
CreateMeshBuilder,
AddVertex,-48, 12, 6,
AddVertex,-18, 12, 6,
AddVertex,-18, 0, 6,
AddVertex,-48, 0, 6,
AddVertex,-45, 8, -8,
AddVertex,-15, 8, -8,
AddVertex,-15, 0, -8,
AddVertex,-45, 0, -8,
AddFace,0, 1, 2, 3,
AddFace,4, 5, 6, 7,
GenerateNormals,

LoadTexture,llki002.bmp,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 1, 0,
SetTextureCoordinates,5, 0, 0,
SetTextureCoordinates,6, 0, 1,
SetTextureCoordinates,7, 1, 1,
SetDecalTransparentColor,0,0,0,

CreateMeshBuilder,,,,
AddVertex,-200,0,28,
AddVertex,200,0,28,
AddVertex,200,-0.4,-4,
AddVertex,-200,-0.4,-4,
AddFace,0,1,2,3
GenerateNormals,,,,

LoadTexture,ground00.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,6,0,
SetTextureCoordinates,2,6,2,
SetTextureCoordinates,3,0,2,