
CreateMeshBuilder,
AddVertex,-0.08, -1, 0.046,
AddVertex, 0.08, -1, 0.046,
AddVertex,-0.08,  5, 0.046,
AddVertex, 0.08,  5, 0.046,
AddFace,0, 2, 3, 1,
GenerateNormals,
LoadTexture,pole.bmp,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,1,0,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,1,1,

CreateMeshBuilder,
AddVertex,-0.3, 0, -0.4,
AddVertex,0.3, 0, -0.4,
AddVertex,0.3, -1.1, -0.4,
AddVertex,-0.3, -1.1, -0.4,
AddFace,0, 1, 2, 3,
Translate,0,4.5,0

GenerateNormals,
LoadTexture,Signal5.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0, 0, 255,
