;Készítette : Alex
;Volvo 7700A Volánbusz

;-Kijelzők------------------------------------------------------------------------------------
CreateMeshBuilder, ;Jobb oldalról, 2.rész
AddVertex, 1.223,2.610,2.920
AddVertex, 1.223,2.610,4.852
AddVertex, 1.241,2.422,4.852
AddVertex, 1.241,2.422,2.920
AddVertex, 1.175,2.740,2.920
AddVertex, 1.175,2.740,4.852
AddFace, 0,1,2,3 ;1
AddFace, 4,5,1,0 ;2
GenerateNormals,

LoadTexture, Felirat_K_2.bmp,
SetTextureCoordinates, 0,0,0.344
SetTextureCoordinates, 1,1,0.344
SetTextureCoordinates, 2,1,1.000
SetTextureCoordinates, 3,0,1.000
SetTextureCoordinates, 4,0,0.000
SetTextureCoordinates, 5,1,0.000

CreateMeshBuilder, ;Jobb oldalról, 1.rész
AddVertex, 1.223,2.610,14.290
AddVertex, 1.223,2.610,16.222
AddVertex, 1.241,2.422,16.222
AddVertex, 1.241,2.422,14.290
AddVertex, 1.175,2.740,14.290
AddVertex, 1.175,2.740,16.222
AddFace, 0,1,2,3 ;1
AddFace, 4,5,1,0 ;2
GenerateNormals,
LoadTexture, Felirat_K_1.bmp,
SetTextureCoordinates, 0,0,0.344
SetTextureCoordinates, 1,1,0.344
SetTextureCoordinates, 2,1,1.000
SetTextureCoordinates, 3,0,1.000
SetTextureCoordinates, 4,0,0.000
SetTextureCoordinates, 5,1,0.000

CreateMeshBuilder, ;Jobb oldalról, 1.rész, Homlokfal kijelző
AddVertex, 1.055,2.745,18.012 ;0
AddVertex, 1.015,2.745,18.021 ;1
AddVertex, 1.015,2.385,18.021 ;2
AddVertex, 1.055,2.385,18.012 ;3
AddVertex, 0.790,2.745,18.044 ;4
AddVertex, 0.790,2.385,18.044 ;5
AddVertex, -0.767,2.745,18.044 ;6
AddVertex, -0.767,2.385,18.044 ;7
AddVertex, -0.993,2.745,18.021 ;8
AddVertex, -0.993,2.385,18.021 ;9
AddVertex, -1.033,2.745,18.012 ;10
AddVertex, -1.033,2.385,18.012 ;11
AddFace, 0,1,2,3 ;2
AddFace, 1,4,5,2 ;3
AddFace, 4,6,7,5 ;középről
AddFace, 6,8,9,7 ;5
AddFace, 8,10,11,9 ;6
GenerateNormals,

LoadTexture, Felirat_K_E.bmp,
SetTextureCoordinates, 0,0,0
SetTextureCoordinates, 1,0.018,0
SetTextureCoordinates, 2,0.018,1
SetTextureCoordinates, 3,0,1
SetTextureCoordinates, 4,0.125,0
SetTextureCoordinates, 5,0.125,1
SetTextureCoordinates, 6,0.875,0
SetTextureCoordinates, 7,0.875,1
SetTextureCoordinates, 8,0.982,0
SetTextureCoordinates, 9,0.982,1
SetTextureCoordinates, 10,1,0
SetTextureCoordinates, 11,1,1

;-Volvo 7700A feliratos kijelzők-----------------

CreateMeshBuilder, ;Jobb oldalról, 2.rész/Volvo 7700A felirat
AddVertex, 1.223,2.610,2.920 ;1
AddVertex, 1.223,2.610,4.852
AddVertex, 1.241,2.422,4.852
AddVertex, 1.241,2.422,2.920
AddVertex, 1.175,2.740,2.920 ;2
AddVertex, 1.175,2.740,4.852
;AddFace, 0,1,2,3 ;1
;AddFace, 4,5,1,0 ;2
GenerateNormals,

LoadTexture, Volvo_K.bmp,
SetTextureCoordinates, 0,0,0.344
SetTextureCoordinates, 1,1,0.344
SetTextureCoordinates, 2,1,1.000
SetTextureCoordinates, 3,0,1.000
SetTextureCoordinates, 4,0,0.000
SetTextureCoordinates, 5,1,0.000

CreateMeshBuilder, ;Jobb oldalról, 1.rész, Homlokfal kijelző/Volvo 7700A felirat
AddVertex, 1.223,2.610,14.290 ;0
AddVertex, 1.223,2.610,16.222 ;1
AddVertex, 1.241,2.422,16.222 ;2
AddVertex, 1.241,2.422,14.290 ;3
AddVertex, 1.175,2.740,14.290 ;4
AddVertex, 1.175,2.740,16.222 ;5
AddVertex, 1.055,2.745,18.012 ;6
AddVertex, 1.015,2.745,18.021 ;7
AddVertex, 1.015,2.385,18.021 ;8
AddVertex, 1.055,2.385,18.012 ;9
AddVertex, 0.790,2.745,18.044 ;10
AddVertex, 0.790,2.385,18.044 ;11
AddVertex, -0.767,2.745,18.044 ;12
AddVertex, -0.767,2.385,18.044 ;13
AddVertex, -0.993,2.745,18.021 ;14
AddVertex, -0.993,2.385,18.021 ;15
AddVertex, -1.033,2.745,18.012 ;16
AddVertex, -1.033,2.385,18.012 ;17
AddFace, 0,1,2,3 ;1
AddFace, 4,5,1,0 ;2
AddFace, 6,7,8,9     ;2
AddFace, 7,10,11,8   ;3
AddFace, 10,12,13,11 ;középről
AddFace, 12,14,15,13 ;5
AddFace, 14,16,17,15 ;6
GenerateNormals,

LoadTexture, Volvo_k.bmp,
SetTextureCoordinates, 0,0,0.344
SetTextureCoordinates, 1,1,0.344
SetTextureCoordinates, 2,1,1.000
SetTextureCoordinates, 3,0,1.000
SetTextureCoordinates, 4,0,0.000
SetTextureCoordinates, 5,1,0.000
SetTextureCoordinates, 6,0,0
SetTextureCoordinates, 7,0.018,0
SetTextureCoordinates, 8,0.018,1
SetTextureCoordinates, 9,0,1
SetTextureCoordinates, 10,0.125,0
SetTextureCoordinates, 11,0.125,1
SetTextureCoordinates, 12,0.875,0
SetTextureCoordinates, 13,0.875,1
SetTextureCoordinates, 14,0.982,0
SetTextureCoordinates, 15,0.982,1
SetTextureCoordinates, 16,1,0
SetTextureCoordinates, 17,1,1

;-Karosszéria---------------------------------------------------------------------------------

CreateMeshBuilder, ;Jobb oldalról, 2. rész
AddVertex, 1.241,2.389,0.000
AddVertex, 1.241,2.389,7.505
AddVertex, 1.241,0.000,7.505
AddVertex, 1.241,0.000,0.000
AddVertex, 1.219,2.614,0.000
AddVertex, 1.219,2.614,7.505
AddVertex, 1.151,2.794,0.000
AddVertex, 1.151,2.794,7.505
AddFace, 0,1,2,3 ;1
AddFace, 4,5,1,0 ;2
AddFace, 6,7,5,4 ;3
GenerateNormals,

LoadTexture, 2_resz_J.bmp,
SetTextureCoordinates, 0,0,0.145
SetTextureCoordinates, 1,1,0.145
SetTextureCoordinates, 2,1,0.998
SetTextureCoordinates, 3,0,0.998
SetTextureCoordinates, 4,0,0.064
SetTextureCoordinates, 5,1,0.064
SetTextureCoordinates, 6,0,0.002
SetTextureCoordinates, 7,1,0.002
SetDecalTransparentColor, 255,0,255

CreateMeshBuilder, ;Jobb oldalról, csukló
AddVertex, 1.219,2.389,7.372
AddVertex, 1.219,2.389,9.263
AddVertex, 1.219,0.000,9.263
AddVertex, 1.219,0.000,7.372
AddVertex, 1.196,2.614,7.372
AddVertex, 1.196,2.614,9.263
AddVertex, 1.128,2.794,7.372
AddVertex, 1.128,2.794,9.263
AddFace, 0,1,2,3 ;1
AddFace, 4,5,1,0 ;2
AddFace, 6,7,5,4 ;3
GenerateNormals,

LoadTexture, Csuklo.bmp,
SetTextureCoordinates, 0,0,0.145
SetTextureCoordinates, 1,1,0.145
SetTextureCoordinates, 2,1,1
SetTextureCoordinates, 3,0,1
SetTextureCoordinates, 4,0,0.064
SetTextureCoordinates, 5,1,0.064
SetTextureCoordinates, 6,0,0
SetTextureCoordinates, 7,1,0
SetDecalTransparentColor, 255,0,255

CreateMeshBuilder, ;Jobb oldalról, 1.rész
AddVertex, 1.241,2.389, 9.102
AddVertex, 1.241,2.389,17.884
AddVertex, 1.241,0.000,17.884
AddVertex, 1.241,0.000, 9.102
AddVertex, 1.219,2.614, 9.102
AddVertex, 1.219,2.614,17.884
AddVertex, 1.145,2.800, 9.102
AddVertex, 1.145,2.800,17.884
AddFace, 0,1,2,3 ;1
AddFace, 4,5,1,0 ;2
AddFace, 6,7,5,4 ;3
GenerateNormals,

LoadTexture, 1_resz_J.bmp,
SetTextureCoordinates, 0,0,0.145
SetTextureCoordinates, 1,0.999,0.145
SetTextureCoordinates, 2,0.999,0.998
SetTextureCoordinates, 3,0,0.998
SetTextureCoordinates, 4,0,0.064
SetTextureCoordinates, 5,0.999,0.064
SetTextureCoordinates, 6,0,0.002
SetTextureCoordinates, 7,0.999,0.002
SetDecalTransparentColor, 255,0,255

CreateMeshBuilder, ;Homlokfal
AddVertex, 1.241,2.389,17.884
AddVertex, 1.124,2.389,18.002
AddVertex, 1.124,0.000,18.002
AddVertex, 1.241,0.000,17.884
AddVertex, 1.219,2.610,17.884
AddVertex, 1.124,2.610,18.002
AddVertex, 1.151,2.794,17.884
AddVertex, 1.124,2.794,18.002
AddVertex, 1.128,2.794,17.998
AddVertex, 1.015,2.794,18.021
AddVertex, 1.015,0.000,18.021
AddVertex, 1.128,0.000,17.998
AddVertex, 0.790,2.794,18.044
AddVertex, 0.790,0.000,18.044
AddVertex, -0.767,2.794,18.044
AddVertex, -0.767,0.000,18.044
AddVertex, -0.993,2.794,18.021
AddVertex, -0.993,0.000,18.021
AddVertex, -1.106,2.794,17.998
AddVertex, -1.106,0.000,17.998
AddVertex, -1.102,2.389,18.002
AddVertex, -1.219,2.389,17.884
AddVertex, -1.219,0.000,17.884
AddVertex, -1.102,0.000,18.002
AddVertex, -1.102,2.614,18.002
AddVertex, -1.196,2.614,17.884
AddVertex, -1.102,2.794,18.002
AddVertex, -1.128,2.794,17.884
AddFace, 0,1,2,3     ;1/1
AddFace, 4,5,1,0     ;1/2
AddFace, 6,7,5,4     ;1/3
AddFace, 8,9,10,11   ;2
AddFace, 9,12,13,10  ;3
AddFace, 12,14,15,13 ;4
AddFace, 14,16,17,15 ;5
AddFace, 16,18,19,17 ;6
AddFace, 20,21,22,23 ;7/1
AddFace, 24,25,21,20 ;7/2
AddFace, 26,27,25,24 ;7/3
GenerateNormals,

LoadTexture, Elolrol.bmp,
SetTextureCoordinates, 0,0,0.146
SetTextureCoordinates, 1,0.047,0.146
SetTextureCoordinates, 2,0.047,0.998
SetTextureCoordinates, 3,0,0.998
SetTextureCoordinates, 4,0,0.066
SetTextureCoordinates, 5,0.047,0.066
SetTextureCoordinates, 6,0,0
SetTextureCoordinates, 7,0.047,0
SetTextureCoordinates, 8,0.047,0
SetTextureCoordinates, 9,0.092,0
SetTextureCoordinates, 10,0.092,0.998
SetTextureCoordinates, 11,0.047,0.998
SetTextureCoordinates, 12,0.184,0
SetTextureCoordinates, 13,0.184,0.998
SetTextureCoordinates, 14,0.816,0
SetTextureCoordinates, 15,0.816,0.998
SetTextureCoordinates, 16,0.908,0
SetTextureCoordinates, 17,0.908,0.998
SetTextureCoordinates, 18,0.953,0
SetTextureCoordinates, 19,0.953,0.998
SetTextureCoordinates, 20,0.953,0.146
SetTextureCoordinates, 21,1,0.146
SetTextureCoordinates, 22,1,0.998
SetTextureCoordinates, 23,0.953,0.998
SetTextureCoordinates, 24,0.953,0.066
SetTextureCoordinates, 25,1,0.066
SetTextureCoordinates, 26,0.953,0
SetTextureCoordinates, 27,1,0
SetDecalTransparentColor, 255,0,255

CreateMeshBuilder, ;Bal oldalról, 2. rész
AddVertex, -1.219,2.389,0.000
AddVertex, -1.219,2.389,7.505
AddVertex, -1.219,0.000,7.505
AddVertex, -1.219,0.000,0.000
AddVertex, -1.196,2.614,0.000
AddVertex, -1.196,2.614,7.505
AddVertex, -1.128,2.794,0.000
AddVertex, -1.128,2.794,7.505
AddFace, 3,2,1,0 ;1
AddFace, 0,2,5,4 ;2
AddFace, 4,5,7,6 ;3
GenerateNormals,

LoadTexture, 2_resz_B.bmp,
SetTextureCoordinates, 0,1,0.145
SetTextureCoordinates, 1,0,0.145
SetTextureCoordinates, 2,0,0.998
SetTextureCoordinates, 3,1,0.998
SetTextureCoordinates, 4,1,0.064
SetTextureCoordinates, 5,0,0.064
SetTextureCoordinates, 6,1,0.002
SetTextureCoordinates, 7,0,0.002
SetDecalTransparentColor, 255,0,255

CreateMeshBuilder, ;Bal oldalról, csukló
AddVertex, -1.196,2.389,7.372
AddVertex, -1.196,2.389,9.263
AddVertex, -1.196,0.000,9.263
AddVertex, -1.196,0.000,7.372
AddVertex, -1.173,2.614,7.372
AddVertex, -1.173,2.614,9.263
AddVertex, -1.106,2.794,7.372
AddVertex, -1.106,2.794,9.263
AddFace, 3,2,1,0 ;1
AddFace, 0,1,5,4 ;2
AddFace, 4,5,7,6 ;3
GenerateNormals,

LoadTexture, Csuklo.bmp,
SetTextureCoordinates, 0,0,0.145
SetTextureCoordinates, 1,1,0.145
SetTextureCoordinates, 2,1,1
SetTextureCoordinates, 3,0,1
SetTextureCoordinates, 4,0,0.064
SetTextureCoordinates, 5,1,0.064
SetTextureCoordinates, 6,0,0
SetTextureCoordinates, 7,1,0
SetDecalTransparentColor, 255,0,255

CreateMeshBuilder, ;Bal oldalról, 1.rész/1
AddVertex, -1.219,2.389, 9.102
AddVertex, -1.219,2.389,17.884
AddVertex, -1.219,0.000,17.884
AddVertex, -1.219,0.000, 9.102
AddVertex, -1.196,2.614, 9.102
AddVertex, -1.196,2.614,17.884
AddVertex, -1.128,2.794, 9.102
AddVertex, -1.128,2.794,17.884
AddFace, 3,2,1,0 ;1
AddFace, 0,1,5,4 ;2
AddFace, 4,5,7,6 ;3
GenerateNormals,

LoadTexture, 1_resz_B.bmp,
SetTextureCoordinates, 0,1,0.145
SetTextureCoordinates, 1,0.001,0.145
SetTextureCoordinates, 2,0.001,0.998
SetTextureCoordinates, 3,1,0.998
SetTextureCoordinates, 4,1,0.064
SetTextureCoordinates, 5,0.001,0.064
SetTextureCoordinates, 6,1,0.002
SetTextureCoordinates, 7,0.001,0.002
SetDecalTransparentColor, 255,0,255

CreateMeshBuilder, ;Hátulról/1
AddVertex, -1.219,2.389,0.000
AddVertex,  1.241,2.389,0.000
AddVertex,  1.241,0.000,0.000
AddVertex, -1.219,0.000,0.000
AddVertex, -1.196,2.614,0.000
AddVertex,  1.219,2.614,0.000
AddVertex, -1.128,2.794,0.000
AddVertex,  1.151,2.794,0.000
AddFace, 0,1,2,3 ;1
AddFace, 4,5,1,0 ;2
AddFace, 6,7,5,4 ;3
GenerateNormals,

LoadTexture, Hatulrol.bmp,
SetTextureCoordinates, 0,0,0.145
SetTextureCoordinates, 1,1,0.145
SetTextureCoordinates, 2,1,1
SetTextureCoordinates, 3,0,1
SetTextureCoordinates, 4,0.009,0.064
SetTextureCoordinates, 5,0.992,0.064
SetTextureCoordinates, 6,0.036,0
SetTextureCoordinates, 7,0.966,0
SetDecalTransparentColor, 255,0,255

CreateMeshBuilder, ;Felülről, 2.rész
AddVertex, -1.128,2.791, 0.005
AddVertex, -1.128,2.794, 7.505
AddVertex,  1.151,2.794, 7.505
AddVertex,  1.151,2.791, 0.005
AddFace, 0,1,2,3
SetColor, 204,209,206
GenerateNormals,

CreateMeshBuilder, ;Felülről, csukló
AddVertex, -1.133,2.793,7.372
AddVertex, -1.133,2.793,9.263
AddVertex,  1.150,2.793,9.263
AddVertex,  1.150,2.793,7.372
AddFace, 0,1,2,3
GenerateNormals,

LoadTexture, Csuklo.bmp,
SetTextureCoordinates, 0,0,0
SetTextureCoordinates, 1,1,0
SetTextureCoordinates, 2,1,0.5
SetTextureCoordinates, 3,0,0.5
SetDecalTransparentColor, 255,0,255

CreateMeshBuilder, ;Felülről, 1.rész
AddVertex, -1.128,2.794, 9.102
AddVertex, -1.128,2.794,17.884
AddVertex,  1.151,2.794,17.884
AddVertex,  1.151,2.794, 9.102
AddVertex, -1.102,2.794,18.002
AddVertex,  1.124,2.794,18.002
AddVertex, -0.767,2.794,18.044
AddVertex,  0.790,2.794,18.044
AddFace, 0,1,2,3   ;1
AddFace, 1,4,5,2   ;2
AddFace, 4,6,7,5   ;3
SetColor, 204,209,206
GenerateNormals,

CreateMeshBuilder, ;Felülről, 1.rész
AddVertex, -1.000,2.795,15.000
AddVertex,  1.000,2.795,15.000
AddVertex,  1.000,2.795,14.000
AddVertex, -1.000,2.795,14.000
AddFace, 0,1,2,3   ;1
GenerateNormals,

LoadTexture, vedjegy.bmp,
SetTextureCoordinates, 0,0,0
SetTextureCoordinates, 1,1,0
SetTextureCoordinates, 2,1,1
SetTextureCoordinates, 3,0,1

CreateMeshBuilder, ;Alulról
AddVertex, -1.219,0.280, 1.305
AddVertex, -1.219,0.413,-0.001
AddVertex,  1.241,0.410,-0.001
AddVertex,  1.241,0.243, 1.205
AddVertex, -1.219,0.250,7.505
AddVertex,  1.241,0.300,7.505
AddVertex, -1.219,0.290,9.102
AddVertex,  1.241,0.290,9.102
AddVertex, -1.219,0.290,17.654
AddVertex,  1.241,0.300,17.620
AddVertex, -1.219,0.380,17.884
AddVertex,  1.241,0.380,17.884
AddVertex, -1.102,0.380,18.002
AddVertex,  1.124,0.380,18.002
AddVertex, -0.767,0.380,18.044
AddVertex,  0.790,0.380,18.044
AddFace, 0,1,2,3     ;2/1
AddFace, 4,0,3,5     ;2/2
AddFace, 6,4,5,7     ;csukló
AddFace, 8,6,7,9     ;1/1
AddFace, 10,8,9,11   ;1/2
AddFace, 12,10,11,13 ;1/3
AddFace, 14,12,13,15 ;1/4
SetColor, 0,0,0
GenerateNormals,

CreateMeshBuilder, ;Alulról
AddVertex, -1.000,0.279,15.000
AddVertex,  1.000,0.279,15.000
AddVertex,  1.000,0.279,14.000
AddVertex, -1.000,0.279,14.000
AddFace, 3,2,1,0   ;1
GenerateNormals,

LoadTexture, vedjegy.bmp,
SetTextureCoordinates, 0,0,0
SetTextureCoordinates, 1,-1,0
SetTextureCoordinates, 2,-1,1
SetTextureCoordinates, 3,0,1

CreateMeshBuilder, ;Kipufogó-doboz (hátulról)
AddVertex, -0.925,3.155,0.000
AddVertex,  0.925,3.155,0.000
AddVertex,  1.156,2.785,0.000
AddVertex, -1.134,2.785,0.000
AddFace, 0,1,2,3

LoadTexture, kipufogo_doboz_hatulrol.bmp,
SetTextureCoordinates, 0,0.07,0
SetTextureCoordinates, 1,0.94,0
SetTextureCoordinates, 2,1,1
SetTextureCoordinates, 3,0,1
GenerateNormals,

CreateMeshBuilder, ;Kipufogó-doboz (oldalról)
AddVertex,  0.925,3.155,0.000
AddVertex,  0.925,3.155,1.118
AddVertex,  1.156,2.785,1.414
AddVertex,  1.156,2.785,0.000
AddVertex, -0.925,3.155,1.118
AddVertex, -0.925,3.155,0.000
AddVertex, -1.134,2.785,0.000
AddVertex, -1.134,2.785,1.414
AddFace, 0,1,2,3 ; jobbról
AddFace, 4,5,6,7 ; balról
GenerateNormals,

LoadTexture, kipufogo_doboz_oldalrol.bmp,
SetTextureCoordinates, 0,1,0
SetTextureCoordinates, 1,0.22,0
SetTextureCoordinates, 2,0,1
SetTextureCoordinates, 3,1,1
SetTextureCoordinates, 4,0.22,0
SetTextureCoordinates, 5,1,0
SetTextureCoordinates, 6,1,1
SetTextureCoordinates, 7,0,1

CreateMeshBuilder, ;Kipufogó-doboz (felülről,előlről)
AddVertex, -0.925,3.155,1.118
AddVertex,  0.925,3.155,1.118
AddVertex,  0.925,3.155,0.000
AddVertex, -0.925,3.155,0.000
AddVertex, -1.134,2.785,1.414
AddVertex,  1.156,2.785,1.414
AddFace, 0,1,2,3 ; felülről
AddFace, 1,0,4,5 ; előlről
SetColor, 206,170,100
GenerateNormals,

CreateMeshBuilder, ;Jobb oldal, 3/1. kerék
Cylinder, 20,.48,.48,.316
SetColor, 60,65,61
Rotate, 0,0,90,90
Translate, 1.08,.48,3.400

CreateMeshBuilder, ;Jobb oldal, 3/2. kerék
Cylinder, 20,.48,.48,.316
SetColor, 60,65,61
Rotate, 0,0,90,90
Translate, 0.65,.48,3.400

CreateMeshBuilder, ;Jobb oldal, 2. kerék
Cylinder, 20,.48,.48,.316
SetColor, 60,65,61
Rotate, 0,0,90,90
Translate, 1.08,.48,10.24

CreateMeshBuilder, ;Jobb oldal, 1. kerék
Cylinder, 20,.46,.46,.316
SetColor, 60,65,61
Rotate, 0,0,90,90
Translate, 1.08,.48,15.48

CreateMeshBuilder, ;Bal oldal, 3/1. kerék
Cylinder, 20,.48,.48,.316
SetColor, 60,65,61
Rotate, 0,0,90,90
Translate, -1.06,.48,3.475

CreateMeshBuilder, ;Bal oldal, 3/2. kerék
Cylinder, 20,.48,.48,.316
SetColor, 60,65,61
Rotate, 0,0,90,90
Translate, -0.65,.48,3.475

CreateMeshBuilder, ;Bal oldal, 2. kerék
Cylinder, 20,.48,.48,.316
SetColor, 60,65,61
Rotate, 0,0,90,90
Translate, -1.06,.48,10.17

CreateMeshBuilder, ;Bal oldal, 1. kerék
Cylinder, 20,0.48,.48,.316
SetColor, 60,65,61
Rotate, 0,0,90,90
Translate, -1.06,.48,15.41

;Visszapillantó tükrök
;Jobb oldal
CreateMeshBuilder,
Cube, 0.034,0.08,0.03
Translate, 1.27,2.33,17.725
SetColor, 41,48,58
GenerateNormals,
CreateMeshBuilder,
Cylinder, 4,0.02,0.02,0.75
Rotate, 1,0,0,90
Translate, 1.28,2.385,18.1
SetColor, 41,48,58
GenerateNormals,
CreateMeshBuilder,
Cylinder, 4,0.02,0.02,0.1875
Rotate, 1,0,0,90
Translate, 1.28,2.27,17.848875
SetColor, 41,48,58
GenerateNormals,
CreateMeshBuilder,
Cylinder, 4,0.02,0.02,0.23
Translate, 0,0.04,0
Rotate, 1,0,0,60
Translate, 1.28,2.305,17.997
SetColor, 41,48,58
GenerateNormals,
CreateMeshBuilder,
Cylinder, 4,0.02,0.02,0.15
Translate, 1.28,2.33,18.475
SetColor, 41,48,58
GenerateNormals,

CreateMeshBuilder,
AddVertex, 1.1895,2.300,18.338 ;0
AddVertex, 1.3705,2.300,18.338 ;1
AddVertex, 1.3705,1.893,18.338 ;2
AddVertex, 1.1895,1.893,18.338 ;3
AddVertex, 1.2800,2.300,18.520 ;4
AddVertex, 1.2800,1.893,18.520 ;5
AddVertex, 1.35625,2.30,18.460 ;6
AddVertex, 1.35625,1.893,18.46 ;7
AddVertex, 1.20375,2.30,18.460 ;8
AddVertex, 1.20375,1.893,18.46 ;9
AddFace, 1,6,7,2 ;j/1
AddFace, 6,4,5,7 ;j/2
AddFace, 8,0,3,9 ;b/1
AddFace, 4,8,9,5 ;b/2
AddFace, 4,6,1,0,8 ;felülről
AddFace, 5,9,3,2,7 ;alulról
SetColor, 41,48,58
GenerateNormals,
CreateMeshBuilder, ;tükör
AddVertex, 1.1895,2.300,18.338 ;0
AddVertex, 1.3705,2.300,18.338 ;1
AddVertex, 1.3705,1.893,18.338 ;2
AddVertex, 1.1895,1.893,18.338 ;3
AddFace, 0,1,2,3

;Bal oldal
CreateMeshBuilder,
Cube, 0.034,0.08,0.03
Translate, -1.25,2.25,17.8
SetColor, 41,48,58
GenerateNormals,
CreateMeshBuilder,
Cylinder, 4,0.02,0.02,0.125
Rotate, 0,0,1,90
Translate, -1.345,2.3,17.8
SetColor, 41,48,58
GenerateNormals,
CreateMeshBuilder,
Cylinder, 4,0.02,0.02,0.085
Translate, 0.03,-0.0025,0
Rotate, 0,0,1,-50
Translate, -1.445,2.3,17.8
SetColor, 41,48,58
GenerateNormals,
CreateMeshBuilder,
Cylinder, 4,0.02,0.02,0.175
Rotate, 0,0,1,90
Translate, -1.37,2.2,17.8
SetColor, 41,48,58
GenerateNormals,
CreateMeshBuilder,
Cylinder, 4,0.02,0.02,0.125
Translate, -1.455,2.2,17.8
SetColor, 41,48,58
GenerateNormals,

CreateMeshBuilder,
AddVertex, -1.3645,2.140,17.663 ;0
AddVertex, -1.5455,2.140,17.663 ;1
AddVertex, -1.5455,1.733,17.663 ;2
AddVertex, -1.3645,1.733,17.663 ;3
AddVertex, -1.4550,2.140,17.845 ;4
AddVertex, -1.4550,1.733,17.845 ;5
AddVertex, -1.53125,2.14,17.785 ;6
AddVertex, -1.53125,1.733,17.785 ;7
AddVertex, -1.37875,2.14,17.785 ;8
AddVertex, -1.37875,1.733,17.785 ;9
AddFace, 2,7,6,1 ;j/1
AddFace, 7,5,4,6 ;j/2
AddFace, 9,3,0,8 ;b/1
AddFace, 5,9,8,4 ;b/2
AddFace, 8,0,1,6,4 ;felülről
AddFace, 7,2,3,9,5 ;alulról
SetColor, 41,48,58
GenerateNormals,
CreateMeshBuilder, ;tükör
AddVertex, -1.3645,2.140,17.663 ;0
AddVertex, -1.5455,2.140,17.663 ;1
AddVertex, -1.5455,1.733,17.663 ;2
AddVertex, -1.3645,1.733,17.663 ;3
AddFace, 3,2,1,0