;--------------------------------------
;Maybank BVE Route Object File
;--------------------------------------
;(c) Tony Haylor 2003
;Email my1st.go@ntlworld.com
;
;Object and textures (c) Anthony Bowden 2002.
;www.railsimroutes.co.uk
;Modified by Tony Haylor, 
;with kind permission of Anthony Bowden.
;Originally from West Coast Main Line BVE 
;Route Object Watford Jcn - Milton Keynes Central
;
;--------------------------------------
;
;Please seek permission before using
;any Maybank files in your own route.
;
;see 'Readme.txt' file.
;


[MeshBuilder]
Vertex 0, 6.0, -75
Vertex 0, 6.0, -55
Vertex 0, -0.3, -55
Vertex 0, -0.3, -75
Face 3,2,1,0
Color 250,230,230

[Texture]
Load 00brick6.bmp
Coordinates 0,0,0
Coordinates 1,4,0
Coordinates 2,4,2
Coordinates 3,0,2

[MeshBuilder]
Vertex 12, 9.3, -75
Vertex 0, 9.3, -75
Vertex 0, -0.3, -75
Vertex 12, -0.3, -75
Face 3,2,1,0
Color 235,210,210

[Texture]
Load KingsLangleybldg3.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 132,132,132

[MeshBuilder]
Vertex 6, 9.2, -75
Vertex 6, 9.2, -55
Vertex 0, 6.0, -55
Vertex 0, 6.0, -75
Face 3,2,1,0

[Texture]
Load roof2.bmp
Coordinates 0,0,0
Coordinates 1,0.8,0
Coordinates 2,0.8,0.8
Coordinates 3,0,0.8

[MeshBuilder]
Vertex 30, -0.3, -80
Vertex 30, -0.3, 0
Vertex -2, -0.3, 0
Vertex -2, -0.3, -80
Face 3,2,1,0
Color 250,230,230

[Texture]
Load ground.bmp
Coordinates 0,0,0
Coordinates 1,0.5,0
Coordinates 2,0.5,0.5
Coordinates 3,0,0.5

[MeshBuilder]
Vertex -2, 5.0, 0
Vertex 30, 5.0, 0
Vertex 30, -0.3, 0
Vertex -2, -0.3, 0
Face 0,1,2,3
Color 250,230,230

[Texture]
Load hedgerow1.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 0,0,0

;Tree

[MeshBuilder]
Vertex 20, 15, -70
Vertex 20, -0.3, -70
Vertex 35, -0.3, -74
Vertex 35, 15, -74
Face 3,2,1,0

[Texture]
Load tree1.bmp
Coordinates 0,0,0
Coordinates 1,0,1
Coordinates 2,1,1
Coordinates 3,1,0
Transparent 0, 0, 0

[MeshBuilder]
Vertex -2, -0.3, -80
Vertex -2, 2, -80
Vertex -2, 2, 0
Vertex -2, -0.3, 0
Face 3,2,1,0
Color 255,255,255

[Texture]
Load fence.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,20,0
Coordinates 3,20,1
Transparent 150,150,150

[MeshBuilder]
Vertex -2, -0.3, -80
Vertex -2, 2, -80
Vertex 30, 2, -80
Vertex 30, -0.3, -80
Face 0,1,2,3
Color 255,255,255

[Texture]
Load fence.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,10,0
Coordinates 3,10,1
Transparent 150,150,150
