CreateMeshBuilder,,,,
AddVertex,2.5,6,11,
AddVertex,2.5,6,0,
AddVertex,2.5,-0.45,0,
AddVertex,2.5,-0.45,11,
AddVertex,2.5,6,26,
AddVertex,2.5,6,14,
AddVertex,2.5,-0.45,14,
AddVertex,2.5,-0.45,26,
AddFace,0,1,2,3
AddFace,4,5,6,7
SetColor,100,100,100,
GenerateNormals,,,,
LoadTexture,tunnel.bmp,,,
SetTextureCoordinates,0,1,0,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,
SetTextureCoordinates,4,1,0,
SetTextureCoordinates,5,0,0,
SetTextureCoordinates,6,0,1,
SetTextureCoordinates,7,1,1,

CreateMeshBuilder,,,,
AddVertex,2.5,6,14,
AddVertex,2.5,6,11,
AddVertex,2.5,-0.45,11,
AddVertex,2.5,-0.45,14,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,tunnellight.bmp,,,
SetTextureCoordinates,0,1,0,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,

createmeshbuilder,,,,
cube,0.1,0.1,1,
generatenormals,,,,
setcolor,250,250,250,
translate,2.5,3,12.5,

CreateMeshBuilder,,,,
AddVertex,2.5,6,0,
AddVertex,2.5,6,26,
AddVertex,-6.5,6,26,
AddVertex,-6.5,6,0,
AddFace,0,1,2,3
SetColor,100,100,100
GenerateNormals,,,
LoadTexture,tunnel.bmp,,
SetTextureCoordinates,0,1,0
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,0,1
SetTextureCoordinates,3,1,1
