; Animation by Charles Y.A.
; KuHa 103-815
; Numbering system by Charles

[Object]
Position = 0, 0, 0
States = E20-815.csv

[object]
Position = 0, 0.45, -8.395
states=wheel.csv
RotateXFunction = value + mod[(speedometer * delta),2.7] / 2.7 * 3.14 * 2

[object]
Position = 0, 0.45, -6.125
states=wheel.csv
RotateXFunction = value + mod[(speedometer * delta),2.7] / 2.7 * 3.14 * 2

[object]
Position = 0, 0.45, 5.6
states=wheel.csv
RotateXFunction = value + mod[(speedometer * delta),2.7] / 2.7 * 3.14 * 2

[object]
Position = 0, 0.45, 7.9
states=wheel.csv
RotateXFunction = value + mod[(speedometer * delta),2.7] / 2.7 * 3.14 * 2


[Object]
Position = 0, 0, 9.525
States = door1.csv
TranslateXDirection = 0, 0, 1
TranslateXFunction = leftdoors * 0.7 

[Object]
Position = 0, 0, 9.525
States = door1-2.csv
TranslateXDirection = 0, 0, 1
TranslateXFunction = rightdoors * 0.7 

[Object]
Position = 0, 0, 8.845
States = door2.csv
TranslateXDirection = 0, 0, -1
TranslateXFunction = leftdoors * 0.7 

[Object]
Position = 0, 0, 8.845
States = door2-2.csv
TranslateXDirection = 0, 0, -1
TranslateXFunction = rightdoors * 0.7 






[object]
States = chair.csv
StateFunction = pluginstate[53] & pluginstate[104]

[Object]
States = ikisaki1.csv
