;--------------------------------------
;Maybank BVE Route Object File
;--------------------------------------
;(c) Tony Haylor 2003
;Email my1st.go@ntlworld.com
;
;Object and textures (c) Steve Green.
;www.trainsimcentral.co.uk
;with kind permission of Steve Green.
;
;--------------------------------------
;
;Please seek permission before using
;any Maybank files in your own route.
;
;see 'Readme.txt' file.
;
;rh front
[MeshBuilder]
Vertex 1.6, -0.29, 0
Vertex 1.6, -0.3, 26
Vertex 6, -0.29, 26
Vertex 6, -0.29, 0
Face 0,1,2,3
[Texture]
Load ballast_g.bmp
Coordinates 0, 0, 1
Coordinates 1, 10, 1
Coordinates 2, 10, 0
Coordinates 3, 0, 0

;rh end
[MeshBuilder]
Vertex 1.6, -5.3, -15
Vertex 1.6, -0.29, 0
Vertex 6, -0.29, 0
Vertex 6, -5.0, -15
Face 2,3,0,1
[Texture]
Load ballast_g.bmp
Coordinates 0, 0, 0
Coordinates 1, 2, 0
Coordinates 2, 2, 1
Coordinates 3, 0, 1

;Tree End
[MeshBuilder]
vertex 3,6,23
vertex 3,-1,23
vertex 8,-1,20
vertex 8,6,20
Face 3,2,1,0
Face2 0,1,2,3

[Texture]
Load tree7.bmp
Coordinates 0,00,0
Coordinates 1,00,1
Coordinates 2,01,1
Coordinates 3,01,0
Transparent 000,000,000

;Bush 3
[MeshBuilder]
vertex 4,6.5,19
vertex 4,-1,19
vertex 9,-1,16
vertex 9,6.5,16
Face 3,2,1,0
Face2 0,1,2,3

[Texture]
Load tree7b.bmp
Coordinates 0,00,0
Coordinates 1,00,1
Coordinates 2,01,1
Coordinates 3,01,0
Transparent 000,000,000

;Bush N
[MeshBuilder]
Vertex 5,6,7
Vertex 5,-1,7
Vertex 10,-1,0
Vertex 10,6,0
Face 3,2,1,0
Face2 0,1,2,3

[Texture]
Load t3.bmp
Coordinates 0,00,0
Coordinates 1,00,1
Coordinates 2,01,1
Coordinates 3,01,0
Transparent 000,000,000

;Bush 2
[MeshBuilder]
vertex 4,6,15
vertex 4,-1,15
vertex 8,-1,12
vertex 8,6,12
Face 3,2,1,0
Face2 0,1,2,3

[Texture]
Load tree1.bmp
Coordinates 0,00,0
Coordinates 1,00,1
Coordinates 2,01,1
Coordinates 3,01,0
Transparent 000,000,000

;Bush 1
[MeshBuilder]
vertex 4,7,10
vertex 4,-1,10
vertex 9,-1,8
vertex 9,7,8
Face 3,2,1,0
Face2 0,1,2,3

[Texture]
Load tree7a.bmp
Coordinates 0,00,0
Coordinates 1,00,1
Coordinates 2,01,1
Coordinates 3,01,0
Transparent 000,000,000




