;//踏切道路1,,,,
CreateMeshBuilder,,;//車道,,
AddVertex,-50,-0.02,-7,
AddVertex,-50,-0.02,7,
AddVertex,50,-0.02,7,
AddVertex,50,-0.02,-7,
AddVertex,-50,-0.2,-7,
AddVertex,50,-0.2,-7,
AddFace,0,1,2,3
AddFace,4,0,3,5
GenerateNormals,,,,

LoadTexture,Road3.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,10,0,
SetTextureCoordinates,3,10,1,
SetTextureCoordinates,4,1,1,
SetTextureCoordinates,5,1,1,


CreateMeshBuilder,,;//線路交差部,,
AddVertex,-2.5,-0.01,-7,
AddVertex,-2.5,-0.01,7,
AddVertex,2.5,-0.01,7,
AddVertex,2.5,-0.01,-7,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,cross.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,


CreateMeshBuilder,,;//線路交差部,,
AddVertex,1.3,-0.011,-7,
AddVertex,1.3,-0.011,7,
AddVertex,6.3,-0.011,7,
AddVertex,6.3,-0.011,-7,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,cross.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1
