;--------------------------------------
;Maybank BVE Route Object File
;--------------------------------------
;(c) Tony Haylor 2003
;Email my1st.go@ntlworld.com
;
;Object and textures (c) Steve Green.
;www.trainsimcentral.co.uk
;with kind permission of Steve Green.
;
;--------------------------------------
;
;Please seek permission before using
;any Maybank files in your own route.
;
;see 'Readme.txt' file.
;

[MeshBuilder]
Vertex -1.6, -0.29, 0
Vertex -1.6, -0.3, 26
Vertex -6, -0.29, 26
Vertex -6, -0.29, 0
Face 3,2,1,0
[Texture]
Load ballast_g.bmp
Coordinates 0, 0, 1
Coordinates 1, 10, 1
Coordinates 2, 10, 0
Coordinates 3, 0, 0

[MeshBuilder]
Vertex -1.6, -5.3, -15
Vertex -1.6, -0.29, 0
Vertex -6, -0.29, 0
Vertex -6, -5.0, -15
Face 1,0,3,2
[Texture]
Load ballast_g.bmp
Coordinates 0, 0, 0
Coordinates 1, 2, 0
Coordinates 2, 2, 1
Coordinates 3, 0, 1


;Bush 1
[MeshBuilder]
Vertex -6.5,6,1
Vertex -6.5,-1,1
Vertex -3.2,-1,3
Vertex -3.2,6,3
Face 3,2,1,0
Face2 0,1,2,3

[Texture]
Load tree7.bmp
Coordinates 0,00,0
Coordinates 1,00,1
Coordinates 2,01,1
Coordinates 3,01,0
Transparent 000,000,000

;Tree 1
[MeshBuilder]
Vertex -4,5,6
Vertex -4,-1,6
Vertex -5.6,-1,4
Vertex -5.6,5,4
Face 3,2,1,0
Face2 0,1,2,3

[Texture]
Load tree1.bmp
Coordinates 0,00,0
Coordinates 1,00,1
Coordinates 2,01,1
Coordinates 3,01,0
Transparent 000,000,000

;Bush 2
[MeshBuilder]
Vertex -6.8,5,8
Vertex -6.8,-1,8
Vertex -3.5,-1,11
Vertex -3.5,5,11
Face 3,2,1,0
Face2 0,1,2,3

[Texture]
Load tree5.bmp
Coordinates 0,00,0
Coordinates 1,00,1
Coordinates 2,01,1
Coordinates 3,01,0
Transparent 000,000,000

;Tree 2
[MeshBuilder]
Vertex -5,4,12
Vertex -5,-1,12
Vertex -3,-1,14
Vertex -3,4,14
Face 3,2,1,0
Face2 0,1,2,3

[Texture]
Load t2.bmp
Coordinates 0,00,0
Coordinates 1,00,1
Coordinates 2,01,1
Coordinates 3,01,0
Transparent 000,000,000

;Bush 3
[MeshBuilder]
Vertex -6.5,5,16
Vertex -6.5,-1,16
Vertex -3,-1,19
Vertex -3,5,19
Face 3,2,1,0
Face2 0,1,2,3

[Texture]
Load tree6a.bmp
Coordinates 0,00,0
Coordinates 1,00,1
Coordinates 2,01,1
Coordinates 3,01,0
Transparent 000,000,000

;Tree End
[MeshBuilder]
Vertex -6,5.6,23
Vertex -6,-1.3,23
Vertex -3,-1.3,23
Vertex -3,5.6,23
Face 3,2,1,0
Face2 0,1,2,3

[Texture]
Load tree4.bmp
Coordinates 0,00,0
Coordinates 1,00,1
Coordinates 2,01,1
Coordinates 3,01,0
Transparent 000,000,000

