



CreateMeshBuilder,
AddVertex,-5, 9, 7,
AddVertex,-5, -0.3, 7,
AddVertex,-13, -0.3, 0,
AddVertex,-13, 9, 0,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,bush_d.bmp,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0,1,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,1,0,
SetDecalTransparentColor,0, 0, 0,





