; (c) pre-zli

[Meshbuilder]
Vertex -2.8, -0.4, 0
Vertex -2.8, 0, 2.2
Vertex -0.8, 0, 2.2
Vertex -0.8, -0.4, 0
Face2 0, 1, 2, 3
[Texture]
Load aszfalt.bmp
Coordinates 0, 0, 1
Coordinates 1, 0, 0
Coordinates 2, 2, 0
Coordinates 3, 2, 1

[Meshbuilder]
Vertex -0.64, -0.4, 0
Vertex -0.64, 0, 2.2
Vertex 0.64, 0, 2.2
Vertex 0.64, -0.4, 0
Face2 0, 1, 2, 3
[Texture]
Load aszfalt.bmp
Coordinates 0, 0, 1
Coordinates 1, 0, 0
Coordinates 2, 1, 0
Coordinates 3, 1, 1

[Meshbuilder]
Vertex 0.8, -0.4, 0
Vertex 0.8, 0, 2.2
Vertex 2.8, 0, 2.2
Vertex 2.8, -0.4, 0
Face2 0, 1, 2, 3
[Texture]
Load aszfalt.bmp
Coordinates 0, 0, 1
Coordinates 1, 0, 0
Coordinates 2, 2, 0
Coordinates 3, 2, 1
