

CreateMeshBuilder,
AddVertex,1.4, -0.3, -0.5,
AddVertex,1.4, -0.28, 25.9,
AddVertex,3.3, 0.32, 25.9,
AddVertex,3.3, 0.3, -0.5,
AddFace,0,1,2,3,
AddFace,1,0,3,2,

GenerateNormals,

LoadTexture,grass2.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,

CreateMeshBuilder,
AddVertex,3.3, 0.3, -0.5,
AddVertex,3.3, 0.32, 25.9,
AddVertex,4, 1.02, 25.9,
AddVertex,4, 1, -0.5,
AddFace,0,1,2,3,
AddFace,1,0,3,2,

GenerateNormals,

LoadTexture,grass2.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,

CreateMeshBuilder,
AddVertex,4, 1, -0.5,
AddVertex,4, 1.02, 25.9,
AddVertex,7, 2.82, 25.9,
AddVertex,7, 2.8, -0.5,
AddFace,0,1,2,3,
AddFace,1,0,3,2,
GenerateNormals,

LoadTexture,grass2.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,

;top
CreateMeshBuilder,
AddVertex,7, 2.65, -0.5,
AddVertex,7, 2.65, 25.9,
AddVertex,20.2, 10.02, 25.9,
AddVertex,20.2, 10, -0.5,
AddFace,0,1,2,3,
AddFace,1,0,3,2,


GenerateNormals,

LoadTexture,grass2.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 3,
SetTextureCoordinates,3, 0, 3,
SetDecalTransparentColor,0,0,0,





;Front l
CreateMeshBuilder,
AddVertex,120.0, -8.3, -0.5,
AddVertex,20.0, 10, 0,
AddVertex,19.0, -6.3, -15,
AddFace,0,1,2,
AddFace,2,1,0,


GenerateNormals,

LoadTexture,grass2.bmp,
SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 1,4,
SetTextureCoordinates,2, 0,4,
;coords changed

CreateMeshBuilder,
;Sec1
AddVertex,1.4, -5.3, -15,
AddVertex,1.5, -0.3, -0.5,
AddVertex,3.3, 0.3, -0.5,
AddVertex,3.3, -5.3, -15,
AddFace,0,1,2,3,
AddFace,1,0,3,2,

GenerateNormals,

LoadTexture,grass2.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,


CreateMeshBuilder,
AddVertex,3.3, -5.3, -15,
AddVertex,3.3, 0.3, -0.5,
AddVertex,4, 1, -0.5,
AddVertex,4, -5.3, -15,
AddFace,0,1,2,3,
AddFace,1,0,3,2,

GenerateNormals,

LoadTexture,grass2.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,

CreateMeshBuilder,
AddVertex,4, -5.3, -15,
AddVertex,4, 1, -0.5,
AddVertex,7, 2.8, -0.5,
AddVertex,7, -5.3, -15,
AddFace,0,1,2,3,
AddFace,1,0,3,2,

GenerateNormals,

LoadTexture,grass2.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,

CreateMeshBuilder,
AddVertex,7, -5.3, -15,
AddVertex,7 ,2.8, -0.5,
AddVertex,20, 10, -0.5,
AddVertex,20, -5.3, -15,
AddFace,0,1,2,3,
AddFace,1,0,3,2,



GenerateNormals,

LoadTexture,grass2.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,




