;author=Uwe Post
;description=highway with dikes and cars
;copyright=the RouteBuilder team 2002, visit routebuilder.bve-routes.com for details

[MeshBuilder]
Vertex -10, 0.01, 0
Vertex -10, 0, 26
Vertex -0.5, 0, 26
Vertex -0.5, 0.01, 0
Face 0, 1, 2, 3

[Texture]
Load highway1.bmp
Coordinates 0, 1, 0
Coordinates 1, 1, 2
Coordinates 2, 0, 2
Coordinates 3, 0, 0

[MeshBuilder]
Vertex 10, 0.01, 0
Vertex 10, 0, 26
Vertex 0.5, 0, 26
Vertex 0.5, 0.01, 0
Face 3,2,1,0

[Texture]
Load highway1.bmp
Coordinates 0, 1, 0
Coordinates 1, 1, 2
Coordinates 2, 0, 2
Coordinates 3, 0, 0

;mitte
[MeshBuilder]
Vertex 0.5, 0.01, 0
Vertex 0.5, 0, 26
Vertex -0.5, 0, 26
Vertex -0.5, 0.01, 0
Face 3,2,1,0

[Texture]
Load ..\grounds\concrete1.bmp
Coordinates 0, 0, 0
Coordinates 1, 1, 0
Coordinates 2, 1, 1
Coordinates 3, 0, 1


[MeshBuilder]
Vertex 0.2, 0.5, 0
Vertex 0.2, 0.5, 26
Vertex 0.2, 0, 26
Vertex 0.2, 0, 0
Face 0,1,2,3
Face 3,2,1,0

[Texture]
Load lplanke1.bmp
Coordinates 0, 0, 0
Coordinates 1, 5, 0
Coordinates 2, 5, 1
Coordinates 3, 0, 1
transparent 0,0,0

[MeshBuilder]
Vertex -0.2, 0.5, 0
Vertex -0.2, 0.5, 26
Vertex -0.2, 0, 26
Vertex -0.2, 0, 0
Face 0,1,2,3
Face 3,2,1,0

[Texture]
Load lplanke1.bmp
Coordinates 0, 0, 0
Coordinates 1, 5, 0
Coordinates 2, 5, 1
Coordinates 3, 0, 1
transparent 0,0,0


;seite
[MeshBuilder]
Vertex -10, 0.01, 0
Vertex -10, 0, 26
Vertex -13, 0, 26
Vertex -13, 0.01, 0
Face 3,2,1,0

[Texture]
Load ..\grounds\concrete1.bmp
Coordinates 0, 0, 0
Coordinates 1, 1, 0
Coordinates 2, 1, 1
Coordinates 3, 0, 1

[MeshBuilder]
Vertex -12.8, 0.5, 0
Vertex -12.8, 0.5, 26
Vertex -12.8, 0, 26
Vertex -12.8, 0, 0
Face 0,1,2,3
Face 3,2,1,0

[Texture]
Load lplanke1.bmp
Coordinates 0, 0, 0
Coordinates 1, 5, 0
Coordinates 2, 5, 1
Coordinates 3, 0, 1
transparent 0,0,0

;seite
[MeshBuilder]
Vertex 10, 0.01, 0
Vertex 10, 0, 26
Vertex 13, 0, 26
Vertex 13, 0.01, 0
Face 0,1,2,3

[Texture]
Load ..\grounds\concrete1.bmp
Coordinates 0, 0, 0
Coordinates 1, 1, 0
Coordinates 2, 1, 1
Coordinates 3, 0, 1

[MeshBuilder]
Vertex 12.8, 0.5, 0
Vertex 12.8, 0.5, 26
Vertex 12.8, 0, 26
Vertex 12.8, 0, 0
Face 0,1,2,3
Face 3,2,1,0

[Texture]
Load lplanke1.bmp
Coordinates 0, 0, 0
Coordinates 1, 5, 0
Coordinates 2, 5, 1
Coordinates 3, 0, 1
transparent 0,0,0

;cars
;l
[meshbuilder]
Vertex -4.5,0,0
Vertex -4.5,1.5,0
Vertex -4.5,1.5,4
Vertex -4.5,0,4
face2 0,1,2,3

[texture]
Load ..\misc\car1.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
Transparent 0,0,0





[meshbuilder]
Vertex -7.5,0,3
Vertex -7.5,1.5,3
Vertex -7.5,1.5,7
Vertex -7.5,0,7
face2 0,1,2,3

[texture]
Load ..\misc\car2.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
Transparent 0,0,0



[meshbuilder]
Vertex -7.5,0,13
Vertex -7.5,1.5,13
Vertex -7.5,1.5,17
Vertex -7.5,0,17
face2 0,1,2,3

[texture]
Load ..\misc\car3.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
Transparent 0,0,0

[meshbuilder]
Vertex -4.5,0,12
Vertex -4.5,1.5,12
Vertex -4.5,1.5,16
Vertex -4.5,0,16
face2 0,1,2,3

[texture]
Load ..\misc\car2.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
Transparent 0,0,0


[meshbuilder]
Vertex -4.5,0,20
Vertex -4.5,1.5,20
Vertex -4.5,1.5,24
Vertex -4.5,0,24
face2 0,1,2,3

[texture]
Load ..\misc\car1.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
Transparent 0,0,0

;r
[meshbuilder]
Vertex 4.5,0,24
Vertex 4.5,1.5,24
Vertex 4.5,1.5,20
Vertex 4.5,0,20
face2 0,1,2,3

[texture]
Load ..\misc\car1.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
Transparent 0,0,0

[meshbuilder]
Vertex 7.5,0,9
Vertex 7.5,1.5,9
Vertex 7.5,1.5,5
Vertex 7.5,0,5
face2 0,1,2,3

[texture]
Load ..\misc\car2.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
Transparent 0,0,0


[meshbuilder]
Vertex 7.5,0,19
Vertex 7.5,1.5,19
Vertex 7.5,1.5,15
Vertex 7.5,0,15
face2 0,1,2,3

[texture]
Load ..\misc\car3.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
Transparent 0,0,0


[meshbuilder]
Vertex 4.5,0,14
Vertex 4.5,1.5,14
Vertex 4.5,1.5,10
Vertex 4.5,0,10
face2 0,1,2,3

[texture]
Load ..\misc\car2.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
Transparent 0,0,0
