddFace2,0,1,2,3
SetColor,50,50,50,
GenerateNormals,,,,

LoadTexture,daisha2.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//ダンパ,,
AddVertex   ,1.15,0.35,-15.05,
AddVertex   ,1.4,1.1,-15.05,
AddVertex   ,1.4,1.1,-14.73,
AddVertex   ,1.15,0.35,-14.73,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,daisha3.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//ダンパ,,
AddVertex   ,1.1,0.35,-15.05,
AddVertex   ,1.35,1.1,-15.05,
AddVertex   ,1.35,1.1,-14.73,
AddVertex   ,1.1,0.35,-14.73,
AddFace2,0,1,2,3
SetColor,50,50,50,
GenerateNormals,,,,

LoadTexture,daisha3.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//台車,,
AddVertex   ,-1.1,0.08,-17.72,
AddVertex   ,-1.1,1.35,-17.72,
AddVertex   ,-1.1,1.35,-12.68,
AddVertex   ,-1.1,0.08,-12.68,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,daisha1-2.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//台車,,
AddVertex   ,-0.9,0.08,-17.72,
AddVertex   ,-0.9,1.35,-17.72,
AddVertex   ,-0.9,1.35,-12.68,
AddVertex   ,-0.9,0.08,-12.68,
AddFace2,0,1,2,3
SetColor,50,50,50
GenerateNormals,,,

LoadTexture,daisha1-2.bmp,,
SetTextureCoordinates,0,1,1
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,0,0
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//ヨーダンパ,
AddVertex   ,-1.4,0.5,-17
AddVertex   ,-1.4,1.15,-17
AddVertex   ,-1.25,1.15,-14.8
AddVertex   ,-1.25,0.5,-14.8
AddFace,0,3,2,1
Translate,0,0,1.4,
GenerateNormals,,,,

LoadTexture,daisha2.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//ヨーダンパ,,
AddVertex   ,-1.25,0.5,-17,
AddVertex   ,-1.25,1.15,-17,
AddVertex   ,-1.1,1.15,-14.8,
AddVertex   ,-1.1,0.5,-14.8,
AddFace2,0,1,2,3
SetColor,50,50,50,
Translate,0,0,1.4,
GenerateNormals,,,,

LoadTexture,daisha2.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//ダンパ,,
AddVertex   ,-1.15,0.35,-15.05,
AddVertex   ,-1.4,1.1,-15.05,
AddVertex   ,-1.4,1.1,-14.73,
AddVertex   ,-1.15,0.35,-14.73,
AddFace,0,3,2,1
Translate,0,0,-0.62,
GenerateNormals,,,,

LoadTexture,daisha3.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//ダンパ,,
AddVertex   ,-1.1,0.35,-15.05,
AddVertex   ,-1.35,1.1,-15.05,
AddVertex   ,-1.35,1.1,-14.73,
AddVertex   ,-1.1,0.35,-14.73,
AddFace2,0,3,2,1
SetColor,50,50,50,
Translate,0,0,-0.62,
GenerateNormals,,,,

LoadTexture,daisha3.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//台車内側,,
Cube,0.55,0.5,2.6,
SetColor,30,30,30,
Translate,0,0.65,-15.2,
GenerateNormals,,,,


CreateMeshBuilder,,;//車軸前,,
Cylinder,4,0.08,0.08,1.65
SetColor,20,20,10,
Rotate,0,0,1,90
Translate ,0,0.575,-16.7,


CreateMeshBuilder,,;//車軸後,,
Cylinder,4,0.08,0.08,1.65
SetColor,20,20,10,
Rotate,0,0,1,90
Translate ,0,0.575,-13.7,


;------台車(後）------,,,,
CreateMeshBuilder,,;//車輪左前,,
Cylinder,16,0.605,0.575,0.07
SetColor,20,20,10,
Rotate,0,0,1,90
Translate ,0.74,0.575,-5.8,


CreateMeshBuilder,,;//車輪左前,,
AddVertex   ,0.78,0,-6.375,
AddVertex   ,0.78,1.15,-6.375,
AddVertex   ,0.78,1.15,-5.225,
AddVertex   ,0.78,0,-5.225,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,sharin1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//車輪左後,,
Cylinder,16,0.605,0.575,0.07
SetColor,20,20,10,
Rotate,0,0,1,90
Translate ,0.74,0.575,-2.8,


CreateMeshBuilder,,;//車輪左後,,
AddVertex   ,0.78,0,-3.375,
AddVertex   ,0.78,1.15,-3.375,
AddVertex   ,0.78,1.15,-2.225,
AddVertex   ,0.78,0,-2.225,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,sharin1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//車輪右前,,
Cylinder,16,0.575,0.605,0.07
SetColor,20,20,10,
Rotate,0,0,1,90
Translate ,-0.74,0.575,-5.8,


CreateMeshBuilder,,;//車輪右前,,
AddVertex   ,-0.78,0,-6.375,
AddVertex   ,-0.78,1.15,-6.375,
AddVertex   ,-0.78,1.15,-5.225,
AddVertex   ,-0.78,0,-5.225,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,sharin1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//車輪右後,,
Cylinder,16,0.575,0.605,0.07
SetColor,20,20,10,
Rotate,0,0,1,90
Translate ,-0.74,0.575,-2.8,


CreateMeshBuilder,,;//車輪右後,,
AddVertex   ,-0.78,0,-3.375,
AddVertex   ,-0.78,1.15,-3.375,
AddVertex   ,-0.78,1.15,-2.225,
AddVertex   ,-0.78,0,-2.225,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,sharin1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//台車,,
AddVertex   ,1.1,0.08,-17.72,
AddVertex   ,1.1,1.35,-17.72,
AddVertex   ,1.1,1.35,-12.68,
AddVertex   ,1.1,0.08,-12.68,
AddFace,0,1,2,3
Translate,0,0,10.9,
GenerateNormals,,,,

LoadTexture,daisha1-2.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//台車,,
AddVertex   ,0.9,0.08,-17.72,
AddVertex   ,0.9,1.35,-17.72,
AddVertex   ,0.9,1.35,-12.68,
AddVertex   ,0.9,0.08,-12.68,
AddFace2,0,1,2,3
SetColor,50,50,50,
Translate,0,0,10.9,
GenerateNormals,,,,

LoadTexture,daisha1-2.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//ヨーダンパ,,
AddVertex   ,1.4,0.5,-17,
AddVertex   ,1.4,1.15,-17,
AddVertex   ,1.25,1.15,-14.8,
AddVertex   ,1.25,0.5,-14.8,
AddFace,0,1,2,3
Translate,0,0,10.9,
GenerateNormals,,,,

LoadTexture,daisha2.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//ヨーダンパ,,
AddVertex   ,1.25,0.5,-17,
AddVertex   ,1.25,1.15,-17,
AddVertex   ,1.1,1.15,-14.8,
AddVertex   ,1.1,0.5,-14.8,
AddFace2,0,1,2,3
SetColor,50,50,50,
Translate,0,0,10.9,
GenerateNormals,,,,

LoadTexture,daisha2.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//ダンパ,,
AddVertex   ,1.15,0.35,-15.05,
AddVertex   ,1.4,1.1,-15.05,
AddVertex   ,1.4,1.1,-14.73,
AddVertex   ,1.15,0.35,-14.73,
AddFace,0,1,2,3
Translate,0,0,10.9,
GenerateNormals,,,,

LoadTexture,daisha3.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//ダンパ,,
AddVertex   ,1.1,0.35,-15.05,
AddVertex   ,1.35,1.1,-15.05,
AddVertex   ,1.35,1.1,-14.73,
AddVertex   ,1.1,0.35,-14.73,
AddFace2,0,1,2,3
SetColor,50,50,50
Translate,0,0,10.9
GenerateNormals,,,

LoadTexture,daisha3.bmp,,
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,1,0
SetTextureCoordinates,3,1,1
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//台車,
AddVertex   ,-1.1,0.08,-17.72
AddVertex   ,-1.1,1.35,-17.72
AddVertex   ,-1.1,1.35,-12.68
AddVertex   ,-1.1,0.08,-12.68,
AddFace,0,3,2,1
Translate,0,0,10.9,
GenerateNormals,,,,

LoadTexture,daisha1.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//台車,,
AddVertex   ,-0.9,0.08,-17.72,
AddVertex   ,-0.9,1.35,-17.72,
AddVertex   ,-0.9,1.35,-12.68,
AddVertex   ,-0.9,0.08,-12.68,
AddFace2,0,1,2,3
SetColor,50,50,50,
Translate,0,0,10.9,
GenerateNormals,,,,

LoadTexture,daisha1.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//ヨーダンパ,,
AddVertex   ,-1.4,0.5,-17,
AddVertex   ,-1.4,1.15,-17,
AddVertex   ,-1.25,1.15,-14.8,
AddVertex   ,-1.25,0.5,-14.8,
AddFace,0,3,2,1
Translate,0,0,12.27,
GenerateNormals,,,,

LoadTexture,daisha2.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//ヨーダンパ,,
AddVertex   ,-1.25,0.5,-17,
AddVertex   ,-1.25,1.15,-17,
AddVertex   ,-1.1,1.15,-14.8,
AddVertex   ,-1.1,0.5,-14.8,
AddFace2,0,1,2,3
SetColor,50,50,50,
Translate,0,0,12.27,
GenerateNormals,,,,

LoadTexture,daisha2.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//ダンパ,,
AddVertex   ,-1.15,0.35,-15.05,
AddVertex   ,-1.4,1.1,-15.05,
AddVertex   ,-1.4,1.1,-14.73,
AddVertex   ,-1.15,0.35,-14.73,
AddFace,0,3,2,1
Translate,0,0,10.28,
GenerateNormals,,,,

LoadTexture,daisha3.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//ダンパ,,
AddVertex   ,-1.1,0.35,-15.05,
AddVertex   ,-1.35,1.1,-15.05,
AddVertex   ,-1.35,1.1,-14.73,
AddVertex   ,-1.1,0.35,-14.73,
AddFace2,0,3,2,1
SetColor,50,50,50,
Translate,0,0,10.28,
GenerateNormals,,,,

LoadTexture,daisha3.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//台車内側,,
Cube,0.55,0.5,2.6,
SetColor,30,30,30,
Translate,0,0.65,-4.3,
GenerateNormals,,,,


CreateMeshBuilder,,;//車軸前,,
Cylinder,4,0.08,0.08,1.65
SetColor,20,20,10,
Rotate,0,0,1,90
Translate ,0,0.575,-5.8,


CreateMeshBuilder,,;//車軸後,,
Cylinder,4,0.08,0.08,1.65
SetColor,20,20,10,
Rotate,0,0,1,90
Translate ,0,0.575,-2.8,


;------床下機器------,,,,
CreateMeshBuilder,,;//床下機器,,
Cube,0.5,0.4,0.5,
SetColor,30,30,30,
Translate,0,0.7,-17.9,
GenerateNormals,,,,


CreateMeshBuilder,,;//床下機器,
Cube,0.5,0.4,0.5
SetColor,30,30,30
Translate,0,0.7,-1.6
GenerateNormals,,,


CreateMeshBuilder,,;//床下機器,
AddVertex     ,1.4,0.85,-10.4
AddVertex     ,1.4,1.1,-10.4
AddVertex     ,1.4,1.1,-9.6
AddVertex     ,1.4,0.85,-9.6
AddVertex     ,1.05,0.8,-10.4
AddVertex     ,1.05,1.1,-10.4
AddVertex     ,1.05,1.1,-9.6,
AddVertex     ,1.05,0.8,-9.6,
AddFace,0,1,2,3
AddFace,4,5,1,0
AddFace,7,3,2,6
AddFace,4,0,3,7
SetCOlor,200,200,200,
GenerateNormals,,,,

LoadTexture,under1.bmp,,,
SetTextureCoordinates,0,0.9,1,
SetTextureCoordinates,1,0.9,0.5,
SetTextureCoordinates,2,1,0.5,
SetTextureCoordinates,3,1,1,
SetTextureCoordinates,4,0.9,1,
SetTextureCoordinates,5,0.9,0.5,
SetTextureCoordinates,6,1,0.5,
SetTextureCoordinates,7,1,1,


CreateMeshBuilder,,;//床下機器,,
AddVertex     ,1.05,0.35,-11.1,
AddVertex     ,1.05,1.1,-11.1,
AddVertex     ,1.05,1.1,-7.3,
AddVertex     ,1.05,0.35,-7.3,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,under1.bmp,,,
SetTextureCoordinates,0,0.003,1,
SetTextureCoordinates,1,0.003,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,


CreateMeshBuilder,,;//床下機器,,
AddVertex     ,0.4,0.35,-11.1,
AddVertex     ,0.4,1.1,-11.1,
AddVertex     ,1.05,1.1,-11.1,
AddVertex     ,1.05,0.35,-11.1,
AddVertex     ,0.4,0.35,-7.3,
AddVertex     ,0.4,1.1,-7.3,
AddVertex     ,1.05,1.1,-7.3,
AddVertex     ,1.05,0.35,-7.3,
AddFace,0,1,2,3
AddFace,4,7,6,5
AddFace,0,4,5,1
SetColor,60,60,60,
GenerateNormals,,,,


CreateMeshBuilder,,;//床下機器,,
AddVertex     ,-1.4,0.55,-8.05,
AddVertex     ,-1.4,1.05,-8.05,
AddVertex     ,-1.4,1.05,-7.3,
AddVertex     ,-1.4,0.55,-7.3,
AddVertex     ,-1.4,0.55,-12.25,
AddVertex     ,-1.4,1.05,-12.25,
AddVertex     ,-1.4,1.05,-11.5,
AddVertex     ,-1.4,0.55,-11.5,
AddFace,0,3,2,1
AddFace,4,7,6,5
GenerateNormals,,,,

LoadTexture,under3.bmp,,
SetTextureCoordinates,0,0.99,1
SetTextureCoordinates,1,0.99,0
SetTextureCoordinates,2,0.01,0
SetTextureCoordinates,3,0.01,1
SetTextureCoordinates,4,0.99,1
SetTextureCoordinates,5,0.99,0
SetTextureCoordinates,6,0.01,0
SetTextureCoordinates,7,0.01,1


CreateMeshBuilder,,;//床下機器,
AddVertex     ,-1.05,0.55,-8.05
AddVertex     ,-1.05,1.05,-8.05
AddVertex     ,-1.4,1.05,-8.05
AddVertex     ,-1.4,0.55,-8.05
AddVertex     ,-1.05,0.55,-7.3,
AddVertex     ,-1.05,1.05,-7.3,
AddVertex     ,-1.4,1.05,-7.3,
AddVertex     ,-1.4,0.55,-7.3,
AddFace,0,3,2,1
AddFace,4,5,6,7
AddFace,0,4,7,3
AddFace,0,1,5,4
SetColor,32,40,40,
GenerateNormals,,,,


CreateMeshBuilder,,;//床下機器,,
AddVertex     ,-1.05,0.55,-12.25,
AddVertex     ,-1.05,1.05,-12.25,
AddVertex     ,-1.4,1.05,-12.25,
AddVertex     ,-1.4,0.55,-12.25,
AddVertex     ,-1.05,0.55,-11.5,
AddVertex     ,-1.05,1.05,-11.5,
AddVertex     ,-1.4,1.05,-11.5,
AddVertex     ,-1.4,0.55,-11.5,
AddFace,0,3,2,1
AddFace,4,5,6,7
AddFace,0,4,7,3
AddFace,0,1,5,4
SetColor,32,40,40,
GenerateNormals,,,,


CreateMeshBuilder,,;//床下機器,,
AddVertex     ,-1.05,0.35,-11.5,
AddVertex     ,-1.05,1.1,-11.5,
AddVertex     ,-1.05,1.1,-8.1,
AddVertex     ,-1.05,0.35,-8.1,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,under2.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,


CreateMeshBuilder,,;//床下機器,,
AddVertex     ,-0.4,0.35,-11.5,
AddVertex     ,-0.4,1.1,-11.5,
AddVertex     ,-1.05,1.1,-11.5,
AddVertex     ,-1.05,0.35,-11.5,
AddVertex     ,-0.4,0.35,-8.1,
AddVertex     ,-0.4,1.1,-8.1,
AddVertex     ,-1.05,1.1,-8.1,
AddVertex     ,-1.05,0.35,-8.1,
AddFace,0,3,2,1
AddFace,4,5,6,7
AddFace,0,1,5,4
SetColor,30,30,30,
GenerateNormals,,,,


CreateMeshBuilder,,;//左側ステップ,,
AddVertex     ,1.49,0.45,-12.88,
AddVertex     ,1.49,1.1,-12.88,
AddVertex     ,1.49,1.1,-11.75,
AddVertex     ,1.49,0.45,-11.75,
AddFace,0,1,2,3
Translate,0,0,0.02,
GenerateNormals,,,,

LoadTexture,step.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//左側ステップ,,
AddVertex     ,1.4,0.45,-12.88,
AddVertex     ,1.4,1.1,-12.88,
AddVertex     ,1.4,1.1,-11.75,
AddVertex     ,1.4,0.45,-11.75,
AddFace2,0,1,2,3
SetColor,70,70,70,
GenerateNormals,,,,

LoadTexture,step.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//右側ステップ,,
AddVertex     ,-1.49,0.45,-6.62,
AddVertex     ,-1.49,1.1,-6.62,
AddVertex     ,-1.49,1.1,-7.75,
AddVertex     ,-1.49,0.45,-7.75,
AddFace,0,1,2,3
Translate,0,0,-0.04,
GenerateNormals,,,,

LoadTexture,step.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//右側ステップ,,
AddVertex     ,-1.4,0.45,-6.62,
AddVertex     ,-1.4,1.1,-6.62,
AddVertex     ,-1.4,1.1,-7.75,
AddVertex     ,-1.4,0.45,-7.75,
AddFace2,0,1,2,3
Translate,0,0,-0.04,
SetColor,70,70,70,
GenerateNormals,,,,

LoadTexture,step.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,


;------屋根上機器------,,,,
CreateMeshBuilder,,;//屋根上機器,,
Cylinder,8,0.17,0.17,0.5
Translate      ,0.55,4.05,-12.4,
SetColor,150,150,150,
GenerateNormals,,,,


CreateMeshBuilder,,;//碍子,,
Cylinder,6,0.09,0.09,0.35
Translate      ,-0.5,4,-13.8,
SetColor,50,50,50,
GenerateNormals,,,,


CreateMeshBuilder,,;//碍子,,
Cylinder,6,0.09,0.09,0.35
Translate      ,0,4,-13,
SetColor,50,50,50,
GenerateNormals,,,,


CreateMeshBuilder,,;//碍子,,
Cylinder,6,0.09,0.09,0.35
Translate      ,0,4,-11.8,
SetColor,50,50,50,
GenerateNormals,,,,


CreateMeshBuilder,,;//碍子,,
Cylinder,6,0.09,0.09,0.35
Translate      ,0,4,-10.05,
SetColor,50,50,50,
GenerateNormals,,,,


CreateMeshBuilder,,;//碍子,,
Cylinder,6,0.09,0.09,0.35
Translate      ,0,4,-9.25,
SetColor,50,50,50,
GenerateNormals,,,,


CreateMeshBuilder,,;//碍子,,
Cylinder,6,0.09,0.09,0.35
Translate      ,0,4,-7.5,
SetColor,50,50,50,
GenerateNormals,,,,


CreateMeshBuilder,,;//碍子,,
Cylinder,6,0.09,0.09,0.35
Translate      ,-0.7,4,-6.4,
SetColor,50,50,50,
GenerateNormals,,,,


CreateMeshBuilder,,;//碍子,,
Cylinder,6,0.09,0.09,0.35
Translate      ,-0.7,4,-5.7,
SetColor,50,50,50,
GenerateNormals,,,,


CreateMeshBuilder,,;//電線,,
Cylinder,6,0.025,0.025,1.45
Rotate,1,0,0,90
Translate      ,-0.5,4.2,-14.33,
SetColor,120,25,25,
GenerateNormals,,,,


CreateMeshBuilder,,;//電線,,
Cylinder,6,0.03,0.03,0.35
Rotate,0.45,0,-0.5,90
Translate      ,-0.25,4.2,-13.4,
SetColor,100,100,100,
GenerateNormals,,,,


CreateMeshBuilder,,;//電線,,
Cylinder,6,0.025,0.025,0.7
Rotate,0.45,0,-0.5,90
Translate      ,-0.25,4.2,-13.4,
SetColor,120,25,25,
GenerateNormals,,,,


CreateMeshBuilder,,;//電線,,
Cylinder,6,0.025,0.025,3.4
Rotate,1,0,0,90
Translate      ,0,4.2,-11.5,
SetColor,120,25,25,
GenerateNormals,,,,


CreateMeshBuilder,,;//電線,,
Cylinder,6,0.03,0.03,0.35
Rotate,1,0,0,90
Translate      ,0,4.2,-9.63,
SetColor,100,100,100,
GenerateNormals,,,,


CreateMeshBuilder,,;//電線,,
Cylinder,6,0.025,0.025,2.2
Rotate,1,0,0,90
Translate      ,0,4.2,-8.37,
SetColor,120,25,25,
GenerateNormals,,,,


CreateMeshBuilder,,;//電線,,
Cylinder,6,0.025,0.025,1
Rotate,0.5,0,0.5,90
Translate      ,-0.36,4.2,-6.93,
SetColor,120,25,25,
GenerateNormals,,,,


CreateMeshBuilder,,;//電線,,
Cylinder,6,0.025,0.025,0.35
Rotate,1,0,0,90
Translate      ,-0.7,4.2,-6.4,
SetColor,120,25,25,
GenerateNormals,,,,


CreateMeshBuilder,,;//電線,,
Cylinder,6,0.03,0.03,0.35
Rotate,1,0,0,90
Translate      ,-0.7,4.2,-6.05,
SetColor,100,100,100,
GenerateNormals,,,,


CreateMeshBuilder,,;//電線,,
Cylinder,6,0.025,0.025,1.55
Rotate,1,0,0,90
Translate      ,-0.7,4.2,-5.1,
SetColor,120,25,25,
GenerateNormals,,,,


;------パンタグラフ(前)------,,,,
CreateMeshBuilder,,;//碍子,,
Cylinder,6,0.09,0.09,0.35
Translate      ,0,4,-16.05,
SetColor,50,50,50,
GenerateNormals,,,,


CreateMeshBuilder,,;//碍子,,
Cylinder,6,0.09,0.09,0.35
Translate      ,0.6,4,-15.1,
SetColor,50,50,50,
GenerateNormals,,,,


CreateMeshBuilder,,;//碍子,,
Cylinder,6,0.09,0.09,0.35
Translate      ,-0.6,4,-15.1,
SetColor,50,50,50,
GenerateNormals,,,,


CreateMeshBuilder,,;//パンタグラフ台,,
Cube,0.4,0.06,0.06,
SetColor,120,25,25,
Translate,0,4.23,-16.05,
GenerateNormals,,,,


CreateMeshBuilder,,;//パンタグラフ台,,
Cube,0.65,0.06,0.06,
SetColor,120,25,25
Translate,0,4.23,-15.1
GenerateNormals,,,


CreateMeshBuilder,,;//パンタグラフ台,
Cube,0.06,0.06,0.52
SetColor,120,25,25
Translate,0.34,4.23,-15.56
GenerateNormals,,,


CreateMeshBuilder,,;//パンタグラフ台,
Cube,0.06,0.06,0.52
SetColor,120,25,25
Translate,-0.34,4.23,-15.56
GenerateNormals,,,,


CreateMeshBuilder,,;//アーム,,
Cylinder,4,0.02,0.02,2
SetColor,120,120,120,
Rotate,-1,0,-0.25,93
Translate             ,-0.35,4.4,-16,


CreateMeshBuilder,,;//アーム,,
Cylinder,4,0.04,0.04,2
SetColor,120,120,120,
Rotate,-1,0,-0.2,93
Translate             ,-0.27,4.4,-16.05,


CreateMeshBuilder,,;//アーム,,
Cylinder,4,0.04,0.04,2
SetColor,120,120,120,
Rotate,-1,0,0.2,93
Translate             ,0.27,4.4,-16.05,


CreateMeshBuilder,,;//アーム,,
Cylinder,4,0.05,0.05,0.3
SetColor,120,120,120,
Rotate,0,0,1,90
Translate             ,0,4.37,-17,


CreateMeshBuilder,,;//アーム,,
Cylinder,4,0.05,0.05,1.95
SetColor,120,25,25,
Rotate,1,0,0,93
Translate             ,0,4.32,-16.03,


CreateMeshBuilder,,;//アーム,,
Cylinder,4,0.02,0.02,1.03
SetColor,100,100,100,
Rotate,1,0,0,92
Translate             ,0,4.23,-16.5,


CreateMeshBuilder,,;//アーム,,
Cylinder,6,0.04,0.04,0.15
Translate      ,0,4.3,-17,
SetColor,100,100,100,
GenerateNormals,,,,


CreateMeshBuilder,,;//集電部,,
Cylinder,4,0.025,0.025,1.5
SetColor,130,130,130,
Rotate,0,0,1,90
Translate        ,0,4.47,-15.1,


CreateMeshBuilder,,;//集電部,,
Cylinder,4,0.025,0.025,0.33
SetColor,140,140,140,
Rotate,0,0,1,50
Translate        ,0.87,4.36,-15.1,


CreateMeshBuilder,,;//集電部,,
Cylinder,4,0.025,0.025,0.33
SetColor,140,140,140,
Rotate,0,0,1,-50
Translate        ,-0.87,4.36,-15.1,


CreateMeshBuilder,,;//集電部,,
Cylinder,4,0.025,0.025,1.2
SetColor,100,100,100,
Rotate,0,0,1,90
Translate        ,0,4.52,-15.3,


CreateMeshBuilder,,;//集電部,,
Cylinder,4,0.025,0.025,0.25
SetColor,100,100,100,
Rotate,0,0,1,50
Translate        ,0.7,4.43,-15.3,


CreateMeshBuilder,,;//集電部,,
Cylinder,4,0.025,0.025,0.25
SetColor,100,100,100,
Rotate,0,0,1,-50
Translate        ,-0.7,4.43,-15.3,


CreateMeshBuilder,,;//集電部,,
Cylinder,4,0.025,0.025,1.2
SetColor,100,100,100,
Rotate,0,0,1,90
Translate        ,0,4.52,-14.9,


CreateMeshBuilder,,;//集電部,,
Cylinder,4,0.025,0.025,0.25
SetColor,100,100,100,
Rotate,0,0,1,50
Translate        ,0.7,4.43,-14.9,


CreateMeshBuilder,,;//集電部,,
Cylinder,4,0.025,0.025,0.25
SetColor,100,100,100,
Rotate,0,0,1,-50
Translate        ,-0.7,4.43,-14.9,


;------パンタグラフ(後)------,,,,
CreateMeshBuilder,,;//碍子,,
Cylinder,6,0.09,0.09,0.35
Translate      ,0,4,-3.45,
SetColor,50,50,50,
GenerateNormals,,,,


CreateMeshBuilder,,;//碍子,,
Cylinder,6,0.09,0.09,0.35
Translate      ,0.6,4,-4.4,
SetColor,50,50,50,
GenerateNormals,,,,


CreateMeshBuilder,,;//碍子,,
Cylinder,6,0.09,0.09,0.35
Translate      ,-0.6,4,-4.4,
SetColor,50,50,50,
GenerateNormals,,,,


CreateMeshBuilder,,;//パンタグラフ台,,
Cube,0.4,0.06,0.06,
SetColor,120,25,25,
Translate,0,4.23,-3.45,
GenerateNormals,,,,


CreateMeshBuilder,,;//パンタグラフ台,
Cube,0.65,0.06,0.06
SetColor,120,25,25
Translate,0,4.23,-4.4
GenerateNormals,,,


CreateMeshBuilder,,;//パンタグラフ台,
Cube,0.06,0.06,0.52
SetColor,120,25,25
Translate,0.34,4.23,-3.94
GenerateNormals,,,


CreateMeshBuilder,,;//パンタグラフ台,
Cube,0.06,0.06,0.52
SetColor,120,25,25,
Translate,-0.34,4.23,-3.94,
GenerateNormals,,,,


CreateMeshBuilder,,;//アーム,,
Cylinder,4,0.02,0.02,2.05
SetColor,120,120,120,
Rotate,1,0,-0.25,115
Translate             ,-0.35,5.525,-3.5,


CreateMeshBuilder,,;//アーム,,
Cylinder,4,0.04,0.04,2.05
SetColor,120,120,120,
Rotate,1,0,-0.2,115
Translate             ,-0.27,5.525,-3.5,


CreateMeshBuilder,,;//アーム,,
Cylinder,4,0.04,0.04,2.05
SetColor,120,120,120,
Rotate,1,0,0.2,115
Translate             ,0.27,5.525,-3.5,


CreateMeshBuilder,,;//アーム,,
Cylinder,4,0.05,0.05,0.3
SetColor,120,120,120,
Rotate,0,0,1,90
Translate             ,0,5.1,-2.6,


CreateMeshBuilder,,;//アーム,,
Cylinder,4,0.05,0.05,1.95
SetColor,120,25,25,
Rotate,-1,0,0,116
Translate             ,0,4.67,-3.47,


CreateMeshBuilder,,;//アーム,,
Cylinder,4,0.02,0.02,1.1
SetColor,100,100,100,
Rotate,-1,0,0,133
Translate             ,0,4.6,-3,


CreateMeshBuilder,,;//アーム,,
Cylinder,6,0.04,0.04,0.15
Translate      ,0,5.04,-2.6,
SetColor,100,100,100,
GenerateNormals,,,,


CreateMeshBuilder,,;//集電部,,
Cylinder,4,0.025,0.025,1.5
SetColor,130,130,130,
Rotate,0,0,1,90
Translate        ,0,5.95,-4.4,


CreateMeshBuilder,,;//集電部,,
Cylinder,4,0.025,0.025,0.33
SetColor,140,140,140,
Rotate,0,0,1,50
Translate        ,0.87,5.84,-4.4,


CreateMeshBuilder,,;//集電部,,
Cylinder,4,0.025,0.025,0.33
SetColor,140,140,140,
Rotate,0,0,1,-50
Translate        ,-0.87,5.84,-4.4,


CreateMeshBuilder,,;//集電部,,
Cylinder,4,0.025,0.025,1.2
SetColor,100,100,100,
Rotate,0,0,1,90
Translate        ,0,6,-4.2,


CreateMeshBuilder,,;//集電部,,
Cylinder,4,0.025,0.025,0.25
SetColor,100,100,100,
Rotate,0,0,1,50
Translate        ,0.7,5.91,-4.2,


CreateMeshBuilder,,;//集電部,,
Cylinder,4,0.025,0.025,0.25
SetColor,100,100,100,
Rotate,0,0,1,-50
Translate        ,-0.7,5.91,-4.2,


CreateMeshBuilder,,;//集電部,,
Cylinder,4,0.025,0.025,1.2
SetColor,100,100,100,
Rotate,0,0,1,90
Translate        ,0,6,-4.6,


CreateMeshBuilder,,;//集電部,,
Cylinder,4,0.025,0.025,0.25
SetColor,100,100,100,
Rotate,0,0,1,50
Translate        ,0.7,5.91,-4.6,


CreateMeshBuilder,,;//集電部,,
Cylinder,4,0.025,0.025,0.25
SetColor,100,100,100,
Rotate,0,0,1,-50
Translate        ,-0.7,5.91,-4.6,


TranslateAll, 0,0,9.64
RotateAll, 0, 1, 0, 180