;//JR東日本211系,,,
;------ボディ------,,,
CreateMeshBuilder,,;//前面右,
AddVertex,-0.45,1,-19.47
AddVertex,-1.3,1,-19.35
AddVertex,-1.36,1,-19.3
AddVertex,-1.36,1,-19.25
AddVertex,-0.45,1.6,-19.5
AddVertex,-1.415,1.6,-19.35
AddVertex,-1.475,1.6,-19.3
AddVertex,-1.475,1.6,-19.25
AddVertex,-0.45,3.4,-19.5
AddVertex,-1.415,3.4,-19.352
AddVertex,-1.475,3.4,-19.3
AddVertex,-1.475,3.4,-19.25
AddVertex,-0.45,3.46,-19.5
AddVertex,-1.365,3.46,-19.36,
AddVertex,-1.425,3.49,-19.305,
AddVertex,-1.425,3.495,-19.25,
AddVertex,-0.45,3.61,-19.5,
AddVertex,-1.3,3.49,-19.37,
AddVertex,-1.325,3.525,-19.32,
AddVertex,-1.325,3.565,-19.25,
AddVertex,-0.45,3.67,-19.45,
AddVertex,-0.45,3.7,-19.38,
AddVertex,-0.45,3.7,-19.25,
AddVertex,-0.97,3.635,-19.25,
AddFace,0,1,5,4
AddFace,1,2,6,5
AddFace,2,3,7,6
AddFace,4,5,9,8
AddFace,5,6,10,9
AddFace,6,7,11,10
AddFace,8,9,13,12
AddFace,9,10,14,13
AddFace,10,11,15,14
AddFace,12,13,17,16
AddFace,13,14,18,17
AddFace,14,15,19,18
AddFace,16,17,18,20
AddFace,20,18,19,21
AddFace,21,23,22,
AddFace,21,19,23,
GenerateNormals,,,,

LoadTexture,front1.bmp,,,
SetTextureCoordinates,0,0.355,1,
SetTextureCoordinates,1,0.125,1,
SetTextureCoordinates,2,0.084,1
SetTextureCoordinates,3,0.084,1
SetTextureCoordinates,4,0.355,0.77
SetTextureCoordinates,5,0.04,0.77
SetTextureCoordinates,6,0,0.77
SetTextureCoordinates,7,0,0.77
SetTextureCoordinates,8,0.355,0.115
SetTextureCoordinates,9,0.04,0.115
SetTextureCoordinates,10,0,0.115
SetTextureCoordinates,11,0,0.115
SetTextureCoordinates,12,0.355,0.089
SetTextureCoordinates,13,0.06,0.095
SetTextureCoordinates,14,0.034,0.081
SetTextureCoordinates,15,0.034,0.074
SetTextureCoordinates,16,0.355,0.033
SetTextureCoordinates,17,0.125,0.075
SetTextureCoordinates,18,0.101,0.063
SetTextureCoordinates,19,0.101,0.048
SetTextureCoordinates,20,0.355,0.005
SetTextureCoordinates,21,0,0.005
SetTextureCoordinates,22,0,0.005
SetTextureCoordinates,23,0,0.005


CreateMeshBuilder,,;//前面左,
AddVertex,0.45,1,-19.47
AddVertex,1.3,1,-19.35
AddVertex,1.36,1,-19.3
AddVertex,1.36,1,-19.25
AddVertex,0.45,1.6,-19.5
AddVertex,1.415,1.6,-19.35
AddVertex,1.475,1.6,-19.3
AddVertex,1.475,1.6,-19.25
AddVertex,0.45,3.4,-19.5
AddVertex,1.415,3.4,-19.352
AddVertex,1.475,3.4,-19.3
AddVertex,1.475,3.4,-19.25
AddVertex,0.45,3.46,-19.5
AddVertex,1.365,3.46,-19.36
AddVertex,1.425,3.49,-19.305
AddVertex,1.425,3.495,-19.25
AddVertex,0.45,3.61,-19.5
AddVertex,1.3,3.49,-19.37
AddVertex,1.325,3.525,-19.32
AddVertex,1.325,3.565,-19.25
AddVertex,0.45,3.67,-19.45
AddVertex,0.45,3.7,-19.38
AddVertex,0.45,3.7,-19.25
AddVertex,0.97,3.635,-19.25,
AddFace,0,4,5,1
AddFace,1,5,6,2
AddFace,2,6,7,3
AddFace,4,8,9,5
AddFace,5,9,10,6
AddFace,6,10,11,7
AddFace,8,12,13,9
AddFace,9,13,14,10
AddFace,10,14,15,11
AddFace,12,16,17,13
AddFace,13,17,18,14
AddFace,14,18,19,15
AddFace,16,20,18,17
AddFace,20,21,19,18
AddFace,21,22,23,
AddFace,21,23,19
GenerateNormals,,,

LoadTexture,front1.bmp,,
SetTextureCoordinates,0,0.645,1
SetTextureCoordinates,1,0.875,1
SetTextureCoordinates,2,0.916,1
SetTextureCoordinates,3,0.916,1
SetTextureCoordinates,4,0.645,0.77
SetTextureCoordinates,5,0.96,0.77
SetTextureCoordinates,6,1,0.77
SetTextureCoordinates,7,1,0.77
SetTextureCoordinates,8,0.645,0.115
SetTextureCoordinates,9,0.96,0.115
SetTextureCoordinates,10,1,0.115
SetTextureCoordinates,11,1,0.115
SetTextureCoordinates,12,0.645,0.089
SetTextureCoordinates,13,0.94,0.095
SetTextureCoordinates,14,0.966,0.081
SetTextureCoordinates,15,0.966,0.074
SetTextureCoordinates,16,0.645,0.033
SetTextureCoordinates,17,0.875,0.075
SetTextureCoordinates,18,0.899,0.063
SetTextureCoordinates,19,0.899,0.048
SetTextureCoordinates,20,0.645,0.005
SetTextureCoordinates,21,1,0.005
SetTextureCoordinates,22,1,0.005
SetTextureCoordinates,23,1,0.005


CreateMeshBuilder,,;//前面貫通扉,
AddVertex,-0.45,1,-19.5
AddVertex,0,1,-19.5
AddVertex,0.45,1,-19.5
AddVertex,-0.45,3.61,-19.5
AddVertex,0,3.63,-19.5
AddVertex,0.45,3.61,-19.5
AddVertex,-0.45,3.67,-19.45
AddVertex,0,3.69,-19.45
AddVertex,0.45,3.67,-19.45
AddVertex,-0.46,3.7,-19.38
AddVertex,0,3.72,-19.38
AddVertex,0.46,3.7,-19.38
AddVertex,-0.46,3.7,-19.25
AddVertex,0,3.72,-19.25
AddVertex,0.46,3.7,-19.25
AddVertex,-0.45,1,-19.35
AddVertex,0.45,1,-19.35
AddVertex,-0.45,3.6,-19.35,
AddVertex,0.45,3.6,-19.35,
AddFace,0,3,4,1
AddFace,1,4,5,2
AddFace,3,6,7,4
AddFace,4,7,8,5
AddFace,6,9,10,7
AddFace,7,10,11,8
AddFace,9,12,13,10
AddFace,10,13,14,11
AddFace,15,17,3,0
AddFace,2,5,18,16
GenerateNormals,,,,

LoadTexture,front1.bmp,,,
SetTextureCoordinates,0,0.36,0.997,
SetTextureCoordinates,1,0.5,0.997
SetTextureCoordinates,2,0.645,0.997
SetTextureCoordinates,3,0.36,0.033
SetTextureCoordinates,4,0.5,0.026
SetTextureCoordinates,5,0.645,0.033
SetTextureCoordinates,6,0.36,0.02
SetTextureCoordinates,7,0.5,0.02
SetTextureCoordinates,8,0.645,0.02
SetTextureCoordinates,9,0.36,0.01
SetTextureCoordinates,10,0.5,0.01
SetTextureCoordinates,11,0.645,0.01
SetTextureCoordinates,12,0.36,0.005
SetTextureCoordinates,13,0.5,0.005
SetTextureCoordinates,14,0.645,0.005
SetTextureCoordinates,15,0.37,1
SetTextureCoordinates,16,0.63,1
SetTextureCoordinates,17,0.37,0.033
SetTextureCoordinates,18,0.63,0.033


CreateMeshBuilder,,;//連結幌,
AddVertex     ,-0.38,3.2,-19.65
AddVertex     ,-0.38,3.2,-19.5
AddVertex     ,0.38,3.2,-19.5
AddVertex     ,0.38,3.2,-19.65
AddVertex     ,0.45,3.13,-19.5
AddVertex     ,0.45,3.13,-19.65
AddVertex     ,0.45,1.14,-19.5
AddVertex     ,0.45,1.14,-19.65
AddVertex     ,0.38,1.07,-19.5
AddVertex     ,0.38,1.07,-19.65
AddVertex     ,-0.45,3.13,-19.65
AddVertex     ,-0.45,3.13,-19.5,
AddVertex     ,-0.45,1.14,-19.5,
AddVertex     ,-0.45,1.14,-19.65,
AddVertex     ,-0.38,1.07,-19.5,
AddVertex     ,-0.38,1.07,-19.65,
AddFace2,0,3,2,1
AddFace2,4,5,3,2
AddFace2,6,7,5,4
AddFace2,8,9,7,6
AddFace2,1,0,10,11
AddFace2,11,10,13,12
AddFace2,12,13,15,14
AddFace2,8,9,15,14
GenerateNormals,,,,

LoadTexture,horo.bmp,,,
SetTextureCoordinates,0,1,0
SetTextureCoordinates,1,0,1
SetTextureCoordinates,2,0,1
SetTextureCoordinates,3,1,0
SetTextureCoordinates,4,0,1
SetTextureCoordinates,5,1,0
SetTextureCoordinates,6,0,5
SetTextureCoordinates,7,1,0
SetTextureCoordinates,8,0,1
SetTextureCoordinates,9,1,0
SetTextureCoordinates,10,1,0
SetTextureCoordinates,11,0,1
SetTextureCoordinates,12,0,5
SetTextureCoordinates,13,1,0
SetTextureCoordinates,14,0,1
SetTextureCoordinates,15,1,0


CreateMeshBuilder,,;//連結幌,,
AddVertex     ,-0.45,1.07,-19.65,
AddVertex     ,-0.45,3.27,-19.65,
AddVertex     ,0.45,3.27,-19.65,
AddVertex     ,0.45,1.07,-19.65,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,front-horo.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//前面方向幕,,
AddVertex,-0.35,3.22,-19.505,
AddVertex,-0.35,3.58,-19.505,
AddVertex,0.35,3.58,-19.505,
AddVertex,0.35,3.22,-19.505,
AddFace2,0,1,2,3
GenerateNormals,,,,

LoadTexture,nagoya.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,


CreateMeshBuilder,,;//左前面ステップ,,
AddVertex,0.615,1.185,-19.56,
AddVertex,0.56,1.185,-19.45,
AddVertex,1.055,1.185,-19.5,
AddVertex,1.085,1.185,-19.38,
AddVertex,0.615,1.15,-19.56,
AddVertex,0.56,1.1,-19.45,
AddVertex,1.055,1.15,-19.5,
AddVertex,1.085,1.1,-19.38,
AddFace,0,1,3,2
AddFace,4,0,2,6
AddFace,6,2,3,7
AddFace,4,5,1,0
AddFace,5,4,6,7
GenerateNormals,,,,

LoadTexture,front2.bmp,,
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,1,0
SetTextureCoordinates,4,0,0.99
SetTextureCoordinates,5,0,0.99
SetTextureCoordinates,6,1,0.99
SetTextureCoordinates,7,1,0.99


CreateMeshBuilder,,;//右前面ステップ,
AddVertex,-0.615,1.185,-19.56
AddVertex,-0.56,1.185,-19.45
AddVertex,-1.055,1.185,-19.5
AddVertex,-1.085,1.185,-19.38,
AddVertex,-0.615,1.15,-19.56,
AddVertex,-0.56,1.1,-19.45,
AddVertex,-1.055,1.15,-19.5,
AddVertex,-1.085,1.1,-19.38,
AddFace,0,2,3,1
AddFace,4,6,2,0
AddFace,6,7,3,2
AddFace,4,0,1,5
AddFace,5,7,6,4
GenerateNormals,,,,

LoadTexture,front2.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,1,0,
SetTextureCoordinates,4,0,0.99,
SetTextureCoordinates,5,0,0.99,
SetTextureCoordinates,6,1,0.99,
SetTextureCoordinates,7,1,0.99,


CreateMeshBuilder,,;//左側面,,
AddVertex,1.36,1,-19.25,
AddVertex,1.475,1.6,-19.25,
AddVertex,1.475,3.4,-19.25,
AddVertex,1.36,1,0,
AddVertex,1.475,1.6,0,
AddVertex,1.475,3.4,0,
AddFace,0,1,4,3
AddFace,1,2,5,4
GenerateNormals,,,

LoadTexture,side1.bmp,,
SetTextureCoordinates,0,0.014,0.998
SetTextureCoordinates,1,0.014,0.75
SetTextureCoordinates,2,0.014,0
SetTextureCoordinates,3,0.999,0.998
SetTextureCoordinates,4,0.999,0.75
SetTextureCoordinates,5,0.999,0


CreateMeshBuilder,,;//左側面転落防止幌,
AddVertex,1.41,1.27,0
AddVertex,1.41,2.42,0
AddVertex,1.41,2.42,0.2
AddVertex,1.41,1.27,0.2
AddFace2,0,1,2,3
GenerateNormals,,,,

LoadTexture,horo2.bmp,,,
SetTextureCoordinates,0,0.01,1,
SetTextureCoordinates,1,0.01,0,
SetTextureCoordinates,2,0.99,0,
SetTextureCoordinates,3,0.99,1,


CreateMeshBuilder,,;//右側面,,
AddVertex,-1.36,1,-19.25,
AddVertex,-1.475,1.6,-19.25,
AddVertex,-1.475,3.4,-19.25,
AddVertex,-1.36,1,0,
AddVertex,-1.475,1.6,0,
AddVertex,-1.475,3.4,0,
AddFace,0,3,4,1
AddFace,1,4,5,2
GenerateNormals,,,,

LoadTexture,side1-2.bmp,,,
SetTextureCoordinates,0,0.014,0.998,
SetTextureCoordinates,1,0.014,0.75,
SetTextureCoordinates,2,0.014,0,
SetTextureCoordinates,3,0.999,0.998,
SetTextureCoordinates,4,0.999,0.75,
SetTextureCoordinates,5,0.999,0,


CreateMeshBuilder,,;//右側面転落防止幌,,
AddVertex,-1.41,1.27,0,
AddVertex,-1.41,2.42,0,
AddVertex,-1.41,2.42,0.2,
AddVertex,-1.41,1.27,0.2,
AddFace2,0,1,2,3
GenerateNormals,,,,

LoadTexture,horo2.bmp,,,
SetTextureCoordinates,0,0.01,1,
SetTextureCoordinates,1,0.01,0,
SetTextureCoordinates,2,0.99,0,
SetTextureCoordinates,3,0.99,1,


CreateMeshBuilder,,;//後面,,
AddVertex,1.36,1,0,
AddVertex,1.475,1.6,0,
AddVertex,1.475,3.4,0,
AddVertex,1.425,3.495,0,
AddVertex,1.325,3.565,0,
AddVertex,0.97,3.635,0,
AddVertex,0.46,3.7,0,
AddVertex,0,3.72,0,
AddVertex,-0.46,3.7,0,
AddVertex,-0.97,3.635,0,
AddVertex,-1.325,3.565,0,
AddVertex,-1.425,3.495,0,
AddVertex,-1.475,3.4,0,
AddVertex,-1.475,1.6,0,
AddVertex,-1.36,1,0,
AddFace,0,1,13,14
AddFace,1,2,12,13
AddFace,2,3,11,12
AddFace,3,4,10,11
AddFace,4,5,9,10
AddFace,5,6,8,9
AddFace,6,7,8,
SetColor,130,130,130,
GenerateNormals,,,,


CreateMeshBuilder,,;//底面,,
AddVertex,-1.36,1,0,
AddVertex,-1.36,1,-19.25,
AddVertex,1.36,1,-19.25,
AddVertex,1.36,1,0,
AddVertex,-0.45,1,-19.47,
AddVertex,-1.29,1,-19.35,
AddVertex,-1.36,1,-19.3,
AddVertex,-1.36,1,-19.25,,,,,
AddVertex,0.45,1,-19.47,,,,,
AddVertex,1.29,1,-19.35,,,,,
AddVertex,1.36,1,-19.3,,,,,
AddVertex,1.36,1,-19.25,,,,,
AddVertex,-0.45,1,-19.5,,,,,
AddVertex,0.45,1,-19.5,,,,,
AddFace,0,1,2,3,,,,
AddFace,7,6,5,4,8,9,10,11
AddFace,4,12,13,8,,,,
SetColor,0,0,0,,,,,
GenerateNormals,,,,,,,,


;------屋根------,,,,,,,,
CreateMeshBuilder,,;//屋根,,,,,,
AddVertex,-1.475,3.4,-19.25
AddVertex,-1.425,3.495,-19.25
AddVertex,-1.325,3.565,-19.25
AddVertex,-0.97,3.635,-19.25
AddVertex,-0.46,3.7,-19.25
AddVertex,0,3.72,-19.25
AddVertex,0.46,3.7,-19.25
AddVertex,0.97,3.635,-19.25
AddVertex,1.325,3.565,-19.25
AddVertex,1.425,3.495,-19.25
AddVertex,1.475,3.4,-19.25
AddVertex,-1.475,3.4,0
AddVertex,-1.425,3.495,0
AddVertex,-1.325,3.565,0
AddVertex,-0.97,3.635,0
AddVertex,-0.46,3.7,0
AddVertex,0,3.72,0,
AddVertex,0.46,3.7,0,
AddVertex,0.97,3.635,0,
AddVertex,1.325,3.565,0,
AddVertex,1.425,3.495,0,
AddVertex,1.475,3.4,0,
AddFace,1,0,11,12
AddFace,2,1,12,13
AddFace,3,2,13,14
AddFace,4,3,14,15
AddFace,5,4,15,16
AddFace,6,5,16,17
AddFace,7,6,17,18
AddFace,8,7,18,19
AddFace,9,8,19,20
AddFace,10,9,20,21
GenerateNormals,,,

LoadTexture,yane1.bmp,,
SetTextureCoordinates,0,0,0.978
SetTextureCoordinates,1,0.01,0.978
SetTextureCoordinates,2,0.05,0.978
SetTextureCoordinates,3,0.17,0.978
SetTextureCoordinates,4,0.34,0.978
SetTextureCoordinates,5,0.5,0.978
SetTextureCoordinates,6,0.66,0.978
SetTextureCoordinates,7,0.83,0.978
SetTextureCoordinates,8,0.95,0.978
SetTextureCoordinates,9,0.99,0.978
SetTextureCoordinates,10,1,0.978
SetTextureCoordinates,11,0,0.01
SetTextureCoordinates,12,0.01,0.01
SetTextureCoordinates,13,0.05,0.01
SetTextureCoordinates,14,0.17,0.01
SetTextureCoordinates,15,0.34,0.01
SetTextureCoordinates,16,0.5,0.01
SetTextureCoordinates,17,0.66,0.01
SetTextureCoordinates,18,0.83,0.01
SetTextureCoordinates,19,0.95,0.01
SetTextureCoordinates,20,0.99,0.01
SetTextureCoordinates,21,1,0.01


CreateMeshBuilder,,;//屋根,
Cube,0.13,0.05,9.6245
SetColor,110,110,110
Translate            ,-1.19,3.565,-9.625
GenerateNormals,,,


CreateMeshBuilder,,;//屋根,
Cube,0.13,0.05,9.6245
SetColor,110,110,110
Translate            ,1.19,3.565,-9.625
GenerateNormals,,,


;------屋根上機器------,,,
CreateMeshBuilder,,;//クーラー,
AddVertex ,0.8,3.66,-14.15
AddVertex ,0.8,3.86,-14.15
AddVertex ,0.8,3.86,-11.95
AddVertex ,0.8,3.66,-11.95
AddVertex ,0.7,3.92,-14.15
AddVertex ,0.7,3.92,-11.95,
AddVertex ,-0.7,3.92,-14.15,
AddVertex ,-0.7,3.92,-11.95,
AddVertex ,-0.8,3.66,-14.15,
AddVertex ,-0.8,3.86,-14.15,
AddVertex ,-0.8,3.86,-11.95,
AddVertex ,-0.8,3.66,-11.95,
AddFace,0,1,2,3
AddFace,1,4,5,2
AddFace,4,6,7,5
AddFace,6,9,10,7
AddFace,9,8,11,10
GenerateNormals,,,,

LoadTexture,cooler.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0.875
SetTextureCoordinates,2,0,0.875
SetTextureCoordinates,3,0,1
SetTextureCoordinates,4,1,0.82
SetTextureCoordinates,5,0,0.82
SetTextureCoordinates,6,1,0.18
SetTextureCoordinates,7,0,0.18
SetTextureCoordinates,8,1,0
SetTextureCoordinates,9,1,0.125
SetTextureCoordinates,10,0,0.125
SetTextureCoordinates,11,0,0


CreateMeshBuilder,,;//クーラー,
AddVertex ,0.8,3.66,-14.15
AddVertex ,0.8,3.86,-14.15
AddVertex ,0.8,3.86,-11.95,,,
AddVertex ,0.8,3.66,-11.95,,,
AddVertex ,0.7,3.92,-14.15,,,
AddVertex ,0.7,3.92,-11.95,,,
AddVertex ,-0.7,3.92,-14.15,,,
AddVertex ,-0.7,3.92,-11.95,,,
AddVertex ,-0.8,3.66,-14.15,,,
AddVertex ,-0.8,3.86,-14.15,,,
AddVertex ,-0.8,3.86,-11.95,,,
AddVertex ,-0.8,3.66,-11.95,,,
AddFace,8,9,6,4,1,0
AddFace,11,3,2,5,7,10
GenerateNormals,,,,,,

LoadTexture,cooler-side.bmp,,,,,
SetTextureCoordinates,0,1,1,,,
SetTextureCoordinates,1,1,0.23
SetTextureCoordinates,2,1,0.23
SetTextureCoordinates,3,1,1
SetTextureCoordinates,4,0.9375,0.005
SetTextureCoordinates,5,0.9375,0.005
SetTextureCoordinates,6,0.0625,0.005
SetTextureCoordinates,7,0.0625,0.005
SetTextureCoordinates,8,0,1
SetTextureCoordinates,9,0,0.23
SetTextureCoordinates,10,0,0.23
SetTextureCoordinates,11,0,1


CreateMeshBuilder,,;//クーラー,
AddVertex ,0.8,3.66,-7.55
AddVertex ,0.8,3.86,-7.55
AddVertex ,0.8,3.86,-5.35,
AddVertex ,0.8,3.66,-5.35,
AddVertex ,0.7,3.92,-7.55,
AddVertex ,0.7,3.92,-5.35,
AddVertex ,-0.7,3.92,-7.55,
AddVertex ,-0.7,3.92,-5.35,
AddVertex ,-0.8,3.66,-7.55,
AddVertex ,-0.8,3.86,-7.55,
AddVertex ,-0.8,3.86,-5.35,
AddVertex ,-0.8,3.66,-5.35,
AddFace,0,1,2,3
AddFace,1,4,5,2
AddFace,4,6,7,5
AddFace,6,9,10,7
AddFace,9,8,11,10
SetColor,200,200,200,
GenerateNormals,,,

LoadTexture,cooler.bmp,,
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,0,0.875
SetTextureCoordinates,2,1,0.875
SetTextureCoordinates,3,1,1
SetTextureCoordinates,4,0,0.82
SetTextureCoordinates,5,1,0.82
SetTextureCoordinates,6,0,0.18
SetTextureCoordinates,7,1,0.18
SetTextureCoordinates,8,0,0
SetTextureCoordinates,9,0,0.125
SetTextureCoordinates,10,1,0.125
SetTextureCoordinates,11,1,0


CreateMeshBuilder,,;//クーラー,,,,
AddVertex ,0.8,3.66,-7.55,,,
AddVertex ,0.8,3.86,-7.55,,,
AddVertex ,0.8,3.86,-5.35,,,
AddVertex ,0.8,3.66,-5.35,,,
AddVertex ,0.7,3.92,-7.55,,,
AddVertex ,0.7,3.92,-5.35,,,
AddVertex ,-0.7,3.92,-7.55,,,
AddVertex ,-0.7,3.92,-5.35,,,
AddVertex ,-0.8,3.66,-7.55,,,
AddVertex ,-0.8,3.86,-7.55,,,
AddVertex ,-0.8,3.86,-5.35,,,
AddVertex ,-0.8,3.66,-5.35,,,
AddFace,8,9,6,4,1,0
AddFace,11,3,2,5,7,10
GenerateNormals,,,

LoadTexture,cooler-side.bmp,,
SetTextureCoordinates,0,1,1
SetTextureCoordinates,1,1,0.23
SetTextureCoordinates,2,1,0.23
SetTextureCoordinates,3,1,1
SetTextureCoordinates,4,0.9375,0.005
SetTextureCoordinates,5,0.9375,0.005
SetTextureCoordinates,6,0.0625,0.005
SetTextureCoordinates,7,0.0625,0.005
SetTextureCoordinates,8,0,1
SetTextureCoordinates,9,0,0.23
SetTextureCoordinates,10,0,0.23
SetTextureCoordinates,11,0,1


CreateMeshBuilder,,;//ベンチレータ,,
AddVertex,-0.35,3.6,-16.6,
AddVertex,-0.35,3.87,-16.6,
AddVertex,0.1,3.87,-16.6,
AddVertex,0.1,3.6,-16.6,
AddVertex,-0.35,3.6,-15.9,
AddVertex,-0.35,3.87,-15.9,
AddVertex,0.1,3.87,-15.9,
AddVertex,0.1,3.6,-15.9,
AddVertex,-0.32,3.9,-16.6,
AddVertex,-0.32,3.9,-15.9,
AddVertex,0.07,3.9,-15.9,
AddVertex,0.07,3.9,-16.6,
AddFace,0,1,2,3
AddFace,4,7,6,5
AddFace,8,9,10,11
AddFace,1,8,11,2
AddFace,5,6,10,9
AddFace,2,11,10,6
AddFace,1,5,9,8
AddFace,3,2,6,7
AddFace,0,4,5,1
SetColor,130,140,145,
GenerateNormals,,,,


CreateMeshBuilder,,;//ベンチレータ,,
AddVertex,0.35,3.6,-10.1,
AddVertex,0.35,3.87,-10.1,
AddVertex,-0.1,3.87,-10.1,
AddVertex,-0.1,3.6,-10.1,
AddVertex,0.35,3.6,-9.4,
AddVertex,0.35,3.87,-9.4,
AddVertex,-0.1,3.87,-9.4,
AddVertex,-0.1,3.6,-9.4,
AddVertex,0.32,3.9,-10.1,
AddVertex,0.32,3.9,-9.4,
AddVertex,-0.07,3.9,-9.4,
AddVertex,-0.07,3.9,-10.1,
AddFace,0,3,2,1
AddFace,4,5,6,7
AddFace,8,11,10,9
AddFace,1,2,11,8
AddFace,5,9,10,6
AddFace,2,6,10,11
AddFace,1,8,9,5
AddFace,3,7,6,2
AddFace,0,1,5,4
SetColor,130,140,145,
GenerateNormals,,,,


CreateMeshBuilder,,;//ベンチレータ,,
AddVertex,-0.35,3.6,-16.6,
AddVertex,-0.35,3.87,-16.6,
AddVertex,0.1,3.87,-16.6,
AddVertex,0.1,3.6,-16.6,
AddVertex,-0.35,3.6,-15.9,
AddVertex,-0.35,3.87,-15.9,
AddVertex,0.1,3.87,-15.9,
AddVertex,0.1,3.6,-15.9,
AddVertex,-0.32,3.9,-16.6,
AddVertex,-0.32,3.9,-15.9,
AddVertex,0.07,3.9,-15.9,
AddVertex,0.07,3.9,-16.6,
AddFace,0,1,2,3
AddFace,4,7,6,5
AddFace,8,9,10,11
AddFace,1,8,11,2
AddFace,5,6,10,9
AddFace,2,11,10,6
AddFace,1,5,9,8
AddFace,3,2,6,7
AddFace,0,4,5,1
SetColor,130,140,145,
Translate,0,0,15.4,
GenerateNormals,,,,


CreateMeshBuilder,,;//屋根上機器,,
Cylinder,6,0.06,0.07,0.35
Translate  ,0,3.79,-18.1,
SetColor,120,120,120,


CreateMeshBuilder,,;//屋根上機器,,
Cylinder,6,0.1,0.1,0.03
Translate  ,0,3.725,-18.1,
SetColor,120,120,120,


CreateMeshBuilder,,;//屋根上機器,,
Cylinder,6,0.045,0.045,0.4
Translate  ,0.63,3.62,-19.02,
SetColor,150,150,150,


CreateMeshBuilder,,;//屋根上機器,,
Cylinder,6,0.02,0.05,0.03
Translate  ,0.63,3.83,-19.02,
SetColor,30,30,30,


CreateMeshBuilder,,;//屋根上機器,,
Cylinder,6,0.08,0.085,0.05
Translate  ,0.63,3.75,-19.02,
SetColor,170,170,170,


CreateMeshBuilder,,;//避雷器,,
Cylinder,8,0.16,0.16,0.5
Translate  ,0,3.77,-4.7
SetColor,130,140,145


;------スカート------,,,
CreateMeshBuilder,,;//スカート,
AddVertex,-1.255,0.43,-19
AddVertex,-1.3,1,-18.88
AddVertex,-1.25,0.39,-19.2
AddVertex,-1.3,1,-19.11
AddVertex,-1.17,0.39,-19.25
AddVertex,-1.23,1,-19.16
AddVertex,0,0.39,-19.37
AddVertex,0,1,-19.28
AddVertex,1.17,0.39,-19.25
AddVertex,1.23,1,-19.16
AddVertex,1.25,0.39,-19.2,
AddVertex,1.3,1,-19.11,
AddVertex,1.255,0.43,-19,
AddVertex,1.3,1,-18.88,
AddFace,0,1,3,2
AddFace,2,3,5,4
AddFace,4,5,7,6
AddFace,6,7,9,8
AddFace,8,9,11,10
AddFace,10,11,13,12
GenerateNormals,,,,

LoadTexture,skart.bmp,,,
SetTextureCoordinates,0,0,0.995,
SetTextureCoordinates,1,0,0.007,
SetTextureCoordinates,2,0.025,0.995,
SetTextureCoordinates,3,0.025,0.007
SetTextureCoordinates,4,0.05,0.995
SetTextureCoordinates,5,0.03,0.007
SetTextureCoordinates,6,0.5,0.995
SetTextureCoordinates,7,0.5,0.007
SetTextureCoordinates,8,0.95,0.995
SetTextureCoordinates,9,0.97,0.007
SetTextureCoordinates,10,0.975,0.995
SetTextureCoordinates,11,0.975,0.007
SetTextureCoordinates,12,1,0.995
SetTextureCoordinates,13,1,0.007


CreateMeshBuilder,,;//スカート裏側,
AddVertex,-1.255,0.43,-19
AddVertex,-1.3,1,-18.88
AddVertex,-1.25,0.39,-19.2,
AddVertex,-1.3,1,-19.11,
AddVertex,-1.17,0.39,-19.25,
AddVertex,-1.23,1,-19.16,
AddVertex,0,0.39,-19.37,
AddVertex,0,1,-19.28,
AddVertex,1.17,0.39,-19.25,
AddVertex,1.23,1,-19.16,
AddVertex,1.25,0.39,-19.2,
AddVertex,1.3,1,-19.11,
AddVertex,1.255,0.43,-19,
AddVertex,1.3,1,-18.88,
AddFace,0,2,3,1
AddFace,2,4,5,3
AddFace,4,6,7,5
AddFace,6,8,9,7
AddFace,8,10,11,9
AddFace,10,12,13,11
SetColor,30,30,30,
GenerateNormals,,,,

LoadTexture,skart.bmp,,,
SetTextureCoordinates,0,0,0.995,
SetTextureCoordinates,1,0,0.007,
SetTextureCoordinates,2,0.025,0.995,
SetTextureCoordinates,3,0.025,0.007,
SetTextureCoordinates,4,0.05,0.995,
SetTextureCoordinates,5,0.03,0.007,
SetTextureCoordinates,6,0.5,0.995,
SetTextureCoordinates,7,0.5,0.007,
SetTextureCoordinates,8,0.95,0.995,
SetTextureCoordinates,9,0.97,0.007,
SetTextureCoordinates,10,0.975,0.995
SetTextureCoordinates,11,0.975,0.007
SetTextureCoordinates,12,1,0.995
SetTextureCoordinates,13,1,0.007
SetDecalTransparentColor,0,0,0


;------連結器------,,,
CreateMeshBuilder,,;//連結器取付け部,
AddVertex,-0.57,1,-19.45
AddVertex,0.57,1,-19.45
AddVertex,0.57,0.7,-19.45
AddVertex,-0.57,0.7,-19.45
AddVertex,0.57,0.7,-19.45
AddVertex,0.57,1,-19.45
AddVertex,0.57,1,-19.35
AddVertex,0.57,0.7,-19.35,
AddVertex,-0.57,0.7,-19.45,
AddVertex,-0.57,1,-19.45,
AddVertex,-0.57,1,-19.35,
AddVertex,-0.57,0.7,-19.35,
AddFace,0,1,2,3
AddFace,4,5,6,7
AddFace,8,11,10,9
Translate,0,0,0.05,
GenerateNormals,,,,

LoadTexture,front-under.bmp,,,
SetTextureCoordinates,0,0,0.005,
SetTextureCoordinates,1,1,0.005,
SetTextureCoordinates,2,1,0.995,
SetTextureCoordinates,3,0,0.995,
SetTextureCoordinates,4,1,0.995,
SetTextureCoordinates,5,1,0.005,
SetTextureCoordinates,6,0.98,0.005,
SetTextureCoordinates,7,0.98,0.995,
SetTextureCoordinates,8,1,0.995,
SetTextureCoordinates,9,1,0.005,
SetTextureCoordinates,10,0.98,0.005,
SetTextureCoordinates,11,0.98,0.995,


CreateMeshBuilder,,;//連結器正面,,
AddVertex,-0.17,1.07,-19.75,
AddVertex,0.17,1.07,-19.75,
AddVertex,0.17,0.73,-19.75,
AddVertex,-0.17,0.73,-19.75,
AddFace,0,1,2,3
GenerateNormals,,,

LoadTexture,renketsuki.bmp,,
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//連結器正面,
AddVertex,-0.13,0.98,-19.75
AddVertex,-0.01,0.98,-19.75
AddVertex,-0.06,0.895,-19.88
AddVertex,-0.01,0.81,-19.75
AddVertex,-0.13,0.81,-19.75
AddFace,0,1,2
AddFace,2,3,4
AddFace,3,2,1
AddFace,0,2,4
GenerateNormals,,,

LoadTexture,renketsuki2.bmp,,
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,0.5,0.5
SetTextureCoordinates,3,1,1
SetTextureCoordinates,4,0,1


CreateMeshBuilder,,;//連結器,
AddVertex,-0.15,1.04,-19.75
AddVertex,0.15,1.04,-19.75,
AddVertex,0.15,0.76,-19.75,
AddVertex,-0.15,0.76,-19.75,
AddVertex,-0.1,1,-19.57,
AddVertex,0.1,1,-19.57,
AddVertex,0.1,0.8,-19.57,
AddVertex,-0.1,0.8,-19.57,
AddFace,2,1,5,6
AddFace,3,7,4,0
AddFace,1,0,4,5
AddFace,2,6,7,3
SetColor,55,50,35,
GenerateNormals,,,,


CreateMeshBuilder,,;//連結器,,
Cube,0.1,0.1,0.15
SetColor,55,50,35
Translate,0,0.9,-19.5
GenerateNormals,,,


CreateMeshBuilder,,;//連結器,
Cube,0.015,0.09,0.05
SetColor,100,100,80
Translate,0.18,0.64,-19.67
GenerateNormals,,,


CreateMeshBuilder,,;//連結器,
Cube,0.015,0.09,0.05
SetColor,100,100,80
Translate,-0.18,0.64,-19.67,
GenerateNormals,,,,


CreateMeshBuilder,,;//連結器,,
Cube,0.2,0.008,0.08,
SetColor,55,50,35,
Translate,0,0.74,-19.67,
GenerateNormals,,,,


CreateMeshBuilder,,;//連結器,,
Cylinder,8,0.07,0.07,0.32
SetColor,160,160,160,
Rotate,0,0,1,90
Translate      ,0,0.63,-19.68,


CreateMeshBuilder,,;//後面連結器,,
Cube,0.1,0.1,0.25,
SetColor,55,50,35,
Translate,0,0.9,0,
GenerateNormals,,,,


;------台車(前）------,,,,
CreateMeshBuilder,,;//車輪左前,,
Cylinder,16,0.46,0.43,0.07
SetColor,30,26,19,
Rotate,0,0,1,90
Translate ,0.56,0.43,-17.65,


CreateMeshBuilder,,;//車輪左前,,
AddVertex   ,0.6,0,-18.08,
AddVertex   ,0.6,0.86,-18.08,
AddVertex   ,0.6,0.86,-17.22,
AddVertex   ,0.6,0,-17.22,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//車輪右前,,
Cylinder,16,0.43,0.46,0.07
SetColor,30,26,19,
Rotate,0,0,1,90
Translate ,-0.56,0.43,-17.65,


CreateMeshBuilder,,;//車輪右前,,
AddVertex   ,-0.6,0,-18.08,
AddVertex   ,-0.6,0.86,-18.08,
AddVertex   ,-0.6,0.86,-17.22,
AddVertex   ,-0.6,0,-17.22,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//車輪左後,,
Cylinder,16,0.46,0.43,0.07
SetColor,30,26,19,
Rotate,0,0,1,90
Translate ,0.56,0.43,-15.55,


CreateMeshBuilder,,;//車輪左後,,
AddVertex   ,0.6,0,-18.08,
AddVertex   ,0.6,0.86,-18.08,
AddVertex   ,0.6,0.86,-17.22,
AddVertex   ,0.6,0,-17.22,
AddFace,0,1,2,3
Translate,0,0,2.1,
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//車輪右後,,
Cylinder,16,0.43,0.46,0.07
SetColor,30,26,19,
Rotate,0,0,1,90
Translate ,-0.56,0.43,-15.55,


CreateMeshBuilder,,;//車輪右後,,
AddVertex   ,-0.6,0,-18.08,
AddVertex   ,-0.6,0.86,-18.08,
AddVertex   ,-0.6,0.86,-17.22,
AddVertex   ,-0.6,0,-17.22,
AddFace,0,3,2,1
Translate,0,0,2.1,
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//左台車,,
AddVertex   ,0.9,0.07,-18.12,
AddVertex   ,0.9,0.9,-18.12,
AddVertex   ,0.9,0.9,-15.08,
AddVertex   ,0.9,0.07,-15.08,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,daisha.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//左台車,,
AddVertex   ,0.75,0.07,-18.12,
AddVertex   ,0.75,0.9,-18.12,
AddVertex   ,0.75,0.9,-15.08,
AddVertex   ,0.75,0.07,-15.08,
AddFace2,0,1,2,3
SetColor,30,30,30,
GenerateNormals,,,,

LoadTexture,daisha.bmp,,
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,1,0
SetTextureCoordinates,3,1,1
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//左台車,
AddVertex   ,1.15,0.5,-17.69
AddVertex   ,1.15,0.78,-17.69
AddVertex   ,1.15,0.78,-17.11
AddVertex   ,1.15,0.5,-17.11
AddVertex   ,0.9,0.62,-17.7
AddVertex   ,0.9,0.78,-17.61
AddVertex   ,1.15,0.78,-17.61,
AddVertex   ,1.15,0.62,-17.7,
AddVertex   ,0.9,0.5,-17.635,
AddVertex   ,0.9,0.62,-17.7,
AddVertex   ,1.15,0.62,-17.7,
AddVertex   ,1.15,0.5,-17.635,
AddVertex   ,0.9,0.62,-17.1,
AddVertex   ,0.9,0.78,-17.19,
AddVertex   ,1.15,0.78,-17.19,
AddVertex   ,1.15,0.62,-17.1,
AddVertex   ,0.9,0.5,-17.165,
AddVertex   ,0.9,0.62,-17.1,
AddVertex   ,1.15,0.62,-17.1,
AddVertex   ,1.15,0.5,-17.165,
AddFace,0,1,2,3
AddFace,4,5,6,7
AddFace,8,9,10,11
AddFace,12,15,14,13
AddFace,16,19,18,17
AddFace2,5,13,14,6
AddFace2,8,16,19,11
Translate,0,0,0.8,
GenerateNormals,,,,

LoadTexture,daisha2.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetTextureCoordinates,4,0.72,0.5,
SetTextureCoordinates,5,0.72,0,
SetTextureCoordinates,6,0.75,0,
SetTextureCoordinates,7,0.75,0.5
SetTextureCoordinates,8,0.72,1
SetTextureCoordinates,9,0.72,0.5
SetTextureCoordinates,10,0.75,0.5
SetTextureCoordinates,11,0.75,1
SetTextureCoordinates,12,0.72,0.5
SetTextureCoordinates,13,0.72,0
SetTextureCoordinates,14,0.75,0
SetTextureCoordinates,15,0.75,0.5
SetTextureCoordinates,16,0.72,1
SetTextureCoordinates,17,0.72,0.5
SetTextureCoordinates,18,0.75,0.5
SetTextureCoordinates,19,0.75,1
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//右台車,,
AddVertex   ,-0.9,0.07,-18.12,
AddVertex   ,-0.9,0.9,-18.12,
AddVertex   ,-0.9,0.9,-15.08,
AddVertex   ,-0.9,0.07,-15.08,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,daisha.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//右台車,,
AddVertex   ,-0.75,0.07,-18.12,
AddVertex   ,-0.75,0.9,-18.12,
AddVertex   ,-0.75,0.9,-15.08,
AddVertex   ,-0.75,0.07,-15.08,
AddFace2,0,3,2,1
SetColor,30,30,30,
GenerateNormals,,,,

LoadTexture,daisha.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//右台車,
AddVertex   ,-1.15,0.5,-17.69
AddVertex   ,-1.15,0.78,-17.69
AddVertex   ,-1.15,0.78,-17.11
AddVertex   ,-1.15,0.5,-17.11
AddVertex   ,-0.9,0.62,-17.7
AddVertex   ,-0.9,0.78,-17.61
AddVertex   ,-1.15,0.78,-17.61
AddVertex   ,-1.15,0.62,-17.7
AddVertex   ,-0.9,0.5,-17.635
AddVertex   ,-0.9,0.62,-17.7
AddVertex   ,-1.15,0.62,-17.7
AddVertex   ,-1.15,0.5,-17.635
AddVertex   ,-0.9,0.62,-17.1
AddVertex   ,-0.9,0.78,-17.19
AddVertex   ,-1.15,0.78,-17.19,
AddVertex   ,-1.15,0.62,-17.1,
AddVertex   ,-0.9,0.5,-17.165,
AddVertex   ,-0.9,0.62,-17.1,
AddVertex   ,-1.15,0.62,-17.1,
AddVertex   ,-1.15,0.5,-17.165,
AddFace,0,3,2,1
AddFace,4,7,6,5
AddFace,8,11,10,9
AddFace,12,13,14,15
AddFace,16,17,18,19
AddFace2,5,6,14,13
AddFace2,8,11,19,16
Translate,0,0,0.8,
GenerateNormals,,,,

LoadTexture,daisha2.bmp,,
SetTextureCoordinates,0,1,1
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,0,0
SetTextureCoordinates,3,0,1
SetTextureCoordinates,4,0.72,0.5
SetTextureCoordinates,5,0.72,0
SetTextureCoordinates,6,0.75,0
SetTextureCoordinates,7,0.75,0.5
SetTextureCoordinates,8,0.72,1
SetTextureCoordinates,9,0.72,0.5
SetTextureCoordinates,10,0.75,0.5
SetTextureCoordinates,11,0.75,1
SetTextureCoordinates,12,0.72,0.5
SetTextureCoordinates,13,0.72,0
SetTextureCoordinates,14,0.75,0
SetTextureCoordinates,15,0.75,0.5,
SetTextureCoordinates,16,0.72,1,
SetTextureCoordinates,17,0.72,0.5,
SetTextureCoordinates,18,0.75,0.5,
SetTextureCoordinates,19,0.75,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//左ブレーキ,,
AddVertex   ,0.62,0.15,-17.52,
AddVertex   ,0.62,0.55,-17.52,
AddVertex   ,0.62,0.55,-15.68,
AddVertex   ,0.62,0.15,-15.68,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,brake.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//左ブレーキ,,
AddVertex   ,0.55,0.15,-17.52,
AddVertex   ,0.55,0.55,-17.52,
AddVertex   ,0.55,0.55,-15.68,
AddVertex   ,0.55,0.15,-15.68,
AddFace2,0,1,2,3
SetColor,30,30,30,
GenerateNormals,,,,

LoadTexture,brake.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//右ブレーキ,,
AddVertex   ,-0.62,0.15,-17.52,
AddVertex   ,-0.62,0.55,-17.52,
AddVertex   ,-0.62,0.55,-15.68,
AddVertex   ,-0.62,0.15,-15.68,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,brake.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//右ブレーキ,,
AddVertex   ,-0.55,0.15,-17.52,
AddVertex   ,-0.55,0.55,-17.52,
AddVertex   ,-0.55,0.55,-15.68,
AddVertex   ,-0.55,0.15,-15.68,
AddFace2,0,1,2,3
SetColor,30,30,30,
GenerateNormals,,,,

LoadTexture,brake.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//車軸前,,
Cylinder,4,0.08,0.08,1.65
SetColor,30,26,19,
Rotate,0,0,1,90
Translate ,0,0.45,-17.65,


CreateMeshBuilder,,;//車軸後,,
Cylinder,4,0.08,0.08,1.65
SetColor,30,26,19,
Rotate,0,0,1,90
Translate ,0,0.45,-15.55,


CreateMeshBuilder,,;//空気バネ,,
Cylinder,6,0.36,0.36,0.15
SetColor,25,25,25,
Translate     ,1,0.93,-16.6,


CreateMeshBuilder,,;//空気バネ,,
Cylinder,6,0.36,0.36,0.15
SetColor,25,25,25,
Translate     ,-1,0.93,-16.6,


CreateMeshBuilder,,;//空気バネ,,
Cylinder,4,0.2,0.2,0.2
SetColor,50,45,30,
Translate     ,1,0.88,-16.6,


CreateMeshBuilder,,;//空気バネ,,
Cylinder,4,0.2,0.2,0.2
SetColor,50,45,30,
Translate     ,-1,0.88,-16.6,


CreateMeshBuilder,,;//台車内部,
Cube,0.3,0.5,0.3
SetColor,20,20,20
Translate           ,0,0.8,-17.5
GenerateNormals,,,


CreateMeshBuilder,,;//台車内部,
Cube,0.3,0.5,0.3
SetColor,20,20,20
Translate           ,0,0.8,-15.7
GenerateNormals,,,


;------台車(後）------,,,
CreateMeshBuilder,,;//車輪左前,
Cylinder,16,0.46,0.43,0.07
SetColor,30,26,19,
Rotate,0,0,1,90
Translate ,0.56,0.43,-3.95,


CreateMeshBuilder,,;//車輪左前,,
AddVertex   ,0.6,0,-4.38,
AddVertex   ,0.6,0.86,-4.38,
AddVertex   ,0.6,0.86,-3.52,
AddVertex   ,0.6,0,-3.52,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//車輪右前,,
Cylinder,16,0.43,0.46,0.07
SetColor,30,26,19,
Rotate,0,0,1,90
Translate ,-0.56,0.43,-3.95,


CreateMeshBuilder,,;//車輪右前,,
AddVertex   ,-0.6,0,-4.38,
AddVertex   ,-0.6,0.86,-4.38,
AddVertex   ,-0.6,0.86,-3.52,
AddVertex   ,-0.6,0,-3.52,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//車輪左後,,
Cylinder,16,0.46,0.43,0.07
SetColor,30,26,19,
Rotate,0,0,1,90
Translate ,0.56,0.43,-1.85,


CreateMeshBuilder,,;//車輪左後,,
AddVertex   ,0.6,0,-4.38,
AddVertex   ,0.6,0.86,-4.38,
AddVertex   ,0.6,0.86,-3.52,
AddVertex   ,0.6,0,-3.52,
AddFace,0,1,2,3
Translate,0,0,2.1,
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//車輪右後,,
Cylinder,16,0.43,0.46,0.07
SetColor,30,26,19,
Rotate,0,0,1,90
Translate ,-0.56,0.43,-1.85,


CreateMeshBuilder,,;//車輪右後,,
AddVertex   ,-0.6,0,-4.38,
AddVertex   ,-0.6,0.86,-4.38,
AddVertex   ,-0.6,0.86,-3.52,
AddVertex   ,-0.6,0,-3.52,
AddFace,0,3,2,1
Translate,0,0,2.1,
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//左台車,,
AddVertex   ,0.9,0.07,-18.12,
AddVertex   ,0.9,0.9,-18.12,
AddVertex   ,0.9,0.9,-15.08,
AddVertex   ,0.9,0.07,-15.08,
AddFace,0,1,2,3
Translate,0,0,13.7,
GenerateNormals,,,,

LoadTexture,daisha.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//左台車,,
AddVertex   ,0.75,0.07,-18.12,
AddVertex   ,0.75,0.9,-18.12,
AddVertex   ,0.75,0.9,-15.08,
AddVertex   ,0.75,0.07,-15.08,
AddFace2,0,1,2,3
SetColor,30,30,30,
Translate,0,0,13.7,
GenerateNormals,,,,

LoadTexture,daisha.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//左台車,
AddVertex   ,1.15,0.5,-17.69
AddVertex   ,1.15,0.78,-17.69
AddVertex   ,1.15,0.78,-17.11
AddVertex   ,1.15,0.5,-17.11
AddVertex   ,0.9,0.62,-17.7
AddVertex   ,0.9,0.78,-17.61
AddVertex   ,1.15,0.78,-17.61
AddVertex   ,1.15,0.62,-17.7
AddVertex   ,0.9,0.5,-17.635
AddVertex   ,0.9,0.62,-17.7
AddVertex   ,1.15,0.62,-17.7
AddVertex   ,1.15,0.5,-17.635
AddVertex   ,0.9,0.62,-17.1
AddVertex   ,0.9,0.78,-17.19
AddVertex   ,1.15,0.78,-17.19
AddVertex   ,1.15,0.62,-17.1,
AddVertex   ,0.9,0.5,-17.165,
AddVertex   ,0.9,0.62,-17.1,
AddVertex   ,1.15,0.62,-17.1,
AddVertex   ,1.15,0.5,-17.165,
AddFace,0,1,2,3
AddFace,4,5,6,7
AddFace,8,9,10,11
AddFace,12,15,14,13
AddFace,16,19,18,17
AddFace2,5,13,14,6
AddFace2,8,16,19,11
Translate,0,0,14.5,
GenerateNormals,,,,

LoadTexture,daisha2.bmp,,,
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,1,0
SetTextureCoordinates,3,1,1
SetTextureCoordinates,4,0.72,0.5
SetTextureCoordinates,5,0.72,0
SetTextureCoordinates,6,0.75,0
SetTextureCoordinates,7,0.75,0.5
SetTextureCoordinates,8,0.72,1
SetTextureCoordinates,9,0.72,0.5
SetTextureCoordinates,10,0.75,0.5
SetTextureCoordinates,11,0.75,1
SetTextureCoordinates,12,0.72,0.5
SetTextureCoordinates,13,0.72,0
SetTextureCoordinates,14,0.75,0
SetTextureCoordinates,15,0.75,0.5
SetTextureCoordinates,16,0.72,1,
SetTextureCoordinates,17,0.72,0.5,
SetTextureCoordinates,18,0.75,0.5,
SetTextureCoordinates,19,0.75,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//右台車,,
AddVertex   ,-0.9,0.07,-18.12,
AddVertex   ,-0.9,0.9,-18.12,
AddVertex   ,-0.9,0.9,-15.08,
AddVertex   ,-0.9,0.07,-15.08,
AddFace,0,3,2,1
Translate,0,0,13.7,
GenerateNormals,,,,

LoadTexture,daisha.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//右台車,,
AddVertex   ,-0.75,0.07,-18.12,
AddVertex   ,-0.75,0.9,-18.12,
AddVertex   ,-0.75,0.9,-15.08,
AddVertex   ,-0.75,0.07,-15.08,
AddFace2,0,3,2,1
SetColor,30,30,30,
Translate,0,0,13.7,
GenerateNormals,,,

LoadTexture,daisha.bmp,,
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,1,0
SetTextureCoordinates,3,1,1
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//右台車,
AddVertex   ,-1.15,0.5,-17.69
AddVertex   ,-1.15,0.78,-17.69
AddVertex   ,-1.15,0.78,-17.11
AddVertex   ,-1.15,0.5,-17.11
AddVertex   ,-0.9,0.62,-17.7
AddVertex   ,-0.9,0.78,-17.61,
AddVertex   ,-1.15,0.78,-17.61,
AddVertex   ,-1.15,0.62,-17.7,
AddVertex   ,-0.9,0.5,-17.635,
AddVertex   ,-0.9,0.62,-17.7,
AddVertex   ,-1.15,0.62,-17.7,
AddVertex   ,-1.15,0.5,-17.635,
AddVertex   ,-0.9,0.62,-17.1,
AddVertex   ,-0.9,0.78,-17.19,
AddVertex   ,-1.15,0.78,-17.19,
AddVertex   ,-1.15,0.62,-17.1,
AddVertex   ,-0.9,0.5,-17.165,
AddVertex   ,-0.9,0.62,-17.1,
AddVertex   ,-1.15,0.62,-17.1,
AddVertex   ,-1.15,0.5,-17.165,
AddFace,0,3,2,1
AddFace,4,7,6,5
AddFace,8,11,10,9
AddFace,12,13,14,15
AddFace,16,17,18,19
AddFace2,5,6,14,13
AddFace2,8,11,19,16
Translate,0,0,14.5,
GenerateNormals,,,,

LoadTexture,daisha2.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetTextureCoordinates,4,0.72,0.5,
SetTextureCoordinates,5,0.72,0,
SetTextureCoordinates,6,0.75,0
SetTextureCoordinates,7,0.75,0.5
SetTextureCoordinates,8,0.72,1
SetTextureCoordinates,9,0.72,0.5
SetTextureCoordinates,10,0.75,0.5
SetTextureCoordinates,11,0.75,1
SetTextureCoordinates,12,0.72,0.5
SetTextureCoordinates,13,0.72,0
SetTextureCoordinates,14,0.75,0
SetTextureCoordinates,15,0.75,0.5
SetTextureCoordinates,16,0.72,1
SetTextureCoordinates,17,0.72,0.5
SetTextureCoordinates,18,0.75,0.5
SetTextureCoordinates,19,0.75,1
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//左ブレーキ,,
AddVertex   ,0.62,0.15,-17.52,
AddVertex   ,0.62,0.55,-17.52,
AddVertex   ,0.62,0.55,-15.68,
AddVertex   ,0.62,0.15,-15.68,
AddFace,0,1,2,3
Translate,0,0,13.7,
GenerateNormals,,,,

LoadTexture,brake.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//左ブレーキ,,
AddVertex   ,0.55,0.15,-17.52,
AddVertex   ,0.55,0.55,-17.52,
AddVertex   ,0.55,0.55,-15.68,
AddVertex   ,0.55,0.15,-15.68,
AddFace2,0,1,2,3
SetColor,30,30,30,
Translate,0,0,13.7,
GenerateNormals,,,,

LoadTexture,brake.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//右ブレーキ,,
AddVertex   ,-0.62,0.15,-17.52,
AddVertex   ,-0.62,0.55,-17.52,
AddVertex   ,-0.62,0.55,-15.68,
AddVertex   ,-0.62,0.15,-15.68,
AddFace,0,3,2,1
Translate,0,0,13.7,
GenerateNormals,,,,

LoadTexture,brake.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//右ブレーキ,,
AddVertex   ,-0.55,0.15,-17.52,
AddVertex   ,-0.55,0.55,-17.52,
AddVertex   ,-0.55,0.55,-15.68,
AddVertex   ,-0.55,0.15,-15.68,
AddFace2,0,1,2,3
SetColor,30,30,30,
Translate,0,0,13.7,
GenerateNormals,,,,

LoadTexture,brake.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//車軸前,,
Cylinder,4,0.08,0.08,1.65
SetColor,30,26,19,
Rotate,0,0,1,90
Translate ,0,0.45,-3.95,


CreateMeshBuilder,,;//車軸後,,
Cylinder,4,0.08,0.08,1.65
SetColor,30,26,19,
Rotate,0,0,1,90
Translate ,0,0.45,-1.85,


CreateMeshBuilder,,;//空気バネ,,
Cylinder,6,0.36,0.36,0.15
SetColor,25,25,25,
Translate     ,1,0.93,-2.9,


CreateMeshBuilder,,;//空気バネ,,
Cylinder,6,0.36,0.36,0.15
SetColor,25,25,25,
Translate     ,-1,0.93,-2.9,


CreateMeshBuilder,,;//空気バネ,,
Cylinder,4,0.2,0.2,0.2
SetColor,50,45,30,
Translate     ,1,0.88,-2.9,


CreateMeshBuilder,,;//空気バネ,,
Cylinder,4,0.2,0.2,0.2
SetColor,50,45,30,
Translate     ,-1,0.88,-2.9,


CreateMeshBuilder,,;//台車内部,,
Cube,0.3,0.5,0.3,
SetColor,20,20,20,
Translate           ,0,0.8,-3.8
GenerateNormals,,,


CreateMeshBuilder,,;//台車内部,
Cube,0.3,0.5,0.3
SetColor,20,20,20
Translate           ,0,0.8,-2
GenerateNormals,,,


;------床下機器------,,,
CreateMeshBuilder,,;//左側ステップ,
AddVertex     ,1.32,0.47,-18.84
AddVertex     ,1.32,1,-18.84
AddVertex     ,1.32,1,-18.58
AddVertex     ,1.32,0.47,-18.58,
AddFace2,0,1,2,3
Translate,0,0,0.1,
GenerateNormals,,,,

LoadTexture,step.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//右側ステップ,,
AddVertex     ,-1.32,0.47,-18.84,
AddVertex     ,-1.32,1,-18.84,
AddVertex     ,-1.32,1,-18.58,
AddVertex     ,-1.32,0.47,-18.58,
AddFace2,0,1,2,3
Translate,0,0,0.1,
GenerateNormals,,,,

LoadTexture,step.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//床下機器,,
AddVertex     ,1.1,0.25,-15,
AddVertex     ,1.1,1,-15,
AddVertex     ,1.1,1,-4.7,
AddVertex     ,1.1,0.25,-4.7,
AddVertex     ,-1.1,0.25,-15,
AddVertex     ,-1.1,1,-15,
AddVertex     ,-1.1,1,-4.7,
AddVertex     ,-1.1,0.25,-4.7,
AddFace,0,1,2,3
AddFace,4,7,6,5
GenerateNormals,,,,

LoadTexture,Mc-under.bmp,,,
SetTextureCoordinates,0,1,0.99,
SetTextureCoordinates,1,1,0.005,
SetTextureCoordinates,2,0,0.005,
SetTextureCoordinates,3,0,0.99,
SetTextureCoordinates,4,1,0.99,
SetTextureCoordinates,5,1,0.005,
SetTextureCoordinates,6,0,0.005,
SetTextureCoordinates,7,0,0.99,


CreateMeshBuilder,,;//床下機器,,
AddVertex     ,-1.1,0.25,-15,
AddVertex     ,-1.1,1,-15,
AddVertex     ,1.1,1,-15,
AddVertex     ,1.1,0.25,-15,
AddVertex     ,-1.1,0.25,-4.7,
AddVertex     ,-1.1,1,-4.7,
AddVertex     ,1.1,1,-4.7,
AddVertex     ,1.1,0.25,-4.7,
AddFace,0,1,2,3
AddFace,4,7,6,5
SetColor,20,10,10,
GenerateNormals,,,,


CreateMeshBuilder,,;//床下機器,,
Cube,0.75,0.15,0.5,
SetColor,22,19,10,
Translate,0,0.9,-18.65,
GenerateNormals,,,,


CreateMeshBuilder,,;//床下機器,,
Cube,0.75,0.15,0.7,
SetColor,22,19,10,
Translate,0,0.9,-0.701,
GenerateNormals,,,,


;------影------,,,,
CreateMeshBuilder,,;//影,,
AddVertex   ,-1.4,-0.1,-19.75,
AddVertex   ,-1.4,-0.1,0.25,
AddVertex   ,1.4,-0.1,0.25,
AddVertex   ,1.4,-0.1,-19.75,
AddFace,0,1,2,3
SetColor,0,0,0,150
GenerateNormals,,,,


;------パンタグラフ------,,,,
CreateMeshBuilder,,;//ベース,,
Cube,0.05,0.05,0.6
SetColor,130,130,130
Translate           ,0.55,3.82,-2.85
GenerateNormals,,,


CreateMeshBuilder,,;//ベース,
Cube,0.05,0.05,0.6
SetColor,130,130,130
Translate           ,-0.55,3.82,-2.85
GenerateNormals,,,


CreateMeshBuilder,,;//ベース,
Cube,0.072,0.05,0.4
SetColor,130,130,130
Translate           ,0,3.82,-2.85
GenerateNormals,,,


CreateMeshBuilder,,;//ベース,
Cube,0.5,0.05,0.05
SetColor,130,130,130
Translate           ,0,3.82,-2.55
GenerateNormals,,,


CreateMeshBuilder,,;//ベース,
Cube,0.5,0.05,0.05
SetColor,130,130,130
Translate           ,0,3.82,-3.15
GenerateNormals,,,


CreateMeshBuilder,,;//碍子1,,
Cylinder,6,0.09,0.09,0.35
Translate           ,0.55,3.75,-3.5,
SetColor,200,200,200,
GenerateNormals,,,,


CreateMeshBuilder,,;//碍子2,,
Cylinder,6,0.09,0.09,0.35
Translate           ,-0.55,3.75,-3.5,
SetColor,200,200,200,
GenerateNormals,,,,


CreateMeshBuilder,,;//碍子3,,
Cylinder,6,0.09,0.09,0.35
Translate           ,0.55,3.75,-2.2,
SetColor,200,200,200,
GenerateNormals,,,,


CreateMeshBuilder,,;//碍子4,,
Cylinder,6,0.09,0.09,0.35
Translate           ,-0.55,3.75,-2.2,
SetColor,200,200,200,
GenerateNormals,,,,


CreateMeshBuilder,,;//アーム取付部,,
Cylinder,6,0.05,0.05,1.2
SetColor,140,140,140,
Rotate,0,0,1,90
Translate           ,0,3.88,-3.3,


CreateMeshBuilder,,;//アーム取付部,,
Cylinder,6,0.05,0.05,1.2
SetColor,140,140,140,
Rotate,0,0,1,90
Translate           ,0,3.88,-2.4,


CreateMeshBuilder,,;//左側アーム,,
Cylinder,4,0.025,0.025,1
SetColor,120,120,120,
Rotate,1,0,0,60
Translate           ,0.44,4.1,-1.95,


CreateMeshBuilder,,;//左側アーム,,
Cylinder,4,0.025,0.025,1.5
SetColor,120,120,120,
Rotate,1,0,0,117
Translate           ,0.44,4.7,-2.15,


CreateMeshBuilder,,;//左側アーム,,
Cylinder,4,0.025,0.025,1
SetColor,120,120,120,
Rotate,1,0,0,117
Translate           ,0.44,4.1,-3.75,


CreateMeshBuilder,,;//左側アーム,,
Cylinder,4,0.025,0.025,1.5
SetColor,120,120,120,
Rotate,1,0,0,62
Translate           ,0.44,4.7,-3.55,


CreateMeshBuilder,,;//右側アーム,,
Cylinder,4,0.025,0.025,1
SetColor,120,120,120,
Rotate,1,0,0,60
Translate           ,-0.44,4.1,-1.95,


CreateMeshBuilder,,;//右側アーム,,
Cylinder,4,0.025,0.025,1.5
SetColor,120,120,120,
Rotate,1,0,0,117
Translate           ,-0.44,4.7,-2.15,


CreateMeshBuilder,,;//右側アーム,,
Cylinder,4,0.025,0.025,1
SetColor,120,120,120,
Rotate,1,0,0,117
Translate           ,-0.44,4.1,-3.75,


CreateMeshBuilder,,;//右側アーム,,
Cylinder,4,0.025,0.025,1.5
SetColor,120,120,120,
Rotate,1,0,0,62
Translate           ,-0.44,4.7,-3.55,


CreateMeshBuilder,,;//アーム斜め棒,,
Cylinder,4,0.025,0.025,1.6
SetColor,120,120,120,
Rotate,1,0,0.73,65.5
Translate           ,0,4.68,-3.55,


CreateMeshBuilder,,;//アーム斜め棒,,
Cylinder,4,0.025,0.025,1.6
SetColor,120,120,120,
Rotate,1,0,0.7,112
Translate           ,0,4.7,-2.2,


CreateMeshBuilder,,;//アーム斜め棒,,
Cylinder,4,0.025,0.025,1.15
SetColor,120,120,120,
Rotate,-1,0,-0.5,65
Translate           ,0.22,4.05,-3.7,


CreateMeshBuilder,,;//アーム斜め棒,,
Cylinder,4,0.025,0.025,1.15
SetColor,120,120,120,
Rotate,-1,0,0.5,65
Translate           ,-0.22,4.05,-3.7,


CreateMeshBuilder,,;//アーム斜め棒,,
Cylinder,4,0.025,0.025,1.15
SetColor,120,120,120,
Rotate,-1,0,0.5,116
Translate           ,0.22,4.05,-2,


CreateMeshBuilder,,;//アーム斜め棒,,
Cylinder,4,0.025,0.025,1.15
SetColor,120,120,120,
Rotate,-1,0,-0.5,116
Translate           ,-0.22,4.05,-2.05,


CreateMeshBuilder,,;//アーム,,
Cylinder,4,0.025,0.025,0.95
SetColor,140,140,140,
Rotate,0,0,1,90
Translate           ,0,5.05,-2.85,


CreateMeshBuilder,,;//集電部,,
Cube,0.6,0.03,0.05,
SetColor,90,90,90,
Translate           ,0,5.07,-2.96,
GenerateNormals,,,,


CreateMeshBuilder,,;//集電部,,
Cube,0.6,0.03,0.05,
SetColor,90,90,90,
Translate           ,0,5.07,-2.74,
GenerateNormals,,,,


CreateMeshBuilder,,;//集電部,,
Cylinder,4,0.02,0.02,1.3
SetColor,140,140,140,
Rotate,0,0,1,90
Translate           ,0,5.07,-2.96,


CreateMeshBuilder,,;//集電部,,
Cylinder,4,0.02,0.02,0.35
SetColor,140,140,140,
Rotate,0,0,1,60
Translate           ,0.78,4.99,-2.96,


CreateMeshBuilder,,;//集電部,,
Cylinder,4,0.02,0.02,0.35
SetColor,140,140,140,
Rotate,0,0,1,300
Translate           ,-0.78,4.99,-2.96,


CreateMeshBuilder,,;//集電部,,
Cylinder,4,0.02,0.02,1.3
SetColor,140,140,140,
Rotate,0,0,1,90
Translate           ,0,5.07,-2.74,


CreateMeshBuilder,,;//集電部,,
Cylinder,4,0.02,0.02,0.35
SetColor,140,140,140,
Rotate,0,0,1,60
Translate           ,0.78,4.99,-2.74,


CreateMeshBuilder,,;//集電部,,
Cylinder,4,0.02,0.02,0.35
SetColor,140,140,140,
Rotate,0,0,1,300
Translate           ,-0.78,4.99,-2.74,

;------openBVE用------,,,,
translateall,0,0,10
rotateall,0,1,0,180

;（Ｃ）２００７ ＲＯＮ,,,,
