;;pole;;
AddVertex,-1.9,  3.75,3.515,
AddVertex,-1.9,  1,3.515,
AddVertex,-2,  1,3.515,
AddVertex,-2,  3.75,3.515,
AddVertex,-1.9, 3.75,8.49,
AddVertex,-1.9,  1,8.49,
AddVertex,-2,  1,8.49,
AddVertex,-2, 3.75,8.49,
AddVertex,-1.9,  3.75,13.47,
AddVertex,-1.9,  1,13.47,
AddVertex,-2,  1,13.47,
AddVertex,-2, 3.75,13.47,
AddVertex,-1.9, 3.75,18.44,
AddVertex,-1.9,  1,18.44,
AddVertex,-2,  1,18.44,
AddVertex,-2, 3.75,18.44,
AddVertex,-1.9, 3.75,23.42,
AddVertex,-1.9,  1,23.42,
AddVertex,-2,  1,23.42,
AddVertex,-2, 3.75,23.42,
AddFace2,0,1,2,3,
AddFace2,4,5,6,7,
AddFace2,8,9,10,11,
AddFace2,12,13,14,15,
AddFace2,16,17,18,19,
AddFace2,20,21,22,23,
AddFace2,24,25,26,27,
AddFace2,28,29,30,31,
AddFace2,32,33,34,35,
AddFace2,36,37,38,39,
GenerateNormals,
setcolor, 0;0;0,

;;PSD;;
CreateMeshBuilder,
AddVertex,-1.92, 1, 25,
AddVertex,-1.92, 5, 25,
AddVertex,-1.92, 5, -0.1,
AddVertex,-1.92, 1, -0.1,
AddFace,0, 1, 2, 3,
GenerateNormals,
LoadTexture,psd_L(8).png
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-1.9, 1, 25,
AddVertex,-1.9, 5, 25,
AddVertex,-1.9, 5, -0.1,
AddVertex,-1.9, 1, -0.1,
AddFace,0, 3, 2, 1,
GenerateNormals,
LoadTexture,psd_L(7).png
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 1,
SetDecalTransparentColor,0,0,255,

;PSD Door 1 transparent object,
CreateMeshBuilder,
AddVertex,	-1.915, 1.0, 2.35,
AddVertex,	-1.915, 3.6, 2.35,
AddVertex,	-1.915, 3.6, 3.5,
AddVertex,	-1.915, 1.0, 3.5,
AddFace2,	0,1,2,3,
GenerateNormals,
SetColor,	0, 215, 255, 30,

;PSD Door 2 transparent object,
CreateMeshBuilder,
AddVertex,	-1.915, 1.0, 7.3,
AddVertex,	-1.915, 3.6, 7.3,
AddVertex,	-1.915, 3.6, 8.44,
AddVertex,	-1.915, 1.0, 8.44,
AddFace2,	0,1,2,3,
GenerateNormals,
SetColor,	0, 215, 255, 30,

;PSD Door 3 transparent object,
CreateMeshBuilder,
AddVertex,	-1.915, 1.0, 12.29,
AddVertex,	-1.915, 3.6, 12.29,
AddVertex,	-1.915, 3.6, 13.4,
AddVertex,	-1.915, 1.0, 13.4,
AddFace2,	0,1,2,3,
GenerateNormals,
SetColor,	0, 215, 255, 30,

;PSD Door 4 transparent object,
CreateMeshBuilder,
AddVertex,	-1.915, 1.0, 17.25,
AddVertex,	-1.915, 3.6, 17.25,
AddVertex,	-1.915, 3.6, 18.4,
AddVertex,	-1.915, 1.0, 18.4,
AddFace2,	0,1,2,3,
GenerateNormals,
SetColor,	0, 215, 255, 30,

;PSD Door 5 transparent object,
CreateMeshBuilder,
AddVertex,	-1.915, 1.0, 22.27,
AddVertex,	-1.915, 3.6, 22.27,
AddVertex,	-1.915, 3.6, 23.39,
AddVertex,	-1.915, 1.0, 23.39,
AddFace2,	0,1,2,3,
GenerateNormals,
SetColor,	0, 215, 255, 30,














