;//YAMASAKI MALL,,,,
CreateMeshBuilder,,;//正面,,
AddVertex,15,0,-80,
AddVertex,15,32,-80,
AddVertex,45,32,-80,
AddVertex,45,0,-80,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,yamasaki-mall2.bmp,,,
SetTextureCoordinates,0,0,0.999,
SetTextureCoordinates,1,0,0.001,
SetTextureCoordinates,2,0.505,0.001,
SetTextureCoordinates,3,0.505,0.999,
SetDecalTransparentColor,0,0,255,


CreateMeshBuilder,,;//正面,,
AddVertex,15,0,-79.95,
AddVertex,15,32,-79.95,
AddVertex,45,32,-79.95,
AddVertex,45,0,-79.95,
AddFace,0,1,2,3
SetColor,30,30,40,200
GenerateNormals,,,,


CreateMeshBuilder,,;//正面,,
AddVertex,0,0,-65,
AddVertex,0,32,-65,
AddVertex,15,32,-80,
AddVertex,15,0,-80,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,yamasaki-mall2.bmp,,,
SetTextureCoordinates,0,0.501,0.999,
SetTextureCoordinates,1,0.501,0.001,
SetTextureCoordinates,2,1,0.001,
SetTextureCoordinates,3,1,0.999,
SetDecalTransparentColor,0,0,255,


CreateMeshBuilder,,;//正面,,
AddVertex,0,0,-64.95,
AddVertex,0,32,-64.95,
AddVertex,15,32,-79.95,
AddVertex,15,0,-79.95,
AddFace,0,1,2,3
SetColor,30,30,40,200
GenerateNormals,,,,


CreateMeshBuilder,,;//右,,
AddVertex,0,32,-65,
AddVertex,0,32,0,
AddVertex,0,0,0,
AddVertex,0,0,-65,
AddFace,0,3,2,1
GenerateNormals,,,,

LoadTexture,yamasaki-mall1.bmp,,,
SetTextureCoordinates,0,2,0.001,
SetTextureCoordinates,1,0,0.001,
SetTextureCoordinates,2,0,0.999,
SetTextureCoordinates,3,2,0.999,
SetDecalTransparentColor,0,0,255,


CreateMeshBuilder,,;//右,,
AddVertex,0.05,32,-65,
AddVertex,0.05,32,0,
AddVertex,0.05,0,0,
AddVertex,0.05,0,-65,
AddFace,0,3,2,1
SetColor,30,30,40,200
GenerateNormals,,,,


CreateMeshBuilder,,;//窓映りこみ,,
AddVertex,0,0,-65,
AddVertex,0,32,-65,
AddVertex,45,32,0,
AddVertex,45,0,0,
AddVertex,0,0,0,
AddVertex,0,32,0,
AddVertex,45,32,-80,
AddVertex,45,0,-80,
AddFace,0,3,2,1
AddFace2,4,7,6,5
GenerateNormals,,,,

LoadTexture,buil-naka.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetTextureCoordinates,4,0,1,
SetTextureCoordinates,5,0,0,
SetTextureCoordinates,6,1,0,
SetTextureCoordinates,7,1,1,


CreateMeshBuilder,,;//看板,,
AddVertex,3.5,21,-68.8,
AddVertex,3.5,30,-68.8,
AddVertex,11.5,30,-76.8,
AddVertex,11.5,21,-76.8,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,yamasaki-mall3.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,


CreateMeshBuilder,,;//Yamasaki-Vision,,
AddVertex,3.5,8.2,-68.8,
AddVertex,3.5,9.3,-68.8,
AddVertex,11.5,9.3,-76.8,
AddVertex,11.5,8.2,-76.8,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,yamasaki-vision.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,


CreateMeshBuilder,,;//屋上,,
AddVertex,3,32,-5,
AddVertex,3,36,-5,
AddVertex,3,36,-60,
AddVertex,3,32,-60,
AddVertex,43,32,-60,
AddVertex,43,36,-60,
AddFace,0,1,2,3
AddFace,3,2,5,4
GenerateNormals,,,,

LoadTexture,yane.bmp,,
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,1,0
SetTextureCoordinates,3,1,1
SetTextureCoordinates,4,1,1
SetTextureCoordinates,5,1,0
