[Object]
States = EvAv_1.b3d

[Object]
States = szam125.b3d
Position = 0,0,-9.5

[Object]
Position = 0,0,-1.77
States = EvA_ajtojelzes_z.b3d, EvA_ajtojelzes_ny.b3d
StateFunction = doors

[Object]
States = EvA_ajtonyitasL.b3d
TextureShiftXFunction = 0.46 * leftdoors[0]
[Object]
States = EvA_ablakL1.b3d
TranslateZFunction = 0.68 * leftdoors[0]
[Object]
States = EvA_ablakL2.b3d
TranslateZFunction = -0.68 * leftdoors[0]

[Object]
States = EvA_ajtonyitasR.b3d
TextureShiftXFunction = 0.46 * rightdoors[0]
[Object]
States = EvA_ablakR1.b3d
TranslateZFunction = 0.68 * rightdoors[0]
[Object]
States = EvA_ablakR2.b3d
TranslateZFunction = -0.68 * rightdoors[0]


