
CreateMeshBuilder,
addVertex,-3, 0.01, 25,
AddVertex,3, 0.01, 25,
AddVertex,3, 0.01, -25,
AddVertex,-3, 0.01, -25,
AddFace,0,1,2,3,

GenerateNormals,
LoadTexture,weeds.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,2,0,
SetTextureCoordinates,2,2,1,
SetTextureCoordinates,3,0,1,



setdecaltransparentcolor,0,0,0;50,

