

CreateMeshBuilder,
AddVertex,-120, 11, 30,
AddVertex,-3.5, -1.9, 30,
AddVertex,-3.5, -2.91, 0,
AddVertex,-3.5, -6.31, -5,
AddVertex,-160, -6.31, -15,
AddVertex,-120, 8, 0,
AddFace,0,1,2,5,
AddFace,5,2,3,4,
GenerateNormals,

LoadTexture,emb1.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 1, 2,
SetTextureCoordinates,4, 0, 2,
SetTextureCoordinates,5, 0, 1,

CreateMeshBuilder,
AddVertex,120, 11, 30,
AddVertex,3, -1.3, 30,
AddVertex,3, -2.31, 0,
AddVertex,3, -6.31, -5,
AddVertex,160, -6.31, -15,
AddVertex,120, 8, 0,
AddFace,5,2,1,0,
AddFace,4,3,2,5,
GenerateNormals,

LoadTexture,grass2y.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 1, 2,
SetTextureCoordinates,4, 0, 2,
SetTextureCoordinates,5, 0, 1,

CreateMeshBuilder,
AddVertex,-10.5, -2.3, 0,
AddVertex,-10.5, 3.3, 0,
AddVertex,-10.5, 2.8, 30,
AddVertex,-10.5, -1.3, 30,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,bush_d.bmp,
SetTextureCoordinates,0,00,01,
SetTextureCoordinates,1,00,00,
SetTextureCoordinates,2,1,00,
SetTextureCoordinates,3,1,01,
SetDecalTransparentColor,000,000,000,


CreateMeshBuilder,
AddVertex,16, -1, 11,
AddVertex,16, 6, 11,
AddVertex,3, 5, 17,
AddVertex,3, -2, 17,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,tree_pair.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,000,000,000,

CreateMeshBuilder,
AddVertex,-120, 11, 0,
AddVertex,-120, 13, 30,
AddVertex,-120, 9.9, 30,
AddVertex,-120, 7.9, 0,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,hedgerow1.bmp,
SetTextureCoordinates,0,00,0,
SetTextureCoordinates,1,00,1,
SetTextureCoordinates,2,01,1,
SetTextureCoordinates,3,01,0,
SetDecalTransparentColor,000,000,000,

CreateMeshBuilder,
AddVertex,20, -0.5, 0,
AddVertex,20, 0.5, 0,
AddVertex,20, 1.5, 30,
AddVertex,20, 0.5, 30,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,fens_field.bmp,
SetTextureCoordinates,0,00,01,
SetTextureCoordinates,1,00,00,
SetTextureCoordinates,2,10,00,
SetTextureCoordinates,3,10,01,
SetDecalTransparentColor,000,000,000,

CreateMeshBuilder,
AddVertex,120, 12, 0,
AddVertex,120, 14, 30,
AddVertex,120, 9.9, 30,
AddVertex,120, 7.9, 0,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,hedgerow1.bmp,
SetTextureCoordinates,0,00,0,
SetTextureCoordinates,1,00,1,
SetTextureCoordinates,2,01,1,
SetTextureCoordinates,3,01,0,
SetDecalTransparentColor,000,000,000,
