;Lside,
CreateMeshBuilder
AddVertex,-1.47 ,  3.5 ,  7.06 ,
AddVertex,-1.47 ,  3.5 ,  4.79 ,
AddVertex,-1.67 ,  2 ,  4.79 ,
AddVertex,-1.67 ,  0.2 ,  4.79 ,
AddVertex,-1.67 ,  0.2 ,  7.06 ,
AddVertex,-1.67,  2 ,  7.06 ,
AddFace,5,2,1,0,
AddFace,2,5,4,3,
GenerateNormals
LoadTexture,inside1.bmp
SetTextureCoordinates,0,1,0
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,0,0.5
SetTextureCoordinates,3,0,1
SetTextureCoordinates,4,1,1
SetTextureCoordinates,5,1,0.5
SetDecalTransparentColor,0,0,255

;Rside,
CreateMeshBuilder
AddVertex, 1.47 ,  3.5 ,  4.79 ,
AddVertex, 1.47 ,  3.5 ,  7.06 ,
AddVertex, 1.67 ,  2 ,  7.06 ,
AddVertex, 1.67 ,  0.2 ,  7.06 ,
AddVertex, 1.67 ,  0.2 ,  4.79 ,
AddVertex, 1.67 ,  2 ,  4.79 ,
AddFace,5,2,1,0,
AddFace,2,5,4,3,
GenerateNormals
LoadTexture,inside1.bmp
SetTextureCoordinates,0,1,0
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,0,0.5
SetTextureCoordinates,3,0,1
SetTextureCoordinates,4,1,1
SetTextureCoordinates,5,1,0.5
SetDecalTransparentColor,0,0,255

;lc3,
CreateMeshbuilder,
AddVertex,-0.97 ,  3.3 ,  4.8 ,
AddVertex,-0.97 ,  2 ,  4.8 ,
AddVertex,-0.97 ,  0.9 ,  4.8 ,
AddVertex,-1.57 ,  3.3 ,  4.8 ,
AddVertex,-1.77 ,  2 ,  4.8 ,
AddVertex,-1.77 ,  0.9 ,  4.8 ,
ADDFace, 0, 1, 4, 3,
ADDface, 1, 2, 5, 4,
GenerateNormals,
LoadTexture, s2.bmp,
SETTextureCoordinates, 0, 0, 0,
SETTextureCoordinates, 1, 0, 0.6,
SETTextureCoordinates,2, 0, 1,
SETTextureCoordinates, 3, -1, 0,
SETTextureCoordinates, 4, -1, 0.6,
SETTextureCoordinates, 5, -1, 1,
SetDecalTransparentcolor, 0,0,128,

CreateMeshbuilder,
AddVertex,-0.97 ,  3.3 ,  7.05 ,
AddVertex,-0.97 ,  2 ,  7.05 ,
AddVertex,-0.97 ,  0.9 ,  7.05 ,
AddVertex,-1.57 ,  3.3 ,  7.05 ,
AddVertex,-1.77 ,  2 ,  7.05 ,
AddVertex,-1.77 ,  0.9 ,  7.05 ,
ADDFace, 3, 4, 1, 0,
ADDface, 4, 5, 2, 1,
GenerateNormals,
LoadTexture, s2.bmp,
SETTextureCoordinates, 0, 0, 0,
SETTextureCoordinates, 1, 0, 0.6,
SETTextureCoordinates,2, 0, 1,
SETTextureCoordinates, 3, -1, 0,
SETTextureCoordinates, 4, -1, 0.6,
SETTextureCoordinates, 5, -1, 1,
SetDecalTransparentcolor, 0,0,128,

CreateMeshbuilder,
AddVertex,-0.97 ,  3.3 ,  4.8 ,
AddVertex,-0.97 ,  2 ,  4.8 ,
AddVertex,-0.97 ,  0.9 ,  4.8 ,
AddVertex,-1.57 ,  3.3 ,  4.8 ,
AddVertex,-1.77 ,  2 ,  4.8 ,
AddVertex,-1.77 ,  0.9 ,  4.8 ,
ADDFace, 3, 4, 1, 0,
ADDface, 4, 5, 2, 1,
GenerateNormals,
LoadTexture, s2.bmp,
SETTextureCoordinates, 0, 0, 0,
SETTextureCoordinates, 1, 0, 0.6,
SETTextureCoordinates,2, 0, 1,
SETTextureCoordinates, 3, -1, 0,
SETTextureCoordinates, 4, -1, 0.6,
SETTextureCoordinates, 5, -1, 1,
SetDecalTransparentcolor, 0,0,128,

CreateMeshbuilder,
AddVertex,-0.97 ,  3.3 ,  7.05 ,
AddVertex,-0.97 ,  2 ,  7.05 ,
AddVertex,-0.97 ,  0.9 ,  7.05 ,
AddVertex,-1.57 ,  3.3 ,  7.05 ,
AddVertex,-1.77 ,  2 ,  7.05 ,
AddVertex,-1.77 ,  0.9 ,  7.05 ,
ADDFace, 0, 1, 4, 3,
ADDface, 1, 2, 5, 4,
GenerateNormals,
LoadTexture, s2.bmp,
SETTextureCoordinates, 0, 0, 0,
SETTextureCoordinates, 1, 0, 0.6,
SETTextureCoordinates,2, 0, 1,
SETTextureCoordinates, 3, -1, 0,
SETTextureCoordinates, 4, -1, 0.6,
SETTextureCoordinates, 5, -1, 1,
SetDecalTransparentcolor, 0,0,128,

CreateMeshBuilder,
AddVertex,-1.77 ,  1.3 ,  7.05 ,
AddVertex,-0.97 ,  1.3 ,  7.05 ,
AddVertex,-0.97 ,  0.9 ,  7.05 ,
AddVertex,-1.77 ,  1.3 ,  4.8 ,
AddVertex,-0.97 ,  1.3 ,  4.8 ,
AddVertex,-0.97 ,  0.9 ,  4.8 ,
ADDFace, 0, 1, 4, 3,
ADDFace, 1, 2, 5, 4,
GenerateNormals,
LOADTEXTURE, c2.bmp,
SETTEXTURECoordinates, 0, -1, 0,
SETTEXTURECoordinates, 1, -1, 0.45,
SETTEXTURECoordinates, 2, -1, 1,
SETTEXTURECoordinates, 3, -0.009, 0,
SETTEXTURECoordinates, 4, -0, 0.45,
SETTEXTURECoordinates, 5, -0, 1,
SETDecalTransparentColor, 0,0,255,

;rc3,
CreateMeshbuilder,
AddVertex, 0.97 ,  3.3 ,  4.8 ,
AddVertex, 0.97 ,  2 ,  4.8 ,
AddVertex, 0.97 ,  0.9 ,  4.8 ,
AddVertex, 1.57 ,  3.3 ,  4.8 ,
AddVertex, 1.77 ,  2 ,  4.8 ,
AddVertex, 1.77 ,  0.9 ,  4.8 ,
ADDFace, 0, 1, 4, 3,
ADDface, 1, 2, 5, 4,
GenerateNormals,
LoadTexture, s2.bmp,
SETTextureCoordinates, 0, 0, 0,
SETTextureCoordinates, 1, 0, 0.6,
SETTextureCoordinates,2, 0, 1,
SETTextureCoordinates, 3, -1, 0,
SETTextureCoordinates, 4, -1, 0.6,
SETTextureCoordinates, 5, -1, 1,
SetDecalTransparentcolor, 0,0,128,

CreateMeshbuilder,
AddVertex, 0.97 ,  3.3 ,  7.05 ,
AddVertex, 0.97 ,  2 ,  7.05 ,
AddVertex, 0.97 ,  0.9 ,  7.05 ,
AddVertex, 1.57 ,  3.3 ,  7.05 ,
AddVertex, 1.77 ,  2 ,  7.05 ,
AddVertex, 1.77 ,  0.9 ,  7.05 ,
ADDFace, 3, 4, 1, 0,
ADDface, 4, 5, 2, 1,
GenerateNormals,
LoadTexture, s2.bmp,
SETTextureCoordinates, 0, 0, 0,
SETTextureCoordinates, 1, 0, 0.6,
SETTextureCoordinates,2, 0, 1,
SETTextureCoordinates, 3, -1, 0,
SETTextureCoordinates, 4, -1, 0.6,
SETTextureCoordinates, 5, -1, 1,
SetDecalTransparentcolor, 0,0,128,

CreateMeshbuilder,
AddVertex, 0.97 ,  3.3 ,  4.8 ,
AddVertex, 0.97 ,  2 ,  4.8 ,
AddVertex, 0.97 ,  0.9 ,  4.8 ,
AddVertex, 1.57 ,  3.3 ,  4.8 ,
AddVertex, 1.77 ,  2 ,  4.8 ,
AddVertex, 1.77 ,  0.9 ,  4.8 ,
ADDFace, 3, 4, 1, 0,
ADDface, 4, 5, 2, 1,
GenerateNormals,
LoadTexture, s2.bmp,
SETTextureCoordinates, 0, 0, 0,
SETTextureCoordinates, 1, 0, 0.6,
SETTextureCoordinates,2, 0, 1,
SETTextureCoordinates, 3, -1, 0,
SETTextureCoordinates, 4, -1, 0.6,
SETTextureCoordinates, 5, -1, 1,
SetDecalTransparentcolor, 0,0,128,

CreateMeshbuilder,
AddVertex, 0.97 ,  3.3 ,  7.05 ,
AddVertex, 0.97 ,  2 ,  7.05 ,
AddVertex, 0.97 ,  0.9 ,  7.05 ,
AddVertex, 1.57 ,  3.3 ,  7.05 ,
AddVertex, 1.77 ,  2 ,  7.05 ,
AddVertex, 1.77 ,  0.9 ,  7.05 ,
ADDFace, 0, 1, 4, 3,
ADDface, 1, 2, 5, 4,
GenerateNormals,
LoadTexture, s2.bmp,
SETTextureCoordinates, 0, 0, 0,
SETTextureCoordinates, 1, 0, 0.6,
SETTextureCoordinates,2, 0, 1,
SETTextureCoordinates, 3, -1, 0,
SETTextureCoordinates, 4, -1, 0.6,
SETTextureCoordinates, 5, -1, 1,
SetDecalTransparentcolor, 0,0,128,

CreateMeshBuilder,
AddVertex, 1.77 ,  1.3 ,  7.05 ,
AddVertex, 0.97 ,  1.3 ,  7.05 ,
AddVertex, 0.97 ,  0.9 ,  7.05 ,
AddVertex, 1.77 ,  1.3 ,  4.8 ,
AddVertex, 0.97 ,  1.3 ,  4.8 ,
AddVertex, 0.97 ,  0.9 ,  4.8 ,
ADDFace, 3, 4, 1, 0,
ADDFace, 4, 5, 2, 1,
GenerateNormals,
LOADTEXTURE, c2.bmp,
SETTEXTURECoordinates, 0, -1, 0,
SETTEXTURECoordinates, 1, -1, 0.45,
SETTEXTURECoordinates, 2, -1, 1,
SETTEXTURECoordinates, 3, -0.009, 0,
SETTEXTURECoordinates, 4, -0, 0.45,
SETTEXTURECoordinates, 5, -0, 1,
SETDecalTransparentColor, 0,0,255,



;Lside,
CreateMeshBuilder
AddVertex,-1.47 ,  3.5 ,  3.06 ,
AddVertex,-1.47 ,  3.5 ,  0.79 ,
AddVertex,-1.67 ,  2 ,  0.79 ,
AddVertex,-1.67 ,  0.2 ,  0.79 ,
AddVertex,-1.67 ,  0.2 ,  3.06 ,
AddVertex,-1.67 ,  2 ,  3.06 ,
AddFace,5,2,1,0,
AddFace,2,5,4,3,
GenerateNormals
LoadTexture,inside2.bmp
SetTextureCoordinates,0,1,0
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,0,0.5
SetTextureCoordinates,3,0,1
SetTextureCoordinates,4,1,1
SetTextureCoordinates,5,1,0.5
SetDecalTransparentColor,0,0,255

;Rside,
CreateMeshBuilder
AddVertex, 1.47 ,  3.5 ,  0.79 ,
AddVertex, 1.47 ,  3.5 ,  3.06 ,
AddVertex, 1.67 ,  2 ,  3.06 ,
AddVertex, 1.67 ,  0.2 ,  3.06 ,
AddVertex, 1.67 ,  0.2 ,  0.79 ,
AddVertex, 1.67 ,  2 ,  0.79 ,
AddFace,5,2,1,0,
AddFace,2,5,4,3,
GenerateNormals
LoadTexture,inside2.bmp
SetTextureCoordinates,0,1,0
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,0,0.5
SetTextureCoordinates,3,0,1
SetTextureCoordinates,4,1,1
SetTextureCoordinates,5,1,0.5
SetDecalTransparentColor,0,0,255

;lc3,
CreateMeshbuilder,
AddVertex,-0.97 ,  3.3 ,  0.8 ,
AddVertex,-0.97 ,  2 ,  0.8 ,
AddVertex,-0.97 ,  0.9 ,  0.8 ,
AddVertex,-1.57 ,  3.3 ,  0.8 ,
AddVertex,-1.77 ,  2 ,  0.8 ,
AddVertex,-1.77 ,  0.9 ,  0.8 ,
ADDFace, 0, 1, 4, 3,
ADDface, 1, 2, 5, 4,
GenerateNormals,
LoadTexture, s2.bmp,
SETTextureCoordinates, 0, 0, 0,
SETTextureCoordinates, 1, 0, 0.6,
SETTextureCoordinates,2, 0, 1,
SETTextureCoordinates, 3, -1, 0,
SETTextureCoordinates, 4, -1, 0.6,
SETTextureCoordinates, 5, -1, 1,
SetDecalTransparentcolor, 0,0,128,

CreateMeshbuilder,
AddVertex,-0.97 ,  3.3 ,  3.05 ,
AddVertex,-0.97 ,  2 ,  3.05 ,
AddVertex,-0.97 ,  0.9 ,  3.05 ,
AddVertex,-1.57 ,  3.3 ,  3.05 ,
AddVertex,-1.77 ,  2 ,  3.05 ,
AddVertex,-1.77 ,  0.9 ,  3.05 ,
ADDFace, 3, 4, 1, 0,
ADDface, 4, 5, 2, 1,
GenerateNormals,
LoadTexture, s2.bmp,
SETTextureCoordinates, 0, 0, 0,
SETTextureCoordinates, 1, 0, 0.6,
SETTextureCoordinates,2, 0, 1,
SETTextureCoordinates, 3, -1, 0,
SETTextureCoordinates, 4, -1, 0.6,
SETTextureCoordinates, 5, -1, 1,
SetDecalTransparentcolor, 0,0,128,

CreateMeshbuilder,
AddVertex,-0.97 ,  3.3 ,  0.8 ,
AddVertex,-0.97 ,  2 ,  0.8 ,
AddVertex,-0.97 ,  0.9 ,  0.8 ,
AddVertex,-1.57 ,  3.3 ,  0.8 ,
AddVertex,-1.77 ,  2 ,  0.8 ,
AddVertex,-1.77 ,  0.9 ,  0.8 ,
ADDFace, 3, 4, 1, 0,
ADDface, 4, 5, 2, 1,
GenerateNormals,
LoadTexture, s2.bmp,
SETTextureCoordinates, 0, 0, 0,
SETTextureCoordinates, 1, 0, 0.6,
SETTextureCoordinates,2, 0, 1,
SETTextureCoordinates, 3, -1, 0,
SETTextureCoordinates, 4, -1, 0.6,
SETTextureCoordinates, 5, -1, 1,
SetDecalTransparentcolor, 0,0,128,

CreateMeshbuilder,
AddVertex,-0.97 ,  3.3 ,  3.05 ,
AddVertex,-0.97 ,  2 ,  3.05 ,
AddVertex,-0.97 ,  0.9 ,  3.05 ,
AddVertex,-1.57 ,  3.3 ,  3.05 ,
AddVertex,-1.77 ,  2 ,  3.05 ,
AddVertex,-1.77 ,  0.9 ,  3.05 ,
ADDFace, 0, 1, 4, 3,
ADDface, 1, 2, 5, 4,
GenerateNormals,
LoadTexture, s2.bmp,
SETTextureCoordinates, 0, 0, 0,
SETTextureCoordinates, 1, 0, 0.6,
SETTextureCoordinates,2, 0, 1,
SETTextureCoordinates, 3, -1, 0,
SETTextureCoordinates, 4, -1, 0.6,
SETTextureCoordinates, 5, -1, 1,
SetDecalTransparentcolor, 0,0,128,

CreateMeshBuilder,
AddVertex,-1.77 ,  1.3 ,  3.05 ,
AddVertex,-0.97 ,  1.3 ,  3.05 ,
AddVertex,-0.97 ,  0.9 ,  3.05 ,
AddVertex,-1.77 ,  1.3 ,  0.8 ,
AddVertex,-0.97 ,  1.3 ,  0.8 ,
AddVertex,-0.97 ,  0.9 ,  0.8 ,
ADDFace, 0, 1, 4, 3,
ADDFace, 1, 2, 5, 4,
GenerateNormals,
LOADTEXTURE, c2.bmp,
SETTEXTURECoordinates, 0, -1, 0,
SETTEXTURECoordinates, 1, -1, 0.45,
SETTEXTURECoordinates, 2, -1, 1,
SETTEXTURECoordinates, 3, -0.009, 0,
SETTEXTURECoordinates, 4, -0, 0.45,
SETTEXTURECoordinates, 5, -0, 1,
SETDecalTransparentColor, 0,0,255,

;rc3,
CreateMeshbuilder,
AddVertex, 0.97 ,  3.3 ,  0.8 ,
AddVertex, 0.97 ,  2 ,  0.8 ,
AddVertex, 0.97 ,  0.9 ,  0.8 ,
AddVertex, 1.57 ,  3.3 ,  0.8 ,
AddVertex, 1.77 ,  2 ,  0.8 ,
AddVertex, 1.77 ,  0.9 ,  0.8 ,
ADDFace, 0, 1, 4, 3,
ADDface, 1, 2, 5, 4,
GenerateNormals,
LoadTexture, s2.bmp,
SETTextureCoordinates, 0, 0, 0,
SETTextureCoordinates, 1, 0, 0.6,
SETTextureCoordinates,2, 0, 1,
SETTextureCoordinates, 3, -1, 0,
SETTextureCoordinates, 4, -1, 0.6,
SETTextureCoordinates, 5, -1, 1,
SetDecalTransparentcolor, 0,0,128,

CreateMeshbuilder,
AddVertex, 0.97 ,  3.3 ,  3.05 ,
AddVertex, 0.97 ,  2 ,  3.05 ,
AddVertex, 0.97 ,  0.9 ,  3.05 ,
AddVertex, 1.57 ,  3.3 ,  3.05 ,
AddVertex, 1.77 ,  2 ,  3.05 ,
AddVertex, 1.77 ,  0.9 ,  3.05 ,
ADDFace, 3, 4, 1, 0,
ADDface, 4, 5, 2, 1,
GenerateNormals,
LoadTexture, s2.bmp,
SETTextureCoordinates, 0, 0, 0,
SETTextureCoordinates, 1, 0, 0.6,
SETTextureCoordinates,2, 0, 1,
SETTextureCoordinates, 3, -1, 0,
SETTextureCoordinates, 4, -1, 0.6,
SETTextureCoordinates, 5, -1, 1,
SetDecalTransparentcolor, 0,0,128,

CreateMeshbuilder,
AddVertex, 0.97 ,  3.3 ,  0.8 ,
AddVertex, 0.97 ,  2 ,  0.8 ,
AddVertex, 0.97 ,  0.9 ,  0.8 ,
AddVertex, 1.57 ,  3.3 ,  0.8 ,
AddVertex, 1.77 ,  2 ,  0.8 ,
AddVertex, 1.77 ,  0.9 ,  0.8 ,
ADDFace, 3, 4, 1, 0,
ADDface, 4, 5, 2, 1,
GenerateNormals,
LoadTexture, s2.bmp,
SETTextureCoordinates, 0, 0, 0,
SETTextureCoordinates, 1, 0, 0.6,
SETTextureCoordinates,2, 0, 1,
SETTextureCoordinates, 3, -1, 0,
SETTextureCoordinates, 4, -1, 0.6,
SETTextureCoordinates, 5, -1, 1,
SetDecalTransparentcolor, 0,0,128,

CreateMeshbuilder,
AddVertex, 0.97 ,  3.3 ,  3.05 ,
AddVertex, 0.97 ,  2 ,  3.05 ,
AddVertex, 0.97 ,  0.9 ,  3.05 ,
AddVertex, 1.57 ,  3.3 ,  3.05 ,
AddVertex, 1.77 ,  2 ,  3.05 ,
AddVertex, 1.77 ,  0.9 ,  3.05 ,
ADDFace, 0, 1, 4, 3,
ADDface, 1, 2, 5, 4,
GenerateNormals,
LoadTexture, s2.bmp,
SETTextureCoordinates, 0, 0, 0,
SETTextureCoordinates, 1, 0, 0.6,
SETTextureCoordinates,2, 0, 1,
SETTextureCoordinates, 3, -1, 0,
SETTextureCoordinates, 4, -1, 0.6,
SETTextureCoordinates, 5, -1, 1,
SetDecalTransparentcolor, 0,0,128,

CreateMeshBuilder,
AddVertex, 1.77 ,  1.3 ,  3.05 ,
AddVertex, 0.97 ,  1.3 ,  3.05 ,
AddVertex, 0.97 ,  0.9 ,  3.05 ,
AddVertex, 1.77 ,  1.3 ,  0.8 ,
AddVertex, 0.97 ,  1.3 ,  0.8 ,
AddVertex, 0.97 ,  0.9 ,  0.8 ,
ADDFace, 3, 4, 1, 0,
ADDFace, 4, 5, 2, 1,
GenerateNormals,
LOADTEXTURE, c2.bmp,
SETTEXTURECoordinates, 0, -1, 0,
SETTEXTURECoordinates, 1, -1, 0.45,
SETTEXTURECoordinates, 2, -1, 1,
SETTEXTURECoordinates, 3, -0.009, 0,
SETTEXTURECoordinates, 4, -0, 0.45,
SETTEXTURECoordinates, 5, -0, 1,
SETDecalTransparentColor, 0,0,255,



;Lside,
CreateMeshBuilder
AddVertex,-1.47 ,  3.5 , -0.94 ,
AddVertex,-1.47 ,  3.5 , -3.21 ,
AddVertex,-1.67 ,  2 , -3.21 ,
AddVertex,-1.67 ,  0.2 , -3.21 ,
AddVertex,-1.67 ,  0.2 , -0.94 ,
AddVertex,-1.67 ,  2 , -0.94 ,
AddFace,5,2,1,0,
AddFace,2,5,4,3,
GenerateNormals
LoadTexture,inside1.bmp
SetTextureCoordinates,0,1,0
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,0,0.5
SetTextureCoordinates,3,0,1
SetTextureCoordinates,4,1,1
SetTextureCoordinates,5,1,0.5
SetDecalTransparentColor,0,0,255

;Rside,
CreateMeshBuilder
AddVertex, 1.47 ,  3.5 , -3.21 ,
AddVertex, 1.47 ,  3.5 , -0.94 ,
AddVertex, 1.67 ,  2 , -0.94 ,
AddVertex, 1.67 ,  0.2 , -0.94 ,
AddVertex, 1.67 ,  0.2 , -3.21 ,
AddVertex, 1.67 ,  2 , -3.21 ,
AddFace,5,2,1,0,
AddFace,2,5,4,3,
GenerateNormals
LoadTexture,inside1.bmp
SetTextureCoordinates,0,1,0
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,0,0.5
SetTextureCoordinates,3,0,1
SetTextureCoordinates,4,1,1
SetTextureCoordinates,5,1,0.5
SetDecalTransparentColor,0,0,255

;lc3,
CreateMeshbuilder,
AddVertex,-0.97 ,  3.3 , -3.2 ,
AddVertex,-0.97 ,  2 , -3.2 ,
AddVertex,-0.97 ,  0.9 , -3.2 ,
AddVertex,-1.57 ,  3.3 , -3.2 ,
AddVertex,-1.77 ,  2 , -3.2 ,
AddVertex,-1.77 ,  0.9 , -3.2 ,
ADDFace, 0, 1, 4, 3,
ADDface, 1, 2, 5, 4,
GenerateNormals,
LoadTexture, s2.bmp,
SETTextureCoordinates, 0, 0, 0,
SETTextureCoordinates, 1, 0, 0.6,
SETTextureCoordinates,2, 0, 1,
SETTextureCoordinates, 3, -1, 0,
SETTextureCoordinates, 4, -1, 0.6,
SETTextureCoordinates, 5, -1, 1,
SetDecalTransparentcolor, 0,0,128,

CreateMeshbuilder,
AddVertex,-0.97 ,  3.3 , -0.95 ,
AddVertex,-0.97 ,  2 , -0.95 ,
AddVertex,-0.97 ,  0.9 , -0.95 ,
AddVertex,-1.57 ,  3.3 , -0.95 ,
AddVertex,-1.77 ,  2 , -0.95 ,
AddVertex,-1.77 ,  0.9 , -0.95 ,
ADDFace, 3, 4, 1, 0,
ADDface, 4, 5, 2, 1,
GenerateNormals,
LoadTexture, s2.bmp,
SETTextureCoordinates, 0, 0, 0,
SETTextureCoordinates, 1, 0, 0.6,
SETTextureCoordinates,2, 0, 1,
SETTextureCoordinates, 3, -1, 0,
SETTextureCoordinates, 4, -1, 0.6,
SETTextureCoordinates, 5, -1, 1,
SetDecalTransparentcolor, 0,0,128,

CreateMeshbuilder,
AddVertex,-0.97 ,  3.3 , -3.2 ,
AddVertex,-0.97 ,  2 , -3.2 ,
AddVertex,-0.97 ,  0.9 , -3.2 ,
AddVertex,-1.57 ,  3.3 , -3.2 ,
AddVertex,-1.77 ,  2 , -3.2 ,
AddVertex,-1.77 ,  0.9 , -3.2 ,
ADDFace, 3, 4, 1, 0,
ADDface, 4, 5, 2, 1,
GenerateNormals,
LoadTexture, s2.bmp,
SETTextureCoordinates, 0, 0, 0,
SETTextureCoordinates, 1, 0, 0.6,
SETTextureCoordinates,2, 0, 1,
SETTextureCoordinates, 3, -1, 0,
SETTextureCoordinates, 4, -1, 0.6,
SETTextureCoordinates, 5, -1, 1,
SetDecalTransparentcolor, 0,0,128,

CreateMeshbuilder,
AddVertex,-0.97 ,  3.3 , -0.95 ,
AddVertex,-0.97 ,  2 , -0.95 ,
AddVertex,-0.97 ,  0.9 , -0.95 ,
AddVertex,-1.57 ,  3.3 , -0.95 ,
AddVertex,-1.77 ,  2 , -0.95 ,
AddVertex,-1.77 ,  0.9 , -0.95 ,
ADDFace, 0, 1, 4, 3,
ADDface, 1, 2, 5, 4,
GenerateNormals,
LoadTexture, s2.bmp,
SETTextureCoordinates, 0, 0, 0,
SETTextureCoordinates, 1, 0, 0.6,
SETTextureCoordinates,2, 0, 1,
SETTextureCoordinates, 3, -1, 0,
SETTextureCoordinates, 4, -1, 0.6,
SETTextureCoordinates, 5, -1, 1,
SetDecalTransparentcolor, 0,0,128,

CreateMeshBuilder,
AddVertex,-1.77 ,  1.3 , -0.95 ,
AddVertex,-0.97 ,  1.3 , -0.95 ,
AddVertex,-0.97 ,  0.9 , -0.95 ,
AddVertex,-1.77 ,  1.3 , -3.2 ,
AddVertex,-0.97 ,  1.3 , -3.2 ,
AddVertex,-0.97 ,  0.9 , -3.2 ,
ADDFace, 0, 1, 4, 3,
ADDFace, 1, 2, 5, 4,
GenerateNormals,
LOADTEXTURE, c2.bmp,
SETTEXTURECoordinates, 0, -1, 0,
SETTEXTURECoordinates, 1, -1, 0.45,
SETTEXTURECoordinates, 2, -1, 1,
SETTEXTURECoordinates, 3, -0.009, 0,
SETTEXTURECoordinates, 4, -0, 0.45,
SETTEXTURECoordinates, 5, -0, 1,
SETDecalTransparentColor, 0,0,255,

;rc3,
CreateMeshbuilder,
AddVertex, 0.97 ,  3.3 , -3.2 ,
AddVertex, 0.97 ,  2 , -3.2 ,
AddVertex, 0.97 ,  0.9 , -3.2 ,
AddVertex, 1.57 ,  3.3 , -3.2 ,
AddVertex, 1.77 ,  2 , -3.2 ,
AddVertex, 1.77 ,  0.9 , -3.2 ,
ADDFace, 0, 1, 4, 3,
ADDface, 1, 2, 5, 4,
GenerateNormals,
LoadTexture, s2.bmp,
SETTextureCoordinates, 0, 0, 0,
SETTextureCoordinates, 1, 0, 0.6,
SETTextureCoordinates,2, 0, 1,
SETTextureCoordinates, 3, -1, 0,
SETTextureCoordinates, 4, -1, 0.6,
SETTextureCoordinates, 5, -1, 1,
SetDecalTransparentcolor, 0,0,128,

CreateMeshbuilder,
AddVertex, 0.97 ,  3.3 , -0.95 ,
AddVertex, 0.97 ,  2 , -0.95 ,
AddVertex, 0.97 ,  0.9 , -0.95 ,
AddVertex, 1.57 ,  3.3 , -0.95 ,
AddVertex, 1.77 ,  2 , -0.95 ,
AddVertex, 1.77 ,  0.9 , -0.95 ,
ADDFace, 3, 4, 1, 0,
ADDface, 4, 5, 2, 1,
GenerateNormals,
LoadTexture, s2.bmp,
SETTextureCoordinates, 0, 0, 0,
SETTextureCoordinates, 1, 0, 0.6,
SETTextureCoordinates,2, 0, 1,
SETTextureCoordinates, 3, -1, 0,
SETTextureCoordinates, 4, -1, 0.6,
SETTextureCoordinates, 5, -1, 1,
SetDecalTransparentcolor, 0,0,128,

CreateMeshbuilder,
AddVertex, 0.97 ,  3.3 , -3.2 ,
AddVertex, 0.97 ,  2 , -3.2 ,
AddVertex, 0.97 ,  0.9 , -3.2 ,
AddVertex, 1.57 ,  3.3 , -3.2 ,
AddVertex, 1.77 ,  2 , -3.2 ,
AddVertex, 1.77 ,  0.9 , -3.2 ,
ADDFace, 3, 4, 1, 0,
ADDface, 4, 5, 2, 1,
GenerateNormals,
LoadTexture, s2.bmp,
SETTextureCoordinates, 0, 0, 0,
SETTextureCoordinates, 1, 0, 0.6,
SETTextureCoordinates,2, 0, 1,
SETTextureCoordinates, 3, -1, 0,
SETTextureCoordinates, 4, -1, 0.6,
SETTextureCoordinates, 5, -1, 1,
SetDecalTransparentcolor, 0,0,128,

CreateMeshbuilder,
AddVertex, 0.97 ,  3.3 , -0.95 ,
AddVertex, 0.97 ,  2 , -0.95 ,
AddVertex, 0.97 ,  0.9 , -0.95 ,
AddVertex, 1.57 ,  3.3 , -0.95 ,
AddVertex, 1.77 ,  2 , -0.95 ,
AddVertex, 1.77 ,  0.9 , -0.95 ,
ADDFace, 0, 1, 4, 3,
ADDface, 1, 2, 5, 4,
GenerateNormals,
LoadTexture, s2.bmp,
SETTextureCoordinates, 0, 0, 0,
SETTextureCoordinates, 1, 0, 0.6,
SETTextureCoordinates,2, 0, 1,
SETTextureCoordinates, 3, -1, 0,
SETTextureCoordinates, 4, -1, 0.6,
SETTextureCoordinates, 5, -1, 1,
SetDecalTransparentcolor, 0,0,128,

CreateMeshBuilder,
AddVertex, 1.77 ,  1.3 , -0.95 ,
AddVertex, 0.97 ,  1.3 , -0.95 ,
AddVertex, 0.97 ,  0.9 , -0.95 ,
AddVertex, 1.77 ,  1.3 , -3.2 ,
AddVertex, 0.97 ,  1.3 , -3.2 ,
AddVertex, 0.97 ,  0.9 , -3.2 ,
ADDFace, 3, 4, 1, 0,
ADDFace, 4, 5, 2, 1,
GenerateNormals,
LOADTEXTURE, c2.bmp,
SETTEXTURECoordinates, 0, -1, 0,
SETTEXTURECoordinates, 1, -1, 0.45,
SETTEXTURECoordinates, 2, -1, 1,
SETTEXTURECoordinates, 3, -0.009, 0,
SETTEXTURECoordinates, 4, -0, 0.45,
SETTEXTURECoordinates, 5, -0, 1,
SETDecalTransparentColor, 0,0,255,



;Lside,
CreateMeshBuilder
AddVertex,-1.47 ,  3.5 , -4.94 ,
AddVertex,-1.47 ,  3.5 , -7.21 ,
AddVertex,-1.67 ,  2 , -7.21 ,
AddVertex,-1.67 ,  0.2 , -7.21 ,
AddVertex,-1.67 ,  0.2 , -4.94 ,
AddVertex,-1.67 ,  2 , -4.94 ,
AddFace,5,2,1,0,
AddFace,2,5,4,3,
GenerateNormals
LoadTexture,inside2.bmp
SetTextureCoordinates,0,1,0
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,0,0.5
SetTextureCoordinates,3,0,1
SetTextureCoordinates,4,1,1
SetTextureCoordinates,5,1,0.5
SetDecalTransparentColor,0,0,255

;Rside,
CreateMeshBuilder
AddVertex, 1.47 ,  3.5 , -7.21 ,
AddVertex, 1.47 ,  3.5 , -4.94 ,
AddVertex, 1.67 ,  2 , -4.94 ,
AddVertex, 1.67 ,  0.2 , -4.94 ,
AddVertex, 1.67 ,  0.2 , -7.21 ,
AddVertex, 1.67 ,  2 , -7.21 ,
AddFace,5,2,1,0,
AddFace,2,5,4,3,
GenerateNormals
LoadTexture,inside2.bmp
SetTextureCoordinates,0,1,0
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,0,0.5
SetTextureCoordinates,3,0,1
SetTextureCoordinates,4,1,1
SetTextureCoordinates,5,1,0.5
SetDecalTransparentColor,0,0,255

;lc3,
CreateMeshbuilder,
AddVertex,-0.97 ,  3.3 , -7.2 ,
AddVertex,-0.97 ,  2 , -7.2 ,
AddVertex,-0.97 ,  0.9 , -7.2 ,
AddVertex,-1.57 ,  3.3 , -7.2 ,
AddVertex,-1.77 ,  2 , -7.2 ,
AddVertex,-1.77 ,  0.9 , -7.2 ,
ADDFace, 0, 1, 4, 3,
ADDface, 1, 2, 5, 4,
GenerateNormals,
LoadTexture, s2.bmp,
SETTextureCoordinates, 0, 0, 0,
SETTextureCoordinates, 1, 0, 0.6,
SETTextureCoordinates,2, 0, 1,
SETTextureCoordinates, 3, -1, 0,
SETTextureCoordinates, 4, -1, 0.6,
SETTextureCoordinates, 5, -1, 1,
SetDecalTransparentcolor, 0,0,128,

CreateMeshbuilder,
AddVertex,-0.97 ,  3.3 , -4.95 ,
AddVertex,-0.97 ,  2 , -4.95 ,
AddVertex,-0.97 ,  0.9 , -4.95 ,
AddVertex,-1.57 ,  3.3 , -4.95 ,
AddVertex,-1.77 ,  2 , -4.95 ,
AddVertex,-1.77 ,  0.9 , -4.95 ,
ADDFace, 3, 4, 1, 0,
ADDface, 4, 5, 2, 1,
GenerateNormals,
LoadTexture, s2.bmp,
SETTextureCoordinates, 0, 0, 0,
SETTextureCoordinates, 1, 0, 0.6,
SETTextureCoordinates,2, 0, 1,
SETTextureCoordinates, 3, -1, 0,
SETTextureCoordinates, 4, -1, 0.6,
SETTextureCoordinates, 5, -1, 1,
SetDecalTransparentcolor, 0,0,128,

CreateMeshbuilder,
AddVertex,-0.97 ,  3.3 , -7.2 ,
AddVertex,-0.97 ,  2 , -7.2 ,
AddVertex,-0.97 ,  0.9 , -7.2 ,
AddVertex,-1.57 ,  3.3 , -7.2 ,
AddVertex,-1.77 ,  2 , -7.2 ,
AddVertex,-1.77 ,  0.9 , -7.2 ,
ADDFace, 3, 4, 1, 0,
ADDface, 4, 5, 2, 1,
GenerateNormals,
LoadTexture, s2.bmp,
SETTextureCoordinates, 0, 0, 0,
SETTextureCoordinates, 1, 0, 0.6,
SETTextureCoordinates,2, 0, 1,
SETTextureCoordinates, 3, -1, 0,
SETTextureCoordinates, 4, -1, 0.6,
SETTextureCoordinates, 5, -1, 1,
SetDecalTransparentcolor, 0,0,128,

CreateMeshbuilder,
AddVertex,-0.97 ,  3.3 , -4.95 ,
AddVertex,-0.97 ,  2 , -4.95 ,
AddVertex,-0.97 ,  0.9 , -4.95 ,
AddVertex,-1.57 ,  3.3 , -4.95 ,
AddVertex,-1.77 ,  2 , -4.95 ,
AddVertex,-1.77 ,  0.9 , -4.95 ,
ADDFace, 0, 1, 4, 3,
ADDface, 1, 2, 5, 4,
GenerateNormals,
LoadTexture, s2.bmp,
SETTextureCoordinates, 0, 0, 0,
SETTextureCoordinates, 1, 0, 0.6,
SETTextureCoordinates,2, 0, 1,
SETTextureCoordinates, 3, -1, 0,
SETTextureCoordinates, 4, -1, 0.6,
SETTextureCoordinates, 5, -1, 1,
SetDecalTransparentcolor, 0,0,128,

CreateMeshBuilder,
AddVertex,-1.77 ,  1.3 , -4.95 ,
AddVertex,-0.97 ,  1.3 , -4.95 ,
AddVertex,-0.97 ,  0.9 , -4.95 ,
AddVertex,-1.77 ,  1.3 , -7.2 ,
AddVertex,-0.97 ,  1.3 , -7.2 ,
AddVertex,-0.97 ,  0.9 , -7.2 ,
ADDFace, 0, 1, 4, 3,
ADDFace, 1, 2, 5, 4,
GenerateNormals,
LOADTEXTURE, c2.bmp,
SETTEXTURECoordinates, 0, -1, 0,
SETTEXTURECoordinates, 1, -1, 0.45,
SETTEXTURECoordinates, 2, -1, 1,
SETTEXTURECoordinates, 3, -0.009, 0,
SETTEXTURECoordinates, 4, -0, 0.45,
SETTEXTURECoordinates, 5, -0, 1,
SETDecalTransparentColor, 0,0,255,

;rc3,
CreateMeshbuilder,
AddVertex, 0.97 ,  3.3 , -7.2 ,
AddVertex, 0.97 ,  2 , -7.2 ,
AddVertex, 0.97 ,  0.9 , -7.2 ,
AddVertex, 1.57 ,  3.3 , -7.2 ,
AddVertex, 1.77 ,  2 , -7.2 ,
AddVertex, 1.77 ,  0.9 , -7.2 ,
ADDFace, 0, 1, 4, 3,
ADDface, 1, 2, 5, 4,
GenerateNormals,
LoadTexture, s2.bmp,
SETTextureCoordinates, 0, 0, 0,
SETTextureCoordinates, 1, 0, 0.6,
SETTextureCoordinates,2, 0, 1,
SETTextureCoordinates, 3, -1, 0,
SETTextureCoordinates, 4, -1, 0.6,
SETTextureCoordinates, 5, -1, 1,
SetDecalTransparentcolor, 0,0,128,

CreateMeshbuilder,
AddVertex, 0.97 ,  3.3 , -4.95 ,
AddVertex, 0.97 ,  2 , -4.95 ,
AddVertex, 0.97 ,  0.9 , -4.95 ,
AddVertex, 1.57 ,  3.3 , -4.95 ,
AddVertex, 1.77 ,  2 , -4.95 ,
AddVertex, 1.77 ,  0.9 , -4.95 ,
ADDFace, 3, 4, 1, 0,
ADDface, 4, 5, 2, 1,
GenerateNormals,
LoadTexture, s2.bmp,
SETTextureCoordinates, 0, 0, 0,
SETTextureCoordinates, 1, 0, 0.6,
SETTextureCoordinates,2, 0, 1,
SETTextureCoordinates, 3, -1, 0,
SETTextureCoordinates, 4, -1, 0.6,
SETTextureCoordinates, 5, -1, 1,
SetDecalTransparentcolor, 0,0,128,

CreateMeshbuilder,
AddVertex, 0.97 ,  3.3 , -7.2 ,
AddVertex, 0.97 ,  2 , -7.2 ,
AddVertex, 0.97 ,  0.9 , -7.2 ,
AddVertex, 1.57 ,  3.3 , -7.2 ,
AddVertex, 1.77 ,  2 , -7.2 ,
AddVertex, 1.77 ,  0.9 , -7.2 ,
ADDFace, 3, 4, 1, 0,
ADDface, 4, 5, 2, 1,
GenerateNormals,
LoadTexture, s2.bmp,
SETTextureCoordinates, 0, 0, 0,
SETTextureCoordinates, 1, 0, 0.6,
SETTextureCoordinates,2, 0, 1,
SETTextureCoordinates, 3, -1, 0,
SETTextureCoordinates, 4, -1, 0.6,
SETTextureCoordinates, 5, -1, 1,
SetDecalTransparentcolor, 0,0,128,

CreateMeshbuilder,
AddVertex, 0.97 ,  3.3 , -4.95 ,
AddVertex, 0.97 ,  2 , -4.95 ,
AddVertex, 0.97 ,  0.9 , -4.95 ,
AddVertex, 1.57 ,  3.3 , -4.95 ,
AddVertex, 1.77 ,  2 , -4.95 ,
AddVertex, 1.77 ,  0.9 , -4.95 ,
ADDFace, 0, 1, 4, 3,
ADDface, 1, 2, 5, 4,
GenerateNormals,
LoadTexture, s2.bmp,
SETTextureCoordinates, 0, 0, 0,
SETTextureCoordinates, 1, 0, 0.6,
SETTextureCoordinates,2, 0, 1,
SETTextureCoordinates, 3, -1, 0,
SETTextureCoordinates, 4, -1, 0.6,
SETTextureCoordinates, 5, -1, 1,
SetDecalTransparentcolor, 0,0,128,

CreateMeshBuilder,
AddVertex, 1.77 ,  1.3 , -4.95 ,
AddVertex, 0.97 ,  1.3 , -4.95 ,
AddVertex, 0.97 ,  0.9 , -4.95 ,
AddVertex, 1.77 ,  1.3 , -7.2 ,
AddVertex, 0.97 ,  1.3 , -7.2 ,
AddVertex, 0.97 ,  0.9 , -7.2 ,
ADDFace, 3, 4, 1, 0,
ADDFace, 4, 5, 2, 1,
GenerateNormals,
LOADTEXTURE, c2.bmp,
SETTEXTURECoordinates, 0, -1, 0,
SETTEXTURECoordinates, 1, -1, 0.45,
SETTEXTURECoordinates, 2, -1, 1,
SETTEXTURECoordinates, 3, -0.009, 0,
SETTEXTURECoordinates, 4, -0, 0.45,
SETTEXTURECoordinates, 5, -0, 1,
SETDecalTransparentColor, 0,0,255,











;the cabin building by y1149362006;