;author=Uwe Post
;description=Hbf Bochum
;copyright=open source


[MeshBuilder]
Vertex 0, 10, 0
Vertex 25, 10, 0
Vertex 25, 0, 0
Vertex 0, 0, 0
Face 0,1,2,3


[Texture]
Load bo_hbf.bmp
Coordinates 0, 0, 0
Coordinates 1, 2, 0
Coordinates 2, 2, 1
Coordinates 3, 0, 1

[MeshBuilder]
Vertex 0, 10, 25
Vertex 25, 10,25
Vertex 25, 0, 25
Vertex 0, 0, 25
Face 3,2,1,0

[Texture]
Load bo_hbf.bmp
Coordinates 0, 0, 0
Coordinates 1, 2, 0
Coordinates 2, 2, 1
Coordinates 3, 0, 1


[MeshBuilder]
Vertex 0, 10, 0
Vertex 0, 10,25
Vertex 0, 0,25
Vertex 0, 0, 0
Face 3,2,1,0

[Texture]
Load bo_hbf.bmp
Coordinates 0, 0, 0
Coordinates 1, 2, 0
Coordinates 2, 2, 1
Coordinates 3, 0, 1


[MeshBuilder]
Vertex 25, 10, 0
Vertex 25, 10, 25
Vertex 25, 0, 25
Vertex 25, 0, 0
Face 0,1,2,3

[Texture]
Load bo_hbf.bmp
Coordinates 0, 0, 0
Coordinates 1, 2, 0
Coordinates 2, 2, 1
Coordinates 3, 0, 1

