;//JR搶擔杮211宯,,,
;------儃僨傿------,,,
CreateMeshBuilder,,;//慜柺塃,
AddVertex,-0.45,1,-0.03
AddVertex,-1.3,1,-0.15
AddVertex,-1.36,1,-0.2
AddVertex,-1.36,1,-0.25
AddVertex,-0.45,1.6,0
AddVertex,-1.415,1.6,-0.15
AddVertex,-1.475,1.6,-0.2
AddVertex,-1.475,1.6,-0.25
AddVertex,-0.45,3.4,0
AddVertex,-1.415,3.4,-0.148
AddVertex,-1.475,3.4,-0.2
AddVertex,-1.475,3.4,-0.25
AddVertex,-0.45,3.46,0
AddVertex,-1.365,3.46,-0.14,
AddVertex,-1.425,3.49,-0.195,
AddVertex,-1.425,3.495,-0.25,
AddVertex,-0.45,3.61,0,
AddVertex,-1.3,3.49,-0.13,
AddVertex,-1.325,3.525,-0.18,
AddVertex,-1.325,3.565,-0.25,
AddVertex,-0.45,3.67,-0.05,
AddVertex,-0.45,3.7,-0.12,
AddVertex,-0.45,3.7,-0.25,
AddVertex,-0.97,3.635,-0.25,
AddFace,0,4,5,1
AddFace,1,5,6,2
AddFace,2,6,7,3
AddFace,4,8,9,5
AddFace,5,9,10,6
AddFace,6,10,11,7
AddFace,8,12,13,9
AddFace,9,13,14,10
AddFace,10,14,15,11
AddFace,12,16,17,13
AddFace,13,17,18,14
AddFace,14,18,19,15
AddFace,16,20,18,17
AddFace,20,21,19,18
AddFace,21,22,23,
AddFace,21,23,19,
GenerateNormals,,,,

LoadTexture,front1-2.bmp,,,
SetTextureCoordinates,0,0.645,1,
SetTextureCoordinates,1,0.875,1,
SetTextureCoordinates,2,0.916,1
SetTextureCoordinates,3,0.916,1
SetTextureCoordinates,4,0.645,0.77
SetTextureCoordinates,5,0.96,0.77
SetTextureCoordinates,6,1,0.77
SetTextureCoordinates,7,1,0.77
SetTextureCoordinates,8,0.645,0.115
SetTextureCoordinates,9,0.96,0.115
SetTextureCoordinates,10,1,0.115
SetTextureCoordinates,11,1,0.115
SetTextureCoordinates,12,0.645,0.089
SetTextureCoordinates,13,0.94,0.095
SetTextureCoordinates,14,0.966,0.081
SetTextureCoordinates,15,0.966,0.074
SetTextureCoordinates,16,0.645,0.033
SetTextureCoordinates,17,0.875,0.075
SetTextureCoordinates,18,0.899,0.063
SetTextureCoordinates,19,0.899,0.048
SetTextureCoordinates,20,0.645,0.005
SetTextureCoordinates,21,1,0.005
SetTextureCoordinates,22,1,0.005
SetTextureCoordinates,23,1,0.005


CreateMeshBuilder,,;//慜柺嵍,
AddVertex,0.45,1,-0.03
AddVertex,1.3,1,-0.15
AddVertex,1.36,1,-0.2
AddVertex,1.36,1,-0.25
AddVertex,0.45,1.6,0
AddVertex,1.415,1.6,-0.15
AddVertex,1.475,1.6,-0.2
AddVertex,1.475,1.6,-0.25
AddVertex,0.45,3.4,0
AddVertex,1.415,3.4,-0.148
AddVertex,1.475,3.4,-0.2
AddVertex,1.475,3.4,-0.25
AddVertex,0.45,3.46,0
AddVertex,1.365,3.46,-0.14
AddVertex,1.425,3.49,-0.195
AddVertex,1.425,3.495,-0.25
AddVertex,0.45,3.61,0
AddVertex,1.3,3.49,-0.13
AddVertex,1.325,3.525,-0.18
AddVertex,1.325,3.565,-0.25
AddVertex,0.45,3.67,-0.05
AddVertex,0.45,3.7,-0.12
AddVertex,0.45,3.7,-0.25
AddVertex,0.97,3.635,-0.25,
AddFace,0,1,5,4
AddFace,1,2,6,5
AddFace,2,3,7,6
AddFace,4,5,9,8
AddFace,5,6,10,9
AddFace,6,7,11,10
AddFace,8,9,13,12
AddFace,9,10,14,13
AddFace,10,11,15,14
AddFace,12,13,17,16
AddFace,13,14,18,17
AddFace,14,15,19,18
AddFace,16,17,18,20
AddFace,20,18,19,21
AddFace,21,23,22,
AddFace,21,19,23
GenerateNormals,,,

LoadTexture,front1-2.bmp,,
SetTextureCoordinates,0,0.355,1
SetTextureCoordinates,1,0.125,1
SetTextureCoordinates,2,0.084,1
SetTextureCoordinates,3,0.084,1
SetTextureCoordinates,4,0.355,0.77
SetTextureCoordinates,5,0.04,0.77
SetTextureCoordinates,6,0,0.77
SetTextureCoordinates,7,0,0.77
SetTextureCoordinates,8,0.355,0.115
SetTextureCoordinates,9,0.04,0.115
SetTextureCoordinates,10,0,0.115
SetTextureCoordinates,11,0,0.115
SetTextureCoordinates,12,0.355,0.089
SetTextureCoordinates,13,0.06,0.095
SetTextureCoordinates,14,0.034,0.081
SetTextureCoordinates,15,0.034,0.074
SetTextureCoordinates,16,0.355,0.033
SetTextureCoordinates,17,0.125,0.075
SetTextureCoordinates,18,0.101,0.063
SetTextureCoordinates,19,0.101,0.048
SetTextureCoordinates,20,0.355,0.005
SetTextureCoordinates,21,0,0.005
SetTextureCoordinates,22,0,0.005
SetTextureCoordinates,23,0,0.005


CreateMeshBuilder,,;//慜柺娧捠斷,
AddVertex,-0.45,1,0
AddVertex,0,1,0
AddVertex,0.45,1,0
AddVertex,-0.45,3.61,0
AddVertex,0,3.63,0
AddVertex,0.45,3.61,0
AddVertex,-0.45,3.67,-0.05
AddVertex,0,3.69,-0.05
AddVertex,0.45,3.67,-0.05
AddVertex,-0.46,3.7,-0.12
AddVertex,0,3.72,-0.12
AddVertex,0.46,3.7,-0.12
AddVertex,-0.46,3.7,-0.25
AddVertex,0,3.72,-0.25
AddVertex,0.46,3.7,-0.25
AddVertex,-0.45,1,-0.15
AddVertex,0.45,1,-0.15
AddVertex,-0.45,3.6,-0.15,
AddVertex,0.45,3.6,-0.15,
AddFace,0,1,4,3
AddFace,1,2,5,4
AddFace,3,4,7,6
AddFace,4,5,8,7
AddFace,6,7,10,9
AddFace,7,8,11,10
AddFace,9,10,13,12
AddFace,10,11,14,13
AddFace,15,0,3,17
AddFace,2,16,18,5
GenerateNormals,,,,

LoadTexture,front1-2.bmp,,,
SetTextureCoordinates,0,0.36,0.997,
SetTextureCoordinates,1,0.5,0.997
SetTextureCoordinates,2,0.645,0.997
SetTextureCoordinates,3,0.36,0.033
SetTextureCoordinates,4,0.5,0.026
SetTextureCoordinates,5,0.645,0.033
SetTextureCoordinates,6,0.36,0.02
SetTextureCoordinates,7,0.5,0.02
SetTextureCoordinates,8,0.645,0.02
SetTextureCoordinates,9,0.36,0.01
SetTextureCoordinates,10,0.5,0.01
SetTextureCoordinates,11,0.645,0.01
SetTextureCoordinates,12,0.36,0.005
SetTextureCoordinates,13,0.5,0.005
SetTextureCoordinates,14,0.645,0.005
SetTextureCoordinates,15,0.37,1
SetTextureCoordinates,16,0.63,1
SetTextureCoordinates,17,0.37,0.033,
SetTextureCoordinates,18,0.63,0.033,


CreateMeshBuilder,,;//慜柺曽岦枊,,
AddVertex,-0.35,3.22,0.005,
AddVertex,-0.35,3.58,0.005,
AddVertex,0.35,3.58,0.005,
AddVertex,0.35,3.22,0.005,
AddFace2,0,3,2,1
GenerateNormals,,,,

LoadTexture,nagoya.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,


CreateMeshBuilder,,;//嵍慜柺僗僥僢僾,,
AddVertex,0.615,1.185,0.06,
AddVertex,0.56,1.185,-0.05,
AddVertex,1.055,1.185,0,
AddVertex,1.085,1.185,-0.12,
AddVertex,0.615,1.15,0.06,
AddVertex,0.56,1.1,-0.05,
AddVertex,1.055,1.15,0,
AddVertex,1.085,1.1,-0.12,
AddFace,0,2,3,1
AddFace,4,6,2,0
AddFace,6,7,3,2
AddFace,4,0,1,5
AddFace,5,7,6,4
GenerateNormals,,,,

LoadTexture,front2.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,1,0,
SetTextureCoordinates,4,0,0.99,
SetTextureCoordinates,5,0,0.99,
SetTextureCoordinates,6,1,0.99,
SetTextureCoordinates,7,1,0.99,


CreateMeshBuilder,,;//塃慜柺僗僥僢僾,,
AddVertex,-0.615,1.185,0.06,
AddVertex,-0.56,1.185,-0.05,
AddVertex,-1.055,1.185,0,
AddVertex,-1.085,1.185,-0.12,
AddVertex,-0.615,1.15,0.06,
AddVertex,-0.56,1.1,-0.05,
AddVertex,-1.055,1.15,0,
AddVertex,-1.085,1.1,-0.12,
AddFace,0,1,3,2
AddFace,4,0,2,6
AddFace,6,2,3,7
AddFace,4,5,1,0
AddFace,5,4,6,7
GenerateNormals,,,,

LoadTexture,front2.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,1,0
SetTextureCoordinates,4,0,0.99
SetTextureCoordinates,5,0,0.99
SetTextureCoordinates,6,1,0.99
SetTextureCoordinates,7,1,0.99


CreateMeshBuilder,,;//嵍懁柺,
AddVertex,1.36,1,-0.25
AddVertex,1.475,1.6,-0.25
AddVertex,1.475,3.4,-0.25
AddVertex,1.36,1,-19.5
AddVertex,1.475,1.6,-19.5
AddVertex,1.475,3.4,-19.5
AddFace,0,3,4,1
AddFace,1,4,5,2
GenerateNormals,,,,

LoadTexture,side3.bmp,,,
SetTextureCoordinates,0,0.014,0.998,
SetTextureCoordinates,1,0.014,0.75,
SetTextureCoordinates,2,0.014,0,
SetTextureCoordinates,3,0.999,0.998,
SetTextureCoordinates,4,0.999,0.75,
SetTextureCoordinates,5,0.999,0,


CreateMeshBuilder,,;//嵍懁柺揮棊杊巭杫,,
AddVertex,1.41,1.27,-19.5,
AddVertex,1.41,2.42,-19.5,
AddVertex,1.41,2.42,-19.7,
AddVertex,1.41,1.27,-19.7,
AddFace2,0,1,2,3
GenerateNormals,,,,

LoadTexture,horo2.bmp,,,
SetTextureCoordinates,0,0.01,1,
SetTextureCoordinates,1,0.01,0,
SetTextureCoordinates,2,0.99,0,
SetTextureCoordinates,3,0.99,1,


CreateMeshBuilder,,;//塃懁柺,,
AddVertex,-1.36,1,-0.25,
AddVertex,-1.475,1.6,-0.25,
AddVertex,-1.475,3.4,-0.25,
AddVertex,-1.36,1,-19.5,
AddVertex,-1.475,1.6,-19.5,
AddVertex,-1.475,3.4,-19.5,
AddFace,0,1,4,3
AddFace,1,2,5,4
GenerateNormals,,,,

LoadTexture,side3-2.bmp,,,
SetTextureCoordinates,0,0.014,0.998,
SetTextureCoordinates,1,0.014,0.75,
SetTextureCoordinates,2,0.014,0,
SetTextureCoordinates,3,0.999,0.998,
SetTextureCoordinates,4,0.999,0.75,
SetTextureCoordinates,5,0.999,0,


CreateMeshBuilder,,;//塃懁柺揮棊杊巭杫,,
AddVertex,-1.41,1.27,-19.5,
AddVertex,-1.41,2.42,-19.5,
AddVertex,-1.41,2.42,-19.7,
AddVertex,-1.41,1.27,-19.7,
AddFace2,0,1,2,3
GenerateNormals,,,,

LoadTexture,horo2.bmp,,,
SetTextureCoordinates,0,0.01,1,
SetTextureCoordinates,1,0.01,0,
SetTextureCoordinates,2,0.99,0,
SetTextureCoordinates,3,0.99,1,


CreateMeshBuilder,,;//屻柺,,
AddVertex,1.36,1,-19.5,
AddVertex,1.475,1.6,-19.5,
AddVertex,1.475,3.4,-19.5,
AddVertex,1.425,3.495,-19.5,
AddVertex,1.325,3.565,-19.5,
AddVertex,0.97,3.635,-19.5,
AddVertex,0.46,3.7,-19.5,
AddVertex,0,3.72,-19.5,
AddVertex,-0.46,3.7,-19.5,
AddVertex,-0.97,3.635,-19.5,
AddVertex,-1.325,3.565,-19.5,
AddVertex,-1.425,3.495,-19.5,
AddVertex,-1.475,3.4,-19.5,
AddVertex,-1.475,1.6,-19.5,
AddVertex,-1.36,1,-19.5,
AddFace,0,14,13,1
AddFace,1,13,12,2
AddFace,2,12,11,3
AddFace,3,11,10,4
AddFace,4,10,9,5
AddFace,5,9,8,6
AddFace,6,8,7,
SetColor,130,130,130,
GenerateNormals,,,,


CreateMeshBuilder,,;//楢寢杫,,
AddVertex     ,-0.38,3.2,-20,
AddVertex     ,-0.38,3.2,-19.5,
AddVertex     ,0.38,3.2,-19.5,
AddVertex     ,0.38,3.2,-20,
AddVertex     ,0.45,3.13,-19.5,
AddVertex     ,0.45,3.13,-20,
AddVertex     ,0.45,1.19,-19.5,
AddVertex     ,0.45,1.19,-20,
AddVertex     ,0.38,1.12,-19.5,
AddVertex     ,0.38,1.12,-20,
AddVertex     ,-0.45,3.13,-20,
AddVertex     ,-0.45,3.13,-19.5,
AddVertex     ,-0.45,1.19,-19.5,
AddVertex     ,-0.45,1.19,-20,
AddVertex     ,-0.38,1.12,-19.5,
AddVertex     ,-0.38,1.12,-20,
AddFace2,0,1,2,3
AddFace2,4,2,3,5
AddFace2,6,4,5,7
AddFace2,8,6,7,9
AddFace2,1,11,10,0
AddFace2,11,12,13,10
AddFace2,12,14,15,13
AddFace2,8,14,15,9
GenerateNormals,,,,

LoadTexture,horo.bmp,,,
SetTextureCoordinates,0,1,0,
SetTextureCoordinates,1,0,1,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,0,
SetTextureCoordinates,4,0,1,
SetTextureCoordinates,5,1,0,
SetTextureCoordinates,6,0,5,
SetTextureCoordinates,7,1,0,
SetTextureCoordinates,8,0,1,
SetTextureCoordinates,9,1,0,
SetTextureCoordinates,10,1,0
SetTextureCoordinates,11,0,1
SetTextureCoordinates,12,0,5
SetTextureCoordinates,13,1,0
SetTextureCoordinates,14,0,1
SetTextureCoordinates,15,1,0


CreateMeshBuilder,,;//掙柺,
AddVertex,-1.36,1,-19.5
AddVertex,-1.36,1,-0.25
AddVertex,1.36,1,-0.25
AddVertex,1.36,1,-19.5
AddVertex,-0.45,1,-0.03
AddVertex,-1.29,1,-0.15
AddVertex,-1.36,1,-0.2
AddVertex,-1.36,1,-0.25,,,,,
AddVertex,0.45,1,-0.03,,,,,
AddVertex,1.29,1,-0.15,,,,,
AddVertex,1.36,1,-0.2,,,,,
AddVertex,1.36,1,-0.25,,,,,
AddVertex,-0.45,1,0,,,,,
AddVertex,0.45,1,0,,,,,
AddFace,0,3,2,1,,,,
AddFace,7,11,10,9,8,4,5,6
AddFace,4,8,13,12,,,,
SetColor,0,0,0,,,,,
GenerateNormals,,,,,,,,


;------壆崻------,,,,,,,,
CreateMeshBuilder,,;//壆崻,,,,,,
AddVertex,-1.475,3.4,-0.25
AddVertex,-1.425,3.495,-0.25
AddVertex,-1.325,3.565,-0.25
AddVertex,-0.97,3.635,-0.25
AddVertex,-0.46,3.7,-0.25
AddVertex,0,3.72,-0.25
AddVertex,0.46,3.7,-0.25
AddVertex,0.97,3.635,-0.25
AddVertex,1.325,3.565,-0.25
AddVertex,1.425,3.495,-0.25
AddVertex,1.475,3.4,-0.25
AddVertex,-1.475,3.4,-19.5
AddVertex,-1.425,3.495,-19.5
AddVertex,-1.325,3.565,-19.5
AddVertex,-0.97,3.635,-19.5
AddVertex,-0.46,3.7,-19.5
AddVertex,0,3.72,-19.5,
AddVertex,0.46,3.7,-19.5,
AddVertex,0.97,3.635,-19.5,
AddVertex,1.325,3.565,-19.5,
AddVertex,1.425,3.495,-19.5,
AddVertex,1.475,3.4,-19.5,
AddFace,1,12,11,0
AddFace,2,13,12,1
AddFace,3,14,13,2
AddFace,4,15,14,3
AddFace,5,16,15,4
AddFace,6,17,16,5
AddFace,7,18,17,6
AddFace,8,19,18,7
AddFace,9,20,19,8
AddFace,10,21,20,9
GenerateNormals,,,


LoadTexture,yane2.bmp,,
SetTextureCoordinates,0,0,0.978
SetTextureCoordinates,1,0.01,0.978
SetTextureCoordinates,2,0.05,0.978
SetTextureCoordinates,3,0.17,0.978
SetTextureCoordinates,4,0.34,0.978
SetTextureCoordinates,5,0.5,0.978
SetTextureCoordinates,6,0.66,0.978
SetTextureCoordinates,7,0.83,0.978
SetTextureCoordinates,8,0.95,0.978
SetTextureCoordinates,9,0.99,0.978
SetTextureCoordinates,10,1,0.978
SetTextureCoordinates,11,0,0.01
SetTextureCoordinates,12,0.01,0.01
SetTextureCoordinates,13,0.05,0.01
SetTextureCoordinates,14,0.17,0.01
SetTextureCoordinates,15,0.34,0.01
SetTextureCoordinates,16,0.5,0.01
SetTextureCoordinates,17,0.66,0.01
SetTextureCoordinates,18,0.83,0.01
SetTextureCoordinates,19,0.95,0.01
SetTextureCoordinates,20,0.99,0.01
SetTextureCoordinates,21,1,0.01


CreateMeshBuilder,,;//壆崻,
Cube,0.13,0.05,9.6245
SetColor,110,110,110
Translate            ,-1.19,3.565,-9.875
GenerateNormals,,,


CreateMeshBuilder,,;//壆崻,
Cube,0.13,0.05,9.6245
SetColor,110,110,110
Translate            ,1.19,3.565,-9.875
GenerateNormals,,,


;------壆崻忋婡婍------,,,
CreateMeshBuilder,,;//僋乕儔乕,
AddVertex ,0.8,3.66,-14.15
AddVertex ,0.8,3.86,-14.15
AddVertex ,0.8,3.86,-11.95
AddVertex ,0.8,3.66,-11.95
AddVertex ,0.7,3.92,-14.15,
AddVertex ,0.7,3.92,-11.95,
AddVertex ,-0.7,3.92,-14.15,
AddVertex ,-0.7,3.92,-11.95,
AddVertex ,-0.8,3.66,-14.15,
AddVertex ,-0.8,3.86,-14.15,
AddVertex ,-0.8,3.86,-11.95,
AddVertex ,-0.8,3.66,-11.95,
AddFace,0,1,2,3
AddFace,1,4,5,2
AddFace,4,6,7,5
AddFace,6,9,10,7
AddFace,9,8,11,10
GenerateNormals,,,,

LoadTexture,cooler.bmp,,,
SetTextureCoordinates,0,1,1
SetTextureCoordinates,1,1,0.875
SetTextureCoordinates,2,0,0.875
SetTextureCoordinates,3,0,1
SetTextureCoordinates,4,1,0.82
SetTextureCoordinates,5,0,0.82
SetTextureCoordinates,6,1,0.18
SetTextureCoordinates,7,0,0.18
SetTextureCoordinates,8,1,0
SetTextureCoordinates,9,1,0.125
SetTextureCoordinates,10,0,0.125
SetTextureCoordinates,11,0,0


CreateMeshBuilder,,;//僋乕儔乕,
AddVertex ,0.8,3.66,-14.15
AddVertex ,0.8,3.86,-14.15,,,
AddVertex ,0.8,3.86,-11.95,,,
AddVertex ,0.8,3.66,-11.95,,,
AddVertex ,0.7,3.92,-14.15,,,
AddVertex ,0.7,3.92,-11.95,,,
AddVertex ,-0.7,3.92,-14.15,,,
AddVertex ,-0.7,3.92,-11.95,,,
AddVertex ,-0.8,3.66,-14.15,,,
AddVertex ,-0.8,3.86,-14.15,,,
AddVertex ,-0.8,3.86,-11.95,,,
AddVertex ,-0.8,3.66,-11.95,,,
AddFace,8,9,6,4,1,0
AddFace,11,3,2,5,7,10
GenerateNormals,,,,,,

LoadTexture,cooler-side.bmp,,,,,
SetTextureCoordinates,0,1,1
SetTextureCoordinates,1,1,0.23
SetTextureCoordinates,2,1,0.23
SetTextureCoordinates,3,1,1
SetTextureCoordinates,4,0.9375,0.005
SetTextureCoordinates,5,0.9375,0.005
SetTextureCoordinates,6,0.0625,0.005
SetTextureCoordinates,7,0.0625,0.005
SetTextureCoordinates,8,0,1
SetTextureCoordinates,9,0,0.23
SetTextureCoordinates,10,0,0.23
SetTextureCoordinates,11,0,1


CreateMeshBuilder,,;//僋乕儔乕,
AddVertex ,0.8,3.66,-7.55
AddVertex ,0.8,3.86,-7.55,
AddVertex ,0.8,3.86,-5.35,
AddVertex ,0.8,3.66,-5.35,
AddVertex ,0.7,3.92,-7.55,
AddVertex ,0.7,3.92,-5.35,
AddVertex ,-0.7,3.92,-7.55,
AddVertex ,-0.7,3.92,-5.35,
AddVertex ,-0.8,3.66,-7.55,
AddVertex ,-0.8,3.86,-7.55,
AddVertex ,-0.8,3.86,-5.35,
AddVertex ,-0.8,3.66,-5.35,
AddFace,0,1,2,3
AddFace,1,4,5,2
AddFace,4,6,7,5
AddFace,6,9,10,7
AddFace,9,8,11,10
SetColor,200,200,200
GenerateNormals,,,

LoadTexture,cooler.bmp,,
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,0,0.875
SetTextureCoordinates,2,1,0.875
SetTextureCoordinates,3,1,1
SetTextureCoordinates,4,0,0.82
SetTextureCoordinates,5,1,0.82
SetTextureCoordinates,6,0,0.18
SetTextureCoordinates,7,1,0.18
SetTextureCoordinates,8,0,0
SetTextureCoordinates,9,0,0.125
SetTextureCoordinates,10,1,0.125
SetTextureCoordinates,11,1,0


CreateMeshBuilder,,;//僋乕儔乕,,,,
AddVertex ,0.8,3.66,-7.55,,,
AddVertex ,0.8,3.86,-7.55,,,
AddVertex ,0.8,3.86,-5.35,,,
AddVertex ,0.8,3.66,-5.35,,,
AddVertex ,0.7,3.92,-7.55,,,
AddVertex ,0.7,3.92,-5.35,,,
AddVertex ,-0.7,3.92,-7.55,,,
AddVertex ,-0.7,3.92,-5.35,,,
AddVertex ,-0.8,3.66,-7.55,,,
AddVertex ,-0.8,3.86,-7.55,,,
AddVertex ,-0.8,3.86,-5.35,,,
AddVertex ,-0.8,3.66,-5.35,,,
AddFace,8,9,6,4,1,0
AddFace,11,3,2,5,7,10
GenerateNormals,,,,,,

LoadTexture,cooler-side.bmp,,,,,
SetTextureCoordinates,0,1,1,,,
SetTextureCoordinates,1,1,0.23,,,
SetTextureCoordinates,2,1,0.23,,,
SetTextureCoordinates,3,1,1,,,
SetTextureCoordinates,4,0.9375,0.005,,,
SetTextureCoordinates,5,0.9375,0.005,,,
SetTextureCoordinates,6,0.0625,0.005,,,
SetTextureCoordinates,7,0.0625,0.005,,,
SetTextureCoordinates,8,0,1,,,
SetTextureCoordinates,9,0,0.23,,,
SetTextureCoordinates,10,0,0.23,,,
SetTextureCoordinates,11,0,1,,,


CreateMeshBuilder,,;//儀儞僠儗乕僞,,
AddVertex,-0.35,3.6,-16.6,
AddVertex,-0.35,3.87,-16.6,
AddVertex,0.1,3.87,-16.6,
AddVertex,0.1,3.6,-16.6,
AddVertex,-0.35,3.6,-15.9,
AddVertex,-0.35,3.87,-15.9,
AddVertex,0.1,3.87,-15.9,
AddVertex,0.1,3.6,-15.9,
AddVertex,-0.32,3.9,-16.6,
AddVertex,-0.32,3.9,-15.9,
AddVertex,0.07,3.9,-15.9,
AddVertex,0.07,3.9,-16.6,
AddFace,0,1,2,3
AddFace,4,7,6,5
AddFace,8,9,10,11
AddFace,1,8,11,2
AddFace,5,6,10,9
AddFace,2,11,10,6
AddFace,1,5,9,8
AddFace,3,2,6,7
AddFace,0,4,5,1
SetColor,130,140,145,
GenerateNormals,,,,


CreateMeshBuilder,,;//儀儞僠儗乕僞,,
AddVertex,0.35,3.6,-10.1,
AddVertex,0.35,3.87,-10.1,
AddVertex,-0.1,3.87,-10.1,
AddVertex,-0.1,3.6,-10.1,
AddVertex,0.35,3.6,-9.4,
AddVertex,0.35,3.87,-9.4,
AddVertex,-0.1,3.87,-9.4,
AddVertex,-0.1,3.6,-9.4,
AddVertex,0.32,3.9,-10.1,
AddVertex,0.32,3.9,-9.4,
AddVertex,-0.07,3.9,-9.4,
AddVertex,-0.07,3.9,-10.1,
AddFace,0,3,2,1
AddFace,4,5,6,7
AddFace,8,11,10,9
AddFace,1,2,11,8
AddFace,5,9,10,6
AddFace,2,6,10,11
AddFace,1,8,9,5
AddFace,3,7,6,2
AddFace,0,1,5,4
SetColor,130,140,145,
GenerateNormals,,,,


CreateMeshBuilder,,;//儀儞僠儗乕僞,,
AddVertex,-0.35,3.6,-3.6,
AddVertex,-0.35,3.87,-3.6,
AddVertex,0.1,3.87,-3.6,
AddVertex,0.1,3.6,-3.6,
AddVertex,-0.35,3.6,-2.9,
AddVertex,-0.35,3.87,-2.9,
AddVertex,0.1,3.87,-2.9,
AddVertex,0.1,3.6,-2.9,
AddVertex,-0.32,3.9,-3.6,
AddVertex,-0.32,3.9,-2.9,
AddVertex,0.07,3.9,-2.9,
AddVertex,0.07,3.9,-3.6,
AddFace,0,1,2,3
AddFace,4,7,6,5
AddFace,8,9,10,11
AddFace,1,8,11,2
AddFace,5,6,10,9
AddFace,2,11,10,6
AddFace,1,5,9,8
AddFace,3,2,6,7
AddFace,0,4,5,1
SetColor,130,140,145,
GenerateNormals,,,,


CreateMeshBuilder,,;//壆崻忋婡婍,,
Cylinder,6,0.06,0.07,0.35
Translate  ,0,3.79,-1.4,
SetColor,120,120,120,


CreateMeshBuilder,,;//壆崻忋婡婍,,
Cylinder,6,0.1,0.1,0.03
Translate  ,0,3.725,-1.4,
SetColor,120,120,120,


CreateMeshBuilder,,;//壆崻忋婡婍,,
Cylinder,6,0.045,0.045,0.4
Translate  ,-0.63,3.62,-0.48,
SetColor,150,150,150,


CreateMeshBuilder,,;//壆崻忋婡婍,,
Cylinder,6,0.02,0.05,0.03
Translate  ,-0.63,3.83,-0.48,
SetColor,30,30,30,


CreateMeshBuilder,,;//壆崻忋婡婍,,
Cylinder,6,0.08,0.085,0.05
Translate  ,-0.63,3.75,-0.48,
SetColor,170,170,170,


;------僗僇乕僩------,,,,
CreateMeshBuilder,,;//僗僇乕僩,,
AddVertex,-1.255,0.43,-0.5,
AddVertex,-1.3,1,-0.62,
AddVertex,-1.25,0.39,-0.3,
AddVertex,-1.3,1,-0.39,
AddVertex,-1.17,0.39,-0.25,
AddVertex,-1.23,1,-0.34,
AddVertex,0,0.39,-0.13,
AddVertex,0,1,-0.22,
AddVertex,1.17,0.39,-0.25,
AddVertex,1.23,1,-0.34,
AddVertex,1.25,0.39,-0.3,
AddVertex,1.3,1,-0.39,
AddVertex,1.255,0.43,-0.5,
AddVertex,1.3,1,-0.62,
AddFace,0,2,3,1
AddFace,2,4,5,3
AddFace,4,6,7,5
AddFace,6,8,9,7
AddFace,8,10,11,9
AddFace,10,12,13,11
GenerateNormals,,,,

LoadTexture,skart.bmp,,,
SetTextureCoordinates,0,0,0.995,
SetTextureCoordinates,1,0,0.007,
SetTextureCoordinates,2,0.025,0.995,
SetTextureCoordinates,3,0.025,0.007,
SetTextureCoordinates,4,0.05,0.995,
SetTextureCoordinates,5,0.03,0.007,
SetTextureCoordinates,6,0.5,0.995,
SetTextureCoordinates,7,0.5,0.007,
SetTextureCoordinates,8,0.95,0.995,
SetTextureCoordinates,9,0.97,0.007
SetTextureCoordinates,10,0.975,0.995
SetTextureCoordinates,11,0.975,0.007
SetTextureCoordinates,12,1,0.995
SetTextureCoordinates,13,1,0.007


CreateMeshBuilder,,;//僗僇乕僩棤懁,
AddVertex,-1.255,0.43,-0.5
AddVertex,-1.3,1,-0.62
AddVertex,-1.25,0.39,-0.3
AddVertex,-1.3,1,-0.39
AddVertex,-1.17,0.39,-0.25
AddVertex,-1.23,1,-0.34
AddVertex,0,0.39,-0.13
AddVertex,0,1,-0.22
AddVertex,1.17,0.39,-0.25,
AddVertex,1.23,1,-0.34,
AddVertex,1.25,0.39,-0.3,
AddVertex,1.3,1,-0.39,
AddVertex,1.255,0.43,-0.5,
AddVertex,1.3,1,-0.62,
AddFace,0,1,3,2
AddFace,2,3,5,4
AddFace,4,5,7,6
AddFace,6,7,9,8
AddFace,8,9,11,10
AddFace,10,11,13,12
SetColor,30,30,30,
GenerateNormals,,,,

LoadTexture,skart.bmp,,,
SetTextureCoordinates,0,0,0.995
SetTextureCoordinates,1,0,0.007
SetTextureCoordinates,2,0.025,0.995
SetTextureCoordinates,3,0.025,0.007
SetTextureCoordinates,4,0.05,0.995
SetTextureCoordinates,5,0.03,0.007
SetTextureCoordinates,6,0.5,0.995
SetTextureCoordinates,7,0.5,0.007
SetTextureCoordinates,8,0.95,0.995
SetTextureCoordinates,9,0.97,0.007
SetTextureCoordinates,10,0.975,0.995
SetTextureCoordinates,11,0.975,0.007
SetTextureCoordinates,12,1,0.995
SetTextureCoordinates,13,1,0.007
SetDecalTransparentColor,0,0,0


;------楢寢婍------,,,,
CreateMeshBuilder,,;//楢寢婍庢晅偗晹,,
AddVertex,-0.57,1,-0.05,
AddVertex,0.57,1,-0.05,
AddVertex,0.57,0.7,-0.05,
AddVertex,-0.57,0.7,-0.05,
AddVertex,0.57,0.7,-0.05,
AddVertex,0.57,1,-0.05,
AddVertex,0.57,1,-0.15,
AddVertex,0.57,0.7,-0.15,
AddVertex,-0.57,0.7,-0.05,
AddVertex,-0.57,1,-0.05,
AddVertex,-0.57,1,-0.15,
AddVertex,-0.57,0.7,-0.15,
AddFace,0,3,2,1
AddFace,4,7,6,5
AddFace,8,9,10,11
Translate,0,0,-0.05,
GenerateNormals,,,,

LoadTexture,front-under.bmp,,,
SetTextureCoordinates,0,0,0.005,
SetTextureCoordinates,1,1,0.005,
SetTextureCoordinates,2,1,0.995,
SetTextureCoordinates,3,0,0.995,
SetTextureCoordinates,4,1,0.995,
SetTextureCoordinates,5,1,0.005,
SetTextureCoordinates,6,0.98,0.005,
SetTextureCoordinates,7,0.98,0.995,
SetTextureCoordinates,8,1,0.995,
SetTextureCoordinates,9,1,0.005,
SetTextureCoordinates,10,0.98,0.005,
SetTextureCoordinates,11,0.98,0.995,


CreateMeshBuilder,,;//楢寢婍惓柺,,
AddVertex,-0.17,1.07,0.25,
AddVertex,0.17,1.07,0.25,
AddVertex,0.17,0.73,0.25,
AddVertex,-0.17,0.73,0.25,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,renketsuki.bmp,,,
SetTextureCoordinates,0,1,0,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//楢寢婍惓柺,
AddVertex,0.13,0.98,0.25
AddVertex,0.01,0.98,0.25
AddVertex,0.06,0.895,0.38
AddVertex,0.01,0.81,0.25
AddVertex,0.13,0.81,0.25
AddFace,0,1,2
AddFace,2,3,4
AddFace,3,2,1
AddFace,0,2,4
GenerateNormals,,,

LoadTexture,renketsuki2.bmp,,
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,0.5,0.5
SetTextureCoordinates,3,1,1
SetTextureCoordinates,4,0,1


CreateMeshBuilder,,;//楢寢婍,
AddVertex,-0.15,1.04,0.25
AddVertex,0.15,1.04,0.25
AddVertex,0.15,0.76,0.25
AddVertex,-0.15,0.76,0.25
AddVertex,-0.1,1,0.07
AddVertex,0.1,1,0.07
AddVertex,0.1,0.8,0.07
AddVertex,-0.1,0.8,0.07,
AddFace,2,6,5,1
AddFace,3,0,4,7
AddFace,1,5,4,0
AddFace,2,3,7,6
SetColor,55,50,35,
GenerateNormals,,,,


CreateMeshBuilder,,;//楢寢婍,,
Cube,0.1,0.1,0.15,
SetColor,55,50,35,
Translate,0,0.9,0,
GenerateNormals,,,,


CreateMeshBuilder,,;//楢寢婍,
Cube,0.015,0.09,0.05
SetColor,100,100,80
Translate,0.18,0.64,0.17
GenerateNormals,,,


CreateMeshBuilder,,;//楢寢婍,
Cube,0.015,0.09,0.05
SetColor,100,100,80
Translate,-0.18,0.64,0.17
GenerateNormals,,,


CreateMeshBuilder,,;//楢寢婍,
Cube,0.2,0.008,0.08
SetColor,55,50,35,
Translate,0,0.74,0.17,
GenerateNormals,,,,


CreateMeshBuilder,,;//楢寢婍,,
Cylinder,8,0.07,0.07,0.32
SetColor,160,160,160,
Rotate,0,0,1,90
Translate      ,0,0.63,0.18,


CreateMeshBuilder,,;//屻柺楢寢婍,,
Cube,0.1,0.1,0.25,
SetColor,55,50,35,
Translate,0,0.9,-19.5,
GenerateNormals,,,,


;------戜幵(慜乯------,,,,
CreateMeshBuilder,,;//幵椫嵍慜,,
Cylinder,16,0.46,0.43,0.07
SetColor,30,26,19,
Rotate,0,0,1,90
Translate ,0.56,0.43,-17.65,


CreateMeshBuilder,,;//幵椫嵍慜,,
AddVertex   ,0.6,0,-18.08,
AddVertex   ,0.6,0.86,-18.08,
AddVertex   ,0.6,0.86,-17.22,
AddVertex   ,0.6,0,-17.22,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//幵椫塃慜,,
Cylinder,16,0.43,0.46,0.07
SetColor,30,26,19,
Rotate,0,0,1,90
Translate ,-0.56,0.43,-17.65,


CreateMeshBuilder,,;//幵椫塃慜,,
AddVertex   ,-0.6,0,-18.08,
AddVertex   ,-0.6,0.86,-18.08,
AddVertex   ,-0.6,0.86,-17.22,
AddVertex   ,-0.6,0,-17.22,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//幵椫嵍屻,,
Cylinder,16,0.46,0.43,0.07
SetColor,30,26,19,
Rotate,0,0,1,90
Translate ,0.56,0.43,-15.55,


CreateMeshBuilder,,;//幵椫嵍屻,,
AddVertex   ,0.6,0,-18.08,
AddVertex   ,0.6,0.86,-18.08,
AddVertex   ,0.6,0.86,-17.22,
AddVertex   ,0.6,0,-17.22,
AddFace,0,1,2,3
Translate,0,0,2.1,
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//幵椫塃屻,,
Cylinder,16,0.43,0.46,0.07
SetColor,30,26,19,
Rotate,0,0,1,90
Translate ,-0.56,0.43,-15.55,


CreateMeshBuilder,,;//幵椫塃屻,,
AddVertex   ,-0.6,0,-18.08,
AddVertex   ,-0.6,0.86,-18.08,
AddVertex   ,-0.6,0.86,-17.22,
AddVertex   ,-0.6,0,-17.22,
AddFace,0,3,2,1
Translate,0,0,2.1,
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//嵍戜幵,,
AddVertex   ,0.9,0.07,-18.12,
AddVertex   ,0.9,0.9,-18.12,
AddVertex   ,0.9,0.9,-15.08,
AddVertex   ,0.9,0.07,-15.08,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,daisha.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//嵍戜幵,,
AddVertex   ,0.75,0.07,-18.12,
AddVertex   ,0.75,0.9,-18.12,
AddVertex   ,0.75,0.9,-15.08,
AddVertex   ,0.75,0.07,-15.08,
AddFace2,0,1,2,3
SetColor,30,30,30,
GenerateNormals,,,,

LoadTexture,daisha.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//嵍戜幵,
AddVertex   ,1.15,0.5,-17.69
AddVertex   ,1.15,0.78,-17.69
AddVertex   ,1.15,0.78,-17.11
AddVertex   ,1.15,0.5,-17.11
AddVertex   ,0.9,0.62,-17.7
AddVertex   ,0.9,0.78,-17.61
AddVertex   ,1.15,0.78,-17.61
AddVertex   ,1.15,0.62,-17.7
AddVertex   ,0.9,0.5,-17.635
AddVertex   ,0.9,0.62,-17.7
AddVertex   ,1.15,0.62,-17.7
AddVertex   ,1.15,0.5,-17.635
AddVertex   ,0.9,0.62,-17.1,
AddVertex   ,0.9,0.78,-17.19,
AddVertex   ,1.15,0.78,-17.19,
AddVertex   ,1.15,0.62,-17.1,
AddVertex   ,0.9,0.5,-17.165,
AddVertex   ,0.9,0.62,-17.1,
AddVertex   ,1.15,0.62,-17.1,
AddVertex   ,1.15,0.5,-17.165,
AddFace,0,1,2,3
AddFace,4,5,6,7
AddFace,8,9,10,11
AddFace,12,15,14,13
AddFace,16,19,18,17
AddFace2,5,13,14,6
AddFace2,8,16,19,11
Translate,0,0,0.8,
GenerateNormals,,,

LoadTexture,daisha2.bmp,,
SetTextureCoordinates,0,1,1
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,0,0
SetTextureCoordinates,3,0,1
SetTextureCoordinates,4,0.72,0.5
SetTextureCoordinates,5,0.72,0
SetTextureCoordinates,6,0.75,0
SetTextureCoordinates,7,0.75,0.5
SetTextureCoordinates,8,0.72,1
SetTextureCoordinates,9,0.72,0.5
SetTextureCoordinates,10,0.75,0.5
SetTextureCoordinates,11,0.75,1
SetTextureCoordinates,12,0.72,0.5
SetTextureCoordinates,13,0.72,0,
SetTextureCoordinates,14,0.75,0,
SetTextureCoordinates,15,0.75,0.5,
SetTextureCoordinates,16,0.72,1,
SetTextureCoordinates,17,0.72,0.5,
SetTextureCoordinates,18,0.75,0.5,
SetTextureCoordinates,19,0.75,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//塃戜幵,,
AddVertex   ,-0.9,0.07,-18.12,
AddVertex   ,-0.9,0.9,-18.12,
AddVertex   ,-0.9,0.9,-15.08,
AddVertex   ,-0.9,0.07,-15.08,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,daisha.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//塃戜幵,,
AddVertex   ,-0.75,0.07,-18.12,
AddVertex   ,-0.75,0.9,-18.12,
AddVertex   ,-0.75,0.9,-15.08,
AddVertex   ,-0.75,0.07,-15.08,
AddFace2,0,3,2,1
SetColor,30,30,30
GenerateNormals,,,

LoadTexture,daisha.bmp,,
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,1,0
SetTextureCoordinates,3,1,1
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//塃戜幵,
AddVertex   ,-1.15,0.5,-17.69
AddVertex   ,-1.15,0.78,-17.69
AddVertex   ,-1.15,0.78,-17.11
AddVertex   ,-1.15,0.5,-17.11
AddVertex   ,-0.9,0.62,-17.7
AddVertex   ,-0.9,0.78,-17.61
AddVertex   ,-1.15,0.78,-17.61
AddVertex   ,-1.15,0.62,-17.7
AddVertex   ,-0.9,0.5,-17.635
AddVertex   ,-0.9,0.62,-17.7
AddVertex   ,-1.15,0.62,-17.7
AddVertex   ,-1.15,0.5,-17.635
AddVertex   ,-0.9,0.62,-17.1
AddVertex   ,-0.9,0.78,-17.19
AddVertex   ,-1.15,0.78,-17.19
AddVertex   ,-1.15,0.62,-17.1
AddVertex   ,-0.9,0.5,-17.165
AddVertex   ,-0.9,0.62,-17.1
AddVertex   ,-1.15,0.62,-17.1
AddVertex   ,-1.15,0.5,-17.165
AddFace,0,3,2,1
AddFace,4,7,6,5
AddFace,8,11,10,9
AddFace,12,13,14,15
AddFace,16,17,18,19
AddFace2,5,6,14,13
AddFace2,8,11,19,16
Translate,0,0,0.8,
GenerateNormals,,,,

LoadTexture,daisha2.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetTextureCoordinates,4,0.72,0.5,
SetTextureCoordinates,5,0.72,0
SetTextureCoordinates,6,0.75,0
SetTextureCoordinates,7,0.75,0.5
SetTextureCoordinates,8,0.72,1
SetTextureCoordinates,9,0.72,0.5
SetTextureCoordinates,10,0.75,0.5
SetTextureCoordinates,11,0.75,1
SetTextureCoordinates,12,0.72,0.5
SetTextureCoordinates,13,0.72,0
SetTextureCoordinates,14,0.75,0
SetTextureCoordinates,15,0.75,0.5
SetTextureCoordinates,16,0.72,1
SetTextureCoordinates,17,0.72,0.5
SetTextureCoordinates,18,0.75,0.5
SetTextureCoordinates,19,0.75,1
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//嵍僽儗乕僉,,
AddVertex   ,0.62,0.15,-17.52,
AddVertex   ,0.62,0.55,-17.52,
AddVertex   ,0.62,0.55,-15.68,
AddVertex   ,0.62,0.15,-15.68,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,brake2.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//嵍僽儗乕僉,,
AddVertex   ,0.55,0.15,-17.52,
AddVertex   ,0.55,0.55,-17.52,
AddVertex   ,0.55,0.55,-15.68,
AddVertex   ,0.55,0.15,-15.68,
AddFace,0,1,2,3
SetColor,30,30,30,
GenerateNormals,,,,

LoadTexture,brake2.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//塃僽儗乕僉,,
AddVertex   ,-0.62,0.15,-17.52,
AddVertex   ,-0.62,0.55,-17.52,
AddVertex   ,-0.62,0.55,-15.68,
AddVertex   ,-0.62,0.15,-15.68,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,brake2.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//塃僽儗乕僉,,
AddVertex   ,-0.55,0.15,-17.52,
AddVertex   ,-0.55,0.55,-17.52,
AddVertex   ,-0.55,0.55,-15.68,
AddVertex   ,-0.55,0.15,-15.68,
AddFace,0,1,2,3
SetColor,30,30,30,
GenerateNormals,,,,

LoadTexture,brake2.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//幵幉慜,,
Cylinder,4,0.08,0.08,1.65
SetColor,30,26,19,
Rotate,0,0,1,90
Translate ,0,0.45,-17.65,


CreateMeshBuilder,,;//幵幉屻,,
Cylinder,4,0.08,0.08,1.65
SetColor,30,26,19,
Rotate,0,0,1,90
Translate ,0,0.45,-15.55,


CreateMeshBuilder,,;//嬻婥僶僱,,
Cylinder,6,0.36,0.36,0.15
SetColor,25,25,25,
Translate     ,1,0.93,-16.6,


CreateMeshBuilder,,;//嬻婥僶僱,,
Cylinder,6,0.36,0.36,0.15
SetColor,25,25,25,
Translate     ,-1,0.93,-16.6,


CreateMeshBuilder,,;//嬻婥僶僱,,
Cylinder,4,0.2,0.2,0.2
SetColor,50,45,30,
Translate     ,1,0.88,-16.6,


CreateMeshBuilder,,;//嬻婥僶僱,,
Cylinder,4,0.2,0.2,0.2
SetColor,50,45,30,
Translate     ,-1,0.88,-16.6,


;------戜幵(屻乯------,,,,
CreateMeshBuilder,,;//幵椫嵍慜,,
Cylinder,16,0.46,0.43,0.07
SetColor,30,26,19,
Rotate,0,0,1,90
Translate ,0.56,0.43,-3.95,


CreateMeshBuilder,,;//幵椫嵍慜,,
AddVertex   ,0.6,0,-4.38,
AddVertex   ,0.6,0.86,-4.38,
AddVertex   ,0.6,0.86,-3.52,
AddVertex   ,0.6,0,-3.52,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//幵椫塃慜,,
Cylinder,16,0.43,0.46,0.07
SetColor,30,26,19,
Rotate,0,0,1,90
Translate ,-0.56,0.43,-3.95,


CreateMeshBuilder,,;//幵椫塃慜,,
AddVertex   ,-0.6,0,-4.38,
AddVertex   ,-0.6,0.86,-4.38,
AddVertex   ,-0.6,0.86,-3.52,
AddVertex   ,-0.6,0,-3.52,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//幵椫嵍屻,,
Cylinder,16,0.46,0.43,0.07
SetColor,30,26,19,
Rotate,0,0,1,90
Translate ,0.56,0.43,-1.85,


CreateMeshBuilder,,;//幵椫嵍屻,,
AddVertex   ,0.6,0,-4.38,
AddVertex   ,0.6,0.86,-4.38,
AddVertex   ,0.6,0.86,-3.52,
AddVertex   ,0.6,0,-3.52,
AddFace,0,1,2,3
Translate,0,0,2.1,
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//幵椫塃屻,,
Cylinder,16,0.43,0.46,0.07
SetColor,30,26,19,
Rotate,0,0,1,90
Translate ,-0.56,0.43,-1.85,


CreateMeshBuilder,,;//幵椫塃屻,,
AddVertex   ,-0.6,0,-4.38,
AddVertex   ,-0.6,0.86,-4.38,
AddVertex   ,-0.6,0.86,-3.52,
AddVertex   ,-0.6,0,-3.52,
AddFace,0,3,2,1
Translate,0,0,2.1,
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//嵍戜幵,,
AddVertex   ,0.9,0.07,-18.12,
AddVertex   ,0.9,0.9,-18.12,
AddVertex   ,0.9,0.9,-15.08,
AddVertex   ,0.9,0.07,-15.08,
AddFace,0,1,2,3
Translate,0,0,13.7,
GenerateNormals,,,,

LoadTexture,daisha.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//嵍戜幵,,
AddVertex   ,0.75,0.07,-18.12,
AddVertex   ,0.75,0.9,-18.12,
AddVertex   ,0.75,0.9,-15.08,
AddVertex   ,0.75,0.07,-15.08,
AddFace2,0,1,2,3
SetColor,30,30,30
Translate,0,0,13.7
GenerateNormals,,,

LoadTexture,daisha.bmp,,
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,1,0
SetTextureCoordinates,3,1,1
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//嵍戜幵,
AddVertex   ,1.15,0.5,-17.69
AddVertex   ,1.15,0.78,-17.69
AddVertex   ,1.15,0.78,-17.11
AddVertex   ,1.15,0.5,-17.11
AddVertex   ,0.9,0.62,-17.7
AddVertex   ,0.9,0.78,-17.61
AddVertex   ,1.15,0.78,-17.61
AddVertex   ,1.15,0.62,-17.7
AddVertex   ,0.9,0.5,-17.635
AddVertex   ,0.9,0.62,-17.7
AddVertex   ,1.15,0.62,-17.7
AddVertex   ,1.15,0.5,-17.635
AddVertex   ,0.9,0.62,-17.1
AddVertex   ,0.9,0.78,-17.19
AddVertex   ,1.15,0.78,-17.19
AddVertex   ,1.15,0.62,-17.1
AddVertex   ,0.9,0.5,-17.165
AddVertex   ,0.9,0.62,-17.1
AddVertex   ,1.15,0.62,-17.1
AddVertex   ,1.15,0.5,-17.165,
AddFace,0,1,2,3
AddFace,4,5,6,7
AddFace,8,9,10,11
AddFace,12,15,14,13
AddFace,16,19,18,17
AddFace2,5,13,14,6
AddFace2,8,16,19,11
Translate,0,0,14.5,
GenerateNormals,,,,

LoadTexture,daisha2.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetTextureCoordinates,4,0.72,0.5
SetTextureCoordinates,5,0.72,0
SetTextureCoordinates,6,0.75,0
SetTextureCoordinates,7,0.75,0.5
SetTextureCoordinates,8,0.72,1
SetTextureCoordinates,9,0.72,0.5
SetTextureCoordinates,10,0.75,0.5
SetTextureCoordinates,11,0.75,1
SetTextureCoordinates,12,0.72,0.5
SetTextureCoordinates,13,0.72,0
SetTextureCoordinates,14,0.75,0
SetTextureCoordinates,15,0.75,0.5
SetTextureCoordinates,16,0.72,1
SetTextureCoordinates,17,0.72,0.5
SetTextureCoordinates,18,0.75,0.5
SetTextureCoordinates,19,0.75,1
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//塃戜幵,,
AddVertex   ,-0.9,0.07,-18.12,
AddVertex   ,-0.9,0.9,-18.12,
AddVertex   ,-0.9,0.9,-15.08,
AddVertex   ,-0.9,0.07,-15.08,
AddFace,0,3,2,1
Translate,0,0,13.7,
GenerateNormals,,,,

LoadTexture,daisha.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//塃戜幵,,
AddVertex   ,-0.75,0.07,-18.12,
AddVertex   ,-0.75,0.9,-18.12,
AddVertex   ,-0.75,0.9,-15.08,
AddVertex   ,-0.75,0.07,-15.08,
AddFace2,0,3,2,1
SetColor,30,30,30,
Translate,0,0,13.7,
GenerateNormals,,,,

LoadTexture,daisha.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,1,0
SetTextureCoordinates,3,1,1
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//塃戜幵,
AddVertex   ,-1.15,0.5,-17.69
AddVertex   ,-1.15,0.78,-17.69
AddVertex   ,-1.15,0.78,-17.11
AddVertex   ,-1.15,0.5,-17.11
AddVertex   ,-0.9,0.62,-17.7
AddVertex   ,-0.9,0.78,-17.61
AddVertex   ,-1.15,0.78,-17.61
AddVertex   ,-1.15,0.62,-17.7
AddVertex   ,-0.9,0.5,-17.635
AddVertex   ,-0.9,0.62,-17.7,
AddVertex   ,-1.15,0.62,-17.7,
AddVertex   ,-1.15,0.5,-17.635,
AddVertex   ,-0.9,0.62,-17.1,
AddVertex   ,-0.9,0.78,-17.19,
AddVertex   ,-1.15,0.78,-17.19,
AddVertex   ,-1.15,0.62,-17.1,
AddVertex   ,-0.9,0.5,-17.165,
AddVertex   ,-0.9,0.62,-17.1,
AddVertex   ,-1.15,0.62,-17.1,
AddVertex   ,-1.15,0.5,-17.165,
AddFace,0,3,2,1
AddFace,4,7,6,5
AddFace,8,11,10,9
AddFace,12,13,14,15
AddFace,16,17,18,19
AddFace2,5,6,14,13
AddFace2,8,11,19,16
Translate,0,0,14.5,
GenerateNormals,,,,

LoadTexture,daisha2.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetTextureCoordinates,4,0.72,0.5,
SetTextureCoordinates,5,0.72,0,
SetTextureCoordinates,6,0.75,0,
SetTextureCoordinates,7,0.75,0.5,
SetTextureCoordinates,8,0.72,1,
SetTextureCoordinates,9,0.72,0.5,
SetTextureCoordinates,10,0.75,0.5
SetTextureCoordinates,11,0.75,1
SetTextureCoordinates,12,0.72,0.5
SetTextureCoordinates,13,0.72,0
SetTextureCoordinates,14,0.75,0
SetTextureCoordinates,15,0.75,0.5
SetTextureCoordinates,16,0.72,1
SetTextureCoordinates,17,0.72,0.5
SetTextureCoordinates,18,0.75,0.5
SetTextureCoordinates,19,0.75,1
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//嵍僽儗乕僉,
AddVertex   ,0.62,0.15,-17.52
AddVertex   ,0.62,0.55,-17.52
AddVertex   ,0.62,0.55,-15.68,
AddVertex   ,0.62,0.15,-15.68,
AddFace,0,1,2,3
Translate,0,0,13.7,
GenerateNormals,,,,

LoadTexture,brake2.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//嵍僽儗乕僉,,
AddVertex   ,0.55,0.15,-17.52,
AddVertex   ,0.55,0.55,-17.52,
AddVertex   ,0.55,0.55,-15.68,
AddVertex   ,0.55,0.15,-15.68,
AddFace,0,1,2,3
SetColor,30,30,30,
Translate,0,0,13.7,
GenerateNormals,,,,

LoadTexture,brake2.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//塃僽儗乕僉,,
AddVertex   ,-0.62,0.15,-17.52,
AddVertex   ,-0.62,0.55,-17.52,
AddVertex   ,-0.62,0.55,-15.68,
AddVertex   ,-0.62,0.15,-15.68,
AddFace,0,3,2,1
Translate,0,0,13.7,
GenerateNormals,,,,

LoadTexture,brake2.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//塃僽儗乕僉,,
AddVertex   ,-0.55,0.15,-17.52,
AddVertex   ,-0.55,0.55,-17.52,
AddVertex   ,-0.55,0.55,-15.68,
AddVertex   ,-0.55,0.15,-15.68,
AddFace,0,1,2,3
SetColor,30,30,30,
Translate,0,0,13.7,
GenerateNormals,,,,

LoadTexture,brake2.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//幵幉慜,,
Cylinder,4,0.08,0.08,1.65
SetColor,30,26,19,
Rotate,0,0,1,90
Translate ,0,0.45,-3.95,


CreateMeshBuilder,,;//幵幉屻,,
Cylinder,4,0.08,0.08,1.65
SetColor,30,26,19,
Rotate,0,0,1,90
Translate ,0,0.45,-1.85,


CreateMeshBuilder,,;//嬻婥僶僱,,
Cylinder,6,0.36,0.36,0.15
SetColor,25,25,25,
Translate     ,1,0.93,-2.9,


CreateMeshBuilder,,;//嬻婥僶僱,,
Cylinder,6,0.36,0.36,0.15
SetColor,25,25,25,
Translate     ,-1,0.93,-2.9,


CreateMeshBuilder,,;//嬻婥僶僱,,
Cylinder,4,0.2,0.2,0.2
SetColor,50,45,30,
Translate     ,1,0.88,-2.9,


CreateMeshBuilder,,;//嬻婥僶僱,,
Cylinder,4,0.2,0.2,0.2
SetColor,50,45,30,
Translate     ,-1,0.88,-2.9,


;------彴壓婡婍------,,,,
CreateMeshBuilder,,;//嵍懁僗僥僢僾,,
AddVertex     ,1.32,0.47,-0.66,
AddVertex     ,1.32,1,-0.66,
AddVertex     ,1.32,1,-0.92,
AddVertex     ,1.32,0.47,-0.92,
AddFace2,0,1,2,3
Translate,0,0,-0.1
GenerateNormals,,,

LoadTexture,step.bmp,,
SetTextureCoordinates,0,1,1
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,0,0
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//塃懁僗僥僢僾,
AddVertex     ,-1.32,0.47,-0.66
AddVertex     ,-1.32,1,-0.66
AddVertex     ,-1.32,1,-0.92
AddVertex     ,-1.32,0.47,-0.92
AddFace2,0,1,2,3
Translate,0,0,-0.1,
GenerateNormals,,,,

LoadTexture,step.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//彴壓婡婍,,
AddVertex     ,1.1,0.25,-14.1,
AddVertex     ,1.1,1,-14.1,
AddVertex     ,1.1,1,-4.65,
AddVertex     ,1.1,0.25,-4.65,
AddVertex     ,-1.1,0.25,-14.1,
AddVertex     ,-1.1,1,-14.1,
AddVertex     ,-1.1,1,-4.65,
AddVertex     ,-1.1,0.25,-4.65,
AddFace,0,1,2,3
AddFace,4,7,6,5
GenerateNormals,,,,

LoadTexture,Tc-under.bmp,,,
SetTextureCoordinates,0,1,0.99,
SetTextureCoordinates,1,1,0.005,
SetTextureCoordinates,2,0,0.005,
SetTextureCoordinates,3,0,0.99,
SetTextureCoordinates,4,1,0.99,
SetTextureCoordinates,5,1,0.005,
SetTextureCoordinates,6,0,0.005,
SetTextureCoordinates,7,0,0.99,


CreateMeshBuilder,,;//彴壓婡婍,,
AddVertex     ,-1.1,0.25,-14.1,
AddVertex     ,-1.1,1,-14.1,
AddVertex     ,1.1,1,-14.1,
AddVertex     ,1.1,0.25,-14.1,
AddVertex     ,-1.1,0.25,-4.65,
AddVertex     ,-1.1,1,-4.65,
AddVertex     ,1.1,1,-4.65,
AddVertex     ,1.1,0.25,-4.65,
AddFace,0,1,2,3
AddFace,4,7,6,5
SetColor,20,10,10,
GenerateNormals,,,


CreateMeshBuilder,,;//彴壓婡婍,
Cube,0.75,0.15,0.5
SetColor,22,19,10
Translate,0,0.9,-0.85
GenerateNormals,,,


CreateMeshBuilder,,;//彴壓婡婍,
Cube,0.75,0.15,0.7
SetColor,22,19,10
Translate,0,0.9,-18.799
GenerateNormals,,,


;------塭------,,,,
CreateMeshBuilder,,;//塭,,
AddVertex   ,-1.4,-0.1,-19.75,
AddVertex   ,-1.4,-0.1,0.25,
AddVertex   ,1.4,-0.1,0.25,
AddVertex   ,1.4,-0.1,-19.75,
AddFace,0,1,2,3
SetColor,0,0,0,150
GenerateNormals,,,,

;------openBVE梡------,,,,
translateall,0,0,10
rotateall,0,1,0,180

;乮俠乯俀侽侽俈 俼俷俶,,,,
