;description=LOCO VOSSLOH SECO-RAIL
;auteur=Jean-Yves LE FUR
;copyright=bverb@free.fr

;Avant1
[Meshbuilder]
vertex  1.325, 0, 3.62
vertex -1.325, 0, 3.62
vertex -1.325, 2.6, 3.62
vertex  1.325, 2.6, 3.62
Face 0,1,2,3
[Texture]
Load AV1.bmp
Coordinates 0, 1, 1
Coordinates 1, 0, 1
Coordinates 2, 0, 0
Coordinates 3, 1, 0
Transparent 0,0,255
[Meshbuilder]
vertex  1.325, 0, 3.63
vertex -1.325, 0, 3.63
vertex -1.325, 2.6, 3.63
vertex  1.325, 2.6, 3.63
Face 3,2,1,0
[Texture]
Load AR2.bmp
Coordinates 0, 1, 1
Coordinates 1, 0, 1
Coordinates 2, 0, 0
Coordinates 3, 1, 0
Transparent 0,0,255


;Arrière1
[Meshbuilder]
vertex  1.325, 0, 16.88
vertex -1.325, 0, 16.88
vertex -1.325, 2.6, 16.88
vertex  1.325, 2.6, 16.88
Face 3,2,1,0
[Texture]
Load AR1.bmp
Coordinates 0, 1, 1
Coordinates 1, 0, 1
Coordinates 2, 0, 0
Coordinates 3, 1, 0
Transparent 0,0,255
;color 50, 50, 50
[Meshbuilder]
vertex  1.325, 0, 16.86
vertex -1.325, 0, 16.86
vertex -1.325, 2.6, 16.86
vertex  1.325, 2.6, 16.86
Face 0,1,2,3
[Texture]
Load AR2.bmp
Coordinates 0, 1, 1
Coordinates 1, 0, 1
Coordinates 2, 0, 0
Coordinates 3, 1, 0
Transparent 0,0,255
;color 50, 50, 50

;Cote Gauche 1
[Meshbuilder]
vertex 1.275, 1, 3.82
vertex 1.275, 4, 3.82
vertex 1.275, 4, 16.68
vertex 1.275, 1, 16.68
Face2 0,1,2,3
[Texture]
Load FR1.bmp
Coordinates 0, 0, 1
Coordinates 1, 0, 0
Coordinates 2, 1, 0
Coordinates 3, 1, 1
Transparent 0,0,255
;color 50, 50, 50

;Cote Gauche 2
[Meshbuilder]
vertex 1.275, 2.75, 6.05
vertex 0.9, 4.2, 6.05
vertex 0.9, 4.2, 8.95
vertex 1.275, 2.75, 8.95
Face2 0,1,2,3
[Texture]
Load COTE.bmp
Coordinates 0, 0, 1
Coordinates 1, 0, 0
Coordinates 2, 1, 0
Coordinates 3, 1, 1
Transparent 0,0,255
;color 50, 50, 50

;Cote Gauche 3
[Meshbuilder]
vertex 0.68, 1, 3.82
vertex 0.68, 4, 3.82
vertex 0.68, 4, 16.68
vertex 0.68, 1, 16.68
Face2 0,1,2,3
[Texture]
Load FR1a.bmp
Coordinates 0, 0, 1
Coordinates 1, 0, 0
Coordinates 2, 1, 0
Coordinates 3, 1, 1
Transparent 0,0,255
;color 50, 50, 50

;Cote Droit 1
[Meshbuilder]
vertex -1.275, 1, 3.82
vertex -1.275, 4, 3.82
vertex -1.275, 4, 16.68
vertex -1.275, 1, 16.68
Face2 0,1,2,3
[Texture]
Load FR2.bmp
Coordinates 0, 0, 1
Coordinates 1, 0, 0
Coordinates 2, 1, 0
Coordinates 3, 1, 1
Transparent 0,0,255
;color 50, 50, 50

;Cote Droit 2
[Meshbuilder]
vertex -1.275, 2.75, 6.05
vertex -0.9, 4.2, 6.05
vertex -0.9, 4.2, 8.95
vertex -1.275, 2.75, 8.95
Face2 0,1,2,3
[Texture]
Load COTE.bmp
Coordinates 0, 0, 1
Coordinates 1, 0, 0
Coordinates 2, 1, 0
Coordinates 3, 1, 1
Transparent 0,0,255
;color 50, 50, 50

;Cote Droit 3
[Meshbuilder]
vertex -0.68, 1, 3.82
vertex -0.68, 4, 3.82
vertex -0.68, 4, 16.68
vertex -0.68, 1, 16.68
Face2 0,1,2,3
[Texture]
Load FR2a.bmp
Coordinates 0, 0, 1
Coordinates 1, 0, 0
Coordinates 2, 1, 0
Coordinates 3, 1, 1
Transparent 0,0,255
;color 50, 50, 50

;Boggie Avant Gauche
[Meshbuilder]
vertex 0.718, 0, 4
vertex 0.718, 1, 4
vertex 0.718, 1, 8
vertex 0.718, 0, 8
Face2 0,1,2,3
[Texture]
Load BG1.bmp
Coordinates 0, 0.141, 0.781
Coordinates 1, 0.141, 0
Coordinates 2, 0.875, 0
Coordinates 3, 0.875, 0.781
Transparent 0,0,255
;color 50, 50, 50

;Axe 1 Avant
[Meshbuilder]
vertex -1, 0, 5.1
vertex -1, 1, 5.1
vertex  1, 1, 5.
vertex  1, 0, 5.1
Face2 0,1,2,3
;[Texture]
Load ICAxle40ft.bmp
Coordinates 0, 0, 0.75
Coordinates 1, 0, 0
Coordinates 2, 1, 0
Coordinates 3, 1, 0.75
Transparent 255,0,255
;color 50, 50, 50

;Axe 2 Avant
[Meshbuilder]
vertex -1, 0, 7.1
vertex -1, 1, 7.1
vertex 1, 1, 7.1
vertex 1, 0, 7.1
Face2 0,1,2,3
;[Texture]
Load ICAxle40ft.bmp
Coordinates 0, 0, 0.75
Coordinates 1, 0, 0
Coordinates 2, 1, 0
Coordinates 3, 1, 0.75
Transparent 255,0,255
;color 50, 50, 50

;Boggie Arrière Gauche
[Meshbuilder]
vertex 0.718, 0, 12
vertex 0.718, 1, 12
vertex 0.718, 1, 16
vertex 0.718, 0, 16
Face2 0,1,2,3
[Texture]
Load BG1.bmp
Coordinates 0, 0.1875, 0.781
Coordinates 1, 0.1875, 0
Coordinates 2, 0.914, 0
Coordinates 3, 0.914, 0.781
Transparent 0,0,255
;color 50, 50, 50

;Axe 1 Arrière			
[Meshbuilder]
vertex -1, 0, 12.9
vertex -1, 1, 12.9
vertex 1, 1, 12.9
vertex 1, 0, 12.9
Face2 0,1,2,3
;[Texture]
Load ICAxle40ft.bmp
Coordinates 0, 0, 0.75
Coordinates 1, 0, 0
Coordinates 2, 1, 0
Coordinates 3, 1, 0.75
Transparent 255,0,255
;color 50, 50, 50

;Axe 2 Arrière	
[Meshbuilder]
vertex -1, 0, 14.9
vertex -1, 1, 14.9
vertex 1, 1, 14.9
vertex 1, 0, 14.9
Face2 0,1,2,3
;[Texture]
Load ICAxle40ft.bmp
Coordinates 0, 0, 0.75
Coordinates 1, 0, 0
Coordinates 2, 1, 0
Coordinates 3, 1, 0.75
Transparent 255,0,255
;color 50, 50, 50

;Boggie Avant Droit
[Meshbuilder]
vertex -0.718, 0, 4
vertex -0.718, 1, 4
vertex -0.718, 1, 8
vertex -0.718, 0, 8
Face2 0,1,2,3
[Texture]
Load BG1.bmp
Coordinates 0, 0.141, 0.781
Coordinates 1, 0.141, 0
Coordinates 2, 0.875, 0
Coordinates 3, 0.875, 0.781
Transparent 0,0,255
;color 50, 50, 50

;Boggie Arrière Droit
[Meshbuilder]
vertex -0.718, 0, 12
vertex -0.718, 1, 12
vertex -0.718, 1, 16
vertex -0.718, 0, 16
Face2 0,1,2,3
[Texture]
Load BG1.bmp
Coordinates 0, 0.1875, 0.781
Coordinates 1, 0.1875, 0
Coordinates 2, 0.914, 0
Coordinates 3, 0.914, 0.781
Transparent 0,0,255
;color 50, 50, 50

;Sol Avant
[Meshbuilder]
vertex -1.275, 1.05, 3.62
vertex -1.275, 1.05, 10
vertex 1.275, 1.05, 10
vertex 1.275, 1.05, 3.62
Face2 0,1,2,3
[Texture]
Load D1.bmp
Coordinates 0, 0.0156, 0.0313
Coordinates 1, 0.766, 0.0313
Coordinates 2, 0.766, 0.57
Coordinates 3, 0.0156, 0.57
Transparent 0,0,255
;color 50, 50, 50

;Sol Arrière
[Meshbuilder]
vertex -1.275, 1.05, 10
vertex -1.275, 1.05, 16.88
vertex 1.275, 1.05, 16.88
vertex 1.275, 1.05, 10
Face2 0,1,2,3
[Texture]
Load D1.bmp
Coordinates 0, 0.766, 0.57
Coordinates 1, 0.0156, 0.57
Coordinates 2, 0.0156, 0.0313
Coordinates 3, 0.766, 0.0313
Transparent 0,0,255
;color 50, 50, 50

;Dessous
[Meshbuilder]
vertex 1.275, 0.2, 3.82
vertex 1.275, 1.2, 3.82
vertex 1.275, 1.2, 16.68
vertex 1.275, 0.2, 16.68
Face2 0,1,2,3
[Texture]
Load CB1.bmp
Coordinates 0, 0, 1
Coordinates 1, 0, 0
Coordinates 2, 1, 0
Coordinates 3, 1, 1
Transparent 0,0,255

[Meshbuilder]
vertex -1.275, 0.2, 3.82
vertex -1.275, 1.2, 3.82
vertex -1.275, 1.2, 16.68
vertex -1.275, 0.2, 16.68
Face2 0,1,2,3
[Texture]
Load CB1.bmp
Coordinates 0, 0, 1
Coordinates 1, 0, 0
Coordinates 2, 1, 0
Coordinates 3, 1, 1
Transparent 0,0,255

;Dessous Millieu
[Meshbuilder]
vertex -1.275, 0.3, 9.1
vertex -1.275, 0.3, 11.4
vertex 1.275, 0.3, 11.4
vertex 1.275, 0.3, 9.1
Face2 0,1,2,3
[Texture]
Load D2.bmp
Coordinates 0, 0.006, 0.0234
Coordinates 1, 0.645, 0.0234
Coordinates 2, 0.645, 0.602
Coordinates 3, 0.006, 0.602
Transparent 0,0,255
;color 50, 50, 50

;Dessous jonction Avant
[Meshbuilder]
vertex -1.275, 1.05, 9.1
vertex -1.275, 0.3, 9.1
vertex 1.275, 0.3, 9.1
vertex 1.275, 1.05, 9.1
Face2 0,1,2,3
color 128, 128, 128

;Dessous jonction Arrière
[Meshbuilder]
vertex -1.275, 1.05, 11.4
vertex -1.275, 0.3, 11.4
vertex 1.275, 0.3, 11.4
vertex 1.275, 1.05, 11.4
Face2 0,1,2,3
color 128, 128, 128

;Ombre sur sol (pour RB)
[Meshbuilder]
vertex -1.275, -1, 2.8
vertex -1.275, -1, 17.2
vertex 1.275, -1, 17.2
vertex 1.275, -1, 2.8
Face 0,1,2,3
color 125, 125, 125

;Dessous inter
[Meshbuilder]
vertex -1.275, 1.06, 3.62
vertex -1.275, 1.06, 16.88
vertex  1.275, 1.06, 16.88
vertex  1.275, 1.06, 3.62
Face2 0,1,2,3
[Texture]
Load DS1a.bmp
Coordinates 0, 0,0
Coordinates 1, 1, 0
Coordinates 2, 1, 1
Coordinates 3, 0, 1
Transparent 0,0,255
;color 50, 50, 50

;Dessus
[Meshbuilder]
vertex -1.275, 3.04, 3.62
vertex -1.275, 3.04, 16.88
vertex  1.275, 3.04, 16.88
vertex  1.275, 3.04, 3.62
Face2 0,1,2,3
[Texture]
Load DS1.bmp
Coordinates 0, 0,0
Coordinates 1, 1, 0
Coordinates 2, 1, 1
Coordinates 3, 0, 1
Transparent 0,0,255
;color 50, 50, 50

;Toit
[Meshbuilder]
vertex -1.275, 4, 3.82
vertex -1.275, 4, 16.68
vertex  1.275, 4, 16.68
vertex  1.275, 4, 3.82
Face2 0,1,2,3
[Texture]
Load DS.bmp
Coordinates 0, 0,0
Coordinates 1, 1, 0
Coordinates 2, 1, 1
Coordinates 3, 0, 1
Transparent 0,0,255
;color 50, 50, 50

;Avant et Arriere
[Meshbuilder]
vertex -0.68, 4.05, 3.88
vertex  0.68, 4.05, 3.88
vertex  0.68, 1.05, 3.88
vertex -0.68, 1.05, 3.88
Face2 0,1,2,3
[Texture]
Load AV2.bmp
Coordinates 0, 0,0
Coordinates 1, 1, 0
Coordinates 2, 1, 1
Coordinates 3, 0, 1
Transparent 0,0,255
;color 50, 50, 50

[Meshbuilder]
vertex -0.68, 4.05, 16.66
vertex  0.68, 4.05, 16.66
vertex  0.68, 1.05, 16.66
vertex -0.68, 1.05, 16.66
Face2 0,1,2,3
[Texture]
Load AV2.bmp
Coordinates 0, 0,0
Coordinates 1, 1, 0
Coordinates 2, 1, 1
Coordinates 3, 0, 1
Transparent 0,0,255
;color 50, 50, 50

[Meshbuilder]
vertex -1.275, 4.05, 8.45
vertex  1.275, 4.05, 8.45
vertex  1.275, -1, 8.45
vertex -1.275, -1, 8.45
Face2 0,1,2,3
[Texture]
Load AV.bmp
Coordinates 0, 0,0
Coordinates 1, 1, 0
Coordinates 2, 1, 1
Coordinates 3, 0, 1
Transparent 0,0,255
;color 50, 50, 50

[Meshbuilder]
vertex -1.275, 4.05, 6.6
vertex  1.275, 4.05, 6.6
vertex  1.275, -1, 6.6
vertex -1.275, -1, 6.6
Face2 0,1,2,3
[Texture]
Load AV.bmp
Coordinates 0, 0,0
Coordinates 1, 1, 0
Coordinates 2, 1, 1
Coordinates 3, 0, 1
Transparent 0,0,255
;color 50, 50, 50

;Cheminee
[Meshbuilder]
Cylinder  20,0.3,0.35,2
Color     255,115,0
Translate 0,3.3,8.6

;Tampons
[MeshBuilder]
Cylinder  16 ,  0.15 ,  0.15 ,  0.6 
Translate  0.75, 3.5, -0.9
Color      66,66,66
Rotate     1,0,0,90
[MeshBuilder]
Cylinder  16 ,  0.25 ,  0.25 ,  0.05
Translate  0.75, 3.2, -0.9
Color      66,66,66
rotate     1,0,0,90

[MeshBuilder]
Cylinder  16 ,  0.15 ,  0.15 ,  0.6 
Translate  -0.75, 3.5, -0.9
Color      66,66,66
rotate     1,0,0,90
[MeshBuilder]
Cylinder  16 ,  0.25 ,  0.25 ,  0.05 
Translate  -0.75, 3.2, -0.9
Color      66,66,66
rotate     1,0,0,90

[MeshBuilder]
Cylinder  16 ,  0.15 ,  0.15 ,  0.6 
Translate  0.75, 17, -0.9
Color      66,66,66
rotate     1,0,0,90
[MeshBuilder]
Cylinder  16 ,  0.25 ,  0.25 ,  0.05 
Translate  0.75, 17.3, -0.9
Color      66,66,66
rotate     1,0,0,90

[MeshBuilder]
Cylinder  16 ,  0.15 ,  0.15 ,  0.6 
Translate  -0.75, 17, -0.9
Color      66,66,66
rotate     1,0,0,90
[MeshBuilder]
Cylinder  16 ,  0.25 ,  0.25 ,  0.05
Translate  -0.75, 17.3, -0.9
Color      66,66,66
rotate     1,0,0,90

;Axes1
[MeshBuilder]
Cylinder  16 ,  0.13 ,  0.13 ,  1.5
Translate  0.4, 0, 5.1
Color      66,66,66
Rotate     0,0,90,90
[MeshBuilder]
Cylinder  16 ,  0.25 ,  0.25 ,  0.5
Translate  0.4, 0, 5.1
Color      66,66,66
Rotate     0,0,90,90
[MeshBuilder]
Cylinder  16 ,  0.45 ,  0.45 ,  0.08
Translate  0.4, 0.65, 5.1
Color      66,66,66
Rotate     0,0,90,90
[MeshBuilder]
Cylinder  16 ,  0.45 ,  0.45 ,  0.08
Translate  0.4, -0.65, 5.1
Color      66,66,66
Rotate     0,0,90,90

;Axes2
[MeshBuilder]
Cylinder  16 ,  0.13 ,  0.13 ,  1.5
Translate  0.4, 0, 7.1
Color      66,66,66
Rotate     0,0,90,90
[MeshBuilder]
Cylinder  16 ,  0.25 ,  0.25 ,  0.5
Translate  0.4, 0, 7.1
Color      66,66,66
Rotate     0,0,90,90
[MeshBuilder]
Cylinder  16 ,  0.45 ,  0.45 ,  0.08
Translate  0.4, 0.65, 7.1
Color      66,66,66
Rotate     0,0,90,90
[MeshBuilder]
Cylinder  16 ,  0.45 ,  0.45 ,  0.08
Translate  0.4, -0.65, 7.1
Color      66,66,66
Rotate     0,0,90,90

;Axes3
[MeshBuilder]
Cylinder  16 ,  0.13 ,  0.13 ,  1.5
Translate  0.4, 0, 12.9
Color      66,66,66
Rotate     0,0,90,90
[MeshBuilder]
Cylinder  16 ,  0.25 ,  0.25 ,  0.5
Translate  0.4, 0, 12.9
Color      66,66,66
Rotate     0,0,90,90
[MeshBuilder]
Cylinder  16 ,  0.45 ,  0.45 ,  0.08
Translate  0.4, 0.65, 12.9
Color      66,66,66
Rotate     0,0,90,90
[MeshBuilder]
Cylinder  16 ,  0.45 ,  0.45 ,  0.08
Translate  0.4, -0.65, 12.9
Color      66,66,66
Rotate     0,0,90,90

;Axes4
[MeshBuilder]
Cylinder  16 ,  0.13 ,  0.13 ,  1.5
Translate  0.4, 0, 14.9
Color      66,66,66
Rotate     0,0,90,90
[MeshBuilder]
Cylinder  16 ,  0.25 ,  0.25 ,  0.5
Translate  0.4, 0, 14.9
Color      66,66,66
Rotate     0,0,90,90
[MeshBuilder]
Cylinder  16 ,  0.45 ,  0.45 ,  0.08
Translate  0.4, 0.65, 14.9
Color      66,66,66
Rotate     0,0,90,90
[MeshBuilder]
Cylinder  16 ,  0.45 ,  0.45 ,  0.08
Translate  0.4, -0.65, 14.9
Color      66,66,66
Rotate     0,0,90,90


;Feu avant gauche
[Meshbuilder]
cylinder 25, 3, 0.1, 15
translate  0.65, 3.55, 1
rotate 1,0,0,-100
Color 230,230,230,50

;Feu avant droit
[Meshbuilder]
cylinder 25, 3, 0.1, 15
translate -0.65, 3.55, 1
rotate 1, 0, 0, -100
Color 230,230,230,50

;Feu arriere gauche
[Meshbuilder]
cylinder 25, 0.2, 0.1, 2
translate  0.65, 17.3, -4.95
rotate 1,0,0,100
Color 255,70,50,50

;Feu arriere droit
[Meshbuilder]
cylinder 25, 0.2, 0.1, 2
translate -0.65, 17.3, -4.95
rotate 1, 0, 0, 100
Color 255,70,50,50