CreateMeshBuilder,
AddVertex,9.5,7, -15,
AddVertex,29.5, 7, -25,
AddVertex,29.5, -0.5, -25,
AddVertex,9.5,-0.5, -15,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,Stair2.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 2.5, 0,
SetTextureCoordinates,2, 2.5, 1,
SetTextureCoordinates,3, 0, 1,

CreateMeshBuilder,
AddVertex,9.5,8.5, -15,
AddVertex,29.5, 8.5, -25,
AddVertex,29.5, 7, -25,
AddVertex,9.5,7, -15,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,county_way_bridge_top.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 6, 0,
SetTextureCoordinates,2, 6, 1,
SetTextureCoordinates,3, 0, 1,


CreateMeshBuilder,
AddVertex,9.51,7, 0,
AddVertex,9.51, 7, -15,
AddVertex,9.51, -0.5, -15,
AddVertex,9.51,-0.5, 0,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,Stair2.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,


CreateMeshBuilder,
AddVertex,-6.51,7, 0,
AddVertex,-6.51, 7, 15,
AddVertex,-6.51, -0.5, 15,
AddVertex,-6.51,-0.5, 0,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,Stair2.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,


CreateMeshBuilder,
AddVertex,-26.51,7, 10,
AddVertex,-6.5, 7, 0,
AddVertex,-6.5, -0.5, 0,
AddVertex,-26.51,-0.5, 10,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,Stair2.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 2.5, 0,
SetTextureCoordinates,2, 2.5, 1,
SetTextureCoordinates,3, 0, 1,


CreateMeshBuilder,
AddVertex,-26.51,8.5, 10,
AddVertex,-6.5, 8.5, 0,
AddVertex,-6.5, 7, 0,
AddVertex,-26.51,7, 10,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,county_way_bridge_top.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 6, 0,
SetTextureCoordinates,2, 6, 1,
SetTextureCoordinates,3, 0, 1,



CreateMeshBuilder,
AddVertex,-6.51,7, 0,
AddVertex,-6.51, 7, 15,
AddVertex,9.51, 7, 0,
AddVertex,9.51,7, -15,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,corrugated_iron_4.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 0.2, 0,
SetTextureCoordinates,2, 0.2, 1,
SetTextureCoordinates,3, 0, 1,


CreateMeshBuilder,
AddVertex,-6.51,8.5, 0,
AddVertex,9.51, 8.5, -15,
AddVertex,9.51, 7, -15,
AddVertex,-6.51,7, 0,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,county_way_bridge_top.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 5, 0,
SetTextureCoordinates,2, 5, 1,
SetTextureCoordinates,3, 0, 1,

CreateMeshBuilder,
AddVertex,-6.51,0.9, 0,
AddVertex,-6.51, 0.9, 15,
AddVertex,9.51, 0.9, 0,
AddVertex,9.51,0.9, -15,
AddFace,0,1,2,3,
GenerateNormals,
setcolor,0,0,0,70,
setdecaltransparentcolor,0,0,0,