;--------------------------------------
;Maybank BVE Route Object File
;--------------------------------------
;(c) Tony Haylor 2003
;Email my1st.go@ntlworld.com
;
;Object and textures (c) Anthony Bowden 2002.
;www.railsimroutes.co.uk
;with kind permission of Anthony Bowden.
;Originally from West Coast Main Line BVE 
;Route Object Watford Jcn - Milton Keynes Central
;
;--------------------------------------
;
;Please seek permission before using
;any Maybank files in your own route.
;
;see 'Readme.txt' file.
;


[MeshBuilder]
Vertex -0, 6.0, -35
Vertex -0, 6.0, -20
Vertex -0, -0.3, -20
Vertex -0, -0.3, -35
Face 0,1,2,3
Color 250,230,230

[Texture]
Load 00brick6.bmp
Coordinates 0,0,0
Coordinates 1,4,0
Coordinates 2,4,2
Coordinates 3,0,2

[MeshBuilder]
Vertex -12, 9.3, -35
Vertex -0, 9.3, -35
Vertex -0, -0.3, -35
Vertex -12, -0.3, -35
Face 0,1,2,3
Color 235,210,210

[Texture]
Load hemelbldg1.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 147,147,147

[MeshBuilder]
Vertex -6, 9.2, -35
Vertex -6, 9.2, -20
Vertex -0, 6.0, -20
Vertex -0, 6.0, -35
Face 0,1,2,3

[Texture]
Load roof2.bmp
Coordinates 0,0,0
Coordinates 1,0.8,0
Coordinates 2,0.8,0.8
Coordinates 3,0,0.8

[MeshBuilder]
Vertex -0, 5.0, -20
Vertex -0, 5.0, 0
Vertex -0, -0.3, 0
Vertex -0, -0.3, -20
Face 0,1,2,3
Color 270,260,260

[Texture]
Load 00brick6.bmp
Coordinates 0,0,0
Coordinates 1,4,0
Coordinates 2,4,2
Coordinates 3,0,2

[MeshBuilder]
Vertex -6, 8.2, -20
Vertex -6, 8.2, 0
Vertex -0, 5.0, 0
Vertex -0, 5.0, -35
Face 0,1,2,3
Color 200,200,200

[Texture]
Load roof2.bmp
Coordinates 0,0,0
Coordinates 1,0.8,0
Coordinates 2,0.8,0.8
Coordinates 3,0,0.8


[MeshBuilder]
Vertex -30, -0.3, -65
Vertex -30, -0.3, 0
Vertex 2, -0.3, 0
Vertex 2, -0.3, -65
Face 0,1,2,3
Color 250,230,230

[Texture]
Load ground.bmp
Coordinates 0,0,0
Coordinates 1,0.5,0
Coordinates 2,0.5,0.5
Coordinates 3,0,0.5

[MeshBuilder]
Vertex -30, 5.0, -65
Vertex -30, 5.0, 0
Vertex -30, -0.3, 0
Vertex -30, -0.3, -65
Face 0,1,2,3
Color 250,230,230

[Texture]
Load hedgerow1.bmp
Coordinates 0,0,0
Coordinates 1,3,0
Coordinates 2,3,1
Coordinates 3,0,1
Transparent 0,0,0


[MeshBuilder]
Vertex 2, -0.3, -65
Vertex 2, 1.8, -65
Vertex 2, 1.8, 0
Vertex 2, -0.3, 0
Face 0,1,2,3
Color 120,120,120

[Texture]
Load fence.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,15,0
Coordinates 3,15,1
Transparent 150,150,150

