;--------------------------------------
;Maybank BVE Route Object File
;--------------------------------------
;(c) Tony Haylor 2003
;Email my1st.go@ntlworld.com
;
;Object and textures (c) Robert Glass 2001-2003.
;www.scotrailsim.co.uk
;Sandymill - Invermay Electric BVE Route
;(c) Robert Glass 2001-2003
;
;Please seek permission before using
;any Maybank files in your own route.
;
;see 'Readme.txt' file.
;

[MeshBuilder]
Vertex -5.0,-0.4,+000
Vertex -5.0,-0.4,+025
Vertex  8.8,-0.4,+025
Vertex  8.8,-0.4,+000
Face 0,1,2,3
[Texture]
Load ironbridge.bmp
Coordinates 00,00,10
Coordinates 01,00,00
Coordinates 02,01,00
Coordinates 03,01,10

[MeshBuilder]
Vertex -8,+0.0,+000
Vertex -8,+0.0,+025
Vertex -5.0,+0.0,+025
Vertex -5.0,+0.0,+000
Face 0,1,2,3
[Texture]
Load bridge_s.bmp
Coordinates 00,0,64
Coordinates 01,0,00
Coordinates 02,8,00
Coordinates 03,8,64
Transparent 0,0,0

[MeshBuilder]
Vertex 8.8,+0.0,+000
Vertex 8.8,+0.0,+025
Vertex 11.8,+0.0,+025
Vertex 11.8,+0.0,+000
Face 0,1,2,3
[Texture]
Load bridge_s.bmp
Coordinates 00,0,64
Coordinates 01,0,00
Coordinates 02,8,00
Coordinates 03,8,64
Transparent 0,0,0

[MeshBuilder]
Vertex -5.0,+1.5,+000
Vertex -5.0,+1.5,+025
Vertex -5.0,-0.5,+025
Vertex -5.0,-0.5,+000
Face 0,1,2,3
[Texture]
Load bridge_w.bmp
Coordinates 00,00,00
Coordinates 01,10,00
Coordinates 02,10,01
Coordinates 03,00,01
Transparent 0,0,0

[MeshBuilder]
Vertex 8.8,+1.5,+000
Vertex 8.8,+1.5,+025
Vertex 8.8,-0.5,+025
Vertex 8.8,-0.5,+000
Face 3,2,1,0
[Texture]
Load bridge_w.bmp
Coordinates 00,00,00
Coordinates 01,10,00
Coordinates 02,10,01
Coordinates 03,00,01
Transparent 0,0,0

[MeshBuilder]
Vertex -8,+1.5,+000
Vertex -8,+1.5,+025
Vertex -8,-0.5,+025
Vertex -8,-0.5,+000
Face 0,1,2,3
[Texture]
Load bridge_w.bmp
Coordinates 00,00,00
Coordinates 01,10,00
Coordinates 02,10,01
Coordinates 03,00,01
Transparent 0,0,0

[MeshBuilder]
Vertex 11.8,+1.5,+000
Vertex 11.8,+1.5,+025
Vertex 11.8,-0.5,+025
Vertex 11.8,-0.5,+000
Face 3,2,1,0
[Texture]
Load bridge_w.bmp
Coordinates 00,00,00
Coordinates 01,10,00
Coordinates 02,10,01
Coordinates 03,00,01
Transparent 0,0,0
;=================================
[MeshBuilder]
Vertex -9,+1.5,0
Vertex -9,+0.0,0
Vertex -8,+0.0,0
Vertex -8,+1.5,0
Face 3,2,1,0
[texture]
Load concrete.bmp
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0

[MeshBuilder]
Vertex 12.8,+1.5,0
Vertex 12.8,+0.0,0
Vertex 11.8,+0.0,0
Vertex 11.8,+1.5,0
Face 0,1,2,3
[texture]
Load concrete.bmp
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0

[MeshBuilder]
Vertex -9,+1.5,25
Vertex -9,+0.0,25
Vertex -8,+0.0,25
Vertex -8,+1.5,25
Face 3,2,1,0
[texture]
Load concrete.bmp
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0

[MeshBuilder]
Vertex 12.8,+1.5,25
Vertex 12.8,+0.0,25
Vertex 11.8,+0.0,25
Vertex 11.8,+1.5,25
Face 0,1,2,3
[texture]
Load concrete.bmp
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0

;Tower Side L
[MeshBuilder]
Vertex -12,12.5,11.5
Vertex -8,+12.5,11.5
Vertex -8,+12.5,13.5
Vertex -8,-5,13.5
Vertex -8,-5,11.5
Vertex -12,-5,11.5
Face 0,1,4,5
Face 1,2,3,4
[texture]
Load concrete.bmp
coordinates 0,0,0
coordinates 1,0.5,0
coordinates 2,1,0
coordinates 3,1,1
coordinates 4,0.5,1
coordinates 5,0,1

[MeshBuilder]
Vertex 15.8,12.5,11.5
Vertex 11.8,+12.5,11.5
Vertex 11.8,+12.5,13.5
Vertex 11.8,-5,13.5
Vertex 11.8,-5,11.5
Vertex 15.8,-5,11.5
Face 5,4,1,0
Face 4,3,2,1
[texture]
Load concrete.bmp
coordinates 0,0,0
coordinates 1,0.5,0
coordinates 2,1,0
coordinates 3,1,1
coordinates 4,0.5,1
coordinates 5,0,1

;spans
[MeshBuilder]
Vertex -10.5,+9.5,+012.5
Vertex -9,+1.5,+000
Vertex -8,+1.5,+000
Vertex -9.5,+9.5,+012.5
Face 3,2,1,0
[texture]
Load ironbridge.bmp
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0

[MeshBuilder]
Vertex 14.3,+9.5,+012.5
Vertex 12.8,1.5,+000
Vertex 11.8,1.5,+000
Vertex 13.3,+9.5,+012.5
Face 0,1,2,3
[texture]
Load ironbridge.bmp
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0

[MeshBuilder]
Vertex -10.5,+9.5,+012.5
Vertex -9,+1.5,+025
Vertex -8,+1.5,+025
Vertex -9.5,+9.5,+012.5
Face 3,2,1,0
[texture]
Load ironbridge.bmp
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0

[MeshBuilder]
Vertex 14.3,+9.5,+012.5
Vertex 12.8,+1.5,+025
Vertex 11.8,+1.5,+025
Vertex 13.3,+9.5,+012.5
Face 0,1,2,3
[texture]
Load ironbridge.bmp
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0