;--------------------------------------
;Maybank BVE Route Object File
;--------------------------------------
;(c) Tony Haylor 2003
;Email my1st.go@ntlworld.com
;
;Object and textures (c) Steve Green.
;www.trainsimcentral.co.uk
;with kind permission of Steve Green.
;
;--------------------------------------
;
;Please seek permission before using
;any Maybank files in your own route.
;
;see 'Readme.txt' file.
;

;rh front
[MeshBuilder]
Vertex 1, -0.3, 0
Vertex 1, -0.28, 26
Vertex 6, 0, 26
Vertex 6, 0, 0
Face 0,1,2,3
[Texture]
Load ballast.bmp
Coordinates 0, 0, 1
Coordinates 1, 10, 1
Coordinates 2, 10, 0
Coordinates 3, 0, 0

;rh end
[MeshBuilder]
Vertex 1, -5.3, -15
Vertex 1, -0.3, 0
Vertex 6, 0.2, 0
Vertex 6, -5.0, -15
Face 2,3,0,1
[Texture]
Load ballast.bmp
Coordinates 0, 0, 0
Coordinates 1, 2, 0
Coordinates 2, 2, 1
Coordinates 3, 0, 1

;rh front
[MeshBuilder]
Vertex 4, -0.3, 0
Vertex 4, -0.3, 26
Vertex 14, 5.32, 26
Vertex 19, 8, 0
Face 2,3,0,1
[Texture]
Load grass6a.bmp
Coordinates 0, 0,0
Coordinates 1, 0,1
Coordinates 2, 1,1
Coordinates 3, 1,0
transparent 0,0,0

;rh end
[MeshBuilder]
Vertex 4,-5.3, -15
Vertex 4,-0.3,0
Vertex 19,8,0
Vertex 19,-5.3, -15
Face 2,3,0,1
[Texture]
Load grass6.bmp
Coordinates 0, 0, 0
Coordinates 1, 0,1
Coordinates 2, 1, 1
Coordinates 3, 1,0

