;--------------------------------------
;Maybank BVE Route Object File
;--------------------------------------
;(c) Tony Haylor 2003
;Email my1st.go@ntlworld.com
;
;Object and textures (c) Anthony Bowden 2002.
;www.railsimroutes.co.uk
;with kind permission of Anthony Bowden.
;Originally from West Coast Main Line BVE 
;Route Object Watford Jcn - Milton Keynes Central
;
;--------------------------------------
;
;Please seek permission before using
;any Maybank files in your own route.
;
;see 'Readme.txt' file.
;


[MeshBuilder]
Vertex 0, 8.0, -75.1
Vertex 0, 8.0, -35
Vertex 0, -0.3, -35
Vertex 0, -0.3, -75.1
Face 0,1,2,3
Color 250,230,230

[Texture]
Load fact1.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 188,178,178

[MeshBuilder]
Vertex -15, 5.5, -74.9
Vertex 0, 5.5, -74.9
Vertex 0, -0.3, -74.9
Vertex -15, -0.3, -74.9
Face 0,1,2,3
Color 235,210,210

[Texture]
Load 00brick6.bmp
Coordinates 0,0,0
Coordinates 1,4,0
Coordinates 2,4,2
Coordinates 3,0,2

[MeshBuilder]
Vertex -15, 7.7, -71.3
Vertex 0, 7.7, -71.3
Vertex 0, 5.5, -74.9
Vertex -15, 5.5, -74.9
Face 0,1,2,3

[Texture]
Load roof3.bmp
Coordinates 0,0,0
Coordinates 1,0.8,0
Coordinates 2,0.8,0.8
Coordinates 3,0,0.8

[MeshBuilder]
Vertex -15, 7.7,-67.7
Vertex 0, 7.7, -67.7
Vertex 0, 5.5, -71.2
Vertex -15, 5.5, -71.2
Face 0,1,2,3

[Texture]
Load roof3.bmp
Coordinates 0,0,0
Coordinates 1,0.8,0
Coordinates 2,0.8,0.8
Coordinates 3,0,0.8

[MeshBuilder]
Vertex -15, 7.7,-63.9
Vertex 0, 7.7, -63.9
Vertex 0, 5.5, -67.3
Vertex -15, 5.5, -67.3
Face 0,1,2,3

[Texture]
Load roof3.bmp
Coordinates 0,0,0
Coordinates 1,0.8,0
Coordinates 2,0.8,0.8
Coordinates 3,0,0.8

[MeshBuilder]
Vertex -15, 7.7,-60.2
Vertex 0, 7.7, -60.2
Vertex 0, 5.5, -63.6
Vertex -15, 5.5, -63.6
Face 0,1,2,3

[Texture]
Load roof3.bmp
Coordinates 0,0,0
Coordinates 1,0.8,0
Coordinates 2,0.8,0.8
Coordinates 3,0,0.8

[MeshBuilder]
Vertex -15, 7.7,-56.4
Vertex 0, 7.7, -56.4
Vertex 0, 5.5, -59.8
Vertex -15, 5.5, -59.8
Face 0,1,2,3

[Texture]
Load roof3.bmp
Coordinates 0,0,0
Coordinates 1,0.8,0
Coordinates 2,0.8,0.8
Coordinates 3,0,0.8

[MeshBuilder]
Vertex -15, 7.7,-52.6
Vertex 0, 7.7, -52.6
Vertex 0, 5.5, -56
Vertex -15, 5.5, -56
Face 0,1,2,3

[Texture]
Load roof3.bmp
Coordinates 0,0,0
Coordinates 1,0.8,0
Coordinates 2,0.8,0.8
Coordinates 3,0,0.8

[MeshBuilder]
Vertex -15, 8,-48.8
Vertex 0, 8, -48.8
Vertex 0, 5.5, -48.8
Vertex -15, 5.5, -48.8
Face 0,1,2,3
Color 250,230,230

[Texture]
Load 00brick6.bmp
Coordinates 0,0,0
Coordinates 1,2,0
Coordinates 2,2,0.4
Coordinates 3,0,0.4

[MeshBuilder]
Vertex -30, -0.3, -80
Vertex -30, -0.3, 0
Vertex 2, -0.3, 0
Vertex 2, -0.3, -80
Face 0,1,2,3
Color 250,230,230

[Texture]
Load ground.bmp
Coordinates 0,0,0
Coordinates 1,0.5,0
Coordinates 2,0.5,0.5
Coordinates 3,0,0.5

[MeshBuilder]
Vertex 2, 5.0, 0
Vertex -30, 5.0, 0
Vertex -30, -0.3, 0
Vertex 2, -0.3, 0
Face 3,2,1,0
Color 250,230,230

[Texture]
Load hedgerow1.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 0,0,0

[MeshBuilder]
Vertex 2, -0.3, -80
Vertex 2, 2, -80
Vertex 2, 2, 0
Vertex 2, -0.3, 0
Face 0,1,2,3
Color 255,255,255

[Texture]
Load fence.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,20,0
Coordinates 3,20,1
Transparent 150,150,150

[MeshBuilder]
Vertex 2, -0.3, -80
Vertex 2, 2, -80
Vertex -30, 2, -80
Vertex -30, -0.3, -80
Face 3,2,1,0
Color 255,255,255

[Texture]
Load fence.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,10,0
Coordinates 3,10,1
Transparent 150,150,150
