;//JR丂搶擔杮丂103宯丂晲憼栰慄
;------儃僨傿------

CreateMeshBuilder,,;//慜柺,
AddVertex,-1.4,1,-19.87
AddVertex,-1.4,3.48,-19.87
AddVertex,-1.37,3.56,-19.87
AddVertex,-1.31,3.6,-19.87
AddVertex,-1.135,3.63,-19.87
AddVertex,-0.5,3.685,-19.87
AddVertex,0,3.7,-19.87
AddVertex,0.5,3.685,-19.87
AddVertex,1.135,3.63,-19.87
AddVertex,1.31,3.6,-19.87
AddVertex,1.37,3.56,-19.87
AddVertex,1.4,3.48,-19.87
AddVertex,1.4,1,-19.87
AddFace2,12,0,1,11
AddFace2,11,1,2,10
AddFace2,10,2,3,9
AddFace2,9,3,4,8
AddFace2,8,4,5,7
AddFace2,7,5,6,
SetDecalTransparentColor,0,0,255,
GenerateNormals,,,,

LoadTexture,dpn.bmp,,,
SetTextureCoordinates,0,0,0.997,
SetTextureCoordinates,1,0,0.13,
SetTextureCoordinates,2,0.018,0.089,
SetTextureCoordinates,3,0.052,0.052,
SetTextureCoordinates,4,0.095,0.033,
SetTextureCoordinates,5,0.307,0.007,
SetTextureCoordinates,6,0.5,0.001
SetTextureCoordinates,7,0.693,0.007
SetTextureCoordinates,8,0.905,0.033
SetTextureCoordinates,9,0.948,0.052
SetTextureCoordinates,10,0.982,0.089
SetTextureCoordinates,11,1,0.13
SetTextureCoordinates,12,1,0.997

CreateMeshBuilder,,;//慜柺憢晹,,
AddVertex,-1.4,1,-0.03,
AddVertex,1.4,1,-0.03,
AddVertex,1.4,3.8,-0.03,
AddVertex,-1.4,3.8,-0.03,
AddFace2,0,1,2,3
LoadTexture,blk2.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,0,1,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,1,0,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,,;//慜柺,
AddVertex,-1.4,1,-19.85
AddVertex,-1.4,3.48,-19.85
AddVertex,-1.37,3.56,-19.85
AddVertex,-1.31,3.6,-19.85
AddVertex,-1.135,3.63,-19.85
AddVertex,-0.5,3.685,-19.85
AddVertex,0,3.7,-19.85
AddVertex,0.5,3.685,-19.85
AddVertex,1.135,3.63,-19.85
AddVertex,1.31,3.6,-19.85
AddVertex,1.37,3.56,-19.85
AddVertex,1.4,3.48,-19.85
AddVertex,1.4,1,-19.85
AddFace2,12,0,1,11
AddFace2,11,1,2,10
AddFace2,10,2,3,9
AddFace2,9,3,4,8
AddFace2,8,4,5,7
AddFace2,7,5,6,
SetDecalTransparentColor,0,0,255,
GenerateNormals,,,,

LoadTexture,dpn2.bmp,,,
SetTextureCoordinates,0,0,0.997,
SetTextureCoordinates,1,0,0.13,
SetTextureCoordinates,2,0.018,0.089,
SetTextureCoordinates,3,0.052,0.052,
SetTextureCoordinates,4,0.095,0.033,
SetTextureCoordinates,5,0.307,0.007,
SetTextureCoordinates,6,0.5,0.001
SetTextureCoordinates,7,0.693,0.007
SetTextureCoordinates,8,0.905,0.033
SetTextureCoordinates,9,0.948,0.052
SetTextureCoordinates,10,0.982,0.089
SetTextureCoordinates,11,1,0.13
SetTextureCoordinates,12,1,0.997

CreateMeshBuilder,,;//慜柺憢晹,,
AddVertex,-1.4,1,0,
AddVertex,1.4,1,0,
AddVertex,1.4,3.8,0,
AddVertex,-1.4,3.8,0,
AddFace2,0,1,2,3
LoadTexture,blk.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,0,1,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,1,0,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,,;//慜柺憢晹,,
AddVertex,-1.4,1,-18.2,
AddVertex,1.4,1,-18.2,
AddVertex,1.4,3.8,-18.2,0
AddVertex,-1.4,3.8,-18.2,0
AddFace2,3,2,1,0
LoadTexture,cabin.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,0,1,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,1,0,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,,;//嵍懁柺揮棊杊巭杫,,
AddVertex,1.41,1.2,-0.03,
AddVertex,1.41,2.4,-0.03,
AddVertex,1.41,2.4,0.2,
AddVertex,1.41,1.2,0.2,
AddFace2,0,1,2,3
GenerateNormals,,,,

LoadTexture,horo2.bmp,,,
SetTextureCoordinates,0,0.03,1,
SetTextureCoordinates,1,0.03,0,
SetTextureCoordinates,2,0.99,0,
SetTextureCoordinates,3,0.99,1,
SetDecalTransparentColor,0,0,0,

CreateMeshBuilder,,;//塃懁柺揮棊杊巭杫,,
AddVertex,-1.41,1.2,-0.03,
AddVertex,-1.41,2.4,-0.03,
AddVertex,-1.41,2.4,0.2,
AddVertex,-1.41,1.2,0.2,
AddFace2,0,1,2,3
GenerateNormals,,,,

LoadTexture,horo2.bmp,,,
SetTextureCoordinates,0,0.03,1,
SetTextureCoordinates,1,0.03,0,
SetTextureCoordinates,2,0.99,0,
SetTextureCoordinates,3,0.99,1,
SetDecalTransparentColor,0,0,0,

CreateMeshBuilder,,;//嵍懁柺,,
AddVertex,1.4,1,-19.45,
AddVertex,1.4,3.48,-19.45,
AddVertex,1.4,3.48,0,
AddVertex,1.4,1,0,
AddFace2,0,1,2,3
GenerateNormals,,,,

LoadTexture,side1.bmp,,,
SetTextureCoordinates,0,0.0035,1,
SetTextureCoordinates,1,0.0035,0.003,
SetTextureCoordinates,2,1.002,0.003,
SetTextureCoordinates,3,1.002,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,,;//塃懁柺,,
AddVertex,-1.4,1,-19.87,
AddVertex,-1.4,3.48,-19.87,
AddVertex,-1.4,3.48,-19.45,
AddVertex,-1.4,1,-19.45,
AddFace2,0,1,2,3
GenerateNormals,,,,

LoadTexture,si.bmp,,,
SetTextureCoordinates,0,0.0035,1,
SetTextureCoordinates,1,0.0035,0.003,
SetTextureCoordinates,2,1.002,0.003,
SetTextureCoordinates,3,1.002,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,,;//塃懁柺,,
AddVertex,-1.4,1,-19.45,
AddVertex,-1.4,3.48,-19.45,
AddVertex,-1.4,3.48,0,
AddVertex,-1.4,1,0,
AddFace2,0,3,2,1
GenerateNormals,,,,

LoadTexture,side1-2.bmp,,,
SetTextureCoordinates,0,0.0035,1,
SetTextureCoordinates,1,0.0035,0.003,
SetTextureCoordinates,2,1.002,0.003,
SetTextureCoordinates,3,1.002,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,,;//塃懁柺,,
AddVertex,1.4,1,-19.87,
AddVertex,1.4,3.48,-19.87,
AddVertex,1.4,3.48,-19.45,
AddVertex,1.4,1,-19.45,
AddFace2,0,3,2,1
GenerateNormals,,,,

LoadTexture,si.bmp,,,
SetTextureCoordinates,0,0.0035,1,
SetTextureCoordinates,1,0.0035,0.003,
SetTextureCoordinates,2,1.002,0.003,
SetTextureCoordinates,3,1.002,1,
SetDecalTransparentColor,0,0,255,

;Rangka bawah kabin masinis - bagian kiri,,,,
CreateMeshBuilder,,,,
AddVertex,1.4,0.93,0,
AddVertex,1.4,1.25,0,
AddVertex,1.4,1.25,0,
AddVertex,1.4,0.93,1.55,
AddVertex,1.4,1.25,1.55,
AddVertex,1.4,1.25,1.55,
AddVertex,1.4,1.25,0,
AddVertex,1.4,1,0,
AddVertex,1.4,1,0,
AddFace2,0,1,4,3
AddFace2,1,2,5,4
AddFace2,6,7,8,0
AddFace2,1,8,7,
Translate,0,-0.25,-19.87,
GenerateNormals,,,,

LoadTexture,cabin-under.bmp,,,
SetTextureCoordinates,0,0.004,1,
SetTextureCoordinates,1,0.004,0.05,
SetTextureCoordinates,2,0.005,0,
SetTextureCoordinates,3,0.999,1,
SetTextureCoordinates,4,0.999,0.05,
SetTextureCoordinates,5,0.999,0,
SetTextureCoordinates,6,0.001,1,
SetTextureCoordinates,7,0.001,0.64,
SetTextureCoordinates,8,0.004,0.64,
SetDecalTransparentColor,0,0,0,

;Rangka bawah kabin masinis - bagian kanan,,,,
CreateMeshBuilder,,,,
AddVertex,1.4,0.93,0,
AddVertex,1.4,1.25,0,
AddVertex,1.4,1.25,0,
AddVertex,1.4,0.93,1.55,
AddVertex,1.4,1.25,1.55,
AddVertex,1.4,1.25,1.55,
AddVertex,1.4,1.25,0,
AddVertex,1.4,1,0,
AddVertex,1.4,1,0,
AddFace2,0,1,4,3
AddFace2,1,2,5,4
AddFace2,6,7,8,0
AddFace2,1,8,7
Translate,-2.8,-0.25,-19.87
GenerateNormals,,,

LoadTexture,cabin-under.bmp,,
SetTextureCoordinates,0,0.004,1
SetTextureCoordinates,1,0.004,0.05
SetTextureCoordinates,2,0.005,0
SetTextureCoordinates,3,0.999,1
SetTextureCoordinates,4,0.999,0.05
SetTextureCoordinates,5,0.999,0
SetTextureCoordinates,6,0.001,1
SetTextureCoordinates,7,0.001,0.64
SetTextureCoordinates,8,0.004,0.64
SetDecalTransparentColor,0,0,0

;---- Interior ----,,,,
CreateMeshBuilder,,;//嵍懁柺,,
AddVertex,1.37,1,-19.45,
AddVertex,1.37,3.48,-19.45,
AddVertex,1.37,3.48,0,
AddVertex,1.37,1,0,
AddFace2,0,1,2,3
GenerateNormals,,,,

LoadTexture,side int.bmp,,,
SetTextureCoordinates,0,0.0035,1,
SetTextureCoordinates,1,0.0035,0.003,
SetTextureCoordinates,2,1.002,0.003,
SetTextureCoordinates,3,1.002,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,,;//塃懁柺,,
AddVertex,-1.37,1,-19.45,
AddVertex,-1.37,3.48,-19.45,
AddVertex,-1.37,3.48,0,
AddVertex,-1.37,1,0,
AddFace2,0,3,2,1
GenerateNormals,,,,

LoadTexture,side int.bmp,,,
SetTextureCoordinates,0,0.0035,1,
SetTextureCoordinates,1,0.0035,0.003,
SetTextureCoordinates,2,1.002,0.003,
SetTextureCoordinates,3,1.002,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,,;//塃懁柺,,
AddVertex,-1.37,1,-19.87,
AddVertex,-1.37,3.56,-19.87,
AddVertex,-1.37,3.56,-19.15,
AddVertex,-1.37,1,-19.15,
AddFace2,0,1,2,3
GenerateNormals,,,,

LoadTexture,si int.bmp,,,
SetTextureCoordinates,0,0.0035,1,
SetTextureCoordinates,1,0.0035,0.003,
SetTextureCoordinates,2,1.002,0.003,
SetTextureCoordinates,3,1.002,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,,;//塃懁柺,,
AddVertex,1.37,1,-19.87,
AddVertex,1.37,3.56,-19.87,
AddVertex,1.37,3.56,-19.15,
AddVertex,1.37,1,-19.15,
AddFace2,0,3,2,1
GenerateNormals,,,,

LoadTexture,si int.bmp,,,
SetTextureCoordinates,0,0.0035,1,
SetTextureCoordinates,1,0.0035,0.003,
SetTextureCoordinates,2,1.002,0.003,
SetTextureCoordinates,3,1.002,1,
SetDecalTransparentColor,0,0,255,






;------壆崻------,,,
CreateMeshBuilder,,;//壆崻,
AddVertex,-1.4,3.48,-19.87
AddVertex,-1.4,3.48,0
AddVertex,-1.37,3.56,-19.87
AddVertex,-1.37,3.56,0
AddVertex,-1.31,3.6,-19.87
AddVertex,-1.31,3.6,0
AddVertex,-0.5,3.685,-19.87
AddVertex,-0.5,3.685,0
AddVertex,0,3.7,-19.87
AddVertex,0,3.7,0,
AddVertex,0.5,3.685,-19.87,
AddVertex,0.5,3.685,0,
AddVertex,1.31,3.6,-19.87,
AddVertex,1.31,3.6,0,
AddVertex,1.37,3.56,-19.87,
AddVertex,1.37,3.56,0,
AddVertex,1.4,3.48,-19.87,
AddVertex,1.4,3.48,0,
AddFace,0,1,3,2
AddFace,2,3,5,4
AddFace,4,5,7,6
AddFace,6,7,9,8
AddFace,8,9,11,10
AddFace,10,11,13,12
AddFace,12,13,15,14
AddFace,14,15,17,16
GenerateNormals,,,,

LoadTexture,yane.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,0.03,1,
SetTextureCoordinates,3,0.03,0,
SetTextureCoordinates,4,0.2,1,
SetTextureCoordinates,5,0.2,0,
SetTextureCoordinates,6,0.35,1,
SetTextureCoordinates,7,0.35,0,
SetTextureCoordinates,8,0.5,1,
SetTextureCoordinates,9,0.5,0,
SetTextureCoordinates,10,0.65,1,
SetTextureCoordinates,11,0.65,0,
SetTextureCoordinates,12,0.8,1
SetTextureCoordinates,13,0.8,0
SetTextureCoordinates,14,0.97,1
SetTextureCoordinates,15,0.97,0
SetTextureCoordinates,16,1,1
SetTextureCoordinates,17,1,0



CreateMeshBuilder,,;//楢寢杫,
AddVertex     ,-0.38,3.2,0.25
AddVertex     ,-0.38,3.2,0
AddVertex     ,0.38,3.2,0
AddVertex     ,0.38,3.2,0.25
AddVertex     ,0.45,3.13,0
AddVertex     ,0.45,3.13,0.25
AddVertex     ,0.45,1.19,0,
AddVertex     ,0.45,1.19,0.25,
AddVertex     ,0.38,1.12,0,
AddVertex     ,0.38,1.12,0.25,
AddVertex     ,-0.45,3.13,0.25,
AddVertex     ,-0.45,3.13,0,
AddVertex     ,-0.45,1.19,0,
AddVertex     ,-0.45,1.19,0.25,
AddVertex     ,-0.38,1.12,0,
AddVertex     ,-0.38,1.12,0.25,
AddFace2,0,1,2,3
AddFace2,4,2,3,5
AddFace2,6,4,5,7
AddFace2,8,6,7,9
AddFace2,1,11,10,0
AddFace2,11,12,13,10
AddFace2,12,14,15,13
AddFace2,8,14,15,9
GenerateNormals,,,,

LoadTexture,horo.bmp,,,
SetTextureCoordinates,0,1,0,
SetTextureCoordinates,1,0,1,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,0,
SetTextureCoordinates,4,0,1,
SetTextureCoordinates,5,1,0,
SetTextureCoordinates,6,0,5,
SetTextureCoordinates,7,1,0,
SetTextureCoordinates,8,0,1,
SetTextureCoordinates,9,1,0,
SetTextureCoordinates,10,1,0,
SetTextureCoordinates,11,0,1
SetTextureCoordinates,12,0,5
SetTextureCoordinates,13,1,0
SetTextureCoordinates,14,0,1
SetTextureCoordinates,15,1,0

CreateMeshBuilder,,;//慜柺憢晹,,
AddVertex,-1.4,0.1,-19.87,
AddVertex,1.4,0.1,-19.87,
AddVertex,1.4,1,-19.87,
AddVertex,-1.4,1,-19.87,
AddFace2,3,2,1,0
LoadTexture,skart.bmp,,,
SetTextureCoordinates,0,1,1
SetTextureCoordinates,1,0,1
SetTextureCoordinates,2,0,0
SetTextureCoordinates,3,1,0
SetDecalTransparentColor,0,0,0















CreateMeshBuilder,,;//僗僇乕僩嵍懁柺,,
AddVertex,1.37,0.47,-19.4,
AddVertex,1.37,1,-19.4,
AddVertex,1.37,1,-18.95,
AddVertex,1.37,0.47,-18.95,
AddFace2,0,1,2,3
GenerateNormals,,,,

LoadTexture,skart2.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//僗僇乕僩塃懁柺,,
AddVertex,-1.37,0.47,-19.4,
AddVertex,-1.37,1,-19.4,
AddVertex,-1.37,1,-18.95,
AddVertex,-1.37,0.47,-18.95,
AddFace2,0,3,2,1
GenerateNormals,,,,

LoadTexture,skart2.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1
SetDecalTransparentColor,0,0,0


;------楢寢婍------,,,
CreateMeshBuilder,,;//楢寢婍庢晅偗晹,
AddVertex,-0.57,1,-19.84
AddVertex,0.57,1,-19.84
AddVertex,0.57,0.62,-19.84
AddVertex,-0.57,0.62,-19.84
AddVertex,0.53,0.62,-19.84
AddVertex,0.53,1,-19.84
AddVertex,0.53,1,-19.75
AddVertex,0.53,0.62,-19.75
AddVertex,-0.53,0.62,-19.85
AddVertex,-0.53,1,-19.85
AddVertex,-0.53,1,-19.75,
AddVertex,-0.53,0.62,-19.85,
AddFace,0,1,2,3
AddFace,4,5,6,7
AddFace,8,11,10,9
GenerateNormals,,,,

LoadTexture,front-under.bmp,,,
SetTextureCoordinates,0,0,0.005,
SetTextureCoordinates,1,1,0.005,
SetTextureCoordinates,2,1,0.995,
SetTextureCoordinates,3,0,0.995,
SetTextureCoordinates,4,0.955,0.995,
SetTextureCoordinates,5,0.955,0.005,
SetTextureCoordinates,6,0.955,0.005,
SetTextureCoordinates,7,0.955,0.995,
SetTextureCoordinates,8,0.955,0.995
SetTextureCoordinates,9,0.955,0.005
SetTextureCoordinates,10,0.955,0.005
SetTextureCoordinates,11,0.955,0.995
SetDecalTransparentColor,0,0,0

CreateMeshBuilder,,;//楢寢婍
Cube,0.08,0.065,0.15
SetColor,35,35,35
Translate        ,0,0.88,-19.87
GenerateNormals,,,


CreateMeshBuilder,,;//楢寢婍,
Cube,0.08,0.1,0.04
SetColor,35,35,35
Translate        ,-0.08,0.88,-20.17
GenerateNormals,,,


CreateMeshBuilder,,;//楢寢婍,
Cube,0.04,0.09,0.08
SetColor,35,35,35
Translate        ,-0.13,0.88,-20.07
GenerateNormals,,,


CreateMeshBuilder,,;//楢寢婍,
Cube,0.05,0.11,0.03
SetColor,35,35,35
Translate        ,0,0.88,-20.12
GenerateNormals,,,


CreateMeshBuilder,,;//楢寢婍,
Cube,0.13,0.11,0.03
SetColor,35,35,35
Translate        ,0,0.88,-20.19
GenerateNormals,,,


CreateMeshBuilder,,;//楢寢婍,
Cube,0.04,0.09,0.1
SetColor,35,35,35
Translate        ,0.13,0.88,-20.12


CreateMeshBuilder,,;//楢寢婍,
AddVertex,0.17,0.965,-20.02
AddVertex,0.09,0.965,-20.02
AddVertex,0.13,0.88,-20.12
AddVertex,0.09,0.795,-20.02
AddVertex,0.17,0.795,-20.02
AddFace,0,2,1
AddFace,2,4,3
AddFace,3,1,2
AddFace,0,4,2
SetColor,35,35,35
GenerateNormals,,,


CreateMeshBuilder,,;//楢寢婍,
AddVertex,-0.35,0.6,-19.77
AddVertex,-0.35,0.9,-19.77
AddVertex,0.25,0.9,-19.77,
AddVertex,0.25,0.6,-19.77,
AddFace2,0,1,2,3
GenerateNormals,,,,

LoadTexture,lever.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//屻柺楢寢婍,,
Cube,0.1,0.1,0.75,
SetColor,35,35,35,
Translate,0,0.9,0,
SetColor,25,25,25,
GenerateNormals,,,,


CreateMeshBuilder,,;//楢寢婍,,
AddVertex,1.4,3.48,-19.45,
AddVertex,-1.4,3.48,-19.45,
AddVertex,1.4,3.48,0,
AddVertex,-1.4,3.48,0,
AddFace2,0,1,2,3
SetColor,0,0,0,














;------戜幵(慜乯------,,,
CreateMeshBuilder,,;//嵍戜幵,
AddVertex   ,0.95,0.05,-18.57
AddVertex   ,0.95,1.05,-18.57
AddVertex   ,0.95,1.05,-14.93
AddVertex   ,0.95,0.05,-14.93,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,daisha1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//嵍戜幵,,
AddVertex   ,0.8,0.05,-18.57,
AddVertex   ,0.8,1.05,-18.57,
AddVertex   ,0.8,1.05,-14.93,
AddVertex   ,0.8,0.05,-14.93,
AddFace2,0,1,2,3
SetColor,30,30,30,
GenerateNormals,,,,

LoadTexture,daisha1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//嵍戜幵,,
AddVertex   ,1.1,0.35,-17.15,
AddVertex   ,1.1,1,-17.15,
AddVertex   ,1.1,1,-16.15,
AddVertex   ,1.1,0.35,-16.15,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,daisha2.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//嵍戜幵,,
AddVertex   ,1,0.35,-17.15,
AddVertex   ,1,1,-17.15,
AddVertex   ,1,1,-16.15,
AddVertex   ,1,0.35,-16.15,
AddFace2,0,1,2,3
SetColor,170,170,170,
GenerateNormals,,,,

LoadTexture,daisha2.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//塃戜幵,,
AddVertex   ,-0.95,0.05,-18.57,
AddVertex   ,-0.95,1.05,-18.57,
AddVertex   ,-0.95,1.05,-14.93,
AddVertex   ,-0.95,0.05,-14.93,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,daisha1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//塃戜幵,,
AddVertex   ,-0.8,0.05,-18.57,
AddVertex   ,-0.8,1.05,-18.57,
AddVertex   ,-0.8,1.05,-14.93,
AddVertex   ,-0.8,0.05,-14.93,
AddFace2,0,1,2,3
SetColor,30,30,30,
GenerateNormals,,,,

LoadTexture,daisha1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//塃戜幵,,
AddVertex   ,-1.1,0.35,-17.15,
AddVertex   ,-1.1,1,-17.15,
AddVertex   ,-1.1,1,-16.15,
AddVertex   ,-1.1,0.35,-16.15,
AddFace,0,3,2,1
Translate,0,0,-0.1,
GenerateNormals,,,,

LoadTexture,daisha2.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//塃戜幵,,
AddVertex   ,-1,0.35,-17.15,
AddVertex   ,-1,1,-17.15,
AddVertex   ,-1,1,-16.15,
AddVertex   ,-1,0.35,-16.15,
AddFace2,0,1,2,3
Translate,0,0,-0.1,
SetColor,170,170,170,
GenerateNormals,,,,

LoadTexture,daisha2.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//戜幵,,
Cube,0.75,0.1,0.5,
SetColor,22,19,10,
Translate,0,0.9,-16.75,
GenerateNormals,,,,

CreateMeshBuilder,,;//幵幉屻,,
Cylinder,4,0.08,0.08,1.65
SetColor,20,20,10,
Rotate,0,0,1,90
Translate ,0,0.45,-15.7,


;------戜幵(屻乯------,,,,
CreateMeshBuilder,,;//嵍戜幵,,
AddVertex   ,0.95,0.05,-18.57,
AddVertex   ,0.95,1.05,-18.57,
AddVertex   ,0.95,1.05,-14.93,
AddVertex   ,0.95,0.05,-14.93,
AddFace,0,1,2,3
Translate ,0,0,14,
GenerateNormals,,,,

LoadTexture,daisha1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//嵍戜幵,,
AddVertex   ,0.8,0.05,-18.57,
AddVertex   ,0.8,1.05,-18.57,
AddVertex   ,0.8,1.05,-14.93,
AddVertex   ,0.8,0.05,-14.93,
AddFace2,0,1,2,3
SetColor,30,30,30,
Translate ,0,0,14,
GenerateNormals,,,,

LoadTexture,daisha1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//嵍戜幵,,
AddVertex   ,1.1,0.35,-17.15,
AddVertex   ,1.1,1,-17.15,
AddVertex   ,1.1,1,-16.15,
AddVertex   ,1.1,0.35,-16.15,
AddFace,0,1,2,3
Translate ,0,0,14,
GenerateNormals,,,,

LoadTexture,daisha2.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//嵍戜幵,,
AddVertex   ,1,0.35,-17.15,
AddVertex   ,1,1,-17.15,
AddVertex   ,1,1,-16.15,
AddVertex   ,1,0.35,-16.15,
AddFace2,0,1,2,3
SetColor,170,170,170,
Translate ,0,0,14,
GenerateNormals,,,,

LoadTexture,daisha2.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//塃戜幵,,
AddVertex   ,-0.95,0.05,-18.57,
AddVertex   ,-0.95,1.05,-18.57,
AddVertex   ,-0.95,1.05,-14.93,
AddVertex   ,-0.95,0.05,-14.93,
AddFace,0,3,2,1
Translate ,0,0,14,
GenerateNormals,,,,

LoadTexture,daisha1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//塃戜幵,,
AddVertex   ,-0.8,0.05,-18.57,
AddVertex   ,-0.8,1.05,-18.57,
AddVertex   ,-0.8,1.05,-14.93,
AddVertex   ,-0.8,0.05,-14.93,
AddFace2,0,1,2,3
SetColor,30,30,30,
Translate ,0,0,14,
GenerateNormals,,,,

LoadTexture,daisha1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//塃戜幵,,
AddVertex   ,-1.1,0.35,-17.15,
AddVertex   ,-1.1,1,-17.15,
AddVertex   ,-1.1,1,-16.15,
AddVertex   ,-1.1,0.35,-16.15,
AddFace,0,3,2,1
Translate ,0,0,13.9,
GenerateNormals,,,,

LoadTexture,daisha2.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//塃戜幵,,
AddVertex   ,-1,0.35,-17.15,
AddVertex   ,-1,1,-17.15,
AddVertex   ,-1,1,-16.15,
AddVertex   ,-1,0.35,-16.15,
AddFace2,0,1,2,3
SetColor,170,170,170
Translate ,0,0,13.9
GenerateNormals,,,

LoadTexture,daisha2.bmp,,
SetTextureCoordinates,0,1,1
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,0,0
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//戜幵,
Cube,0.75,0.1,0.5
SetColor,22,19,10
Translate,0,0.9,-2.75
GenerateNormals,,,,

CreateMeshBuilder,,;//幵幉屻,,
Cylinder,4,0.08,0.08,1.65
SetColor,20,20,10,
Rotate,0,0,1,90
Translate ,0,0.45,-1.7,


;------彴壓婡婍------,,,,
CreateMeshBuilder,,;//嵍懁僗僥僢僾,,
AddVertex     ,1.32,0.39,-18.96,
AddVertex     ,1.32,1,-18.96,
AddVertex     ,1.32,1,-18.70,
AddVertex     ,1.32,0.39,-18.70,
AddFace2,0,1,2,3
GenerateNormals,,,,

LoadTexture,step.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,

CreateMeshBuilder,,;//塃懁僗僥僢僾,,
AddVertex     ,-1.32,0.39,-18.96,
AddVertex     ,-1.32,1,-18.96,
AddVertex     ,-1.32,1,-18.70,
AddVertex     ,-1.32,0.39,-18.70,
AddFace2,0,1,2,3
GenerateNormals,,,,

LoadTexture,step.bmp,,
SetTextureCoordinates,0,1,1
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,0,0
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,0

;Pintu depan
CreateMeshBuilder,,;//嵍懁僗僥僢僾,,
AddVertex     ,1.32,0.49,-17.66,
AddVertex     ,1.32,1,-17.66,
AddVertex     ,1.32,1,-17.40,
AddVertex     ,1.32,0.49,-17.40,
AddFace2,0,1,2,3
GenerateNormals,,,,

LoadTexture,step.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,

CreateMeshBuilder,,;//塃懁僗僥僢僾,,
AddVertex     ,-1.32,0.49,-17.66,
AddVertex     ,-1.32,1,-17.66,
AddVertex     ,-1.32,1,-17.40,
AddVertex     ,-1.32,0.49,-17.40,
AddFace2,0,1,2,3
GenerateNormals,,,,

LoadTexture,step.bmp,,
SetTextureCoordinates,0,1,1
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,0,0
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,0

;Pintu belakang
CreateMeshBuilder,,;//嵍懁僗僥僢僾,,
AddVertex     ,1.32,0.49,-2.12,
AddVertex     ,1.32,1,-2.12,
AddVertex     ,1.32,1,-1.86,
AddVertex     ,1.32,0.49,-1.86,
AddFace2,0,1,2,3
GenerateNormals,,,,

LoadTexture,step.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,

CreateMeshBuilder,,;//塃懁僗僥僢僾,,
AddVertex     ,-1.32,0.49,-2.12,
AddVertex     ,-1.32,1,-2.12,
AddVertex     ,-1.32,1,-1.86,
AddVertex     ,-1.32,0.49,-1.86,
AddFace2,0,1,2,3
GenerateNormals,,,,

LoadTexture,step.bmp,,
SetTextureCoordinates,0,1,1
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,0,0
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,0




CreateMeshBuilder,,;//彴壓婡婍,
Cube,0.75,0.15,0.6
SetColor,22,19,10
Translate,0,0.85,-0.6
GenerateNormals,,,


CreateMeshBuilder,,;//彴壓婡婍,
Cube,1.1,0.15,0.5
SetColor,22,19,10
Translate,0,0.85,-19.25
GenerateNormals,,,


CreateMeshBuilder,,;//彴壓婡婍,
AddVertex     ,1.1,0.25,-14.55
AddVertex     ,1.1,1,-14.55
AddVertex     ,1.1,1,-4.6
AddVertex     ,1.1,0.25,-4.6
AddVertex     ,-1.1,0.25,-14.55
AddVertex     ,-1.1,1,-14.55,
AddVertex     ,-1.1,1,-4.6,
AddVertex     ,-1.1,0.25,-4.6,
AddFace,0,1,2,3
AddFace,4,7,6,5
GenerateNormals,,,,

LoadTexture,Tc-under.bmp,,,
SetTextureCoordinates,0,0,0.99,
SetTextureCoordinates,1,0,0.005,
SetTextureCoordinates,2,1,0.005,
SetTextureCoordinates,3,1,0.99,
SetTextureCoordinates,4,0,0.99,
SetTextureCoordinates,5,0,0.005,
SetTextureCoordinates,6,1,0.005,
SetTextureCoordinates,7,1,0.99,


CreateMeshBuilder,,;//彴壓婡婍,,
AddVertex     ,-1.1,0.25,-14.55,
AddVertex     ,-1.1,1,-14.55,
AddVertex     ,1.1,1,-14.55,
AddVertex     ,1.1,0.25,-14.55,
AddVertex     ,-1.1,0.25,-4.6,
AddVertex     ,-1.1,1,-4.6,
AddVertex     ,1.1,1,-4.6,
AddVertex     ,1.1,0.25,-4.6,
AddFace,0,1,2,3
AddFace,4,7,6,5
SetColor,25,20,20,
GenerateNormals,,,,

;------塭------,,,,
CreateMeshBuilder,,;//塭,,
AddVertex   ,-1.4,-0.1,-19.87,
AddVertex   ,-1.4,-0.1,0.25,
AddVertex   ,1.4,-0.1,0.25,
AddVertex   ,1.4,-0.1,-19.87,
AddFace,0,1,2,3
SetColor,0,0,0,150
GenerateNormals,,,,

CreateMeshBuilder,,;//lantai interior,,
AddVertex,-1.4,1.1,-19.87,
AddVertex,1.4,1.1,-19.87,
AddVertex,-1.4,1.1,0,
AddVertex,1.4,1.1,0,
AddFace,2,3,1,0
SetColor,172,143,119,
GenerateNormals,,,,

CreateMeshBuilder,,;//lantai interior,,
AddVertex,-1.4,1.0,-19.87,
AddVertex,1.4,1.0,-19.87,
AddVertex,-1.4,1.0,0,
AddVertex,1.4,1.0,0,
AddFace2,2,3,1,0
SetColor,0,0,0,
GenerateNormals,,,,

CreateMeshBuilder,,;//atap interior,,
AddVertex,-1.32,3.45,-19.5,
AddVertex,-1.32,3.45,0,
AddVertex,1.32,3.45,0,
AddVertex,1.32,3.45,-19.5,
AddFace2,0,1,2,3
SetColor,255,255,255
GenerateNormals

LoadTexture,ceiling.bmp
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,1,1
SetTextureCoordinates,2,1,0
SetTextureCoordinates,3,0,0

;------Kaca--------;,,,,
CreateMeshBuilder,,,,
AddVertex,1.39,1.9,-11.35,
AddVertex,1.39,3.2,-11.35,
AddVertex,1.39,3.2,-8.15,
AddVertex,1.39,1.9,-8.15,
AddFace2,0,1,2,3
SetColor,80,80,160,90
Translate,0,0,0,

CreateMeshBuilder,,,,
AddVertex,-1.39,1.9,-11.35,
AddVertex,-1.39,3.2,-11.35,
AddVertex,-1.39,3.2,-8.15,
AddVertex,-1.39,1.9,-8.15,
AddFace2,3,2,1,0
SetColor,80,80,160,90
Translate,0,0,0,

CreateMeshBuilder,,,,
AddVertex,1.39,1.9,-11.35,
AddVertex,1.39,3.2,-11.35,
AddVertex,1.39,3.2,-8.15,
AddVertex,1.39,1.9,-8.15,
AddFace2,0,1,2,3
SetColor,80,80,160,90
Translate,0,0,4.8,

CreateMeshBuilder,,,,
AddVertex,-1.39,1.9,-11.35,
AddVertex,-1.39,3.2,-11.35,
AddVertex,-1.39,3.2,-8.15,
AddVertex,-1.39,1.9,-8.15,
AddFace2,3,2,1,0
SetColor,80,80,160,90
Translate,0,0,4.8,

CreateMeshBuilder,,,,
AddVertex,1.39,1.9,-11.35,
AddVertex,1.39,3.2,-11.35,
AddVertex,1.39,3.2,-8.15,
AddVertex,1.39,1.9,-8.15,
AddFace2,0,1,2,3
SetColor,80,80,160,90
Translate,0,0,-4.85,

CreateMeshBuilder,,,,
AddVertex,-1.39,1.9,-11.35,
AddVertex,-1.39,3.2,-11.35,
AddVertex,-1.39,3.2,-8.15,
AddVertex,-1.39,1.9,-8.15,
AddFace2,3,2,1,0
SetColor,80,80,160,90
Translate,0,0,-4.85,

CreateMeshBuilder,,,,
AddVertex,1.39,1.9,-11.15,
AddVertex,1.39,3.2,-11.15,
AddVertex,1.39,3.2,-9.5,
AddVertex,1.39,1.9,-9.5,
AddFace2,0,1,2,3
SetColor,80,80,160,90
Translate,0,0,9.45,

CreateMeshBuilder,,,,
AddVertex,-1.39,1.9,-11.15,
AddVertex,-1.39,3.2,-11.15,
AddVertex,-1.39,3.2,-9.5,
AddVertex,-1.39,1.9,-9.5,
AddFace2,3,2,1,0
SetColor,80,80,160,90
Translate,0,0,9.45,

CreateMeshBuilder,,,,
AddVertex,-1.7,1.9,-9.47,
AddVertex,-1.7,3.2,-9.47,
AddVertex,-2.3,3.2,-9.47,
AddVertex,-2.3,1.9,-9.47,
AddFace2,0,1,2,3
SetColor,80,80,160,90
Translate,1,0,9.45,


CreateMeshBuilder,,,,
AddVertex,-1.6,1.9,-9.47,
AddVertex,-1.6,3.2,-9.47,
AddVertex,-2.2,3.2,-9.47,
AddVertex,-2.2,1.9,-9.47,
AddFace2,0,1,2,3
SetColor,80,80,160,90
Translate,2.9,0,9.45,

;--Kaca kabin masinis--,,,,

;Kiri,,,,
CreateMeshBuilder,,,,
AddVertex,1.39,2,-9,
AddVertex,1.39,3.2,-9,
AddVertex,1.39,3.2,-11.118,
AddVertex,1.39,2,-11.118,
AddFace2,0,1,2,3
SetColor,80,80,160,90
Translate,0,0,-8.75,

;Kanan,,,,
CreateMeshBuilder,,,,
AddVertex,-1.39,2,-9,
AddVertex,-1.39,3.2,-9,
AddVertex,-1.39,3.2,-11.118,
AddVertex,-1.39,2,-11.118,
AddFace2,3,2,1,0
SetColor,80,80,160,90
Translate,0,0,-8.75,

;--Kaca depan--,,,,
;Tengah-Kiri-Kanan,,,,
CreateMeshBuilder,,,,
AddVertex,-1.6,2.135,-19.86,
AddVertex,-1.6,3.185,-19.86,
AddVertex,-4.3,3.185,-19.86,
AddVertex,-4.3,2.135,-19.86,
AddFace2,0,1,2,3
setcolor,80,80,160,90
Translate,2.9,0,0,

;----- Panel kanan -----,,,,
; panel workspace,,,,
CreateMeshBuilder,,,,
AddVertex,-1.35,2,-19.87,
AddVertex,-1.35,2,-19.37,
AddVertex,1.35,2,-19.37,
AddVertex,1.35,2,-19.87,
AddFace2,3,2,1, 0 ; top
AddVertex,-1.35,2,-19.37,
AddVertex,-1.35,1.1,-19.37,
AddVertex,1.35,1.1,-19.37,
AddVertex,1.35,2,-19.37,
AddFace2,7,6,5, 4 ; front
AddVertex,1.35,2,-19.37,
AddVertex,1.35,1.1,-19.37,
AddVertex,1.35,1.1,-19.87,
AddVertex,1.35,2,-19.87,
AddFace2,8,9,10, 11 ; right
AddVertex,-1.35,1.1,-19.37,
AddVertex,-1.35,2,-19.37,
AddVertex,-1.35,2,-19.87,
AddVertex,-1.35,1.1,-19.87,
AddFace2,12,13,14, 15 ; left
SetColor,172,143,119,

;----- Kursi masinis -----
;Penyangga
CreateMeshBuilder
Cylinder,10,0.05,0.05,0.5
SetColor,50,50,50
Translate,0.93,1.37,-18.78
GenerateNormals

;Penyangga #2
CreateMeshBuilder
Cube,0.3,0.03,0.2
SetColor,50,50,50
Translate,0.93,1.11,-18.78
GenerateNormals

;Horizontal
CreateMeshBuilder
Cube,0.3,0.03,0.24
SetColor,255,255,0
Translate,0.93,1.6,-18.78
GenerateNormals

;Vertikal
CreateMeshBuilder
Cube,0.3,0.2,0.02
SetColor,255,255,0
Translate,0.93,1.77,-18.52

;僋乕儔乕,,,
CreateMeshBuilder,,,
AddVertex,-1,3.52,-8
AddVertex,-1,3.52,-11.5
AddVertex,-1,3.75,-11.5
AddVertex,-1,3.75,-8
AddVertex,-0.6,3.975,-11.5
AddVertex,-0.6,3.975,-8,
AddVertex,0,4.07,-11.5,
AddVertex,0,4.07,-8,
AddVertex,0.6,3.975,-11.5,
AddVertex,0.6,3.975,-8,
AddVertex,1,3.75,-11.5,
AddVertex,1,3.75,-8,
AddVertex,1,3.52,-11.5,
AddVertex,1,3.52,-8,
AddFace,3,2,1,0
AddFace,5,4,2,3
AddFace,7,6,4,5
AddFace,9,8,6,7
AddFace,11,10,8,9
AddFace,13,12,10,11
GenerateNormals,,,,

LoadTexture,AU75G.bmp,,
SetTextureCoordinates,0,1,0
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,0,0.125
SetTextureCoordinates,3,1,0.125
SetTextureCoordinates,4,0,0.296875
SetTextureCoordinates,5,1,0.296875
SetTextureCoordinates,6,0,0.5
SetTextureCoordinates,7,1,0.5
SetTextureCoordinates,8,0,0.703125
SetTextureCoordinates,9,1,0.703125
SetTextureCoordinates,10,0,0.875
SetTextureCoordinates,11,1,0.875
SetTextureCoordinates,12,0,1
SetTextureCoordinates,13,1,1



;僋乕儔乕惓柺,,,
CreateMeshBuilder,,,
AddVertex,-1,3.52,-8
AddVertex,-1,3.75,-8
AddVertex,-0.6,3.975,-8
AddVertex,0,4.07,-8
AddVertex,0.6,3.975,-8
AddVertex,1,3.75,-8
AddVertex,1,3.52,-8
AddVertex,-1,3.52,-11.5
AddVertex,-1,3.75,-11.5
AddVertex,-0.6,3.975,-11.5
AddVertex,0,4.07,-11.5
AddVertex,0.6,3.975,-11.5
AddVertex,1,3.75,-11.5
AddVertex,1,3.52,-11.5,
AddFace,0,6,5,1
AddFace,1,5,4,2
AddFace,4,3,2,
AddFace,8,12,13,7
AddFace,9,11,12,8
AddFace,9,10,11,
GenerateNormals,,,,
SetColor,192,192,192,

;壆崻,,,,
CreateMeshBuilder,,,,
AddVertex,-1.4,3.3,-19.5,
AddVertex,-1.4,3.3,0,
AddVertex,-1.275,3.475,-19.5,
AddVertex,-1.275,3.475,0,
AddVertex,-0.45,3.67,-19.5,
AddVertex,-0.45,3.67,0,
AddVertex,0.45,3.67,-19.5,
AddVertex,0.45,3.67,0,
AddVertex,1.275,3.475,-19.5,
AddVertex,1.275,3.475,0,
AddVertex,1.4,3.3,-19.5,
AddVertex,1.4,3.3,0,
AddFace,3,2,0,1
AddFace,5,4,2,3
AddFace,7,6,4,5
AddFace,9,8,6,7
AddFace,11,10,8,9
GenerateNormals,,,,
SetColor,64,64,64,

;儀儞僠儗乕僞乕,,,,
CreateMeshBuilder,,,,
Cylinder,6,0.4,0.4,0.4
Translate,0,3.724,-16.95,
GenerateNormals,,,,
SetColor,128,128,128,

CreateMeshBuilder,,,,
Cylinder,6,0.4,0.4,0.4
Translate,0,3.724,-14.55,
GenerateNormals,,,,
SetColor,128,128,128,

CreateMeshBuilder,,,,
Cylinder,6,0.4,0.4,0.4
Translate,0,3.724,-12.15,
GenerateNormals,,,,
SetColor,128,128,128,

CreateMeshBuilder,,,,
Cylinder,6,0.4,0.4,0.4
Translate,0,3.724,-7.35,
GenerateNormals,,,,
SetColor,128,128,128,

CreateMeshBuilder,,,,
Cylinder,6,0.4,0.4,0.4
Translate,0,3.724,-4.95,
GenerateNormals,,,,
SetColor,128,128,128,

CreateMeshBuilder,,,,
Cylinder,6,0.4,0.4,0.4
Translate,0,3.724,-2.55,
GenerateNormals,,,,
SetColor,128,128,128,

;Nomor gerbong & rangkaian,,,,
CreateMeshBuilder,,;//塃懁柺幵斣,,
AddVertex,0.74,3.2,-18.195,
AddVertex,0.74,3.3,-18.195,
AddVertex,1.06,3.3,-18.195,
AddVertex,1.06,3.2,-18.195,
AddFace2,0,1,2,3
GenerateNormals,,,,

LoadTexture,intnum.bmp,,,
SetTextureCoordinates,0,1,0.22,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,0.22,

;Belakang,,,,
CreateMeshBuilder,,;//塃懁柺幵斣,,
AddVertex,1.06,3.2,-0.035,
AddVertex,1.06,3.3,-0.035,
AddVertex,0.74,3.3,-0.035,
AddVertex,0.74,3.2,-0.035,
AddFace2,0,3,2,1
GenerateNormals,,,,

LoadTexture,intnum.bmp,,,
SetTextureCoordinates,0,1,0.22
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,0,0
SetTextureCoordinates,3,0,0.22

translateall,0,0,10,
rotateall,0,1,0,180

;//Nomor gerbong - kiri,,,,
CreateMeshBuilder,,;//塃懁柺幵斣,,
AddVertex,-1.41,1.34,-12.95,
AddVertex,-1.41,1.5,-12.95,
AddVertex,-1.41,1.5,-12.35,
AddVertex,-1.41,1.34,-12.35,
AddFace2,0,3,2,1
Translate,0,0,12.38,
GenerateNormals,,,,

LoadTexture,num.bmp,,,
SetTextureCoordinates,0,1,0.19,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,0.19,

;//Nomor gerbong - kanan,,,,
CreateMeshBuilder,,;//嵍懁柺幵斣,,
AddVertex,1.41,1.34,-12.95,
AddVertex,1.41,1.5,-12.95,
AddVertex,1.41,1.5,-12.35,
AddVertex,1.41,1.34,-12.35,
AddFace2,0,1,2,3
Translate,0,0,12.38,
GenerateNormals,,,,

LoadTexture,num.bmp,,,
SetTextureCoordinates,0,0,0.19,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,0.19,

;-------------------,,,,
CreateMeshBuilder,,,,
AddVertex,0.05,3.57,8.8,
AddVertex,-0.25,3.57,8.8,
AddVertex,-0.25,3.07,8.8,
AddVertex,0.05,3.07,8.8,
AddVertex,0.25,3.57,8.8,
AddVertex,-0.05,3.57,8.8,
AddVertex,-0.05,3.07,8.8,
AddVertex,0.25,3.07,8.8,
AddFace,0,1,2,3
AddFace,4,5,6,7
Translate,0,0.1,1.09,
GenerateNormals,,,,

LoadTexture,glow_white.png,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,
SetTextureCoordinates,4,0,0
SetTextureCoordinates,5,1,0
SetTextureCoordinates,6,1,1
SetTextureCoordinates,7,0,1
SetDecalTransparentColor,0,0,0
SetEmissiveColor,255,255,255
SetBlendMode,Additive,2,
