;--------------------------------------
;Maybank BVE Route Object File
;--------------------------------------
;(c) Tony Haylor 2003
;Email my1st.go@ntlworld.com
;
;Textures (c) Anthony Bowden.
;;www.railsimroutes.co.uk
;
;Object (c) Steve Green.
;www.trainsimcentral.co.uk
;
;Modified by Tony Haylor with kind
;permission of Steve Green
;and Anthony Bowden.
;
;--------------------------------------
;
;Please seek permission before using
;any Maybank files in your own route.
;
;see 'Readme.txt' file.
;
[MeshBuilder]
Vertex 19.7, 7.2, 0
Vertex 19.5, 7.2, 26
Vertex 19.5, 15, 26
Vertex 19.7, 15, 0
Face 0,1,2,3

[Texture]
Load t3b.bmp
Coordinates 0, 1, 1
Coordinates 1, 0, 1
Coordinates 2, 0, 0
Coordinates 3, 1, 0
transparent 0,0,0

[MeshBuilder]
Vertex 17.7, 7, 0
Vertex 17.5, 7, 26
Vertex 17.5, 11.5, 26
Vertex 17.7, 11.5, 0
Face 0,1,2,3

[Texture]
Load t3a.bmp,
Coordinates 0, 1, 1
Coordinates 1, 0, 1
Coordinates 2, 0, 0
Coordinates 3, 1, 0
transparent 0,0,0


[MeshBuilder]
Vertex 5, -0.29, 0
Vertex 5, -0.3, 26
Vertex 20.2, 8.02, 26
Vertex 20.2, 8, 0
Face 2,3,0,1

[Texture]
Load grass6.bmp
Coordinates 0, 0,0
Coordinates 1, 0,1
Coordinates 2, 1,1
Coordinates 3, 1,0
transparent 0,0,0


[MeshBuilder]
Vertex 5,-5.3, -15
Vertex 5,-0.29,0
Vertex 20,8,0
Vertex 20,-5.3, -15
Face 2,3,0,1

[Texture]
Load grass6.bmp
Coordinates 0, 0, 0
Coordinates 1, 0, 1
Coordinates 2, 1, 1
Coordinates 3, 1,0


