;//惣愳揝摴Ex2100宯,,,,,,,,,
;------儃僨傿------,,,,,,,,,
CreateMeshBuilder,,;//慜柺,,,,,,,
AddVertex,-1.395,0.95,-19.5,,,,,,
AddVertex,-1.38,3.35,-19.5,,,,,,
AddVertex,-1.34,3.43,-19.5,,,,,,
AddVertex,-1.25,3.51,-19.5,,,,,,
AddVertex,-0.6,3.61,-19.5,,,,,,
AddVertex,0,3.64,-19.5,,,,,,
AddVertex,0.6,3.61,-19.5,,,,,,
AddVertex,1.25,3.51,-19.5,,,,,,
AddVertex,1.34,3.43,-19.5,,,,,,
AddVertex,1.38,3.35,-19.5,,,,,,
AddVertex,1.395,0.95,-19.5,,,,,,
AddFace,10,0,1,9,,,,,
AddFace,9,1,2,3,4,5,6,7,8
GenerateNormals,,,

LoadTexture,back.bmp,,
SetTextureCoordinates,0,0,0.995
SetTextureCoordinates,1,0.005,0.15
SetTextureCoordinates,2,0.1,0.03
SetTextureCoordinates,3,0.15,0.02
SetTextureCoordinates,4,0.3,0.01
SetTextureCoordinates,5,0.5,0.01
SetTextureCoordinates,6,0.7,0.01
SetTextureCoordinates,7,0.85,0.02
SetTextureCoordinates,8,0.9,0.03
SetTextureCoordinates,9,0.995,0.15
SetTextureCoordinates,10,1,0.995


CreateMeshBuilder,,;//屻柺,,,,,,,
AddVertex,-1.395,0.95,0,,,,,,
AddVertex,-1.38,3.35,0,,,,,,
AddVertex,-1.34,3.43,0,,,,,,
AddVertex,-1.25,3.51,0,,,,,,
AddVertex,-0.6,3.61,0,,,,,,
AddVertex,0,3.64,0,,,,,,
AddVertex,0.6,3.61,0,,,,,,
AddVertex,1.25,3.51,0,,,,,,
AddVertex,1.34,3.43,0,,,,,,
AddVertex,1.38,3.35,0,,,,,,
AddVertex,1.395,0.95,0,,,,,,
AddFace,10,9,1,0,,,,,
AddFace,9,8,7,6,5,4,3,2,1
GenerateNormals,,,,,,,,,

LoadTexture,back.bmp,,
SetTextureCoordinates,0,0,0.995
SetTextureCoordinates,1,0.005,0.15
SetTextureCoordinates,2,0.1,0.03
SetTextureCoordinates,3,0.15,0.02
SetTextureCoordinates,4,0.3,0.01
SetTextureCoordinates,5,0.5,0.01
SetTextureCoordinates,6,0.7,0.01
SetTextureCoordinates,7,0.85,0.02
SetTextureCoordinates,8,0.9,0.03
SetTextureCoordinates,9,0.995,0.15
SetTextureCoordinates,10,1,0.995


CreateMeshBuilder,,;//楢寢杫,
AddVertex,-0.38,3.2,0.5
AddVertex,-0.38,3.2,0,
AddVertex,0.38,3.2,0,
AddVertex,0.38,3.2,0.5,
AddVertex,0.45,3.13,0,
AddVertex,0.45,3.13,0.5,
AddVertex,0.45,1.19,0,
AddVertex,0.45,1.19,0.5,
AddVertex,0.38,1.12,0,
AddVertex,0.38,1.12,0.5,
AddVertex,-0.45,3.13,0.5,
AddVertex,-0.45,3.13,0,
AddVertex,-0.45,1.19,0,
AddVertex,-0.45,1.19,0.5,
AddVertex,-0.38,1.12,0,
AddVertex,-0.38,1.12,0.5,
AddFace2,0,1,2,3
AddFace2,4,2,3,5
AddFace2,6,4,5,7
AddFace2,8,6,7,9
AddFace2,1,11,10,0
AddFace2,11,12,13,10
AddFace2,12,14,15,13
AddFace2,8,14,15,9
GenerateNormals,,,,

LoadTexture,horo.bmp,,,
SetTextureCoordinates,0,1,0,
SetTextureCoordinates,1,0,1,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,0,
SetTextureCoordinates,4,0,1,
SetTextureCoordinates,5,1,0,
SetTextureCoordinates,6,0,5
SetTextureCoordinates,7,1,0
SetTextureCoordinates,8,0,1
SetTextureCoordinates,9,1,0
SetTextureCoordinates,10,1,0
SetTextureCoordinates,11,0,1
SetTextureCoordinates,12,0,5
SetTextureCoordinates,13,1,0
SetTextureCoordinates,14,0,1
SetTextureCoordinates,15,1,0


CreateMeshBuilder,,;//嵍懁柺,
AddVertex,1.395,0.95,-19.5
AddVertex,1.38,3.35,-19.5
AddVertex,1.395,0.95,0
AddVertex,1.38,3.35,0,
AddFace,0,1,3,2
GenerateNormals,,,,

LoadTexture,side2.bmp,,,
SetTextureCoordinates,0,0,0.997,
SetTextureCoordinates,1,0,0.003,
SetTextureCoordinates,2,1,0.997,
SetTextureCoordinates,3,1,0.003,


CreateMeshBuilder,,;//嵍懁柺揮棊杊巭杫,,
AddVertex,1.37,1.15,0,
AddVertex,1.37,2.32,0,
AddVertex,1.37,2.32,0.22,
AddVertex,1.37,1.15,0.22,
AddVertex,1.37,1.15,-19.72,
AddVertex,1.37,2.32,-19.72,
AddVertex,1.37,2.32,-19.5,
AddVertex,1.37,1.15,-19.5,
AddFace2,0,1,2,3
AddFace2,4,5,6,7
SetColor,130,130,130,
GenerateNormals,,,,


CreateMeshBuilder,,;//塃懁柺,,
AddVertex,-1.395,0.95,-19.5,
AddVertex,-1.38,3.35,-19.5,
AddVertex,-1.395,0.95,0,
AddVertex,-1.38,3.35,0,
AddFace,0,2,3,1
GenerateNormals,,,

LoadTexture,side2.bmp,,
SetTextureCoordinates,0,1,0.997
SetTextureCoordinates,1,1,0.003
SetTextureCoordinates,2,0,0.997
SetTextureCoordinates,3,0,0.003


CreateMeshBuilder,,;//塃懁柺揮棊杊巭杫,
AddVertex,-1.37,1.15,0
AddVertex,-1.37,2.32,0
AddVertex,-1.37,2.32,0.22
AddVertex,-1.37,1.15,0.22
AddVertex,-1.37,1.15,-19.72
AddVertex,-1.37,2.32,-19.72
AddVertex,-1.37,2.32,-19.5,
AddVertex,-1.37,1.15,-19.5,
AddFace2,0,1,2,3
AddFace2,4,5,6,7
SetColor,130,130,130,
GenerateNormals,,,,


CreateMeshBuilder,,;//掙柺,,
AddVertex,-1.395,0.95,0,
AddVertex,-1.395,0.95,-19.5,
AddVertex,1.395,0.95,-19.5,
AddVertex,1.395,0.95,0,
AddFace,0,1,2,3
SetColor,0,0,0,
GenerateNormals,,,,


;------壆崻------,,,
CreateMeshBuilder,,;//壆崻,
AddVertex,1.38,3.35,-19.5
AddVertex,1.34,3.43,-19.5
AddVertex,1.25,3.51,-19.5
AddVertex,0.6,3.61,-19.5
AddVertex,0,3.64,-19.5
AddVertex,-0.6,3.61,-19.5
AddVertex,-1.25,3.51,-19.5
AddVertex,-1.34,3.43,-19.5
AddVertex,-1.38,3.35,-19.5
AddVertex,1.38,3.35,0
AddVertex,1.34,3.43,0
AddVertex,1.25,3.51,0
AddVertex,0.6,3.61,0,
AddVertex,0,3.64,0,
AddVertex,-0.6,3.61,0,
AddVertex,-1.25,3.51,0,
AddVertex,-1.34,3.43,0,
AddVertex,-1.38,3.35,0,
AddFace,0,1,10,9
AddFace,1,2,11,10
AddFace,2,3,12,11
AddFace,3,4,13,12
AddFace,4,5,14,13
AddFace,5,6,15,14
AddFace,6,7,16,15
AddFace,7,8,17,16
GenerateNormals,,,,

LoadTexture,yane3.bmp,,
SetTextureCoordinates,0,-0.07,0
SetTextureCoordinates,1,-0.07,0
SetTextureCoordinates,2,0,0
SetTextureCoordinates,3,0.25,0
SetTextureCoordinates,4,0.5,0
SetTextureCoordinates,5,0.75,0
SetTextureCoordinates,6,1,0
SetTextureCoordinates,7,1.05,0
SetTextureCoordinates,8,1.05,0
SetTextureCoordinates,9,-0.07,1
SetTextureCoordinates,10,-0.07,1
SetTextureCoordinates,11,0,1
SetTextureCoordinates,12,0.25,1
SetTextureCoordinates,13,0.5,1
SetTextureCoordinates,14,0.75,1
SetTextureCoordinates,15,1,1,
SetTextureCoordinates,16,1.05,1,
SetTextureCoordinates,17,1.05,1,


CreateMeshBuilder,,;//壆崻,,
AddVertex,0.99,3.55,-19.43,
AddVertex,0.99,3.55,-0.07,
AddVertex,1.245,3.55,-19.4,
AddVertex,1.245,3.55,-0.1,
AddVertex,1.29,3.43,-19.4,
AddVertex,1.29,3.43,-0.1,
AddFace,2,0,1,3
AddFace,4,2,3,5
AddFace,0,2,4,
AddFace,1,5,3,
SetColor,140,140,140,
GenerateNormals,,,,


CreateMeshBuilder,,;//壆崻,,
AddVertex,-0.99,3.55,-19.43,
AddVertex,-0.99,3.55,-0.07,
AddVertex,-1.245,3.55,-19.4,
AddVertex,-1.245,3.55,-0.1,
AddVertex,-1.29,3.43,-19.4,
AddVertex,-1.29,3.43,-0.1,
AddFace,2,3,1,0
AddFace,4,5,3,2
AddFace,0,4,2,
AddFace,1,3,5,
SetColor,140,140,140,
GenerateNormals,,,


CreateMeshBuilder,,;//儔儞儃乕僪,
Cube,0.03,0.05,2.55
SetColor,140,140,140
Translate,1.25,3.5,-9.1
GenerateNormals,,,


CreateMeshBuilder,,;//儔儞儃乕僪,
Cube,0.03,0.05,2.55
SetColor,140,140,140
Translate,-1.25,3.5,-9.1
GenerateNormals,,,


;------壆崻忋婡婍------,,,
CreateMeshBuilder,,;//僋乕儔乕,
AddVertex,1.1,3.55,-11.1
AddVertex,1.1,3.7,-11.1
AddVertex,1.1,3.7,-6.95
AddVertex,1.1,3.55,-6.95
AddVertex,0.6,3.92,-11.1
AddVertex,0.6,3.92,-6.95
AddVertex,0,4,-6.95
AddVertex,0,4,-11.1
AddVertex,-0.6,3.92,-11.1
AddVertex,-0.6,3.92,-6.95
AddVertex,-1.1,3.55,-11.1
AddVertex,-1.1,3.7,-11.1
AddVertex,-1.1,3.7,-6.95
AddVertex,-1.1,3.55,-6.95,
AddFace,0,1,2,3
AddFace,1,4,5,2
AddFace,4,7,6,5
AddFace,7,8,9,6
AddFace,8,11,12,9
AddFace,11,10,13,12
SetColor,200,200,200,
GenerateNormals,,,,

LoadTexture,cooler.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0,0.18,
SetTextureCoordinates,2,1,0.18,
SetTextureCoordinates,3,1,0,
SetTextureCoordinates,4,0,0.5,
SetTextureCoordinates,5,1,0.5
SetTextureCoordinates,6,1,0.99
SetTextureCoordinates,7,0,0.99
SetTextureCoordinates,8,0,0.5
SetTextureCoordinates,9,1,0.5
SetTextureCoordinates,10,0,0
SetTextureCoordinates,11,0,0.18
SetTextureCoordinates,12,1,0.18
SetTextureCoordinates,13,1,0


CreateMeshBuilder,,;//僋乕儔乕,
AddVertex,-1.1,3.55,-11.1
AddVertex,-1.1,3.7,-11.1
AddVertex,-0.6,3.92,-11.1
AddVertex,-0.6,3.6,-11.1
AddVertex,0,4,-11.1
AddVertex,0,3.65,-11.1
AddVertex,0.6,3.92,-11.1
AddVertex,0.6,3.6,-11.1
AddVertex,1.1,3.7,-11.1
AddVertex,1.1,3.55,-11.1
AddVertex,-1.1,3.55,-6.95
AddVertex,-1.1,3.7,-6.95
AddVertex,-0.6,3.92,-6.95
AddVertex,-0.6,3.6,-6.95
AddVertex,0,4,-6.95
AddVertex,0,3.65,-6.95
AddVertex,0.6,3.92,-6.95
AddVertex,0.6,3.6,-6.95
AddVertex,1.1,3.7,-6.95
AddVertex,1.1,3.55,-6.95
AddFace,0,1,2,3
AddFace,3,2,4,5
AddFace,5,4,6,7
AddFace,7,6,8,9
AddFace,10,13,12,11
AddFace,13,15,14,12
AddFace,15,17,16,14
AddFace,17,19,18,16
GenerateNormals,,,,

LoadTexture,cooler-side.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,0.2,0.05,
SetTextureCoordinates,3,0.2,0.95,
SetTextureCoordinates,4,0.5,-0.2,
SetTextureCoordinates,5,0.5,0.83
SetTextureCoordinates,6,0.8,0.05
SetTextureCoordinates,7,0.8,0.95
SetTextureCoordinates,8,1,0
SetTextureCoordinates,9,1,1
SetTextureCoordinates,10,0,1
SetTextureCoordinates,11,0,0
SetTextureCoordinates,12,0.2,0.05
SetTextureCoordinates,13,0.2,0.95
SetTextureCoordinates,14,0.5,-0.2
SetTextureCoordinates,15,0.5,0.83
SetTextureCoordinates,16,0.8,0.05
SetTextureCoordinates,17,0.8,0.95
SetTextureCoordinates,18,1,0
SetTextureCoordinates,19,1,1


CreateMeshBuilder,,;//壆崻忋婡婍,
Cube,0.08,0.02,0.15
SetColor,120,120,120
Translate,0.27,3.64,-1.925
GenerateNormals,,,


CreateMeshBuilder,,;//壆崻忋婡婍,
Cube,0.08,0.02,0.15
SetColor,120,120,120
Translate,-0.27,3.64,-1.925
GenerateNormals,,,


CreateMeshBuilder,,;//壆崻忋婡婍,
Cube,0.25,0.03,0.02
SetColor,165,165,165
Translate,0,3.68,-2.02
GenerateNormals,,,


CreateMeshBuilder,,;//壆崻忋婡婍,
Cube,0.25,0.03,0.02
SetColor,165,165,165
Translate,0,3.68,-1.83
GenerateNormals,,,


CreateMeshBuilder,,;//壆崻忋婡婍,
Cube,0.25,0.05,0.15
SetColor,180,180,180
Translate,0,3.76,-1.925
GenerateNormals,,,


CreateMeshBuilder,,;//壆崻忋婡婍,
Cube,0.27,0.01,0.175
SetColor,190,190,190
Translate,0,3.78,-1.925
GenerateNormals,,,


CreateMeshBuilder,,;//壆崻忋婡婍,
AddVertex,-0.25,3.81,-2.075
AddVertex,-0.25,3.81,-1.775
AddVertex,0.25,3.81,-2.075
AddVertex,0.25,3.81,-1.775
AddVertex,-0.17,3.84,-2.025,
AddVertex,-0.17,3.84,-1.825,
AddVertex,0.17,3.84,-2.025,
AddVertex,0.17,3.84,-1.825,
AddFace,0,4,6,2
AddFace,2,6,7,3
AddFace,1,5,4,0
AddFace,3,7,5,1
AddFace,4,5,7,6
SetColor,190,190,190,
GenerateNormals,,,,


;------楢寢婍------,,,,
CreateMeshBuilder,,;//屻柺楢寢婍,,
Cube,0.1,0.1,0.75,
SetColor,35,35,35,
Translate,0,0.88,0,
GenerateNormals,,,,


;------戜幵(慜乯------,,,,
CreateMeshBuilder,,;//幵椫嵍慜,,
Cylinder,16,0.46,0.43,0.07
SetColor,30,30,30,
Rotate,0,0,1,90
Translate,0.56,0.43,-17.7,


CreateMeshBuilder,,;//幵椫嵍慜,,
AddVertex,0.6,0,-18.13,
AddVertex,0.6,0.86,-18.13,
AddVertex,0.6,0.86,-17.27,
AddVertex,0.6,0,-17.27,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//幵椫嵍屻,,
Cylinder,16,0.46,0.43,0.07
SetColor,30,30,30,
Rotate,0,0,1,90
Translate,0.56,0.43,-15.6,


CreateMeshBuilder,,;//幵椫嵍屻,,
AddVertex,0.6,0,-16.03,
AddVertex,0.6,0.86,-16.03,
AddVertex,0.6,0.86,-15.17,
AddVertex,0.6,0,-15.17,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//幵椫塃慜,,
Cylinder,16,0.43,0.46,0.07
SetColor,30,30,30,
Rotate,0,0,1,90
Translate,-0.56,0.43,-17.7,


CreateMeshBuilder,,;//幵椫塃慜,,
AddVertex,-0.6,0,-18.13,
AddVertex,-0.6,0.86,-18.13,
AddVertex,-0.6,0.86,-17.27,
AddVertex,-0.6,0,-17.27,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//幵椫塃屻,,
Cylinder,16,0.43,0.46,0.07
SetColor,30,30,30,
Rotate,0,0,1,90
Translate,-0.56,0.43,-15.6,


CreateMeshBuilder,,;//幵椫塃屻,,
AddVertex,-0.6,0,-16.03,
AddVertex,-0.6,0.86,-16.03,
AddVertex,-0.6,0.86,-15.17,
AddVertex,-0.6,0,-15.17,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//幵幉慜,,
Cylinder,4,0.08,0.08,1.65
SetColor,30,30,30,
Rotate,0,0,1,90
Translate,0,0.43,-17.7,


CreateMeshBuilder,,;//幵幉屻,,
Cylinder,4,0.08,0.08,1.65
SetColor,30,30,30,
Rotate,0,0,1,90
Translate,0,0.43,-15.6,


CreateMeshBuilder,,;//戜幵嵍懁,,
AddVertex,0.95,0.22,-18,
AddVertex,0.95,0.97,-18,
AddVertex,0.95,0.97,-15.3,
AddVertex,0.95,0.22,-15.3,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,daisha1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//戜幵嵍懁,,
AddVertex,0.8,0.22,-18,
AddVertex,0.8,0.97,-18,
AddVertex,0.8,0.97,-15.3,
AddVertex,0.8,0.22,-15.3,
AddFace2,0,1,2,3
SetColor,60,60,60,
GenerateNormals,,,,

LoadTexture,daisha1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//戜幵塃懁,,
AddVertex,-0.95,0.22,-18,
AddVertex,-0.95,0.97,-18,
AddVertex,-0.95,0.97,-15.3,
AddVertex,-0.95,0.22,-15.3,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,daisha1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//戜幵塃懁,,
AddVertex,-0.8,0.22,-18,
AddVertex,-0.8,0.97,-18,
AddVertex,-0.8,0.97,-15.3,
AddVertex,-0.8,0.22,-15.3,
AddFace2,0,3,2,1
SetColor,60,60,60,
GenerateNormals,,,,

LoadTexture,daisha1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//嵍僽儗乕僉,,
AddVertex,0.62,0.25,-17.35,
AddVertex,0.62,0.7,-17.35,
AddVertex,0.62,0.7,-15.95,
AddVertex,0.62,0.25,-15.95,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,brake.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//嵍僽儗乕僉,,
AddVertex,0.57,0.25,-17.35,
AddVertex,0.57,0.7,-17.35,
AddVertex,0.57,0.7,-15.95,
AddVertex,0.57,0.25,-15.95,
AddFace2,0,1,2,3
SetColor,50,50,50,
GenerateNormals,,,,

LoadTexture,brake.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//塃僽儗乕僉,,
AddVertex,-0.62,0.25,-17.35,
AddVertex,-0.62,0.7,-17.35,
AddVertex,-0.62,0.7,-15.95,
AddVertex,-0.62,0.25,-15.95,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,brake.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//塃僽儗乕僉,,
AddVertex,-0.57,0.25,-17.35,
AddVertex,-0.57,0.7,-17.35,
AddVertex,-0.57,0.7,-15.95,
AddVertex,-0.57,0.25,-15.95,
AddFace2,0,1,2,3
SetColor,50,50,50,
GenerateNormals,,,,

LoadTexture,brake.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//嬻婥僶僱,,
Cylinder,6,0.36,0.36,0.15
SetColor,35,35,35,
Translate,1,0.93,-16.65,


CreateMeshBuilder,,;//嬻婥僶僱,,
Cylinder,6,0.36,0.36,0.15
SetColor,35,35,35,
Translate,-1,0.93,-16.65,


;------戜幵(屻乯------,,,,
CreateMeshBuilder,,;//幵椫嵍慜,,
Cylinder,16,0.46,0.43,0.07
SetColor,30,30,30,
Rotate,0,0,1,90
Translate,0.56,0.43,-3.9,


CreateMeshBuilder,,;//幵椫嵍慜,,
AddVertex,0.6,0,-4.33,
AddVertex,0.6,0.86,-4.33,
AddVertex,0.6,0.86,-3.47,
AddVertex,0.6,0,-3.47,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//幵椫嵍屻,,
Cylinder,16,0.46,0.43,0.07
SetColor,30,30,30,
Rotate,0,0,1,90
Translate,0.56,0.43,-1.8,


CreateMeshBuilder,,;//幵椫嵍屻,,
AddVertex,0.6,0,-2.23,
AddVertex,0.6,0.86,-2.23,
AddVertex,0.6,0.86,-1.37,
AddVertex,0.6,0,-1.37,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//幵椫塃慜,,
Cylinder,16,0.43,0.46,0.07
SetColor,30,30,30,
Rotate,0,0,1,90
Translate,-0.56,0.43,-3.9,


CreateMeshBuilder,,;//幵椫塃慜,,
AddVertex,-0.6,0,-4.33,
AddVertex,-0.6,0.86,-4.33,
AddVertex,-0.6,0.86,-3.47,
AddVertex,-0.6,0,-3.47,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//幵椫塃屻,,
Cylinder,16,0.43,0.46,0.07
SetColor,30,30,30,
Rotate,0,0,1,90
Translate,-0.56,0.43,-1.8,


CreateMeshBuilder,,;//幵椫塃屻,,
AddVertex,-0.6,0,-2.23,
AddVertex,-0.6,0.86,-2.23,
AddVertex,-0.6,0.86,-1.37,
AddVertex,-0.6,0,-1.37,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//幵幉慜,,
Cylinder,4,0.08,0.08,1.65
SetColor,30,30,30,
Rotate,0,0,1,90
Translate,0,0.43,-3.9,


CreateMeshBuilder,,;//幵幉屻,,
Cylinder,4,0.08,0.08,1.65
SetColor,30,30,30,
Rotate,0,0,1,90
Translate,0,0.43,-1.8,


CreateMeshBuilder,,;//戜幵嵍懁,,
AddVertex,0.95,0.22,-4.2,
AddVertex,0.95,0.97,-4.2,
AddVertex,0.95,0.97,-1.5,
AddVertex,0.95,0.22,-1.5,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,daisha1.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//戜幵嵍懁,,
AddVertex,0.8,0.22,-4.2,
AddVertex,0.8,0.97,-4.2,
AddVertex,0.8,0.97,-1.5,
AddVertex,0.8,0.22,-1.5,
AddFace2,0,1,2,3
SetColor,60,60,60,
GenerateNormals,,,,

LoadTexture,daisha1.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//戜幵塃懁,,
AddVertex,-0.95,0.22,-4.2,
AddVertex,-0.95,0.97,-4.2,
AddVertex,-0.95,0.97,-1.5,
AddVertex,-0.95,0.22,-1.5,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,daisha1.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//戜幵塃懁,,
AddVertex,-0.8,0.22,-4.2,
AddVertex,-0.8,0.97,-4.2,
AddVertex,-0.8,0.97,-1.5,
AddVertex,-0.8,0.22,-1.5,
AddFace2,0,3,2,1
SetColor,60,60,60,
GenerateNormals,,,,

LoadTexture,daisha1.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//嵍僽儗乕僉,,
AddVertex,0.62,0.25,-17.35,
AddVertex,0.62,0.7,-17.35,
AddVertex,0.62,0.7,-15.95,
AddVertex,0.62,0.25,-15.95,
AddFace,0,1,2,3
Translate,0,0,13.8,
GenerateNormals,,,,

LoadTexture,brake.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//嵍僽儗乕僉,,
AddVertex,0.57,0.25,-17.35,
AddVertex,0.57,0.7,-17.35,
AddVertex,0.57,0.7,-15.95,
AddVertex,0.57,0.25,-15.95,
AddFace2,0,1,2,3
SetColor,50,50,50,
Translate,0,0,13.8,
GenerateNormals,,,,

LoadTexture,brake.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//塃僽儗乕僉,,
AddVertex,-0.62,0.25,-17.35,
AddVertex,-0.62,0.7,-17.35,
AddVertex,-0.62,0.7,-15.95,
AddVertex,-0.62,0.25,-15.95,
AddFace,0,3,2,1
Translate,0,0,13.8,
GenerateNormals,,,,

LoadTexture,brake.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//塃僽儗乕僉,,
AddVertex,-0.57,0.25,-17.35,
AddVertex,-0.57,0.7,-17.35,
AddVertex,-0.57,0.7,-15.95,
AddVertex,-0.57,0.25,-15.95,
AddFace2,0,1,2,3
SetColor,50,50,50,
Translate,0,0,13.8,
GenerateNormals,,,,

LoadTexture,brake.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//嬻婥僶僱,,
Cylinder,6,0.36,0.36,0.15
SetColor,35,35,35,
Translate,1,0.93,-2.85,


CreateMeshBuilder,,;//嬻婥僶僱,,
Cylinder,6,0.36,0.36,0.15
SetColor,35,35,35,
Translate,-1,0.93,-2.85,


;------彴壓婡婍------,,,,
CreateMeshBuilder,,;//彴壓婡婍,,
AddVertex,1.1,0.25,-14.9,
AddVertex,1.1,0.95,-14.9,
AddVertex,1.1,0.95,-4.9,
AddVertex,1.1,0.25,-4.9,
AddVertex,-1.1,0.25,-14.9,
AddVertex,-1.1,0.95,-14.9,
AddVertex,-1.1,0.95,-4.9,
AddVertex,-1.1,0.25,-4.9,
AddFace,0,1,2,3
AddFace,4,7,6,5
AddFace,4,5,1,0
AddFace,3,2,6,7
GenerateNormals,,,,

LoadTexture,T-under.bmp,,,
SetTextureCoordinates,0,0.005,0.99
SetTextureCoordinates,1,0.005,0.03
SetTextureCoordinates,2,0.998,0.03
SetTextureCoordinates,3,0.998,0.99
SetTextureCoordinates,4,0.005,0.99
SetTextureCoordinates,5,0.005,0.03
SetTextureCoordinates,6,0.998,0.03
SetTextureCoordinates,7,0.998,0.99


CreateMeshBuilder,,;//彴壓婡婍,
Cube,0.75,0.13,0.6
SetColor,25,25,23
Translate,0,0.825,-18.9
GenerateNormals,,,


CreateMeshBuilder,,;//彴壓婡婍,,
Cube,0.75,0.13,0.6,
SetColor,25,25,23,
Translate,0,0.825,-0.6,
GenerateNormals,,,,


;------塭------,,,,
CreateMeshBuilder,,;//塭,,
AddVertex,-1.35,-0.1,-19.75,
AddVertex,-1.35,-0.1,0.25,
AddVertex,1.35,-0.1,0.25,
AddVertex,1.35,-0.1,-19.75,
AddFace,0,1,2,3
SetColor,0,0,0,150
GenerateNormals,,,


;------openBVE梡------,,,,
translateall,0,0,10
rotateall,0,1,0,180

;(C)2010 CrossHatch,,,,