;Mu_L9999_53_dx





;FeVF - Ferrovia Elettrica Valle di Fiemme by Roberto Benini
;robertobenini@libero.it
;ambientazione  paesaggio - Curva a Sinistra
;Raggio curva 99999 m.
;Trigon 05 03 muro 08.xls

;GIRONE 7
CreateMeshbuilder
AddVertex,44.15,17.00,-0.25;   Vert. 7
AddVertex,44.15,17.00,5.00;  Vert. 15
AddVertex,4.15,5.00,5.00;  Vert. 14
AddVertex,4.15,5.00,-0.25;   Vert. 6
AddVertex,44.15,17.00,10.00;  Vert. 23
AddVertex,4.15,5.00,10.00;  Vert. 22
AddVertex,44.15,17.00,15.01;  Vert. 31
AddVertex,3.85,3.00,15.00;  Vert. 30
AddVertex,44.15,17.00,20.01;  Vert. 39
AddVertex,3.85,3.00,20.00;  Vert. 38
AddVertex,44.15,17.00,25.26;  Vert. 47
AddVertex,3.85,3.00,25.25;  Vert. 46
Addface, 3,2,1,0
Addface,2,5,4,1
Addface,5,7,6,4
Addface,7,9,8,6
Addface,9,11,10,8
GenerateNormals
LoadTexture,erba_molto_rada.bmp
;SetDecalTransparentColor, 0,0,0
SetTextureCoordinates, 0,0.0000,0.0000
SetTextureCoordinates, 1,1.3125,0.0000
SetTextureCoordinates, 2,1.3125,-10.0000
SetTextureCoordinates, 3,0.0000,-10.0000
SetTextureCoordinates, 4,2.625,0.0000
SetTextureCoordinates, 5,2.625,-10.0000
SetTextureCoordinates, 6,3.9375,0.0000
SetTextureCoordinates, 7,3.9375,-10.0000
SetTextureCoordinates, 8,5.25,0.0000
SetTextureCoordinates, 9,5.25,-10.0000
SetTextureCoordinates, 10,6.5625,0.0000
SetTextureCoordinates, 11,6.5625,-10.0000

;Translate, 0,0,0
Rotate,0,1,0,0.0072
;GIRONE 6
CreateMeshbuilder
AddVertex,4.15,5.00,-0.25;   Vert. 6
AddVertex,4.15,5.00,5.00;  Vert. 14
AddVertex,3.65,5.00,5.00;  Vert. 13
AddVertex,3.65,5.00,-0.25;   Vert. 5
AddVertex,4.15,5.00,10.00;  Vert. 22
AddVertex,3.65,5.00,10.00;  Vert. 21
AddVertex,3.85,3.00,15.00;  Vert. 30
AddVertex,3.35,3.00,15.00;  Vert. 29
AddVertex,3.85,3.00,20.00;  Vert. 38
AddVertex,3.35,3.00,20.00;  Vert. 37
AddVertex,3.85,3.00,25.25;  Vert. 46
AddVertex,3.35,3.00,25.25;  Vert. 45
Addface, 3,2,1,0
Addface,2,5,4,1
Addface,5,7,6,4
Addface,7,9,8,6
Addface,9,11,10,8
GenerateNormals
LoadTexture,muro.bmp
;SetDecalTransparentColor, 0,0,0
SetTextureCoordinates, 0,0.0000,0.0500
SetTextureCoordinates, 1,1.3125,0.0500
SetTextureCoordinates, 2,1.3125,0.2000
SetTextureCoordinates, 3,0.0000,0.2000
SetTextureCoordinates, 4,2.625,0.0500
SetTextureCoordinates, 5,2.625,0.2000
SetTextureCoordinates, 6,3.9375,0.0500
SetTextureCoordinates, 7,3.9375,0.2000
SetTextureCoordinates, 8,5.25,0.0500
SetTextureCoordinates, 9,5.25,0.2000
SetTextureCoordinates, 10,6.5625,0.0500
SetTextureCoordinates, 11,6.5625,0.2000

;Translate, 0,0,0
Rotate,0,1,0,0.0072
;GIRONE 5
CreateMeshbuilder
AddVertex,3.65,5.00,-0.25;   Vert. 5
AddVertex,3.65,5.00,5.00;  Vert. 13
AddVertex,2.90,-0.90,5.00;  Vert. 12
AddVertex,2.90,-0.90,-0.25;   Vert. 4
AddVertex,3.65,5.00,10.00;  Vert. 21
AddVertex,2.90,-0.90,10.00;  Vert. 20
AddVertex,3.35,3.00,15.00;  Vert. 29
AddVertex,2.90,-0.90,15.00;  Vert. 28
AddVertex,3.35,3.00,20.00;  Vert. 37
AddVertex,2.90,-0.90,20.00;  Vert. 36
AddVertex,3.35,3.00,25.25;  Vert. 45
AddVertex,2.90,-0.90,25.25;  Vert. 44
Addface, 3,2,1,0
Addface,2,5,4,1
Addface,5,7,6,4
Addface,7,9,8,6
Addface,9,11,10,8
GenerateNormals
LoadTexture,muro.bmp
;SetDecalTransparentColor, 0,0,0
SetTextureCoordinates, 0,0.0000,1.7000
SetTextureCoordinates, 1,1.3125,1.7000
SetTextureCoordinates, 2,1.3125,0.0000
SetTextureCoordinates, 3,0.0000,0.0000
SetTextureCoordinates, 4,2.625,1.7000
SetTextureCoordinates, 5,2.625,0.0000
SetTextureCoordinates, 6,3.9375,1.1000
SetTextureCoordinates, 7,3.9375,0.0000
SetTextureCoordinates, 8,5.25,1.1000
SetTextureCoordinates, 9,5.25,0.0000
SetTextureCoordinates, 10,6.5625,1.1000
SetTextureCoordinates, 11,6.5625,0.0000

;Translate, 0,0,0
Rotate,0,1,0,0.0072
;GIRONE 4
CreateMeshbuilder
AddVertex,2.90,-0.90,-0.25;   Vert. 4
AddVertex,2.90,-0.90,5.00;  Vert. 12
AddVertex,2.35,-0.90,5.00;  Vert. 11
AddVertex,2.35,-0.90,-0.25;   Vert. 3
AddVertex,2.90,-0.90,10.00;  Vert. 20
AddVertex,2.35,-0.90,10.00;  Vert. 19
AddVertex,2.90,-0.90,15.00;  Vert. 28
AddVertex,2.35,-0.90,15.00;  Vert. 27
AddVertex,2.90,-0.90,20.00;  Vert. 36
AddVertex,2.35,-0.90,20.00;  Vert. 35
AddVertex,2.90,-0.90,25.25;  Vert. 44
AddVertex,2.35,-0.90,25.25;  Vert. 43
Addface, 3,2,1,0
Addface,2,5,4,1
Addface,5,7,6,4
Addface,7,9,8,6
Addface,9,11,10,8
GenerateNormals

;SetDecalTransparentColor, 0,0,0












SetColor,90,90,90
;Translate, 0,0,0
Rotate,0,1,0,0.0072
;GIRONE 3
CreateMeshbuilder
AddVertex,2.35,-0.90,-0.25;   Vert. 3
AddVertex,2.35,-0.90,5.00;  Vert. 11
AddVertex,2.35,-0.50,5.00;  Vert. 10
AddVertex,2.35,-0.50,-0.25;   Vert. 2
AddVertex,2.35,-0.90,10.00;  Vert. 19
AddVertex,2.35,-0.50,10.00;  Vert. 18
AddVertex,2.35,-0.90,15.00;  Vert. 27
AddVertex,2.35,-0.50,15.00;  Vert. 26
AddVertex,2.35,-0.90,20.00;  Vert. 35
AddVertex,2.35,-0.50,20.00;  Vert. 34
AddVertex,2.35,-0.90,25.25;  Vert. 43
AddVertex,2.35,-0.50,25.25;  Vert. 42
Addface, 3,2,1,0
Addface,2,5,4,1
Addface,5,7,6,4
Addface,7,9,8,6
Addface,9,11,10,8
GenerateNormals

;SetDecalTransparentColor, 0,0,0












SetColor,100,100,100
;Translate, 0,0,0
Rotate,0,1,0,0.0072
;GIRONE 2
CreateMeshbuilder
AddVertex,2.35,-0.50,-0.25;   Vert. 2
AddVertex,2.35,-0.50,5.00;  Vert. 10
AddVertex,1.90,-0.50,5.00;  Vert. 9
AddVertex,1.90,-0.50,-0.25;   Vert. 1
AddVertex,2.35,-0.50,10.00;  Vert. 18
AddVertex,1.90,-0.50,10.00;  Vert. 17
AddVertex,2.35,-0.50,15.00;  Vert. 26
AddVertex,1.90,-0.50,15.00;  Vert. 25
AddVertex,2.35,-0.50,20.00;  Vert. 34
AddVertex,1.90,-0.50,20.00;  Vert. 33
AddVertex,2.35,-0.50,25.25;  Vert. 42
AddVertex,1.90,-0.50,25.25;  Vert. 41
Addface, 3,2,1,0
Addface,2,5,4,1
Addface,5,7,6,4
Addface,7,9,8,6
Addface,9,11,10,8
GenerateNormals
LoadTexture,muro_chiazzato.bmp
;SetDecalTransparentColor, 0,0,0
SetTextureCoordinates, 0,0.0000,0.0500
SetTextureCoordinates, 1,1.3125,0.0500
SetTextureCoordinates, 2,1.3125,0.2000
SetTextureCoordinates, 3,0.0000,0.2000
SetTextureCoordinates, 4,2.625,0.0500
SetTextureCoordinates, 5,2.625,0.2000
SetTextureCoordinates, 6,3.9375,0.0500
SetTextureCoordinates, 7,3.9375,0.2000
SetTextureCoordinates, 8,5.25,0.0500
SetTextureCoordinates, 9,5.25,0.2000
SetTextureCoordinates, 10,6.5625,0.0500
SetTextureCoordinates, 11,6.5625,0.2000

;Translate, 0,0,0
Rotate,0,1,0,0.0072
;GIRONE 1
CreateMeshbuilder
AddVertex,1.90,-0.50,-0.25;   Vert. 1
AddVertex,1.90,-0.50,5.00;  Vert. 9
AddVertex,1.20,-0.40,5.00;  Vert. 8;DX col. 1
AddVertex,1.20,-0.40,-0.25;   Vert. 0;DX col. 0
AddVertex,1.90,-0.50,10.00;  Vert. 17
AddVertex,1.20,-0.40,10.00;  Vert. 16;DX col. 2
AddVertex,1.90,-0.50,15.00;  Vert. 25
AddVertex,1.20,-0.40,15.00;  Vert. 24;DX col. 3
AddVertex,1.90,-0.50,20.00;  Vert. 33
AddVertex,1.20,-0.40,20.00;  Vert. 32;DX col. 4
AddVertex,1.90,-0.50,25.25;  Vert. 41
AddVertex,1.20,-0.40,25.25;  Vert. 40;DX col. 5
Addface, 3,2,1,0
Addface,2,5,4,1
Addface,5,7,6,4
Addface,7,9,8,6
Addface,9,11,10,8
GenerateNormals
LoadTexture,erba_molto_rada.bmp
;SetDecalTransparentColor, 0,0,0
SetTextureCoordinates, 0,0.0000,0.0000
SetTextureCoordinates, 1,1.3125,0.0000
SetTextureCoordinates, 2,1.3125,1.0000
SetTextureCoordinates, 3,0.0000,1.0000
SetTextureCoordinates, 4,2.625,0.0000
SetTextureCoordinates, 5,2.625,1.0000
SetTextureCoordinates, 6,3.9375,0.0000
SetTextureCoordinates, 7,3.9375,1.0000
SetTextureCoordinates, 8,5.25,0.0000
SetTextureCoordinates, 9,5.25,1.0000
SetTextureCoordinates, 10,6.5625,0.0000
SetTextureCoordinates, 11,6.5625,1.0000

;Translate, 0,0,0
Rotate,0,1,0,0.0072