;手前
CreateMeshBuilder,,,,
AddVertex,1.9,6,0,
AddVertex,9.5,6,0,
AddVertex,9.5,-0.45,0,
AddVertex,1.9,-0.45,0,
AddFace,0,1,2,3
GenerateNormals,
LoadTexture,StationWall2.bmp
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,

;奥
CreateMeshBuilder,,,,
AddVertex,1.9,-0.45,15,
AddVertex,9.5,-0.45,15,
AddVertex,9.5,6,15,
AddVertex,1.9,6,15,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,Tunnel.bmp
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,

;右
CreateMeshBuilder,,,,
AddVertex,9.5,6,0,
AddVertex,9.5,6,15,
AddVertex,9.5,-0.45,15,
AddVertex,9.5,-0.45,0,
AddFace,0,1,2,3
GenerateNormals,
LoadTexture,Tunnel.bmp
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,

;左
CreateMeshBuilder,,,,
AddVertex,1.9,-0.45,0,
AddVertex,1.9,-0.45,15,
AddVertex,1.9,6,15,
AddVertex,1.9,6,0,
AddFace,0,1,2,3
GenerateNormals,
LoadTexture,Tunnel.bmp
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,