;--------------------------------------
;Maybank BVE Route Object File
;--------------------------------------
;(c) Tony Haylor 2003
;Email my1st.go@ntlworld.com
;
;People textures (c) Oskari Saarekas
;and Vilma Ahtianen. Originally from 
;BVE Random LU Route.
;with kind permission of Oskari Saarekas.
;--------------------------------------
;
;Please seek permission before using
;any Maybank files in your own route.
;
;see 'Readme.txt' file.
;


CreateMeshBuilder,
AddVertex,6, 2.9, 1,
AddVertex,5.4, 2.9, 1,
AddVertex,5.4, 1.1, 1,
AddVertex,6, 1.1, 1,
AddFace,3,2,1,0
GenerateNormals,
LoadTexture,person2.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,0,

CreateMeshBuilder,
AddVertex,5.5, 2.95, 4,
AddVertex,4.6, 2.95, 4,
AddVertex,4.6, 1.05, 4,
AddVertex,5.5, 1.05, 4,
AddFace,3,2,1,0,
GenerateNormals,
LoadTexture,person15.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,5.8, 2.9, 8,
AddVertex,5.2, 2.9, 8,
AddVertex,5.2, 1.1, 8,
AddVertex,5.8, 1.1, 8,
AddFace,3,2,1,0,
GenerateNormals,
LoadTexture,person4.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,0,

CreateMeshBuilder,
AddVertex,5.65, 2.9, 11,
AddVertex,5, 2.9, 11,
AddVertex,5, 1.1, 11,
AddVertex,5.65, 1.1, 11,
AddFace,3,2,1,0,
GenerateNormals,
LoadTexture,person12.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,0,

CreateMeshBuilder,
AddVertex,5.4, 2.9, 16,
AddVertex,4.4, 2.9, 16,
AddVertex,4.4, 1.1, 16,
AddVertex,5.4, 1.1, 16,
AddFace,3,2,1,0,
GenerateNormals,
LoadTexture,person11.bmp,
SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 0, 1,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0,0,0,

CreateMeshBuilder,
AddVertex,5.1, 2.9, 17,
AddVertex,4.5, 2.9, 17,
AddVertex,4.5, 1.1, 17,
AddVertex,5.1, 1.1, 17,
AddFace,3,2,1,0,
GenerateNormals,
LoadTexture,person19.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,0,

CreateMeshBuilder,
AddVertex,4.9, 2.9, 20,
AddVertex,4.3, 2.9, 20,
AddVertex,4.3, 1.1, 20,
AddVertex,4.9, 1.1, 20,
AddFace,3,2,1,0,
GenerateNormals,
LoadTexture,person3.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,0,

CreateMeshBuilder,
AddVertex,5.6, 3.3, 23,
AddVertex,4.4, 3.3, 23,
AddVertex,4.4, 1, 23,
AddVertex,5.6, 1, 23,
AddFace,3,2,1,0,
GenerateNormals,
LoadTexture,person17.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,0,

