;--------------------------------------
;Maybank BVE Route Object File
;--------------------------------------
;(c) Tony Haylor 2003
;Email my1st.go@ntlworld.com
;
;Object and textures (c) Robert Glass 2001-2003.
;www.scotrailsim.co.uk
;Originally used in Southern BVE Route
;Blighton - Treston Park Object
;(c) Robert Glass 2001-2003
;
;--------------------------------------
;Please seek permission before using
;any Maybank files in your own route.

;see 'Readme.txt' file.
;

;Support Right 1
[Meshbuilder]
Vertex 11,8,17.0	;0
Vertex 11,8,0	;1
Vertex 13.7,8,0	;2
Vertex 11,0,17.0	;3
Vertex 11,0,0	;4
Vertex 13.2,0,0	;5
Face 0,1,4,3
Face 1,2,5,4
[Texture]
Load Concrete.bmp
Coordinates 0, 0.0, 0
Coordinates 1, 0.8, 0
Coordinates 2, 1.0, 0
Coordinates 3, 0.0, 1
Coordinates 4, 0.8, 1
Coordinates 5, 1.0, 1

;Support Left
[Meshbuilder]
Vertex -7.2,8,17.0	;0
Vertex -7.2,8,0		;1
Vertex -9.7,8,0		;2
Vertex -7.2,0,17.0	;3
Vertex -7.2,0,0		;4
Vertex -9.2,0,0		;5
Face 3,4,1,0
Face 4,5,2,1
[Texture]
Load Concrete.bmp
Coordinates 0, 0.0, 0
Coordinates 1, 0.8, 0
Coordinates 2, 1.0, 0
Coordinates 3, 0.0, 1
Coordinates 4, 0.8, 1
Coordinates 5, 1.0, 1

;Support Left 2
[Meshbuilder]
Vertex -22.2,8,17.0	;0
Vertex -22.2,8,0	;1
Vertex -24.7,8,0	;2
Vertex -22.2,0,17.0	;3
Vertex -22.2,0,0	;4
Vertex -24.7,0,0	;5
Face 3,4,1,0
Face 4,5,2,1
[Texture]
Load Concrete.bmp
Coordinates 0, 0.0, 0
Coordinates 1, 0.8, 0
Coordinates 2, 1.0, 0
Coordinates 3, 0.0, 1
Coordinates 4, 0.8, 1
Coordinates 5, 1.0, 1

;Road
[Meshbuilder]
Vertex -50,9,0
Vertex  53.8,9,0
Vertex -50,8,0
Vertex  53.8,8,0
Face 0,1,3,2
[Texture]
Load Concrete.bmp
Coordinates 0, 0, 0
Coordinates 1, 1, 0
Coordinates 2, 0, 1
Coordinates 3, 1, 1

;Underside of road
[Meshbuilder]
Vertex -50,8,17.0
Vertex  53.8,8,17.0
Vertex  53.8,8,0
Vertex -50,8,0
Face 3,2,1,0
Color 100,100,100

;Barrier
[Meshbuilder]
Vertex -50,11,1
Vertex  53.8,11,1
Vertex -50,9,1
Vertex  53.8,9,1
Face 0,1,3,2
Color 150,150,150
[Texture]
Load barrier2.bmp
Coordinates 0, 0, 0
Coordinates 1, 10, 0
Coordinates 2, 0, 1
Coordinates 3, 10, 1
Transparent 0,0,0

;Distant Grass L
[Meshbuilder]
Vertex -50,8,3
Vertex -24,8,3
Vertex -50,0,1
Vertex -24,0,1
Face 0,1,3,2
Color 150,150,150
[Texture]
Load concrete.bmp
Coordinates 0, 0, 0
Coordinates 1, 5, 0
Coordinates 2, 0, 1
Coordinates 3, 5, 1

;Distant Grass R
[Meshbuilder]
Vertex 13,8,3
Vertex 53.8,8,3
Vertex 13,0,1
Vertex 53.8,0,1
Face 0,1,3,2
Color 150,150,150
[Texture]
Load concrete.bmp
Coordinates 0, 0, 0
Coordinates 1, 5, 0
Coordinates 2, 0, 1
Coordinates 3, 5, 1