;description=Gare de Gisors
;auteur=LESAGE
;copyright=bverb@free.fr


;Gisors back
[MeshBuilder]
Vertex -11,0,-7
Vertex -11,14,-7
Vertex 11,14,-7
Vertex 11,0,-7
Face 0,1,2,3
[Texture]
Load GISF.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
transparent 0,0,255

;Gisors Side a
[MeshBuilder]
Vertex 11,0,-7
Vertex 11,8.6,-7
Vertex 11,8.6,-6
Vertex 11,0,-6
Face 0,1,2,3
[Texture]
Load GISSa.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;Gisors Side b
[MeshBuilder]
Vertex -11,0,-7
Vertex -11,8.6,-7
Vertex -11,8.6,-6
Vertex -11,0,-6
Face 3,2,1,0
[Texture]
Load GISSa.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;Gisors back1a
[MeshBuilder]
Vertex 11,0,-6
Vertex 11,8.6,-6
Vertex 16,8.6,-6
Vertex 16,0,-6
Face 0,1,2,3
[Texture]
Load GISB1a.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;Gisors back1b
[MeshBuilder]
Vertex -11,0,-6
Vertex -11,8.6,-6
Vertex -16,8.6,-6
Vertex -16,0,-6
Face 3,2,1,0
[Texture]
Load GISB1a.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;Gisors back2a
[MeshBuilder]
Vertex 16,0,-6
Vertex 16,4.4,-6
Vertex 23,4.4,-6
Vertex 23,0,-6
Face 0,1,2,3
[Texture]
Load GISB2a.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;Gisors back2b
[MeshBuilder]
Vertex -16,0,-6
Vertex -16,4.4,-6
Vertex -23,4.4,-6
Vertex -23,0,-6
Face 3,2,1,0
[Texture]
Load GISB2a.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;Gisors Side1
[MeshBuilder]
Vertex 23,0,-6
Vertex 23,4.4,-6
Vertex 23,4.4,6
Vertex 23,0,6
Face 0,1,2,3
[Texture]
Load GISS1.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;Gisors Side1Haut
[MeshBuilder]
Vertex 16,4.4,-6
Vertex 16,8.6,-6
Vertex 16,8.6,6
Vertex 16,4.4,6
Face 0,1,2,3
[Texture]
Load GISS1h.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;Gisors Side2
[MeshBuilder]
Vertex -23,0,-6
Vertex -23,4.4,-6
Vertex -23,4.4,6
Vertex -23,0,6
Face 3,2,1,0
[Texture]
Load GISS1.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;Gisors Side2Haut
[MeshBuilder]
Vertex -16,4.4,-6
Vertex -16,8.6,-6
Vertex -16,8.6,6
Vertex -16,4.4,6
Face 3,2,1,0
[Texture]
Load GISS1h.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;Gisors front
[MeshBuilder]
Vertex -11,0,7
Vertex -11,14,7
Vertex 11,14,7
Vertex 11,0,7
Face 3,2,1,0
[Texture]
Load GISB.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
transparent 0,0,255

;Gisors Side a
[MeshBuilder]
Vertex 11,0,7
Vertex 11,8.6,7
Vertex 11,8.6,6
Vertex 11,0,6
Face 3,2,1,0
[Texture]
Load GISSa.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;Gisors Side b
[MeshBuilder]
Vertex -11,0,7
Vertex -11,8.6,7
Vertex -11,8.6,6
Vertex -11,0,6
Face 0,1,2,3
[Texture]
Load GISSa.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;Gisors front1a
[MeshBuilder]
Vertex 11,0,6
Vertex 11,8.6,6
Vertex 16,8.6,6
Vertex 16,0,6
Face 3,2,1,0
[Texture]
Load GISB1a.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;Gisors front1b
[MeshBuilder]
Vertex -11,0,6
Vertex -11,8.6,6
Vertex -16,8.6,6
Vertex -16,0,6
Face 0,1,2,3
[Texture]
Load GISB1a.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;Gisors front2a
[MeshBuilder]
Vertex 16,0,6
Vertex 16,4.4,6
Vertex 23,4.4,6
Vertex 23,0,6
Face 3,2,1,0
[Texture]
Load GISB2a.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;Gisors front2b
[MeshBuilder]
Vertex -16,0,6
Vertex -16,4.4,6
Vertex -23,4.4,6
Vertex -23,0,6
Face 0,1,2,3
[Texture]
Load GISB2a.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;Gisors Toitfront1
[MeshBuilder]
Vertex -11,8,-7
Vertex -7,14,-2
Vertex  7,14,-2
Vertex  11,8,-7
Face 0,1,2,3
[Texture]
Load house22_r.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;Gisors Toitback1
[MeshBuilder]
Vertex -11,8,7
Vertex -7,14,2
Vertex  7,14,2
Vertex  11,8,7
Face 3,2,1,0
[Texture]
Load house22_r.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;Gisors Toitfrontback
[MeshBuilder]
Vertex -7,14,-2
Vertex -7,14,2
Vertex  7,14,2
Vertex  7,14,-2
Face 0,1,2,3
[Texture]
Load house22_r.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;Gisors ToitfrontSide1
[MeshBuilder]
Vertex  -11,8,-7
Vertex  -7,14,-2
Vertex  -7,14,2
Vertex  -11,8,7
Face 3,2,1,0
[Texture]
Load house22_r.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;Gisors ToitfrontSide1
[MeshBuilder]
Vertex  11,8,-7
Vertex  7,14,-2
Vertex  7,14,2
Vertex  11,8,7
Face 0,1,2,3
[Texture]
Load house22_r.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;Gisors ToitfrontBackSide1
[MeshBuilder]
Vertex  -6,8,-7
Vertex  0,14,-7
Vertex  0,14,7
Vertex  -6,8,7
Face 3,2,1,0
[Texture]
Load house22_r.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;Gisors ToitfrontBackSide1
[MeshBuilder]
Vertex  6,8,-7
Vertex  0,14,-7
Vertex  0,14,7
Vertex  6,8,7
Face 0,1,2,3
[Texture]
Load house22_r.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;Gisors Toitfront2
[MeshBuilder]
Vertex -16,8,-6
Vertex -13,12,0
Vertex  13,12,0
Vertex  16,8,-6
Face 0,1,2,3
[Texture]
Load house22_r.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;Gisors Toitback2
[MeshBuilder]
Vertex -16,8,6
Vertex -13,12,0
Vertex  13,12,0
Vertex  16,8,6
Face 3,2,1,0
[Texture]
Load house22_r.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;Gisors Toitside1
[MeshBuilder]
Vertex -16,8,-6
Vertex -13,12,-0.01
Vertex -13,12,0.01
Vertex -16,8,6
Face 3,2,1,0
[Texture]
Load house22_r.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;Gisors Toitside1
[MeshBuilder]
Vertex 16,8,-6
Vertex 13,12,-0.01
Vertex 13,12,0.01
Vertex 16,8,6
Face 0,1,2,3
[Texture]
Load house22_r.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;Gisors Toitfront3
[MeshBuilder]
Vertex -23,4.4,-6
Vertex -20,8,0
Vertex  20,8,0
Vertex  23,4.4,-6
Face 0,1,2,3
[Texture]
Load house22_r.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;Gisors Toitback3
[MeshBuilder]
Vertex -23,4.4,6
Vertex -20,8,0
Vertex  20,8,0
Vertex  23,4.4,6
Face 3,2,1,0
[Texture]
Load house22_r.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;Gisors Toitside2
[MeshBuilder]
Vertex -23,4.4,-6
Vertex -20,8,-0.01
Vertex -20,8,0.01
Vertex -23,4.4,6
Face 3,2,1,0
[Texture]
Load house22_r.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;Gisors Toitside2
[MeshBuilder]
Vertex 23,4.4,-6
Vertex 20,8,-0.01
Vertex 20,8,0.01
Vertex 23,4.4,6
Face 0,1,2,3
[Texture]
Load house22_r.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1


;Quais
[MeshBuilder]
Vertex -25, 0, -10
Vertex -25, 0, 10
Vertex  25, 0, 10
Vertex  25, 0, -10
Face 0,1,2,3
[Texture]
Load carreaux.bmp
Coordinates 0, 10, 5
Coordinates 1, 10, 0
Coordinates 2, 0, 0
Coordinates 3, 0, 5

[MeshBuilder]
Vertex -25, -1.4, -10
Vertex -25, -1.4, 10
Vertex -25, 0, 10
Vertex -25, 0, -10
Face 0,1,2,3
[Texture]
Load platform1tx2.bmp
Coordinates 0, 2, 1
Coordinates 1, 0, 1
Coordinates 2, 0, 0
Coordinates 3, 2, 0

[MeshBuilder]
Vertex  25, -1.4, -10
Vertex  25, -1.4, 10
Vertex  25, 0, 10
Vertex  25, 0, -10
Face 3,2,1,0
[Texture]
Load platform1tx2.bmp
Coordinates 0, 2, 1
Coordinates 1, 0, 1
Coordinates 2, 0, 0
Coordinates 3, 2, 0


[MeshBuilder]
Vertex -25, -1.4, -10
Vertex -25, 0, -10
Vertex 25, 0, -10
Vertex 25, -1.4, -10
Face 0,1,2,3
[Texture]
Load platform1tx2.bmp
Coordinates 0, 2, 1
Coordinates 1, 0, 1
Coordinates 2, 0, 0
Coordinates 3, 2, 0

[MeshBuilder]
Vertex -25, -1.4, 10
Vertex -25, 0, 10
Vertex 25, 0, 10
Vertex 25, -1.4, 10
Face 3,2,1,0
[Texture]
Load platform1tx2.bmp
Coordinates 0, 2, 1
Coordinates 1, 0, 1
Coordinates 2, 0, 0
Coordinates 3, 2, 0



;poinconneur1
[MeshBuilder]
Vertex -0.1,0,0
Vertex  -0.1,1.3,0
Vertex  0.1,1.3,0
Vertex 0.1,0,0
Face 0,1,2,3
[Texture]
Load Poincon.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
translate 10,0,-8

[MeshBuilder]
Vertex -0.1,0,0
Vertex  -0.1,1.3,0
Vertex  -0.1,1.3,0.3
Vertex -0.1,0,0.3
Face 3,2,1,0
[Texture]
Load PoinconCote.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
translate 10,0,-8

[MeshBuilder]
Vertex 0.1,0,0.3
Vertex  0.1,1.3,0.3
Vertex  -0.1,1.3,0.3
Vertex -0.1,0,0.3
Face 0,1,2,3
[Texture]
Load PoinconCote.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
translate 10,0,-8

[MeshBuilder]
Vertex 0.1,0,0.3
Vertex  0.1,1.3,0.3
Vertex  0.1,1.3,0
Vertex 0.1,0,0
Face 3,2,1,0
[Texture]
Load PoinconCote.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
translate 10,0,-8

;dessus
[MeshBuilder]
Vertex -0.1,1.3,0
Vertex  0.1,1.3,0
Vertex  0.1,1.3,0.3
Vertex -0.1,1.3,0.3
Face 3,2,1,0
[Texture]
Load plat.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
translate 10,0,-8

;poinconneur2
[MeshBuilder]
Vertex -0.1,0,0
Vertex  -0.1,1.3,0
Vertex  0.1,1.3,0
Vertex 0.1,0,0
Face 0,1,2,3
[Texture]
Load Poincon.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
translate -10,0,-8

[MeshBuilder]
Vertex -0.1,0,0
Vertex  -0.1,1.3,0
Vertex  -0.1,1.3,0.3
Vertex -0.1,0,0.3
Face 3,2,1,0
[Texture]
Load PoinconCote.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
translate -10,0,-8

[MeshBuilder]
Vertex 0.1,0,0.3
Vertex  0.1,1.3,0.3
Vertex  -0.1,1.3,0.3
Vertex -0.1,0,0.3
Face 0,1,2,3
[Texture]
Load PoinconCote.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
translate -10,0,-8

[MeshBuilder]
Vertex 0.1,0,0.3
Vertex  0.1,1.3,0.3
Vertex  0.1,1.3,0
Vertex 0.1,0,0
Face 3,2,1,0
[Texture]
Load PoinconCote.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
translate -10,0,-8

;dessus
[MeshBuilder]
Vertex -0.1,1.3,0
Vertex  0.1,1.3,0
Vertex  0.1,1.3,0.3
Vertex -0.1,1.3,0.3
Face 3,2,1,0
[Texture]
Load plat.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
translate -10,0,-8



;Telephone front1
[MeshBuilder]
Vertex -0.25,1,-0.1
Vertex -0.25,2,-0.1
Vertex 0.25,2,-0.1
Vertex 0.25,1,-0.1
Face 0,1,2,3
[Texture]
Load TLPAF1.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
transparent 0,0,255
translate 6.2,0,-7.2


;Telephone side1a
[MeshBuilder]
Vertex 0.25,1,-0.1
Vertex 0.25,2,-0.1
Vertex 0.25,2,0.15
Vertex 0.25,1,0.15
Face 0,1,2,3
[Texture]
Load TLPAS1.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
transparent 0,0,255
translate 6.2,0,-7.2

;Telephone side1b
[MeshBuilder]
Vertex 0.1,1,-0.1
Vertex 0.1,2,-0.1
Vertex 0.1,2,0.15
Vertex 0.1,1,0.15
Face 3,2,1,0
[Texture]
Load TLPAS1.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
transparent 0,0,255
translate 6.2,0,-7.2

;Telephone side1a
[MeshBuilder]
Vertex -0.25,1,-0.1
Vertex -0.25,2,-0.1
Vertex -0.25,2,0.15
Vertex -0.25,1,0.15
Face 3,2,1,0
[Texture]
Load TLPAS2.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
transparent 0,0,255
translate 6.2,0,-7.2

;Telephone side1b
[MeshBuilder]
Vertex -0.08,1,-0.1
Vertex -0.08,2,-0.1
Vertex -0.08,2,0.15
Vertex -0.08,1,0.15
Face 0,1,2,3
[Texture]
Load TLPAS2.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
transparent 0,0,255
translate 6.2,0,-7.2

;Telephone front1a
[MeshBuilder]
Vertex -0.25,1,0.05
Vertex -0.25,2,0.05
Vertex 0.25,2,0.05
Vertex 0.25,1,0.05
Face 0,1,2,3
[Texture]
Load TLPAF1a.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
transparent 0,0,255
translate 6.2,0,-7.2

;Telephone front1b
[MeshBuilder]
Vertex -0.25,1,0.15
Vertex -0.25,2,0.15
Vertex 0.25,2,0.15
Vertex 0.25,1,0.15
Face 0,1,2,3
[Texture]
Load TLPAF1b.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
transparent 0,0,255
translate 6.2,0,-7.2