CreateMeshBuilder;数字
AddVertex,1.92, 4.5, -0.1
AddVertex,1.92, 3.9, -0.1
AddVertex,2.52, 3.9, -0.1
AddVertex,2.52, 4.5, -0.1
AddFace2,0, 1, 2, 3
GenerateNormals
LoadTexture,2ban.bmp
SetColor, 255, 255, 255
SetTextureCoordinates,0, 0, 1
SetTextureCoordinates,1, 0, 0
SetTextureCoordinates,2, 1, 0
SetTextureCoordinates,3, 1, 1

CreateMeshBuilder;裏面の数字
AddVertex,1.92, 4.5, 0.1
AddVertex,1.92, 3.9, 0.1
AddVertex,2.52, 3.9, 0.1
AddVertex,2.52, 4.5, 0.1
AddFace2,0, 1, 2, 3
GenerateNormals
LoadTexture,2ban.bmp
SetColor, 255, 255, 255
SetTextureCoordinates,0, 0, 1
SetTextureCoordinates,1, 0, 0
SetTextureCoordinates,2, 1, 0
SetTextureCoordinates,3, 1, 1

CreateMeshBuilder;右側
AddVertex,2.52, 4.5, -0.1
AddVertex,2.52, 4.5, 0.1
AddVertex,2.52, 3.9, 0.1
AddVertex,2.52, 3.9, -0.1
AddFace2,0, 1, 2, 3
GenerateNormals
Setcolor, 100, 100, 100

CreateMeshBuilder;左側
AddVertex,1.92, 4.5, 0.1
AddVertex,1.92, 4.5, -0.1
AddVertex,1.92, 3.9, -0.1
AddVertex,1.92, 3.9, 0.1
AddFace2,0, 1, 2, 3
GenerateNormals
Setcolor, 100, 100, 100

CreateMeshBuilder;底
AddVertex,2.52, 3.9, 0.1
AddVertex,2.52, 3.9, -0.1
AddVertex,1.92, 3.9, -0.1
AddVertex,1.92, 3.9, 0.1
AddFace2, 0, 1, 2, 3
GenerateNormals
Setcolor, 100, 100, 100

CreateMeshBuilder;屋根
AddVertex,1.92, 4.5, 0.1
AddVertex,1.92, 4.5, -0.1
AddVertex,2.52, 4.5, -0.1
AddVertex,2.52, 4.5, 0.1
AddFace2, 0, 1, 2, 3
GenerateNormals
Setcolor, 100, 100, 100

CreateMeshBuilder;棒
Cylinder,20, 0.05, 0.05, 0.6
Translate, 2.22, 4.4; 0
GenerateNormals
Setcolor, 100, 100, 100