CreateMeshBuilder,
AddVertex,-7, 1.0, 0,
AddVertex,-7, 2.5, 0,
AddVertex,-7, 2.5, 25.2,
AddVertex,-7, 1.0, 25.2,
AddFace2,0,1,2,3,

GenerateNormals,
LoadTexture,platform_fence.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 4, 0,
SetTextureCoordinates,3, 4, 1,
SetDecalTransparentColor,50, 108, 17,



CreateMeshBuilder,
AddVertex,-7.5, 0.0, 0,
AddVertex,-7.5, 7, 0,
AddVertex,-7.5, 7, 25.2,
AddVertex,-7.5, 0.0, 25.2,
AddFace2,0,1,2,3,

GenerateNormals,
LoadTexture,hedge2a.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 2, 0,
SetTextureCoordinates,3, 2, 1,
SetDecalTransparentColor,0, 0, 0,

