createmeshbuilder
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addface,0,4,1
setcolor,0,0,0,150
generatenormals
createmeshbuilder
addvertex,-1.35,3.3,-6.75
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loadtexture,000101.bmp
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generatenormals
createmeshbuilder
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setcolor,65,48,39
generatenormals
createmeshbuilder
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generatenormals
loadtexture,000102.bmp
settexturecoordinates,0,0,0
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createmeshbuilder
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setcolor,50,50,50
generatenormals
createmeshbuilder
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generatenormals
loadtexture,000111.bmp
settexturecoordinates,7,0.012,0
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createmeshbuilder
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setcolor,50,50,50
generatenormals
createmeshbuilder
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addface,11,10,9,8
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setcolor,50,50,50
generatenormals
createmeshbuilder
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generatenormals
loadtexture,000131.bmp
settexturecoordinates,0,0,0
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setdecaltransparentcolor,0,0,0
createmeshbuilder
cylinder,16,0.2,0.2,0.25
rotate,1,0,0,90
translate,0,3.7,-6.95
setcolor,50,50,50
createmeshbuilder
cylinder,16,0.2,0.2,0.25
rotate,1,0,0,90
translate,0,3.7,6.95
setcolor,50,50,50
createmeshbuilder
addvertex,-0.21,3.91,-7.08
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addvertex,-0.21,3.49,7.08
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generatenormals
loadtexture,000104.bmp
settexturecoordinates,0,0,0
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setdecaltransparentcolor,0,0,0
createmeshbuilder
cylinder,6,0.17,0.17,0.4
translate,0,3.7,-6.5
loadtexture,000119.bmp
settexturecoordinates,0,0,0
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createmeshbuilder
cylinder,6,0.17,0.17,0.4
translate,0,3.7,6.5
loadtexture,000119.bmp
settexturecoordinates,0,0,0
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createmeshbuilder
cylinder,3,0.035,0.035,0.3
translate,-1.2,3.4,-6.6
setcolor,43,43,43
createmeshbuilder
cylinder,6,0.06,0.06,0.02
translate,-1.2,3.47,-6.6
setcolor,43,43,43
createmeshbuilder
cylinder,3,0.035,0.035,0.3
translate,1.2,3.4,6.6
setcolor,43,43,43
createmeshbuilder
cylinder,6,0.06,0.06,0.02
translate,1.2,3.47,6.6
setcolor,43,43,43
createmeshbuilder
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setcolor,43,43,43
generatenormals
createmeshbuilder
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addface2,25,24,28,29
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generatenormals
loadtexture,000113.bmp
settexturecoordinates,4,0,0
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settexturecoordinates,24,0,0.3
setdecaltransparentcolor,0,0,0
createmeshbuilder
addvertex,-0.72,3.75,-4.35
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addface2,0,1,2,3
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addface2,8,9,10,11
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addvertex,0.72,3.75,5.94
addvertex,0.72,3.5,5.94
addvertex,0.72,3.5,4.35
addface2,12,13,14,15
generatenormals
loadtexture,000115.bmp
settexturecoordinates,0,0,0
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generatenormals
createmeshbuilder
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generatenormals
loadtexture,000120.bmp
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createmeshbuilder
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generatenormals
createmeshbuilder
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generatenormals
loadtexture,000105.bmp
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createmeshbuilder
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generatenormals
loadtexture,000124.bmp
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createmeshbuilder
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generatenormals
createmeshbuilder
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generatenormals
loadtexture,000121.bmp
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createmeshbuilder
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generatenormals
loadtexture,000137.bmp
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createmeshbuilder
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generatenormals
createmeshbuilder
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generatenormals
createmeshbuilder
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setcolor,68,68,68
generatenormals
createmeshbuilder
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generatenormals
loadtexture,000138.bmp
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createmeshbuilder
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generatenormals
loadtexture,000139.bmp
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createmeshbuilder
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generatenormals
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generatenormals
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generatenormals
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generatenormals
loadtexture,000141.bmp
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createmeshbuilder
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loadtexture,000121.bmp
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createmeshbuilder
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generatenormals
createmeshbuilder
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generatenormals
loadtexture,000125.bmp
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createmeshbuilder
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generatenormals
loadtexture,000121.bmp
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createmeshbuilder
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generatenormals
loadtexture,000122.bmp
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createmeshbuilder
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generatenormals
loadtexture,000123.bmp
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createmeshbuilder
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generatenormals
createmeshbuilder
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generatenormals
loadtexture,000132.bmp
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createmeshbuilder
cylinder,16,0.2,0.2,1.6
rotate,1,0,0,90
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createmeshbuilder
cylinder,16,0.2,0.2,1.6
rotate,1,0,0,90
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loadtexture,000108.bmp
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createmeshbuilder
cylinder,16,0.2,0.2,1.6
rotate,1,0,0,90
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loadtexture,000108.bmp
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createmeshbuilder
cylinder,16,0.2,0.2,1.6
rotate,1,0,0,90
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loadtexture,000108.bmp
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createmeshbuilder
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generatenormals
loadtexture,000126.bmp
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createmeshbuilder
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generatenormals
loadtexture,000129.bmp
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setdecaltransparentcolor,0,0,0
createmeshbuilder
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generatenormals
loadtexture,000130.bmp
settexturecoordinates,0,0,0
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setdecaltransparentcolor,0,0,0
createmeshbuilder
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generatenormals
loadtexture,000136.bmp
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createmeshbuilder
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setcolor,50,50,50
generatenormals
createmeshbuilder
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generatenormals
loadtexture,000135.bmp
settexturecoordinates,0,0,0
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