;description=Gare de Chars OISE
;auteur=LESAGE
;copyright=bverb@free.fr

;AvantGare
[MeshBuilder]
Vertex -7.2,0,-5.1
Vertex -7.2,9.5,-5.1
Vertex 7.2,9.5,-5.1
Vertex 7.2,0,-5.1
Face 0,1,2,3
[Texture]
Load CHARSF.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;AvantAnnexeDroite
[MeshBuilder]
Vertex 7.2,0,-5.1
Vertex 7.2,6,-5.1
Vertex 11.5,6,-5.1
Vertex 11.5,0,-5.1
Face 0,1,2,3
[Texture]
Load CHARS21_f.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1


;CoteGareDroite
[MeshBuilder]
Vertex 7.2,0,5.1
Vertex 7.2,13.5,5.1
Vertex 7.2,13.5,-5.1
Vertex 7.2,0,-5.1
Face 3,2,1,0
[Texture]
Load CHARS2_s.bmp
Coordinates 0,1,1
Coordinates 1,1,0
Coordinates 2,0,0
Coordinates 3,0,1
transparent 0,0,255

;CoteAnnexeDroite
[MeshBuilder]
Vertex 11.5,0,5.1
Vertex 11.5,6,5.1
Vertex 11.5,6,-5.1
Vertex 11.5,0,-5.1
Face 3,2,1,0
[Texture]
Load CHARS20_s.bmp
Coordinates 0,1,1
Coordinates 1,1,0
Coordinates 2,0,0
Coordinates 3,0,1
transparent 90,0,255

;ArriereGare 
[MeshBuilder]
Vertex 7.2,0,5.1
Vertex 7.2,9.5,5.1
Vertex -7.2,9.5,5.1
Vertex -7.2,0,5.1
Face 0,1,2,3
[Texture]
Load CHARSD.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;ArriereAnnexeDroite 
[MeshBuilder]
Vertex 7.2,0,5.1
Vertex 7.2,6,5.1
Vertex 11.5,6,5.1
Vertex 11.5,0,5.1
Face 3,2,1,0
[Texture]
Load CHARS21_b.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;CoteGareGauche
[MeshBuilder]
Vertex -7.2,0,5.1
Vertex -7.2,13.5,5.1
Vertex -7.2,13.5,-5.1
Vertex -7.2,0,-5.1
Face 0,1,2,3
[Texture]
Load CHARS2_s.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
transparent 0,0,255

;ToitGare1
[MeshBuilder]
Vertex -7.2,9.5,-5.1
Vertex  7.2,9.5,-5.1
Vertex  5.2,12.7,0
Vertex -5.2,12.7,0
Face 3,2,1,0
[Texture]
Load house2_r.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

[MeshBuilder]
Vertex 7.2,9.5,-5.1
Vertex 5.2,12.7,-0.01
Vertex 5.2,12.7,0.01
Vertex 7.2,9.5,5.1
Face 0,1,2,3
[Texture]
Load house2_r.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;ToitGare2
[MeshBuilder]
Vertex -7.2,9.5,5.1
Vertex  7.2,9.5,5.1
Vertex  5.2,12.7,0
Vertex -5.2,12.7,0
Face 0,1,2,3
[Texture]
Load house2_r.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

[MeshBuilder]
Vertex -7.2,9.5,-5.1
Vertex -5.2,12.7,-0.01
Vertex -5.2,12.7,0.01
Vertex -7.2,9.5,5.1
Face 3,2,1,0
[Texture]
Load house2_r.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;ToitAnnexeDroite
[MeshBuilder]
Vertex 7.2,6,-5.1
Vertex  11.7,6,-5.1
Vertex  8.5,7,0
Vertex 7.2,7,0
Face 3,2,1,0
[Texture]
Load house2_r.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

[MeshBuilder]
Vertex 7.2,6,5.1
Vertex  7.2,7,0
Vertex  8.5,7,0
Vertex 11.6,6,5.1
Face 3,2,1,0
[Texture]
Load house2_r.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

[MeshBuilder]
Vertex 11.5,6,-5.1
Vertex  8.5,7,-0.01
Vertex 8.5,7,0.01
Vertex 11.5,6,5.1
Face 0,1,2,3
[Texture]
Load house2_r.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;AvantAnnexeGauche
[MeshBuilder]
Vertex -11.5,0,-5.1
Vertex -11.5,6,-5.1
Vertex -7.2,6,-5.1
Vertex -7.2,0,-5.1
Face 0,1,2,3
[Texture]
Load CHARS21_f.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;CoteAnnexeGauche
[MeshBuilder]
Vertex -11.5,0,-5.1
Vertex -11.5,6,-5.1
Vertex -11.5,6,5.1
Vertex -11.5,0,5.1
Face 3,2,1,0
[Texture]
Load CHARS20_s.bmp
Coordinates 0,1,1
Coordinates 1,1,0
Coordinates 2,0,0
Coordinates 3,0,1
transparent 90,0,255

;ArriereAnnexeGauche 
[MeshBuilder]
Vertex -11.5,0,5.1
Vertex -11.5,6,5.1
Vertex -7.2,6,5.1
Vertex -7.2,0,5.1
Face 3,2,1,0
[Texture]
Load CHARS21_b.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;ToitAnnexeGauche
[MeshBuilder]
Vertex -7.2,6,-5.1
Vertex -11.6,6,-5.1
Vertex -8.5,7,0
Vertex -7.2,7,0
Face 0,1,2,3
[Texture]
Load house2_r.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

[MeshBuilder]
Vertex -7.2,6,5.1
Vertex -7.2,7,0
Vertex -8.5,7,0
Vertex -11.6,6,5.1
Face 0,1,2,3
[Texture]
Load house2_r.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

[MeshBuilder]
Vertex -11.5,6,-5.1
Vertex -8.5,7,-0.01
Vertex -8.5,7,0.01
Vertex -11.5,6,5.1
Face 3,2,1,0
[Texture]
Load house2_r.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;chemine1
[MeshBuilder]
Vertex -0.8,9.5,-4.9
Vertex  -0.8,11,-4.9
Vertex  0.8,11,-4.9
Vertex 0.8,9.5,-4.9
Face 0,1,2,3
[Texture]
Load brique.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

[MeshBuilder]
Vertex -0.8,9.5,-4.9
Vertex  -0.8,11,-4.9
Vertex  -0.8,11,-4.4
Vertex -0.8,9.5,-4.4
Face 3,2,1,0
[Texture]
Load brique.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

[MeshBuilder]
Vertex 0.8,9.5,-4.4
Vertex  0.8,11,-4.4
Vertex  -0.8,11,-4.4
Vertex -0.8,9.5,-4.4
Face 0,1,2,3
[Texture]
Load brique.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

[MeshBuilder]
Vertex 0.8,9.5,-4.4
Vertex  0.8,11,-4.4
Vertex  0.8,11,-4.9
Vertex 0.8,9.5,-4.9
Face 3,2,1,0
[Texture]
Load brique.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;chemine2
[MeshBuilder]
Vertex -7,9,3.3
Vertex  -7,13,3.3
Vertex  -6.5,13,3.3
Vertex -6.5,9,3.3
Face 3,2,1,0
[Texture]
Load brique.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

[MeshBuilder]
Vertex -6.5,9,1.7
Vertex  -6.5,13,1.7
Vertex  -6.5,13,3.3
Vertex -6.5,9,3.3
Face 0,1,2,3
[Texture]
Load brique.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

[MeshBuilder]
Vertex -7,9,1.7
Vertex  -7,13,1.7
Vertex  -6.5,13,1.7
Vertex -6.5,9,1.7
Face 0,1,2,3
[Texture]
Load brique.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

[MeshBuilder]
Vertex -7,9,1.7
Vertex -7,13,1.7
Vertex -7,13,3.3
Vertex -7,9,3.3
Face 3,2,1,0
[Texture]
Load brique.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;chemine3
[MeshBuilder]
Vertex -0.8,9.5,4.9
Vertex  -0.8,11,4.9
Vertex  0.8,11,4.9
Vertex 0.8,9.5,4.9
Face 3,2,1,0
[Texture]
Load brique.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

[MeshBuilder]
Vertex -0.8,9.5,4.9
Vertex  -0.8,11,4.9
Vertex  -0.8,11,4.4
Vertex -0.8,9.5,4.4
Face 3,2,1,0
[Texture]
Load brique.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

[MeshBuilder]
Vertex 0.8,9.5,4.4
Vertex  0.8,11,4.4
Vertex  -0.8,11,4.4
Vertex -0.8,9.5,4.4
Face 0,1,2,3
[Texture]
Load brique.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

[MeshBuilder]
Vertex 0.8,9.5,4.4
Vertex  0.8,11,4.4
Vertex  0.8,11,4.9
Vertex 0.8,9.5,4.9
Face 0,1,2,3
[Texture]
Load brique.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;chemine4
[MeshBuilder]
Vertex 7,9,-3.3
Vertex 7,13,-3.3
Vertex 6.5,13,-3.3
Vertex 6.5,9,-3.3
Face 3,2,1,0
[Texture]
Load brique.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

[MeshBuilder]
Vertex 6.5,9,-1.7
Vertex  6.5,13,-1.7
Vertex  6.5,13,-3.3
Vertex 6.5,9,-3.3
Face 0,1,2,3
[Texture]
Load brique.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

[MeshBuilder]
Vertex 7,9,-1.7
Vertex  7,13,-1.7
Vertex  6.5,13,-1.7
Vertex 6.5,9,-1.7
Face 0,1,2,3
[Texture]
Load brique.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

[MeshBuilder]
Vertex 7,9,-1.7
Vertex 7,13,-1.7
Vertex 7,13,-3.3
Vertex 7,9,-3.3
Face 3,2,1,0
[Texture]
Load brique.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;chemine5
[MeshBuilder]
Vertex 7,9,3.3
Vertex 7,13,3.3
Vertex 6.5,13,3.3
Vertex 6.5,9,3.3
Face 0,1,2,3
[Texture]
Load brique.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

[MeshBuilder]
Vertex 6.5,9,2.8
Vertex  6.5,13,2.8
Vertex  6.5,13,3.3
Vertex 6.5,9,3.3
Face 3,2,1,0
[Texture]
Load brique.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

[MeshBuilder]
Vertex 7,9,2.8
Vertex  7,13,2.8
Vertex  6.5,13,2.8
Vertex 6.5,9,2.8
Face 3,2,1,0
[Texture]
Load brique.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

[MeshBuilder]
Vertex 7,9,2.8
Vertex 7,13,2.8
Vertex 7,13,3.3
Vertex 7,9,3.3
Face 0,1,2,3
[Texture]
Load brique.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1

;Quais
[MeshBuilder]
Vertex -25, 0, -10
Vertex -25, 0, 10
Vertex  25, 0, 10
Vertex  25, 0, -10
Face 0,1,2,3

[Texture]
Load carreaux.bmp
Coordinates 0, 5, 5
Coordinates 1, 5, 0
Coordinates 2, 0, 0
Coordinates 3, 0, 5

[MeshBuilder]
Vertex -25, -1.4, -10
Vertex -25, -1.4, 10
Vertex -25, 0, 10
Vertex -25, 0, -10
Face 0,1,2,3

[Texture]
Load platform1tx2.bmp
Coordinates 0, 2, 1
Coordinates 1, 0, 1
Coordinates 2, 0, 0
Coordinates 3, 2, 0

[MeshBuilder]
Vertex  25, -1.4, -10
Vertex  25, -1.4, 10
Vertex  25, 0, 10
Vertex  25, 0, -10
Face 3,2,1,0

[Texture]
Load platform1tx2.bmp
Coordinates 0, 2, 1
Coordinates 1, 0, 1
Coordinates 2, 0, 0
Coordinates 3, 2, 0


[MeshBuilder]
Vertex -25, -1.4, -10
Vertex -25, 0, -10
Vertex 25, 0, -10
Vertex 25, -1.4, -10
Face 0,1,2,3

[Texture]
Load platform1tx2.bmp
Coordinates 0, 2, 1
Coordinates 1, 0, 1
Coordinates 2, 0, 0
Coordinates 3, 2, 0

[MeshBuilder]
Vertex -25, -1.4, 10
Vertex -25, 0, 10
Vertex 25, 0, 10
Vertex 25, -1.4, 10
Face 3,2,1,0

[Texture]
Load platform1tx2.bmp
Coordinates 0, 2, 1
Coordinates 1, 0, 1
Coordinates 2, 0, 0
Coordinates 3, 2, 0



;Telephone front1
[MeshBuilder]
Vertex -0.25,1,-0.1
Vertex -0.25,2,-0.1
Vertex 0.25,2,-0.1
Vertex 0.25,1,-0.1
Face 0,1,2,3
[Texture]
Load TLPAF1.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
transparent 0,0,255
translate -6.2,0,-5.3


;Telephone side1a
[MeshBuilder]
Vertex 0.25,1,-0.1
Vertex 0.25,2,-0.1
Vertex 0.25,2,0.15
Vertex 0.25,1,0.15
Face 0,1,2,3
[Texture]
Load TLPAS1.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
transparent 0,0,255
translate -6.2,0,-5.3

;Telephone side1b
[MeshBuilder]
Vertex 0.1,1,-0.1
Vertex 0.1,2,-0.1
Vertex 0.1,2,0.15
Vertex 0.1,1,0.15
Face 3,2,1,0
[Texture]
Load TLPAS1.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
transparent 0,0,255
translate -6.2,0,-5.3

;Telephone side1a
[MeshBuilder]
Vertex -0.25,1,-0.1
Vertex -0.25,2,-0.1
Vertex -0.25,2,0.15
Vertex -0.25,1,0.15
Face 3,2,1,0
[Texture]
Load TLPAS2.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
transparent 0,0,255
translate -6.2,0,-5.3

;Telephone side1b
[MeshBuilder]
Vertex -0.08,1,-0.1
Vertex -0.08,2,-0.1
Vertex -0.08,2,0.15
Vertex -0.08,1,0.15
Face 0,1,2,3
[Texture]
Load TLPAS2.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
transparent 0,0,255
translate -6.2,0,-5.3

;Telephone front1a
[MeshBuilder]
Vertex -0.25,1,0.05
Vertex -0.25,2,0.05
Vertex 0.25,2,0.05
Vertex 0.25,1,0.05
Face 0,1,2,3
[Texture]
Load TLPAF1a.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
transparent 0,0,255
translate -6.2,0,-5.3

;Telephone front1b
[MeshBuilder]
Vertex -0.25,1,0.15
Vertex -0.25,2,0.15
Vertex 0.25,2,0.15
Vertex 0.25,1,0.15
Face 0,1,2,3
[Texture]
Load TLPAF1b.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
transparent 0,0,255
translate -6.2,0,-5.3


;Billeterie
[MeshBuilder]
Vertex 0, 1.8,0.5
Vertex 0, 1.8,0
Vertex 0, 0,0
Vertex 0, 0,0.5
Face 0,1,2,3
color 3,124,187
translate -2.5,0.5,-5.8

[MeshBuilder]
Vertex 0.5, 1.8,0
Vertex 0.5, 1.8,0.5
Vertex 0.5, 0,0.5
Vertex 0.5, 0,0
Face 0,1,2,3
color 3,124,187
translate -2.5,0.5,-5.8

[MeshBuilder]
Vertex 0, 1.8,0.5
Vertex 0.5, 1.8,0.5
Vertex 0.5, 0,0.5
Vertex 0, 0,0.5
Face 3,2,1,0
color 3,124,187
translate -2.5,0.5,-5.8

[MeshBuilder]
Vertex 0, 1.8,0
Vertex 0.5, 1.8,0
Vertex 0.5, 0,0
Vertex 0, 0,0
Face 0,1,2,3
[Texture]
Load automat_1.bmp
Coordinates 0, 0, 0
Coordinates 1, 1, 0
Coordinates 2, 1, 1
Coordinates 3, 0, 1
translate -2.5,0.5,-5.8

[MeshBuilder]
Vertex 0.5, 1.8,-0.1
Vertex 0.5, 1.8,0.5
Vertex 0, 1.8,0.5
Vertex 0, 1.8,-0.1
Vertex 0.5, 1.9,-0.1
Vertex 0.5, 1.9,0.5
Vertex 0, 1.9,0.5
Vertex 0, 1.9,-0.1
Face 0,1,2,3
Face 7,6,5,4
Face 3,7,4,0
Face 2,6,7,3
Face 5,6,2,1
Face 4,5,1,0
color 187,197,201
translate -2.5,0.5,-5.8

[MeshBuilder]
Vertex 0.5,0,0
Vertex 0.5,0,0.5
Vertex 0.5,-0.5,0.5
Vertex 0.5,-0.5,0
Vertex 0,0,0
Vertex 0,0,0.5
Vertex 0,-0.5,0.5
Vertex 0,-0.5,0
Face 0,1,2,3
Face 7,6,5,4
Face 3,7,4,0
Face 2,1,5,6
color 187,197,201
translate -2.5,0.5,-5.8

[MeshBuilder]
Vertex -3, 2.8,  -6
Vertex -1.5, 2.8,  -6
Vertex -1.5, 3.2,  -5
Vertex -3, 3.2,  -5
Face2 0,1,2,3
color 50,50,50

;Pendule
[meshbuilder]
cube 0.1,0.5,0.5
color 187,197,201
translate 2.2,4.8,-5.7

[meshbuilder]
Vertex -0.11, -0.5, -0.5
Vertex -0.11, -0.5, 0.5
Vertex -0.11, 0.5, 0.5
Vertex -0.11, 0.5, -0.5
Face 0,1,2,3
[Texture]
Load heure.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
translate 2.2,4.8,-5.7

[meshbuilder]
Vertex 0.11, -0.5, -0.5
Vertex 0.11, -0.5, 0.5
Vertex 0.11, 0.5, 0.5
Vertex 0.11, 0.5, -0.5
Face2 0,1,2,3
[Texture]
Load heure.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
translate 2.2,4.8,-5.7



;cabine electrique1
[meshbuilder]
cube 0.25,2.5,0.7
color 204,204,204
translate 15,0.4,-1.6

[MeshBuilder]
Vertex -3.1, 2.5, -2.8
Vertex -3.1, -0.3, -2.8
Vertex -3.1, -0.3, -1.4
Vertex -3.1, 2.5, -1.4
Face2 0,1,2,3
[Texture]
Load RelayCab1Frnt.bmp
Coordinates 0, 0, 0
Coordinates 1, 0, 1
Coordinates 2, 1, 1
Coordinates 3, 1, 0
translate 18.37,0.3,0.5

;cabine electrique2
[meshbuilder]
cube 0.5,2.5,0.5
color 204,204,204
translate 20,0.4,-1.6

[MeshBuilder]
Vertex -3.9, -0.3, -1.6
Vertex -3.9, 2.5, -1.6
Vertex -3, 2.5, -1.6
Vertex -3, -0.3, -1.6
Face2 0,1,2,3
Color 204, 204, 204
[Texture]
Load RelayCab1aFrnt.bmp
Coordinates 0, 0, 1
Coordinates 1, 0, 0
Coordinates 2, 1, 0
Coordinates 3, 1, 1
translate 23.45,0.3,-0.55


[MeshBuilder]
Vertex 0,1.5,3
Vertex 0,1.5,0
Vertex 0,0.0,0
Vertex 0,0.0,3
Face 0,1,2,3
Face 3,2,1,0
[Texture]
Load banc2.bmp
Coordinates 0, 0, 0
Coordinates 1, 1, 0
Coordinates 2, 1, 1
Coordinates 3, 0, 1
transparent 0,0,255
translate 18,0,-7

[MeshBuilder]
Vertex -0.6,0.6,3
Vertex -0.6,0.6,0
Vertex 0,0.6,0
Vertex 0,0.6,3
Face 0,1,2,3
Face 3,2,1,0
[Texture]
Load banc1.bmp
Coordinates 0, 0, 0
Coordinates 1, 0.5, 0
Coordinates 2, 0.5, 1
Coordinates 3, 0, 1
transparent 0,0,255
translate 18,0,-7

[MeshBuilder]
Vertex -1,3,1.3
Vertex 0,3,2
Vertex 0,0,2
Vertex -1,0,1.3
Face 0,1,2,3
Face 3,2,1,0
[Texture]
load femme.bmp
Coordinates 0, 0, 0
Coordinates 1, 1, 0
Coordinates 2, 1, 1
Coordinates 3, 0, 1
transparent 0,0,255
translate 18,0,-7

;poinconneur
[MeshBuilder]
Vertex -0.1,0,0
Vertex  -0.1,1.3,0
Vertex  0.1,1.3,0
Vertex 0.1,0,0
Face 0,1,2,3
[Texture]
Load Poincon.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
translate 6,0,-5.8

[MeshBuilder]
Vertex -0.1,0,0
Vertex  -0.1,1.3,0
Vertex  -0.1,1.3,0.3
Vertex -0.1,0,0.3
Face 3,2,1,0
[Texture]
Load PoinconCote.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
translate 6,0,-5.8

[MeshBuilder]
Vertex 0.1,0,0.3
Vertex  0.1,1.3,0.3
Vertex  -0.1,1.3,0.3
Vertex -0.1,0,0.3
Face 0,1,2,3
[Texture]
Load PoinconCote.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
translate 6,0,-5.8

[MeshBuilder]
Vertex 0.1,0,0.3
Vertex  0.1,1.3,0.3
Vertex  0.1,1.3,0
Vertex 0.1,0,0
Face 3,2,1,0
[Texture]
Load PoinconCote.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
translate 6,0,-5.8

;dessus
[MeshBuilder]
Vertex -0.1,1.3,0
Vertex  0.1,1.3,0
Vertex  0.1,1.3,0.3
Vertex -0.1,1.3,0.3
Face 3,2,1,0
[Texture]
Load plat.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
translate 6,0,-5.8