;//ＪＲ東日本１１５系３００番台（クモハ１１５−３００）,,,
;------ボディ------,,,
CreateMeshBuilder,,;//前面,
AddVertex,-1.36,1,-18.945
AddVertex,-1.31,1,-19.12
AddVertex,-1.18,1,-19.23
AddVertex,-0.465,1,-19.45
AddVertex,0.465,1,-19.45
AddVertex,1.18,1,-19.23
AddVertex,1.31,1,-19.12
AddVertex,1.36,1,-18.945
AddVertex,-1.45,1.6,-18.945
AddVertex,-1.38,1.6,-19.12
AddVertex,-1.23,1.6,-19.23
AddVertex,-0.465,1.6,-19.5
AddVertex,0.465,1.6,-19.5
AddVertex,1.23,1.6,-19.23
AddVertex,1.38,1.6,-19.12
AddVertex,1.45,1.6,-18.945
AddVertex,-1.45,3.35,-18.945
AddVertex,-1.38,3.35,-19.12
AddVertex,-1.23,3.35,-19.23
AddVertex,-0.465,3.35,-19.5
AddVertex,0.465,3.35,-19.5
AddVertex,1.23,3.35,-19.23
AddVertex,1.38,3.35,-19.12
AddVertex,1.45,3.35,-18.945
AddVertex,-1.405,3.45,-18.945
AddVertex,-1.33,3.45,-19.07
AddVertex,-1.22,3.45,-19.18
AddVertex,-0.465,3.45,-19.45
AddVertex,0.465,3.45,-19.45
AddVertex,1.22,3.45,-19.18
AddVertex,1.33,3.45,-19.07
AddVertex,1.405,3.45,-18.945
AddVertex,-1.325,3.5,-18.945
AddVertex,-1.29,3.5,-19.02
AddVertex,-1.19,3.505,-19.11
AddVertex,-0.47,3.51,-19.38
AddVertex,0.47,3.51,-19.38
AddVertex,1.19,3.505,-19.11
AddVertex,1.29,3.5,-19.02
AddVertex,1.325,3.5,-18.945
AddVertex,-0.97,3.55,-18.945
AddVertex,-0.47,3.605,-18.945
AddVertex,0,3.62,-18.945
AddVertex,0.47,3.605,-18.945
AddVertex,0.97,3.55,-18.945
AddVertex,0,3.51,-19.38,
AddVertex,-0.465,1.17,-19.5,
AddVertex,0.465,1.17,-19.5,
AddFace,46,11,12,47
AddFace,32,40,34,33
AddFace,34,40,41,35
AddFace,35,41,42,45
AddFace,45,42,43,36
AddFace,36,43,44,37
AddFace,37,44,39,38
AddFace,0,8,9,1
AddFace,1,9,10,2
AddFace,2,10,11,3
AddFace,3,11,12,4
AddFace,4,12,13,5
AddFace,5,13,14,6
AddFace,6,14,15,7
AddFace,8,16,17,9
AddFace,9,17,18,10
AddFace,10,18,19,11
AddFace,11,19,20,12
AddFace,12,20,21,13
AddFace,13,21,22,14
AddFace,14,22,23,15
AddFace,16,24,25,17
AddFace,17,25,26,18
AddFace,18,26,27,19
AddFace,19,27,28,20
AddFace,20,28,29,21
AddFace,21,29,30,22
AddFace,22,30,31,23
AddFace,24,32,33,25
AddFace,25,33,34,26
AddFace,26,34,35,27
AddFace,27,35,36,28
AddFace,28,36,37,29
AddFace,29,37,38,30
AddFace,30,38,39,31
GenerateNormals,,,,

LoadTexture,front1.bmp,,,
SetTextureCoordinates,0,0,0.995,
SetTextureCoordinates,1,0.04,0.995,
SetTextureCoordinates,2,0.11,0.995,
SetTextureCoordinates,3,0.355,0.995,
SetTextureCoordinates,4,0.645,0.995,
SetTextureCoordinates,5,0.89,0.995,
SetTextureCoordinates,6,0.96,0.995,
SetTextureCoordinates,7,1,0.995
SetTextureCoordinates,8,0,0.76
SetTextureCoordinates,9,0.04,0.76
SetTextureCoordinates,10,0.11,0.76
SetTextureCoordinates,11,0.355,0.76
SetTextureCoordinates,12,0.645,0.76
SetTextureCoordinates,13,0.89,0.76
SetTextureCoordinates,14,0.96,0.76
SetTextureCoordinates,15,1,0.76
SetTextureCoordinates,16,0,0.11
SetTextureCoordinates,17,0.04,0.11
SetTextureCoordinates,18,0.11,0.11
SetTextureCoordinates,19,0.355,0.11
SetTextureCoordinates,20,0.645,0.11
SetTextureCoordinates,21,0.89,0.11
SetTextureCoordinates,22,0.96,0.11
SetTextureCoordinates,23,1,0.11
SetTextureCoordinates,24,0,0.07
SetTextureCoordinates,25,0.04,0.07
SetTextureCoordinates,26,0.11,0.07
SetTextureCoordinates,27,0.355,0.07
SetTextureCoordinates,28,0.645,0.07
SetTextureCoordinates,29,0.89,0.07
SetTextureCoordinates,30,0.96,0.07
SetTextureCoordinates,31,1,0.07
SetTextureCoordinates,32,0,0.06
SetTextureCoordinates,33,0.04,0.06
SetTextureCoordinates,34,0.11,0.06
SetTextureCoordinates,35,0.355,0.06
SetTextureCoordinates,36,0.645,0.06
SetTextureCoordinates,37,0.89,0.06
SetTextureCoordinates,38,0.96,0.06
SetTextureCoordinates,39,1,0.06
SetTextureCoordinates,40,0.11,0.01
SetTextureCoordinates,41,0.35,0.01
SetTextureCoordinates,42,0.5,0.01
SetTextureCoordinates,43,0.65,0.01
SetTextureCoordinates,44,0.89,0.01
SetTextureCoordinates,45,0.5,0.06
SetTextureCoordinates,46,0.355,0.925
SetTextureCoordinates,47,0.645,0.925


CreateMeshBuilder,,;//前面貫通扉枠,
AddVertex,-0.41,1.115,-19.56
AddVertex,0.41,1.115,-19.56
AddVertex,-0.41,1.115,-19.4
AddVertex,0.41,1.115,-19.4
AddVertex,-0.465,1.165,-19.56
AddVertex,0.465,1.165,-19.56
AddVertex,-0.465,1.165,-19.4
AddVertex,0.465,1.165,-19.4
AddVertex,-0.465,3.1,-19.56
AddVertex,0.465,3.1,-19.56
AddVertex,-0.465,3.1,-19.4
AddVertex,0.465,3.1,-19.4
AddVertex,-0.42,3.17,-19.56
AddVertex,0.42,3.17,-19.56
AddVertex,-0.42,3.17,-19.4
AddVertex,0.42,3.17,-19.4
AddVertex,-0.35,3.2,-19.56
AddVertex,0.35,3.2,-19.56
AddVertex,-0.35,3.2,-19.4
AddVertex,0.35,3.2,-19.4
AddFace,0,4,5,1
AddFace,4,8,9,5
AddFace,8,12,13,9
AddFace,12,16,17,13
AddFace2,2,0,1,3
AddFace2,2,6,4,0
AddFace2,6,10,8,4
AddFace2,10,14,12,8
AddFace2,14,18,16,12
AddFace2,16,18,19,17
AddFace2,13,17,19,15
AddFace2,9,13,15,11
AddFace2,5,9,11,7
AddFace2,1,5,7,3
GenerateNormals,,,,

LoadTexture,front2.bmp,,
SetTextureCoordinates,0,0.02,0.995
SetTextureCoordinates,1,0.98,0.995
SetTextureCoordinates,2,0,0.995
SetTextureCoordinates,3,1,0.995
SetTextureCoordinates,4,0.02,0.95
SetTextureCoordinates,5,0.98,0.95
SetTextureCoordinates,6,0,0.95
SetTextureCoordinates,7,1,0.95
SetTextureCoordinates,8,0.02,0.09
SetTextureCoordinates,9,0.98,0.09
SetTextureCoordinates,10,0,0.09
SetTextureCoordinates,11,1,0.09
SetTextureCoordinates,12,0.05,0.03
SetTextureCoordinates,13,0.95,0.03
SetTextureCoordinates,14,0,0.03
SetTextureCoordinates,15,1,0.03
SetTextureCoordinates,16,0.08,0.005
SetTextureCoordinates,17,0.92,0.005
SetTextureCoordinates,18,0,0.005
SetTextureCoordinates,19,1,0.005
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//連結幌,
AddVertex,-0.38,3.2,-19.66
AddVertex,-0.38,3.2,-19.56
AddVertex,0.38,3.2,-19.56
AddVertex,0.38,3.2,-19.66
AddVertex,0.46,3.14,-19.56
AddVertex,0.46,3.14,-19.66
AddVertex,0.46,1.165,-19.56
AddVertex,0.46,1.165,-19.66,
AddVertex,0.38,1.115,-19.56,
AddVertex,0.38,1.115,-19.66,
AddVertex,-0.46,3.14,-19.66,
AddVertex,-0.46,3.14,-19.56,
AddVertex,-0.46,1.165,-19.56,
AddVertex,-0.46,1.165,-19.66,
AddVertex,-0.38,1.115,-19.56,
AddVertex,-0.38,1.115,-19.66,
AddFace2,0,3,2,1
AddFace2,4,5,3,2
AddFace2,6,7,5,4
AddFace2,8,9,7,6
AddFace2,1,0,10,11
AddFace2,11,10,13,12
AddFace2,12,13,15,14
AddFace2,8,9,15,14
GenerateNormals,,,,

LoadTexture,horo.bmp,,,
SetTextureCoordinates,0,1,0,
SetTextureCoordinates,1,0,1,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,0,
SetTextureCoordinates,4,0,1,
SetTextureCoordinates,5,1,0,
SetTextureCoordinates,6,0,3,
SetTextureCoordinates,7,1,0,
SetTextureCoordinates,8,0,1,
SetTextureCoordinates,9,1,0,
SetTextureCoordinates,10,1,0,
SetTextureCoordinates,11,0,1,
SetTextureCoordinates,12,0,3,
SetTextureCoordinates,13,1,0,
SetTextureCoordinates,14,0,1,
SetTextureCoordinates,15,1,0,


CreateMeshBuilder,,;//連結幌,,
AddVertex,-0.46,1.12,-19.66,
AddVertex,-0.46,3.27,-19.66,
AddVertex,0.46,3.27,-19.66,
AddVertex,0.46,1.12,-19.66,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,front-horo.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,1,0
SetTextureCoordinates,3,1,1
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//前面方向幕,
AddVertex,-0.42,3.23,-19.505
AddVertex,-0.42,3.49,-19.505
AddVertex,0.42,3.49,-19.505
AddVertex,0.42,3.23,-19.505
AddVertex,-0.42,3.23,-19
AddVertex,-0.42,3.49,-19
AddVertex,0.42,3.49,-19
AddVertex,0.42,3.23,-19
AddVertex,-0.38,3.53,-19.505
AddVertex,-0.38,3.53,-19,
AddVertex,0.38,3.53,-19,
AddVertex,0.38,3.53,-19.505,
AddFace,0,1,2,3
AddFace,4,7,6,5
AddFace,8,9,10,11
AddFace,1,8,11,2
AddFace,5,6,10,9
AddFace,2,11,10,6
AddFace,1,5,9,8
AddFace,3,2,6,7
AddFace,0,4,5,1
GenerateNormals,,,,

LoadTexture,local.bmp,,,
SetTextureCoordinates,0,0.003,0.95,
SetTextureCoordinates,1,0.003,0.1
SetTextureCoordinates,2,0.997,0.1
SetTextureCoordinates,3,0.997,0.95
SetTextureCoordinates,4,0,0.95
SetTextureCoordinates,5,0,0.1
SetTextureCoordinates,6,1,0.1
SetTextureCoordinates,7,1,0.95
SetTextureCoordinates,8,0.005,0
SetTextureCoordinates,9,0.005,0
SetTextureCoordinates,10,0.995,0
SetTextureCoordinates,11,0.995,0


CreateMeshBuilder,,;//左前面ステップ,
AddVertex,0.56,1.25,-19.55
AddVertex,0.54,1.25,-19.4
AddVertex,1.15,1.25,-19.35,
AddVertex,1.19,1.25,-19.2,
AddVertex,0.56,1.23,-19.55,
AddVertex,0.54,1.23,-19.4,
AddVertex,1.15,1.23,-19.35,
AddVertex,1.19,1.23,-19.2,
AddFace,0,1,3,2
AddFace,4,0,2,6
AddFace,6,2,3,7
AddFace,4,5,1,0
AddFace,5,4,6,7
SetColor,18,46,109,
GenerateNormals,,,,


CreateMeshBuilder,,;//右前面ステップ,,
AddVertex,-0.56,1.25,-19.55,
AddVertex,-0.54,1.25,-19.4,
AddVertex,-1.15,1.25,-19.35,
AddVertex,-1.19,1.25,-19.2,
AddVertex,-0.56,1.23,-19.55,
AddVertex,-0.54,1.23,-19.4,
AddVertex,-1.15,1.23,-19.35,
AddVertex,-1.19,1.23,-19.2,
AddFace,0,2,3,1
AddFace,4,6,2,0
AddFace,6,7,3,2
AddFace,4,0,1,5
AddFace,5,7,6,4
SetColor,18,46,109,
GenerateNormals,,,,


CreateMeshBuilder,,;//ヘッドライト左,,
Cylinder,16,0.13,0.13,0.15
SetColor,253,237,181,
Rotate,1,0,0,90
Translate,1,2.1,-19.325,


CreateMeshBuilder,,;//ヘッドライト右,,
Cylinder,16,0.13,0.13,0.15
SetColor,253,237,181,
Rotate,1,0,0,90
Translate,-1,2.1,-19.325,


CreateMeshBuilder,,;//ヘッドライト,,
AddVertex,0.89,1.99,-19.405,
AddVertex,0.89,2.21,-19.405,
AddVertex,1.11,2.21,-19.405,
AddVertex,1.11,1.99,-19.405,
AddVertex,-1.11,1.99,-19.405,
AddVertex,-1.11,2.21,-19.405,
AddVertex,-0.89,2.21,-19.405,
AddVertex,-0.89,1.99,-19.405,
AddFace,0,1,2,3
AddFace,4,5,6,7
GenerateNormals,,,,

LoadTexture,headlight-ON.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetTextureCoordinates,4,0,1,
SetTextureCoordinates,5,0,0,
SetTextureCoordinates,6,1,0,
SetTextureCoordinates,7,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//ホイッスル左,,
Cylinder,16,0.11,0.11,0.1
SetColor,253,237,181,
Rotate,1,0,0,90
Translate,0.635,2.1,-19.45,


CreateMeshBuilder,,;//ホイッスル左,,
Cube,0.065,0.05,0.065,
SetColor,253,237,181,
Translate,0.635,2.22,-19.435,
GenerateNormals,,,,


CreateMeshBuilder,,;//ホイッスル右,,
Cylinder,16,0.11,0.11,0.1
SetColor,253,237,181,
Rotate,1,0,0,90
Translate,-0.635,2.1,-19.45,


CreateMeshBuilder,,;//ホイッスル右,,
Cube,0.065,0.05,0.065,
SetColor,253,237,181,
Translate,-0.635,2.22,-19.435,
GenerateNormals,,,,


CreateMeshBuilder,,;//ホイッスル,,
AddVertex,0.525,1.99,-19.505,
AddVertex,0.525,2.22,-19.505,
AddVertex,0.745,2.22,-19.505,
AddVertex,0.745,1.99,-19.505,
AddVertex,-0.745,1.99,-19.505,
AddVertex,-0.745,2.22,-19.505,
AddVertex,-0.525,2.22,-19.505,
AddVertex,-0.525,1.99,-19.505,
AddFace,0,1,2,3
AddFace,4,5,6,7
GenerateNormals,,,,

LoadTexture,horn.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetTextureCoordinates,4,0,1,
SetTextureCoordinates,5,0,0,
SetTextureCoordinates,6,1,0,
SetTextureCoordinates,7,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//テールランプ左,,
Cylinder,16,0.08,0.08,0.1
SetColor,18,46,109,
Rotate,1,0,0,90
Translate,1,1.55,-19.33,


CreateMeshBuilder,,;//テールランプ右,,
Cylinder,16,0.08,0.08,0.1
SetColor,18,46,109,
Rotate,1,0,0,90
Translate,-1,1.55,-19.33,


CreateMeshBuilder,,;//テールランプ,,
AddVertex,0.93,1.48,-19.385,
AddVertex,0.93,1.62,-19.385,
AddVertex,1.07,1.62,-19.385,
AddVertex,1.07,1.48,-19.385,
AddVertex,-1.07,1.48,-19.385,
AddVertex,-1.07,1.62,-19.385,
AddVertex,-0.93,1.62,-19.385,
AddVertex,-0.93,1.48,-19.385,
AddFace,0,1,2,3
AddFace,4,5,6,7
GenerateNormals,,,,

LoadTexture,taillamp-OFF.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetTextureCoordinates,4,0,1,
SetTextureCoordinates,5,0,0,
SetTextureCoordinates,6,1,0,
SetTextureCoordinates,7,1,1
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//後面,
AddVertex,-1.36,1,0
AddVertex,-1.45,1.6,0
AddVertex,-1.45,3.35,0
AddVertex,1.45,3.35,0
AddVertex,1.45,1.6,0
AddVertex,1.36,1,0
AddVertex,-1.405,3.45,0
AddVertex,-1.325,3.5,0
AddVertex,-0.97,3.57,0
AddVertex,-0.46,3.64,0
AddVertex,0,3.655,0
AddVertex,0.46,3.64,0,,,,,,,,
AddVertex,0.97,3.57,0,,,,,,,,
AddVertex,1.325,3.5,0,,,,,,,,
AddVertex,1.405,3.45,0,,,,,,,,
AddFace,0,5,4,1,,,,,,,
AddFace,1,4,3,2,,,,,,,
AddFace,2,3,14,13,12,11,10,9,8,7,6
SetColor,18,46,109,,,,,,,,
GenerateNormals,,,,,,,,,,,


CreateMeshBuilder,,;//左側面,,,,,,,,,
AddVertex,1.36,1,-18.945,,,,,,,,
AddVertex,1.45,1.6,-18.945,,,,,,,,
AddVertex,1.45,3.35,-18.945,,,,,,,,
AddVertex,1.36,1,0,,,,,,,,
AddVertex,1.45,1.6,0,
AddVertex,1.45,3.35,0,
AddFace,0,1,4,3
AddFace,1,2,5,4
GenerateNormals,,,,

LoadTexture,side1.bmp,,,
SetTextureCoordinates,0,0.03,0.996,
SetTextureCoordinates,1,0.03,0.745,
SetTextureCoordinates,2,0.03,0.002,
SetTextureCoordinates,3,0.999,0.996,
SetTextureCoordinates,4,0.999,0.745,
SetTextureCoordinates,5,0.999,0.002,


CreateMeshBuilder,,;//右側面,,
AddVertex,-1.36,1,-18.945,
AddVertex,-1.45,1.6,-18.945,
AddVertex,-1.45,3.35,-18.945,
AddVertex,-1.36,1,0,
AddVertex,-1.45,1.6,0,
AddVertex,-1.45,3.35,0,
AddFace,0,3,4,1
AddFace,1,4,5,2
GenerateNormals,,,,

LoadTexture,side1-2.bmp,,,
SetTextureCoordinates,0,0.03,0.996,
SetTextureCoordinates,1,0.03,0.745,
SetTextureCoordinates,2,0.03,0.002,
SetTextureCoordinates,3,0.999,0.996,
SetTextureCoordinates,4,0.999,0.745,
SetTextureCoordinates,5,0.999,0.002,


CreateMeshBuilder,,;//左側面転落防止幌,,
AddVertex,1.4,1.3,0,
AddVertex,1.45,1.6,0,
AddVertex,1.45,2.47,0,
AddVertex,1.4,1.3,0.22,
AddVertex,1.45,1.6,0.22,
AddVertex,1.45,2.47,0.22,
AddFace2,0,1,4,3
AddFace2,1,2,5,4
GenerateNormals,,,,

LoadTexture,horo2.bmp,,,
SetTextureCoordinates,0,0.01,0.99,
SetTextureCoordinates,1,0.01,0.7,
SetTextureCoordinates,2,0.01,0.01,
SetTextureCoordinates,3,0.99,0.99,
SetTextureCoordinates,4,0.99,0.7,
SetTextureCoordinates,5,0.99,0.01,


CreateMeshBuilder,,;//左側面転落防止幌,,
AddVertex,-1.4,1.3,0,
AddVertex,-1.45,1.6,0,
AddVertex,-1.45,2.47,0,
AddVertex,-1.4,1.3,0.22,
AddVertex,-1.45,1.6,0.22,
AddVertex,-1.45,2.47,0.22,
AddFace2,0,1,4,3
AddFace2,1,2,5,4
GenerateNormals,,,

LoadTexture,horo2.bmp,,
SetTextureCoordinates,0,0.01,0.99
SetTextureCoordinates,1,0.01,0.7
SetTextureCoordinates,2,0.01,0.01
SetTextureCoordinates,3,0.99,0.99
SetTextureCoordinates,4,0.99,0.7
SetTextureCoordinates,5,0.99,0.01


CreateMeshBuilder,,;//左側面方向幕,
AddVertex,1.455,3.05,-1.43
AddVertex,1.455,3.2,-1.43
AddVertex,1.455,3.2,-0.93
AddVertex,1.455,3.05,-0.93
AddFace,0,1,2,3
Translate,0,0,0.31,
GenerateNormals,,,,

LoadTexture,ikisaki.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,


CreateMeshBuilder,,;//右側面方向幕,,
AddVertex,-1.455,3.05,-1.42,
AddVertex,-1.455,3.2,-1.42,
AddVertex,-1.455,3.2,-0.92,
AddVertex,-1.455,3.05,-0.92,
AddFace,0,3,2,1
Translate,0,0,0.31,
GenerateNormals,,,,

LoadTexture,ikisaki.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,


CreateMeshBuilder,,;//底面,,
AddVertex,-1.36,1,-18.945,
AddVertex,-1.36,1,0,
AddVertex,1.36,1,0,
AddVertex,1.36,1,-18.945,
AddVertex,-1.31,1,-19.12,,,,,
AddVertex,-1.18,1,-19.23,,,,,
AddVertex,-0.47,1,-19.45,,,,,
AddVertex,0.47,1,-19.45,,,,,
AddVertex,1.18,1,-19.23,,,,,
AddVertex,1.31,1,-19.12,,,,,
AddFace,0,3,2,1,,,,
AddFace,0,4,5,6,7,8,9,3
SetColor,0,0,0,,,,,
GenerateNormals,,,,,,,,


;------屋根------,,,,,,,,
CreateMeshBuilder,,;//前面屋根,,,,,,
AddVertex,-1.45,3.35,-18.945,,,,,
AddVertex,-1.405,3.45,-18.945,,,,,
AddVertex,-1.325,3.5,-18.945
AddVertex,-0.97,3.55,-18.945
AddVertex,-0.47,3.605,-18.945
AddVertex,0,3.62,-18.945
AddVertex,0.47,3.605,-18.945
AddVertex,0.97,3.55,-18.945
AddVertex,1.325,3.5,-18.945
AddVertex,1.405,3.45,-18.945
AddVertex,1.45,3.35,-18.945
AddVertex,-1.45,3.35,-18.28
AddVertex,-1.405,3.45,-18.28
AddVertex,-1.325,3.5,-18.28
AddVertex,-0.97,3.57,-18.28
AddVertex,-0.46,3.64,-18.28
AddVertex,0,3.655,-18.28
AddVertex,0.46,3.64,-18.28
AddVertex,0.97,3.57,-18.28,
AddVertex,1.325,3.5,-18.28,
AddVertex,1.405,3.45,-18.28,
AddVertex,1.45,3.35,-18.28,
AddFace,1,0,11,12
AddFace,2,1,12,13
AddFace,3,2,13,14
AddFace,4,3,14,15
AddFace,5,4,15,16
AddFace,6,5,16,17
AddFace,7,6,17,18
AddFace,8,7,18,19
AddFace,9,8,19,20
AddFace,10,9,20,21
GenerateNormals,,,,

LoadTexture,front-yane.bmp,,
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,0.01,1
SetTextureCoordinates,2,0.05,1
SetTextureCoordinates,3,0.17,1
SetTextureCoordinates,4,0.335,1
SetTextureCoordinates,5,0.5,1
SetTextureCoordinates,6,0.665,1
SetTextureCoordinates,7,0.83,1
SetTextureCoordinates,8,0.95,1
SetTextureCoordinates,9,0.99,1
SetTextureCoordinates,10,1,1
SetTextureCoordinates,11,0,0
SetTextureCoordinates,12,0.01,0
SetTextureCoordinates,13,0.05,0
SetTextureCoordinates,14,0.17,0
SetTextureCoordinates,15,0.335,0
SetTextureCoordinates,16,0.5,0
SetTextureCoordinates,17,0.665,0
SetTextureCoordinates,18,0.83,0
SetTextureCoordinates,19,0.95,0
SetTextureCoordinates,20,0.99,0
SetTextureCoordinates,21,1,0


CreateMeshBuilder,,;//屋根,
AddVertex,-1.45,3.35,-18.28
AddVertex,-1.405,3.45,-18.28
AddVertex,-1.325,3.5,-18.28
AddVertex,-0.97,3.57,-18.28
AddVertex,-0.46,3.64,-18.28
AddVertex,0,3.655,-18.28
AddVertex,0.46,3.64,-18.28
AddVertex,0.97,3.57,-18.28
AddVertex,1.325,3.5,-18.28
AddVertex,1.405,3.45,-18.28
AddVertex,1.45,3.35,-18.28
AddVertex,-1.45,3.35,0
AddVertex,-1.405,3.45,0
AddVertex,-1.325,3.5,0
AddVertex,-0.97,3.57,0
AddVertex,-0.46,3.64,0
AddVertex,0,3.655,0
AddVertex,0.46,3.64,0
AddVertex,0.97,3.57,0
AddVertex,1.325,3.5,0
AddVertex,1.405,3.45,0
AddVertex,1.45,3.35,0
AddFace,1,0,11,12
AddFace,2,1,12,13
AddFace,3,2,13,14
AddFace,4,3,14,15
AddFace,5,4,15,16
AddFace,6,5,16,17
AddFace,7,6,17,18
AddFace,8,7,18,19
AddFace,9,8,19,20
AddFace,10,9,20,21
GenerateNormals,,,,

LoadTexture,yane.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0.01,1,
SetTextureCoordinates,2,0.05,1,
SetTextureCoordinates,3,0.17,1
SetTextureCoordinates,4,0.34,1
SetTextureCoordinates,5,0.5,1
SetTextureCoordinates,6,0.66,1
SetTextureCoordinates,7,0.83,1
SetTextureCoordinates,8,0.95,1
SetTextureCoordinates,9,0.99,1
SetTextureCoordinates,10,1,1
SetTextureCoordinates,11,0,0
SetTextureCoordinates,12,0.01,0
SetTextureCoordinates,13,0.05,0
SetTextureCoordinates,14,0.17,0
SetTextureCoordinates,15,0.34,0
SetTextureCoordinates,16,0.5,0
SetTextureCoordinates,17,0.66,0
SetTextureCoordinates,18,0.83,0
SetTextureCoordinates,19,0.95,0,
SetTextureCoordinates,20,0.99,0,
SetTextureCoordinates,21,1,0,


CreateMeshBuilder,,;//屋根,,
AddVertex,-1.39,3.35,-12.2,
AddVertex,-1.39,3.35,-7.35,
AddVertex,1.39,3.35,-12.2,
AddVertex,1.39,3.35,-7.35,
AddVertex,-1.3,3.55,-12.2,
AddVertex,-1.3,3.55,-7.35,
AddVertex,1.3,3.55,-12.2,
AddVertex,1.3,3.55,-7.35,
AddFace,4,5,7,6
AddFace,2,6,7,3
AddFace,0,1,5,4
AddFace,0,4,6,2
AddFace,1,3,7,5
SetColor,120,120,120,
GenerateNormals,,,,


;------屋根上機器------,,,,
CreateMeshBuilder,,;//クーラー,,
AddVertex,-1,3.55,-11.6,
AddVertex,-1,3.55,-7.9,
AddVertex,-1,3.76,-11.6,
AddVertex,-1,3.76,-7.9,
AddVertex,-0.6,3.97,-11.6,
AddVertex,-0.6,3.97,-7.9,
AddVertex,0,4.06,-11.6,
AddVertex,0,4.06,-7.9,
AddVertex,0.6,3.97,-11.6,
AddVertex,0.6,3.97,-7.9,
AddVertex,1,3.76,-11.6,
AddVertex,1,3.76,-7.9,
AddVertex,1,3.55,-11.6,
AddVertex,1,3.55,-7.9,
AddFace,0,1,3,2
AddFace,2,3,5,4
AddFace,4,5,7,6
AddFace,6,7,9,8
AddFace,8,9,11,10
AddFace,10,11,13,12
GenerateNormals,,,,

LoadTexture,cooler.bmp,,,
SetTextureCoordinates,0,1,1
SetTextureCoordinates,1,0,1
SetTextureCoordinates,2,1,0.935
SetTextureCoordinates,3,0,0.935
SetTextureCoordinates,4,1,0.66
SetTextureCoordinates,5,0,0.66
SetTextureCoordinates,6,1,0.5
SetTextureCoordinates,7,0,0.5
SetTextureCoordinates,8,1,0.34
SetTextureCoordinates,9,0,0.34
SetTextureCoordinates,10,1,0.065
SetTextureCoordinates,11,0,0.065
SetTextureCoordinates,12,1,0
SetTextureCoordinates,13,0,0


CreateMeshBuilder,,;//クーラー,,,,,
AddVertex,-1,3.55,-11.6,,,,
AddVertex,-1,3.76,-11.6,,,,
AddVertex,-0.6,3.97,-11.6,,,,
AddVertex,0,4.06,-11.6,,,,
AddVertex,0.6,3.97,-11.6,,,,
AddVertex,1,3.76,-11.6,,,,
AddVertex,1,3.55,-11.6,,,,
AddVertex,-1,3.55,-7.9,,,,
AddVertex,-1,3.76,-7.9,,,,
AddVertex,-0.6,3.97,-7.9,,,,
AddVertex,0,4.06,-7.9,,,,
AddVertex,0.6,3.97,-7.9,,,,
AddVertex,1,3.76,-7.9,,,,
AddVertex,1,3.55,-7.9,,,,
AddFace2,0,1,2,3,4,5,6
AddFace2,7,8,9,10,11,12,13
SetColor,200,200,200,,,,
GenerateNormals,,,,,,,


CreateMeshBuilder,,;//ベンチレータ,,,,,
AddVertex,-0.05,3.62,-17.5,,,,
AddVertex,-0.05,3.85,-17.55,,,,
AddVertex,0.4,3.85,-17.55,,,,
AddVertex,0.4,3.62,-17.5,,,,
AddVertex,-0.05,3.62,-16.6,,,,
AddVertex,-0.05,3.85,-16.55,,,,
AddVertex,0.4,3.85,-16.55,,,,
AddVertex,0.4,3.62,-16.6,,,,
AddVertex,-0.02,3.88,-17.55,,,,
AddVertex,-0.02,3.88,-16.55,,,,
AddVertex,0.37,3.88,-16.55,
AddVertex,0.37,3.88,-17.55,
AddFace2,0,1,2,3
AddFace2,4,7,6,5
AddFace2,8,9,10,11
AddFace2,1,8,11,2
AddFace2,5,6,10,9
AddFace2,2,11,10,6
AddFace2,1,5,9,8
AddFace2,3,2,6,7
AddFace2,0,4,5,1
AddFace2,7,6,5,4
AddFace2,6,10,9,5
GenerateNormals,,,,

LoadTexture,bench.bmp,,,
SetTextureCoordinates,0,0.003,0.95
SetTextureCoordinates,1,0.003,0.1
SetTextureCoordinates,2,0.997,0.1
SetTextureCoordinates,3,0.997,0.95
SetTextureCoordinates,4,0,0.95
SetTextureCoordinates,5,0,0.1
SetTextureCoordinates,6,1,0.1
SetTextureCoordinates,7,1,0.95
SetTextureCoordinates,8,0.07,0
SetTextureCoordinates,9,0.07,0
SetTextureCoordinates,10,0.93,0
SetTextureCoordinates,11,0.93,0
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//ベンチレータ,
AddVertex,-0.05,3.62,-17.5,
AddVertex,-0.05,3.85,-17.55,
AddVertex,0.4,3.85,-17.55,
AddVertex,0.4,3.62,-17.5,
AddVertex,-0.05,3.62,-16.6,
AddVertex,-0.05,3.85,-16.55,
AddVertex,0.4,3.85,-16.55,
AddVertex,0.4,3.62,-16.6,
AddVertex,-0.02,3.88,-17.55,
AddVertex,-0.02,3.88,-16.55,
AddVertex,0.37,3.88,-16.55,
AddVertex,0.37,3.88,-17.55,
AddFace2,0,1,2,3
AddFace2,4,7,6,5
AddFace2,8,9,10,11
AddFace2,1,8,11,2
AddFace2,5,6,10,9
AddFace2,2,11,10,6
AddFace2,1,5,9,8
AddFace2,3,2,6,7
AddFace2,0,4,5,1
AddFace2,7,6,5,4
AddFace2,6,10,9,5
Translate,-0.35,0,2.4,
GenerateNormals,,,,

LoadTexture,bench.bmp,,,
SetTextureCoordinates,0,0.003,0.95,
SetTextureCoordinates,1,0.003,0.1,
SetTextureCoordinates,2,0.997,0.1,
SetTextureCoordinates,3,0.997,0.95,
SetTextureCoordinates,4,0,0.95,
SetTextureCoordinates,5,0,0.1
SetTextureCoordinates,6,1,0.1
SetTextureCoordinates,7,1,0.95
SetTextureCoordinates,8,0.07,0
SetTextureCoordinates,9,0.07,0
SetTextureCoordinates,10,0.93,0
SetTextureCoordinates,11,0.93,0
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//ベンチレータ,
AddVertex,-0.05,3.62,-17.5
AddVertex,-0.05,3.85,-17.55
AddVertex,0.4,3.85,-17.55
AddVertex,0.4,3.62,-17.5
AddVertex,-0.05,3.62,-16.6
AddVertex,-0.05,3.85,-16.55,
AddVertex,0.4,3.85,-16.55,
AddVertex,0.4,3.62,-16.6,
AddVertex,-0.02,3.88,-17.55,
AddVertex,-0.02,3.88,-16.55,
AddVertex,0.37,3.88,-16.55,
AddVertex,0.37,3.88,-17.55,
AddFace2,0,1,2,3
AddFace2,4,7,6,5
AddFace2,8,9,10,11
AddFace2,1,8,11,2
AddFace2,5,6,10,9
AddFace2,2,11,10,6
AddFace2,1,5,9,8
AddFace2,3,2,6,7
AddFace2,0,4,5,1
AddFace2,7,6,5,4
AddFace2,6,10,9,5
Translate,0,0,4.5,
GenerateNormals,,,,

LoadTexture,bench.bmp,,,
SetTextureCoordinates,0,0.003,0.95,
SetTextureCoordinates,1,0.003,0.1,
SetTextureCoordinates,2,0.997,0.1,
SetTextureCoordinates,3,0.997,0.95,
SetTextureCoordinates,4,0,0.95,
SetTextureCoordinates,5,0,0.1,
SetTextureCoordinates,6,1,0.1,
SetTextureCoordinates,7,1,0.95,
SetTextureCoordinates,8,0.07,0,
SetTextureCoordinates,9,0.07,0,
SetTextureCoordinates,10,0.93,0
SetTextureCoordinates,11,0.93,0
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//ベンチレータ,
AddVertex,-0.05,3.62,-17.5
AddVertex,-0.05,3.85,-17.55
AddVertex,0.4,3.85,-17.55
AddVertex,0.4,3.62,-17.5
AddVertex,-0.05,3.62,-16.6
AddVertex,-0.05,3.85,-16.55
AddVertex,0.4,3.85,-16.55
AddVertex,0.4,3.62,-16.6
AddVertex,-0.02,3.88,-17.55
AddVertex,-0.02,3.88,-16.55
AddVertex,0.37,3.88,-16.55,
AddVertex,0.37,3.88,-17.55,
AddFace2,0,1,2,3
AddFace2,4,7,6,5
AddFace2,8,9,10,11
AddFace2,1,8,11,2
AddFace2,5,6,10,9
AddFace2,2,11,10,6
AddFace2,1,5,9,8
AddFace2,3,2,6,7
AddFace2,0,4,5,1
AddFace2,7,6,5,4
AddFace2,6,10,9,5
Translate,0,0,11.45,
GenerateNormals,,,,

LoadTexture,bench.bmp,,
SetTextureCoordinates,0,0.003,0.95
SetTextureCoordinates,1,0.003,0.1
SetTextureCoordinates,2,0.997,0.1
SetTextureCoordinates,3,0.997,0.95
SetTextureCoordinates,4,0,0.95
SetTextureCoordinates,5,0,0.1
SetTextureCoordinates,6,1,0.1
SetTextureCoordinates,7,1,0.95
SetTextureCoordinates,8,0.07,0
SetTextureCoordinates,9,0.07,0
SetTextureCoordinates,10,0.93,0
SetTextureCoordinates,11,0.93,0
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//ベンチレータ,,
AddVertex,-0.05,3.62,-17.5,
AddVertex,-0.05,3.85,-17.55,
AddVertex,0.4,3.85,-17.55,
AddVertex,0.4,3.62,-17.5,
AddVertex,-0.05,3.62,-16.6,
AddVertex,-0.05,3.85,-16.55,
AddVertex,0.4,3.85,-16.55,
AddVertex,0.4,3.62,-16.6,
AddVertex,-0.02,3.88,-17.55,
AddVertex,-0.02,3.88,-16.55,
AddVertex,0.37,3.88,-16.55,
AddVertex,0.37,3.88,-17.55,
AddFace2,0,1,2,3
AddFace2,4,7,6,5
AddFace2,8,9,10,11
AddFace2,1,8,11,2
AddFace2,5,6,10,9
AddFace2,2,11,10,6
AddFace2,1,5,9,8
AddFace2,3,2,6,7
AddFace2,0,4,5,1
AddFace2,7,6,5,4
AddFace2,6,10,9,5
Translate,-0.35,0,13.45,
GenerateNormals,,,,

LoadTexture,bench.bmp,,,
SetTextureCoordinates,0,0.003,0.95,
SetTextureCoordinates,1,0.003,0.1,
SetTextureCoordinates,2,0.997,0.1,
SetTextureCoordinates,3,0.997,0.95,
SetTextureCoordinates,4,0,0.95
SetTextureCoordinates,5,0,0.1
SetTextureCoordinates,6,1,0.1
SetTextureCoordinates,7,1,0.95
SetTextureCoordinates,8,0.07,0
SetTextureCoordinates,9,0.07,0
SetTextureCoordinates,10,0.93,0
SetTextureCoordinates,11,0.93,0
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//ベンチレータ,
AddVertex,-0.05,3.62,-17.5
AddVertex,-0.05,3.85,-17.55
AddVertex,0.4,3.85,-17.55
AddVertex,0.4,3.62,-17.5
AddVertex,-0.05,3.62,-16.6,
AddVertex,-0.05,3.85,-16.55,
AddVertex,0.4,3.85,-16.55,
AddVertex,0.4,3.62,-16.6,
AddVertex,-0.02,3.88,-17.55,
AddVertex,-0.02,3.88,-16.55,
AddVertex,0.37,3.88,-16.55,
AddVertex,0.37,3.88,-17.55,
AddFace2,0,1,2,3
AddFace2,4,7,6,5
AddFace2,8,9,10,11
AddFace2,1,8,11,2
AddFace2,5,6,10,9
AddFace2,2,11,10,6
AddFace2,1,5,9,8
AddFace2,3,2,6,7
AddFace2,0,4,5,1
AddFace2,7,6,5,4
AddFace2,6,10,9,5
Translate,0,0,15.45,
GenerateNormals,,,,

LoadTexture,bench.bmp,,,
SetTextureCoordinates,0,0.003,0.95,
SetTextureCoordinates,1,0.003,0.1,
SetTextureCoordinates,2,0.997,0.1,
SetTextureCoordinates,3,0.997,0.95,
SetTextureCoordinates,4,0,0.95,
SetTextureCoordinates,5,0,0.1,
SetTextureCoordinates,6,1,0.1,
SetTextureCoordinates,7,1,0.95,
SetTextureCoordinates,8,0.07,0,
SetTextureCoordinates,9,0.07,0,
SetTextureCoordinates,10,0.93,0,
SetTextureCoordinates,11,0.93,0,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//屋根上機器,,
Cylinder,6,0.04,0.04,0.4
Translate,0.78,3.59,-18.9,
SetColor,200,200,200,


CreateMeshBuilder,,;//屋根上機器,,
Cylinder,6,0.02,0.043,0.03
Translate,0.78,3.805,-18.9,
SetColor,30,30,30,


CreateMeshBuilder,,;//屋根上機器,,
Cylinder,6,0.08,0.085,0.05
Translate,0.78,3.74,-18.9,
SetColor,170,170,170,


CreateMeshBuilder,,;//アンテナ台,,
AddVertex,-0.15,3.7,-18.61,
AddVertex,-0.15,3.7,-18.29,
AddVertex,0.15,3.7,-18.29,
AddVertex,0.15,3.7,-18.61,
AddVertex,-0.15,3.65,-18.61,
AddVertex,-0.15,3.65,-18.29,
AddVertex,0.15,3.65,-18.29,
AddVertex,0.15,3.65,-18.61,
AddFace2,0,1,2,3
AddFace2,7,3,2,6
AddFace2,4,0,1,5
SetColor,130,130,130,
GenerateNormals,,,,


CreateMeshBuilder,,;//アンテナ,,
Cylinder,6,0.06,0.07,0.23
Translate,0,3.825,-18.45,
SetColor,120,120,120,


CreateMeshBuilder,,;//ホイッスル,,
AddVertex,-0.045,3.65,-18.13,
AddVertex,-0.045,3.65,-17.96,
AddVertex,-0.045,3.72,-18.24,
AddVertex,-0.045,3.72,-17.85,
AddVertex,-0.045,3.76,-18.24,
AddVertex,-0.045,3.76,-17.85,
AddVertex,0.045,3.65,-18.13,
AddVertex,0.045,3.65,-17.96,
AddVertex,0.045,3.72,-18.24,
AddVertex,0.045,3.72,-17.85,
AddVertex,0.045,3.76,-18.24,
AddVertex,0.045,3.76,-17.85,
AddFace,0,1,3,2
AddFace,2,3,5,4
AddFace,6,8,9,7
AddFace,8,10,11,9
AddFace,0,2,8,6
AddFace,2,4,10,8
AddFace,7,9,3,1
AddFace,9,11,5,3
AddFace,10,4,5,11
SetColor,130,130,130,
GenerateNormals,,,,


;------スカート------,,,,
CreateMeshBuilder,,;//スカート,,
AddVertex,-1.25,0.32,-18.93,
AddVertex,-1.3,1,-18.76,
AddVertex,-1.2,0.29,-19.01,
AddVertex,-1.25,1,-18.89,
AddVertex,0,0.29,-19.32,
AddVertex,0,1,-19.2,
AddVertex,1.2,0.29,-19.01,
AddVertex,1.25,1,-18.89,
AddVertex,1.25,0.32,-18.93,
AddVertex,1.3,1,-18.76,
AddFace2,0,1,3,2
AddFace2,2,3,5,4
AddFace2,4,5,7,6
AddFace2,6,7,9,8
GenerateNormals,,,,

LoadTexture,skart.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0.005,
SetTextureCoordinates,2,0.05,1,
SetTextureCoordinates,3,0.05,0.005,
SetTextureCoordinates,4,0.5,1,
SetTextureCoordinates,5,0.5,0.005
SetTextureCoordinates,6,0.95,1
SetTextureCoordinates,7,0.95,0.005
SetTextureCoordinates,8,1,1
SetTextureCoordinates,9,1,0.005
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//スノープロウ,
AddVertex,-1.1,0.12,-18.61
AddVertex,0,0.12,-19.15
AddVertex,1.1,0.12,-18.61
AddVertex,-1.22,0.36,-18.58
AddVertex,0,0.36,-19.2
AddVertex,1.22,0.36,-18.58
AddVertex,-1.22,0.4,-18.6
AddVertex,0,0.4,-19.22,
AddVertex,1.22,0.4,-18.6,
AddFace2,0,3,4,1
AddFace2,1,4,5,2
AddFace2,3,6,7,4
AddFace2,4,7,8,5
SetColor,30,30,30,
GenerateNormals,,,,


CreateMeshBuilder,,;//影,,
AddVertex,-1.2,0.3,-19,
AddVertex,-1.2,1,-18.9,
AddVertex,1.2,1,-18.9,
AddVertex,1.2,0.3,-19,
AddFace,0,1,2,3
SetColor,30,30,30,150
GenerateNormals,,,,


;------連結器------,,,,
CreateMeshBuilder,,;//ジャンパ栓,,
AddVertex,0.6,1,-19.2,
AddVertex,1.15,1,-19.2,
AddVertex,1.15,0.6,-19.2,
AddVertex,0.6,0.6,-19.2,
AddVertex,-1,1,-19.2,
AddVertex,-0.62,1,-19.2,
AddVertex,-0.62,0.6,-19.2,
AddVertex,-1,0.6,-19.2,
AddFace2,0,1,2,3
AddFace2,4,5,6,7
GenerateNormals,,,

LoadTexture,plug.bmp,,
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetTextureCoordinates,4,0.33,0
SetTextureCoordinates,5,1,0
SetTextureCoordinates,6,1,1
SetTextureCoordinates,7,0.33,1
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//ジャンパ栓,
Cube,0.07,0.05,0.02
SetColor,18,46,109
Translate,0.64,1.03,-19.46
GenerateNormals,,,


CreateMeshBuilder,,;//ジャンパ栓,
Cube,0.07,0.05,0.02
SetColor,18,46,109
Translate,0.84,1.03,-19.4
GenerateNormals,,,


CreateMeshBuilder,,;//ジャンパ栓,
Cube,0.07,0.05,0.02
SetColor,18,46,109
Translate,1.04,1.03,-19.34
GenerateNormals,,,,


CreateMeshBuilder,,;//ジャンパ栓,,
Cylinder,6,0.018,0.018,0.08
SetColor,18,46,109,
Rotate,0.3,0,0,3
Translate,0.64,1.07,-19.46,


CreateMeshBuilder,,;//ジャンパ栓,,
Cylinder,6,0.018,0.018,0.08
SetColor,18,46,109,
Rotate,0.3,0,0,3
Translate,0.84,1.07,-19.4,


CreateMeshBuilder,,;//ジャンパ栓,,
Cylinder,6,0.018,0.018,0.08
SetColor,18,46,109,
Rotate,0.3,0,0,3
Translate,1.04,1.07,-19.34,


CreateMeshBuilder,,;//ジャンパ栓,,
Cylinder,16,0.06,0.06,0.08
SetColor,18,46,109,
Rotate,0.3,0,0,3
Translate,0.64,1.02,-19.46,


CreateMeshBuilder,,;//ジャンパ栓,,
Cylinder,16,0.06,0.06,0.08
SetColor,18,46,109,
Rotate,0.3,0,0,3
Translate,0.84,1.02,-19.4,


CreateMeshBuilder,,;//ジャンパ栓,,
Cylinder,16,0.06,0.06,0.08
SetColor,18,46,109,
Rotate,0.3,0,0,3
Translate,1.04,1.02,-19.34,


CreateMeshBuilder,,;//ケーブル,,
Cylinder,4,0.03,0.03,0.15
SetColor,40,38,38,
Rotate,0.3,0,0,9
Translate,0.64,0.92,-19.49,


CreateMeshBuilder,,;//ケーブル,,
Cylinder,4,0.03,0.03,0.15
SetColor,40,38,38,
Rotate,0.3,0,0,9
Translate,0.84,0.92,-19.43,


CreateMeshBuilder,,;//ケーブル,,
Cylinder,4,0.03,0.03,0.15
SetColor,40,38,38,
Rotate,0.3,0,0,9
Translate,1.04,0.92,-19.35,


CreateMeshBuilder,,;//ケーブル,,
AddVertex,0.68,0.3,-19.7,
AddVertex,0.64,1,-19.7,
AddVertex,0.64,1,-19.17,
AddVertex,0.68,0.3,-19.17,
AddVertex,0.88,0.3,-19.63,
AddVertex,0.84,1,-19.63,
AddVertex,0.84,1,-19.1,
AddVertex,0.88,0.3,-19.1,
AddVertex,1.08,0.3,-19.55,
AddVertex,1.04,1,-19.55,
AddVertex,1.04,1,-19.02,
AddVertex,1.08,0.3,-19.02,
AddFace2,0,1,2,3
AddFace2,4,5,6,7
AddFace2,8,9,10,11
GenerateNormals,,,,

LoadTexture,cable.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetTextureCoordinates,4,0,1,
SetTextureCoordinates,5,0,0,
SetTextureCoordinates,6,1,0,
SetTextureCoordinates,7,1,1,
SetTextureCoordinates,8,0,1,
SetTextureCoordinates,9,0,0,
SetTextureCoordinates,10,1,0,
SetTextureCoordinates,11,1,1
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//連結器取付け部,
AddVertex,-0.54,1,-19.4
AddVertex,0.54,1,-19.4
AddVertex,0.54,0.67,-19.4
AddVertex,-0.54,0.67,-19.4
AddVertex,0.54,0.67,-19.4
AddVertex,0.54,1,-19.4
AddVertex,0.54,1,-19.3
AddVertex,0.54,0.67,-19.3
AddVertex,-0.54,0.67,-19.4
AddVertex,-0.54,1,-19.4
AddVertex,-0.54,1,-19.3
AddVertex,-0.54,0.67,-19.3,
AddFace,0,1,2,3
AddFace,4,5,6,7
AddFace,8,11,10,9
GenerateNormals,,,,

LoadTexture,front-under.bmp,,,
SetTextureCoordinates,0,0,0.005,
SetTextureCoordinates,1,1,0.005,
SetTextureCoordinates,2,1,0.995,
SetTextureCoordinates,3,0,0.995,
SetTextureCoordinates,4,1,0.995,
SetTextureCoordinates,5,1,0.005,
SetTextureCoordinates,6,0.98,0.005,
SetTextureCoordinates,7,0.98,0.995,
SetTextureCoordinates,8,1,0.995,
SetTextureCoordinates,9,1,0.005,
SetTextureCoordinates,10,0.98,0.005,
SetTextureCoordinates,11,0.98,0.995,


CreateMeshBuilder,,;//連結器正面,,
AddVertex,-0.2,1.03,-19.75,
AddVertex,0.2,1.03,-19.75,
AddVertex,0.2,0.73,-19.75,
AddVertex,-0.2,0.73,-19.75,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,renketsuki.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//連結器正面,
AddVertex,-0.13,0.98,-19.75
AddVertex,-0.01,0.98,-19.75
AddVertex,-0.06,0.895,-19.88
AddVertex,-0.01,0.81,-19.75
AddVertex,-0.13,0.81,-19.75
AddFace,0,1,2
AddFace,2,3,4
AddFace,3,2,1
AddFace,0,2,4
Translate,0,-0.015,0
GenerateNormals,,,

LoadTexture,renketsuki2.bmp,,
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,0.5,0.5
SetTextureCoordinates,3,1,1
SetTextureCoordinates,4,0,1


CreateMeshBuilder,,;//連結器,
AddVertex,-0.17,1.03,-19.75
AddVertex,0.17,1.03,-19.75
AddVertex,0.17,0.76,-19.75
AddVertex,-0.17,0.76,-19.75
AddVertex,-0.1,1,-19.57
AddVertex,0.1,1,-19.57,
AddVertex,0.1,0.8,-19.57,
AddVertex,-0.1,0.8,-19.57,
AddFace,2,1,5,6
AddFace,3,7,4,0
AddFace,1,0,4,5
AddFace,2,6,7,3
SetColor,37,35,35,
Translate,0,-0.015,0,
GenerateNormals,,,,


CreateMeshBuilder,,;//連結器,,
Cube,0.1,0.1,0.3,
SetColor,37,35,35,
Translate,0,0.88,-19.3,
GenerateNormals,,,,


CreateMeshBuilder,,;//連結器,,
Cube,0.13,0.12,0.25,
SetColor,20,20,20,
Translate,0,0.88,0,
GenerateNormals,,,,


;------台車(前）------,,,,
CreateMeshBuilder,,;//車輪左前,,
Cylinder,16,0.48,0.45,0.07
SetColor,20,20,10,
Rotate,0,0,1,90
Translate,0.56,0.45,-17.8,


CreateMeshBuilder,,;//車輪左前,,
AddVertex,0.6,0,-18.25,
AddVertex,0.6,0.9,-18.25,
AddVertex,0.6,0.9,-17.35,
AddVertex,0.6,0,-17.35,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//車輪左後,,
Cylinder,16,0.48,0.45,0.07
SetColor,20,20,10,
Rotate,0,0,1,90
Translate,0.56,0.45,-15.7,


CreateMeshBuilder,,;//車輪左後,,
AddVertex,0.6,0,-16.15,
AddVertex,0.6,0.9,-16.15,
AddVertex,0.6,0.9,-15.25,
AddVertex,0.6,0,-15.25,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//車輪右前,,
Cylinder,16,0.45,0.48,0.07
SetColor,20,20,10,
Rotate,0,0,1,90
Translate,-0.56,0.45,-17.8,


CreateMeshBuilder,,;//車輪右前,,
AddVertex,-0.6,0,-18.25,
AddVertex,-0.6,0.9,-18.25,
AddVertex,-0.6,0.9,-17.35,
AddVertex,-0.6,0,-17.35,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//車輪右後,,
Cylinder,16,0.45,0.48,0.07
SetColor,20,20,10,
Rotate,0,0,1,90
Translate,-0.56,0.45,-15.7,


CreateMeshBuilder,,;//車輪右後,,
AddVertex,-0.6,0,-16.15,
AddVertex,-0.6,0.9,-16.15,
AddVertex,-0.6,0.9,-15.25,
AddVertex,-0.6,0,-15.25,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//車軸前,,
Cylinder,4,0.08,0.08,1.65
SetColor,20,20,10,
Rotate,0,0,1,90
Translate,0,0.45,-17.8,


CreateMeshBuilder,,;//車軸後,,
Cylinder,4,0.08,0.08,1.65
SetColor,20,20,10,
Rotate,0,0,1,90
Translate,0,0.45,-15.7,


CreateMeshBuilder,,;//左台車,,
AddVertex,0.95,0.01,-18.43,
AddVertex,0.95,0.97,-18.43,
AddVertex,0.95,0.97,-15.07,
AddVertex,0.95,0.01,-15.07,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,daisha1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//左台車,,
AddVertex,0.8,0.01,-18.43,
AddVertex,0.8,0.97,-18.43,
AddVertex,0.8,0.97,-15.07,
AddVertex,0.8,0.01,-15.07,
AddFace2,0,1,2,3
SetColor,80,80,80,
GenerateNormals,,,,

LoadTexture,daisha1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//左台車,,
AddVertex,1.15,0,-17.26,
AddVertex,1.15,0.95,-17.26,
AddVertex,1.15,0.95,-16.24,
AddVertex,1.15,0,-16.24,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,daisha2.bmp,,,
SetTextureCoordinates,0,0,0.94,
SetTextureCoordinates,1,0,0.05,
SetTextureCoordinates,2,1,0.05,
SetTextureCoordinates,3,1,0.94,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//左台車,,
AddVertex,1.05,0,-17.26,
AddVertex,1.05,0.95,-17.26,
AddVertex,1.05,0.95,-16.24,
AddVertex,1.05,0,-16.24,
AddFace2,0,1,2,3
SetColor,80,80,80,
GenerateNormals,,,,

LoadTexture,daisha2.bmp,,,
SetTextureCoordinates,0,0,0.94,
SetTextureCoordinates,1,0,0.05,
SetTextureCoordinates,2,1,0.05,
SetTextureCoordinates,3,1,0.94,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//右台車,,
AddVertex,-0.95,0.01,-18.43,
AddVertex,-0.95,0.97,-18.43,
AddVertex,-0.95,0.97,-15.07,
AddVertex,-0.95,0.01,-15.07,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,daisha1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//右台車,,
AddVertex,-0.8,0.01,-18.43,
AddVertex,-0.8,0.97,-18.43,
AddVertex,-0.8,0.97,-15.07,
AddVertex,-0.8,0.01,-15.07,
AddFace2,0,3,2,1
SetColor,80,80,80,
GenerateNormals,,,,

LoadTexture,daisha1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//右台車,,
AddVertex,-1.15,0,-17.26,
AddVertex,-1.15,0.95,-17.26,
AddVertex,-1.15,0.95,-16.24,
AddVertex,-1.15,0,-16.24,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,daisha2.bmp,,,
SetTextureCoordinates,0,0,0.94,
SetTextureCoordinates,1,0,0.05,
SetTextureCoordinates,2,1,0.05,
SetTextureCoordinates,3,1,0.94,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//右台車,,
AddVertex,-1.05,0,-17.26,
AddVertex,-1.05,0.95,-17.26,
AddVertex,-1.05,0.95,-16.24,
AddVertex,-1.05,0,-16.24,
AddFace2,0,3,2,1
SetColor,80,80,80,
GenerateNormals,,,,

LoadTexture,daisha2.bmp,,
SetTextureCoordinates,0,0,0.94
SetTextureCoordinates,1,0,0.05
SetTextureCoordinates,2,1,0.05
SetTextureCoordinates,3,1,0.94
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//左ブレーキ,
AddVertex,0.62,0.1,-18.7
AddVertex,0.62,0.85,-18.7
AddVertex,0.62,0.85,-16.9
AddVertex,0.62,0.1,-16.9
AddVertex,0.62,0.1,-16.6
AddVertex,0.62,0.85,-16.6
AddVertex,0.62,0.85,-14.8,
AddVertex,0.62,0.1,-14.8,
AddFace2,0,1,2,3
AddFace2,4,5,6,7
GenerateNormals,,,,

LoadTexture,brake.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetTextureCoordinates,4,0,1,
SetTextureCoordinates,5,0,0,
SetTextureCoordinates,6,1,0,
SetTextureCoordinates,7,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//右ブレーキ,,
AddVertex,-0.62,0.1,-18.7,
AddVertex,-0.62,0.85,-18.7,
AddVertex,-0.62,0.85,-16.9,
AddVertex,-0.62,0.1,-16.9,
AddVertex,-0.62,0.1,-16.6,
AddVertex,-0.62,0.85,-16.6,
AddVertex,-0.62,0.85,-14.8,
AddVertex,-0.62,0.1,-14.8,
AddFace2,0,1,2,3
AddFace2,4,5,6,7
GenerateNormals,,,,

LoadTexture,brake.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetTextureCoordinates,4,0,1,
SetTextureCoordinates,5,0,0,
SetTextureCoordinates,6,1,0,
SetTextureCoordinates,7,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//ブレーキシリンダー,,
Cylinder,7,0.085,0.085,0.34
SetColor,47,44,36,
Rotate,1,0,0,90
Translate,1.05,0.76,-17.88,


CreateMeshBuilder,,;//ブレーキシリンダー,,
Cube,0.085,0.085,0.02,
SetColor,47,44,36,
Translate,1.05,0.76,-17.95,
GenerateNormals,,,,


CreateMeshBuilder,,;//ブレーキシリンダー,,
Cylinder,7,0.085,0.085,0.34
SetColor,47,44,36,
Rotate,1,0,0,90
Translate,1.05,0.76,-15.62,


CreateMeshBuilder,,;//ブレーキシリンダー,,
Cube,0.085,0.085,0.02,
SetColor,47,44,36,
Translate,1.05,0.76,-15.55,
GenerateNormals,,,,


CreateMeshBuilder,,;//ブレーキシリンダー,,
Cylinder,7,0.085,0.085,0.34
SetColor,47,44,36,
Rotate,1,0,0,90
Translate,-1.05,0.76,-17.88,


CreateMeshBuilder,,;//ブレーキシリンダー,,
Cube,0.085,0.085,0.02,
SetColor,47,44,36,
Translate,-1.05,0.76,-17.95,
GenerateNormals,,,,


CreateMeshBuilder,,;//ブレーキシリンダー,,
Cylinder,7,0.085,0.085,0.34
SetColor,47,44,36,
Rotate,1,0,0,90
Translate,-1.05,0.76,-15.62,


CreateMeshBuilder,,;//ブレーキシリンダー,,
Cube,0.085,0.085,0.02,
SetColor,47,44,36,
Translate,-1.05,0.76,-15.55,
GenerateNormals,,,,


CreateMeshBuilder,,;//台車,,
Cube,1.15,0.1,0.25,
SetColor,20,20,20,
Translate,0,0.95,-16.75,
GenerateNormals,,,,


;------台車(後）------,,,,
CreateMeshBuilder,,;//車輪左前,,
Cylinder,16,0.48,0.45,0.07
SetColor,20,20,10,
Rotate,0,0,1,90
Translate,0.56,0.45,-3.8,


CreateMeshBuilder,,;//車輪左前,,
AddVertex,0.6,0,-18.25,
AddVertex,0.6,0.9,-18.25,
AddVertex,0.6,0.9,-17.35,
AddVertex,0.6,0,-17.35,
AddFace,0,1,2,3
Translate,0,0,14,
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//車輪左後,,
Cylinder,16,0.48,0.45,0.07
SetColor,20,20,10,
Rotate,0,0,1,90
Translate,0.56,0.45,-1.7,


CreateMeshBuilder,,;//車輪左後,,
AddVertex,0.6,0,-16.15,
AddVertex,0.6,0.9,-16.15,
AddVertex,0.6,0.9,-15.25,
AddVertex,0.6,0,-15.25,
AddFace,0,1,2,3
Translate,0,0,14,
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//車輪右前,,
Cylinder,16,0.45,0.48,0.07
SetColor,20,20,10,
Rotate,0,0,1,90
Translate,-0.56,0.45,-3.8,


CreateMeshBuilder,,;//車輪右前,,
AddVertex,-0.6,0,-18.25,
AddVertex,-0.6,0.9,-18.25,
AddVertex,-0.6,0.9,-17.35,
AddVertex,-0.6,0,-17.35,
AddFace,0,3,2,1
Translate,0,0,14,
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//車輪右後,,
Cylinder,16,0.45,0.48,0.07
SetColor,20,20,10,
Rotate,0,0,1,90
Translate,-0.56,0.45,-1.7,


CreateMeshBuilder,,;//車輪右後,,
AddVertex,-0.6,0,-16.15,
AddVertex,-0.6,0.9,-16.15,
AddVertex,-0.6,0.9,-15.25,
AddVertex,-0.6,0,-15.25,
AddFace,0,3,2,1
Translate,0,0,14,
GenerateNormals,,,,

LoadTexture,sharin.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//車軸前,,
Cylinder,4,0.08,0.08,1.65
SetColor,20,20,10,
Rotate,0,0,1,90
Translate,0,0.45,-3.8,


CreateMeshBuilder,,;//車軸後,,
Cylinder,4,0.08,0.08,1.65
SetColor,20,20,10,
Rotate,0,0,1,90
Translate,0,0.45,-1.7,


CreateMeshBuilder,,;//左台車,,
AddVertex,0.95,0.01,-4.43,
AddVertex,0.95,0.97,-4.43,
AddVertex,0.95,0.97,-1.07,
AddVertex,0.95,0.01,-1.07,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,daisha1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//左台車,,
AddVertex,0.8,0.01,-4.43,
AddVertex,0.8,0.97,-4.43,
AddVertex,0.8,0.97,-1.07,
AddVertex,0.8,0.01,-1.07,
AddFace2,0,1,2,3
SetColor,80,80,80,
GenerateNormals,,,,

LoadTexture,daisha1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//左台車,,
AddVertex,1.15,0,-3.26,
AddVertex,1.15,0.95,-3.26,
AddVertex,1.15,0.95,-2.24,
AddVertex,1.15,0,-2.24,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,daisha2.bmp,,,
SetTextureCoordinates,0,0,0.94,
SetTextureCoordinates,1,0,0.05,
SetTextureCoordinates,2,1,0.05,
SetTextureCoordinates,3,1,0.94,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//左台車,,
AddVertex,1.05,0,-3.26,
AddVertex,1.05,0.95,-3.26,
AddVertex,1.05,0.95,-2.24,
AddVertex,1.05,0,-2.24,
AddFace2,0,1,2,3
SetColor,80,80,80
GenerateNormals,,,

LoadTexture,daisha2.bmp,,
SetTextureCoordinates,0,0,0.94
SetTextureCoordinates,1,0,0.05
SetTextureCoordinates,2,1,0.05
SetTextureCoordinates,3,1,0.94
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//右台車,
AddVertex,-0.95,0.01,-4.43
AddVertex,-0.95,0.97,-4.43
AddVertex,-0.95,0.97,-1.07
AddVertex,-0.95,0.01,-1.07
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,daisha1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//右台車,,
AddVertex,-0.8,0.01,-4.43,
AddVertex,-0.8,0.97,-4.43,
AddVertex,-0.8,0.97,-1.07,
AddVertex,-0.8,0.01,-1.07,
AddFace2,0,3,2,1
SetColor,80,80,80,
GenerateNormals,,,,

LoadTexture,daisha1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//右台車,,
AddVertex,-1.15,0,-3.26,
AddVertex,-1.15,0.95,-3.26,
AddVertex,-1.15,0.95,-2.24,
AddVertex,-1.15,0,-2.24,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,daisha2.bmp,,,
SetTextureCoordinates,0,0,0.94,
SetTextureCoordinates,1,0,0.05,
SetTextureCoordinates,2,1,0.05,
SetTextureCoordinates,3,1,0.94,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//右台車,,
AddVertex,-1.05,0,-3.26,
AddVertex,-1.05,0.95,-3.26,
AddVertex,-1.05,0.95,-2.24,
AddVertex,-1.05,0,-2.24,
AddFace2,0,3,2,1
SetColor,80,80,80,
GenerateNormals,,,,

LoadTexture,daisha2.bmp,,,
SetTextureCoordinates,0,0,0.94,
SetTextureCoordinates,1,0,0.05,
SetTextureCoordinates,2,1,0.05,
SetTextureCoordinates,3,1,0.94,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//左ブレーキ,,
AddVertex,0.62,0.1,-4.7,
AddVertex,0.62,0.85,-4.7,
AddVertex,0.62,0.85,-2.9,
AddVertex,0.62,0.1,-2.9,
AddVertex,0.62,0.1,-2.6,
AddVertex,0.62,0.85,-2.6,
AddVertex,0.62,0.85,-0.8,
AddVertex,0.62,0.1,-0.8,
AddFace2,0,1,2,3
AddFace2,4,5,6,7
GenerateNormals,,,,

LoadTexture,brake.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetTextureCoordinates,4,0,1,
SetTextureCoordinates,5,0,0,
SetTextureCoordinates,6,1,0,
SetTextureCoordinates,7,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//右ブレーキ,,
AddVertex,-0.62,0.1,-4.7,
AddVertex,-0.62,0.85,-4.7,
AddVertex,-0.62,0.85,-2.9,
AddVertex,-0.62,0.1,-2.9,
AddVertex,-0.62,0.1,-2.6,
AddVertex,-0.62,0.85,-2.6,
AddVertex,-0.62,0.85,-0.8,
AddVertex,-0.62,0.1,-0.8,
AddFace2,0,1,2,3
AddFace2,4,5,6,7
GenerateNormals,,,,

LoadTexture,brake.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetTextureCoordinates,4,0,1,
SetTextureCoordinates,5,0,0,
SetTextureCoordinates,6,1,0,
SetTextureCoordinates,7,1,1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,,;//ブレーキシリンダー,,
Cylinder,7,0.085,0.085,0.34
SetColor,47,44,36,
Rotate,1,0,0,90
Translate,1.05,0.76,-3.88,


CreateMeshBuilder,,;//ブレーキシリンダー,,
Cube,0.085,0.085,0.02,
SetColor,47,44,36,
Translate,1.05,0.76,-3.95,
GenerateNormals,,,,


CreateMeshBuilder,,;//ブレーキシリンダー,,
Cylinder,7,0.085,0.085,0.34
SetColor,47,44,36,
Rotate,1,0,0,90
Translate,1.05,0.76,-1.62,


CreateMeshBuilder,,;//ブレーキシリンダー,,
Cube,0.085,0.085,0.02,
SetColor,47,44,36,
Translate,1.05,0.76,-1.55,
GenerateNormals,,,,


CreateMeshBuilder,,;//ブレーキシリンダー,,
Cylinder,7,0.085,0.085,0.34
SetColor,47,44,36,
Rotate,1,0,0,90
Translate,-1.05,0.76,-3.88,


CreateMeshBuilder,,;//ブレーキシリンダー,,
Cube,0.085,0.085,0.02,
SetColor,47,44,36,
Translate,-1.05,0.76,-3.95,
GenerateNormals,,,,


CreateMeshBuilder,,;//ブレーキシリンダー,,
Cylinder,7,0.085,0.085,0.34
SetColor,47,44,36,
Rotate,1,0,0,90
Translate,-1.05,0.76,-1.62,


CreateMeshBuilder,,;//ブレーキシリンダー,
Cube,0.085,0.085,0.02
SetColor,47,44,36
Translate,-1.05,0.76,-1.55
GenerateNormals,,,


CreateMeshBuilder,,;//台車,
Cube,1.15,0.1,0.25
SetColor,20,20,20
Translate,0,0.95,-2.75
GenerateNormals,,,


;------床下機器------,,,
CreateMeshBuilder,,;//ステップ,
AddVertex,1.31,0.49,-18.15,
AddVertex,1.31,1,-18.15,
AddVertex,1.31,1,-17.89,
AddVertex,1.31,0.49,-17.89,
AddVertex,-1.31,0.49,-18.77,
AddVertex,-1.31,1,-18.77,
AddVertex,-1.31,1,-18.51,
AddVertex,-1.31,0.49,-18.51,
AddFace2,0,1,2,3
AddFace2,4,5,6,7
GenerateNormals,,,,

LoadTexture,step.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1
SetTextureCoordinates,4,1,1
SetTextureCoordinates,5,1,0
SetTextureCoordinates,6,0,0
SetTextureCoordinates,7,0,1
SetDecalTransparentColor,0,0,0


CreateMeshBuilder,,;//床下機器,
Cube,0.6,0.1,0.5
SetColor,20,20,20
Translate,0,0.9,-18.8
GenerateNormals,,,


CreateMeshBuilder,,;//床下機器,
Cube,0.8,0.15,0.5,
SetColor,20,20,20,
Translate,0,0.9,-0.6,
GenerateNormals,,,,


CreateMeshBuilder,,;//床下機器,,
AddVertex,1.1,0.25,-14.85,
AddVertex,1.1,1,-14.85,
AddVertex,1.1,1,-4.5,
AddVertex,1.1,0.25,-4.5,
AddVertex,-1.1,0.25,-14.85,
AddVertex,-1.1,1,-14.85,
AddVertex,-1.1,1,-4.5,
AddVertex,-1.1,0.25,-4.5,
AddFace,0,1,2,3
AddFace,4,7,6,5
AddFace,4,5,1,0
AddFace,3,2,6,7
GenerateNormals,,,,

LoadTexture,Mc-under.bmp,,,
SetTextureCoordinates,0,0,0.99,
SetTextureCoordinates,1,0,0.005,
SetTextureCoordinates,2,1,0.005,
SetTextureCoordinates,3,1,0.99,
SetTextureCoordinates,4,0,0.99,
SetTextureCoordinates,5,0,0.005,
SetTextureCoordinates,6,1,0.005,
SetTextureCoordinates,7,1,0.99,


;------影------,,,,
CreateMeshBuilder,,;//影,,
AddVertex,-1.25,-0.1,-19.75,
AddVertex,-1.25,-0.1,0.25,
AddVertex,1.25,-0.1,0.25,
AddVertex,1.25,-0.1,-19.75,
AddFace,0,1,2,3
SetColor,0,0,0,130
GenerateNormals,,,,


;------openBVE用------,,,,
TranslateAll,0,0,9.75,
;openBVEの運転車両用として使う場合は上記;TranslateAllの;を消去してください。,,,,


;（Ｃ）２００９ ＲＯＮ
