;author  Alan Hudnott
;description Crossing Keepers Cottage
;copyright

;front wall
[meshbuilder]
vertex 0,0,0
vertex 0,5,0
vertex 0,5,8
vertex 0,0,8

face 0,1,2,3

[texture]
load steepingside.bmp
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0
transparent 0,0,255


;left side
[meshbuilder]
vertex -5,0,0
vertex -5,5,0
vertex 0,5,0
vertex 0,0,0
face 0,1,2,3
[texture]
load steeping.bmp
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0
transparent 0,0,255

;left side top
[meshbuilder]
vertex 0,5,0
vertex 0,7.5,0
vertex -5,7.8,0
vertex -5,4.8,0
face 3,2,1,0
[texture]
load steepingtoproof3.bmp
coordinates 0,1,0
coordinates 1,0,0
coordinates 2,0,1
coordinates 3,1,1
transparent 0,0,255


;right side top
[meshbuilder]
vertex 0,5,8
vertex 0,7.5,8
vertex -5,7.5,8
vertex -5,4.8,8
face 0,1,2,3
[texture]
load steepingtoproof3.bmp
coordinates 0,1,0
coordinates 1,0,0
coordinates 2,0,1
coordinates 3,1,1
transparent 0,0,255

;right side 
[meshbuilder]
vertex 0,0,8
vertex 0,5,8
vertex -5,5,8
vertex -5,0,8
face 0,1,2,3
[texture]
load steeping.bmp
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0
transparent 0,0,255

;roof 1
[meshbuilder]
vertex 0,5,0
vertex -1,5.9,0
vertex -1,5.9,8
vertex 0,5,8
face 0,1,2,3
[texture]
load slateroof.bmp
coordinates 0,0,0
coordinates 1,0,0.5
coordinates 2,1,0.5
coordinates 3,1,0
transparent 0,0,255

;roof 1 top
[meshbuilder]
vertex -1,5.9,0
vertex -2.5,7.5,0
vertex -2.5,7.5,8
vertex -1,5.9,8
face 0,1,2,3
[texture]
load slateroof1.bmp
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0
transparent 0,0,255

;roof end left
[meshbuilder]
vertex -1,5.9,0
vertex -1,7.5,1.9
vertex -3.95,7.5,1.9
vertex -3.95,5.9,0
face 3,2,1,0
[texture]
load slateroof2.bmp
coordinates 0,1,0
coordinates 1,0,0
coordinates 2,0,1
coordinates 3,1,1
transparent 0,0,255






;roof end right
[meshbuilder]
vertex -1,5.9,8
vertex -1,7.5,6.1
vertex -3.95,7.5,6.1,
vertex -3.95,5.9,8
face 0,1,2,3
[texture]
load slateroof2.bmp
coordinates 0,1,0
coordinates 1,0,0
coordinates 2,0,1
coordinates 3,1,1
transparent 0,0,255













;chimney side 2
[meshbuilder]
vertex -3,7,3.5
vertex -3,9,3.5
vertex -2,9,3.5
vertex -2,7,3.5
face 0,1,2,3
[texture]
load chimneybrick.bmp
coordinates 0,1,1
coordinates 1,1,0
coordinates 2,0,0
coordinates 3,0,1
transparent 0,0,255

;chimney side 3
[meshbuilder]
vertex -2,7,4.5
vertex -2,9,4.5
vertex -2,9,3.5
vertex -2,7,3.5
face 3,2,1,0
[texture]
load chimneybrick.bmp
coordinates 0,1,1
coordinates 1,1,0
coordinates 2,0,0
coordinates 3,0,1
transparent 0,0,255

;chimney side 4
[meshbuilder]
vertex -3,7,4.5
vertex -3,9,4.5
vertex -2,9,4.5
vertex -2,7,4.5
face 3,2,1,0
[texture]
load chimneybrick.bmp
coordinates 0,1,1
coordinates 1,1,0
coordinates 2,0,0
coordinates 3,0,1
transparent 0,0,255


