;Mirrored with BVE File Converter
;Lside,
CreateMeshBuilder
AddVertex,-1.47 ,  3.5 , -12.45 ,
AddVertex,-1.47 ,  3.5 , -8.79 ,
AddVertex,-1.67 ,  2 , -8.79 ,
AddVertex,-1.67 ,  0.2 , -8.79 ,
AddVertex,-1.67 ,  0.2 , -12.45 ,
AddVertex,-1.67 ,  2 , -12.45 ,
AddFace, 0, 1, 2, 5, 
AddFace, 3, 4, 5, 2, 
GenerateNormals
LoadTexture,inside2l.bmp
SetTextureCoordinates,0,1,0
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,0,0.5
SetTextureCoordinates,3,0,1
SetTextureCoordinates,4,1,1
SetTextureCoordinates,5,1,0.5
SetDecalTransparentColor,0,0,255

;Rside,
CreateMeshBuilder
AddVertex, 1.47 ,  3.5 , -8.79 ,
AddVertex, 1.47 ,  3.5 , -12.45 ,
AddVertex, 1.67 ,  2 , -12.45 ,
AddVertex, 1.67 ,  0.2 , -12.45 ,
AddVertex, 1.67 ,  0.2 , -8.79 ,
AddVertex, 1.67 ,  2 , -8.79 ,
AddFace, 0, 1, 2, 5, 
AddFace, 3, 4, 5, 2, 
GenerateNormals
LoadTexture,inside2r.bmp
SetTextureCoordinates,0,1,0
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,0,0.5
SetTextureCoordinates,3,0,1
SetTextureCoordinates,4,1,1
SetTextureCoordinates,5,1,0.5
SetDecalTransparentColor,0,0,255

;leftS,
CreateMeshbuilder,
AddVertex,-0.97 ,  3.3 , -8.8 ,
AddVertex,-0.97 ,  2 , -8.8 ,
AddVertex,-0.97 ,  0.9 , -8.8 ,
AddVertex,-1.57 ,  3.3 , -8.8 ,
AddVertex,-1.77 ,  2 , -8.8 ,
AddVertex,-1.77 ,  0.9 , -8.8 ,
AddFace, 3, 4, 1, 0, 
AddFace, 4, 5, 2, 1, 
GenerateNormals,
LoadTexture, s2.bmp,
SETTextureCoordinates, 0, 0, 0,
SETTextureCoordinates, 1, 0, 0.6,
SETTextureCoordinates,2, 0, 1,
SETTextureCoordinates, 3, -1, 0,
SETTextureCoordinates, 4, -1, 0.6,
SETTextureCoordinates, 5, -1, 1,
SetDecalTransparentcolor, 0,0,128,

CreateMeshbuilder,
AddVertex,-0.97 ,  3.3 , -8.8 ,
AddVertex,-0.97 ,  2 , -8.8 ,
AddVertex,-0.97 ,  0.9 , -8.8 ,
AddVertex,-1.57 ,  3.3 , -8.8 ,
AddVertex,-1.77 ,  2 , -8.8 ,
AddVertex,-1.77 ,  0.9 , -8.8 ,
AddFace, 0, 1, 4, 3, 
AddFace, 1, 2, 5, 4, 
GenerateNormals,
LoadTexture, s2.bmp,
SETTextureCoordinates, 0, 0, 0,
SETTextureCoordinates, 1, 0, 0.6,
SETTextureCoordinates,2, 0, 1,
SETTextureCoordinates, 3, -1, 0,
SETTextureCoordinates, 4, -1, 0.6,
SETTextureCoordinates, 5, -1, 1,
SetDecalTransparentcolor, 0,0,128,

;rightS,
CreateMeshbuilder,
AddVertex, 0.97 ,  3.3 , -8.8 ,
AddVertex, 0.97 ,  2 , -8.8 ,
AddVertex, 0.97 ,  0.9 , -8.8 ,
AddVertex, 1.57 ,  3.3 , -8.8 ,
AddVertex, 1.77 ,  2 , -8.8 ,
AddVertex, 1.77 ,  0.9 , -8.8 ,
AddFace, 3, 4, 1, 0, 
AddFace, 4, 5, 2, 1, 
GenerateNormals,
LoadTexture, s2.bmp,
SETTextureCoordinates, 0, 0, 0,
SETTextureCoordinates, 1, 0, 0.6,
SETTextureCoordinates,2, 0, 1,
SETTextureCoordinates, 3, -1, 0,
SETTextureCoordinates, 4, -1, 0.6,
SETTextureCoordinates, 5, -1, 1,
SetDecalTransparentcolor, 0,0,128,

CreateMeshbuilder,
AddVertex, 0.97 ,  3.3 , -8.8 ,
AddVertex, 0.97 ,  2 , -8.8 ,
AddVertex, 0.97 ,  0.9 , -8.8 ,
AddVertex, 1.57 ,  3.3 , -8.8 ,
AddVertex, 1.77 ,  2 , -8.8 ,
AddVertex, 1.77 ,  0.9 , -8.8 ,
AddFace, 0, 1, 4, 3, 
AddFace, 1, 2, 5, 4, 
GenerateNormals,
LoadTexture, s2.bmp,
SETTextureCoordinates, 0, 0, 0,
SETTextureCoordinates, 1, 0, 0.6,
SETTextureCoordinates,2, 0, 1,
SETTextureCoordinates, 3, -1, 0,
SETTextureCoordinates, 4, -1, 0.6,
SETTextureCoordinates, 5, -1, 1,
SetDecalTransparentcolor, 0,0,128,

;Lchair,
CreateMeshBuilder
AddVertex,-1.02 ,  2 , -8.8 ,
AddVertex,-1.65 ,  2 , -8.8 ,
AddVertex,-1.65 ,  0.6 , -9 ,
AddVertex,-1.02 ,  0.6 , -9 ,
AddFace, 3, 2, 1, 0, 
GenerateNormals
LoadTexture,c3.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,255

CreateMeshBuilder
AddVertex,-1.02 ,  2 , -8.8 ,
AddVertex,-1.65 ,  2 , -8.8 ,
AddVertex,-1.65 ,  0.6 , -9 ,
AddVertex,-1.02 ,  0.6 , -9 ,
AddFace, 0, 1, 2, 3, 
GenerateNormals
LoadTexture,c3.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,255

CreateMeshBuilder
AddVertex,-1.02 ,  1.37 , -8.85 ,
AddVertex,-1.65 ,  1.37 , -8.85 ,
AddVertex,-1.65 ,  1.37 , -10.1 ,
AddVertex,-1.02 ,  1.37 , -10.1 ,
AddFace, 3, 2, 1, 0, 
GenerateNormals
LoadTexture,c3.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,255


CreateMeshBuilder
AddVertex,-0.5 ,  2 , -10.58 ,
AddVertex,-1.65 ,  2 , -10.58 ,
AddVertex,-1.65 ,  0.6 , -10.4 ,
AddVertex,-0.5 ,  0.6 , -10.4 ,
AddFace, 3, 2, 1, 0, 
GenerateNormals
LoadTexture,c3.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,255

CreateMeshBuilder
AddVertex,-0.5 ,  2 , -10.58 ,
AddVertex,-1.65 ,  2 , -10.58 ,
AddVertex,-1.65 ,  0.6 , -10.4 ,
AddVertex,-0.5 ,  0.6 , -10.4 ,
AddFace, 0, 1, 2, 3, 
GenerateNormals
LoadTexture,c3.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,255

CreateMeshBuilder
AddVertex,-0.5 ,  1.37 , -9.9 ,
AddVertex,-1.65 ,  1.37 , -9.9 ,
AddVertex,-1.65 ,  1.37 , -11.2 ,
AddVertex,-0.5 ,  1.37 , -11.2 ,
AddFace, 3, 2, 1, 0, 
GenerateNormals
LoadTexture,c3.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,255


CreateMeshBuilder
AddVertex,-0.5 ,  2 , -11.75 ,
AddVertex,-1.65 ,  2 , -11.75 ,
AddVertex,-1.65 ,  0.6 , -11.55 ,
AddVertex,-0.5 ,  0.6 , -11.55 ,
AddFace, 3, 2, 1, 0, 
GenerateNormals
LoadTexture,c3.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,255

CreateMeshBuilder
AddVertex,-0.5 ,  2 , -11.75 ,
AddVertex,-1.65 ,  2 , -11.75 ,
AddVertex,-1.65 ,  0.6 , -11.55 ,
AddVertex,-0.5 ,  0.6 , -11.55 ,
AddFace, 0, 1, 2, 3, 
GenerateNormals
LoadTexture,c3.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,255

CreateMeshBuilder
AddVertex,-0.5 ,  1.37 , -11 ,
AddVertex,-1.65 ,  1.37 , -11 ,
AddVertex,-1.65 ,  1.37 , -12.4 ,
AddVertex,-0.5 ,  1.37 , -12.4 ,
AddFace, 3, 2, 1, 0, 
GenerateNormals
LoadTexture,c3.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,255

;Rchair,
CreateMeshBuilder
AddVertex, 1.02 ,  2 , -8.8 ,
AddVertex, 1.65 ,  2 , -8.8 ,
AddVertex, 1.65 ,  0.6 , -9 ,
AddVertex, 1.02 ,  0.6 , -9 ,
AddFace, 3, 2, 1, 0, 
GenerateNormals
LoadTexture,c3.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,255

CreateMeshBuilder
AddVertex, 1.02 ,  2 , -8.8 ,
AddVertex, 1.65 ,  2 , -8.8 ,
AddVertex, 1.65 ,  0.6 , -9 ,
AddVertex, 1.02 ,  0.6 , -9 ,
AddFace, 0, 1, 2, 3, 
GenerateNormals
LoadTexture,c3.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,255

CreateMeshBuilder
AddVertex, 1.02 ,  1.37 , -8.85 ,
AddVertex, 1.65 ,  1.37 , -8.85 ,
AddVertex, 1.65 ,  1.37 , -10.1 ,
AddVertex, 1.02 ,  1.37 , -10.1 ,
AddFace, 0, 1, 2, 3, 
GenerateNormals
LoadTexture,c3.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,255

CreateMeshBuilder
AddVertex, 0.5 ,  2 , -10.58 ,
AddVertex, 1.65 ,  2 , -10.58 ,
AddVertex, 1.65 ,  0.6 , -10.4 ,
AddVertex, 0.5 ,  0.6 , -10.4 ,
AddFace, 3, 2, 1, 0, 
GenerateNormals
LoadTexture,c3.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,255

CreateMeshBuilder
AddVertex, 0.5 ,  2 , -10.58 ,
AddVertex, 1.65 ,  2 , -10.58 ,
AddVertex, 1.65 ,  0.6 , -10.4 ,
AddVertex, 0.5 ,  0.6 , -10.4 ,
AddFace, 0, 1, 2, 3, 
GenerateNormals
LoadTexture,c3.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,255

CreateMeshBuilder
AddVertex, 0.5 ,  1.37 , -9.9 ,
AddVertex, 1.65 ,  1.37 , -9.9 ,
AddVertex, 1.65 ,  1.37 , -11.2 ,
AddVertex, 0.5 ,  1.37 , -11.2 ,
AddFace, 0, 1, 2, 3, 
GenerateNormals
LoadTexture,c3.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,255


CreateMeshBuilder
AddVertex, 0.5 ,  2 , -11.75 ,
AddVertex, 1.65 ,  2 , -11.75 ,
AddVertex, 1.65 ,  0.6 , -11.55 ,
AddVertex, 0.5 ,  0.6 , -11.55 ,
AddFace, 3, 2, 1, 0, 
GenerateNormals
LoadTexture,c3.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,255

CreateMeshBuilder
AddVertex, 0.5 ,  2 , -11.75 ,
AddVertex, 1.65 ,  2 , -11.75 ,
AddVertex, 1.65 ,  0.6 , -11.55 ,
AddVertex, 0.5 ,  0.6 , -11.55 ,
AddFace, 0, 1, 2, 3, 
GenerateNormals
LoadTexture,c3.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,255

CreateMeshBuilder
AddVertex, 0.5 ,  1.37 , -11 ,
AddVertex, 1.65 ,  1.37 , -11 ,
AddVertex, 1.65 ,  1.37 , -12.4 ,
AddVertex, 0.5 ,  1.37 , -12.4 ,
AddFace, 0, 1, 2, 3, 
GenerateNormals
LoadTexture,c3.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,255


;wall,
CreateMeshBuilder
AddVertex, 1.7 ,  3.8 , -11.8 ,
AddVertex, -1.7 ,  3.8 , -11.8 ,
AddVertex, -1.7 ,  0.8 , -11.8 ,
AddVertex, 1.7 ,  0.8 , -11.8 ,
AddFace, 0, 1, 2, 3, 
GenerateNormals
LoadTexture,w1.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,255


;LKW,
CreateMeshBuilder
AddVertex,-0.35 ,  3.3 , -11.8 ,
AddVertex,-0.4 ,  3.3 , -12.56 ,
AddVertex,-0.4 ,  0.8 , -12.56 ,
AddVertex,-0.35 ,  0.8 , -11.8 ,
AddFace, 3, 2, 1, 0, 
GenerateNormals
LoadTexture,lkw.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,255

CreateMeshBuilder
AddVertex, 0.35 ,  3.3 , -11.8 ,
AddVertex, 0.4 ,  3.3 , -12.56 ,
AddVertex, 0.4 ,  0.8 , -12.56 ,
AddVertex, 0.35 ,  0.8 , -11.8 ,
AddFace, 0, 1, 2, 3, 
GenerateNormals
LoadTexture,lkw.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,255

CreateMeshBuilder
AddVertex,-0.4 ,  3.28 , -12.56 ,
AddVertex, 0.4 ,  3.28 , -12.56 ,
AddVertex, 0.4 ,  3.18 , -11.8 ,
AddVertex,-0.4 ,  3.18 , -11.8 ,
AddFace, 0, 1, 2, 3, 
GenerateNormals
LoadTexture,lkw.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,255

CreateMeshBuilder
AddVertex,-0.4 ,  0.8 , -12.56 ,
AddVertex, 0.4 ,  0.8 , -12.56 ,
AddVertex, 0.4 ,  0.9 , -11.8 ,
AddVertex,-0.4 ,  0.9 , -11.8 ,
AddFace, 3, 2, 1, 0, 
GenerateNormals
LoadTexture,lkw.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,255











;the cabin building by y1149362006;