;copyright=the BVE RouteBuilder team 2002, part of RB Base library, goto routebuilder.bve-routes.com

;TunnelWalls
[MeshBuilder]
Vertex 3.4, 6.6, 0;0
Vertex 1.57, 6.4, 0;1
Vertex -0.37, 5.47, 0;2
Vertex -1.89, 3.52, 0;3
Vertex -2.0, 2.27, 0;4
Vertex -1.57, 0.67, 0;5
Vertex 3.4, 6.6, 50;6
Vertex 1.57, 6.4, 50;
Vertex -0.17, 5.47, 50;8
Vertex -1.8, 3.52, 50;9
Vertex -2.0, 2.27, 50;10
Vertex -1.57, 0.67, 50;11
Face2 1, 0, 6, 7
Face2 2, 1, 7, 8
Face2 3, 2, 8, 9
Face2 4, 3, 9, 10
Face2 5, 4, 10, 11
Color 48,48,32
[Texture]
Load Concrete.bmp
Coordinates 0, 1, 0
Coordinates 1, 1, 1
Coordinates 2, 1, 2
Coordinates 3, 1, 3
Coordinates 4, 1, 4
Coordinates 5, 1, 5
Coordinates 6, 0, 0
Coordinates 7, 0, 1
Coordinates 8, 0, 2
Coordinates 9, 0, 3
Coordinates 10, 0, 4
Coordinates 11, 0, 5
translate -1.5,0,0

[MeshBuilder]
Vertex -1.57, 0.67, 0
Vertex -1.57, 0.67, 50
Vertex -0.57, -0.5, 50
Vertex -0.57, -0.5, 0
Face2 0,1,2,3
Color 48,48,32
translate -1.5,0,0


[MeshBuilder]
Vertex 3.4, 6.6, 0;0
Vertex 5.3, 6.4, 0;1
Vertex 7.2, 5.47, 0;2
Vertex 8.7, 3.52, 0;3
Vertex 8.9, 2.27, 0;4
Vertex 8.5, 0.67, 0;5
Vertex 3.4, 6.6, 50;6
Vertex 5.3, 6.4, 50;7
Vertex 7.2, 5.47, 50;8
Vertex 8.7, 3.52, 50;9
Vertex 8.9, 2.27, 50;10
Vertex 8.5, 0.67, 50;11
Face2 7, 6, 0, 1
Face2 8, 7, 1, 2
Face2 9, 8, 2, 3
Face2 10, 9, 3, 4
Face2 11, 10, 4, 5
Color 48,48,32
[Texture]
Load Concrete.bmp
Coordinates 0, 1, 0
Coordinates 1, 1, 1
Coordinates 2, 1, 2
Coordinates 3, 1, 3
Coordinates 4, 1, 4
Coordinates 5, 1, 5
Coordinates 6, 0, 0
Coordinates 7, 0, 1
Coordinates 8, 0, 2
Coordinates 9, 0, 3
Coordinates 10, 0, 4
Coordinates 11, 0, 5
translate -1.5,0,0

[MeshBuilder]
Vertex 8.5, 0.67, 0
Vertex 8.5, 0.67, 50
Vertex 7.5, -0.5, 50
Vertex 7.5, -0.5, 0
Face2 3,2,1,0
Color 48,48,32

[Texture]
Load Concrete.bmp
Coordinates 0, 0, 1
Coordinates 1, 0, 0
Coordinates 2, 1, 0
Coordinates 3, 1, 1
translate -1.5,0,0


[MeshBuilder]
Vertex -2.4,2.4,25.2
Vertex -2.4,2.4,-0.2
Vertex -2.4,1.6,-0.2
Vertex -2.4,1.6,25.2
Face2 2,1,0,3
[Texture]
Load cable_1.bmp
Coordinates 0, 5, 0
Coordinates 1, 0, 0
Coordinates 2, 0, 1
Coordinates 3, 5, 1
Transparent 0,0,0
translate -0.95,0.4,0

[MeshBuilder]
Vertex -2.3,2.75,15
Vertex -2.3,2.75,14
Vertex -2.4,2.3,14
Vertex -2.4,2.3,15
Face2 2,1,0,3
[Texture]
Load light_tube_1.bmp
Coordinates 0, 1, 0
Coordinates 1, 0, 0
Coordinates 2, 0, 1
Coordinates 3, 1, 1
translate -0.95,0.5,0

;Lumiere
[meshbuilder]
cylinder 20,5,5,5
rotate 1,0,0,90
translate -2.5,3,14.5
color 230,230,230,50



[MeshBuilder]
Vertex -2.4,2.4,25.2
Vertex -2.4,2.4,-0.2
Vertex -2.4,1.6,-0.2
Vertex -2.4,1.6,25.2
Face2 2,1,0,3
[Texture]
Load cable_1.bmp
Coordinates 0, 5, 0
Coordinates 1, 0, 0
Coordinates 2, 0, 1
Coordinates 3, 5, 1
Transparent 0,0,0
translate 9.65,0.4,0

[MeshBuilder]
Vertex -2.3,2.75,15
Vertex -2.3,2.75,14
Vertex -2.4,2.3,14
Vertex -2.4,2.3,15
Face2 2,1,0,3
[Texture]
Load light_tube_1.bmp
Coordinates 0, 1, 0
Coordinates 1, 0, 0
Coordinates 2, 0, 1
Coordinates 3, 1, 1
translate 9.55,0.5,0

;Lumiere
[meshbuilder]
cylinder 20,5,5,5
rotate 1,0,0,90
translate 5.5,3,14.5
color 230,230,230,50
