CreateMeshBuilder,
AddVertex,-1, -0.17, -0.5,
AddVertex,-1, -0.17, 15,
AddVertex,-0.5, -0.17, 15,
AddVertex,-0.5, -0.17, -0.5,
AddFace2,0, 1, 2, 3,
GenerateNormals,
LoadTexture,guide_206.bmp,
SetTextureCoordinates,0, 0, 12.5,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 12.5,

CreateMeshBuilder,
AddVertex,-1, -0.17, 25.5,
AddVertex,-1, -0.17, 15,
AddVertex,-0.5, -0.17, 15,
AddVertex,-0.5, -0.17, 25.5,
AddFace2,0, 1, 2, 3,
GenerateNormals,
LoadTexture,guide_206.bmp,
SetTextureCoordinates,0, 0, 12.5,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 12.5,

CreateMeshBuilder,
AddVertex,-0.8,0,-0.5,
AddVertex,-0.8,0,15,
AddVertex,-0.7,0,15,
AddVertex,-0.7,0,-0.5,
AddFace2,0,1,2,3,
GenerateNormals,
LoadTexture,track_102.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
AddVertex,-0.8,0,25.5,
AddVertex,-0.8,0,15,
AddVertex,-0.7,0,15,
AddVertex,-0.7,0,25.5,
AddFace2,0,1,2,3,
GenerateNormals,
LoadTexture,track_102.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
AddVertex,-0.75,0,-0.5,
AddVertex,-0.75,0,25.5,
AddVertex,-0.75,-0.17,25.5,
AddVertex,-0.75,-0.17,-0.5,
AddFace2,0,1,2,3,
SetColor,60,30,30,

GenerateNormals,
CreateMeshBuilder,
AddVertex,0.5, -0.17, -0.5,
AddVertex,0.5, -0.17, 15,
AddVertex,1, -0.17, 15,
AddVertex,1, -0.17, -0.5,
AddFace2,0, 1, 2, 3,
GenerateNormals,
LoadTexture,guide_206.bmp,
SetTextureCoordinates,0, 0, -12.5,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, -12.5,

CreateMeshBuilder,
AddVertex,0.5, -0.17, 25.5,
AddVertex,0.5, -0.17, 15,
AddVertex,1, -0.17, 15,
AddVertex,1, -0.17, 25.5,
AddFace2,0, 1, 2, 3,
GenerateNormals,
LoadTexture,guide_206.bmp,
SetTextureCoordinates,0, 0, 12.5,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 12.5,

CreateMeshBuilder,
AddVertex,0.8,0,-0.5,
AddVertex,0.8,0,15,
AddVertex,0.7,0,15,
AddVertex,0.7,0,-0.5,
AddFace2,0,1,2,3,
GenerateNormals,
LoadTexture,track_102.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
AddVertex,0.8,0,25.5,
AddVertex,0.8,0,15,
AddVertex,0.7,0,15,
AddVertex,0.7,0,25.5,
AddFace2,0,1,2,3,
GenerateNormals,
LoadTexture,track_102.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,
CreateMeshBuilder,
AddVertex,0.75,0,-0.5,
AddVertex,0.75,0, 25.5,
AddVertex,0.75,-0.17,25.5,
AddVertex,0.75,-0.17,-0.5,
AddFace2,0,1,2,3,
SetColor,60,30,30,

GenerateNormals,
CreateMeshBuilder,
AddVertex,1,-0.17,-0.5,
AddVertex,1,-0.17, 25.5,
AddVertex,1,-0.5,25.5,
AddVertex,1,-0.5,-0.5,
AddFace2,0,1,2,3,
GenerateNormals,
LoadTexture,slab_202.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,


CreateMeshBuilder,
AddVertex,0.5,-0.17,-0.5,
AddVertex,0.5,-0.17, 25.5,
AddVertex,0.5,-0.5,25.5,
AddVertex,0.5,-0.5,-0.5,
AddFace2,0,1,2,3,
GenerateNormals,
LoadTexture,slab_202.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,


CreateMeshBuilder,
AddVertex,-0.5,-0.17,-0.5,
AddVertex,-0.5,-0.17, 25.5,
AddVertex,-0.5,-0.5,25.5,
AddVertex,-0.5,-0.5,-0.5,
AddFace2,0,1,2,3,
GenerateNormals,
LoadTexture,slab_202.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,


CreateMeshBuilder,
AddVertex,-1,-0.17,-0.5,
AddVertex,-1,-0.17, 25.5,
AddVertex,-1,-0.5,25.5,
AddVertex,-1,-0.5,-0.5,
AddFace2,0,1,2,3,
GenerateNormals,
LoadTexture,slab_202.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,

CreateMeshBuilder,
AddVertex,-3, -0.5, -0.5,
AddVertex,-3, -0.5, 15,
AddVertex,3, -0.5, 15,
AddVertex,3, -0.5, -0.5,
AddFace2,0, 1, 2, 3,
GenerateNormals,
LoadTexture,slab_201.bmp,
SetTextureCoordinates,0, 0, 6,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 6,

CreateMeshBuilder,
AddVertex,-3, -0.5, 25.5,
AddVertex,-3, -0.5, 15,
AddVertex,3, -0.5, 15,
AddVertex,3, -0.5, 25.5,
AddFace2,0, 1, 2, 3,
GenerateNormals,
LoadTexture,slab_201.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,

;Overhead line,
CreateMeshBuilder,
AddVertex,-0.01, 4.1, -0.5,
AddVertex,-0.01, 4.1, 25.5,
AddVertex,0.01, 4.1, 25.5,
AddVertex,0.01, 4.1, -0.5,
AddFace2,0, 1, 2, 3,
GenerateNormals,
LoadTexture,wire.bmp,
SetTextureCoordinates,0, 0, 12.5,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 12.5,

CreateMeshBuilder,
AddVertex,-0.01, 4.4, -0.5,
AddVertex,-0.01, 4.4, 25.5,
AddVertex,0.01, 4.4, 25.5,
AddVertex,0.01, 4.4, -0.5,
AddFace2,0, 1, 2, 3,
GenerateNormals,
LoadTexture,wire.bmp,
SetTextureCoordinates,0, 0, 12.5,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 12.5,

CreateMeshBuilder,
AddVertex,-0.01, 4.1, 0,
AddVertex,-0.01, 4.4, 0,
AddVertex,0.01, 4.4, 0,
AddVertex,0.01, 4.1, 0,
AddFace2,0, 1, 2, 3,
GenerateNormals,
LoadTexture,wire.bmp,
SetTextureCoordinates,0, 0, 12.5,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 12.5,

;;;;;ohl;;;;;
CreateMeshBuilder,
AddVertex,-1.3, 4.7, 0,
AddVertex,-1.3, 4.6, 0,
AddVertex,-1.3, 4.6, 0.1,
AddVertex,1.2, 4.7, 0,
AddVertex,1.2, 4.6, 0,
AddVertex,1.2, 4.6, 0.1,
AddFace2,0, 1, 4, 3,
AddFace2,1, 2, 5, 4,
SetColor,20,20,20,

GenerateNormals,
CreateMeshBuilder,
AddVertex,-1.3, 4.7, 0.1,
AddVertex,-1.25, 4.7, 0,
AddVertex,-1.2, 4.7, 0.1,
AddVertex,-1.3, 4, 0.1,
AddVertex,-1.25, 4, 0,
AddVertex,-1.2, 4, 0.1,
AddFace2,0, 1, 4, 3,
AddFace2,1, 2, 5, 4,
SetColor,20,20,20,
GenerateNormals,

CreateMeshBuilder,
Cylinder, 5, 0.02, 0.02, 1.3
Rotate, 0, 0, 1, -93
Translate, -0.56, 4.46 , 0.05
SETColor, 20,20,20

CreateMeshBuilder,
Cylinder, 5, 0.02, 0.02, 1.5
Rotate, 0, 0, 1, -75
Translate, -0.55, 4.27 , 0.05
SETColor, 20,20,20

CreateMeshBuilder,
Cylinder, 5, 0.02, 0.02, 0.8
Rotate, 0, 0, 1, -99
Translate, -0.35, 4.17 , 0.05
SETColor, 20,20,20