CreateMeshBuilder,
AddVertex,0, 10,25.1,
AddVertex,0, 10, -15.1,
AddVertex,0, -0.5, -15.1,
AddVertex,0, -0.5, 25.1,
AddFace,0,1,2,3,

GenerateNormals,
LoadTexture,factory_cd_side.bmp,
SetTextureCoordinates,0,0,0.2,
SetTextureCoordinates,1,1,0.2,
SetTextureCoordinates,2,1,1.0,
SetTextureCoordinates,3,0,1.0,

CreateMeshBuilder,
AddVertex,-0.01, 10,-15.1,
AddVertex,25, 10, -15.1,
AddVertex,25, -0.5, -15.1,
AddVertex,-0.01, -0.5, -15.1,
AddFace,0,1,2,3,

GenerateNormals,
LoadTexture,factory_cd_side.bmp,
SetTextureCoordinates,0,0,0.2,
SetTextureCoordinates,1,0.7,0.2,
SetTextureCoordinates,2,0.7,1,
SetTextureCoordinates,3,0,1,

CreateMeshBuilder,
AddVertex,12.5, 13,25.1,
AddVertex,12.5, 13, -15.1,
AddVertex,0, 9.95, -15.1,
AddVertex,0, 9.95, 25.1,
AddFace,0,1,2,3,

GenerateNormals,
LoadTexture,factory_cd_side.bmp,
SetTextureCoordinates,0,0,0.0,
SetTextureCoordinates,1,1,0.0,
SetTextureCoordinates,2,1,0.2,
SetTextureCoordinates,3,0,0.2,

CreateMeshBuilder,
AddVertex,12.49, 13,-15.1,
AddVertex,12.51, 13, -15.1,
AddVertex,25, 9.99, -15.1,
AddVertex,-0.01, 9.99, -15.1,
AddFace,0,1,2,3,

GenerateNormals,
LoadTexture,factory_cd_top.bmp,
SetTextureCoordinates,0,0,0.2,
SetTextureCoordinates,1,0.7,0.2,
SetTextureCoordinates,2,0.7,1,
SetTextureCoordinates,3,0,1,
