CreateMeshBuilder,
AddVertex,0 ,-0.1 ,22,
AddVertex,0 ,15.5 ,22,
AddVertex,0 ,15.5 ,0,
AddVertex,0 ,-0.1 ,0,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,Cityhouse6_Front.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

CreateMeshBuilder,
AddVertex,0,-0.1 ,0,
AddVertex,0,15.5 ,0,
AddVertex,7,15.5 ,0,
AddVertex,7,-0.1 ,0,
AddFace2,3,2,1,0,
GenerateNormals,
LoadTexture,CityHouse6_Side.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

CreateMeshBuilder,
AddVertex,0,-0.1 ,22,
AddVertex,0,15.5 ,22,
AddVertex,7,15.5 ,22,
AddVertex,7,-0.1 ,22,
AddFace2,0,1,2,3,
GenerateNormals,
LoadTexture,CityHouse6_Side.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

CreateMeshBuilder,
AddVertex,-1.5 ,4.8  ,8.5,
AddVertex,-1.5 ,13.4 ,8.5,
AddVertex,0 ,13.4 ,8.5,
AddVertex,0 ,4.8  ,8.5,
AddFace2,3,2,1,0,
GenerateNormals,
LoadTexture,CityHouse6_SideGo.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

CreateMeshBuilder,
AddVertex,-1.5 ,4.8  ,14.0,
AddVertex,-1.5 ,13.4 ,14.0,
AddVertex,0 ,13.4 ,14.0,
AddVertex,0 ,4.8  ,14.0,
AddFace2,3,2,1,0,
GenerateNormals,
LoadTexture,CityHouse6_SideGo.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

CreateMeshBuilder,
AddVertex,-1.5 ,4.8 ,14,
AddVertex,-1.5 ,13.4,14,
AddVertex,-1.5 ,13.4,8.5,
AddVertex,-1.5 ,4.8 ,8.5,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,CityHouse6_FrontGo.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

CreateMeshBuilder,
AddVertex,-0.5,15.1 ,22.5,
AddVertex,3,18.1 ,19,
AddVertex,3,18.1 ,3,
AddVertex,-0.5,15.1 ,-0.5,
AddFace2,0,1,2,3,
GenerateNormals,
LoadTexture,Roof1.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-0.5,15.1 ,-0.5,
AddVertex,3,18.1 ,3,
AddVertex,7,18.1 ,3,
AddVertex,7,15.1 ,-0.5,
AddFace2,0,1,2,3,
GenerateNormals,

LoadTexture,Roof1.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-0.5,15.1 ,22.5,
AddVertex,3,18.1 ,19.0,
AddVertex,7,18.1 ,19.0,
AddVertex,7,15.1 ,22.5,
AddFace2,0,1,2,3,
GenerateNormals,

LoadTexture,Roof1.bmp,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,



