CreateMeshBuilder,
AddVertex,1.404, -00.400,0,
AddVertex,2.046, 00.415, 0,
AddVertex,2.458, 01.224, 0,
AddVertex,2.6,2. 12.000, 0,
AddVertex,2.458, 03.016, 0,
AddVertex,2.046, 03.824, 0,
AddVertex,1.404, 04.466, 0,
AddVertex,0.596, 04.878, 0,
AddVertex,0.200, 05.020, 0,
AddVertex,-1.096, 04.878, 0,
AddVertex,-1.904, 04.466, 0,
AddVertex,-2.546, 03.824, 0,
AddVertex,-2.958, 03.016, 0,
AddVertex,-3.100, 02.120, 0,
AddVertex,-2.958, 01.224, 0,
AddVertex,-2.746, 00.415, 0,
AddVertex,-2.304, -00.400, 0,
AddVertex,1.404, -0.400, 25,
AddVertex,2.046, 0.415, 25,
AddVertex,2.458, 1.224, 25,
AddVertex,2.600, 2.120, 25,
AddVertex,2.458, 3.016, 25,
AddVertex,2.046, 3.824, 25,
AddVertex,1.404, 4.466, 25,
AddVertex,0.596, 4.878, 25,
AddVertex,0.200, 5.020, 25,
AddVertex,-1.096, 4.878, 25,
AddVertex,-1.904, 4.466, 25,
AddVertex,-2.546, 3.824, 25,
AddVertex,-2.958, 3.016, 25,
AddVertex,-3.100, 2.120, 25,
AddVertex,-2.958, 1.224, 25,
AddVertex,-2.746, 0.415, 25,
AddVertex,-2.304, -0.400, 25,
AddFace2,00, 01, 00, 01,
AddFace2,01, 02, 01, 02,
AddFace2,02, 03, 02, 03,
AddFace2,03, 04, 03, 04,
AddFace2,04, 05, 04, 05,
AddFace2,05, 06, 05, 06,
AddFace2,06, 07, 06, 07,
AddFace2,07, 08, 07, 08,
AddFace2,08, 09, 26, 25,
AddFace2,09, 10, 27, 26,
AddFace2,10, 11, 28, 27,
AddFace2,11, 12, 29, 28,
AddFace2,12, 13, 30, 29,
AddFace2,13, 14, 31, 30,
AddFace2,14, 15, 32, 31,
AddFace2,15, 16, 33, 32,
GenerateNormals,
LoadTexture,wall_407.bmp,
SetTextureCoordinates,00.0, 0.0, 0.0000,
SetTextureCoordinates,01.0, 0.0, 0.0625,
SetTextureCoordinates,02.0, 0.0, 0.1250,
SetTextureCoordinates,03.0, 0.0, 0.1875,
SetTextureCoordinates,04.0, 0.0, 0.2500,
SetTextureCoordinates,05.0, 0.0, 0.3125,
SetTextureCoordinates,06.0, 0.0, 0.3750,
SetTextureCoordinates,07.0, 0.0, 0.4375,
SetTextureCoordinates,08.0, 0.0, 0.5000,
SetTextureCoordinates,09.0, 0.0, 0.5625,
SetTextureCoordinates,10.0, 0.0, 0.6250,
SetTextureCoordinates,11.0, 0.0, 0.6875,
SetTextureCoordinates,12.0, 0.0, 0.7500,
SetTextureCoordinates,13.0, 0.0, 0.8125,
SetTextureCoordinates,14.0, 0.0, 0.8750,
SetTextureCoordinates,15.0, 0.0, 0.9375,
SetTextureCoordinates,16.0, 0.0, 1.0000,
SetTextureCoordinates,17.0, 5.0, 0.0000,
SetTextureCoordinates,18.0, 5.0, 0.0625,
SetTextureCoordinates,19.0, 5.0, 0.1250,
SetTextureCoordinates,20.0, 5.0, 0.1875,
SetTextureCoordinates,21.0, 5.0, 0.2500,
SetTextureCoordinates,22.0, 5.0, 0.3125,
SetTextureCoordinates,23.0, 5.0, 0.3750,
SetTextureCoordinates,24.0, 5.0, 0.4375,
SetTextureCoordinates,25.0, 5.0, 0.5000,
SetTextureCoordinates,26.0, 5.0, 0.5625,
SetTextureCoordinates,27.0, 5.0, 0.6250,
SetTextureCoordinates,28.0, 5.0, 0.6875,
SetTextureCoordinates,29.0, 5.0, 0.7500,
SetTextureCoordinates,30.0, 5.0, 0.8125,
SetTextureCoordinates,31.0, 5.0, 0.8750,
SetTextureCoordinates,32.0, 5.0, 0.9375,
SetTextureCoordinates,33.0, 5.0, 1.0000,

CreateMeshBuilder,
AddVertex,-1, 5, 0,
AddVertex,6, 5, 0,
AddVertex,6, 5, 25,
AddVertex,-1, 5, 25,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,wall_401.bmp,
SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 0, 1,
SetTextureCoordinates,3, 1, 1,

;;Ground;;
CreateMeshBuilder,
AddVertex,3, -0.5, 10,
AddVertex,3, -0.5, 0,
AddVertex,6, -0.5, 0,
AddVertex,6, -0.5, 10,
AddFace,0, 3, 2, 1,
GenerateNormals,
LoadTexture,wall_401.bmp,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,

;;wall;;
CreateMeshBuilder,
AddVertex,2.9, -0.5,25,
AddVertex,2.9, 5,25,
AddVertex,2.9, 5,10,
AddVertex,2.9, -0.5,10,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,wall_409.bmp,
SetTextureCoordinates,0, 4, 1,
SetTextureCoordinates,1, 4, 0,
SetTextureCoordinates,2, 0, 0,
SetTextureCoordinates,3, 0, 1,

CreateMeshBuilder,
AddVertex,6, 5, 10,
AddVertex,6, -0.5, 10,
AddVertex,2.9, -0.5, 10,
AddVertex,2.9, 5, 10,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,wall_409.bmp,
SetTextureCoordinates,0, -1, -1,
SetTextureCoordinates,1, -1, 0,
SetTextureCoordinates,2, 0, 0,
SetTextureCoordinates,3, 0, -1,

CreateMeshBuilder,
AddVertex,6, -0.5,10,
AddVertex,6, 5,10,
AddVertex,6, 5,0,
AddVertex,6, -0.5,0,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,wall_409.bmp,
SetTextureCoordinates,0, 4, 1,
SetTextureCoordinates,1, 4, 0,
SetTextureCoordinates,2, 0, 0,
SetTextureCoordinates,3, 0, 1,

;;light tube;;
CreateMeshBuilder,
AddVertex,-2.8,3.05,22.6,
AddVertex,-2.8,3.05,21,
AddVertex,-2.9,2.75,21,
AddVertex,-2.9,2.75,22.6,
AddFace2,2,1,0,3,
GenerateNormals,
LoadTexture,light_tube_1.bmp,
SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 0, 1,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,49,49,49,

CreateMeshBuilder,
AddVertex,-2.8,3.05,16.6,
AddVertex,-2.8,3.05,15,
AddVertex,-2.9,2.75,15,
AddVertex,-2.9,2.75,16.6,
AddFace2,2,1,0,3,
GenerateNormals,
LoadTexture,light_tube_1.bmp,
SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 0, 1,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,49,49,49,

;;gate;;
CreateMeshBuilder,
AddVertex,3, 0, 5,
AddVertex,3, 1, 5,
AddVertex,3, 1, 3,
AddVertex,3, 0, 3,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,gate_001.bmp,
SetTextureCoordinates,0, 1, 1,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 0, 0,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,0,

CreateMeshBuilder,
AddVertex,3, 0, 8,
AddVertex,3, 1, 8,
AddVertex,3, 1, 6,
AddVertex,3, 0, 6,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,gate_001.bmp,
SetTextureCoordinates,0, 1, 1,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 0, 0,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,0,

;;wall;;
CreateMeshBuilder,
AddVertex,3, -0.5,10,
AddVertex,3, 0,10,
AddVertex,3, 0,0,
AddVertex,3, -0.5,0,
AddFace2,0,1,2,3,
GenerateNormals,
LoadTexture,wall_401.bmp,
SetTextureCoordinates,0, 4, 1,
SetTextureCoordinates,1, 4, 0,
SetTextureCoordinates,2, 0, 0,
SetTextureCoordinates,3, 0, 1,

CreateMeshBuilder,
AddVertex,3.5, 0, 15,
AddVertex,3, 0, 15,
AddVertex,3, -0.5, 15,
AddVertex,3.5, 0, 0,
AddVertex,3, 0, 0,
AddVertex,3, -0.5, 0,
AddFace2,0, 1, 4, 3,
GenerateNormals,
LoadTexture,wall_401.bmp,
SetTextureCoordinates,0, 1, 0,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 0, 1,
SetTextureCoordinates,3, 1, 1,
SetTextureCoordinates,4, 1, 1,
SetTextureCoordinates,5, 1, 1,
