;//Eksterior
CreateMeshBuilder,,,,
AddVertex    ,-1.39,1,-17.71,
AddVertex    ,-1.39,3.14,-17.71,
AddVertex    ,-1.39,3.14,-17.01,
AddVertex    ,-1.39,1,-17.01,
AddFace2,0,3,2,1
GenerateNormals,,,,

LoadTexture,door.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0

CreateMeshBuilder,,,,
AddVertex    ,-1.39,1,-12.83,
AddVertex    ,-1.39,3.14,-12.83,
AddVertex    ,-1.39,3.14,-12.13,
AddVertex    ,-1.39,1,-12.13,
AddFace2,0,3,2,1
GenerateNormals,,,,

LoadTexture,door.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0

CreateMeshBuilder,,,,
AddVertex    ,-1.39,1,-8.0,
AddVertex    ,-1.39,3.14,-8.0,
AddVertex    ,-1.39,3.14,-7.3,
AddVertex    ,-1.39,1,-7.3,
AddFace2,0,3,2,1
GenerateNormals,,,,

LoadTexture,door.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0

CreateMeshBuilder,,,,
AddVertex    ,-1.39,1,-3.14,
AddVertex    ,-1.39,3.14,-3.14,
AddVertex    ,-1.39,3.14,-2.44,
AddVertex    ,-1.39,1,-2.44,
AddFace2,0,3,2,1
GenerateNormals,,,,

LoadTexture,door.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0

;//Interior
CreateMeshBuilder,,,,
AddVertex    ,-1.383,1,-17.71,
AddVertex    ,-1.383,3.14,-17.71,
AddVertex    ,-1.383,3.14,-17.01,
AddVertex    ,-1.383,1,-17.01,
AddFace2,0,3,2,1
GenerateNormals,,,,

LoadTexture,door2.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0

CreateMeshBuilder,,,,
AddVertex    ,-1.383,1,-12.83,
AddVertex    ,-1.383,3.14,-12.83,
AddVertex    ,-1.383,3.14,-12.13,
AddVertex    ,-1.383,1,-12.13,
AddFace2,0,3,2,1
GenerateNormals,,,,

LoadTexture,door2.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0

CreateMeshBuilder,,,,
AddVertex    ,-1.383,1,-8.0,
AddVertex    ,-1.383,3.14,-8.0,
AddVertex    ,-1.383,3.14,-7.3,
AddVertex    ,-1.383,1,-7.3,
AddFace2,0,3,2,1
GenerateNormals,,,,

LoadTexture,door2.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0

CreateMeshBuilder,,,,
AddVertex    ,-1.383,1,-3.14,
AddVertex    ,-1.383,3.14,-3.14,
AddVertex    ,-1.383,3.14,-2.44,
AddVertex    ,-1.383,1,-2.44,
AddFace2,0,3,2,1
GenerateNormals,,,,

LoadTexture,door2.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0

RotateAll,0,1,0,180
TranslateAll,0,0,-19.5,