Jubilee Line (BVE4) by Kelvin Liu 
(a.k.a. EmergencyBrakeR on rail forums)-	
Contact e-mail: kliu170389@hotmail.com
www.bveroutes-trains.co.uk
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Version 1 (for BVE 4) - 2008


TABLE OF CONTENTS
---------------------------------
1. Thank you
2. Copyright information
3. Disclaimer
4. General Information
6. Credits
7. Other stuff


-=THANK YOU=-
--------------
Thank you for downloading this route. Sorry to keep you waiting guys, 
but this is the long anticipated brand new Jubilee Line- finally released!
This route can be downloaded free of charge from http://www.bveroutes-trains.co.uk. 
If you had paid for this then you have been ripped off! Go and get your money back.


-=COPYRIGHT INFORMATION=-
-------------------------
The contents of the Jubilee Line route for BVE4 and associated files 
(including, but not limited to files of types .wav, .csv, .x, .bmp, .txt) are 
all Copyright Kelvin Liu 2007 unless otherwise stated.

If you want to use any of my objects for your own routes, please do not bother 
asking me for permission as its just pointless hassle. just send me a brief 
e-mail to let me know what you plan to reuse/modify and then go ahead and use 
what you wish, you can use it as it us, modify it, repaint it, merge it, rotate it,
corrupt it, bin it, whatever... I am not bothered. All I ask for is a credit me in 
the ReadMe file. This is the same for modifications (though I don't know if you 
can actually easily modify .x files anyways).


-=DISCLAIMER=-
--------------
Although the use of this route has minimal risks, it must be mentioned that the 
author of this route (Kelvin Liu) cannot in any way be held responsible for any 
crashes, freezes, hangings, lockups, malfunctioning, damage to software, hardware, 
loss of data, personal injury, death or otherwise caused directly or indirectly 
by your use or inability of use of this route. You run this route at your own risk.


-=GENERAL INFORMATION=-
-----------------------

-Background-
The route is a complete rewrite of the unreleased version, which was a joint 
project with another author. The reason was because of an dispute with another 
author which escalated to something quite major. I was rather traumatized 
by it and left the developing scene for a while. Luckily due to kind support 
by several people, especially one who travelled some distance into London just to 
have a face to face chat (you know who you are! Thank You so much.), I decided 
not to let these people down and went back into developing. Without these guys, 
you will not be playing this route today, or any routes which I may write later.

Come to think of it now, actually I am glad the dispute happened as it provided 
me with a good opportunity to start the from scratch. The version that me and 
the other author was working with just had too many problems- redundant objects, 
inefficient coding, multiple texture calls, multiple of the same commands on one 
line, distance errors... just to name a few. These problems are ignored by BVE, 
so we did not know about it before. I only realized when I studied the route file 
in detail one evening, and I was shocked; no wonder it took forever to load and 
ran at less than 5 frames per second for me. The bad coding took up over GIGABYTE 
of RAM for just five stations.

That version was initially loaded onto the London Transport Museum's tube simulators. 
The route appeared to operate OK during the test after installation, however because 
of the dodgy route coding, it put massive strain on system resources, much more than 
it really needs and this generated a lot of heat. After hours of use and accumulation 
of memory leaks, the computer which runs the simulator and the Jubilee Line route 
often overheated and crashed, and shut itself down. I sincerely apologize for those 
who visited the LT museum early this year hoping to have a thrash at the Jubilee 
Line, but was switched off because of the problem... If only I had known the reason 
earlier, you would not have made a wasted visit.

The new version (this version, but only runs from Westminster to Bermondsey), has
been installed in the museum's simulators in July and no further problem has been 
reported by the museum staff to date.

-The route-
The route is set in the present era. It currently runs on the a section of the Jubilee 
from Green Park to Bermondsey. The route takes about 10 minutes to complete. The stopping 
tolerance for each station is set to +/-2m (in real life it's +/- 0.5m), so please 
approach the stopping mark slowly to prevent overruns. If you fail to stop at a station, 
the timetable will not update until you next stop accurately. 

There are two route files included, a default one for the 1996 stock available from 
www.docklandslightrail.com and another one situated in the "Alternative Route file" 
folder for other TSC trains (currently assigned to the 1995 stock), in case you wish 
to run the route with another train. The reason why I provided another file is because 
that the 1996 stock does not follow the TSC BVE Track Sound standard guidelines, so I 
had to work around the (incorrectly made) train. If you attempt to run the default 
route file with a TSC train, you will get incorrect run sounds.

To change the train just open the route file with Notepad (not Excel) and replace the 
train folder name with the train you wish to use. The default train for this route 
file is the LT 1995 stock, you can change this. Simply replace the .folder command below 
with the train you want. If you want to use the LT1972 MkII, change it so that it becomes 
.folder LT1972 MkII,


-Issues-
Sometimes you may get the door opened lamp when the train is nowhere near a station. 
The door isn’t actually opened and you will be able to drive as normal. I've not been 
able to determine why this is. A community discussion in the past suggests that there 
is a bug with the os_ats.dll plug-in. If anyone knows otherwise, please contact me so I 
can sort this out.

Blue PED (platform edge doors) door close lamp at stations does not actually work due 
to BVE limitations. Therefore it will only display door closed no matter what. In reality, 
the lamp immediately goes out as the PEDs open and light when all PEDs are fully closed.

PED closing sound may be slightly off sync at times. The reason is that BVE may close 
the doors one or two seconds earlier or later than the specified departure time, therefore 
the two sounds may be slightly off-sync at times. In reality, the PEDs close immediately as 
soon as the chime starts.

-A note about OpenBVE-
As all objects in the route comprises of uncompressed binary .x files, I was unable to 
test the route with OpenBVE earlier as only version 8.0 begins to have support for .x files. 
As OpenBVE gives zero tolerance to transparency value offsets I have fixed up all the 
transparency problem so you can run he route with OpenBVE. As of 3/8/2008, it seems that
the .x file parser is not perfected as there are some problems with .x file rendering. Some
objects such as Westminster's stop marker and some station roundel signs only have a white 
void displayed instead. Also, as OpenBVE allows player to 
manually close the doors instead of it being automatic, the PED door close sounds will be 
even more off-sync.

So to summarize, although the route can be played on OpenBVE, the route is primarily for
BVE4. By all means, do try it with OpenBVE, but there are still a few minor problem with the 
running of it at time of writing.




----------------------------------------------
>>>>>>> CREDITS- In alphabetical order <<<<<<<
----------------------------------------------




- Jamie Dobinson
	For offering to make a help point and supplying the following textures
		sigsign.bmp
		sigsign_r.bmp
		sigsign_light.bmp
		11.bmp




- Daniel Floyd
	For testing and working out timings. Also various helpful support 
	throughout the course of development.




- Steve Green
	For permitting the use of the following object which I have modified, retextured and 
	converted to .x format as well as TSC signals. 
		LUL signals
		signaltunnel_L.x
		signaltunnel_R.x
		signaltunnel_R_yel.x
		LUL_PMO_U.x




- Richard Helliwell
	For testing and packing/hosting of the route.




- Chris Hynds
	Original author of the PED and Advert board objects, which I have modified significantly.
		Everything in the Station\CommonObjects\PED folder minus textures
		Everything in the Station\CommonObjects\AdBoard folder minus textures




- Other people in the BRT and TSC team
	For various support and testing the route in various pre-release stages known 
	as a "milestone"



- If I have missed you out, please let me know ASAP. Thanks.   
