;ceiling,
;kwlight,
CreateMeshBuilder
AddVertex, -1.5 ,  3.5 ,  12 ,
AddVertex, 1.5 ,  3.5 ,  12 ,
AddVertex, 1.5 ,  3.5 ,  -12 ,
AddVertex, -1.5 ,  3.5 ,  -12 ,
AddFace,3,2,1,0,
GenerateNormals
LoadTexture,ceiling.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,255

CreateMeshBuilder
AddVertex, -0.4 ,  3.5 ,  12 ,
AddVertex, -0.4 ,  3.5 ,  -12 ,
AddVertex, -0.3 ,  3.4 ,  -12 ,
AddVertex, -0.3 ,  3.4 ,  12 ,
AddFace,0,1,2,3,
GenerateNormals
LoadTexture,kwl.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,255

CreateMeshBuilder
AddVertex, 0.4 ,  3.5 ,  12 ,
AddVertex, 0.4 ,  3.5 ,  -12 ,
AddVertex, 0.3 ,  3.4 ,  -12 ,
AddVertex, 0.3 ,  3.4 ,  12 ,
AddFace,3,2,1,0,
GenerateNormals
LoadTexture,kwl.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,255

CreateMeshBuilder
AddVertex, -0.3 ,  3.4 ,  12 ,
AddVertex, 0.3 ,  3.4 ,  12 ,
AddVertex, 0.3 ,  3.4 ,  -12 ,
AddVertex, -0.3 ,  3.4 ,  -12 ,
AddFace,3,2,1,0,
GenerateNormals
LoadTexture,ceiling_h.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,255


;infoboard,
;left,
CreateMeshBuilder
AddVertex, -1.12 ,  3.5 ,  -12 ,
AddVertex, -1.12 ,  3.5 ,  12 ,
AddVertex, -1.5 ,  2.8 ,  12 ,
AddVertex, -1.5 ,  2.8 ,  -12 ,
AddFace,0,1,2,3,
GenerateNormals
LoadTexture,infoboard.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,255

CreateMeshBuilder
AddVertex, -1.306 ,  3.156 ,  12 ,
AddVertex, -1.306 ,  3.156 ,  -12 ,
AddVertex, -1.53 ,  3.13 ,  -12 ,
AddVertex, -1.53 ,  3.13 ,  12 ,
AddFace,3,2,1,0,
GenerateNormals
SetColor, 128,152,135,
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,255

;right,
CreateMeshBuilder
AddVertex, 1.12 ,  3.5 ,  12 ,
AddVertex, 1.12 ,  3.5 ,  -12 ,
AddVertex, 1.5 ,  2.8 ,  -12 ,
AddVertex, 1.5 ,  2.8 ,  12 ,
AddFace,0,1,2,3,
GenerateNormals
LoadTexture,infoboard.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,255

CreateMeshBuilder
AddVertex, 1.306 ,  3.156 ,  12 ,
AddVertex, 1.306 ,  3.156 ,  -12 ,
AddVertex, 1.53 ,  3.13 ,  -12 ,
AddVertex, 1.53 ,  3.13 ,  12 ,
AddFace,0,1,2,3,
GenerateNormals
SetColor, 128,152,135,
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,255

;handrail,
CreateMeshBuilder
AddVertex, 0 ,  3.5 ,  12 ,
AddVertex, 0 ,  3.5 ,  -12 ,
AddVertex, 0 ,  0.8 ,  -12 ,
AddVertex, 0 ,  0.8 ,  12 ,
AddFace,0,1,2,3,
GenerateNormals
LoadTexture,handrail.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,255

CreateMeshBuilder
AddVertex, 0 ,  3.5 ,  12 ,
AddVertex, 0 ,  3.5 ,  -12 ,
AddVertex, 0 ,  0.8 ,  -12 ,
AddVertex, 0 ,  0.8 ,  12 ,
AddFace,3,2,1,0,
GenerateNormals
LoadTexture,handrail.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,255











;the cabin building by y1149362006;