;//高層ビル2,,,,
CreateMeshBuilder,,;//正面下,,
AddVertex,-30,0,-60,
AddVertex,-30,6,-60,
AddVertex,30,6,-60,
AddVertex,30,0,-60,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,builH2-1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,0.5,0,
SetTextureCoordinates,3,0.5,1,
SetDecalTransparentColor,0,0,255,


CreateMeshBuilder,,;//正面,,
AddVertex,-30,6,-60,
AddVertex,-30,84,-60,
AddVertex,30,84,-60,
AddVertex,30,6,-60,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,builH2-2.bmp,,,
SetTextureCoordinates,0,0,20,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,10,0,
SetTextureCoordinates,3,10,20,
SetDecalTransparentColor,0,0,255,


CreateMeshBuilder,,;//正面上,,
AddVertex,-30,84,-60,
AddVertex,-30,87,-60,
AddVertex,30,87,-60,
AddVertex,30,84,-60,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,builH2-1.bmp,,,
SetTextureCoordinates,0,0.5,1,
SetTextureCoordinates,1,0.5,0.8,
SetTextureCoordinates,2,1,0.8,
SetTextureCoordinates,3,1,1,


CreateMeshBuilder,,;//正面,,
AddVertex,-30,6,-59.95,
AddVertex,-30,84,-59.95,
AddVertex,30,84,-59.95,
AddVertex,30,6,-59.95,
AddFace,0,1,2,3
SetColor,30,30,40,100
GenerateNormals,,,,


CreateMeshBuilder,,;//正面,,
AddVertex,-30,0,-59.95,
AddVertex,-30,6,-59.95,
AddVertex,30,6,-59.95,
AddVertex,30,0,-59.95,
AddFace,0,1,2,3
SetColor,30,30,40,200
GenerateNormals,,,,


CreateMeshBuilder,,;//左下,,
AddVertex,-30,0,-60,
AddVertex,-30,6,-60,
AddVertex,-30,6,0,
AddVertex,-30,0,0,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,builH2-1.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0.5,0,
SetTextureCoordinates,3,0.5,1,
SetDecalTransparentColor,0,0,255,


CreateMeshBuilder,,;//左,,
AddVertex,-30,6,-60,
AddVertex,-30,84,-60,
AddVertex,-30,84,0,
AddVertex,-30,6,0,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,builH2-2.bmp,,,
SetTextureCoordinates,0,0,20,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,10,0,
SetTextureCoordinates,3,10,20,
SetDecalTransparentColor,0,0,255,


CreateMeshBuilder,,;//左上,,
AddVertex,-30,84,-60,
AddVertex,-30,87,-60,
AddVertex,-30,87,0,
AddVertex,-30,84,0,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,builH2-1.bmp,,,
SetTextureCoordinates,0,0.5,1,
SetTextureCoordinates,1,0.5,0.8,
SetTextureCoordinates,2,1,0.8,
SetTextureCoordinates,3,1,1,


CreateMeshBuilder,,;//左,,
AddVertex,-29.95,6,-60,
AddVertex,-29.95,84,-60,
AddVertex,-29.95,84,0,
AddVertex,-29.95,6,0,
AddFace,0,3,2,1
SetColor,30,30,40,100
GenerateNormals,,,,


CreateMeshBuilder,,;//左,,
AddVertex,-29.95,0,-60,
AddVertex,-29.95,6,-60,
AddVertex,-29.95,6,0,
AddVertex,-29.95,0,0,
AddFace,0,3,2,1
SetColor,30,30,40,200
GenerateNormals,,,,


CreateMeshBuilder,,;//窓映りこみ,,
AddVertex,-30,6,-60,;0
AddVertex,-30,84,-60,;1
AddVertex,30,84,0,;2
AddVertex,30,6,0,;3
AddVertex,-30,6,0,;4
AddVertex,-30,84,0,;5
AddVertex,30,84,-60,;6
AddVertex,30,6,-60,;7
AddFace,4,5,6,7
AddFace,0,4,3,7
AddFace,1,6,2,5
GenerateNormals,,,,

LoadTexture,buil-naka.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetTextureCoordinates,4,0,1,
SetTextureCoordinates,5,0,0,
SetTextureCoordinates,6,1,0,
SetTextureCoordinates,7,1,1,
