;//架線柱（複々線用）,,,,
CreateMeshBuilder,,;//左台,,
Cube,0.25,0.25,0.25,
Translate,-2.22,-0.27,0,
SetColor,176,176,176,


CreateMeshBuilder,,;//右台,,
Cube,0.25,0.25,0.25,
Translate,13.62,-0.27,0,
SetColor,176,176,176,


CreateMeshBuilder,,;//左柱,,
Cylinder,4,0.18,0.18,8.5
Translate,-2.22,4.1,0,

LoadTexture,Pole1.bmp,,,
SetTextureCoordinates,0,0,5,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,0.5,0,
SetTextureCoordinates,3,0.5,5,
SetTextureCoordinates,4,0.5,5,
SetTextureCoordinates,5,0.5,0,
SetTextureCoordinates,6,1,0,
SetTextureCoordinates,7,1,5,


CreateMeshBuilder,,;//右柱,,
Cylinder,4,0.18,0.18,8.5
Translate,13.62,4.1,0,

LoadTexture,Pole1.bmp,,
SetTextureCoordinates,0,0,5
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,0.5,0
SetTextureCoordinates,3,0.5,5
SetTextureCoordinates,4,0.5,5
SetTextureCoordinates,5,0.5,0
SetTextureCoordinates,6,1,0
SetTextureCoordinates,7,1,5


CreateMeshBuilder,,;//横支柱,
AddVertex,-2.4,5.8,-0.18
AddVertex,-2.4,7.6,-0.18
AddVertex,-1,7.6,-0.18
AddVertex,-1,5.8,0.15
AddVertex,12.4,5.8,0.15,
AddVertex,12.4,7.6,-0.18,
AddVertex,13.8,7.6,-0.18,
AddVertex,13.8,5.8,-0.18,
AddFace,0,1,2,3
AddFace,4,5,6,7
GenerateNormals,,,,

LoadTexture,pole-flame1.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetTextureCoordinates,4,1,1,
SetTextureCoordinates,5,1,0,
SetTextureCoordinates,6,0,0,
SetTextureCoordinates,7,0,1,
SetDecalTransparentColor,0,0,255,


CreateMeshBuilder,,;//横支柱,,
AddVertex,-2.4,5.8,0.18,
AddVertex,-2.4,7.6,0.18,
AddVertex,-1,7.6,0.18,
AddVertex,-1,5.8,-0.15,
AddVertex,12.4,5.8,-0.15,
AddVertex,12.4,7.6,0.18,
AddVertex,13.8,7.6,0.18,
AddVertex,13.8,5.8,0.18,
AddFace,0,1,2,3
AddFace,4,5,6,7
GenerateNormals,,,,

LoadTexture,pole-flame1.bmp,,
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,1,0
SetTextureCoordinates,3,1,1
SetTextureCoordinates,4,1,1
SetTextureCoordinates,5,1,0
SetTextureCoordinates,6,0,0
SetTextureCoordinates,7,0,1
SetDecalTransparentColor,0,0,255


CreateMeshBuilder,,;//横支柱,
AddVertex,-1,6.7,0
AddVertex,-1,7.6,0.18
AddVertex,5.7,7.6,0.18,
AddVertex,5.7,6.7,0,
AddVertex,5.7,6.7,0,
AddVertex,5.7,7.6,0.18,
AddVertex,12.4,7.6,0.18,
AddVertex,12.4,6.7,0,
AddFace,0,1,2,3
AddFace,4,5,6,7
GenerateNormals,,,,

LoadTexture,pole-flame2.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,8,0,
SetTextureCoordinates,3,8,1,
SetTextureCoordinates,4,8,1,
SetTextureCoordinates,5,8,0,
SetTextureCoordinates,6,0,0,
SetTextureCoordinates,7,0,1,
SetDecalTransparentColor,0,0,255,


CreateMeshBuilder,,;//横支柱,,
AddVertex,-1,6.7,0,
AddVertex,-1,7.6,-0.18,
AddVertex,5.7,7.6,-0.18,
AddVertex,5.7,6.7,0,
AddVertex,5.7,6.7,0,
AddVertex,5.7,7.6,-0.18,
AddVertex,12.4,7.6,-0.18,
AddVertex,12.4,6.7,0,
AddFace,0,1,2,3
AddFace,4,5,6,7
GenerateNormals,,,,

LoadTexture,pole-flame2.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,8,0,
SetTextureCoordinates,3,8,1,
SetTextureCoordinates,4,8,1,
SetTextureCoordinates,5,8,0,
SetTextureCoordinates,6,0,0,
SetTextureCoordinates,7,0,1,
SetDecalTransparentColor,0,0,255,


CreateMeshBuilder,,;//架線支え,,
AddVertex,-1,5.1,0,
AddVertex,-1,6.7,0,
AddVertex,1.9,6.7,0,
AddVertex,1.9,5.1,0,
AddVertex,4.8,6.7,0,
AddVertex,4.8,5.1,0,
AddFace,0,1,2,3
AddFace,3,2,4,5
GenerateNormals,,,,

LoadTexture,arm.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetTextureCoordinates,4,0,0,
SetTextureCoordinates,5,0,1,
SetDecalTransparentColor,0,0,255,


CreateMeshBuilder,,;//架線支え,,
AddVertex,6.6,5.1,0,
AddVertex,6.6,6.7,0,
AddVertex,9.5,6.7,0,
AddVertex,9.5,5.1,0,
AddVertex,12.4,6.7,0,
AddVertex,12.4,5.1,0,
AddFace,0,1,2,3
AddFace,3,2,4,5
GenerateNormals,,,,

LoadTexture,arm.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetTextureCoordinates,4,0,0,
SetTextureCoordinates,5,0,1,
SetDecalTransparentColor,0,0,255,


CreateMeshBuilder,,;//架線支え,,
AddVertex,-1.4,7.6,0,
AddVertex,-1.4,8.5,0,
AddVertex,0,8.5,0,
AddVertex,0,7.6,0,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,pole-flame3.bmp,,
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,1,0
SetTextureCoordinates,3,1,1
SetDecalTransparentColor,0,0,255
