;--------------------------------------
;Maybank BVE Route Object File
;--------------------------------------
;(c) Tony Haylor 2003
;Email my1st.go@ntlworld.com
;
;Object and textures (c) Anthony Bowden 2002.
;www.railsimroutes.co.uk
;with kind permission of Anthony Bowden.
;Originally from West Coast Main Line BVE 
;Route Object Watford Jcn - Milton Keynes Central
;
;--------------------------------------
;
;Please seek permission before using
;any Maybank files in your own route.
;
;see 'Readme.txt' file.
;


[MeshBuilder]
Vertex -1.85, 4.72, -0.5
Vertex -1.85, 4.72, 0.4
Vertex -1.85, 3.27, 0.4
Vertex -1.85, 3.27, -0.5
Face2 3,2,1,0

[Texture]
Load mesh.bmp
Coordinates 0, 0, 0
Coordinates 1, 16, 0
Coordinates 2, 16, 16
Coordinates 3, 0, 16
Transparent 150,150,150

[MeshBuilder]
Vertex -2.95, 4.72, -0.5
Vertex -2.95, 4.72, 0.4
Vertex -2.95, 2.86, 0.4
Vertex -2.95, 2.86, -0.5
Face2 3,2,1,0

[Texture]
Load mesh.bmp
Coordinates 0, 0, 0
Coordinates 1, 16, 0
Coordinates 2, 16, 16
Coordinates 3, 0, 16
Transparent 150,150,150

;Signal post parts

;Ladder

[MeshBuilder]
Vertex -2.92, 4.4, 0.2
Vertex -2.64, 4.4, 0.2
Vertex -2.64, -0.3, 0.7
Vertex -2.92, -0.3, 0.7
Face2 3,2,1,0

[Texture]
Load ladder.bmp
Coordinates 0, 0, 0
Coordinates 1, 1, 0
Coordinates 2, 1, 17
Coordinates 3, 0, 17
Transparent 150,150,150

[MeshBuilder]
;Support Diagonal
Vertex -2.55, 2.86, 0
Vertex -2.55, 2.81, 0
Vertex -2.73, 2.81, 0
Vertex -2.73, 2.86, 0
Vertex -1.85, 3.27, 0
Vertex -1.85, 3.22, 0
Face2 0,1,2,3
Face2 0,1,4,5
Color 205, 205, 205


[MeshBuilder]
;Post Main
Vertex -2.85, 4.4, 0
Vertex -2.74, 4.4, 0
Vertex -2.72, -0.3, 0
Vertex -2.87, -0.3, 0
Face 0,1,2,3
Face 3,2,1,0
Color 255, 255, 255

[Texture]
Load post.bmp
Coordinates 0, 0, 0
Coordinates 1, 1, 0
Coordinates 2, 1, 1
Coordinates 3, 0, 1

[MeshBuilder]
;Post Horizontal
Vertex -2.75, 3.34, 0
Vertex -2.15, 3.34, 0
Vertex -2.15, 3.30, 0
Vertex -2.75, 3.22, 0
Face 0,1,2,3
Face 3,2,1,0
Color 255, 255, 255

[Texture]
Load post2.bmp
Coordinates 0, 0, 0
Coordinates 1, 1, 0
Coordinates 2, 1, 1
Coordinates 3, 0, 1

[MeshBuilder]
;Post Short Vertical
Vertex -2.25, 3.52, 0
Vertex -2.15, 3.52, 0
Vertex -2.15, 3.34, 0
Vertex -2.25, 3.34, 0
Face 0,1,2,3
Face 3,2,1,0
Color 255, 255, 255

[Texture]
Load post3.bmp
Coordinates 0, 0, 0
Coordinates 1, 1, 0
Coordinates 2, 1, 1
Coordinates 3, 0, 1

;Aspect

[MeshBuilder]
Vertex -2.415, 4.58, -0.1
Vertex -1.985, 4.58, -0.1
Vertex -1.985, 3.48, -0.1
Vertex -2.415, 3.48, -0.1
Face 3,2,1,0

[Texture]
Load sigback1.bmp
Coordinates 0, 0, 0
Coordinates 1, 1, 0
Coordinates 2, 1, 1
Coordinates 3, 0, 1
Transparent 0,0,0

;ID Plate

[Meshbuilder]
Vertex -2.95, 2.6, -0.01
Vertex -2.6, 2.6, -0.01
Vertex -2.6, 2.1, -0.01
Vertex -2.95, 2.1, -0.01
Face 0,1,2,3
Color 255,255,255




