CreateMeshBuilder,
addVertex,-4, 2.9, -1,
AddVertex,-4, 2.9, 25.7,
AddVertex,-4, -0.25, 25.7,
AddVertex,-4, -0.25, -1,
AddFace,0,1,2,3,

GenerateNormals,
LoadTexture,dl_tree3.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,3,0,
SetTextureCoordinates,2,3,1,
SetTextureCoordinates,3,0,1,
setdecaltransparentcolor,0,0,0,


CreateMeshBuilder,
addVertex,-4.4, 3.75, -3,
AddVertex,-4.2, 3.75, 22.7,
AddVertex,-4.2, -0.5, 22.7,
AddVertex,-4.4, -0.5, -3,
AddFace,0,1,2,3,

GenerateNormals,
LoadTexture,dl_tree1.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,2,0,
SetTextureCoordinates,2,2,1,
SetTextureCoordinates,3,0,1,
setdecaltransparentcolor,0,0,0,

CreateMeshBuilder,
addVertex,-4.6, 4.75, -11,
AddVertex,-4.6, 4.75, 26.7,
AddVertex,-4.6, -0.15, 26.7,
AddVertex,-4.6, -0.15, -11,
AddFace,0,1,2,3,

GenerateNormals,
LoadTexture,dl_tree1.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,3,0,
SetTextureCoordinates,2,3,1,
SetTextureCoordinates,3,0,1,
setdecaltransparentcolor,0,0,0,

