;Lt1972 Tube Stock
;Photos taken at Harrow & Wealdstone
;(c) Adam Priseman 2009
;Feel free to re-use in your own BVE routes or as and OpenBVE exterior train
;Modified with BVE File Converter 
;Underframe is from a 313!

;sides
[MeshBuilder]
Vertex -1 ,  2.35 , -8.045 
Vertex -1 ,  2.35 ,  8.045 
Vertex -1.2 ,  1.65 ,  8.045 
Vertex -1.2 ,  1.65 , -8.045 
Vertex -1.2 ,  0.625 ,  8.045 
Vertex -1.2 ,  0.625 , -8.045 
Face2  3, 2, 1, 0, 
Face2  2, 3, 5, 4, 

[Texture]
Load side1a.bmp
Coordinates  0, 0, 0
Coordinates  1, 1, 0
Coordinates  2, 1, 0.4
Coordinates  3, 0, 0.4
Coordinates  4, 1, 1
Coordinates  5, 0, 1
Transparent  0,0,225
EmissiveColor 40,40,40

[MeshBuilder]
Vertex -0.65 ,  2.6 , -8.045 
Vertex -0.65 ,  2.6 ,  8.045 
Vertex -0.82 ,  2.5 ,  8.045 
Vertex -0.82 ,  2.5 , -8.045 
Vertex -1 ,  2.35 ,  8.045 
Vertex -1 ,  2.35 , -8.045 
Face2  3, 2, 1, 0, 
Face2  2, 3, 5, 4, 

[Texture]
Load  side1b.bmp
Coordinates  0, 0, 0
Coordinates  1, 1, 0
Coordinates  2, 1, 0.5
Coordinates  3, 0, 0.5
Coordinates  4, 1, 1
Coordinates  5, 0, 1
EmissiveColor 40,40,40

[MeshBuilder]
Vertex  0 ,  2.8 , -8.045 
Vertex  0 ,  2.8 ,  8.045 
Vertex -0.4 ,  2.73 ,  8.045 
Vertex -0.4 ,  2.73 , -8.045 
Vertex -0.65 ,  2.6 ,  8.045 
Vertex -0.65 ,  2.6 , -8.045 
Face2  3, 2, 1, 0, 
Face2  2, 3, 5, 4, 

[Texture]
Load  side1c.bmp
Coordinates  0, 0, 0
Coordinates  1, 1, 0
Coordinates  2, 1, 0.5
Coordinates  3, 0, 0.5
Coordinates  4, 1, 1
Coordinates  5, 0, 1
EmissiveColor 40,40,40

[MeshBuilder]
Vertex  1 ,  2.35 , -8.045 
Vertex  1 ,  2.35 ,  8.045 
Vertex  1.2 ,  1.65 ,  8.045 
Vertex  1.2 ,  1.65 , -8.045 
Vertex  1.2 ,  0.625 ,  8.045 
Vertex  1.2 ,  0.625 , -8.045 
Face2  3, 2, 1, 0, 
Face2  2, 3, 5, 4, 

[Texture]
Load  side1a.bmp
Coordinates  0, 0, 0
Coordinates  1, 1, 0
Coordinates  2, 1, 0.4
Coordinates  3, 0, 0.4
Coordinates  4, 1, 1
Coordinates  5, 0, 1
EmissiveColor 40,40,40

[MeshBuilder]
Vertex  0.65 ,  2.6 , -8.045 
Vertex  0.65 ,  2.6 ,  8.045 
Vertex  0.82 ,  2.5 ,  8.045 
Vertex  0.82 ,  2.5 , -8.045 
Vertex  1 ,  2.35 ,  8.045 
Vertex  1 ,  2.35 , -8.045 
Face2  3, 2, 1, 0, 
Face2  2, 3, 5, 4, 

[Texture]
Load  side1b.bmp
Coordinates  0, 0, 0
Coordinates  1, 1, 0
Coordinates  2, 1, 0.5
Coordinates  3, 0, 0.5
Coordinates  4, 1, 1
Coordinates  5, 0, 1
EmissiveColor 40,40,40

[MeshBuilder]
Vertex  0 ,  2.8 , -8.045 
Vertex  0 ,  2.8 ,  8.045 
Vertex  0.4 ,  2.73 ,  8.045 
Vertex  0.4 ,  2.73 , -8.045 
Vertex  0.65 ,  2.6 ,  8.045 
Vertex  0.65 ,  2.6 , -8.045 
Face2  3, 2, 1, 0, 
Face2  2, 3, 5, 4, 

[Texture]
Load  side1c.bmp
Coordinates  0, 0, 0
Coordinates  1, 1, 0
Coordinates  2, 1, 0.5
Coordinates  3, 0, 0.5
Coordinates  4, 1, 1
Coordinates  5, 0, 1
EmissiveColor 40,40,40

;base
[MeshBuilder]
Vertex  1.2 ,  0.625 ,  8.045 
Vertex  1.2 ,  0.625 , -8.045 
Vertex -1.2 ,  0.625 , -8.045 
Vertex -1.2 ,  0.625 ,  8.045 
Face2  3, 2, 1, 0, 
Color  10,10,10

;ends
[MeshBuilder]
Vertex -1.2 ,  2.8 ,  8.045 
Vertex  1.2 ,  2.8 ,  8.045 
Vertex  1.2 ,  0.15 ,  8.045 
Vertex -1.2 ,  0.15 ,  8.045 
Face2  3, 2, 1, 0, 
EmissiveColor 60,0,0

[Texture]
Load FRONT.bmp
Coordinates  0, 0, 0
Coordinates  1, 1, 0
Coordinates  2, 1, 1
Coordinates  3, 0, 1
Transparent   0,0,0

[MeshBuilder]
Vertex -1.2 ,  2.8 , -8.045 
Vertex  1.2 ,  2.8 , -8.045 
Vertex  1.2 ,  0.15 , -8.045 
Vertex -1.2 ,  0.15 , -8.045 
Face2  3, 2, 1, 0, 

[Texture]
Load  back.bmp
Coordinates  0, 0, 0
Coordinates  1, 1, 0
Coordinates  2, 1, 1
Coordinates  3, 0, 1
Transparent   0,0,0
EmissiveColor 40,40,40


;underframe

[MeshBuilder]
Vertex  1.12 ,  2.8 ,  8.045 
Vertex  1.12 ,  2.8 , -8.045 
Vertex  1.12 ,  0.15 , -8.045 
Vertex  1.12 ,  0.15 ,  8.045 
Face2  3, 2, 1, 0, 

[Texture]
Load  underframe1.bmp
Coordinates  0, 0, 0
Coordinates  1, 10, 0
Coordinates  2, 10, 1
Coordinates  3, 0, 1
Transparent   0,0,0

[MeshBuilder]
Vertex -1.12 ,  2.8 ,  8.045 
Vertex -1.12 ,  2.8 , -8.045 
Vertex -1.12 ,  0.15 , -8.045 
Vertex -1.12 ,  0.15 ,  8.045 
Face2  3, 2, 1, 0, 

[Texture]
Load  underframe1.bmp
Coordinates  0, 0, 0
Coordinates  1, 10, 0
Coordinates  2, 10, 1
Coordinates  3, 0, 1
Transparent   0,0,0

[MeshBuilder]
Vertex -0.78 ,  0 , -8.045 
Vertex -0.78 ,  0 ,  8.045 
Vertex -0.8 ,  0.62 ,  8.045 
Vertex -0.8 ,  0.62 , -8.045 
Face2  3, 2, 1, 0, 

[Texture]
Load  bogie.bmp
Coordinates  3, 0, 0
Coordinates  2, 1, 0
Coordinates  1, 1, 1
Coordinates  0, 0, 1
Transparent   0,0,255

[MeshBuilder]
Vertex  0.78 ,  0 , -8.045 
Vertex  0.78 ,  0 ,  8.045 
Vertex  0.8 ,  0.62 ,  8.045 
Vertex  0.8 ,  0.62 , -8.045 
Face2  3, 2, 1, 0, 

[Texture]
Load  bogie.bmp
Coordinates  3, 0, 0
Coordinates  2, 1, 0
Coordinates  1, 1, 1
Coordinates  0, 0, 1
Transparent   0,0,255



