;//JR搶擔杮 E231宯惉揷慄,,,,
;------儃僨傿------,,,
CreateMeshBuilder,,;//慜柺,
AddVertex,-1.38,1,-19.3
AddVertex,-1.475,1.65,-19.3
AddVertex,-1.47,2.2,-19.3
AddVertex,-1.45,3.35,-19.22
AddVertex,-1.28,1,-19.5
AddVertex,-1.375,1.65,-19.5
AddVertex,-1.37,2.2,-19.5
AddVertex,-1.35,3.35,-19.42
AddVertex,1.28,1,-19.5
AddVertex,1.375,1.65,-19.5
AddVertex,1.37,2.2,-19.5
AddVertex,1.35,3.35,-19.42
AddVertex,1.38,1,-19.3
AddVertex,1.475,1.65,-19.3,
AddVertex,1.47,2.2,-19.3,
AddVertex,1.45,3.35,-19.22,
AddVertex,-1.3,3.45,-19.42,
AddVertex,-0.45,3.6,-19.42,
AddVertex,0,3.63,-19.42,
AddVertex,0.45,3.6,-19.42,
AddVertex,1.3,3.45,-19.42,
AddVertex,-1.3,3.5,-19.22,
AddVertex,-0.45,3.65,-19.22,
AddVertex,0,3.68,-19.22,
AddVertex,0.45,3.65,-19.22,
AddVertex,1.3,3.5,-19.22,
AddFace,0,1,5,4
AddFace,4,5,9,8
AddFace,8,9,13,12
AddFace,1,2,6,5
AddFace,5,6,10,9
AddFace,9,10,14,13
AddFace,2,3,7,6
AddFace,6,7,11,10
AddFace,10,11,15,14
AddFace,7,16,20,11
AddFace,16,17,19,20
AddFace,7,3,21,16
AddFace,16,21,22,17
AddFace,17,22,23,18
AddFace,18,23,24,19
AddFace,19,24,25,20
AddFace,20,25,15,11
AddFace,17,18,19,
GenerateNormals,,,,

LoadTexture,front1.bmp,,
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,0,0.76
SetTextureCoordinates,2,0,0.55
SetTextureCoordinates,3,0,0.13
SetTextureCoordinates,4,0.06,0.997
SetTextureCoordinates,5,0.03,0.76
SetTextureCoordinates,6,0.03,0.55
SetTextureCoordinates,7,0.03,0.12
SetTextureCoordinates,8,0.94,0.997
SetTextureCoordinates,9,0.97,0.76
SetTextureCoordinates,10,0.97,0.55
SetTextureCoordinates,11,0.97,0.12
SetTextureCoordinates,12,1,1
SetTextureCoordinates,13,1,0.76
SetTextureCoordinates,14,1,0.55
SetTextureCoordinates,15,1,0.13
SetTextureCoordinates,16,0.05,0.085
SetTextureCoordinates,17,0.3,0.04
SetTextureCoordinates,18,0.5,0.02
SetTextureCoordinates,19,0.7,0.04
SetTextureCoordinates,20,0.95,0.085
SetTextureCoordinates,21,0.05,0.01
SetTextureCoordinates,22,0.3,0.01
SetTextureCoordinates,23,0.5,0.01
SetTextureCoordinates,24,0.7,0.01
SetTextureCoordinates,25,0.95,0.01


CreateMeshBuilder,,;//慜柺僗僥僢僾,
AddVertex,-1.28,1,-19.5
AddVertex,-1.305,1.15,-19.5,
AddVertex,-1.24,1,-19.55,
AddVertex,-1.265,1.15,-19.55,
AddVertex,1.28,1,-19.5,
AddVertex,1.305,1.15,-19.5,
AddVertex,1.24,1,-19.55,
AddVertex,1.265,1.15,-19.55,
AddVertex,-1.25,1.08,-19.55,
AddVertex,-0.2,1.08,-19.62,
AddVertex,-0.2,1.15,-19.62,
AddVertex,0.2,1.08,-19.62,
AddVertex,0.2,1.15,-19.62,
AddVertex,1.25,1.08,-19.55,
AddFace,0,1,3,2
AddFace,2,3,7,6
AddFace,6,7,5,4
AddFace,8,3,10,9
AddFace,9,10,12,11
AddFace,11,12,7,13
GenerateNormals,,,,

LoadTexture,front2.bmp,,,
SetTextureCoordinates,0,0,0.99,
SetTextureCoordinates,1,0,0.02,
SetTextureCoordinates,2,0.01,0.99,
SetTextureCoordinates,3,0,0.02,
SetTextureCoordinates,4,1,0.99,
SetTextureCoordinates,5,1,0.02,
SetTextureCoordinates,6,0.99,0.99,
SetTextureCoordinates,7,1,0.02,
SetTextureCoordinates,8,0,0.2,
SetTextureCoordinates,9,0.45,0.2,
SetTextureCoordinates,10,0.45,0.05,
SetTextureCoordinates,11,0.55,0.2,
SetTextureCoordinates,12,0.55,0.05,
SetTextureCoordinates,13,1,0.2,


CreateMeshBuilder,,;//慜柺僗僥僢僾,,
AddVertex,-1.305,1.15,-19.5,
AddVertex,-1.265,1.15,-19.55,
AddVertex,1.305,1.15,-19.5,
AddVertex,1.265,1.15,-19.55,
AddVertex,-0.2,1.15,-19.62,
AddVertex,0.2,1.15,-19.62,
AddFace,1,0,2,3
AddFace,4,1,3,5
GenerateNormals,,,,

LoadTexture,front3.bmp,,
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,0,0.3
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,1,0.3
SetTextureCoordinates,4,0.45,0.03
SetTextureCoordinates,5,0.55,0.03


CreateMeshBuilder,,;//慜柺僗僥僢僾,
AddVertex,-1.293,1.08,-19.5
AddVertex,-1.253,1.08,-19.55
AddVertex,1.293,1.08,-19.5
AddVertex,1.253,1.08,-19.55
AddVertex,-0.2,1.08,-19.62
AddVertex,0.2,1.08,-19.62,
AddFace,1,3,2,0
AddFace,4,5,3,1
SetColor,150,150,150,
GenerateNormals,,,,


CreateMeshBuilder,,;//屻柺,
AddVertex,-1.38,1,0
AddVertex,-1.475,1.65,0
AddVertex,-1.45,3.35,0
AddVertex,-1.3,3.5,0
AddVertex,-0.45,3.65,0
AddVertex,0,3.68,0
AddVertex,0.45,3.65,0
AddVertex,1.3,3.5,0
AddVertex,1.45,3.35,0
AddVertex,1.475,1.65,0,
AddVertex,1.38,1,0,
AddFace,0,10,9,1
AddFace,1,9,8,2
AddFace,2,8,7,3
AddFace,3,7,6,4
AddFace,4,6,5,
GenerateNormals,,,,

LoadTexture,back.bmp,,,
SetTextureCoordinates,0,0.03,0.995,
SetTextureCoordinates,1,0,0.724,
SetTextureCoordinates,2,0.005,0.15,
SetTextureCoordinates,3,0.1,0.02,
SetTextureCoordinates,4,0.3,0.01,
SetTextureCoordinates,5,0.5,0.005,
SetTextureCoordinates,6,0.7,0.01
SetTextureCoordinates,7,0.9,0.02
SetTextureCoordinates,8,0.995,0.15
SetTextureCoordinates,9,1,0.724
SetTextureCoordinates,10,0.97,0.995


CreateMeshBuilder,,;//楢寢杫,
AddVertex     ,-0.38,3.2,0.5
AddVertex     ,-0.38,3.2,0
AddVertex     ,0.38,3.2,0
AddVertex     ,0.38,3.2,0.5
AddVertex     ,0.45,3.13,0
AddVertex     ,0.45,3.13,0.5
AddVertex     ,0.45,1.19,0
AddVertex     ,0.45,1.19,0.5
AddVertex     ,0.38,1.12,0,
AddVertex     ,0.38,1.12,0.5,
AddVertex     ,-0.45,3.13,0.5,
AddVertex     ,-0.45,3.13,0,
AddVertex     ,-0.45,1.19,0,
AddVertex     ,-0.45,1.19,0.5,
AddVertex     ,-0.38,1.12,0,
AddVertex     ,-0.38,1.12,0.5,
AddFace2,0,1,2,3
AddFace2,4,2,3,5
AddFace2,6,4,5,7
AddFace2,8,6,7,9
AddFace2,1,11,10,0
AddFace2,11,12,13,10
AddFace2,12,14,15,13
AddFace2,8,14,15,9
GenerateNormals,,,

LoadTexture,horo.bmp,,
SetTextureCoordinates,0,1,0
SetTextureCoordinates,1,0,1
SetTextureCoordinates,2,0,1
SetTextureCoordinates,3,1,0
SetTextureCoordinates,4,0,1
SetTextureCoordinates,5,1,0
SetTextureCoordinates,6,0,5
SetTextureCoordinates,7,1,0
SetTextureCoordinates,8,0,1
SetTextureCoordinates,9,1,0
SetTextureCoordinates,10,1,0
SetTextureCoordinates,11,0,1
SetTextureCoordinates,12,0,5
SetTextureCoordinates,13,1,0,
SetTextureCoordinates,14,0,1,
SetTextureCoordinates,15,1,0,


CreateMeshBuilder,,;//嵍懁柺,,
AddVertex,1.38,1,-19.15,
AddVertex,1.475,1.65,-19.15,
AddVertex,1.45,3.35,-19.15,
AddVertex,1.38,1,0,
AddVertex,1.475,1.65,0,
AddVertex,1.45,3.35,0,
AddFace,0,1,4,3
AddFace,1,2,5,4
GenerateNormals,,,,

LoadTexture,side1.bmp,,
SetTextureCoordinates,0,0.02,1
SetTextureCoordinates,1,0.02,0.724
SetTextureCoordinates,2,0.02,0
SetTextureCoordinates,3,1,1
SetTextureCoordinates,4,1,0.724
SetTextureCoordinates,5,1,0


CreateMeshBuilder,,;//嵍懁柺愭摢晹,
AddVertex,1.38,1,-19.3
AddVertex,1.475,1.65,-19.3
AddVertex,1.47,2.2,-19.3
AddVertex,1.45,3.35,-19.22
AddVertex,1.38,1,-19.15
AddVertex,1.475,1.65,-19.15
AddVertex,1.45,3.35,-19.15,,
AddFace,0,1,5,4,
AddFace,1,2,3,6,5
GenerateNormals,,,,,

LoadTexture,side4.bmp,,,,
SetTextureCoordinates,0,0.05,1,,
SetTextureCoordinates,1,0.05,0.724,,
SetTextureCoordinates,2,0.05,0.5,,
SetTextureCoordinates,3,0.05,0,,
SetTextureCoordinates,4,0.88,1,,
SetTextureCoordinates,5,0.88,0.724,,
SetTextureCoordinates,6,0.88,0,,


CreateMeshBuilder,,;//嵍懁柺揮棊杊巭杫,,
AddVertex     ,1.4,1.28,0,
AddVertex     ,1.4,2.4,0,
AddVertex     ,1.4,2.4,0.22,
AddVertex     ,1.4,1.28,0.22,
AddFace2,0,1,2,3
SetColor,130,130,130,
GenerateNormals,,,,


CreateMeshBuilder,,;//塃懁柺,,
AddVertex,-1.38,1,-19.15,
AddVertex,-1.475,1.65,-19.15,
AddVertex,-1.45,3.35,-19.15,
AddVertex,-1.38,1,0,
AddVertex,-1.475,1.65,0,
AddVertex,-1.45,3.35,0,
AddFace,0,3,4,1
AddFace,1,4,5,2
GenerateNormals,,,,

LoadTexture,side1-2.bmp,,,
SetTextureCoordinates,0,0.02,1,
SetTextureCoordinates,1,0.02,0.724,
SetTextureCoordinates,2,0.02,0,
SetTextureCoordinates,3,1,1,
SetTextureCoordinates,4,1,0.724,
SetTextureCoordinates,5,1,0,


CreateMeshBuilder,,;//塃懁柺愭摢晹,,,
AddVertex,-1.38,1,-19.3,,
AddVertex,-1.475,1.65,-19.3,,
AddVertex,-1.47,2.2,-19.3,,
AddVertex,-1.45,3.35,-19.22,,
AddVertex,-1.38,1,-19.15,,
AddVertex,-1.475,1.65,-19.15,,
AddVertex,-1.45,3.35,-19.15,,
AddFace,0,4,5,1,
AddFace,1,5,6,3,2
GenerateNormals,,,,,

LoadTexture,side4.bmp,,,,
SetTextureCoordinates,0,0.05,1,,
SetTextureCoordinates,1,0.05,0.724,,
SetTextureCoordinates,2,0.05,0.5,
SetTextureCoordinates,3,0.05,0,
SetTextureCoordinates,4,0.88,1,
SetTextureCoordinates,5,0.88,0.724,
SetTextureCoordinates,6,0.88,0,


CreateMeshBuilder,,;//塃懁柺揮棊杊巭杫,
AddVertex     ,-1.4,1.28,0
AddVertex     ,-1.4,2.4,0
AddVertex     ,-1.4,2.4,0.22
AddVertex     ,-1.4,1.28,0.22
AddFace2,0,1,2,3
SetColor,130,130,130,
GenerateNormals,,,,


CreateMeshBuilder,,;//掙柺,,
AddVertex,-1.38,1,0,
AddVertex,-1.38,1,-19.3,
AddVertex,1.38,1,-19.3,
AddVertex,1.38,1,0,
AddVertex,-1.28,1,-19.5,
AddVertex,1.28,1,-19.5,
AddFace,0,1,2,3
AddFace,1,4,5,2
SetColor,0,0,0,
GenerateNormals,,,,


;------壆崻------,,,
CreateMeshBuilder,,;//壆崻,
AddVertex,1.45,3.35,-19.15
AddVertex,1.3,3.5,-19.15
AddVertex,0.45,3.65,-19.15
AddVertex,0,3.68,-19.15
AddVertex,-0.45,3.65,-19.15
AddVertex,-1.3,3.5,-19.15
AddVertex,-1.45,3.35,-19.15
AddVertex,1.45,3.35,0
AddVertex,1.3,3.5,0
AddVertex,0.45,3.65,0
AddVertex,0,3.68,0
AddVertex,-0.45,3.65,0
AddVertex,-1.3,3.5,0,
AddVertex,-1.45,3.35,0,
AddFace,0,1,8,7
AddFace,1,2,9,8
AddFace,2,3,10,9
AddFace,3,4,11,10
AddFace,4,5,12,11
AddFace,5,6,13,12
SetColor,180,180,180,
GenerateNormals,,,,

LoadTexture,yane.bmp,,,
SetTextureCoordinates,0,-0.07,0,
SetTextureCoordinates,1,-0.07,0,
SetTextureCoordinates,2,0.3,0,
SetTextureCoordinates,3,0.5,0,
SetTextureCoordinates,4,0.7,0
SetTextureCoordinates,5,1.05,0
SetTextureCoordinates,6,1.05,0
SetTextureCoordinates,7,-0.07,1
SetTextureCoordinates,8,-0.07,1
SetTextureCoordinates,9,0.3,1
SetTextureCoordinates,10,0.5,1
SetTextureCoordinates,11,0.7,1
SetTextureCoordinates,12,1.05,1
SetTextureCoordinates,13,1.05,1


CreateMeshBuilder,,;//愭摢壆崻,
AddVertex,1.45,3.35,-19.22
AddVertex,1.3,3.5,-19.22
AddVertex,0.45,3.65,-19.22
AddVertex,0,3.68,-19.22,
AddVertex,-0.45,3.65,-19.22,
AddVertex,-1.3,3.5,-19.22,
AddVertex,-1.45,3.35,-19.22,
AddVertex,1.45,3.35,-19.15,
AddVertex,1.3,3.5,-19.15,
AddVertex,0.45,3.65,-19.15,
AddVertex,0,3.68,-19.15,
AddVertex,-0.45,3.65,-19.15,
AddVertex,-1.3,3.5,-19.15,
AddVertex,-1.45,3.35,-19.15,
AddFace,0,1,8,7
AddFace,1,2,9,8
AddFace,2,3,10,9
AddFace,3,4,11,10
AddFace,4,5,12,11
AddFace,5,6,13,12
SetColor,190,190,190,
GenerateNormals,,,,


CreateMeshBuilder,,;//壆崻,,
AddVertex,1,3.55,-19.1,
AddVertex,1,3.55,-0.07,
AddVertex,1.3,3.55,-19.07,
AddVertex,1.3,3.55,-0.1,
AddVertex,1.34,3.43,-19.07,
AddVertex,1.34,3.43,-0.1,
AddFace,2,0,1,3
AddFace,4,2,3,5
AddFace,0,2,4,
AddFace,1,5,3,
SetColor,130,130,130,
GenerateNormals,,,,


CreateMeshBuilder,,;//壆崻,,
AddVertex,-1,3.55,-19.1,
AddVertex,-1,3.55,-0.07,
AddVertex,-1.3,3.55,-19.07,
AddVertex,-1.3,3.55,-0.1,
AddVertex,-1.34,3.43,-19.07,
AddVertex,-1.34,3.43,-0.1,
AddFace,2,3,1,0
AddFace,4,5,3,2
AddFace,0,4,2,
AddFace,1,3,5,
SetColor,130,130,130,
GenerateNormals,,,


;------壆崻忋婡婍------,,,
CreateMeshBuilder,,;//僋乕儔乕,
AddVertex ,1,3.6,-11
AddVertex ,1,3.75,-11
AddVertex ,1,3.75,-7.65
AddVertex ,1,3.6,-7.65
AddVertex ,0.6,3.92,-11
AddVertex ,0.6,3.92,-7.65
AddVertex ,0,4,-7.65
AddVertex ,0,4,-11
AddVertex ,-0.6,3.92,-11
AddVertex ,-0.6,3.92,-7.65
AddVertex ,-1,3.6,-11
AddVertex ,-1,3.75,-11,
AddVertex ,-1,3.75,-7.65,
AddVertex ,-1,3.6,-7.65,
AddFace,0,1,2,3
AddFace,1,4,5,2
AddFace,4,7,6,5
AddFace,7,8,9,6
AddFace,8,11,12,9
AddFace,11,10,13,12
SetColor,200,200,200,
GenerateNormals,,,,

LoadTexture,cooler.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0,0.18,
SetTextureCoordinates,2,1,0.18,
SetTextureCoordinates,3,1,0
SetTextureCoordinates,4,0,0.5
SetTextureCoordinates,5,1,0.5
SetTextureCoordinates,6,1,0.99
SetTextureCoordinates,7,0,0.99
SetTextureCoordinates,8,0,0.5
SetTextureCoordinates,9,1,0.5
SetTextureCoordinates,10,0,0
SetTextureCoordinates,11,0,0.18
SetTextureCoordinates,12,1,0.18
SetTextureCoordinates,13,1,0


CreateMeshBuilder,,;//僋乕儔乕,
AddVertex ,-1,3.6,-11
AddVertex ,-1,3.75,-11
AddVertex ,-0.6,3.92,-11
AddVertex ,-0.6,3.65,-11
AddVertex ,0,4,-11
AddVertex ,0,3.7,-11
AddVertex ,0.6,3.92,-11
AddVertex ,0.6,3.65,-11
AddVertex ,1,3.75,-11
AddVertex ,1,3.6,-11
AddVertex ,-1,3.6,-7.65
AddVertex ,-1,3.75,-7.65
AddVertex ,-0.6,3.92,-7.65
AddVertex ,-0.6,3.65,-7.65
AddVertex ,0,4,-7.65
AddVertex ,0,3.7,-7.65
AddVertex ,0.6,3.92,-7.65
AddVertex ,0.6,3.65,-7.65
AddVertex ,1,3.75,-7.65,
AddVertex ,1,3.6,-7.65,
AddFace,0,1,2,3
AddFace,3,2,4,5
AddFace,5,4,6,7
AddFace,7,6,8,9
AddFace,10,13,12,11
AddFace,13,15,14,12
AddFace,15,17,16,14
AddFace,17,19,18,16
GenerateNormals,,,,

LoadTexture,cooler-side.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,0.2,0.05,
SetTextureCoordinates,3,0.2,0.95
SetTextureCoordinates,4,0.5,-0.2
SetTextureCoordinates,5,0.5,0.83
SetTextureCoordinates,6,0.8,0.05
SetTextureCoordinates,7,0.8,0.95
SetTextureCoordinates,8,1,0
SetTextureCoordinates,9,1,1
SetTextureCoordinates,10,0,1
SetTextureCoordinates,11,0,0
SetTextureCoordinates,12,0.2,0.05
SetTextureCoordinates,13,0.2,0.95
SetTextureCoordinates,14,0.5,-0.2
SetTextureCoordinates,15,0.5,0.83
SetTextureCoordinates,16,0.8,0.05
SetTextureCoordinates,17,0.8,0.95
SetTextureCoordinates,18,1,0
SetTextureCoordinates,19,1,1,


CreateMeshBuilder,,;//壆崻忋婡婍,,
Cylinder,6,0.06,0.07,0.35
Translate  ,-0.55,3.79,-18.1,
SetColor,120,120,120,


CreateMeshBuilder,,;//壆崻忋婡婍,,
Cylinder,6,0.1,0.1,0.03
Translate  ,-0.55,3.72,-18.1,
SetColor,120,120,120,


CreateMeshBuilder,,;//壆崻忋婡婍,,
Cylinder,6,0.045,0.045,0.4
Translate  ,0.55,3.74,-18.1,
SetColor,150,150,150,


CreateMeshBuilder,,;//壆崻忋婡婍,,
Cylinder,6,0.08,0.085,0.05
Translate  ,0.55,3.83,-18.1,
SetColor,170,170,170,


CreateMeshBuilder,,;//壆崻忋婡婍,,
Cube,0.25,0.03,0.03,
SetColor,120,120,120,
Translate,0,3.7,-2.15,
GenerateNormals,,,,


CreateMeshBuilder,,;//壆崻忋婡婍,
Cube,0.25,0.03,0.03
SetColor,120,120,120
Translate,0,3.7,-1.9
GenerateNormals,,,


CreateMeshBuilder,,;//壆崻忋婡婍,
Cube,0.25,0.04,0.2
SetColor,165,165,165
Translate,0,3.77,-2.025
GenerateNormals,,,


CreateMeshBuilder,,;//壆崻忋婡婍,
Cube,0.27,0.01,0.22
SetColor,150,150,150
Translate,0,3.78,-2.025
GenerateNormals,,,


CreateMeshBuilder,,;//壆崻忋婡婍,
AddVertex,-0.25,3.81,-2.225
AddVertex,-0.25,3.81,-1.825
AddVertex,0.25,3.81,-2.225
AddVertex,0.25,3.81,-1.825
AddVertex,-0.2,3.84,-2.175
AddVertex,-0.2,3.84,-1.875
AddVertex,0.2,3.84,-2.175
AddVertex,0.2,3.84,-1.875
AddFace,0,4,6,2
AddFace,2,6,7,3
AddFace,1,5,4,0
AddFace,3,7,5,1
AddFace,4,5,7,6
SetColor,150,150,150,
GenerateNormals,,,,


;------僗僇乕僩------,,,,
CreateMeshBuilder,,;//僗僇乕僩,,
AddVertex,-1.367,0.18,-19.43,
AddVertex,-1.367,0.93,-19.43,
AddVertex,-0.825,0.18,-19.48,
AddVertex,-0.825,0.93,-19.48,
AddVertex,0.825,0.18,-19.48,
AddVertex,0.825,0.93,-19.48,
AddVertex,1.367,0.18,-19.43,
AddVertex,1.367,0.93,-19.43,
AddFace,0,1,3,2
AddFace,2,3,5,4
AddFace,4,5,7,6
GenerateNormals,,,,

LoadTexture,skart.bmp,,,
SetTextureCoordinates,0,0.045,1,
SetTextureCoordinates,1,0.045,0,
SetTextureCoordinates,2,0.22,1,
SetTextureCoordinates,3,0.22,0,
SetTextureCoordinates,4,0.78,1,
SetTextureCoordinates,5,0.78,0,
SetTextureCoordinates,6,0.955,1,
SetTextureCoordinates,7,0.955,0,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//僗僇乕僩棤懁,,
AddVertex,-1.37,0.18,-19.43,
AddVertex,-1.37,0.93,-19.43,
AddVertex,-0.83,0.18,-19.48,
AddVertex,-0.83,0.93,-19.48,
AddVertex,0.83,0.18,-19.48,
AddVertex,0.83,0.93,-19.48,
AddVertex,1.37,0.18,-19.43,
AddVertex,1.37,0.93,-19.43,
AddFace,0,2,3,1
AddFace,2,4,5,3
AddFace,4,6,7,5
SetColor,20,20,20
GenerateNormals,,,

LoadTexture,skart.bmp,,
SetTextureCoordinates,0,0.045,1
SetTextureCoordinates,1,0.045,0
SetTextureCoordinates,2,0.22,1
SetTextureCoordinates,3,0.22,0
SetTextureCoordinates,4,0.78,1
SetTextureCoordinates,5,0.78,0
SetTextureCoordinates,6,0.955,1
SetTextureCoordinates,7,0.955,0
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//僗僇乕僩,
AddVertex,1.08,0.17,-19.466,
AddVertex,1.325,0.4,-19.443,
AddVertex,1.325,0.88,-19.443,
AddVertex,1.08,0.17,-18.85,
AddVertex,1.325,0.4,-18.85,
AddVertex,1.325,0.88,-18.85,
AddFace,0,1,4,3
AddFace,1,2,5,4
GenerateNormals,,,,

LoadTexture,skart2.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0.8,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,1,1,
SetTextureCoordinates,4,1,0.8,
SetTextureCoordinates,5,1,0,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//僗僇乕僩棤懁,,
AddVertex,1.08,0.17,-19.466,
AddVertex,1.325,0.4,-19.443,
AddVertex,1.325,0.88,-19.443,
AddVertex,1.08,0.17,-18.85,
AddVertex,1.325,0.4,-18.85,
AddVertex,1.325,0.88,-18.85,
AddFace,0,3,4,1
AddFace,1,4,5,2
SetColor,20,20,20,
GenerateNormals,,,,

LoadTexture,skart2.bmp,,
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,0,0.8
SetTextureCoordinates,2,0,0
SetTextureCoordinates,3,1,1
SetTextureCoordinates,4,1,0.8
SetTextureCoordinates,5,1,0
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//僗僇乕僩,
AddVertex,-1.08,0.17,-19.466
AddVertex,-1.325,0.4,-19.443
AddVertex,-1.325,0.88,-19.443
AddVertex,-1.08,0.17,-18.85
AddVertex,-1.325,0.4,-18.85
AddVertex,-1.325,0.88,-18.85,
AddFace,0,3,4,1
AddFace,1,4,5,2
GenerateNormals,,,,

LoadTexture,skart2.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0.8,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,1,1,
SetTextureCoordinates,4,1,0.8,
SetTextureCoordinates,5,1,0,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//僗僇乕僩棤懁,,
AddVertex,-1.08,0.17,-19.466,
AddVertex,-1.325,0.4,-19.443,
AddVertex,-1.325,0.88,-19.443,
AddVertex,-1.08,0.17,-18.85,
AddVertex,-1.325,0.4,-18.85,
AddVertex,-1.325,0.88,-18.85,
AddFace,0,1,4,3
AddFace,1,2,5,4
SetColor,20,20,20,
GenerateNormals,,,,

LoadTexture,skart2.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0.8,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,1,1,
SetTextureCoordinates,4,1,0.8
SetTextureCoordinates,5,1,0
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//僗僇乕僩巟偊,
Cube,0.025,0.3,0.045
SetColor,35,35,30
Translate           ,0.79,0.79,-19.43
GenerateNormals,,,


CreateMeshBuilder,,;//僗僇乕僩巟偊,
Cube,0.025,0.3,0.045
SetColor,35,35,30
Translate           ,-0.79,0.79,-19.43
GenerateNormals,,,


CreateMeshBuilder,,;//僗僇乕僩巟偊,
Cube,0.025,0.3,0.045
SetColor,35,35,30
Translate           ,1.295,0.79,-18.94
GenerateNormals,,,


CreateMeshBuilder,,;//僗僇乕僩巟偊,
Cube,0.025,0.3,0.045
SetColor,35,35,30
Translate           ,-1.295,0.79,-18.94
GenerateNormals,,,


;------楢寢婍乮慜)------,,,,
CreateMeshBuilder,,;//楢寢婍庢晅偗晹,,
AddVertex,-0.59,1,-19.47,
AddVertex,0.59,1,-19.47,
AddVertex,0.59,0.68,-19.47,
AddVertex,-0.59,0.68,-19.47,
AddVertex,0.55,0.68,-19.47,
AddVertex,0.55,1,-19.47,
AddVertex,0.55,1,-19.38,
AddVertex,0.55,0.68,-19.38,
AddVertex,-0.55,0.68,-19.48,
AddVertex,-0.55,1,-19.48,
AddVertex,-0.55,1,-19.38,
AddVertex,-0.55,0.68,-19.38,
AddFace,0,1,2,3
AddFace,4,5,6,7
AddFace,8,11,10,9
GenerateNormals,,,,

LoadTexture,front-under.bmp,,,
SetTextureCoordinates,0,0,0.005,
SetTextureCoordinates,1,1,0.005,
SetTextureCoordinates,2,1,0.995,
SetTextureCoordinates,3,0,0.995,
SetTextureCoordinates,4,0.955,0.995,
SetTextureCoordinates,5,0.955,0.005,
SetTextureCoordinates,6,0.955,0.005,
SetTextureCoordinates,7,0.955,0.995,
SetTextureCoordinates,8,0.955,0.995,
SetTextureCoordinates,9,0.955,0.005,
SetTextureCoordinates,10,0.955,0.005,
SetTextureCoordinates,11,0.955,0.995,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//楢寢婍惓柺,,
AddVertex,-0.17,1.07,-19.75,
AddVertex,0.17,1.07,-19.75,
AddVertex,0.17,0.73,-19.75,
AddVertex,-0.17,0.73,-19.75,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,renketsuki.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//楢寢婍惓柺,
AddVertex,-0.13,0.98,-19.75
AddVertex,-0.01,0.98,-19.75
AddVertex,-0.06,0.895,-19.88
AddVertex,-0.01,0.81,-19.75
AddVertex,-0.13,0.81,-19.75
AddFace,0,1,2
AddFace,2,3,4
AddFace,3,2,1
AddFace,0,2,4
GenerateNormals,,,

LoadTexture,renketsuki2.bmp,,
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,0.5,0.5
SetTextureCoordinates,3,1,1
SetTextureCoordinates,4,0,1


CreateMeshBuilder,,;//楢寢婍,
AddVertex,-0.15,1.02,-19.75
AddVertex,0.15,1.02,-19.75
AddVertex,0.15,0.77,-19.75
AddVertex,-0.15,0.77,-19.75
AddVertex,-0.1,0.98,-19.65
AddVertex,0.1,0.98,-19.65
AddVertex,0.1,0.82,-19.65
AddVertex,-0.1,0.82,-19.65,
AddFace,2,1,5,6
AddFace,3,7,4,0
AddFace,1,0,4,5
AddFace,2,6,7,3
SetColor,85,80,80,
GenerateNormals,,,,


CreateMeshBuilder,,;//楢寢婍,,
Cube,0.08,0.08,0.15,
SetColor,85,80,80,
Translate,0,0.9,-19.5,
GenerateNormals,,,,


CreateMeshBuilder,,;//屻柺楢寢婍,,
AddVertex,-0.18,1,0.25,
AddVertex,0.18,1,0.25,
AddVertex,0.18,0.7,0.25,
AddVertex,-0.18,0.7,0.25,
AddVertex,-0.18,1,0.005,
AddVertex,0.18,1,0.005,
AddVertex,0.18,0.7,0.005,
AddVertex,-0.18,0.7,0.005,
AddFace,0,1,5,4
AddFace,2,6,5,1
AddFace,3,0,4,7
AddFace,2,1,0,3
SetColor,25,25,25,
GenerateNormals,,,,


;------戜幵(慜乯------,,,,
CreateMeshBuilder,,;//幵椫嵍慜,,
Cylinder,16,0.46,0.43,0.07
SetColor,20,20,10,
Rotate,0,0,1,90
Translate ,0.56,0.43,-17.65,


CreateMeshBuilder,,;//幵椫嵍慜,,
AddVertex   ,0.6,0,-18.08,
AddVertex   ,0.6,0.86,-18.08,
AddVertex   ,0.6,0.86,-17.22,
AddVertex   ,0.6,0,-17.22,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//幵椫嵍屻,,
Cylinder,16,0.46,0.43,0.07
SetColor,20,20,10,
Rotate,0,0,1,90
Translate ,0.56,0.43,-15.55,


CreateMeshBuilder,,;//幵椫嵍屻,,
AddVertex   ,0.6,0,-15.98,
AddVertex   ,0.6,0.86,-15.98,
AddVertex   ,0.6,0.86,-15.12,
AddVertex   ,0.6,0,-15.12,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//幵椫塃慜,,
Cylinder,16,0.43,0.46,0.07
SetColor,20,20,10,
Rotate,0,0,1,90
Translate ,-0.56,0.43,-17.65,


CreateMeshBuilder,,;//幵椫塃慜,,
AddVertex   ,-0.6,0,-18.08,
AddVertex   ,-0.6,0.86,-18.08,
AddVertex   ,-0.6,0.86,-17.22,
AddVertex   ,-0.6,0,-17.22,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//幵椫塃屻,,
Cylinder,16,0.43,0.46,0.07
SetColor,20,20,10,
Rotate,0,0,1,90
Translate ,-0.56,0.43,-15.55,


CreateMeshBuilder,,;//幵椫塃屻,,
AddVertex   ,-0.6,0,-15.98,
AddVertex   ,-0.6,0.86,-15.98,
AddVertex   ,-0.6,0.86,-15.12,
AddVertex   ,-0.6,0,-15.12,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//幵幉慜,,
Cylinder,4,0.08,0.08,1.65
SetColor,20,20,10,
Rotate,0,0,1,90
Translate ,0,0.43,-17.65,


CreateMeshBuilder,,;//幵幉屻,,
Cylinder,4,0.08,0.08,1.65
SetColor,20,20,10,
Rotate,0,0,1,90
Translate ,0,0.43,-15.55,


CreateMeshBuilder,,;//戜幵嵍懁,,
AddVertex   ,0.95,0.2,-18,
AddVertex   ,0.95,0.97,-18,
AddVertex   ,0.95,0.97,-15.2,
AddVertex   ,0.95,0.2,-15.2,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,daisha1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//戜幵嵍懁,,
AddVertex   ,0.8,0.2,-18,
AddVertex   ,0.8,0.97,-18,
AddVertex   ,0.8,0.97,-15.2,
AddVertex   ,0.8,0.2,-15.2,
AddFace2,0,1,2,3
SetColor,20,20,20,
GenerateNormals,,,,

LoadTexture,daisha1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//戜幵塃懁,,
AddVertex   ,-0.95,0.2,-18,
AddVertex   ,-0.95,0.97,-18,
AddVertex   ,-0.95,0.97,-15.2,
AddVertex   ,-0.95,0.2,-15.2,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,daisha1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//戜幵塃懁,,
AddVertex   ,-0.8,0.2,-18,
AddVertex   ,-0.8,0.97,-18,
AddVertex   ,-0.8,0.97,-15.2,
AddVertex   ,-0.8,0.2,-15.2,
AddFace2,0,3,2,1
SetColor,20,20,20,
GenerateNormals,,,,

LoadTexture,daisha1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//嵍僽儗乕僉,,
AddVertex   ,0.62,0.25,-17.3,
AddVertex   ,0.62,0.7,-17.3,
AddVertex   ,0.62,0.7,-15.9,
AddVertex   ,0.62,0.25,-15.9,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,brake.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//嵍僽儗乕僉,,
AddVertex   ,0.57,0.25,-17.3,
AddVertex   ,0.57,0.7,-17.3,
AddVertex   ,0.57,0.7,-15.9,
AddVertex   ,0.57,0.25,-15.9,
AddFace2,0,1,2,3
SetColor,50,50,50,
GenerateNormals,,,,

LoadTexture,brake.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//塃僽儗乕僉,,
AddVertex   ,-0.62,0.25,-17.3,
AddVertex   ,-0.62,0.7,-17.3,
AddVertex   ,-0.62,0.7,-15.9,
AddVertex   ,-0.62,0.25,-15.9,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,brake.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//塃僽儗乕僉,,
AddVertex   ,-0.57,0.25,-17.3,
AddVertex   ,-0.57,0.7,-17.3,
AddVertex   ,-0.57,0.7,-15.9,
AddVertex   ,-0.57,0.25,-15.9,
AddFace2,0,1,2,3
SetColor,50,50,50,
GenerateNormals,,,,

LoadTexture,brake.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//嬻婥僶僱,,
Cylinder,6,0.36,0.36,0.15
SetColor,43,40,40,
Translate     ,1,0.93,-16.6,


CreateMeshBuilder,,;//嬻婥僶僱,,
Cylinder,6,0.36,0.36,0.15
SetColor,43,40,40,
Translate     ,-1,0.93,-16.6,


;------戜幵(屻乯------,,,,
CreateMeshBuilder,,;//幵椫嵍慜,,
Cylinder,16,0.46,0.43,0.07
SetColor,20,20,10,
Rotate,0,0,1,90
Translate ,0.56,0.43,-3.95,


CreateMeshBuilder,,;//幵椫嵍慜,,
AddVertex   ,0.6,0,-4.38,
AddVertex   ,0.6,0.86,-4.38,
AddVertex   ,0.6,0.86,-3.52,
AddVertex   ,0.6,0,-3.52,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//幵椫嵍屻,,
Cylinder,16,0.46,0.43,0.07
SetColor,20,20,10,
Rotate,0,0,1,90
Translate ,0.56,0.43,-1.85,


CreateMeshBuilder,,;//幵椫嵍屻,,
AddVertex   ,0.6,0,-2.28,
AddVertex   ,0.6,0.86,-2.28,
AddVertex   ,0.6,0.86,-1.42,
AddVertex   ,0.6,0,-1.42,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//幵椫塃慜,,
Cylinder,16,0.43,0.46,0.07
SetColor,20,20,10,
Rotate,0,0,1,90
Translate ,-0.56,0.43,-3.95,


CreateMeshBuilder,,;//幵椫塃慜,,
AddVertex   ,-0.6,0,-4.38,
AddVertex   ,-0.6,0.86,-4.38,
AddVertex   ,-0.6,0.86,-3.52,
AddVertex   ,-0.6,0,-3.52,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//幵椫塃屻,,
Cylinder,16,0.43,0.46,0.07
SetColor,20,20,10,
Rotate,0,0,1,90
Translate ,-0.56,0.43,-1.85,


CreateMeshBuilder,,;//幵椫塃屻,,
AddVertex   ,-0.6,0,-2.28,
AddVertex   ,-0.6,0.86,-2.28,
AddVertex   ,-0.6,0.86,-1.42,
AddVertex   ,-0.6,0,-1.42,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//幵幉慜,,
Cylinder,4,0.08,0.08,1.65
SetColor,20,20,10,
Rotate,0,0,1,90
Translate ,0,0.43,-3.95,


CreateMeshBuilder,,;//幵幉屻,,
Cylinder,4,0.08,0.08,1.65
SetColor,20,20,10,
Rotate,0,0,1,90
Translate ,0,0.43,-1.85,


CreateMeshBuilder,,;//戜幵嵍懁,,
AddVertex   ,0.95,0.2,-4.3,
AddVertex   ,0.95,0.97,-4.3,
AddVertex   ,0.95,0.97,-1.5,
AddVertex   ,0.95,0.2,-1.5,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,daisha1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//戜幵嵍懁,,
AddVertex   ,0.8,0.2,-4.3,
AddVertex   ,0.8,0.97,-4.3,
AddVertex   ,0.8,0.97,-1.5,
AddVertex   ,0.8,0.2,-1.5,
AddFace2,0,1,2,3
SetColor,20,20,20,
GenerateNormals,,,,

LoadTexture,daisha1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//戜幵塃懁,,
AddVertex   ,-0.95,0.2,-4.3,
AddVertex   ,-0.95,0.97,-4.3,
AddVertex   ,-0.95,0.97,-1.5,
AddVertex   ,-0.95,0.2,-1.5,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,daisha1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//戜幵塃懁,,
AddVertex   ,-0.8,0.2,-4.3,
AddVertex   ,-0.8,0.97,-4.3,
AddVertex   ,-0.8,0.97,-1.5,
AddVertex   ,-0.8,0.2,-1.5,
AddFace2,0,3,2,1
SetColor,20,20,20,
GenerateNormals,,,,

LoadTexture,daisha1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//嵍僽儗乕僉,,
AddVertex   ,0.62,0.25,-17.3,
AddVertex   ,0.62,0.7,-17.3,
AddVertex   ,0.62,0.7,-15.9,
AddVertex   ,0.62,0.25,-15.9,
AddFace,0,1,2,3
Translate,0,0,13.7,
GenerateNormals,,,,

LoadTexture,brake.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//嵍僽儗乕僉,,
AddVertex   ,0.57,0.25,-17.3,
AddVertex   ,0.57,0.7,-17.3,
AddVertex   ,0.57,0.7,-15.9,
AddVertex   ,0.57,0.25,-15.9,
AddFace2,0,1,2,3
SetColor,50,50,50
Translate,0,0,13.7
GenerateNormals,,,

LoadTexture,brake.bmp,,
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,1,0
SetTextureCoordinates,3,1,1
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//塃僽儗乕僉,
AddVertex   ,-0.62,0.25,-17.3
AddVertex   ,-0.62,0.7,-17.3
AddVertex   ,-0.62,0.7,-15.9
AddVertex   ,-0.62,0.25,-15.9,
AddFace,0,3,2,1
Translate,0,0,13.7,
GenerateNormals,,,,

LoadTexture,brake.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//塃僽儗乕僉,,
AddVertex   ,-0.57,0.25,-17.3,
AddVertex   ,-0.57,0.7,-17.3,
AddVertex   ,-0.57,0.7,-15.9,
AddVertex   ,-0.57,0.25,-15.9,
AddFace2,0,1,2,3
SetColor,50,50,50,
Translate,0,0,13.7,
GenerateNormals,,,,

LoadTexture,brake.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//嬻婥僶僱,,
Cylinder,6,0.36,0.36,0.15
SetColor,43,40,40,
Translate     ,1,0.93,-2.9,


CreateMeshBuilder,,;//嬻婥僶僱,,
Cylinder,6,0.36,0.36,0.15
SetColor,43,40,40,
Translate     ,-1,0.93,-2.9,


;------彴壓婡婍------,,,,
CreateMeshBuilder,,;//彴壓婡婍,,
AddVertex     ,1.1,0.25,-13,
AddVertex     ,1.1,1,-13,
AddVertex     ,1.1,1,-7,
AddVertex     ,1.1,0.25,-7,
AddVertex     ,-1.1,0.25,-13,
AddVertex     ,-1.1,1,-13,
AddVertex     ,-1.1,1,-7,
AddVertex     ,-1.1,0.25,-7,
AddFace,0,1,2,3
AddFace,4,7,6,5
GenerateNormals,,,,

LoadTexture,Tc-under.bmp,,,
SetTextureCoordinates,0,0.003,1,
SetTextureCoordinates,1,0.003,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetTextureCoordinates,4,0.003,1,
SetTextureCoordinates,5,0.003,0,
SetTextureCoordinates,6,1,0,
SetTextureCoordinates,7,1,1,


CreateMeshBuilder,,;//彴壓婡婍,,
AddVertex     ,-1.1,0.25,-13,
AddVertex     ,-1.1,1,-13,
AddVertex     ,1.1,1,-13,
AddVertex     ,1.1,0.25,-13,
AddVertex     ,-1.1,0.25,-7,
AddVertex     ,-1.1,1,-7,
AddVertex     ,1.1,1,-7,
AddVertex     ,1.1,0.25,-7,
AddFace,0,1,2,3
AddFace,4,7,6,5
SetColor,20,10,10,
GenerateNormals,,,


CreateMeshBuilder,,;//彴壓婡婍,
Cube,0.85,0.15,0.6
SetColor,22,19,10
Translate,0,0.85,-18.8
GenerateNormals,,,


CreateMeshBuilder,,;//彴壓婡婍,
Cube,0.85,0.15,0.9
SetColor,22,19,10
Translate,0,0.9,-14
GenerateNormals,,,


CreateMeshBuilder,,;//彴壓婡婍,,
Cube,0.75,0.15,0.6,
SetColor,22,19,10,
Translate,0,0.85,-0.6,
GenerateNormals,,,,


;------塭------,,,,
CreateMeshBuilder,,;//塭,,
AddVertex   ,-1.4,-0.1,-19.75,
AddVertex   ,-1.4,-0.1,0.25,
AddVertex   ,1.4,-0.1,0.25,
AddVertex   ,1.4,-0.1,-19.75,
AddFace,0,1,2,3
SetColor,0,0,0,150
GenerateNormals

;------openBVE------,,,
translateall,0,0,10
rotateall,0,1,0,180

;乮俠乯俀侽侽俆 俼俷俶
