[MeshBuilder] ;top surface
Vertex -0.6, -0.02, 1
Vertex 0.6, -0.02, 1
Vertex 0.6, -0.02, 0
Vertex -0.6, -0.02, 0
Face 0,1,2,3
Color 120,120,120

[Texture]
Load crossing.bmp
Coordinates 0, 0, 0
Coordinates 1, 5, 0
Coordinates 2, 5, 0.87
Coordinates 3, 0, 0.87

[MeshBuilder] ;edge
Vertex -0.6, -0.02, 0
Vertex 0.6, -0.02, 0
Vertex 0.6, -0.2, 0
Vertex -0.6, -0.2, 0
Face 0,1,2,3

[Texture]
Load crossing.bmp
Coordinates 0, 0, 0.9
Coordinates 1, 5, 0.9
Coordinates 2, 5, 1
Coordinates 3, 0, 1

[MeshBuilder] ;top surface
Vertex 0.8, -0.02, 1
Vertex 3.3, -0.2, 1
Vertex 3.3, -0.2, 0
Vertex 0.8, -0.02, 0
Face 0,1,2,3
Color 120,120,120

[Texture]
Load crossing.bmp
Coordinates 0, 0, 0
Coordinates 1, 8, 0
Coordinates 2, 8, 0.87
Coordinates 3, 0, 0.87

[MeshBuilder] ;edge
Vertex 0.8, -0.02, 0
Vertex 3.3, -0.2, 0
Vertex 3.3, -0.4, 0
Vertex 0.8, -0.2, 0
Face 0,1,2,3

[Texture]
Load crossing.bmp
Coordinates 0, 0, 0.9
Coordinates 1, 5, 0.9
Coordinates 2, 5, 1
Coordinates 3, 0, 1

[MeshBuilder] ;top surface
Vertex -3, -0.2, 1
Vertex -0.8, -0.02, 1
Vertex -0.8, -0.02, 0
Vertex -3, -0.2, 0
Face 0,1,2,3
Color 120,120,120

[Texture]
Load crossing.bmp
Coordinates 0, 0, 0
Coordinates 1, 8, 0
Coordinates 2, 8, 0.87
Coordinates 3, 0, 0.87

[MeshBuilder] ;edge
Vertex -3, -0.2, 0
Vertex -0.8, -0.02, 0
Vertex -0.8, -0.2, 0
Vertex -3, -0.4, 0
Face 0,1,2,3

[Texture]
Load crossing.bmp
Coordinates 0, 0, 0.9
Coordinates 1, 5, 0.9
Coordinates 2, 5, 1
Coordinates 3, 0, 1



