;Pole
[MeshBuilder]
Vertex -3.1,2.5, 1
Vertex -2.9,2.5, 1
Vertex -2.9,0.0, 1
Vertex -3.1,0.0, 1
Face 0, 1, 2, 3
[Texture]
Load Pole.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1

;Support
[MeshBuilder]
Vertex -3.2,2.9, 1
Vertex -2.8,2.9, 1
Vertex -3.2,2.45, 1
Vertex -2.8,2.45, 1
Face 0, 1, 3, 2
[Texture]
Load Sigsup.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,0,1
Coordinates 3,1,1
Transparent 0,0,0

;Backplate
[MeshBuilder]
Vertex -3.4,4.2,1.25
Vertex -3.4,4.2,0.75
Vertex -2.6,4.2,0.75
Vertex -2.6,4.2,1.25
Vertex -2.6,2.8,1.25
Vertex -2.6,2.8,0.75
Vertex -3.4,2.8,0.75
Vertex -3.4,2.8,1.25
Face 0,1,6,7
Face 1,2,5,6
Face 2,3,4,5
Color 32,32,32
[MeshBuilder]
Vertex -3.4,2.8, 1.25
Vertex -2.6,2.8, 1.25
Vertex -2.6,2.8, 0.75
Vertex -3.4,2.8, 0.75
Face 3,2,1,0
color 32,32,32
;Aspect
[MeshBuilder]
Vertex -3.35,4.1, 0.73
Vertex -2.65,4.1, 0.73
Vertex -2.65,2.9, 0.73
Vertex -3.35,2.9, 0.73
Face 0, 1, 2, 3
[Texture]
Load RedAsp.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 0,0,0

;Sign
[MeshBuilder]
Vertex -3.15,2.1, 0.98
Vertex -2.85,2.1, 0.98
Vertex -2.85,1.8, 0.98
Vertex -3.15,1.8, 0.98
Face 0, 1, 2, 3
[Texture]
Load Sigsign.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 0,0,0

;Telephone
[MeshBuilder]
Vertex -3.1,1.4,0.98
Vertex -3.1,1.4,0.70
Vertex -2.9,1.4,0.70
Vertex -2.9,1.4,0.98
Vertex -2.9,0.8,0.98
Vertex -2.9,0.8,0.70
Vertex -3.1,0.8,0.70
Vertex -3.1,0.8,0.98
Face 0,1,6,7
Face 1,2,5,6
Face 2,3,4,5

[Texture]
Load Sigtph.bmp
Coordinates 0,0,0
Coordinates 1,0.2,0
Coordinates 2,0.8,0
Coordinates 3,1,0
Coordinates 4,1,1
Coordinates 5,0.8,1
Coordinates 6,0.2,1
Coordinates 7,0,1
Transparent 0,0,0

;Telephone Top
[MeshBuilder]
Vertex -3.1,1.4, 0.98
Vertex -2.9,1.4, 0.98
Vertex -2.9,1.4, 0.70
Vertex -3.1,1.4, 0.70
Face 0,1,2,3
color 100,100,100

;Base
[MeshBuilder]
Vertex -3.4,0.3, 0.98
Vertex -2.6,0.3, 0.98
Vertex -2.6,0, 0.98
Vertex -3.4,0, 0.98
Face 0, 1, 2, 3
[Texture]
Load Sigbase.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 0,0,0

[MeshBuilder]
Vertex -3.0,0.3, 0.6
Vertex -3.0,0.3, 1.4
Vertex -3.0,0, 1.4
Vertex -3.0,0, 0.6
Face2 0, 1, 2, 3
[Texture]
Load Sigbase.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 0,0,0

;concrete base
[Meshbuilder]
Vertex -3.4,0.01,0.6
Vertex -3.4,0.01,1.4
Vertex -2.6,0.01,1.4
Vertex -2.6,0.01,0.6
Face 0,1,2,3
[Texture]
Load Concrete.bmp
Coordinates 0,0,0
Coordinates 1,0,1
Coordinates 2,1,1
Coordinates 3,1,0

[Meshbuilder]
Vertex -3.4,0.01,1.4
Vertex -3.4,0.01,0.6
Vertex -2.6,0.01,0.6
Vertex -2.6,0.01,1.4
Vertex -3.4,-1,1.4
Vertex -3.4,-1,0.6
Vertex -2.6,-1,0.6
Vertex -2.6,-1,1.4
Face 0,1,5,4
Face 1,2,6,5
Face 2,3,7,6
[Texture]
Load concrete.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,2,0
Coordinates 3,3,0
Coordinates 4,0,1
Coordinates 5,1,1
Coordinates 6,2,1
Coordinates 7,3,1