CreateMeshBuilder,,,,
AddVertex,-0.44,6,0,
AddVertex,-0.3,6,0,
AddVertex,-0.3,-0.5,0,
AddVertex,-0.44,-0.5,0,
AddFace2,3,2,1,0
SetColor,210,200,200,
GenerateNormals,,,,

LoadTexture,hashira1.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,0,1,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,1,0,

CreateMeshBuilder,,,,
AddVertex,-0.7,-0.5,-0.3,
AddVertex,0,-0.5,-0.3,
AddVertex,0,-0.1,-0.3,
AddVertex,-0.7,-0.1,-0.3,
AddFace2,3,2,1,0
GenerateNormals,,,,

LoadTexture,wall.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,0,1,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,1,0,


CreateMeshBuilder,,,,
AddVertex,-0.7,-0.1,-0.3,
AddVertex,0,-0.1,-0.3,
AddVertex,0,-0.1,0.3,
AddVertex,-0.7,-0.1,0.3,
AddFace2,3,2,1,0
GenerateNormals,,,,

LoadTexture,wall.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,0,1,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,1,0,

CreateMeshBuilder,,,,
AddVertex,0,-0.1,-0.3,
AddVertex,0,-0.5,-0.3,
AddVertex,0,-0.5,0.3,
AddVertex,0,-0.1,0.3,
AddFace2,3,2,1,0
GenerateNormals,,,,

LoadTexture,wall.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,0,1,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,1,0,

CreateMeshBuilder,,,,
AddVertex,-0.7,-0.1,-0.3,
AddVertex,-0.7,-0.5,-0.3,
AddVertex,-0.7,-0.5,0.3,
AddVertex,-0.7,-0.1,0.3,
AddFace2,3,2,1,0
GenerateNormals,,,,

LoadTexture,wall.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,0,1,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,1,0,

CreateMeshBuilder,,,,
AddVertex,-0.6,-0.1,-0.01,
AddVertex,-0.1,-0.1,-0.01,
AddVertex,-0.1,0.4,-0.01,
AddVertex,-0.6,0.4,-0.01,
AddFace2,3,2,1,0
GenerateNormals,,,,

LoadTexture,hashira-base.bmp,,
SetTextureCoordinates,0,1,1
SetTextureCoordinates,1,0,1
SetTextureCoordinates,2,0,0
SetTextureCoordinates,3,1,0
SetDecalTransparentColor,0,0,255
